[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kmEerToAri/springsettings.1043754.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa33c01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3174 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1043754/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461cfd90] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461cfd90] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 359ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1007ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1131ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 121ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Killingtime was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1043754/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (722ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11750,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1043754/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527b74c0,0x634227f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f1d818600f1301986c210bd8939337a8 [f=-000001] Connection attempt from kaboom1984 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: kaboom1984 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Curlychump [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Curlychump changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Curlychump" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Curlychump" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Curlychump" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Curlychump" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Curlychump" string="[Game::Load][lua{Rules,Gaia}={000000011a2cb4b0,000000017cf9bb80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x778e7fd0,0x61bac500}]" [f=-000001] Allies: I choose: Recon! [f=-000001] hello [f=-000001] Allies: I choose: Strike! [f=-000001] i am quite new so i might be bad [f=-000001] same :) [f=-000001] [0] Event [4614,188.696289,549]: 0 finished unit Recon Commander [f=-000001] [0] Event [461,188.694824,4826]: 1 finished unit Strike Commander [f=0000000] [0] kaboom1984, team: 1, elo:1582, userid: 515921 [f=0000000] [0] Curlychump, team: 0, elo:1500, userid: 527237 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000070] alright [f=0000553] i'm doing rovers if that helps you [f=0000616] [616] Event [560,188.671875,4960]: 1 finished unit Rover Assembly [f=0000622] [622] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000704] aa i see [f=0000996] [996] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0001001] ill try go easy [f=0001012] [1012] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0001233] [1233] Event [577.99231,189.316971,4959.97021]: 1 finished unit Mason [f=0001410] [1410] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0001611] [1611] Event [577.99231,189.316971,4959.97021]: 1 finished unit Mason [f=0001792] [1792] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001966] [1966] Event [312,188.671875,4840]: 1 finished unit Solar Collector [f=0002003] [2003] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0002206] [2206] Event [392,188.671875,4776]: 1 finished unit Solar Collector [f=0002391] also quick tip [f=0002405] [2405] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0002574] [2574] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0002592] dont use the newton lol [f=0002619] [2619] Event [472,188.671875,4712]: 1 finished unit Solar Collector [f=0002714] [2714] Event [4504,188.671875,584]: 0 finished unit Energy Pylon [f=0002915] [2915] Event [577.99231,189.316971,4959.97021]: 1 finished unit Fencer [f=0003044] use it wrong and ittl slam a unit straight into your base [f=0003259] hah, ok [f=0003364] [3364] Event [577.99231,189.316971,4959.97021]: 1 finished unit Fencer [f=0003746] destroyed my singularity reactor once lol [f=0004073] [4073] Event [577.99231,189.316971,4959.97021]: 1 finished unit Dart [f=0004209] [4209] Event [577.99231,189.316971,4959.97021]: 1 finished unit Dart [f=0004345] [4345] Event [577.99231,189.316971,4959.97021]: 1 finished unit Dart [f=0004480] [4480] Event [577.99231,189.316971,4959.97021]: 1 finished unit Dart [f=0004872] [4872] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0004939] [4939] Event [1088,66.479187,3840]: 1 finished unit Picket [f=0004964] [4964] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0004982] so how are you going [f=0005262] [5262] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0005267] [5267] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0005339] [5339] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0005565] [5565] Event [2120,77.104187,4712]: 1 finished unit Solar Collector [f=0005649] [5649] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0005837] [5837] Event [1520,66.5829468,4336]: 1 finished unit Picket [f=0005881] [5881] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0005926] [5926] Event [2040,77.104187,4696]: 1 finished unit Solar Collector [f=0006052] [6052] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0006186] [6186] Event [4464,188.671875,592]: 0 finished unit Advanced Radar [f=0006321] [6321] Event [1960,77.104187,4696]: 1 finished unit Solar Collector [f=0006435] [6435] Event [456,77.104187,3176]: 1 finished unit Solar Collector [f=0006461] oh hi [f=0006633] [6633] Event [577.99231,189.316971,4959.97021]: 1 finished unit Fencer [f=0006721] [6721] Event [1880,77.104187,4696]: 1 finished unit Solar Collector [f=0007028] [7028] Event [456,77.104187,3256]: 1 finished unit Solar Collector [f=0007207] [7207] Event [577.99231,189.316971,4959.97021]: 1 finished unit Fencer [f=0007208] [7208] Event [3375.49097,77.104187,386.962219]: 1 lost unit Dart [f=0007426] oh oops lol [f=0007731] [7731] Event [577.99231,189.316971,4959.97021]: 1 finished unit Mason [f=0007755] [7755] Event [456,77.104187,3336]: 1 finished unit Solar Collector [f=0008213] [8213] Event [577.99231,189.316971,4959.97021]: 1 finished unit Mason [f=0008442] [8442] Event [456,77.104187,3416]: 1 finished unit Solar Collector [f=0008450] [8450] Event [1832,77.104187,4408]: 1 finished unit Stinger [f=0008595] [8595] Event [4472,188.671875,480]: 0 finished unit Cloakbot Factory [f=0008916] do you know what the fastest way to transport a unit is? [f=0009010] [9010] Event [577.99231,189.316971,4959.97021]: 1 finished unit Ripper [f=0009395] [9395] Event [4472.01465,188.671875,470.400024]: 0 finished unit Conjurer [f=0009414] [9414] Event [1368,66.479187,4008]: 1 finished unit Geothermal Generator [f=0009436] no? [f=0009505] [9505] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0009759] [9759] Event [577.99231,189.316971,4959.97021]: 1 finished unit Ripper [f=0009762] [9762] Event [4472.01465,188.671875,470.400024]: 0 finished unit Conjurer [f=0009811] [9811] Event [744,77.104187,3432]: 1 finished unit Stardust [f=0009921] teleport if you have right fac? [f=0009989] [9989] Event [1704,42.2979736,3688]: 1 finished unit Solar Collector [f=0010030] use a aquatic bot named the dijin, it teleports most units [f=0010131] [10131] Event [1336,60.300293,4392]: 1 finished unit Energy Pylon [f=0010137] [10137] Event [4472.01465,188.671875,470.400024]: 0 finished unit Conjurer [f=0010264] ah yeah that [f=0010324] only 1 way though [f=0010440] [10440] Event [736,77.104187,3664]: 1 finished unit Lotus [f=0010451] [10451] Event [1784,40.0463867,3688]: 1 finished unit Solar Collector [f=0010497] [10497] Event [577.99231,189.316971,4959.97021]: 1 finished unit Ripper [f=0010510] [10510] Event [4472.01465,188.671875,470.400024]: 0 finished unit Conjurer [f=0010880] gravity turrets + ramp (i [f=0010885] [10885] Event [4472.01465,188.671875,470.400024]: 0 finished unit Conjurer [f=0011067] [11067] Event [1768,77.104187,4872]: 1 finished unit Energy Pylon [f=0011070] i've seen .. not done myself [f=0011078] oh no lol [f=0011086] [11086] Event [800,75.319519,3696]: 1 finished unit Picket [f=0011124] [11124] Event [1968,35.475769,3792]: 1 finished unit Picket [f=0011245] [11245] Event [577.99231,189.316971,4959.97021]: 1 finished unit Ripper [f=0011430] i havent thought of that [f=0011605] i can see it in my head [f=0011844] [11844] Event [1728,29.7845459,3488]: 1 finished unit Picket [f=0011994] [11994] Event [577.99231,189.316971,4959.97021]: 1 finished unit Ripper [f=0012732] [12732] Event [577.99231,189.316971,4959.97021]: 1 finished unit Ripper [f=0014093] [14093] Event [1592,21.322937,2792]: 1 finished unit Stardust [f=0014135] [14135] Event [4464,188.671875,640]: 0 finished unit Chainsaw [f=0014190] [14190] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0014192] oh dear it seems i wont be expanding lol [f=0014199] [14199] Event [824,188.671875,4824]: 1 finished unit Caretaker [f=0014262] [14262] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0014624] [14624] Event [824,188.671875,4872]: 1 finished unit Caretaker [f=0014641] [14641] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0014821] [14821] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0014888] [14888] Event [4379.89111,188.671875,528.174072]: 0 lost unit Conjurer [f=0014915] [14915] Event [4184,188.671875,808]: 0 lost unit Metal Extractor [f=0014932] [14932] Event [824,188.671875,4920]: 1 finished unit Caretaker [f=0014933] [14933] Event [4383.30615,188.690277,556.605286]: 0 lost unit Conjurer [f=0014986] [14986] Event [4276.01611,188.671875,693.473328]: 1 lost unit Scorcher [f=0015016] [15016] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0015071] [15071] Event [4262.90137,188.671875,548.622192]: 1 lost unit Scorcher [f=0015307] [15307] Event [4400.7666,188.735031,588.442749]: 0 lost unit Recon Commander [f=0015311] [15311] Event [4408.54443,187.508255,540.843994]: 0 lost unit Conjurer [f=0015319] [15319] Event [4388.15576,184.732056,522.203247]: 1 lost unit Scorcher [f=0015341] [15341] Event [824,188.671875,4968]: 1 finished unit Caretaker [f=0015382] [15382] Event [4472,188.671875,480]: 0 lost unit Cloakbot Factory [f=0015441] well [f=0015448] [15448] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0015504] gg lmao [f=0015645] [15645] Event [4464,188.671875,640]: 0 lost unit Chainsaw [f=0015660] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0015661] [15661] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0015729] again? [f=0015763] [15763] Event [920,32.2799683,2216]: 1 finished unit Solar Collector [f=0015916] hmm [f=0016124] [16124] Event [1144,128.843994,4760]: 1 finished unit Stinger [f=0016172] [16172] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0016328] i have a freind that rly wants to play wanna join me [f=0016358] [16358] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0016522] sure? [f=0016657] [16657] Event [2280,43.4963989,2920]: 1 finished unit Stardust [f=0016715] [16715] Event [968,29.291687,2136]: 1 finished unit Solar Collector [f=0016808] [16808] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0016835] (snot sure i know how etc ...) [f=0016862] do u use steam [f=0017073] yes [f=0017164] [17164] Event [648,188.671875,4472]: 1 finished unit Stinger [f=0017204] [17204] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0017326] well i have act [f=0017356] aa whats your steam freind code [f=0017383] [17383] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0017557] [17557] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0017660] [17660] Event [4696,188.671875,216]: 0 lost unit Metal Extractor [f=0017730] [17730] Event [1016,27.947998,2056]: 1 finished unit Solar Collector [f=0017733] [17733] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0017786] how would i know? [f=0017898] [17898] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0018003] check in steam [f=0018017] game_message: Curlychump has been destroyed! [f=0018017] [18017] Event [undefined]: Curlychump resigned [f=0018017] game_message: kaboom1984 wins! [f=0018017] Submitting stats [f=0018017] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018017] Part| Total Time|Time of the last 0.5s [f=0018017] Draw 21294.74ms 16.22% [f=0018017] Lua::Callins::Synced 6878.42ms 16.42% [f=0018017] Lua::Callins::Unsynced 28447.07ms 21.69% [f=0018017] Lua::CollectGarbage::Synced 458.97ms 0.10% [f=0018017] Lua::CollectGarbage::Unsynced 1109.06ms 1.09% [f=0018017] Misc::Profiler::AddTime 83.18ms 0.00% [f=0018017] Sim 52447.43ms 72.94% [f=0018017] [18017] Event [4856,188.671875,312]: 0 lost unit Metal Extractor [f=0018017] [18017] Received game_message: Curlychump has been destroyed! [f=0018017] [18017] Received game_message: kaboom1984 wins! [f=0018018] [18018] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018018] [18018] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018018] [18018] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018018] [18018] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,14.1333179,14.1333179,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0.00100333,0.00100333,0,0,0,0,0 [f=0018018] [18018] Game End Stats Values: 3,1365,1975,1975,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.0666666,6,6,7.0666666,0,0,0,0,0,0,0,0,90,700,700,90,0,0,0,0,0,0.00100333,0.00100333,0,0,0,0,0 [f=0018018] [18018] Game End Stats Values: 4,1455,2185,2185,1455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.33333302,7.33333349,7.33333349,9.33333302,0,0,0,0,0,0,0,0,180,910,910,180,0,0,0,0,0,0.00100333,0.00100333,0,0,0,0,0 [f=0018018] [18018] Game End Stats Values: 5,1545,2395,2395,1545,0,0,0,0,0,0,0,0,0,0,0,0,15.7370605,0,0,15.7370605,0,0,0,0,0,0,0,0,8,17.5999889,17.5999889,8,1275,1275,1275,1275,10,9.60000038,9.60000038,10,0,0,0,0,0,0,0,0,270,1120,1120,270,0,0,0,0,0,0.002495,0.002495,0,0,0,0,0 [f=0018018] [18018] Game End Stats Values: 6,1545,2660,2660,1545,0,0,0,0,0,0,0,0,0,0,0,0,119.738037,0,0,119.738037,0,0,0,0,0,0,0,0,8,13.0000134,13.0000134,8,1275,1275,1275,1275,11.8666668,10,10,11.8666668,0,125,125,0,0,0,0,0,270,1260,1260,270,0,0,0,0,0,0.00308664,0.00308664,0,0,0,0,0 [f=0018018] [18018] Game End Stats Values: 7,1545,2945,2945,1545,0,3.97501802,3.97501802,0,0,0,0,0,0,0,0,0,179.739868,0,0,179.739868,0,0,0,0,0,0,0,0,8,17.8999805,17.8999805,8,1275,1275,1275,1275,12,10.6650019,10.6650019,12,0,250,250,0,0,0,0,0,270,1420,1420,270,0,0,0,0,0,0.00399994,0.00399994,0,0,0,0,0 [f=0018018] [18018] Game End Stats Values: 8,1745,3085,3085,1745,0,24.0788937,24.0788937,0,0,0,0,0,0,0,0,0,348.007996,0,0,348.007996,0,0,0,0,0,0,0,0,8,22.8555546,22.8555546,8,1275,1275,1275,1275,12,13.3402586,13.3402586,12,0,390,390,0,0,0,0,0,470,1420,1420,470,0,0,0,0,0,0.00532989,0.00532989,0,0,0,0,0 [f=0018018] [18018] Game End Stats Values: 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12,1745,3610,3610,1745,0,93.3136444,93.3136444,0,0,0,0,0,0,0,0,0,905.610474,0,0,905.610474,0,0,0,0,0,100,100,0,8,14,14,8,1275,1275,1275,1275,12,12.1018353,12.1018353,12,0,815,815,0,0,0,0,0,470,1420,1420,470,0,0,0,0,0,0.00701482,0.00701482,0,0,0,0,0 [f=0018018] [18018] Game End Stats Values: 13,1745,4005,4005,1745,0,93.3136444,93.3136444,0,0,0,0,0,0,0,0,0,965.612305,0,0,965.612305,0,0,0,0,0,100,100,0,8,14,14,8,1275,1275,1275,1275,12,14.2666664,14.2666664,12,0,940,940,0,0,0,0,0,470,1690,1690,470,0,0,0,0,0,0.00701482,0.00701482,0,0,0,0,0 [f=0018018] [18018] Game End Stats Values: 14,1745,4300,4300,1745,0,93.9197845,93.9197845,0,0,0,0,0,0,0,0,0,1025.61414,0,0,1025.61414,0,0,0,0,0,200,200,0,8,15.0666666,15.0666666,8,1275,1275,1275,1275,12,18.0404091,18.0404091,12,0,1065,1065,0,0,0,0,0,470,1760,1760,470,0,0,0,0,0,0.00701482,0.00701482,0,0,0,0,0 [f=0018018] [18018] Game End Stats Values: 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35,4115,10150,10150,4115,0,1774.5553,1774.5553,0,0,0,0,0,0,0,0,0,2997.99414,1309.245,1309.245,2997.99414,289.639282,2096.2019,2096.2019,289.639282,900,1450,1450,900,8,59,59,8,1775,1275,1275,1775,10.5333338,32.6321182,32.6321182,10.5333338,0,2995,2995,0,290,330,330,290,1440,4430,4430,1440,330,290,290,330,0,0.00901821,0.00901821,0,2137.89478,305.624939,305.624939,2137.89478 [f=0018018] [18018] Game End Stats Values: 36,180,10205,10205,180,0,1882.12024,1882.12024,0,0,0,0,0,0,0,0,0,3579.36084,1309.245,1309.245,3579.36084,475.966644,2756.87964,2756.87964,475.966644,0,1450,1450,0,2.79999995,59,59,2.79999995,0,1275,1275,0,6.5333333,33.1709976,33.1709976,6.5333333,0,2870,2870,0,415,3205,3205,415,180,4610,4610,180,4469.19971,540,540,4469.19971,0,0.00901821,0.00901821,0,4383.7959,539.999939,539.999939,4383.7959 [f=0018018] [18018] Game End Stats Values: 37,180,10820,10820,180,0,1993.99695,1993.99695,0,0,0,0,0,0,0,0,0,3669.36084,1309.245,1309.245,3669.36084,475.966644,2756.87964,2756.87964,475.966644,0,1870,1870,0,2,60.7333336,60.7333336,2,0,1275,1275,0,6,33.4584236,33.4584236,6,0,2995,2995,0,415,3205,3205,415,180,4680,4680,180,4469.19971,540,540,4469.19971,0,0.00901821,0.00901821,0,4383.7959,539.999939,539.999939,4383.7959 [f=0018018] [18018] Game End Stats Values: 38,180,10945,10945,180,0,2102.99805,2102.99805,0,0,0,0,0,0,0,0,0,3759.36084,1309.245,1309.245,3759.36084,475.966644,2756.87964,2756.87964,475.966644,0,1870,1870,0,2,61,61,2,0,1275,1275,0,6,33.2667542,33.2667542,6,0,3120,3120,0,415,3205,3205,415,180,4680,4680,180,4469.19971,540,540,4469.19971,0,0.00901821,0.00901821,0,4383.7959,539.999939,539.999939,4383.7959 [f=0018018] [18018] Game End Stats Values: 39,180,11360,11360,180,0,2225.33643,2225.33643,0,0,0,0,0,0,0,0,0,3849.36084,1309.245,1309.245,3849.36084,475.966644,2756.87964,2756.87964,475.966644,0,2090,2090,0,2,62.4666672,62.4666672,2,0,1275,1275,0,6,34.1558762,34.1558762,6,0,3245,3245,0,415,3205,3205,415,180,4750,4750,180,4469.19971,540,540,4469.19971,0,0.00901821,0.00901821,0,4383.7959,539.999939,539.999939,4383.7959 [f=0018018] [18018] Game End Stats Values: 40,180,12030,12030,180,0,2348.99194,2348.99194,0,0,0,0,0,0,0,0,0,3939.36084,1309.245,1309.245,3939.36084,475.966644,2810.43555,2810.43555,475.966644,0,2510,2510,0,2,63,63,2,0,1275,1275,0,6,34.2436867,34.2436867,6,0,3495,3495,0,415,3205,3205,415,180,4750,4750,180,4469.19971,540,540,4469.19971,0,0.00901821,0.00901821,0,4437.35303,539.999939,539.999939,4437.35303 [f=0018018] [18018] Game End Stats Values: 41,90,12475,12475,90,0,2478.39893,2478.39893,0,0,0,0,0,0,0,0,0,4009.36084,1309.245,1309.245,4009.36084,475.966644,2931.3855,2931.3855,475.966644,0,2510,2510,0,2,64.0666656,64.0666656,2,0,1275,1275,0,4.66666651,34.6270981,34.6270981,4.66666651,0,3870,3870,0,415,3295,3295,415,90,4820,4820,90,4559.19971,540,540,4559.19971,0,0.00901821,0.00901821,0,4558.30176,539.999939,539.999939,4558.30176 [f=0018018] [18018] Game End Stats Values: 42,90,12475,12475,90,0,2482.37793,2482.37793,0,0,0,0,0,0,0,0,0,4013.36084,1309.245,1309.245,4013.36084,475.966644,2936.87915,2936.87915,475.966644,0,2510,2510,0,2,65,65,2,0,1275,1275,0,4,29.9791203,29.9791203,4,0,3870,3870,0,415,3295,3295,415,90,4820,4820,90,4559.19971,540,540,4559.19971,0,0.00901821,0.00901821,0,4563.79492,539.999939,539.999939,4563.79492 [f=0018075] [18075] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0018161] [Curlychump (replay)] oh u have an account [f=0018208] Player kaboom1984 left the game: normal quit [f=0018208] [18208] Event [undefined]: kaboom1984 quit [f=0018228] [Curlychump (replay)] ooooooo [f=0018253] [18253] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0018297] Spectator Curlychump left the game: normal quit [f=0018297] [18297] Event [undefined]: Curlychump quit [f=0018303] No clients connected, shutting down server [f=0018303] Server shutdown [f=0018313] [18313] Event [1720,71.4285278,4312]: 1 finished unit Desolator [f=0018401] [18401] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0018539] [18539] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0018585] [18585] Event [1064,24.3890381,1976]: 1 finished unit Solar Collector [f=0018666] [18666] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0018787] [18787] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0018910] [18910] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0019039] [19039] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0019099] [19099] Event [2584,50.8374023,3176]: 1 finished unit Stardust [f=0019192] [19192] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0019341] [19341] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0019501] [19501] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0019665] [19665] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0019829] [19829] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0019994] [19994] Event [577.99231,189.316971,4959.97021]: 1 finished unit Scorcher [f=0020059] Autoquit sending quit command. [f=0020059] [QuitAction] user exited to system [f=0020059] [SpringApp::Kill][1] fromRun=1 [f=0020059] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020059] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020059] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020059] [ThreadPool::SetThreadCount][2] workers=0 [f=0020059] [SpringApp::Kill][2] [f=0020059] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020059] [Game::KillLua][3] dtor=0 luaUI=0x522c9a80 [f=0020059] Start widgetHandler:Shutdown [f=0020059] Shutdown - SaveOrderList Complete [f=0020059] Writing last game win data [f=0020059] Shutdown - SaveConfigData Complete [f=0020059] Shutdown Widget - Chili Highlight [f=0020059] Shutdown Widget - Save/Load API [f=0020059] Shutdown Widget - Draw After Chili [f=0020059] Shutdown Widget - EPIC Menu [f=0020059] Shutdown Widget - Chili Minimap [f=0020059] Shutdown Widget - Chili Widget Selector [f=0020059] Shutdown Widget - Local Team Colors [f=0020059] Shutdown Widget - Display Keys 2 [f=0020059] Shutdown Widget - Save Game Menu [f=0020059] Shutdown Widget - HealthBars [f=0020059] Shutdown Widget - Noises [f=0020059] Shutdown Widget - Unit Icons [f=0020059] Shutdown Widget - Win Counter [f=0020059] Shutdown Widget - BuildETA [f=0020059] Shutdown Widget - SpringRTS Replay Stats [f=0020059] Shutdown Widget - Modular Comm Info [f=0020059] Shutdown Widget - CameraShake [f=0020059] Shutdown Widget - Chili Economy Panel Default [f=0020059] Shutdown Widget - Chili EndGame Window [f=0020059] Shutdown Widget - Chili Nuke Warning [f=0020059] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020059] Shutdown Widget - Chili Spectator Panels [f=0020059] Shutdown Widget - Context Menu [f=0020059] Shutdown Widget - Darkening [f=0020059] Shutdown Widget - MetalFeatures (new) [f=0020059] Shutdown Widget - Defense Range Zero-K [f=0020059] Shutdown Widget - Grab Input [f=0020059] Input grabbing is disabled! [f=0020059] Shutdown Widget - Highlight Geos [f=0020059] Shutdown Widget - Local Widgets Config [f=0020059] Shutdown Widget - MinimapEvents [f=0020059] Shutdown Widget - Missile Silo Range [f=0020059] Shutdown Widget - Point Tracker [f=0020059] Shutdown Widget - Showeco and Grid Drawer [f=0020059] Shutdown Widget - Stereo3D [f=0020059] Shutdown Widget - State Reverse and Latency [f=0020059] Shutdown Widget - Music Player v2 [f=0020059] Shutdown Widget - Attack AoE [f=0020059] Shutdown Widget - Map Edge Extension [f=0020059] Shutdown Widget - Selection Send [f=0020059] Shutdown Widget - LupsManager [f=0020059] Shutdown Widget - Newton Firezone [f=0020059] Shutdown Widget - Chili Pro Console [f=0020059] Shutdown Widget - Persistent Build Height [f=0020059] Shutdown Widget - Lasso Terraform GUI [f=0020059] Shutdown Widget - Chili Framework [f=0020059] Shutdown Widget - Lups [f=0020059] Shutdown Widget - Mex Placement Handler [f=0020059] Shutdown Widget - Custom Markers [f=0020059] Shutdown Widget - Chili Core Selector [f=0020059] Shutdown Widget - Select Keys [f=0020059] Shutdown Widget - Pause Screen [f=0020059] Shutdown Widget - Layout Handler [f=0020059] Shutdown Widget - Text To Speech Control [f=0020059] End widgetHandler:Shutdown [f=0020059] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={530780,63374303} {int,ext,rec}Allocs={27706671,0,0} {chunk,block}Bytes={63374303,0} [f=0020059] [Game::KillLua][1] dtor=0 luaGaia=0x634227f0 [f=0020059] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={281183,48570814} {int,ext,rec}Allocs={27706672,0,0} {chunk,block}Bytes={48570814,0} [f=0020059] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={281183,48570814} {int,ext,rec}Allocs={27706672,0,0} {chunk,block}Bytes={48570814,0} [f=0020059] [Game::KillLua][2] dtor=0 luaRules=0x527b74c0 [f=0020059] Start gadgetHandler:Shutdown [f=0020059] Shutdown - StartSetup [f=0020059] Shutdown - UnitMorph [f=0020059] Shutdown - Carrier Drones [f=0020059] Shutdown - LupsNanoSpray [f=0020059] Shutdown - Missile Silo Controller [f=0020059] Shutdown - Modular Comm Info [f=0020059] Shutdown - Terrain Texture Handler [f=0020059] Shutdown - UnitCloakShield [f=0020059] Shutdown - Starlight Handler [f=0020059] End gadgetHandler:Shutdown [f=0020059] Start gadgetHandler:Shutdown [f=0020059] Shutdown - Save/Load [f=0020059] Shutdown - Teleport Throw [f=0020059] Shutdown - UnitMorph [f=0020059] Shutdown - Modular Comm Info [f=0020059] Shutdown - Retreat Command [f=0020059] Shutdown - Shockwaves [f=0020059] Shutdown - UnitCloakShield [f=0020059] Shutdown - Lups Cloak FX [f=0020059] Shutdown - Lups [f=0020059] Shutdown - Lups Shield [f=0020059] End gadgetHandler:Shutdown [f=0020059] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27706704,0,0} {chunk,block}Bytes={0,0} [f=0020059] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27706704,0,0} {chunk,block}Bytes={0,0} [f=0020059] [Game::KillLua][4] dtor=0 [f=0020059] [Game::~CGame][1] [f=0020059] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020059] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020059] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020059] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020059] [Game::KillLua][4] dtor=1 [f=0020059] [Game::KillMisc][1] [f=0020059] [Game::KillMisc][2] [f=0020059] [Game::KillMisc][3] [f=0020059] [Game::KillRendering][1] [f=0020059] [3DOParser::Kill] allocated 137 pieces [f=0020059] [S3OParser::Kill] allocated 2759 pieces [f=0020059] [AssParser::Kill] allocated 256 pieces [f=0020059] [Game::KillInterface][1] [f=0020059] [Game::KillInterface][2] [f=0020059] [Game::KillSimulation][1] [f=0020059] [Game::KillSimulation][2] [f=0020059] [CCollisionHandler] dis-/continuous tests: 0/108194 [f=0020059] [Game::KillSimulation][3] [f=0020059] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020059] [~CPathCache(20x20)] cacheHits=25 hitPercentage=26% numHashColls=0 maxCacheSize=9 [f=0020059] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020059] [~CPathCache(40x40)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020059] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020059] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020059] [LosHandler::Kill] raycast instance cache-{hits,misses}={6782,5262}; shared=1%; cached=55% [f=0020059] [Game::KillSimulation][4] [f=0020059] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020059] [Game::~CGame][2] [f=0020059] [Game::~CGame][3] [f=0020059] [SpringApp::Kill][3] [f=0020059] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 210279 bytes sent 108183 bytes recv'd [f=0020059] [SpringApp::Kill][4] font=0x46107aa0 [f=0020059] [SpringApp::Kill][5] [f=0020059] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x4617a4a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3871ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=201ms file="objects3d/funnelweb.dae" indx=5162 inflSize=1500kb readTime=174ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=125ms file="unittextures/bcore_abc_2.tga" indx=6988 inflSize=1800kb readTime=67ms file="objects3d/commsupport.s3o" indx=4999 inflSize=85kb readTime=45ms file="objects3d/corcomalt4.s3o" indx=5031 inflSize=114kb readTime=43ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4598 inflSize=49kb readTime=41ms file="unittextures/tatex/energy100.bmp" indx=7618 inflSize=48kb readTime=37ms file="luaui/widgets/missilesilo_range.lua" indx=4700 inflSize=5kb readTime=36ms file="objects3d/commsupport2.s3o" indx=5000 inflSize=91kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 57114740 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x4625d3e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46273c50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4617bf70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa33c092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]