[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9sCRw89fOh/springsettings.1044169.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f658c01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3205 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1044169/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 384ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46176ba0] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46176ba0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1140ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1221ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 706ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 230ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 288ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Chirbolg was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1044169/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071d8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-25c071d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071e8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-25c071e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (661ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1044169/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5239b8c0,0x621ba070}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 85b519602271295e9b51f09852e76435 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000001078cb200,00000001078cb890}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000f7a12130,00000000e3e212b0}]" [f=-000001] Allies: I choose: Builder! [f=-000001] glhf [f=-000001] [0] Event [301,195.763916,853]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3732,195.765747,5224]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:2935, userid: 85949 [f=0000000] [0] ATOSTIC, team: 0, elo:2804, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [3504,195.761719,5248]: 1 finished unit Rover Assembly [f=0000009] [9] Event [384,195.761719,928]: 0 finished unit Tank Foundry [f=0000240] [240] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000241] [241] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000445] [445] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0000480] [480] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000481] [481] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000572] [572] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Dart [f=0000670] [670] Event [344,195.761719,664]: 0 finished unit Solar Collector [f=0000793] [793] Event [412,197.081726,928]: 0 finished unit Welder [f=0000872] [872] Event [104,195.761719,968]: 0 finished unit Solar Collector [f=0000928] [928] Event [3288,338.818359,4760]: 1 finished unit Wind/Tidal Generator [f=0000947] [947] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Mason [f=0001032] [1032] Event [3288,338.818359,4712]: 1 finished unit Wind/Tidal Generator [f=0001167] [1167] Event [3272,338.818359,4664]: 1 finished unit Wind/Tidal Generator [f=0001322] [1322] Event [3232,338.818359,4656]: 1 finished unit Radar Tower [f=0001514] [1514] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0001624] [1624] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0001733] [1733] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0001811] [1811] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0001896] [1896] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0001966] [1966] Event [616,195.761719,1384]: 0 lost unit Metal Extractor [f=0002015] [2015] Event [3240,338.765625,4760]: 1 finished unit Wind/Tidal Generator [f=0002034] [2034] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Mason [f=0002273] [2273] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0002280] [2280] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0002290] [2290] Event [3192,338.771484,4728]: 1 finished unit Wind/Tidal Generator [f=0002490] [2490] Event [408,195.761719,696]: 0 lost unit Metal Extractor [f=0002540] [2540] Event [3144,338.554688,4712]: 1 finished unit Wind/Tidal Generator [f=0002707] [2707] Event [824,338.818359,1400]: 0 finished unit Wind/Tidal Generator [f=0002792] [2792] Event [3096,338.8125,4696]: 1 finished unit Wind/Tidal Generator [f=0002800] [2800] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0002891] [2891] Event [872,338.818359,1400]: 0 finished unit Wind/Tidal Generator [f=0002928] [2928] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0003000] [3000] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0003032] [3032] Event [920,326.302734,1400]: 0 finished unit Wind/Tidal Generator [f=0003070] [3070] Event [428.440002,195.769897,570.770569]: 1 lost unit Dart [f=0003156] [3156] Event [920,338.818359,1448]: 0 finished unit Wind/Tidal Generator [f=0003162] [3162] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0003274] [3274] Event [872,338.818359,1448]: 0 finished unit Wind/Tidal Generator [f=0003360] [3360] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0003411] [3411] Event [824,338.818359,1448]: 0 finished unit Wind/Tidal Generator [f=0003411] [3411] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0003547] [3547] Event [824,338.818359,1496]: 0 finished unit Wind/Tidal Generator [f=0003550] [3550] Event [3848,195.761719,3512]: 1 finished unit Solar Collector [f=0003594] [3594] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0003681] [3681] Event [872,338.818359,1496]: 0 finished unit Wind/Tidal Generator [f=0003730] [3730] Event [3864,195.761719,3608]: 1 finished unit Solar Collector [f=0003781] [3781] Event [412,197.081726,928]: 0 finished unit Welder [f=0003804] [3804] Event [920,338.818359,1496]: 0 finished unit Wind/Tidal Generator [f=0003819] [3819] Event [2096,195.761719,4768]: 1 finished unit Radar Tower [f=0003897] [3897] Event [888,338.818359,1544]: 0 finished unit Wind/Tidal Generator [f=0003961] [3961] Event [3952,195.761719,3552]: 1 finished unit Lotus [f=0004029] [4029] Event [936,338.818359,1544]: 0 finished unit Wind/Tidal Generator [f=0004138] [4138] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0004201] [4201] Event [3744,195.761719,3408]: 1 finished unit Lotus [f=0004233] [4233] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0004253] [4253] Event [968,338.818359,1480]: 0 finished unit Wind/Tidal Generator [f=0004390] [4390] Event [1554.98413,195.761719,4299.21484]: 1 lost unit Scorcher [f=0004476] [4476] Event [968,338.818359,1432]: 0 finished unit Wind/Tidal Generator [f=0004611] [4611] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0004742] [4742] Event [3584,195.761719,3568]: 1 finished unit Lotus [f=0004745] [4745] Event [408,194.859161,696]: 0 finished unit Metal Extractor [f=0004773] [4773] Event [1808,224.162109,4672]: 1 finished unit Lotus [f=0004811] [4811] Event [992,338.818359,1552]: 0 finished unit Radar Tower [f=0004821] [4821] Event [1831.04834,195.761719,5264.61279]: 0 lost unit Kodachi [f=0004959] [4959] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0005050] [5050] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0005093] [5093] Event [616,195.761719,888]: 0 finished unit Caretaker [f=0005100] [5100] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0005343] [5343] Event [616,194.859161,1384]: 0 finished unit Metal Extractor [f=0005404] [5404] Event [3816,195.761719,4264]: 1 lost unit Metal Extractor [f=0005422] [5422] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0005431] [5431] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0005499] [5499] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0005554] [5554] Event [3272,195.761719,5592]: 1 finished unit Caretaker [f=0005640] [5640] Event [3480,195.761719,4760]: 1 lost unit Metal Extractor [f=0005691] [5691] Event [3419.28931,195.617355,4739.83496]: 0 lost unit Kodachi [f=0005696] [5696] Event [3040,195.761719,3632]: 1 finished unit Lotus [f=0005743] [5743] Event [3208,195.761719,5784]: 1 finished unit Solar Collector [f=0005785] [5785] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0005878] [5878] Event [512,195.761719,1584]: 0 finished unit Lotus [f=0005968] [5968] Event [3096,195.761719,5912]: 1 finished unit Solar Collector [f=0006103] [6103] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Mason [f=0006166] [6166] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0006216] [6216] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0006337] [6337] Event [2856,194.941406,216]: 0 finished unit Metal Extractor [f=0006483] [6483] Event [2936,195.761719,5992]: 1 finished unit Solar Collector [f=0006581] [6581] Event [2400,195.761719,3184]: 1 finished unit Lotus [f=0006635] [6635] Event [3352,195.761719,5128]: 1 finished unit Caretaker [f=0006731] [6731] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0006734] [6734] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0006756] [6756] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0006931] [6931] Event [3480,194.859161,4760]: 1 finished unit Metal Extractor [f=0006976] [6976] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0006984] [6984] Event [2144,195.761719,848]: 0 finished unit Radar Tower [f=0006993] [6993] Event [2744,195.761719,5976]: 1 finished unit Solar Collector [f=0007020] [7020] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0007021] [7021] Event [1280,195.761719,4016]: 1 finished unit Radar Tower [f=0007131] [7131] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Mason [f=0007196] [7196] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0007325] [7325] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0007494] [7494] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0007503] [7503] Event [2632,195.761719,5864]: 1 finished unit Solar Collector [f=0007506] [7506] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0007605] [7605] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0007645] [7645] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0007722] [7722] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0007814] [7814] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0007845] [7845] Event [2048,195.761719,2816]: 1 finished unit Lotus [f=0007868] [7868] Event [3092.97656,195.761719,3337.32837]: 1 lost unit Scorcher [f=0007880] [7880] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0007970] [7970] Event [2971.20557,195.761719,3601.11792]: 1 lost unit Scorcher [f=0007987] [7987] Event [3016.3916,195.761719,3505.63892]: 0 lost unit Kodachi [f=0007998] [7998] Event [412,197.081726,928]: 0 finished unit Minotaur [f=0008021] [8021] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0008027] [8027] Event [1048,195.761719,2424]: 0 lost unit Metal Extractor [f=0008056] [8056] Event [2670.84424,195.761719,3682.90576]: 1 lost unit Scorcher [f=0008075] [8075] Event [800,230.648438,3664]: 1 finished unit Lotus [f=0008092] [8092] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0008094] [8094] Event [2687.35767,195.761719,3841.53979]: 0 lost unit Kodachi [f=0008114] [8114] Event [2472,195.761719,5720]: 1 finished unit Solar Collector [f=0008167] [8167] Event [904,195.761719,2552]: 0 lost unit Stinger [f=0008207] [8207] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0008380] [8380] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0008386] [8386] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0008438] [8438] Event [3816,194.859161,4264]: 1 finished unit Metal Extractor [f=0008460] [8460] Event [752,223.710938,3664]: 1 finished unit Radar Tower [f=0008484] [8484] Event [1906.96777,195.761719,3939.66357]: 0 lost unit Kodachi [f=0008544] [8544] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0008604] [8604] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0008664] [8664] Event [1704,195.761719,4120]: 1 lost unit Metal Extractor [f=0008688] [8688] Event [2312,195.761719,5592]: 1 finished unit Solar Collector [f=0008710] [8710] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0008752] [8752] Event [1522.56506,195.761719,4035.03857]: 0 lost unit Kodachi [f=0008779] [8779] Event [412,197.081726,928]: 0 finished unit Ogre [f=0008865] [8865] Event [1464,195.761719,1944]: 0 lost unit Metal Extractor [f=0008912] [8912] Event [1760,195.761719,2864]: 1 finished unit Lotus [f=0008959] [8959] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0008979] [8979] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0009092] [9092] Event [412,197.081726,928]: 0 finished unit Welder [f=0009140] [9140] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0009183] [9183] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0009201] [9201] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0009264] [9264] Event [2656,195.761719,2000]: 0 finished unit Lotus [f=0009316] [9316] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0009345] [9345] Event [1464,194.859161,1944]: 0 finished unit Metal Extractor [f=0009346] [9346] Event [2152,195.761719,5448]: 1 finished unit Solar Collector [f=0009440] [9440] Event [2408,195.761719,2024]: 0 lost unit Metal Extractor [f=0009447] [9447] Event [328,195.761719,2584]: 0 lost unit Metal Extractor [f=0009466] [9466] Event [3832,195.896149,4360]: 1 finished unit Solar Collector [f=0009474] [9474] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0009479] [9479] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0009495] [9495] Event [248,195.761719,2728]: 0 lost unit Metal Extractor [f=0009639] [9639] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0009757] [9757] Event [920,195.761719,3176]: 1 lost unit Metal Extractor [f=0009758] [9758] Event [424,195.761719,1144]: 0 finished unit Caretaker [f=0009802] [9802] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0009873] [9873] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0009900] [9900] Event [1048,194.859161,2424]: 0 finished unit Metal Extractor [f=0009902] [9902] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0009902] [9902] Event [1992,195.761719,5320]: 1 finished unit Solar Collector [f=0009923] [9923] Event [3832,195.761719,4504]: 1 finished unit Solar Collector [f=0009968] [9968] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0010010] [10010] Event [520,195.761719,1160]: 0 finished unit Caretaker [f=0010126] [10126] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0010131] [10131] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0010153] [10153] Event [1424,195.761719,3104]: 1 finished unit Lotus [f=0010236] [10236] Event [752,223.710938,3664]: 1 lost unit Radar Tower [f=0010281] [10281] Event [1040,195.761719,3664]: 1 finished unit Lotus [f=0010293] [10293] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0010296] [10296] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0010335] [10335] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0010449] [10449] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0010456] [10456] Event [877.726013,195.225861,3109.3855]: 1 lost unit Scorcher [f=0010462] [10462] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0010470] [10470] Event [987.751953,195.761719,3349.07202]: 1 lost unit Fencer [f=0010472] [10472] Event [3832,195.761719,4648]: 1 finished unit Solar Collector [f=0010523] [10523] Event [703.071106,195.761719,3143.85791]: 1 lost unit Scorcher [f=0010523] [10523] Event [728.227295,195.761719,3131.79224]: 1 lost unit Scorcher [f=0010540] [10540] Event [938.848816,195.791214,2998.01489]: 0 lost unit Ogre [f=0010578] [10578] Event [1108.88196,195.761719,3081.06787]: 1 lost unit Fencer [f=0010599] [10599] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0010640] [10640] Event [1240,194.414063,5928]: 1 finished unit Metal Extractor [f=0010713] [10713] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0010748] [10748] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0010753] [10753] Event [827.603271,195.761719,2581.8042]: 0 lost unit Minotaur [f=0010912] [10912] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0010931] [10931] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0010954] [10954] Event [1048,194.859161,2424]: 0 lost unit Metal Extractor [f=0010965] [10965] Event [328,194.859161,2584]: 0 finished unit Metal Extractor [f=0010972] [10972] Event [3832,195.761719,4792]: 1 finished unit Solar Collector [f=0011063] [11063] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0011105] [11105] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0011174] [11174] Event [616,195.612793,1320]: 0 finished unit Solar Collector [f=0011213] [11213] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0011247] [11247] Event [1498.88647,195.761719,2479.3125]: 0 lost unit Kodachi [f=0011250] [11250] Event [1555.91357,195.761719,2512.13354]: 0 lost unit Kodachi [f=0011258] [11258] Event [1520.38647,195.761719,2555.46436]: 1 lost unit Fencer [f=0011274] [11274] Event [1221.95239,195.761719,2466.94629]: 1 lost unit Scorcher [f=0011297] [11297] Event [1419.0376,195.762024,2496.41724]: 0 lost unit Kodachi [f=0011377] [11377] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0011392] [11392] Event [1513.1239,195.761719,2630.84644]: 1 lost unit Fencer [f=0011401] [11401] Event [504,195.761719,1288]: 0 finished unit Solar Collector [f=0011404] [11404] Event [1307.90674,199.714417,2584.19702]: 0 lost unit Kodachi [f=0011421] [11421] Event [1252.86902,195.801147,2623.3689]: 1 lost unit Fencer [f=0011423] [11423] Event [1301.38989,199.87825,2608.96851]: 0 lost unit Kodachi [f=0011424] [11424] Event [1519.34546,195.761719,2705.62183]: 1 lost unit Fencer [f=0011466] [11466] Event [1286.24084,195.861404,2694.03369]: 0 lost unit Kodachi [f=0011482] [11482] Event [3832,195.761719,4936]: 1 finished unit Solar Collector [f=0011496] [11496] Event [1200,195.761719,2800]: 1 finished unit Lotus [f=0011590] [11590] Event [412,197.081726,928]: 0 finished unit Kodachi [f=0011599] [11599] Event [3192,195.761719,5464]: 1 finished unit Caretaker [f=0011615] [11615] Event [406.884338,195.798447,2579.50146]: 0 lost unit Engineer Commander [f=0011619] [11619] Event [1464,194.859161,1944]: 0 lost unit Metal Extractor [f=0011621] [11621] Event [328,194.859161,2584]: 0 lost unit Metal Extractor [f=0011622] [11622] Event [1235.8396,195.761719,2265.43384]: 0 lost unit Kodachi [f=0011634] game_message: ATOSTIC has been destroyed! [f=0011634] [11634] Event [undefined]: ATOSTIC resigned [f=0011634] game_message: PRO_rANDY wins! [f=0011634] Submitting stats [f=0011634] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011634] Part| Total Time|Time of the last 0.5s [f=0011634] Draw 8799.78ms 13.78% [f=0011634] Lua::Callins::Synced 7366.37ms 37.30% [f=0011634] Lua::Callins::Unsynced 12718.21ms 15.94% [f=0011634] Lua::CollectGarbage::Synced 278.60ms 0.20% [f=0011634] Lua::CollectGarbage::Unsynced 557.49ms 0.49% [f=0011634] Misc::Profiler::AddTime 40.26ms 0.00% [f=0011634] Sim 18255.00ms 77.66% [f=0011634] [11634] Received game_message: ATOSTIC has been destroyed! [f=0011634] [11634] Received game_message: PRO_rANDY wins! [f=0011635] [11635] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011635] [11635] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011635] [11635] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011635] [11635] Game End Stats Values: 2,2065,2190,2190,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,0,125,125,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011635] [11635] Game End Stats Values: 3,2495,2320,2320,2495,0.00010875,0,0,0.00010875,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8,8.80000019,1275,1275,1275,1275,9.73334026,9.60000038,9.60000038,9.73334026,0,165,165,0,0,0,0,0,1220,880,880,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011635] [11635] Game End Stats Values: 4,2495,2600,2600,2495,8.94218445,0,0,8.94218445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,10.7566204,10.7566204,11.8666668,1275,1330,1330,1275,10.596139,10,10,10.596139,0,165,165,0,0,0,0,0,1220,1105,1105,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011635] [11635] Game End Stats Values: 5,2585,2780,2780,2585,9.40445137,0,0,9.40445137,0,0,0,0,0,0,0,0,0,0,0,0,5.20833349,21.1042271,21.1042271,5.20833349,0,0,0,0,12,14.1362619,14.1362619,12,1275,1330,1330,1275,11.0974846,10.666667,10.666667,11.0974846,0,165,165,0,0,0,0,0,1310,1285,1285,1310,0,0,0,0,0,0,0,0,21.1042271,5.20833349,5.20833349,21.1042271 [f=0011635] [11635] Game End Stats Values: 6,2765,2935,2935,2765,9.81388569,0,0,9.81388569,0,0,0,0,0,0,0,0,0,0,0,0,31.2500057,139.21875,139.21875,31.2500057,0,0,0,0,12,15.326642,15.326642,12,1275,1330,1330,1275,11.5591087,14,14,11.5591087,180,165,165,180,0,90,90,0,1310,1440,1440,1310,90,0,0,90,0,0,0,0,139.21875,31.2500057,31.2500057,139.21875 [f=0011635] [11635] Game End Stats Values: 7,2765,3095,3095,2765,10.4628248,0,0,10.4628248,0,0,0,0,0,0,0,0,0,0,0,0,31.2500057,187.350037,187.350037,31.2500057,0,0,0,0,11.333333,19.8314781,19.8314781,11.333333,1275,1330,1330,1275,12.3765974,15.7333336,15.7333336,12.3765974,180,165,165,180,0,180,180,0,1310,1600,1600,1310,180,0,0,180,0,0,0,0,194.001129,36.756134,36.756134,194.001129 [f=0011635] [11635] Game End Stats Values: 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10,3620,3910,3910,3620,26.4346523,6.99948406,6.99948406,26.4346523,0,0,0,0,0,0,0,0,0,0,0,0,65.7438812,203.275116,203.275116,65.7438812,0,90,90,0,29.5213909,26.1588497,26.1588497,29.5213909,1275,1385,1385,1275,17.0317307,22.4666328,22.4666328,17.0317307,360,390,390,360,40,180,180,40,1985,2045,2045,1985,180,40,40,180,36.25,0,0,36.25,211.045303,71.2500153,71.2500153,211.045303 [f=0011635] [11635] Game End Stats Values: 11,3690,4105,4105,3690,37.0412636,14.3188515,14.3188515,37.0412636,0,0,0,0,0,0,0,0,0,0,0,0,190.743866,359.292053,359.292053,190.743866,0,180,180,0,27.6979408,21.7359447,21.7359447,27.6979408,1275,1385,1385,1275,14.7071075,23.4212933,23.4212933,14.7071075,360,405,405,360,165,180,180,165,2055,2135,2135,2055,180,165,165,180,36.25,0,0,36.25,382.815186,196.25,196.25,382.815186 [f=0011635] [11635] Game End Stats Values: 12,3655,4425,4425,3655,51.1834106,18.96665,18.96665,51.1834106,0,0,0,0,0,0,0,0,0,0,0,0,190.743866,384.987549,384.987549,190.743866,0,360,360,0,29.6170902,21.5455723,21.5455723,29.6170902,1330,1385,1385,1330,15.609477,24.3098526,24.3098526,15.609477,180,545,545,180,165,360,360,165,2145,2135,2135,2145,360,165,165,360,36.25,0,0,36.25,408.510681,196.25,196.25,408.510681 [f=0011635] [11635] Game End Stats Values: 13,4105,4655,4655,4105,72.396637,24.1603546,24.1603546,72.396637,0,0,0,0,0,0,0,0,0,0,0,0,316.669373,384.987549,384.987549,316.669373,0,360,360,0,38.3782806,26.2085037,26.2085037,38.3782806,1330,1385,1385,1330,19.8142128,25.5462456,25.5462456,19.8142128,360,685,685,360,165,360,360,165,2415,2225,2225,2415,360,165,165,360,72.2501373,0,0,72.2501373,408.510681,322.175507,322.175507,408.510681 [f=0011635] [11635] Game End Stats Values: 14,4285,5045,5045,4285,93.6098633,37.8702087,37.8702087,93.6098633,0,0,0,0,0,0,0,0,0,0,0,0,413.4263,525.476379,525.476379,413.4263,0,450,450,0,39.8568192,27.2701416,27.2701416,39.8568192,1330,1385,1385,1330,19.4142132,25.9806576,25.9806576,19.4142132,540,825,825,540,345,540,540,345,2415,2385,2385,2415,540,345,345,540,81.250206,0,0,81.250206,587.164734,418.932434,418.932434,587.164734 [f=0011635] [11635] Game End Stats Values: 15,4555,5325,5325,4555,114.82309,52.3535309,52.3535309,114.82309,0,0,0,0,0,0,0,0,0,0,0,0,413.4263,525.476379,525.476379,413.4263,90,450,450,90,39.6172981,30.2080364,30.2080364,39.6172981,1330,1385,1385,1330,20.4808788,26.1211052,26.1211052,20.4808788,720,825,825,720,345,540,540,345,2415,2665,2665,2415,540,345,345,540,88.5835953,16.1666775,16.1666775,88.5835953,587.164734,418.932434,418.932434,587.164734 [f=0011635] [11635] Game End Stats Values: 16,4825,5665,5665,4825,136.036316,66.9329224,66.9329224,136.036316,0,0,0,0,0,0,0,0,0,0,0,0,413.4263,525.476379,525.476379,413.4263,90,540,540,90,39.5409966,31.7670097,31.7670097,39.5409966,1330,1385,1385,1330,21.0142136,29.5497265,29.5497265,21.0142136,720,825,825,720,345,540,540,345,2685,2915,2915,2685,540,345,345,540,88.5835953,50.1667557,50.1667557,88.5835953,587.164734,418.932434,418.932434,587.164734 [f=0011635] [11635] Game End Stats Values: 17,4970,6355,6355,4970,156.903,71.7217026,71.7217026,156.903,0,0,0,0,0,0,0,0,0,0,0,0,413.4263,525.476379,525.476379,413.4263,90,540,540,90,36.897171,32.0788231,32.0788231,36.897171,1385,1440,1440,1385,25.124445,30.7081242,30.7081242,25.124445,720,1090,1090,720,345,540,540,345,2775,3285,3285,2775,540,345,345,540,88.5835953,104.999763,104.999763,88.5835953,587.164734,418.932434,418.932434,587.164734 [f=0011635] [11635] Game End Stats Values: 18,5060,6905,6905,5060,176.565781,84.3633041,84.3633041,176.565781,0,0,0,0,0,0,0,0,0,0,0,0,413.4263,525.476379,525.476379,413.4263,90,540,540,90,35.3665428,32.9891739,32.9891739,35.3665428,1385,1440,1440,1385,27.5775185,34.7983437,34.7983437,27.5775185,720,1480,1480,720,345,540,540,345,2865,3445,3445,2865,540,345,345,540,88.5835953,156.500244,156.500244,88.5835953,587.164734,418.932434,418.932434,587.164734 [f=0011635] [11635] Game End Stats Values: 19,5730,6975,6975,5730,194.950577,86.0440979,86.0440979,194.950577,0,0,0,0,0,0,0,0,0,0,0,0,858.660034,1256.75635,1256.75635,858.660034,90,720,720,90,39.6731911,36.904747,36.904747,39.6731911,1385,1440,1440,1385,31.3589859,33.7676201,33.7676201,31.3589859,1210,1370,1370,1210,720,990,990,720,3045,3445,3445,3045,990,720,720,990,88.5835953,176.667526,176.667526,88.5835953,1382.90808,867.08905,867.08905,1382.90808 [f=0011635] [11635] Game End Stats Values: 20,5550,7685,7685,5550,215.949554,89.446907,89.446907,215.949554,0,0,0,0,0,0,0,0,0,0,0,0,945.937622,1535.27429,1535.27429,945.937622,90,720,720,90,43.9798393,40.9536629,40.9536629,43.9798393,1385,1495,1495,1385,33.2665977,33.0268555,33.0268555,33.2665977,1030,1775,1775,1030,720,1221.19995,1221.19995,720,3045,3695,3695,3045,1221.19995,720,720,1221.19995,88.5835953,176.667526,176.667526,88.5835953,1661.42603,954.366638,954.366638,1661.42603 [f=0011635] [11635] Game End Stats Values: 21,5960,8020,8020,5960,231.824966,94.8039856,94.8039856,231.824966,0,0,0,0,0,0,0,0,0,0,0,0,1121.99243,1765.83777,1765.83777,1121.99243,90,810,810,90,40.2208481,40.3992195,40.3992195,40.2208481,1385,1495,1495,1385,34.2583618,35.0238037,35.0238037,34.2583618,1350,2040,2040,1350,810,1491.19995,1491.19995,810,3135,3675,3675,3135,1491.19995,810,810,1491.19995,88.5835953,176.667526,176.667526,88.5835953,1925.30786,1138.69275,1138.69275,1925.30786 [f=0011635] [11635] Game End Stats Values: 22,6160,8535,8535,6160,246.305527,101.439499,101.439499,246.305527,0,0,0,0,0,0,0,0,0,0,0,0,1121.99243,1993.94324,1993.94324,1121.99243,180,810,810,180,33.7280807,37.9748802,37.9748802,33.7280807,1385,1495,1495,1385,37.4987068,38.4534492,38.4534492,37.4987068,1350,2305,2305,1350,810,1671.19995,1671.19995,810,3245,3925,3925,3245,1671.19995,810,810,1671.19995,124.583733,213.668655,213.668655,124.583733,2153.41406,1138.69275,1138.69275,2153.41406 [f=0011635] [11635] Game End Stats Values: 23,6520,8995,8995,6520,251.962387,110.228935,110.228935,251.962387,0,0,0,0,0,0,0,0,0,0,0,0,1142.00647,2077.69141,2077.69141,1142.00647,180,810,810,180,32.4853287,40.7733612,40.7733612,32.4853287,1385,1495,1495,1385,33.4437943,41.2415543,41.2415543,33.4437943,1530,2695,2695,1530,830,1761.19995,1761.19995,830,3425,3995,3995,3425,1761.19995,830,830,1761.19995,160.583252,248.836395,248.836395,160.583252,2237.16235,1173.15466,1173.15466,2237.16235 [f=0011635] [11635] Game End Stats Values: 24,7420,9650,9650,7420,253.27594,112.700943,112.700943,253.27594,0,0,0,0,0,0,0,0,0,0,0,0,1291.08496,2231.81519,2231.81519,1291.08496,180,990,990,180,28.5845013,42.4093208,42.4093208,28.5845013,1385,1440,1440,1385,33.8209038,38.1648026,38.1648026,33.8209038,2070,3085,3085,2070,885,1761.19995,1761.19995,885,3785,4135,4135,3785,1761.19995,885,885,1761.19995,160.583252,248.836395,248.836395,160.583252,2391.28613,1328.04211,1328.04211,2391.28613 [f=0011635] [11635] Game End Stats Values: 25,6430,9420,9420,6430,255.704498,128.795273,128.795273,255.704498,0,0,0,0,0,0,0,0,0,0,0,0,1846.74084,3345.12231,3345.12231,1846.74084,180,990,990,180,27.5958633,43.6110954,43.6110954,27.5958633,1385,1440,1440,1385,38.4285736,39.6062889,39.6062889,38.4285736,1080,2695,2695,1080,1540,3111.19995,3111.19995,1540,3785,4295,4295,3785,3111.19995,1665,1665,3111.19995,196.582703,248.836395,248.836395,196.582703,3572.15771,2039.08679,2039.08679,3572.15771 [f=0011635] [11635] Game End Stats Values: 26,6590,9880,9880,6590,256.256836,159.58699,159.58699,256.256836,0,0,0,0,0,0,0,0,51.8616028,0,0,51.8616028,1964.73816,4180.43262,4180.43262,1964.73816,180,990,990,180,22.1408348,42.4730415,42.4730415,22.1408348,1385,1440,1440,1385,39.6368256,48.1461258,48.1461258,39.6368256,1080,3085,3085,1080,1540,3381.19995,3381.19995,1540,3945,4365,4365,3945,3381.19995,1665,1665,3381.19995,232.582153,349.367035,349.367035,232.582153,4425.30176,2158.98901,2158.98901,4425.30176 [f=0011635] [11635] Game End Stats Values: 27,55,9535,9535,55,257.119995,167.752808,167.752808,257.119995,0,0,0,0,0,0,0,0,245.000641,11.2096558,11.2096558,245.000641,2682.99536,5738.66748,5738.66748,2682.99536,0,1080,1080,0,24.8411236,43.9736557,43.9736557,24.8411236,55,1440,1440,55,38.0663986,44.4461212,44.4461212,38.0663986,0,2400,2400,0,2085,5556.2002,5556.2002,2085,0,4615,4615,0,10247.4004,2490,2490,10247.4004,232.582153,394.197632,394.197632,232.582153,6028.22314,3016.35718,3016.35718,6028.22314 [f=0011646] [11646] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0011691] [11691] Event [184,75.2929688,5192]: 1 finished unit Metal Extractor [f=0011805] Player PRO_rANDY left the game: normal quit [f=0011805] [11805] Event [undefined]: PRO_rANDY quit [f=0011809] [11809] Event [3080,195.761719,5288]: 1 finished unit Caretaker [f=0011863] [11863] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0011910] Spectator ATOSTIC left the game: normal quit [f=0011910] [11910] Event [undefined]: ATOSTIC quit [f=0011911] [11911] Event [3832,195.761719,5080]: 1 finished unit Solar Collector [f=0011916] No clients connected, shutting down server [f=0011916] Server shutdown [f=0011977] [11977] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0012081] [12081] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0012185] [12185] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0012299] [12299] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0012336] [12336] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0012411] [12411] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0012411] [12411] Event [3848,195.761719,5208]: 1 finished unit Solar Collector [f=0012516] [12516] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0012629] [12629] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0012741] [12741] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0012846] [12846] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0012920] [12920] Event [3816,195.761719,5352]: 1 finished unit Solar Collector [f=0012944] [12944] Event [920,195.878632,3176]: 1 finished unit Metal Extractor [f=0012960] [12960] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0013071] [13071] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0013194] [13194] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0013204] [13204] Event [3752,195.761719,5528]: 1 finished unit Solar Collector [f=0013303] [13303] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0013340] [13340] Event [936,195.761719,4488]: 1 finished unit Metal Extractor [f=0013401] [13401] Event [3608,195.761719,5592]: 1 finished unit Solar Collector [f=0013442] [13442] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0013535] [13535] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0013617] [13617] Event [3464,195.761719,5672]: 1 finished unit Solar Collector [f=0013672] [13672] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0013792] [13792] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0013827] [13827] Event [3320,195.761719,5736]: 1 finished unit Solar Collector [f=0013901] [13901] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0014009] [14009] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0014120] [14120] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0014225] [14225] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0014339] [14339] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0014450] [14450] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0014554] [14554] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0014668] [14668] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0014779] [14779] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0014884] [14884] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0014998] [14998] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Fencer [f=0015109] [15109] Event [3486.00757,196.406815,5248.02979]: 1 finished unit Scorcher [f=0015183] Autoquit sending quit command. [f=0015183] [QuitAction] user exited to system [f=0015183] [SpringApp::Kill][1] fromRun=1 [f=0015183] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015183] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015183] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015183] [ThreadPool::SetThreadCount][2] workers=0 [f=0015183] [SpringApp::Kill][2] [f=0015183] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015183] [Game::KillLua][3] dtor=0 luaUI=0x51ead4f0 [f=0015183] Start widgetHandler:Shutdown [f=0015183] Shutdown - SaveOrderList Complete [f=0015183] Writing last game win data [f=0015183] Shutdown - SaveConfigData Complete [f=0015183] Shutdown Widget - Chili Highlight [f=0015183] Shutdown Widget - Save/Load API [f=0015183] Shutdown Widget - Draw After Chili [f=0015183] Shutdown Widget - EPIC Menu [f=0015183] Shutdown Widget - Chili Minimap [f=0015183] Shutdown Widget - Chili Widget Selector [f=0015183] Shutdown Widget - Local Team Colors [f=0015183] Shutdown Widget - Display Keys 2 [f=0015183] Shutdown Widget - Save Game Menu [f=0015183] Shutdown Widget - HealthBars [f=0015183] Shutdown Widget - Noises [f=0015183] Shutdown Widget - Unit Icons [f=0015183] Shutdown Widget - Win Counter [f=0015183] Shutdown Widget - BuildETA [f=0015183] Shutdown Widget - SpringRTS Replay Stats [f=0015183] Shutdown Widget - Modular Comm Info [f=0015183] Shutdown Widget - CameraShake [f=0015183] Shutdown Widget - Chili Economy Panel Default [f=0015183] Shutdown Widget - Chili EndGame Window [f=0015183] Shutdown Widget - Chili Nuke Warning [f=0015183] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015183] Shutdown Widget - Chili Spectator Panels [f=0015183] Shutdown Widget - Context Menu [f=0015183] Shutdown Widget - Darkening [f=0015183] Shutdown Widget - MetalFeatures (new) [f=0015183] Shutdown Widget - Defense Range Zero-K [f=0015183] Shutdown Widget - Grab Input [f=0015183] Input grabbing is disabled! [f=0015183] Shutdown Widget - Highlight Geos [f=0015183] Shutdown Widget - Local Widgets Config [f=0015183] Shutdown Widget - MinimapEvents [f=0015183] Shutdown Widget - Missile Silo Range [f=0015183] Shutdown Widget - Point Tracker [f=0015183] Shutdown Widget - Showeco and Grid Drawer [f=0015183] Shutdown Widget - Stereo3D [f=0015183] Shutdown Widget - State Reverse and Latency [f=0015183] Shutdown Widget - Music Player v2 [f=0015183] Shutdown Widget - Attack AoE [f=0015183] Shutdown Widget - Map Edge Extension [f=0015183] Shutdown Widget - Selection Send [f=0015183] Shutdown Widget - LupsManager [f=0015183] Shutdown Widget - Newton Firezone [f=0015183] Shutdown Widget - Chili Pro Console [f=0015183] Shutdown Widget - Persistent Build Height [f=0015183] Shutdown Widget - Lasso Terraform GUI [f=0015183] Shutdown Widget - Chili Framework [f=0015183] Shutdown Widget - Lups [f=0015183] Shutdown Widget - Mex Placement Handler [f=0015183] Shutdown Widget - Custom Markers [f=0015183] Shutdown Widget - Chili Core Selector [f=0015183] Shutdown Widget - Select Keys [f=0015183] Shutdown Widget - Pause Screen [f=0015183] Shutdown Widget - Layout Handler [f=0015183] Shutdown Widget - Text To Speech Control [f=0015183] End widgetHandler:Shutdown [f=0015183] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={684002,88804172} {int,ext,rec}Allocs={23017979,0,0} {chunk,block}Bytes={88804172,0} [f=0015183] [Game::KillLua][1] dtor=0 luaGaia=0x621ba070 [f=0015183] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={476905,76132533} {int,ext,rec}Allocs={23017980,0,0} {chunk,block}Bytes={76132533,0} [f=0015183] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={476905,76132533} {int,ext,rec}Allocs={23017980,0,0} {chunk,block}Bytes={76132533,0} [f=0015183] [Game::KillLua][2] dtor=0 luaRules=0x5239b8c0 [f=0015183] Start gadgetHandler:Shutdown [f=0015183] Shutdown - StartSetup [f=0015183] Shutdown - UnitMorph [f=0015183] Shutdown - Carrier Drones [f=0015183] Shutdown - LupsNanoSpray [f=0015183] Shutdown - Missile Silo Controller [f=0015183] Shutdown - Modular Comm Info [f=0015183] Shutdown - Terrain Texture Handler [f=0015183] Shutdown - UnitCloakShield [f=0015183] Shutdown - Starlight Handler [f=0015183] End gadgetHandler:Shutdown [f=0015183] Start gadgetHandler:Shutdown [f=0015183] Shutdown - Save/Load [f=0015183] Shutdown - Teleport Throw [f=0015183] Shutdown - UnitMorph [f=0015183] Shutdown - Modular Comm Info [f=0015183] Shutdown - Retreat Command [f=0015183] Shutdown - Shockwaves [f=0015183] Shutdown - UnitCloakShield [f=0015183] Shutdown - Lups Cloak FX [f=0015183] Shutdown - Lups [f=0015183] Shutdown - Lups Shield [f=0015183] End gadgetHandler:Shutdown [f=0015183] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23018012,0,0} {chunk,block}Bytes={0,0} [f=0015183] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23018012,0,0} {chunk,block}Bytes={0,0} [f=0015183] [Game::KillLua][4] dtor=0 [f=0015183] [Game::~CGame][1] [f=0015183] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015183] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015183] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015183] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015183] [Game::KillLua][4] dtor=1 [f=0015183] [Game::KillMisc][1] [f=0015183] [Game::KillMisc][2] [f=0015183] [Game::KillMisc][3] [f=0015183] [Game::KillRendering][1] [f=0015183] [3DOParser::Kill] allocated 137 pieces [f=0015183] [S3OParser::Kill] allocated 2690 pieces [f=0015183] [AssParser::Kill] allocated 241 pieces [f=0015183] [Game::KillInterface][1] [f=0015183] [Game::KillInterface][2] [f=0015183] [Game::KillSimulation][1] [f=0015183] [Game::KillSimulation][2] [f=0015183] [CCollisionHandler] dis-/continuous tests: 0/120623 [f=0015183] [Game::KillSimulation][3] [f=0015183] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015183] [~CPathCache(16x24)] cacheHits=107 hitPercentage=31% numHashColls=0 maxCacheSize=26 [f=0015183] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015183] [~CPathCache(32x48)] cacheHits=244 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015183] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015183] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015183] [LosHandler::Kill] raycast instance cache-{hits,misses}={5395,11639}; shared=0%; cached=31% [f=0015183] [Game::KillSimulation][4] [f=0015183] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015183] [Game::~CGame][2] [f=0015183] [Game::~CGame][3] [f=0015183] [SpringApp::Kill][3] [f=0015183] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160180 bytes sent 172535 bytes recv'd [f=0015183] [SpringApp::Kill][4] font=0x460a9aa0 [f=0015183] [SpringApp::Kill][5] [f=0015183] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x4617c360) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3826ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=182ms file="objects3d/strikecom_2.dae" indx=5476 inflSize=1000kb readTime=178ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7161 inflSize=4103kb readTime=56ms file="objects3d/detriment.s3o" indx=5114 inflSize=514kb readTime=51ms file="objects3d/funnelweb.dae" indx=5162 inflSize=1500kb readTime=49ms file="objects3d/bantha.s3o" indx=4899 inflSize=433kb readTime=48ms file="objects3d/dante.s3o" indx=5094 inflSize=112kb readTime=46ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=39ms file="luaui/configs/lang/campaign_units.en.json" indx=2859 inflSize=4kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 64507668 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x462043a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463a1320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46126570) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f658c092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]