[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4zMBbdRlW5/springsettings.1044871.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3f5001d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3260 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1044871/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 361ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46273380] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46273380] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 846ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 923ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 263ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 223ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 239ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] MukeshBatra was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1044871/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1072ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1044871/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53f3f930,0x675b6060}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 4a101b60fe0b0f313ae7c6d65ad7d57b [f=-000001] Connection attempt from Penwin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Penwin changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from NIKITQR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: NIKITQR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[Game::Load][lua{Rules,Gaia}={000000006649f7f0,00000000fd67e3c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[Game::Load][lua{Rules,Gaia}={00000000ac5933c0,000000009e433db0}]" [f=-000001] !predict [f=-000001] > Team Penwin has a 42% chance to win [f=-000001] > Team NIKITQR has a 58% chance to win [f=-000001] gl hf [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Skirmisher! [f=-000001] [0] Event [457,91.1745605,468]: 0 finished unit Recon Commander [f=-000001] [0] Event [4984,11.8010864,3727]: 1 finished unit Guardian Commander [f=0000000] [0] NIKITQR, team: 1, elo:2053, userid: 471962 [f=0000000] [0] Penwin, team: 0, elo:1997, userid: 504748 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [552,91.171875,376]: 0 finished unit Shieldbot Factory [f=0000036] [36] Event [4944,11.796875,3824]: 1 finished unit Rover Assembly [f=0000338] [338] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000382] [382] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0000435] [435] Event [564,91.171875,376]: 0 finished unit Convict [f=0000507] [507] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Mason [f=0000521] [521] Event [376,91.171875,312]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [5123.03516,88.796875,3826.65991]: 1 finished unit Firefly [f=0000701] [701] Event [296,91.171875,328]: 0 finished unit Wind/Tidal Generator [f=0000773] [773] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000810] [810] Event [564,91.171875,376]: 0 finished unit Bandit [f=0000890] [890] Event [200,91.171875,568]: 0 finished unit Wind/Tidal Generator [f=0000951] [951] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0001046] [1046] Event [564,91.171875,376]: 0 finished unit Bandit [f=0001056] [1056] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0001252] [1252] Event [5240,15.3664246,3944]: 1 finished unit Solar Collector [f=0001300] [1300] Event [564,91.171875,376]: 0 finished unit Bandit [f=0001427] [1427] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0001666] [1666] Event [564,91.171875,376]: 0 finished unit Convict [f=0001870] [1870] Event [5160,12.6650391,3992]: 1 finished unit Solar Collector [f=0001891] [1891] Event [564,91.171875,376]: 0 finished unit Bandit [f=0001948] [1948] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Mason [f=0002090] [2090] Event [564,91.171875,376]: 0 finished unit Bandit [f=0002239] [2239] Event [1248,137.800812,1264]: 0 finished unit Radar Tower [f=0002371] [2371] Event [564,91.171875,376]: 0 finished unit Bandit [f=0002444] [2444] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0002535] [2535] Event [5112,11.796875,3912]: 1 finished unit Solar Collector [f=0002589] [2589] Event [564,91.171875,376]: 0 finished unit Bandit [f=0002613] [2613] Event [1576.16479,11.796875,2364.43384]: 0 lost unit Bandit [f=0002663] [2663] Event [1594.05127,11.796875,2391.43726]: 1 lost unit Fencer [f=0002809] [2809] Event [564,91.171875,376]: 0 finished unit Bandit [f=0003135] [3135] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0003442] [3442] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0003454] [3454] Event [5192,11.796875,3864]: 1 finished unit Solar Collector [f=0003574] [3574] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0003724] [3724] Event [564,91.171875,376]: 0 finished unit Bandit [f=0003773] [3773] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0003956] [3956] Event [2040.64307,124.418159,1878.04871]: 1 lost unit Firefly [f=0004061] [4061] Event [5096,11.796875,3816]: 1 finished unit Solar Collector [f=0004259] [4259] Event [2744.88892,94.2035141,2357.61011]: 1 finished unit Firefly [f=0004289] [4289] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0004302] [4302] Event [564,91.171875,376]: 0 finished unit Bandit [f=0004412] [4412] Event [2008.57043,11.796875,1316.47046]: 0 finished unit Recon Commander [f=0004412] game_message: Morph complete: Skirmisher lvl 1 -> Skirmisher lvl 2 [f=0004412] [4412] Received game_message: Morph complete: Skirmisher lvl 1 -> Skirmisher lvl 2 [f=0004501] [4501] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0004746] [4746] Event [564,91.171875,376]: 0 finished unit Bandit [f=0004788] [4788] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0004906] [4906] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0004910] [4910] Event [5048,11.796875,3736]: 1 finished unit Solar Collector [f=0005409] [5409] Event [564,91.171875,376]: 0 finished unit Bandit [f=0005441] [5441] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0005445] [5445] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0005491] [5491] Event [5032,11.796875,3928]: 1 finished unit Solar Collector [f=0005597] [5597] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0005686] [5686] Event [1877.75427,117.284027,2062.87817]: 1 lost unit Firefly [f=0005743] [5743] Event [1907.8501,11.796875,2285.52637]: 0 lost unit Bandit [f=0005807] [5807] Event [2034.9397,13.3086071,2399.43872]: 0 lost unit Bandit [f=0005830] [5830] Event [2102.40088,13.7985249,2411.88623]: 0 lost unit Bandit [f=0005858] [5858] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0005907] [5907] Event [2232.49609,15.0539904,2422.01758]: 1 lost unit Fencer [f=0005921] [5921] Event [2058.08813,13.1389742,2550.48193]: 0 lost unit Bandit [f=0005999] [5999] Event [2218.10229,91.7734375,2327.96802]: 1 finished unit Firefly [f=0006124] [6124] Event [1783.84778,176.628525,2760.54443]: 1 lost unit Firefly [f=0006175] [6175] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0006449] [6449] Event [2107.13989,90.7205963,2333.00854]: 1 finished unit Firefly [f=0006465] [6465] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0006546] [6546] Event [2152,11.796875,1400]: 0 lost unit Stinger [f=0006569] [6569] Event [1869.62415,12.7890625,2443.71729]: 0 lost unit Bandit [f=0006576] [6576] Event [1719.49561,116.737572,2628.95654]: 1 lost unit Firefly [f=0006670] [6670] Event [564,91.171875,376]: 0 finished unit Rogue [f=0006685] [6685] Event [2136,11.796875,1320]: 0 lost unit Metal Extractor [f=0006687] [6687] Event [1836.48804,12.7890625,2457.729]: 0 lost unit Bandit [f=0006778] [6778] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0006858] [6858] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0006899] [6899] Event [1948.479,89.7890625,2426.92358]: 1 finished unit Firefly [f=0006946] [6946] Event [1732.14758,13.7827587,2676.89063]: 0 lost unit Bandit [f=0007054] [7054] Event [920,137.800812,1640]: 0 finished unit Wind/Tidal Generator [f=0007065] [7065] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0007125] [7125] Event [2008,11.8743896,1192]: 0 lost unit Metal Extractor [f=0007454] [7454] Event [1808,12.7890625,2416]: 1 finished unit Picket [f=0007461] [7461] Event [1288,11.796875,2136]: 0 lost unit Metal Extractor [f=0007483] [7483] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0007503] [7503] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0007744] [7744] Event [952,137.800812,1560]: 0 finished unit Wind/Tidal Generator [f=0007770] [7770] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0007898] [7898] Event [564,91.171875,376]: 0 finished unit Rogue [f=0007978] [7978] Event [1144,11.855011,2008]: 0 lost unit Metal Extractor [f=0008083] [8083] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0008138] [8138] Event [1566.1189,137.800812,1277.77734]: 0 finished unit Recon Commander [f=0008138] game_message: Morph complete: Skirmisher lvl 2 -> Skirmisher lvl 3 [f=0008138] [8138] Received game_message: Morph complete: Skirmisher lvl 2 -> Skirmisher lvl 3 [f=0008198] [8198] Event [920,137.800812,1640]: 0 lost unit Wind/Tidal Generator [f=0008370] [8370] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0008434] [8434] Event [1000,137.800812,1480]: 0 finished unit Wind/Tidal Generator [f=0008492] [8492] Event [1681.23572,12.7890625,2486.26538]: 1 finished unit Guardian Commander [f=0008595] [8595] Event [1583.82495,102.972893,1716.29626]: 1 lost unit Fencer [f=0008683] [8683] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0008819] [8819] Event [1505.37732,217.500809,1525.02942]: 0 finished unit Firefly [f=0008831] [8831] Event [564,91.171875,376]: 0 finished unit Rogue [f=0008910] [8910] Event [1032,137.800812,1400]: 0 finished unit Wind/Tidal Generator [f=0008970] [8970] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0008980] [8980] Event [1702.06433,140.605103,1872.53772]: 0 lost unit Firefly [f=0009043] [9043] Event [1328.67407,217.500809,1384.45154]: 0 lost unit Firefly [f=0009079] [9079] Event [1200,137.800812,1472]: 0 finished unit Picket [f=0009102] [9102] Event [1464,137.800812,1368]: 0 lost unit Stinger [f=0009104] [9104] Event [1601.84277,55.4017868,1905.60913]: 1 lost unit Fencer [f=0009124] [9124] Event [1070.86926,238.319672,1510.59668]: 1 lost unit Firefly [f=0009181] [9181] Event [984,138.000244,1720]: 0 finished unit Wind/Tidal Generator [f=0009281] [9281] Event [1269.93494,137.800812,1678.19775]: 0 lost unit Rogue [f=0009366] [9366] Event [1200,137.800812,1472]: 0 lost unit Picket [f=0009392] [9392] Event [1064,137.800812,1672]: 0 finished unit Wind/Tidal Generator [f=0009403] [9403] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0009440] [9440] Event [1248,137.800812,1264]: 0 lost unit Radar Tower [f=0009449] [9449] Event [1658.33691,89.7890625,2431.18359]: 1 finished unit Firefly [f=0009474] [9474] Event [1222.98169,217.558716,1340.5946]: 0 lost unit Firefly [f=0009514] [9514] Event [1144,137.800812,1624]: 0 lost unit Wind/Tidal Generator [f=0009519] [9519] Event [1465.85132,110.057808,1794.47473]: 1 lost unit Fencer [f=0009672] [9672] Event [1584.14136,114.283768,1660.51074]: 1 lost unit Fencer [f=0009690] [9690] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0009738] [9738] Event [1064,137.800812,1672]: 0 lost unit Wind/Tidal Generator [f=0009805] [9805] Event [564,91.171875,376]: 0 finished unit Thug [f=0009825] [9825] Event [1481.86951,112.53138,1772.45679]: 1 lost unit Fencer [f=0009834] [9834] Event [984,138.205475,1720]: 0 lost unit Wind/Tidal Generator [f=0009884] [9884] Event [1612.61194,127.150749,1558.76013]: 1 lost unit Fencer [f=0009915] [9915] Event [1211.13708,137.806381,1140.86523]: 0 lost unit Recon Commander [f=0009964] [9964] Event [952,137.800812,1560]: 0 lost unit Wind/Tidal Generator [f=0010007] [10007] Event [1000,138.010162,1480]: 0 lost unit Wind/Tidal Generator [f=0010019] [10019] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0010043] [10043] Event [1449.34143,137.800812,1534.59253]: 1 lost unit Fencer [f=0010055] [10055] Event [undefined]: Penwin resigned [f=0010055] game_message: Penwin has been destroyed! [f=0010055] game_message: NIKITQR wins! [f=0010055] Submitting stats [f=0010055] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010055] Part| Total Time|Time of the last 0.5s [f=0010055] Draw 7610.08ms 11.00% [f=0010055] Lua::Callins::Synced 5465.25ms 28.80% [f=0010055] Lua::Callins::Unsynced 10506.33ms 14.80% [f=0010055] Lua::CollectGarbage::Synced 210.25ms 0.10% [f=0010055] Lua::CollectGarbage::Unsynced 440.33ms 0.20% [f=0010055] Misc::Profiler::AddTime 33.76ms 0.00% [f=0010055] Sim 12831.32ms 78.90% [f=0010055] [10055] Received game_message: Penwin has been destroyed! [f=0010055] [10055] Received game_message: NIKITQR wins! [f=0010056] [10056] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,3460,4415,4415,3460,28.2487411,124.263931,124.263931,28.2487411,0,0,0,0,0,0,0,0,0,0,0,0,483.865387,835.130737,835.130737,483.865387,0,0,0,0,12.0615549,22,22,12.0615549,1560,1275,1275,1560,15.8968544,23.4026203,23.4026203,15.8968544,495,1260,1260,495,360,778.732544,778.732544,360,1405,1880,1880,1405,778.732544,360,360,778.732544,0.00100278,176.332977,176.332977,0.00100278,846.945862,510.080627,510.080627,846.945862 [f=0010056] [10056] Game End Stats Values: 17,3330,4805,4805,3330,28.827198,144.608734,144.608734,28.827198,0,0,0,0,0,0,0,0,0,0,0,0,483.865387,995.605103,995.605103,483.865387,0,0,0,0,12.3775377,22,22,12.3775377,1560,1275,1275,1560,13.9052296,22.6896572,22.6896572,13.9052296,420,1540,1540,420,360,943.732544,943.732544,360,1350,1970,1970,1350,943.732544,360,360,943.732544,0.00100278,236.332062,236.332062,0.00100278,1007.42023,510.080627,510.080627,1007.42023 [f=0010056] [10056] Game End Stats Values: 18,3330,5135,5135,3330,29.2079449,153.894913,153.894913,29.2079449,0,0,0,0,0,0,0,0,0,0,0,0,483.865387,1069.45227,1069.45227,483.865387,0,100,100,0,13.5371971,22,22,13.5371971,1560,1275,1275,1560,12.0253839,19.3746357,19.3746357,12.0253839,420,1680,1680,420,360,1017.56604,1017.56604,360,1350,2060,2060,1350,1017.56604,360,360,1017.56604,0.00100278,251.331833,251.331833,0.00100278,1081.26733,510.080627,510.080627,1081.26733 [f=0010056] [10056] Game End Stats Values: 19,3395,5415,5415,3395,29.4711514,165.95015,165.95015,29.4711514,0,0,0,0,0,0,0,0,0,0,0,0,483.865387,1139.91895,1139.91895,483.865387,0,100,100,0,11.7337952,22,22,11.7337952,1560,1275,1275,1560,11.617548,28.1814671,28.1814671,11.617548,540,1960,1960,540,360,1107.56604,1107.56604,360,1295,2060,2060,1295,1107.56604,360,360,1107.56604,0.00100278,352.66803,352.66803,0.00100278,1151.73401,510.080627,510.080627,1151.73401 [f=0010056] [10056] Game End Stats Values: 20,3945,5785,5785,3945,29.8629665,167.996109,167.996109,29.8629665,0,0,0,0,0,0,0,0,0,0,0,0,595.991455,1339.85132,1339.85132,595.991455,0,100,100,0,9.22401905,22,22,9.22401905,2110,1505,1505,2110,10.0261221,20.1363964,20.1363964,10.0261221,540,2100,2100,540,360,1142.56604,1142.56604,360,1295,2060,2060,1295,1142.56604,360,360,1142.56604,0.00100278,352.66803,352.66803,0.00100278,1357.96399,622.206726,622.206726,1357.96399 [f=0010056] [10056] Game End Stats Values: 21,4100,5925,5925,4100,32.6069794,190.439987,190.439987,32.6069794,0,0,0,0,0,0,0,0,0,0,0,0,710.314514,1550.18384,1550.18384,710.314514,0,100,100,0,13.2389421,22,22,13.2389421,2110,1505,1505,2110,10.1829338,21.4962559,21.4962559,10.1829338,660,2240,2240,660,500,1162.56604,1162.56604,500,1330,2060,2060,1330,1162.56604,500,500,1162.56604,0.00100278,352.66803,352.66803,0.00100278,1568.29651,736.529785,736.529785,1568.29651 [f=0010056] [10056] Game End Stats Values: 22,3995,5925,5925,3995,51.3474846,220.235352,220.235352,51.3474846,0,0,0,0,0,0,0,0,0,134.912659,134.912659,0,1005.69562,1929.51611,1929.51611,1005.69562,0,100,100,0,22.7964668,22,22,22.7964668,2055,1505,1505,2055,11.2493649,21.9863605,21.9863605,11.2493649,540,2240,2240,540,660,1658.76477,1658.76477,660,1400,2060,2060,1400,1658.76477,660,660,1658.76477,0.00100278,352.66803,352.66803,0.00100278,1948.22266,1166.87354,1166.87354,1948.22266 [f=0010056] [10056] Game End Stats Values: 23,4100,5505,5505,4100,73.745636,247.712769,247.712769,73.745636,0,0,0,0,0,0,0,0,0,262.057892,262.057892,0,1554.50769,4071.72095,4071.72095,1554.50769,0,100,100,0,25.2046986,22,22,25.2046986,2055,1505,1505,2055,11.4932089,21.8318272,21.8318272,11.4932089,715,1820,1820,715,1220,1714.99805,1714.99805,1220,1330,2060,2060,1330,1749.99805,1220,1220,1749.99805,0.00100278,352.66803,352.66803,0.00100278,4129.48486,1724.66565,1724.66565,4129.48486 [f=0010056] [10056] Game End Stats Values: 24,1855,5505,5505,1855,81.9503326,258.071411,258.071411,81.9503326,0,0,0,0,0,0,0,0,290.647644,305.250916,305.250916,290.647644,1655.2428,4214.43799,4214.43799,1655.2428,0,100,100,0,15.4765549,22,22,15.4765549,0,1505,1505,0,8.70078468,21.7264404,21.7264404,8.70078468,595,1820,1820,595,1360,3839.99805,3839.99805,1360,1260,2060,2060,1260,4004.13135,1360,1360,4004.13135,0.00100278,352.66803,352.66803,0.00100278,4413.9082,1836.55347,1836.55347,4413.9082 [f=0010058] [10058] Event [1023.67047,137.957642,1633.29138]: 0 lost unit Convict [f=0010064] [10064] Event [1032,137.951111,1400]: 0 lost unit Wind/Tidal Generator [f=0010283] Player NIKITQR left the game: normal quit [f=0010283] [10283] Event [undefined]: NIKITQR quit [f=0010305] [10305] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0010341] No clients connected, shutting down server [f=0010341] Server shutdown [f=0010371] [10371] Event [1288,10.3784275,2136]: 1 finished unit Metal Extractor [f=0010617] [10617] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0010761] [10761] Event [1144,10.4044914,2008]: 1 finished unit Metal Extractor [f=0010909] [10909] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0011086] [11086] Event [2136,10.3463554,1320]: 1 finished unit Metal Extractor [f=0011188] [11188] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Scorcher [f=0011450] [11450] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Scorcher [f=0011758] [11758] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0011971] [11971] Event [2008,10.4238701,1192]: 1 finished unit Metal Extractor [f=0012010] [12010] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Mason [f=0012304] [12304] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0012612] [12612] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0012904] [12904] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0013302] [13302] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0013594] [13594] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0013902] [13902] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0014194] [14194] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0014502] [14502] Event [4926.00781,12.4419765,3824.02954]: 1 finished unit Fencer [f=0014604] Autoquit sending quit command. [f=0014604] [QuitAction] user exited to system [f=0014604] [SpringApp::Kill][1] fromRun=1 [f=0014604] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014604] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014604] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014604] [ThreadPool::SetThreadCount][2] workers=0 [f=0014604] [SpringApp::Kill][2] [f=0014604] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014604] [Game::KillLua][3] dtor=0 luaUI=0x53d4f110 [f=0014604] Start widgetHandler:Shutdown [f=0014604] Shutdown - SaveOrderList Complete [f=0014604] Writing last game win data [f=0014604] Shutdown - SaveConfigData Complete [f=0014604] Shutdown Widget - Chili Highlight [f=0014604] Shutdown Widget - Save/Load API [f=0014604] Shutdown Widget - Draw After Chili [f=0014604] Shutdown Widget - EPIC Menu [f=0014604] Shutdown Widget - Chili Minimap [f=0014604] Shutdown Widget - Chili Widget Selector [f=0014604] Shutdown Widget - Local Team Colors [f=0014604] Shutdown Widget - Display Keys 2 [f=0014604] Shutdown Widget - Save Game Menu [f=0014604] Shutdown Widget - HealthBars [f=0014604] Shutdown Widget - Noises [f=0014604] Shutdown Widget - Unit Icons [f=0014604] Shutdown Widget - Win Counter [f=0014604] Shutdown Widget - BuildETA [f=0014604] Shutdown Widget - SpringRTS Replay Stats [f=0014604] Shutdown Widget - Modular Comm Info [f=0014604] Shutdown Widget - CameraShake [f=0014604] Shutdown Widget - Chili Economy Panel Default [f=0014604] Shutdown Widget - Chili EndGame Window [f=0014604] Shutdown Widget - Chili Nuke Warning [f=0014604] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014604] Shutdown Widget - Chili Spectator Panels [f=0014604] Shutdown Widget - Context Menu [f=0014604] Shutdown Widget - Darkening [f=0014604] Shutdown Widget - MetalFeatures (new) [f=0014604] Shutdown Widget - Defense Range Zero-K [f=0014604] Shutdown Widget - Grab Input [f=0014604] Input grabbing is disabled! [f=0014604] Shutdown Widget - Highlight Geos [f=0014604] Shutdown Widget - Local Widgets Config [f=0014604] Shutdown Widget - MinimapEvents [f=0014604] Shutdown Widget - Missile Silo Range [f=0014604] Shutdown Widget - Point Tracker [f=0014604] Shutdown Widget - Showeco and Grid Drawer [f=0014604] Shutdown Widget - Stereo3D [f=0014604] Shutdown Widget - State Reverse and Latency [f=0014604] Shutdown Widget - Music Player v2 [f=0014604] Shutdown Widget - Attack AoE [f=0014604] Shutdown Widget - Map Edge Extension [f=0014604] Shutdown Widget - Selection Send [f=0014604] Shutdown Widget - LupsManager [f=0014604] Shutdown Widget - Newton Firezone [f=0014604] Shutdown Widget - Chili Pro Console [f=0014604] Shutdown Widget - Persistent Build Height [f=0014604] Shutdown Widget - Lasso Terraform GUI [f=0014604] Shutdown Widget - Chili Framework [f=0014604] Shutdown Widget - Lups [f=0014604] Shutdown Widget - Mex Placement Handler [f=0014604] Shutdown Widget - Custom Markers [f=0014604] Shutdown Widget - Chili Core Selector [f=0014604] Shutdown Widget - Select Keys [f=0014604] Shutdown Widget - Pause Screen [f=0014604] Shutdown Widget - Layout Handler [f=0014604] Shutdown Widget - Text To Speech Control [f=0014604] End widgetHandler:Shutdown [f=0014604] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={723719,81859371} {int,ext,rec}Allocs={21742508,0,0} {chunk,block}Bytes={81859371,0} [f=0014604] [Game::KillLua][1] dtor=0 luaGaia=0x675b6060 [f=0014604] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={522073,69470040} {int,ext,rec}Allocs={21742509,0,0} {chunk,block}Bytes={69470040,0} [f=0014604] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={522073,69470040} {int,ext,rec}Allocs={21742509,0,0} {chunk,block}Bytes={69470040,0} [f=0014604] [Game::KillLua][2] dtor=0 luaRules=0x53f3f930 [f=0014604] Start gadgetHandler:Shutdown [f=0014604] Shutdown - StartSetup [f=0014604] Shutdown - UnitMorph [f=0014604] Shutdown - Carrier Drones [f=0014604] Shutdown - LupsNanoSpray [f=0014604] Shutdown - Missile Silo Controller [f=0014604] Shutdown - Modular Comm Info [f=0014604] Shutdown - Terrain Texture Handler [f=0014604] Shutdown - UnitCloakShield [f=0014604] Shutdown - Starlight Handler [f=0014604] End gadgetHandler:Shutdown [f=0014604] Start gadgetHandler:Shutdown [f=0014604] Shutdown - Save/Load [f=0014604] Shutdown - Teleport Throw [f=0014604] Shutdown - UnitMorph [f=0014604] Shutdown - Modular Comm Info [f=0014604] Shutdown - Retreat Command [f=0014604] Shutdown - Shockwaves [f=0014604] Shutdown - UnitCloakShield [f=0014604] Shutdown - Lups Cloak FX [f=0014604] Shutdown - Lups [f=0014604] Shutdown - Lups Shield [f=0014604] End gadgetHandler:Shutdown [f=0014604] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21742547,0,0} {chunk,block}Bytes={0,0} [f=0014604] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21742547,0,0} {chunk,block}Bytes={0,0} [f=0014604] [Game::KillLua][4] dtor=0 [f=0014604] [Game::~CGame][1] [f=0014604] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014604] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014604] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014604] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014604] [Game::KillLua][4] dtor=1 [f=0014604] [Game::KillMisc][1] [f=0014604] [Game::KillMisc][2] [f=0014604] [Game::KillMisc][3] [f=0014604] [Game::KillRendering][1] [f=0014604] [3DOParser::Kill] allocated 137 pieces [f=0014604] [S3OParser::Kill] allocated 2734 pieces [f=0014604] [AssParser::Kill] allocated 241 pieces [f=0014604] [Game::KillInterface][1] [f=0014604] [Game::KillInterface][2] [f=0014604] [Game::KillSimulation][1] [f=0014604] [Game::KillSimulation][2] [f=0014604] [CCollisionHandler] dis-/continuous tests: 0/80215 [f=0014604] [Game::KillSimulation][3] [f=0014604] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014604] [~CPathCache(28x20)] cacheHits=23 hitPercentage=41% numHashColls=0 maxCacheSize=6 [f=0014604] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014604] [~CPathCache(56x40)] cacheHits=49 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014604] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014604] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014604] [LosHandler::Kill] raycast instance cache-{hits,misses}={4489,5924}; shared=4%; cached=39% [f=0014604] [Game::KillSimulation][4] [f=0014604] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014604] [Game::~CGame][2] [f=0014604] [Game::~CGame][3] [f=0014604] [SpringApp::Kill][3] [f=0014604] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153621 bytes sent 104184 bytes recv'd [f=0014604] [SpringApp::Kill][4] font=0x461aaaa0 [f=0014604] [SpringApp::Kill][5] [f=0014604] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x44f4f7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3612ms file="objects3d/funnelweb.dae" indx=5162 inflSize=1500kb readTime=144ms file="objects3d/detriment.s3o" indx=5114 inflSize=514kb readTime=85ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=57ms file="unitpics/jumpcon.png" indx=6459 inflSize=11kb readTime=35ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4738 inflSize=9kb readTime=33ms file="unitpics/jumpskirm.png" indx=6462 inflSize=9kb readTime=33ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=33ms file="objects3d/logkoda.s3o" indx=5218 inflSize=46kb readTime=29ms file="unitpics/jumpscout.png" indx=6461 inflSize=11kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6988 inflSize=1800kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 54692817 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x46335dc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464e03b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46225db0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3f50092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]