[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Nef5VzFIcT/springsettings.1043346.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7feac401d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3147 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1043346/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 363ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45436ea0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45436ea0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 808ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1062ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 397ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 157ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1043346/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (834ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1043346/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ae7e90,0x515f6a00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ed451860af354d7163a7be1c9a071acf [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Codmo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Chirbolg changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={0x5c7c25c0,0x93784ed0}]" [f=-000001] Allies: I choose: Commander 2! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0x67c60890,0x8bda4da0}]" [f=-000001] Allies: I choose: Boum! [f=-000001] have fun [f=-000001] [0] Event [4651,188.68457,391]: 0 finished unit Engineer Commander [f=-000001] [0] Event [375,188.695801,4698]: 1 finished unit Engineer Commander [f=0000000] [0] Chirbolg, team: 1, elo:2388, userid: 503946 [f=0000000] [0] Codmo, team: 0, elo:2241, userid: 330147 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4552,188.671875,432]: 0 finished unit Cloakbot Factory [f=0000007] [7] Event [440,188.671875,4552]: 1 finished unit Jumpbot Factory [f=0000241] [241] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000270] [270] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000481] [481] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000583] [583] Event [312,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0000585] [585] Event [4720,188.671875,464]: 0 finished unit Lotus [f=0000673] [673] Event [376,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0000700] glhf [f=0000732] [732] Event [4696,188.671875,136]: 0 finished unit Wind/Tidal Generator [f=0000763] [763] Event [424,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0000822] [822] Event [4808,187.748413,216]: 0 finished unit Wind/Tidal Generator [f=0000832] [832] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0000972] [972] Event [4920,186.581116,280]: 0 finished unit Wind/Tidal Generator [f=0001013] [1013] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0001062] [1062] Event [4792,188.671875,296]: 0 finished unit Wind/Tidal Generator [f=0001152] [1152] Event [4712,188.671875,296]: 0 finished unit Wind/Tidal Generator [f=0001221] [1221] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0001350] [1350] Event [440.036804,188.671875,4528]: 1 finished unit Constable [f=0001535] [1535] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001599] [1599] Event [4552,188.671875,441.600006]: 0 finished unit Conjurer [f=0001699] [1699] Event [952,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0001809] [1809] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0001866] [1866] Event [1000,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0002021] [2021] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0002220] [2220] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0002317] [2317] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0002482] [2482] Event [4145.01953,55.8634071,1908.51526]: 0 lost unit Glaive [f=0002545] [2545] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002548] [2548] Event [4315.81885,79.9738388,1899.18591]: 1 lost unit Pyro [f=0002570] [2570] Event [4552,188.671875,441.600006]: 0 finished unit Conjurer [f=0002712] [2712] Event [560.424438,77.104187,3638.46899]: 0 lost unit Glaive [f=0002723] [2723] Event [4352,188.671875,672]: 0 finished unit Lotus [f=0002771] [2771] Event [1982.078,79.1437302,4294.56201]: 0 lost unit Glaive [f=0002788] [2788] Event [440.036804,188.671875,4528]: 1 finished unit Constable [f=0003086] [3086] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0003179] [3179] Event [4184,188.671875,728]: 0 finished unit Solar Collector [f=0003278] [3278] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0003361] [3361] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003516] [3516] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0003607] [3607] Event [4552,188.671875,441.600006]: 0 finished unit Conjurer [f=0003874] [3874] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0003875] [3875] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0003976] [3976] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0004239] [4239] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0004267] [4267] Event [3260.51294,77.104187,356.854706]: 0 lost unit Conjurer [f=0004368] [4368] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0004508] [4508] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0004548] [4548] Event [3181.09155,77.104187,307.549957]: 0 lost unit Glaive [f=0004607] [4607] Event [3111.91211,77.104187,188.779053]: 0 lost unit Glaive [f=0004658] [4658] Event [2112,106.317749,4352]: 1 finished unit Lotus [f=0004683] [4683] Event [2920.35425,84.2349243,272.306061]: 1 lost unit Pyro [f=0004721] [4721] Event [704,89.6798706,3088]: 1 finished unit Lotus [f=0004729] [4729] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0004792] [4792] Event [440.036804,188.671875,4528]: 1 finished unit Constable [f=0004813] [4813] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0004932] [4932] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0004968] [4968] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0005205] [5205] Event [4416,77.2076416,1824]: 0 finished unit Lotus [f=0005489] [5489] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0005513] [5513] Event [4856,24.1088867,4632]: 0 finished unit Metal Extractor [f=0005646] [5646] Event [4552,188.671875,441.600006]: 0 finished unit Conjurer [f=0005806] [5806] Event [312,188.671875,4776]: 1 finished unit Wind/Tidal Generator [f=0005826] [5826] Event [2704.67188,66.479187,2598.19629]: 0 lost unit Glaive [f=0005844] [5844] Event [2895.823,56.0489159,2663.39063]: 0 lost unit Glaive [f=0005856] [5856] Event [1760,35.071106,3568]: 1 finished unit Lotus [f=0005862] [5862] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0005889] [5889] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0005967] [Game::ClientReadNet] added new player therx with number 2 to team 0 [f=0005968] > SPRINGIE:User therx|energysingu|5_5||False|MFG||US [f=0005984] Connection attempt from therx [f=0005984] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005984] -> Connection established (given id 2) [f=0005991] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0005991] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006151] [6151] Event [264,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0006218] [6218] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0006399] [6399] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0006406] [6406] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0006428] [6428] Event [216,187.322998,4824]: 1 finished unit Wind/Tidal Generator [f=0006434] [6434] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0006465] [6465] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0006635] [6635] Event [2968,77.104187,536]: 0 lost unit Metal Extractor [f=0006639] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0006652] [6652] Event [216,188.671875,4776]: 1 finished unit Wind/Tidal Generator [f=0006664] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0006664] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={0000000065087e80,00000000d98430e0}]" [f=0006779] [6779] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0006838] [6838] Event [2160,23.3099365,448]: 0 finished unit Lotus [f=0006839] [6839] Event [4552,188.671875,441.600006]: 0 finished unit Conjurer [f=0006863] [6863] Event [3392,40.0463867,1456]: 0 finished unit Lotus [f=0006909] [6909] Event [2160.90039,22.651062,604.618774]: 1 lost unit Pyro [f=0006916] [6916] Event [216,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0006996] [6996] Event [3600,25.5926514,2800]: 1 finished unit Lotus [f=0007046] [7046] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0007106] [7106] Event [4720,26.1685181,4624]: 0 finished unit Lotus [f=0007149] [7149] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0007191] [7191] Event [264,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0007255] [7255] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0007472] [7472] Event [312,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0007665] [7665] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0007682] [7682] Event [3776,44.803772,1888]: 0 finished unit Radar Tower [f=0007825] [7825] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0007995] [7995] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0008041] [8041] Event [2984,75.9437561,360]: 0 finished unit Metal Extractor [f=0008077] [8077] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0008161] [8161] Event [3684.99927,43.7153473,1686.04919]: 0 finished unit Engineer Commander [f=0008161] game_message: Morph complete: Commander 2 lvl 1 -> Commander 2 lvl 2 [f=0008161] [8161] Received game_message: Morph complete: Commander 2 lvl 1 -> Commander 2 lvl 2 [f=0008185] [8185] Event [4136,26.635437,3160]: 1 finished unit Solar Collector [f=0008268] [8268] Event [4552,188.671875,441.600006]: 0 finished unit Ronin [f=0008380] [8380] Event [2968,75.9694672,536]: 0 finished unit Metal Extractor [f=0008447] [8447] Event [3792,168.796692,3040]: 1 finished unit Radar Tower [f=0008556] [8556] Event [408,188.671875,4680]: 1 finished unit Caretaker [f=0008560] [8560] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0008569] [8569] Event [4552,188.671875,441.600006]: 0 finished unit Ronin [f=0008628] [8628] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0008733] [8733] Event [2060.03589,23.201025,799.940247]: 0 lost unit Glaive [f=0008734] [8734] Event [2076.98193,27.4150429,781.201233]: 0 lost unit Glaive [f=0008741] [8741] Event [3120,77.104187,592]: 0 finished unit Lotus [f=0008883] [8883] Event [4552,188.671875,441.600006]: 0 finished unit Ronin [f=0008900] [8900] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0008906] [8906] Event [2160,23.3099365,448]: 0 lost unit Lotus [f=0008952] [8952] Event [2240,22.4574852,512]: 0 lost unit Lotus [f=0008976] [8976] Event [2468.0415,25.7865143,532.756287]: 0 lost unit Conjurer [f=0008994] [8994] Event [2296,22.2671509,456]: 0 lost unit Metal Extractor [f=0009050] [9050] Event [2136,22.3207092,536]: 0 lost unit Metal Extractor [f=0009184] [9184] Event [504,188.671875,4680]: 1 finished unit Caretaker [f=0009200] [9200] Event [4552,188.671875,441.600006]: 0 finished unit Ronin [f=0009375] [9375] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0009545] [9545] Event [4552,188.671875,441.600006]: 0 finished unit Ronin [f=0009553] [9553] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0009566] [9566] Event [3088,77.104187,688]: 0 finished unit Lotus [f=0009734] [9734] Event [424,188.671875,4872]: 1 finished unit Wind/Tidal Generator [f=0009826] [9826] Event [1080,23.979187,1960]: 1 finished unit Stardust [f=0009916] [9916] Event [3520,21.322937,2416]: 1 finished unit Picket [f=0009957] [9957] Event [3776,44.803772,1888]: 0 lost unit Radar Tower [f=0009976] [9976] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0010000] [10000] Event [424,188.671875,4920]: 1 finished unit Wind/Tidal Generator [f=0010055] [10055] Event [3600,32.4978638,1792]: 0 finished unit Picket [f=0010149] [10149] Event [3200,75.7189941,816]: 0 finished unit Lotus [f=0010241] [10241] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0010414] [10414] Event [4774.56885,25.8229656,4580.10059]: 1 lost unit Constable [f=0010441] [10441] Event [3520,29.1723633,1792]: 0 finished unit Picket [f=0010471] [10471] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0010507] [10507] Event [3344.84473,21.322937,1956.01318]: 0 lost unit Ronin [f=0010523] [10523] Event [3520,21.322937,2416]: 1 lost unit Picket [f=0010714] [10714] Event [4552,188.671875,441.600006]: 0 finished unit Reaver [f=0010716] [10716] Event [3280,77.104187,544]: 0 finished unit Lotus [f=0010730] [10730] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0010756] [10756] Event [376,188.407288,4920]: 1 finished unit Wind/Tidal Generator [f=0010833] [10833] Event [3440,26.0491943,1792]: 0 finished unit Picket [f=0010981] [10981] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0010997] [10997] Event [328,188.485107,4920]: 1 finished unit Wind/Tidal Generator [f=0011319] [11319] Event [3360,61.171875,928]: 0 finished unit Lotus [f=0011349] [11349] Event [328,188.671875,4872]: 1 finished unit Wind/Tidal Generator [f=0011382] [11382] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0011657] [11657] Event [2752.37402,52.2634125,2329.92065]: 0 lost unit Ronin [f=0011676] [11676] Event [3696,22.671814,2240]: 0 finished unit Picket [f=0011697] [11697] Event [4848,22.671814,4560]: 0 finished unit Lotus [f=0011716] [11716] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0011793] [11793] Event [3464,40.368042,3016]: 1 finished unit Caretaker [f=0011806] [11806] Event [4552,188.671875,441.600006]: 0 finished unit Reaver [f=0011900] [11900] Event [2203.1543,66.479187,1965.11169]: 0 lost unit Ronin [f=0011980] [11980] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0011983] [11983] Event [3440,21.322937,2256]: 0 lost unit Picket [f=0012072] [12072] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0012087] [12087] Event [2227.33618,40.6043663,1422.55762]: 0 lost unit Ronin [f=0012117] [12117] Event [2887.26367,26.3409309,1223.26489]: 0 lost unit Ronin [f=0012128] [12128] Event [3696,22.671814,2240]: 0 lost unit Picket [f=0012230] [12230] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0012281] [12281] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0012349] [12349] Event [4608,27.2424316,4672]: 0 finished unit Lotus [f=0012422] [12422] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0012493] [12493] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0012493] [12493] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0012735] [12735] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0012795] [12795] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0012892] [12892] Event [4760,25.0012207,4776]: 0 finished unit Solar Collector [f=0012894] [12894] Event [440.036804,188.671875,4528]: 1 finished unit Constable [f=0013017] [13017] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0013035] [13035] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0013159] [13159] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0013167] [13167] Event [520,188.671875,4872]: 1 finished unit Wind/Tidal Generator [f=0013227] [13227] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0013339] [13339] Event [4680,27.9064941,4824]: 0 finished unit Solar Collector [f=0013362] [13362] Event [2709.4502,43.0301666,1949.44446]: 0 lost unit Glaive [f=0013401] [13401] Event [1825.49622,66.479187,1642.62415]: 1 lost unit Pyro [f=0013409] [13409] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0013425] [13425] Event [600,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0013438] [13438] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0013465] [13465] Event [3520,29.1723633,1792]: 0 lost unit Picket [f=0013481] [13481] Event [3060.92383,22.6718998,1854.71179]: 0 lost unit Glaive [f=0013530] [13530] Event [3440,26.0491943,1792]: 0 lost unit Picket [f=0013607] [13607] Event [3600,32.4978638,1792]: 0 lost unit Picket [f=0013634] [13634] Event [3032,76.9991302,552]: 0 finished unit Solar Collector [f=0013637] [13637] Event [3131.77466,21.322937,1799.2262]: 0 lost unit Glaive [f=0013648] [13648] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0013669] [13669] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0013681] [13681] Event [680,188.671875,4744]: 1 finished unit Wind/Tidal Generator [f=0013692] [13692] Event [3529.17383,21.6322155,2016.2511]: 0 lost unit Glaive [f=0013721] [13721] Event [3497.86499,21.4779015,1997.59326]: 0 lost unit Glaive [f=0013775] [13775] Event [4632,27.1646118,4744]: 0 finished unit Solar Collector [f=0013819] [13819] Event [1872.18945,74.0977173,1531.33228]: 1 lost unit Pyro [f=0013819] [13819] Event [2113.61426,59.9862289,1665.56421]: 0 lost unit Reaver [f=0013831] [13831] Event [1928.48877,65.0825882,1598.91431]: 1 lost unit Pyro [f=0013831] [13831] Event [3146.51123,21.5449619,1739.43848]: 0 lost unit Glaive [f=0013858] [13858] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0013858] [13858] Event [3456,29.5199585,1680]: 0 lost unit Picket [f=0013867] [13867] Event [1972.28308,60.8324203,1535.51196]: 1 lost unit Pyro [f=0013909] [13909] Event [2984,77.09198,472]: 0 finished unit Solar Collector [f=0013919] [13919] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0013936] [13936] Event [760,188.671875,4680]: 1 finished unit Wind/Tidal Generator [f=0013961] [13961] Event [3560,35.9997559,1672]: 0 lost unit Caretaker [f=0014027] [14027] Event [3632,36.9387817,1728]: 0 lost unit Picket [f=0014067] [14067] Event [4552,188.671875,441.600006]: 0 finished unit Glaive [f=0014099] GG [f=0014109] [14109] Event [3584,43.460083,1536]: 0 lost unit Picket [f=0014179] [14179] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0014186] [14186] Event [3392,40.0463867,1456]: 0 lost unit Lotus [f=0014192] [14192] Event [840,188.282776,4600]: 1 finished unit Wind/Tidal Generator [f=0014203] [14203] Event [3214.30981,28.973772,1559.69507]: 0 lost unit Glaive [f=0014204] [14204] Event [undefined]: Codmo resigned [f=0014204] game_message: Codmo has been destroyed! [f=0014204] game_message: Chirbolg wins! [f=0014204] Submitting stats [f=0014204] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014204] Part| Total Time|Time of the last 0.5s [f=0014204] Draw 18048.46ms 31.80% [f=0014204] Lua::Callins::Synced 6553.57ms 9.60% [f=0014204] Lua::Callins::Unsynced 24551.23ms 39.40% [f=0014204] Lua::CollectGarbage::Synced 379.32ms 0.10% [f=0014204] Lua::CollectGarbage::Unsynced 1009.03ms 0.80% [f=0014204] Misc::Profiler::AddTime 70.21ms 0.10% [f=0014204] Sim 43220.46ms 48.20% [f=0014204] [14204] Received game_message: Codmo has been destroyed! [f=0014204] [14204] Received game_message: Chirbolg wins! [f=0014205] [14205] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0014205] [14205] Game End Stats Values: 30,5925,9775,9775,5925,132.933289,93.6459122,93.6459122,132.933289,0,0,0,0,0,0,0,0,1690.4231,1378.90344,1378.90344,1690.4231,1835.67517,2143.45557,2143.45557,1835.67517,1380,580,580,1380,20.746851,41.0292625,41.0292625,20.746851,1505,1330,1330,1505,26.3745861,36.4658356,36.4658356,26.3745861,765,4100,4100,765,900,1918.93384,1918.93384,900,2275,3765,3765,2275,2333.93384,900,900,2333.93384,268.62558,72.9667892,72.9667892,268.62558,2420.18628,1869.8833,1869.8833,2420.18628 [f=0014205] [14205] Game End Stats Values: 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32,5555,9955,9955,5555,189.211563,169.72229,169.72229,189.211563,0,0,0,0,0,0,0,0,2018.70007,1644.68127,1644.68127,2018.70007,3240.88843,3249.86841,3249.86841,3240.88843,1080,580,580,1080,26.8335552,53.296917,53.296917,26.8335552,1505,1330,1330,1505,28.1201992,41.4694748,41.4694748,28.1201992,415,4140,4140,415,1560,2842.46729,2842.46729,1560,2555,3905,3905,2555,3257.46729,1780,1780,3257.46729,268.62558,72.9667892,72.9667892,268.62558,3607.54492,3455.62744,3455.62744,3607.54492 [f=0014205] [14205] Game End Stats Values: 33,5465,10230,10230,5465,216.697495,211.382889,211.382889,216.697495,0,0,0,0,0,0,0,0,2100.64575,1745.85376,1745.85376,2100.64575,3486.09375,3431.13037,3431.13037,3486.09375,990,580,580,990,31.9706802,59.745945,59.745945,31.9706802,1505,1330,1330,1505,29.0539932,42.628952,42.628952,29.0539932,415,4380,4380,415,1560,3189.26636,3189.26636,1560,2555,3940,3940,2555,3604.26636,1780,1780,3604.26636,268.62558,72.9667892,72.9667892,268.62558,3832.14575,3700.83276,3700.83276,3832.14575 [f=0014236] [14236] Event [3464,49.2260437,1384]: 0 lost unit Metal Extractor [f=0014322] Player Chirbolg left the game: normal quit [f=0014322] [14322] Event [undefined]: Chirbolg quit [f=0014328] Spectator Codmo left the game: normal quit [f=0014328] [14328] Event [undefined]: Codmo quit [f=0014429] [14429] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0014466] No clients connected, shutting down server [f=0014466] Server shutdown [f=0014498] [14498] Event [920,188.671875,4536]: 1 finished unit Wind/Tidal Generator [f=0014673] [14673] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0014783] [14783] Event [1000,188.671875,4472]: 1 finished unit Wind/Tidal Generator [f=0014922] [14922] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0015168] [15168] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0015417] [15417] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0015663] [15663] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0015913] [15913] Event [440.036804,188.671875,4528]: 1 finished unit Pyro [f=0016158] [16158] Event [440.036804,188.671875,4528]: 1 finished unit Moderator [f=0016226] Autoquit sending quit command. [f=0016226] [QuitAction] user exited to system [f=0016226] [SpringApp::Kill][1] fromRun=1 [f=0016226] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016226] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016226] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016226] [ThreadPool::SetThreadCount][2] workers=0 [f=0016226] [SpringApp::Kill][2] [f=0016226] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016226] [Game::KillLua][3] dtor=0 luaUI=0x515f8f50 [f=0016226] Start widgetHandler:Shutdown [f=0016226] Shutdown - SaveOrderList Complete [f=0016226] Writing last game win data [f=0016226] Shutdown - SaveConfigData Complete [f=0016226] Shutdown Widget - Save/Load API [f=0016226] Shutdown Widget - Chili Highlight [f=0016226] Shutdown Widget - Draw After Chili [f=0016226] Shutdown Widget - EPIC Menu [f=0016226] Shutdown Widget - Chili Widget Selector [f=0016226] Shutdown Widget - Chili Minimap [f=0016226] Shutdown Widget - Local Team Colors [f=0016226] Shutdown Widget - Display Keys 2 [f=0016226] Shutdown Widget - Save Game Menu [f=0016226] Shutdown Widget - Unit Icons [f=0016226] Shutdown Widget - Noises [f=0016226] Shutdown Widget - HealthBars [f=0016226] Shutdown Widget - Win Counter [f=0016226] Shutdown Widget - SpringRTS Replay Stats [f=0016226] Shutdown Widget - BuildETA [f=0016226] Shutdown Widget - Modular Comm Info [f=0016226] Shutdown Widget - Music Player v2 [f=0016226] Shutdown Widget - State Reverse and Latency [f=0016226] Shutdown Widget - Stereo3D [f=0016226] Shutdown Widget - Showeco and Grid Drawer [f=0016226] Shutdown Widget - Point Tracker [f=0016226] Shutdown Widget - Missile Silo Range [f=0016226] Shutdown Widget - MinimapEvents [f=0016226] Shutdown Widget - Local Widgets Config [f=0016226] Shutdown Widget - Highlight Geos [f=0016226] Shutdown Widget - Grab Input [f=0016226] Input grabbing is disabled! [f=0016226] Shutdown Widget - Defense Range Zero-K [f=0016226] Shutdown Widget - MetalFeatures (new) [f=0016226] Shutdown Widget - Darkening [f=0016226] Shutdown Widget - Context Menu [f=0016226] Shutdown Widget - Chili Spectator Panels [f=0016226] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016226] Shutdown Widget - Chili Nuke Warning [f=0016226] Shutdown Widget - Chili EndGame Window [f=0016226] Shutdown Widget - Chili Economy Panel Default [f=0016226] Shutdown Widget - CameraShake [f=0016226] Shutdown Widget - Attack AoE [f=0016226] Shutdown Widget - UnitShapes [f=0016226] Shutdown Widget - Map Edge Extension [f=0016226] Shutdown Widget - Selection Send [f=0016226] Shutdown Widget - LupsManager [f=0016226] Shutdown Widget - Newton Firezone [f=0016226] Shutdown Widget - Chili Pro Console [f=0016226] Shutdown Widget - Persistent Build Height [f=0016226] Shutdown Widget - Lasso Terraform GUI [f=0016226] Shutdown Widget - Lups [f=0016226] Shutdown Widget - Chili Framework [f=0016226] Shutdown Widget - Chili Core Selector [f=0016226] Shutdown Widget - Custom Markers [f=0016226] Shutdown Widget - Mex Placement Handler [f=0016226] Shutdown Widget - Select Keys [f=0016226] Shutdown Widget - Pause Screen [f=0016226] Shutdown Widget - Text To Speech Control [f=0016226] Shutdown Widget - Layout Handler [f=0016226] End widgetHandler:Shutdown [f=0016226] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={555848,65784041} {int,ext,rec}Allocs={28004267,0,0} {chunk,block}Bytes={65784041,0} [f=0016226] [Game::KillLua][1] dtor=0 luaGaia=0x515f6a00 [f=0016226] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={339783,52658036} {int,ext,rec}Allocs={28004268,0,0} {chunk,block}Bytes={52658036,0} [f=0016226] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={339783,52658036} {int,ext,rec}Allocs={28004268,0,0} {chunk,block}Bytes={52658036,0} [f=0016226] [Game::KillLua][2] dtor=0 luaRules=0x51ae7e90 [f=0016226] Start gadgetHandler:Shutdown [f=0016226] Shutdown - StartSetup [f=0016226] Shutdown - UnitMorph [f=0016226] Shutdown - Carrier Drones [f=0016226] Shutdown - LupsNanoSpray [f=0016226] Shutdown - Missile Silo Controller [f=0016226] Shutdown - Modular Comm Info [f=0016226] Shutdown - Terrain Texture Handler [f=0016226] Shutdown - UnitCloakShield [f=0016226] Shutdown - Starlight Handler [f=0016226] End gadgetHandler:Shutdown [f=0016226] Start gadgetHandler:Shutdown [f=0016226] Shutdown - Save/Load [f=0016226] Shutdown - Teleport Throw [f=0016226] Shutdown - UnitMorph [f=0016226] Shutdown - Modular Comm Info [f=0016226] Shutdown - Retreat Command [f=0016226] Shutdown - Shockwaves [f=0016226] Shutdown - UnitCloakShield [f=0016226] Shutdown - Lups Cloak FX [f=0016226] Shutdown - Lups [f=0016226] Shutdown - Lups Shield [f=0016226] End gadgetHandler:Shutdown [f=0016226] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28004300,0,0} {chunk,block}Bytes={0,0} [f=0016226] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28004300,0,0} {chunk,block}Bytes={0,0} [f=0016226] [Game::KillLua][4] dtor=0 [f=0016226] [Game::~CGame][1] [f=0016226] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016226] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016226] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016226] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016226] [Game::KillLua][4] dtor=1 [f=0016226] [Game::KillMisc][1] [f=0016226] [Game::KillMisc][2] [f=0016226] [Game::KillMisc][3] [f=0016226] [Game::KillRendering][1] [f=0016226] [3DOParser::Kill] allocated 137 pieces [f=0016226] [S3OParser::Kill] allocated 2725 pieces [f=0016226] [AssParser::Kill] allocated 235 pieces [f=0016226] [Game::KillInterface][1] [f=0016226] [Game::KillInterface][2] [f=0016226] [Game::KillSimulation][1] [f=0016226] [Game::KillSimulation][2] [f=0016226] [CCollisionHandler] dis-/continuous tests: 0/36294 [f=0016226] [Game::KillSimulation][3] [f=0016226] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016226] [~CPathCache(20x20)] cacheHits=11 hitPercentage=12% numHashColls=0 maxCacheSize=10 [f=0016226] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016226] [~CPathCache(40x40)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016226] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016226] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016226] [LosHandler::Kill] raycast instance cache-{hits,misses}={3825,9407}; shared=3%; cached=26% [f=0016226] [Game::KillSimulation][4] [f=0016226] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016226] [Game::~CGame][2] [f=0016226] [Game::~CGame][3] [f=0016226] [SpringApp::Kill][3] [f=0016226] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171878 bytes sent 166925 bytes recv'd [f=0016226] [SpringApp::Kill][4] font=0x45361aa0 [f=0016226] [SpringApp::Kill][5] [f=0016226] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x453dea10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=2927ms file="objects3d/detriment.s3o" indx=5114 inflSize=514kb readTime=86ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=84ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=50ms file="objects3d/cormart.s3o" indx=5045 inflSize=105kb readTime=49ms file="objects3d/commsupport.s3o" indx=4999 inflSize=85kb readTime=45ms file="bitmaps/pd/smokesmall.tga" indx=565 inflSize=4kb readTime=44ms file="objects3d/dante.s3o" indx=5094 inflSize=112kb readTime=42ms file="objects3d/crasher.s3o" indx=5077 inflSize=161kb readTime=39ms file="unittextures/bcore_abc_2.tga" indx=6988 inflSize=1800kb readTime=35ms file="objects3d/amphassault.s3o" indx=4836 inflSize=151kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 53920088 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x454bfdf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45660290) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453dfb40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7feac4092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]