[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nhmyJrIQak/springsettings.1043620.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 169ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fad5001d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3162 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1043620/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 354ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ff36a0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ff36a0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 956ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1039ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 227ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1043620/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1108ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1043620/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e00490,0x667c3f30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d19e186070c1e8358d8c2ffe4596f592 [f=-000001] Connection attempt from turrentjake [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: turrentjake changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from [XHC]DavetheBrave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [XHC]DavetheBrave changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[Game::Load][lua{Rules,Gaia}={00000000656ea680,00000000a8ad49b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[Game::Load][lua{Rules,Gaia}={00000000c2ae51c0,00000000c191e480}]" [f=-000001] <[XHC]DavetheBrave> gl hf [f=-000001] <[XHC]DavetheBrave> Allies: I choose: DavetheKnave! [f=-000001] Allies: I choose: crusher! [f=-000001] u to [f=-000001] [0] Event [678,188.717896,3801]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5442,187.276978,2260]: 1 finished unit Strike Commander [f=0000000] [0] [XHC]DavetheBrave, team: 0, elo:2110, userid: 81459 [f=0000000] [0] turrentjake, team: 1, elo:2067, userid: 423639 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [5360,183.039307,2160]: 1 finished unit Rover Assembly [f=0000259] [259] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000270] [270] Event [832,189.003906,3776]: 0 finished unit Hovercraft Platform [f=0000285] [285] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000510] [510] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000545] [545] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Mason [f=0000645] [645] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000700] [700] Event [616,191.227539,3640]: 0 finished unit Solar Collector [f=0000810] [810] Event [800,187.291595,3776]: 0 finished unit Quill [f=0000910] [910] Event [616,189.605469,3560]: 0 finished unit Solar Collector [f=0000931] [931] Event [5592,192.709961,2504]: 1 finished unit Solar Collector [f=0000932] [932] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Scorcher [f=0001074] [1074] Event [800,187.291595,3776]: 0 finished unit Dagger [f=0001426] [1426] Event [664,189.143555,3464]: 0 finished unit Solar Collector [f=0001477] [1477] Event [800,187.291595,3776]: 0 finished unit Dagger [f=0001573] [1573] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001701] [1701] Event [760,188.53125,3384]: 0 finished unit Solar Collector [f=0001773] [1773] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Mason [f=0001919] [1919] Event [856,187.145508,3384]: 0 finished unit Solar Collector [f=0002083] [2083] Event [5384,188.563477,2680]: 1 finished unit Solar Collector [f=0002113] [2113] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0002309] [2309] Event [1016,183.62207,3368]: 0 finished unit Solar Collector [f=0002365] [2365] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0002371] [2371] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Scorcher [f=0002407] [2407] Event [800,187.291595,3776]: 0 finished unit Dagger [f=0002666] [2666] Event [800,187.291595,3776]: 0 finished unit Dagger [f=0003036] [3036] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Scorcher [f=0003070] [3070] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0003138] [3138] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0003156] [3156] Event [800,187.291595,3776]: 0 finished unit Dagger [f=0003197] [3197] Event [752,188.208984,3472]: 0 finished unit Lotus [f=0003509] [3509] Event [5240,190.368164,1160]: 1 lost unit Metal Extractor [f=0003545] [3545] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0003570] [3570] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003622] [3622] Event [800,187.291595,3776]: 0 finished unit Quill [f=0003739] [3739] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Scorcher [f=0003877] [3877] Event [4232,96.3203125,1560]: 1 finished unit Solar Collector [f=0003882] [3882] Event [800,187.291595,3776]: 0 finished unit Dagger [f=0004095] [4095] Event [2320,309.928711,3424]: 0 finished unit Lotus [f=0004137] [4137] Event [800,187.291595,3776]: 0 finished unit Dagger [f=0004242] [4242] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0004392] [4392] Event [800,187.291595,3776]: 0 finished unit Dagger [f=0004448] [4448] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Scorcher [f=0004464] [4464] Event [2352,315.976563,3520]: 0 finished unit Picket [f=0004633] [4633] Event [4312,106.224609,1560]: 1 finished unit Solar Collector [f=0004726] [4726] Event [800,187.291595,3776]: 0 finished unit Dagger [f=0004792] [4792] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0004835] [4835] Event [5686.50488,168.502441,1921.66248]: 0 lost unit Dagger [f=0004846] [4846] Event [5240,186.396454,1160]: 1 finished unit Metal Extractor [f=0004891] [4891] Event [5729.12305,177.794861,2110.49976]: 0 lost unit Dagger [f=0004938] [4938] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Fencer [f=0004996] [4996] Event [2384,317.652344,3584]: 0 finished unit Picket [f=0005050] [5050] Event [616,186.952148,3800]: 0 finished unit Solar Collector [f=0005168] [5168] Event [800,187.291595,3776]: 0 finished unit Dagger [f=0005191] [5191] Event [5288,184.227173,1160]: 1 finished unit Wind/Tidal Generator [f=0005405] [5405] Event [4376,121.070313,1656]: 1 finished unit Wind/Tidal Generator [f=0005724] [5724] Event [4248,185.727539,3016]: 1 finished unit Solar Collector [f=0005743] [5743] Event [5224,192.811432,1240]: 1 finished unit Solar Collector [f=0005864] [5864] Event [800,187.291595,3776]: 0 finished unit Dagger [f=0005865] [5865] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Fencer [f=0005942] [5942] Event [4248,180.936523,3096]: 1 finished unit Solar Collector [f=0005975] [5975] Event [4424,128.289063,1656]: 1 finished unit Wind/Tidal Generator [f=0006066] [6066] Event [4179.1499,184.029739,3100.85303]: 1 finished unit Strike Commander [f=0006140] [6140] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0006155] [6155] Event [2408,324.172852,3656]: 0 finished unit Stinger [f=0006183] [6183] Event [4040,224.324219,872]: 1 lost unit Metal Extractor [f=0006210] [6210] Event [4424,133.97168,1704]: 1 finished unit Wind/Tidal Generator [f=0006222] [6222] Event [696,182.827148,4088]: 0 finished unit Solar Collector [f=0006266] [6266] Event [4072.84253,227.487793,898.746155]: 1 lost unit Mason [f=0006346] [6346] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Fencer [f=0006449] [6449] Event [4376,127.537109,1704]: 1 finished unit Wind/Tidal Generator [f=0006459] [6459] Event [4910.8252,210.19783,1273.05237]: 1 lost unit Scorcher [f=0006552] [6552] Event [5077.28955,196.228714,1314.15002]: 0 lost unit Dagger [f=0006558] [6558] Event [5288,184.227173,1160]: 1 lost unit Wind/Tidal Generator [f=0006637] [6637] Event [800,187.291595,3776]: 0 finished unit Bolas [f=0006647] [6647] Event [5164.67578,198.594452,1187.00098]: 0 lost unit Dagger [f=0006706] [6706] Event [776,185.147461,4232]: 0 finished unit Solar Collector [f=0006795] [6795] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Fencer [f=0006860] [6860] Event [2448,63.8789063,4624]: 0 finished unit Lotus [f=0006900] [6900] Event [5231.60205,208.749344,468.907715]: 1 lost unit Scorcher [f=0006985] [6985] Event [5248.19678,196.43837,378.756653]: 1 lost unit Scorcher [f=0006986] [6986] Event [5320.93652,190.079956,467.45639]: 0 lost unit Dagger [f=0007014] [7014] Event [3856,125.120117,3088]: 1 finished unit Lotus [f=0007031] [7031] Event [5335.19629,190.169373,591.563293]: 0 lost unit Dagger [f=0007045] [7045] Event [800,187.291595,3776]: 0 finished unit Quill [f=0007063] [7063] Event [5254.28467,204.087753,476.600433]: 0 lost unit Dagger [f=0007083] [7083] Event [5350.39844,175.601303,378.82782]: 0 lost unit Dagger [f=0007119] [7119] Event [5299.53955,195.440491,491.996674]: 1 lost unit Scorcher [f=0007129] [7129] Event [3753.75879,95.3807755,3151.98755]: 1 finished unit Strike Commander [f=0007218] [7218] Event [840,187.908203,4408]: 0 finished unit Solar Collector [f=0007244] [7244] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Fencer [f=0007302] [7302] Event [800,187.291595,3776]: 0 finished unit Dagger [f=0007475] [7475] Event [2512,56.5205078,4416]: 0 finished unit Lotus [f=0007524] [7524] Event [2432,323.109375,3728]: 0 finished unit Picket [f=0007712] [7712] Event [888,192.666992,4536]: 0 finished unit Solar Collector [f=0007839] [7839] Event [2464,308.317383,3792]: 0 finished unit Picket [f=0007999] [7999] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Scorcher [f=0008193] [8193] Event [800,187.291595,3776]: 0 finished unit Scalpel [f=0008323] [8323] Event [2312,332.229492,3736]: 0 finished unit Caretaker [f=0008378] [8378] Event [1798.9071,188.369247,1664.94482]: 0 lost unit Dagger [f=0008419] [8419] Event [936,192.989258,4712]: 0 finished unit Solar Collector [f=0008505] [8505] Event [1809.02075,188.064148,1798.07751]: 1 lost unit Scorcher [f=0008599] [8599] Event [2219.17334,186.454498,2662.78003]: 1 finished unit Strike Commander [f=0008742] [8742] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Ripper [f=0008767] [8767] Event [2008,187.306641,3112]: 0 lost unit Metal Extractor [f=0008917] [8917] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0009100] [9100] Event [1671.47974,181.173782,3308.2395]: 0 lost unit Dagger [f=0009168] [9168] Event [2232,310.240234,3496]: 0 finished unit Stinger [f=0009359] [9359] Event [824,186.543945,3944]: 0 finished unit Caretaker [f=0009411] [9411] Event [968,195.234375,4808]: 0 finished unit Solar Collector [f=0009456] [9456] Event [800,187.291595,3776]: 0 finished unit Scalpel [f=0009613] [9613] Event [1797.95154,205.427521,2816.94238]: 0 lost unit Dagger [f=0009620] [9620] Event [1016,183.599869,3368]: 0 lost unit Solar Collector [f=0009623] [9623] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Ripper [f=0009639] [9639] Event [1317.96582,192.497253,3043.33081]: 1 finished unit Strike Commander [f=0009639] [9639] Event [1317.96582,192.497253,3043.33081]: 1 lost unit Strike Commander [f=0009670] [9670] Event [1712.55334,184.091125,3199.46777]: 0 lost unit Scalpel [f=0009676] [9676] Event [1570.11963,210.52684,2946.66504]: 1 lost unit Fencer [f=0009755] [9755] Event [1600.9408,228.052994,2806.84521]: 1 lost unit Fencer [f=0009794] [9794] Event [1201.33948,183.110474,3592.52734]: 0 lost unit Scalpel [f=0009844] [9844] Event [1676.02869,222.506088,2725.85718]: 0 lost unit Bolas [f=0009932] [9932] Event [856,187.295898,4040]: 0 finished unit Caretaker [f=0010128] [10128] Event [800,187.291595,3776]: 0 finished unit Scalpel [f=0010144] [10144] Event [856,187.113312,3384]: 0 lost unit Solar Collector [f=0010158] [10158] Event [752,188.208984,3472]: 0 lost unit Lotus [f=0010208] [10208] Event [4040,224.391663,872]: 1 finished unit Metal Extractor [f=0010211] [10211] Event [824,185.764191,3464]: 0 lost unit Metal Extractor [f=0010434] [10434] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0010830] [10830] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Ripper [f=0010831] [10831] Event [1388.22522,182.920074,3722.80371]: 0 lost unit Engineer Commander [f=0010836] [10836] Event [1012.88647,180.059219,3351.64111]: 0 lost unit Dagger [f=0010947] [10947] Event [887.925476,184.066895,3648.24829]: 0 lost unit Scalpel [f=0011011] [11011] Event [760,188.488068,3384]: 0 lost unit Solar Collector [f=0011068] [11068] Event [1025.11157,185.432648,3296.33569]: 1 finished unit Strike Commander [f=0011218] [11218] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0011225] [11225] Event [792,185.254883,4104]: 0 finished unit Stinger [f=0011363] [11363] Event [832,187.291595,3776]: 0 lost unit Hovercraft Platform [f=0011627] [11627] Event [824,186.543945,3944]: 0 lost unit Caretaker [f=0011633] [11633] Event [616,189.343094,3560]: 0 lost unit Solar Collector [f=0011672] [11672] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Ripper [f=0011973] [11973] Event [1112,181.425507,3304]: 1 finished unit Caretaker [f=0012099] [12099] Event [616,191.134827,3640]: 0 lost unit Solar Collector [f=0012125] [12125] Event [744,186.522461,4344]: 0 finished unit Storage [f=0012212] [12212] Event [568,189.401276,3704]: 0 lost unit Metal Extractor [f=0012351] [12351] Event [1112,185.729248,3752]: 1 lost unit Caretaker [f=0012364] [12364] Event [856,187.295898,4040]: 0 lost unit Caretaker [f=0012491] [12491] Event [2449.91968,222.498383,5172.38867]: 0 lost unit Quill [f=0012549] [12549] Event [664,189.085419,3464]: 0 lost unit Solar Collector [f=0012587] [12587] Event [2376,227.12793,5368]: 0 lost unit Metal Extractor [f=0012693] [12693] Event [1174.06946,185.532272,3654.46704]: 1 lost unit Fencer [f=0012714] [12714] Event [1326.66968,171.829315,3658.87988]: 1 finished unit Strike Commander [f=0012714] [12714] Event [1326.66968,171.829315,3658.87988]: 1 lost unit Strike Commander [f=0013009] [13009] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Ripper [f=0013172] [13172] Event [904,191.206055,4984]: 0 lost unit Metal Extractor [f=0013349] [13349] Event [616,186.952148,3800]: 0 lost unit Solar Collector [f=0013361] [13361] Event [1176,182.526367,3288]: 1 finished unit Solar Collector [f=0013462] [13462] Event [1256,184.771484,3288]: 1 finished unit Solar Collector [f=0013513] [13513] Event [648,186.210938,4248]: 0 finished unit Caretaker [f=0013579] [13579] Event [1336,185.856445,3288]: 1 finished unit Solar Collector [f=0013684] [13684] Event [884.0625,191.638535,4682.38037]: 1 lost unit Scorcher [f=0013926] [13926] Event [824,181.992981,3464]: 1 finished unit Metal Extractor [f=0014050] [14050] Event [888,186.849777,3336]: 1 finished unit Solar Collector [f=0014106] [14106] Event [1000,188.459351,3272]: 1 finished unit Solar Collector [f=0014346] [14346] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Fencer [f=0014494] [14494] Event [968,195.269897,4808]: 0 lost unit Solar Collector [f=0014652] [14652] Event [1256,185.330078,3368]: 1 finished unit Solar Collector [f=0014695] [14695] Event [936,191.655228,4712]: 0 lost unit Solar Collector [f=0014712] [14712] Event [844.845154,190.403381,4591.95898]: 1 lost unit Ripper [f=0014794] [14794] Event [1336,185.222656,3368]: 1 finished unit Solar Collector [f=0014897] [14897] Event [769.266907,188.978302,4428.96582]: 1 lost unit Ripper [f=0014943] [14943] Event [1336,185.036865,3448]: 1 finished unit Solar Collector [f=0014945] [14945] Event [888,192.666992,4536]: 0 lost unit Solar Collector [f=0015027] [15027] Event [824,184.212891,4312]: 0 finished unit Caretaker [f=0015044] [15044] Event [1236.61145,185.371353,3425.60889]: 1 finished unit Strike Commander [f=0015044] [15044] Event [1236.61145,185.371353,3425.60889]: 1 lost unit Strike Commander [f=0015130] [15130] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Fencer [f=0015430] [15430] Event [976,189.544708,4344]: 0 finished unit Cloakbot Factory [f=0015706] [15706] Event [1032,181.095306,3496]: 1 finished unit Gauss [f=0015816] [15816] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Fencer [f=0016275] [16275] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Mason [f=0016654] <[XHC]DavetheBrave> !resign [f=0016654] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0016654] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0016654] > Poll: Resign team 1? [END:SUCCESS] [f=0016655] [16655] Event [undefined]: [XHC]DavetheBrave resigned [f=0016655] game_message: [XHC]DavetheBrave has been destroyed! [f=0016655] game_message: turrentjake wins! [f=0016655] Submitting stats [f=0016655] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016655] Part| Total Time|Time of the last 0.5s [f=0016655] Draw 34522.14ms 30.51% [f=0016655] Lua::Callins::Synced 32420.58ms 6.08% [f=0016655] Lua::Callins::Unsynced 41326.67ms 36.59% [f=0016655] Lua::CollectGarbage::Synced 722.56ms 0.50% [f=0016655] Lua::CollectGarbage::Unsynced 1838.88ms 1.99% [f=0016655] Misc::Profiler::AddTime 102.29ms 0.10% [f=0016655] Sim 76651.56ms 48.06% [f=0016655] [16655] Received game_message: [XHC]DavetheBrave has been destroyed! [f=0016655] [16655] Received game_message: turrentjake wins! [f=0016655] > Team 1 resigned [f=0016656] [16656] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016656] [16656] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016656] [16656] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016656] [16656] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.26666689,6.13333321,6.26666689,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016656] [16656] Game End Stats Values: 3,2275,2355,2275,2355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.66666698,8,8.66666698,1275,1275,1275,1275,8.9333334,9.60000038,8.9333334,9.60000038,0,0,0,0,0,0,0,0,1000,1080,1000,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016656] [16656] Game End Stats Values: 4,2470,2505,2470,2505,2.78355289,0.74257827,2.78355289,0.74257827,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,11.7333336,9.60000038,11.7333336,1275,1275,1275,1275,10.1855707,10.0495052,10.1855707,10.0495052,125,80,125,80,0,0,0,0,1070,1150,1070,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016656] [16656] Game End Stats Values: 5,2680,2725,2680,2725,2.83093524,5.21501923,2.83093524,5.21501923,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,13.7333336,10,13.7333336,1275,1275,1275,1275,10.8031588,10.2981625,10.8031588,10.2981625,125,160,125,160,0,0,0,0,1280,1290,1280,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016656] [16656] Game End Stats Values: 6,2840,2795,2840,2795,3.84046984,13.754775,3.84046984,13.754775,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5333338,17.333334,10.5333338,17.333334,1275,1275,1275,1275,12.4673014,10.5693169,12.4673014,10.5693169,125,160,125,160,0,0,0,0,1440,1360,1440,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016656] [16656] Game End Stats Values: 7,2965,3115,2965,3115,4.09636974,29.1661015,4.09636974,29.1661015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,19.6000004,12,19.6000004,1275,1275,1275,1275,14.0170593,12.360755,14.0170593,12.360755,250,320,250,320,0,0,0,0,1440,1520,1440,1520,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016656] [16656] Game End Stats Values: 8,3180,3205,3180,3205,4.09636974,48.36549,4.09636974,48.36549,0,0,0,0,0,0,0,0,0,0,0,0,0,28.1278133,0,28.1278133,0,0,0,0,12,20,12,20,1275,1275,1275,1275,14.1333332,13.2799578,14.1333332,13.2799578,375,320,375,320,0,0,0,0,1530,1610,1530,1610,0,0,0,0,0,0,0,0,28.1278133,0,28.1278133,0 [f=0016656] [16656] Game End Stats Values: 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End Stats Values: 37,11150,4010,11150,4010,252.515274,577.35498,252.515274,577.35498,0,0,0,0,0,0,0,0,341.530579,427.109955,341.530579,427.109955,5884.71338,6588.6499,5884.71338,6588.6499,490,1930,490,1930,39.6070595,8,39.6070595,8,6060,0,6060,0,29.5463181,21.4889641,29.5463181,21.4889641,1420,0,1420,0,5586,1756.1001,5586,1756.1001,3180,2080,3180,2080,1914.76685,5828.33301,1914.76685,5828.33301,384.373047,648.570129,384.373047,648.570129,6738.59717,6159.54395,6738.59717,6159.54395 [f=0016656] [16656] Game End Stats Values: 38,11270,4010,11270,4010,266.094269,577.49176,266.094269,577.49176,0,0,0,0,0,0,0,0,341.530579,427.109955,341.530579,427.109955,5884.71338,6588.6499,5884.71338,6588.6499,490,1930,490,1930,41.426609,8,41.426609,8,6060,0,6060,0,28.9052677,8.00911999,28.9052677,8.00911999,1420,0,1420,0,5586,1756.1001,5586,1756.1001,3300,2080,3300,2080,1914.76685,5828.33301,1914.76685,5828.33301,384.373047,648.570129,384.373047,648.570129,6738.59717,6159.54395,6738.59717,6159.54395 [f=0016656] [16656] Game End Stats Values: 39,11270,4010,11270,4010,268.674225,577.49176,268.674225,577.49176,0,0,0,0,0,0,0,0,341.530579,427.109955,341.530579,427.109955,5884.71338,6588.6499,5884.71338,6588.6499,490,1930,490,1930,45.6722221,8,45.6722221,8,6060,0,6060,0,30.5799637,8,30.5799637,8,1420,0,1420,0,5586,1756.1001,5586,1756.1001,3300,2080,3300,2080,1914.76685,5828.33301,1914.76685,5828.33301,384.373047,648.570129,384.373047,648.570129,6738.59717,6159.54395,6738.59717,6159.54395 [f=0016657] [16657] Event [1320,171.5383,3672]: 1 finished unit Gauss [f=0016820] Spectator [XHC]DavetheBrave left the game: normal quit [f=0016820] [16820] Event [undefined]: [XHC]DavetheBrave quit [f=0016826] Player turrentjake left the game: normal quit [f=0016826] [16826] Event [undefined]: turrentjake quit [f=0016832] No clients connected, shutting down server [f=0016832] Server shutdown [f=0016832] End of demo reached [f=0017135] [17135] Event [1448,191.435028,3928]: 1 finished unit Gauss [f=0017654] [17654] Event [1512,184.545898,4152]: 1 finished unit Gauss [f=0017749] [17749] Event [1456.21179,186.770538,4142.16992]: 1 finished unit Strike Commander [f=0018165] [18165] Event [1432,179.282227,4344]: 1 finished unit Gauss [f=0018201] [18201] Event [5342.00781,183.639816,2160.02954]: 1 finished unit Mason [f=0018354] [18354] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0018659] [18659] Event [1368,161.546875,4568]: 1 finished unit Gauss [f=0018734] Autoquit sending quit command. [f=0018734] [QuitAction] user exited to system [f=0018734] [SpringApp::Kill][1] fromRun=1 [f=0018734] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018734] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018734] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018734] [ThreadPool::SetThreadCount][2] workers=0 [f=0018734] [SpringApp::Kill][2] [f=0018734] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018734] [Game::KillLua][3] dtor=0 luaUI=0x52f1b6e0 [f=0018734] Start widgetHandler:Shutdown [f=0018734] Shutdown - SaveOrderList Complete [f=0018734] Writing last game win data [f=0018734] Shutdown - SaveConfigData Complete [f=0018734] Shutdown Widget - Save/Load API [f=0018734] Shutdown Widget - Chili Highlight [f=0018734] Shutdown Widget - Draw After Chili [f=0018734] Shutdown Widget - EPIC Menu [f=0018734] Shutdown Widget - Chili Widget Selector [f=0018734] Shutdown Widget - Chili Minimap [f=0018734] Shutdown Widget - Local Team Colors [f=0018734] Shutdown Widget - Display Keys 2 [f=0018734] Shutdown Widget - Save Game Menu [f=0018734] Shutdown Widget - Unit Icons [f=0018734] Shutdown Widget - Noises [f=0018734] Shutdown Widget - HealthBars [f=0018734] Shutdown Widget - Win Counter [f=0018734] Shutdown Widget - SpringRTS Replay Stats [f=0018734] Shutdown Widget - BuildETA [f=0018734] Shutdown Widget - Modular Comm Info [f=0018734] Shutdown Widget - Music Player v2 [f=0018734] Shutdown Widget - State Reverse and Latency [f=0018734] Shutdown Widget - Stereo3D [f=0018734] Shutdown Widget - Showeco and Grid Drawer [f=0018734] Shutdown Widget - Point Tracker [f=0018734] Shutdown Widget - Missile Silo Range [f=0018734] Shutdown Widget - MinimapEvents [f=0018734] Shutdown Widget - Local Widgets Config [f=0018734] Shutdown Widget - Highlight Geos [f=0018734] Shutdown Widget - Grab Input [f=0018734] Input grabbing is disabled! [f=0018734] Shutdown Widget - Defense Range Zero-K [f=0018734] Shutdown Widget - MetalFeatures (new) [f=0018734] Shutdown Widget - Darkening [f=0018734] Shutdown Widget - Context Menu [f=0018734] Shutdown Widget - Chili Spectator Panels [f=0018734] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018734] Shutdown Widget - Chili Nuke Warning [f=0018734] Shutdown Widget - Chili EndGame Window [f=0018734] Shutdown Widget - Chili Economy Panel Default [f=0018734] Shutdown Widget - CameraShake [f=0018734] Shutdown Widget - Attack AoE [f=0018734] Shutdown Widget - UnitShapes [f=0018734] Shutdown Widget - Map Edge Extension [f=0018734] Shutdown Widget - Selection Send [f=0018734] Shutdown Widget - LupsManager [f=0018734] Shutdown Widget - Newton Firezone [f=0018734] Shutdown Widget - Chili Pro Console [f=0018734] Shutdown Widget - Persistent Build Height [f=0018734] Shutdown Widget - Lasso Terraform GUI [f=0018734] Shutdown Widget - Lups [f=0018734] Shutdown Widget - Chili Framework [f=0018734] Shutdown Widget - Chili Core Selector [f=0018734] Shutdown Widget - Custom Markers [f=0018734] Shutdown Widget - Mex Placement Handler [f=0018734] Shutdown Widget - Select Keys [f=0018734] Shutdown Widget - Pause Screen [f=0018734] Shutdown Widget - Text To Speech Control [f=0018734] Shutdown Widget - Layout Handler [f=0018734] End widgetHandler:Shutdown [f=0018734] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1184314,126536721} {int,ext,rec}Allocs={33700958,0,0} {chunk,block}Bytes={126536721,0} [f=0018734] [Game::KillLua][1] dtor=0 luaGaia=0x667c3f30 [f=0018734] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={946063,112291434} {int,ext,rec}Allocs={33700959,0,0} {chunk,block}Bytes={112291434,0} [f=0018734] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={946063,112291434} {int,ext,rec}Allocs={33700959,0,0} {chunk,block}Bytes={112291434,0} [f=0018734] [Game::KillLua][2] dtor=0 luaRules=0x52e00490 [f=0018734] Start gadgetHandler:Shutdown [f=0018734] Shutdown - StartSetup [f=0018734] Shutdown - UnitMorph [f=0018734] Shutdown - Carrier Drones [f=0018734] Shutdown - LupsNanoSpray [f=0018734] Shutdown - Missile Silo Controller [f=0018734] Shutdown - Modular Comm Info [f=0018734] Shutdown - Terrain Texture Handler [f=0018734] Shutdown - UnitCloakShield [f=0018734] Shutdown - Starlight Handler [f=0018734] End gadgetHandler:Shutdown [f=0018734] Start gadgetHandler:Shutdown [f=0018734] Shutdown - Save/Load [f=0018734] Shutdown - Teleport Throw [f=0018734] Shutdown - UnitMorph [f=0018734] Shutdown - Modular Comm Info [f=0018734] Shutdown - Retreat Command [f=0018734] Shutdown - Shockwaves [f=0018734] Shutdown - UnitCloakShield [f=0018734] Shutdown - Lups Cloak FX [f=0018734] Shutdown - Lups [f=0018734] Shutdown - Lups Shield [f=0018734] End gadgetHandler:Shutdown [f=0018734] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33700991,0,0} {chunk,block}Bytes={0,0} [f=0018734] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33700991,0,0} {chunk,block}Bytes={0,0} [f=0018734] [Game::KillLua][4] dtor=0 [f=0018734] [Game::~CGame][1] [f=0018734] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018734] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018734] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018734] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018734] [Game::KillLua][4] dtor=1 [f=0018734] [Game::KillMisc][1] [f=0018734] [Game::KillMisc][2] [f=0018734] [Game::KillMisc][3] [f=0018734] [Game::KillRendering][1] [f=0018734] [3DOParser::Kill] allocated 137 pieces [f=0018734] [S3OParser::Kill] allocated 2802 pieces [f=0018734] [AssParser::Kill] allocated 265 pieces [f=0018734] [Game::KillInterface][1] [f=0018734] [Game::KillInterface][2] [f=0018734] [Game::KillSimulation][1] [f=0018734] [Game::KillSimulation][2] [f=0018734] [CCollisionHandler] dis-/continuous tests: 0/1188913 [f=0018734] [Game::KillSimulation][3] [f=0018734] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018734] [~CPathCache(24x24)] cacheHits=67 hitPercentage=17% numHashColls=0 maxCacheSize=23 [f=0018734] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018734] [~CPathCache(48x48)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018734] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018734] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018734] [LosHandler::Kill] raycast instance cache-{hits,misses}={3665,11618}; shared=3%; cached=21% [f=0018734] [Game::KillSimulation][4] [f=0018734] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018734] [Game::~CGame][2] [f=0018734] [Game::~CGame][3] [f=0018734] [SpringApp::Kill][3] [f=0018734] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198897 bytes sent 190792 bytes recv'd [f=0018734] [SpringApp::Kill][4] font=0x44f1eaa0 [f=0018734] [SpringApp::Kill][5] [f=0018734] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x44f8d8c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3479ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=161ms file="objects3d/strikecom_4.dae" indx=5480 inflSize=1000kb readTime=145ms file="objects3d/strikecom.dae" indx=5472 inflSize=999kb readTime=112ms file="objects3d/detriment.s3o" indx=5114 inflSize=514kb readTime=59ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=58ms file="objects3d/funnelweb.dae" indx=5162 inflSize=1500kb readTime=56ms file="unittextures/tatex/energy100.bmp" indx=7618 inflSize=48kb readTime=51ms file="luarules/gadgets/weapon_single_hit.lua" indx=1832 inflSize=2kb readTime=39ms file="lups/lups.cfg" indx=4782 inflSize=1kb readTime=36ms file="luaui/configs/unit_state_defaults.lua" indx=2928 inflSize=1kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 59951149 bytes cached in 2915 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x4508bcc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4507d320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ff64b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fad50092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]