[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IysD61dz6h/springsettings.1043626.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb17001d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3163 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1043626/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 407ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460a76c0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460a76c0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1016ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1379ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 294ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Masper was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1043626/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (603ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11747,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1043626/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5330be70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 61a1186027f01bf72e8ef63d5fdaa0bf [f=-000001] Connection attempt from [XHC]DavetheBrave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [XHC]DavetheBrave changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from turrentjake [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: turrentjake changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[Game::Load][lua{Rules,Gaia}={00000000f66b4d10,0000000000000000}]" [f=-000001] <[XHC]DavetheBrave> Allies: I choose: DAVETHEBRAVE! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[Game::Load][lua{Rules,Gaia}={00000000c2ae7290,0000000000000000}]" [f=-000001] Allies: I choose: crusher! [f=-000001] [0] Event [4845,211.793274,2435]: 0 finished unit Recon Commander [f=-000001] [0] Event [666,100.000916,3212]: 1 finished unit Strike Commander [f=0000000] [0] [XHC]DavetheBrave, team: 0, elo:2110, userid: 81459 [f=0000000] [0] turrentjake, team: 1, elo:2067, userid: 423639 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [672,100,3312]: 1 finished unit Rover Assembly [f=0000285] [285] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0000346] [346] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000360] [360] Event [4720,211.792023,2392]: 0 finished unit Cloakbot Factory [f=0000578] [578] Event [689.99231,100.645103,3311.97046]: 1 finished unit Mason [f=0000742] [742] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000816] [816] Event [4710.3999,211.792023,2392]: 0 finished unit Conjurer [f=0000870] [870] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0001013] [1013] Event [4936,211.792023,2424]: 0 finished unit Solar Collector [f=0001027] [1027] Event [4710.3999,211.792023,2392]: 0 finished unit Glaive [f=0001234] [1234] Event [4710.3999,211.792023,2392]: 0 finished unit Glaive [f=0001245] [1245] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0001283] [1283] Event [4888,211.792023,2520]: 0 finished unit Solar Collector [f=0001310] [1310] Event [824,100,3096]: 1 finished unit Solar Collector [f=0001446] [1446] Event [4710.3999,211.792023,2392]: 0 finished unit Glaive [f=0001694] [1694] Event [4832,211.792038,2512]: 0 finished unit Lotus [f=0001756] [1756] Event [4710.3999,211.792023,2392]: 0 finished unit Glaive [f=0001787] [1787] Event [856,100,2968]: 1 finished unit Solar Collector [f=0001922] [1922] Event [689.99231,100.645103,3311.97046]: 1 finished unit Scorcher [f=0002205] [2205] Event [4710.3999,211.792023,2392]: 0 finished unit Glaive [f=0002219] [2219] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0002297] [2297] Event [888,100,2840]: 1 finished unit Solar Collector [f=0002311] [2311] Event [4936,211.792023,2264]: 0 finished unit Solar Collector [f=0002614] [2614] Event [4710.3999,211.792023,2392]: 0 finished unit Glaive [f=0002792] [2792] Event [744,100,2840]: 1 finished unit Solar Collector [f=0002834] [2834] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0002849] [2849] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0002931] [2931] Event [4856,211.792023,2184]: 0 finished unit Solar Collector [f=0003001] [3001] Event [1378.62463,100,3313.44629]: 0 lost unit Glaive [f=0003128] [3128] Event [1082.94177,100,2973.96948]: 1 lost unit Mason [f=0003174] [3174] Event [984,100,2760]: 1 lost unit Metal Extractor [f=0003192] [3192] Event [4710.3999,211.792023,2392]: 0 finished unit Conjurer [f=0003269] [3269] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0003337] [3337] Event [696,100,2760]: 1 lost unit Metal Extractor [f=0003441] [3441] Event [689.99231,100.645103,3311.97046]: 1 finished unit Fencer [f=0003714] [3714] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0003805] [3805] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0003817] [3817] Event [334.377136,211.792023,1824.54956]: 1 finished unit Strike Commander [f=0003868] [3868] Event [689.99231,100.645103,3311.97046]: 1 finished unit Fencer [f=0003980] [3980] Event [616.695618,211.792023,2282.25537]: 0 lost unit Glaive [f=0004068] [4068] Event [769.714478,250.657623,2246.04346]: 0 lost unit Glaive [f=0004369] [4369] Event [4832,211.792023,3728]: 0 finished unit Lotus [f=0004707] [4707] Event [4096,368.307648,1872]: 0 finished unit Radar Tower [f=0004754] [4754] Event [4710.3999,211.792023,2392]: 0 finished unit Knight [f=0004766] [4766] Event [5000,211.792023,3896]: 0 finished unit Wind/Tidal Generator [f=0004906] [4906] Event [689.99231,100.645103,3311.97046]: 1 finished unit Ripper [f=0004994] [4994] Event [633.936035,211.792023,1589.57227]: 1 finished unit Strike Commander [f=0005252] [5252] Event [4710.3999,211.792023,2392]: 0 finished unit Glaive [f=0005274] [5274] Event [5000,211.792023,3832]: 0 finished unit Wind/Tidal Generator [f=0005492] [5492] Event [689.99231,100.645103,3311.97046]: 1 finished unit Mason [f=0005713] [5713] Event [1327.87793,103.227448,3821.16284]: 0 lost unit Glaive [f=0005720] [5720] Event [1157.62073,100,3676.52246]: 0 lost unit Glaive [f=0005724] [5724] Event [1152.51428,99.485878,3690.62109]: 0 lost unit Glaive [f=0005768] [5768] Event [4710.3999,211.792023,2392]: 0 finished unit Glaive [f=0005802] [5802] Event [5000,211.792023,3768]: 0 finished unit Wind/Tidal Generator [f=0006200] [6200] Event [4872,211.792023,2328]: 0 finished unit Caretaker [f=0006230] [6230] Event [4710.3999,211.792023,2392]: 0 finished unit Glaive [f=0006314] [6314] Event [5000,211.792023,3704]: 0 finished unit Wind/Tidal Generator [f=0006345] [6345] Event [689.99231,100.645103,3311.97046]: 1 finished unit Fencer [f=0006346] [6346] Event [4104,373.276398,1928]: 0 finished unit Stinger [f=0006619] [6619] Event [2567.3501,304.956085,1508.36047]: 0 lost unit Glaive [f=0006657] [6657] Event [4984,211.792023,3640]: 0 finished unit Wind/Tidal Generator [f=0007017] [7017] Event [4984,211.792023,3576]: 0 finished unit Wind/Tidal Generator [f=0007089] [7089] Event [984,95.9385681,2760]: 1 finished unit Metal Extractor [f=0007091] [7091] Event [4710.3999,211.792023,2392]: 0 finished unit Knight [f=0007144] [7144] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0007353] [7353] Event [689.99231,100.645103,3311.97046]: 1 finished unit Fencer [f=0007413] [7413] Event [2344,304.956085,1064]: 1 finished unit Solar Collector [f=0007438] [7438] Event [4984,211.792023,3512]: 0 finished unit Wind/Tidal Generator [f=0007711] [7711] Event [3288,211.792023,2200]: 0 finished unit Metal Extractor [f=0007720] [7720] Event [2264,304.956085,1112]: 1 finished unit Solar Collector [f=0007861] [7861] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0007902] [7902] Event [4984,229.182648,3448]: 0 finished unit Wind/Tidal Generator [f=0008080] [8080] Event [2216,304.956085,1032]: 1 finished unit Solar Collector [f=0008137] [8137] Event [689.99231,100.645103,3311.97046]: 1 finished unit Fencer [f=0008237] [8237] Event [4984,277.62796,3384]: 0 finished unit Wind/Tidal Generator [f=0008376] [8376] Event [696,95.9385681,2760]: 1 finished unit Metal Extractor [f=0008522] [8522] Event [2296,304.956085,984]: 1 finished unit Solar Collector [f=0008582] [8582] Event [2167.00659,304.956085,984.788696]: 1 finished unit Strike Commander [f=0008739] [8739] Event [4984,304.956085,3320]: 0 finished unit Wind/Tidal Generator [f=0008767] [8767] Event [3664,304.956085,2544]: 0 finished unit Picket [f=0008871] [8871] Event [689.99231,100.645103,3311.97046]: 1 finished unit Scorcher [f=0008977] [8977] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0009113] [9113] Event [4710.3999,211.792023,2392]: 0 finished unit Phantom [f=0009178] [9178] Event [4984,304.956085,3256]: 0 finished unit Wind/Tidal Generator [f=0009227] [9227] Event [3616,304.956085,2608]: 0 finished unit Picket [f=0009257] [9257] Event [689.99231,100.645103,3311.97046]: 1 finished unit Scorcher [f=0009638] [9638] Event [4968,304.956085,3192]: 0 finished unit Wind/Tidal Generator [f=0009679] [9679] Event [3568,304.956085,2688]: 0 finished unit Picket [f=0009698] [9698] Event [689.99231,100.645103,3311.97046]: 1 finished unit Fencer [f=0010024] [10024] Event [4968,304.956085,3128]: 0 finished unit Wind/Tidal Generator [f=0010033] [10033] Event [2280,304.956085,1048]: 1 lost unit Metal Extractor [f=0010081] [10081] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0010132] [10132] Event [689.99231,100.645103,3311.97046]: 1 finished unit Fencer [f=0010360] [10360] Event [3705.05444,145.261581,1292.58167]: 1 finished unit Strike Commander [f=0010361] [10361] Event [4968,308.682648,3064]: 0 finished unit Wind/Tidal Generator [f=0010479] [10479] Event [2344,304.956085,1064]: 1 lost unit Solar Collector [f=0010564] [10564] Event [4096,368.307648,1872]: 0 lost unit Radar Tower [f=0010583] [10583] Event [689.99231,100.645103,3311.97046]: 1 finished unit Fencer [f=0010602] [10602] Event [4152,100,1352]: 0 lost unit Metal Extractor [f=0010677] [10677] Event [4968,304.956085,3000]: 0 finished unit Wind/Tidal Generator [f=0010777] [10777] Event [2216,304.956085,1032]: 1 lost unit Solar Collector [f=0010842] [10842] Event [2296,305.047028,984]: 1 lost unit Solar Collector [f=0010856] [10856] Event [4710.3999,211.792023,2392]: 0 finished unit Phantom [f=0010988] [10988] Event [4968,306.198273,2936]: 0 finished unit Wind/Tidal Generator [f=0011044] [11044] Event [672,211.792023,1984]: 1 finished unit Lotus [f=0011103] [11103] Event [3609.01123,173.19223,1400.41882]: 1 lost unit Fencer [f=0011136] [11136] Event [4360,100,936]: 0 lost unit Metal Extractor [f=0011226] [11226] Event [3600.96753,180.363464,1437.44458]: 1 lost unit Scorcher [f=0011235] [11235] Event [4968,304.956085,2872]: 0 finished unit Wind/Tidal Generator [f=0011292] [11292] Event [3484.49487,207.571472,1425.30481]: 1 lost unit Fencer [f=0011309] [11309] Event [689.99231,100.645103,3311.97046]: 1 finished unit Ripper [f=0011315] [11315] Event [3616.89307,193.807175,1549.93604]: 0 lost unit Knight [f=0011360] [11360] Event [3480,381.97171,2792]: 0 finished unit Stinger [f=0011368] [11368] Event [4968,304.956085,2808]: 0 finished unit Wind/Tidal Generator [f=0011370] [11370] Event [3727.14014,186.569061,1642.33789]: 0 lost unit Phantom [f=0011378] [11378] Event [3001.95044,304.956085,2720.0061]: 1 lost unit Fencer [f=0011405] [11405] Event [4440,100,1352]: 0 lost unit Metal Extractor [f=0011473] [11473] Event [4952,304.956085,2744]: 0 finished unit Wind/Tidal Generator [f=0011564] [11564] Event [3919.01123,122.576736,1464.43848]: 1 lost unit Scorcher [f=0011578] [11578] Event [4952,290.049835,2680]: 0 finished unit Wind/Tidal Generator [f=0011579] [11579] Event [3841.85791,130.269806,1396.83435]: 1 lost unit Fencer [f=0011698] [11698] Event [4952,255.268585,2616]: 0 finished unit Wind/Tidal Generator [f=0011802] [11802] Event [3752.00879,211.793381,1919.62634]: 0 lost unit Knight [f=0011825] [11825] Event [480,211.792023,1456]: 1 finished unit Lotus [f=0011955] [11955] Event [4952,220.48735,2552]: 0 finished unit Wind/Tidal Generator [f=0012028] [12028] Event [4710.3999,211.792023,2392]: 0 finished unit Reaver [f=0012120] [12120] Event [3288,211.792023,2200]: 0 lost unit Metal Extractor [f=0012175] [12175] Event [3568.29272,211.792023,1793.45178]: 1 lost unit Fencer [f=0012205] [12205] Event [4536,211.792023,1912]: 0 lost unit Metal Extractor [f=0012335] [12335] Event [4806.80713,211.792023,2223.91016]: 1 lost unit Scorcher [f=0012357] [12357] Event [4505.30664,211.284012,1970.80042]: 0 lost unit Phantom [f=0012362] [12362] Event [4710.3999,211.792023,2392]: 0 finished unit Reaver [f=0012401] [12401] Event [4872,211.792023,2328]: 0 lost unit Caretaker [f=0012571] [12571] Event [4936.00781,211.792023,1892.01965]: 1 finished unit Strike Commander [f=0012682] [12682] Event [4856,211.773407,2184]: 0 lost unit Solar Collector [f=0013048] [13048] Event [4710.3999,211.668427,2392]: 0 finished unit Reaver [f=0013177] [13177] Event [4928.56689,211.792023,1710.04858]: 0 lost unit Reaver [f=0013375] [13375] Event [4707.5498,211.804169,1806.16687]: 0 lost unit Reaver [f=0013666] [13666] Event [4749.69629,211.981323,2134.89014]: 1 lost unit Fencer [f=0013731] [13731] Event [4888.00781,211.792023,1962.16772]: 1 lost unit Fencer [f=0013732] [13732] Event [4710.3999,211.792023,2392]: 0 finished unit Reaver [f=0013769] [13769] Event [4721.62207,211.777069,2083.6228]: 0 lost unit Reaver [f=0013910] [13910] Event [4780.21729,212.026413,1828.96289]: 1 lost unit Fencer [f=0014072] [14072] Event [4796.07178,211.792023,1731.35669]: 0 lost unit Recon Commander [f=0014208] [14208] Event [5078.82861,212.178253,1749.4707]: 1 finished unit Strike Commander [f=0014340] [14340] Event [4611.89111,212.214264,1981.46765]: 0 lost unit Reaver [f=0014422] [14422] Event [4710.3999,211.784821,2392]: 0 finished unit Reaver [f=0014463] [14463] Event [4968,209.967834,2328]: 0 lost unit Metal Extractor [f=0014566] [14566] Event [5025.93555,214.289108,1758.33423]: 0 lost unit Glaive [f=0014567] [14567] Event [5050.93604,213.360443,1762.02515]: 0 lost unit Glaive [f=0014597] [14597] Event [4832,211.792038,2512]: 0 lost unit Lotus [f=0014677] [14677] Event [4874.91895,212.837234,1991.72815]: 1 lost unit Ripper [f=0014785] [14785] Event [4900.7998,210.985596,2141.8125]: 0 lost unit Reaver [f=0014838] [14838] Event [4952,220.48735,2552]: 0 lost unit Wind/Tidal Generator [f=0014993] <[XHC]DavetheBrave> !resign [f=0014993] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0014993] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0014993] > Poll: Resign team 1? [END:SUCCESS] [f=0014994] [14994] Event [undefined]: [XHC]DavetheBrave resigned [f=0014994] game_message: [XHC]DavetheBrave has been destroyed! [f=0014994] game_message: turrentjake wins! [f=0014994] Submitting stats [f=0014994] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014994] Part| Total Time|Time of the last 0.5s [f=0014994] Draw 21795.99ms 40.26% [f=0014994] Lua::Callins::Synced 38787.56ms 23.88% [f=0014994] Lua::Callins::Unsynced 30409.64ms 49.75% [f=0014994] Lua::CollectGarbage::Synced 488.60ms 0.30% [f=0014994] Lua::CollectGarbage::Unsynced 1397.59ms 2.80% [f=0014994] Misc::Profiler::AddTime 84.48ms 0.10% [f=0014994] Sim 54256.16ms 33.07% [f=0014994] [14994] Received game_message: [XHC]DavetheBrave has been destroyed! [f=0014994] [14994] Received game_message: turrentjake wins! [f=0014994] > Team 1 resigned [f=0014995] [14995] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014995] [14995] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014995] [14995] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014995] [14995] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.09759951,5.84890032,6.09759951,5.84890032,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014995] [14995] Game End Stats Values: 3,2275,2275,2275,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.86599922,8.36454964,7.86599922,8.36454964,0,0,0,0,0,0,0,0,1000,1000,1000,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014995] [14995] Game End Stats Values: 4,2435,2545,2435,2545,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.46666622,8,9.46666622,1275,1275,1275,1275,9.979949,9.73349953,9.979949,9.73349953,0,130,0,130,0,0,0,0,1160,1140,1160,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014995] [14995] Game End Stats Values: 5,2505,2765,2505,2765,5.45616007,1.71407735,5.45616007,1.71407735,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,10,12,10,12,1275,1275,1275,1275,11.9602442,9.84777164,11.9602442,9.84777164,0,260,0,260,0,0,0,0,1230,1140,1230,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014995] [14995] Game End Stats Values: 6,2720,2830,2720,2830,6.97389078,6.18293428,6.97389078,6.18293428,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,11.8666668,12,11.8666668,12,1275,1275,1275,1275,11.6976805,10.0314236,11.6976805,10.0314236,125,325,125,325,0,0,0,0,1320,1140,1320,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014995] [14995] Game End Stats Values: 7,2790,2965,2790,2965,21.8301392,13.6924229,21.8301392,13.6924229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.6000004,13.4666662,13.6000004,13.4666662,1275,1275,1275,1275,14.4529161,10.2341318,14.4529161,10.2341318,125,390,125,390,0,0,0,0,1390,1210,1390,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014995] [14995] Game End Stats Values: 8,2830,3060,2830,3060,36.8645058,22.3198528,36.8645058,22.3198528,0,0,0,0,0,0,0,0,0,0,0,0,80.5327835,212.29454,80.5327835,212.29454,0,90,0,90,15.333333,14.8000002,15.333333,14.8000002,1275,1275,1275,1275,15.5848417,11.4278116,15.5848417,11.4278116,125,325,125,325,65,120,65,120,1430,1370,1430,1370,120,65,120,65,0,0,0,0,223.468536,86.4675674,223.468536,86.4675674 [f=0014995] [14995] Game End Stats Values: 9,2880,3180,2880,3180,36.8645058,33.0474052,36.8645058,33.0474052,0,0,0,0,0,0,0,0,0,0,0,0,85.539917,360.38736,85.539917,360.38736,0,90,0,90,13.4666662,16,13.4666662,16,1275,1275,1275,1275,14.0862522,12.3139191,14.0862522,12.3139191,265,325,265,325,65,300,65,300,1340,1490,1340,1490,300,65,300,65,0,0,0,0,375.511627,108.833641,375.511627,108.833641 [f=0014995] [14995] Game End Stats Values: 10,3250,3295,3250,3295,38.1272545,42.6414566,38.1272545,42.6414566,0,0,0,0,0,0,0,0,0,0,0,0,212.963867,438.645172,212.963867,438.645172,0,90,0,90,15.333333,16,15.333333,16,1505,1275,1505,1275,13.5489349,14.3536539,13.5489349,14.3536539,405,260,405,260,130,300,130,300,1340,1670,1340,1670,300,130,300,130,0,0,0,0,453.76944,236.257599,453.76944,236.257599 [f=0014995] [14995] Game End Stats Values: 11,3250,3320,3250,3320,38.1291847,45.8063278,38.1291847,45.8063278,0,0,0,0,0,0,0,0,0,0,0,0,232.746475,447.504547,232.746475,447.504547,0,180,0,180,16,16,16,16,1505,1275,1505,1275,16.9315453,15.5424919,16.9315453,15.5424919,405,195,405,195,195,300,195,300,1340,1670,1340,1670,300,195,300,195,52.2667122,0,52.2667122,0,464.105377,256.040222,464.105377,256.040222 [f=0014995] [14995] Game End Stats Values: 12,3490,3760,3490,3760,38.1318169,50.9011536,38.1318169,50.9011536,0,0,0,0,0,0,0,0,0,0,0,0,232.746475,447.504547,232.746475,447.504547,0,180,0,180,16,16.5764332,16,16.5764332,1505,1330,1505,1330,13.4649239,15.6711559,13.4649239,15.6711559,645,545,645,545,195,300,195,300,1340,1705,1340,1705,300,195,300,195,52.2667122,0,52.2667122,0,464.105377,256.040222,464.105377,256.040222 [f=0014995] [14995] Game End Stats Values: 13,3890,3860,3890,3860,39.3995209,55.7191277,39.3995209,55.7191277,0,0,0,0,0,0,0,0,0,0,0,0,232.746475,447.504547,232.746475,447.504547,0,180,0,180,16,16.8782597,16,16.8782597,1905,1330,1905,1330,13.549264,15.6526995,13.549264,15.6526995,645,610,645,610,195,300,195,300,1340,1740,1340,1740,300,195,300,195,52.2667122,0,52.2667122,0,464.105377,256.040222,464.105377,256.040222 [f=0014995] [14995] Game End Stats Values: 14,4010,3765,4010,3765,39.8144608,62.0135536,39.8144608,62.0135536,0,0,0,0,0,0,0,0,0,0,0,0,427.74646,492.129547,427.74646,492.129547,0,180,0,180,16,17.0911274,16,17.0911274,1905,1330,1905,1330,13.4924135,15.7511301,13.4924135,15.7511301,645,480,645,480,390,300,390,300,1460,1775,1460,1775,300,390,300,390,52.2667122,0,52.2667122,0,554.022827,451.040222,554.022827,451.040222 [f=0014995] [14995] Game End Stats Values: 15,4010,4010,4010,4010,40.2284698,76.7658234,40.2284698,76.7658234,0,0,0,0,0,0,0,0,0,0,0,0,427.74646,492.129547,427.74646,492.129547,0,180,0,180,16,19.8127079,16,19.8127079,1905,1330,1905,1330,15.892355,16.3149853,15.892355,16.3149853,645,545,645,545,390,300,390,300,1460,1955,1460,1955,300,390,300,390,88.4330978,0,88.4330978,0,554.022827,451.040222,554.022827,451.040222 [f=0014995] [14995] Game End Stats Values: 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34,7240,3315,7240,3315,226.614624,1062.50903,226.614624,1062.50903,0,0,0,0,0,0,0,0,101.584747,1060.41577,101.584747,1060.41577,6975.65674,8823.00977,6975.65674,8823.00977,180,1230,180,1230,18,32.1163864,18,32.1163864,5110,0,5110,0,19.1915359,12.1979809,19.1915359,12.1979809,240,0,240,0,6130,2195,6130,2195,1710,2085,1710,2085,2335,6200,2335,6200,124.599213,0,124.599213,0,9278.0957,7183.14697,9278.0957,7183.14697 [f=0014995] [14995] Game End Stats Values: 35,7240,3315,7240,3315,228.728378,1083.89526,228.728378,1083.89526,0,0,0,0,0,0,0,0,101.584747,1119.79578,101.584747,1119.79578,7094.95264,8823.00977,7094.95264,8823.00977,180,1230,180,1230,18,41.9329605,18,41.9329605,5110,0,5110,0,17.618,11.8760405,17.618,11.8760405,240,0,240,0,6130,2195,6130,2195,1710,2085,1710,2085,2335,6200,2335,6200,124.599213,0,124.599213,0,9278.0957,7309.00977,9278.0957,7309.00977 [f=0015014] [15014] Event [4776,211.792023,2520]: 0 lost unit Metal Extractor [f=0015025] [15025] Event [4952,253.045532,2616]: 0 lost unit Wind/Tidal Generator [f=0015029] [15029] Event [4720,211.848022,2392]: 0 lost unit Cloakbot Factory [f=0015127] Player turrentjake left the game: normal quit [f=0015127] [15127] Event [undefined]: turrentjake quit [f=0015146] Spectator [XHC]DavetheBrave left the game: normal quit [f=0015146] [15146] Event [undefined]: [XHC]DavetheBrave quit [f=0015152] No clients connected, shutting down server [f=0015152] Server shutdown [f=0015152] End of demo reached [f=0016001] [16001] Event [4966.50146,211.792023,2007.68616]: 1 finished unit Strike Commander [f=0017492] Autoquit sending quit command. [f=0017492] [QuitAction] user exited to system [f=0017492] [SpringApp::Kill][1] fromRun=1 [f=0017492] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017492] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017492] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017492] [ThreadPool::SetThreadCount][2] workers=0 [f=0017492] [SpringApp::Kill][2] [f=0017492] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017492] [Game::KillLua][3] dtor=0 luaUI=0x52c37900 [f=0017492] Start widgetHandler:Shutdown [f=0017492] Shutdown - SaveOrderList Complete [f=0017492] Writing last game win data [f=0017492] Shutdown - SaveConfigData Complete [f=0017492] Shutdown Widget - Chili Highlight [f=0017492] Shutdown Widget - Save/Load API [f=0017492] Shutdown Widget - Draw After Chili [f=0017492] Shutdown Widget - EPIC Menu [f=0017492] Shutdown Widget - Chili Minimap [f=0017492] Shutdown Widget - Chili Widget Selector [f=0017492] Shutdown Widget - Local Team Colors [f=0017492] Shutdown Widget - Display Keys 2 [f=0017492] Shutdown Widget - Save Game Menu [f=0017492] Shutdown Widget - HealthBars [f=0017492] Shutdown Widget - Noises [f=0017492] Shutdown Widget - Unit Icons [f=0017492] Shutdown Widget - Win Counter [f=0017492] Shutdown Widget - BuildETA [f=0017492] Shutdown Widget - SpringRTS Replay Stats [f=0017492] Shutdown Widget - Modular Comm Info [f=0017492] Shutdown Widget - CameraShake [f=0017492] Shutdown Widget - Chili Economy Panel Default [f=0017492] Shutdown Widget - Chili EndGame Window [f=0017492] Shutdown Widget - Chili Nuke Warning [f=0017492] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017492] Shutdown Widget - Chili Spectator Panels [f=0017492] Shutdown Widget - Context Menu [f=0017492] Shutdown Widget - Darkening [f=0017492] Shutdown Widget - MetalFeatures (new) [f=0017492] Shutdown Widget - Defense Range Zero-K [f=0017492] Shutdown Widget - Grab Input [f=0017492] Input grabbing is disabled! [f=0017492] Shutdown Widget - Highlight Geos [f=0017492] Shutdown Widget - Local Widgets Config [f=0017492] Shutdown Widget - MinimapEvents [f=0017492] Shutdown Widget - Missile Silo Range [f=0017492] Shutdown Widget - Point Tracker [f=0017492] Shutdown Widget - Showeco and Grid Drawer [f=0017492] Shutdown Widget - Stereo3D [f=0017492] Shutdown Widget - State Reverse and Latency [f=0017492] Shutdown Widget - Music Player v2 [f=0017492] Shutdown Widget - Attack AoE [f=0017492] Shutdown Widget - Map Edge Extension [f=0017492] Shutdown Widget - Selection Send [f=0017492] Shutdown Widget - LupsManager [f=0017492] Shutdown Widget - Newton Firezone [f=0017492] Shutdown Widget - Chili Pro Console [f=0017492] Shutdown Widget - Persistent Build Height [f=0017492] Shutdown Widget - Lasso Terraform GUI [f=0017492] Shutdown Widget - Chili Framework [f=0017492] Shutdown Widget - Lups [f=0017492] Shutdown Widget - Mex Placement Handler [f=0017492] Shutdown Widget - Custom Markers [f=0017492] Shutdown Widget - Chili Core Selector [f=0017492] Shutdown Widget - Select Keys [f=0017492] Shutdown Widget - Pause Screen [f=0017492] Shutdown Widget - Layout Handler [f=0017492] Shutdown Widget - Text To Speech Control [f=0017492] End widgetHandler:Shutdown [f=0017492] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306874,53083090} {int,ext,rec}Allocs={27271885,0,0} {chunk,block}Bytes={53083090,0} [f=0017492] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017492] [Game::KillLua][2] dtor=0 luaRules=0x5330be70 [f=0017492] Start gadgetHandler:Shutdown [f=0017492] Shutdown - StartSetup [f=0017492] Shutdown - UnitMorph [f=0017492] Shutdown - Carrier Drones [f=0017492] Shutdown - LupsNanoSpray [f=0017492] Shutdown - Missile Silo Controller [f=0017492] Shutdown - Modular Comm Info [f=0017492] Shutdown - Terrain Texture Handler [f=0017492] Shutdown - UnitCloakShield [f=0017492] Shutdown - Starlight Handler [f=0017492] End gadgetHandler:Shutdown [f=0017492] Start gadgetHandler:Shutdown [f=0017492] Shutdown - Save/Load [f=0017492] Shutdown - Teleport Throw [f=0017492] Shutdown - UnitMorph [f=0017492] Shutdown - Modular Comm Info [f=0017492] Shutdown - Retreat Command [f=0017492] Shutdown - Shockwaves [f=0017492] Shutdown - UnitCloakShield [f=0017492] Shutdown - Lups Cloak FX [f=0017492] Shutdown - Lups [f=0017492] Shutdown - Lups Shield [f=0017492] End gadgetHandler:Shutdown [f=0017492] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27271917,0,0} {chunk,block}Bytes={0,0} [f=0017492] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27271917,0,0} {chunk,block}Bytes={0,0} [f=0017492] [Game::KillLua][4] dtor=0 [f=0017492] [Game::~CGame][1] [f=0017492] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017492] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017492] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017492] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017492] [Game::KillLua][4] dtor=1 [f=0017492] [Game::KillMisc][1] [f=0017492] [Game::KillMisc][2] [f=0017492] [Game::KillMisc][3] [f=0017492] [Game::KillRendering][1] [f=0017492] [3DOParser::Kill] allocated 137 pieces [f=0017492] [S3OParser::Kill] allocated 2716 pieces [f=0017492] [AssParser::Kill] allocated 243 pieces [f=0017492] [Game::KillInterface][1] [f=0017492] [Game::KillInterface][2] [f=0017492] [Game::KillSimulation][1] [f=0017492] [Game::KillSimulation][2] [f=0017492] [CCollisionHandler] dis-/continuous tests: 0/90628 [f=0017492] [Game::KillSimulation][3] [f=0017492] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017492] [~CPathCache(20x16)] cacheHits=50 hitPercentage=24% numHashColls=0 maxCacheSize=14 [f=0017492] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017492] [~CPathCache(40x32)] cacheHits=1265 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017492] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017492] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017492] [LosHandler::Kill] raycast instance cache-{hits,misses}={2148,8574}; shared=2%; cached=18% [f=0017492] [Game::KillSimulation][4] [f=0017492] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017492] [Game::~CGame][2] [f=0017492] [Game::~CGame][3] [f=0017492] [SpringApp::Kill][3] [f=0017492] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 186025 bytes sent 168780 bytes recv'd [f=0017492] [SpringApp::Kill][4] font=0x45fd2aa0 [f=0017492] [SpringApp::Kill][5] [f=0017492] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x46059e10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3946ms file="objects3d/funnelweb.dae" indx=5162 inflSize=1500kb readTime=159ms file="objects3d/strikecom.dae" indx=5472 inflSize=999kb readTime=148ms file="objects3d/commrecon.s3o" indx=4989 inflSize=114kb readTime=145ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=85ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=57ms file="unittextures/factoryveh1.png" indx=7168 inflSize=1077kb readTime=43ms file="gamedata/unitdefs_post.lua" indx=925 inflSize=30kb readTime=42ms file="objects3d/factoryveh.dae" indx=5143 inflSize=303kb readTime=42ms file="bitmaps/gpl/sporetrailblue.tga" indx=481 inflSize=40kb readTime=37ms file="objects3d/amphbomb.s3o" indx=4838 inflSize=40kb readTime=37ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 55919140 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x4613fd40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4612ec30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460aa4d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb170092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]