[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BOzjkxFeHM/springsettings.1042231.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f784801d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3816 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1042231/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 286ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45dba3a0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45dba3a0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 774ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 980ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] rifqifajarzain was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1042231/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (478ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1042231/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5223c9b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 94a71660e396740bb8d544c2bf54ffe2 [f=-000001] Connection attempt from Apofenas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Apofenas changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from slava1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: slava1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[Game::Load][lua{Rules,Gaia}={0000000093acf970,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[Game::Load][lua{Rules,Gaia}={00000000762eb950,0000000000000000}]" [f=-000001] Allies: I choose: slava1! [f=-000001] [0] Event [4164,341.293579,1031]: 0 finished unit Engineer Commander [f=-000001] [0] Event [600,341.846313,4360]: 1 finished unit Recon Commander [f=0000000] [0] slava1, team: 0, elo:2350, userid: 460525 [f=0000000] [0] Apofenas, team: 1, elo:2343, userid: 415485 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [640,342.375244,4480]: 1 finished unit Tank Foundry [f=0000013] [13] Event [4080,341.811646,944]: 0 finished unit Tank Foundry [f=0000240] [240] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000419] [419] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0000555] [555] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000639] [639] Event [600,341.78949,4312]: 1 finished unit Wind/Tidal Generator [f=0000662] [662] Event [668,343.692078,4480]: 1 finished unit Welder [f=0000990] [990] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0001234] [1234] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0001370] [1370] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0001429] [1429] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0001522] [1522] Event [696,340.997925,3976]: 1 finished unit Wind/Tidal Generator [f=0001624] [1624] Event [668,343.692078,4480]: 1 finished unit Kodachi [f=0001634] [1634] Event [4200,341.852783,696]: 0 finished unit Solar Collector [f=0001722] [1722] Event [776,341.751465,3976]: 1 finished unit Wind/Tidal Generator [f=0001849] [1849] Event [4328,341.27655,712]: 0 finished unit Solar Collector [f=0002035] [2035] Event [4424,341.175232,792]: 0 finished unit Solar Collector [f=0002215] [2215] Event [4424,341.78949,936]: 0 finished unit Solar Collector [f=0002477] [2477] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0002500] [2500] Event [4424,341.536194,1080]: 0 finished unit Solar Collector [f=0002544] [2544] Event [668,343.692078,4480]: 1 finished unit Kodachi [f=0002695] [2695] Event [4312,341.200562,1144]: 0 finished unit Solar Collector [f=0002713] [2713] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0002729] [2729] Event [856,342.713989,3976]: 1 finished unit Wind/Tidal Generator [f=0002893] [2893] Event [920,342.384705,3896]: 1 finished unit Wind/Tidal Generator [f=0002905] [2905] Event [4152,341.403198,1128]: 0 finished unit Solar Collector [f=0003085] [3085] Event [4232,341.339874,1144]: 0 finished unit Solar Collector [f=0003286] [3286] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0003309] [3309] Event [668,343.692078,4480]: 1 finished unit Welder [f=0003592] [3592] Event [4104,341.916138,664]: 0 lost unit Metal Extractor [f=0003659] [3659] Event [584,341.428528,4264]: 1 finished unit Wind/Tidal Generator [f=0003740] [3740] Event [4504,340.845947,728]: 0 lost unit Metal Extractor [f=0003867] [3867] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0003886] [3886] Event [600,341.27655,4184]: 1 finished unit Wind/Tidal Generator [f=0003904] [3904] Event [668,343.692078,4480]: 1 finished unit Kodachi [f=0003993] [3993] Event [4408,341.599487,1192]: 0 lost unit Metal Extractor [f=0004088] [4088] Event [632,341.827454,4104]: 1 finished unit Wind/Tidal Generator [f=0004292] [4292] Event [2304,226.951447,4528]: 1 finished unit Lotus [f=0004343] [4343] Event [888,343.163605,4040]: 1 finished unit Wind/Tidal Generator [f=0004396] [4396] Event [4424,341.175232,792]: 0 lost unit Solar Collector [f=0004551] [4551] Event [920,343.264923,4120]: 1 finished unit Wind/Tidal Generator [f=0004579] [4579] Event [668,343.692078,4480]: 1 finished unit Kodachi [f=0004755] [4755] Event [952,343.049622,4200]: 1 finished unit Wind/Tidal Generator [f=0004758] [4758] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0004860] [4860] Event [4328,341.27655,712]: 0 lost unit Solar Collector [f=0004967] [4967] Event [984,342.498718,4280]: 1 finished unit Wind/Tidal Generator [f=0005233] [5233] Event [1016,341.992126,4360]: 1 finished unit Wind/Tidal Generator [f=0005268] [5268] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0005303] [5303] Event [668,343.692078,4480]: 1 finished unit Kodachi [f=0005365] [5365] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0005382] [5382] Event [4014.46191,341.555389,1132.28503]: 1 lost unit Kodachi [f=0005429] [5429] Event [1064,341.086578,4440]: 1 finished unit Wind/Tidal Generator [f=0005784] [5784] Event [4424,341.536194,1080]: 0 lost unit Solar Collector [f=0005793] [5793] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0005843] [5843] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0005930] [5930] Event [668,343.692078,4480]: 1 finished unit Welder [f=0005954] [5954] Event [968,342.422729,4376]: 1 finished unit Wind/Tidal Generator [f=0006155] [6155] Event [888,342.676025,4344]: 1 finished unit Wind/Tidal Generator [f=0006226] [6226] Event [4312,341.200562,1144]: 0 lost unit Solar Collector [f=0006260] [6260] Event [544,340.20636,2112]: 1 finished unit Lotus [f=0006336] [6336] Event [808,343.17627,4328]: 1 finished unit Wind/Tidal Generator [f=0006379] [6379] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0006446] [6446] Event [4424,341.78949,936]: 0 lost unit Solar Collector [f=0006564] [6564] Event [728,343.163605,4296]: 1 finished unit Wind/Tidal Generator [f=0006566] [6566] Event [668,343.692078,4480]: 1 finished unit Kodachi [f=0006697] [6697] Event [576,341.814819,2272]: 1 finished unit Lotus [f=0006744] [6744] Event [648,342.093445,4264]: 1 finished unit Wind/Tidal Generator [f=0006862] [6862] Event [4200,341.852783,696]: 0 lost unit Solar Collector [f=0006870] [6870] Event [3854.45776,342.227234,883.642029]: 1 lost unit Kodachi [f=0006965] [6965] Event [4053.8772,341.293365,667.878479]: 1 lost unit Kodachi [f=0007042] [7042] Event [3876.28467,342.38797,858.578918]: 1 lost unit Kodachi [f=0007736] [7736] Event [328,340.497681,2120]: 1 finished unit Wind/Tidal Generator [f=0007871] [7871] Event [392,340.560974,2040]: 1 finished unit Wind/Tidal Generator [f=0007890] [7890] Event [4052,341.786926,944]: 0 finished unit Cyclops [f=0008051] [8051] Event [456,341.314545,1960]: 1 finished unit Wind/Tidal Generator [f=0008058] [8058] Event [664,342.68866,4376]: 1 finished unit Caretaker [f=0008222] [8222] Event [668,343.692078,4480]: 1 finished unit Ogre [f=0008228] [8228] Event [4104,340.755249,664]: 0 finished unit Metal Extractor [f=0008261] [8261] Event [520,342.473389,1880]: 1 finished unit Wind/Tidal Generator [f=0008396] [8396] Event [408,340.219055,2120]: 1 finished unit Wind/Tidal Generator [f=0008551] [8551] Event [792,342.815308,4248]: 1 finished unit Caretaker [f=0008606] [8606] Event [456,341.30188,2200]: 1 finished unit Wind/Tidal Generator [f=0008786] [8786] Event [488,341.852783,2280]: 1 finished unit Wind/Tidal Generator [f=0008824] [8824] Event [3084.09546,227.533813,576.400818]: 1 lost unit Kodachi [f=0008830] [8830] Event [4504,339.678345,728]: 0 finished unit Metal Extractor [f=0008866] [8866] Event [760,342.448059,4120]: 1 finished unit Caretaker [f=0008981] [8981] Event [536,342.194763,2360]: 1 finished unit Wind/Tidal Generator [f=0009014] [9014] Event [668,343.692078,4480]: 1 finished unit Ogre [f=0009265] [9265] Event [4408,340.487427,1192]: 0 finished unit Metal Extractor [f=0009346] [9346] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0009387] [9387] Event [1160,341.01059,4424]: 1 finished unit Wind/Tidal Generator [f=0009437] [9437] Event [668,343.692078,4480]: 1 finished unit Ogre [f=0009448] [9448] Event [4344,340.331421,1160]: 0 finished unit Solar Collector [f=0009521] [9521] Event [960,340.421692,2128]: 1 finished unit Radar Tower [f=0009537] [9537] Event [1240,336.387939,4456]: 1 finished unit Wind/Tidal Generator [f=0009592] [9592] Event [680,342.296082,4168]: 1 finished unit Caretaker [f=0009733] [9733] Event [4392,341.615265,1016]: 0 finished unit Solar Collector [f=0009897] [9897] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0009911] [9911] Event [4456,341.008606,840]: 0 finished unit Solar Collector [f=0009919] [9919] Event [1320,234.670654,4472]: 1 finished unit Wind/Tidal Generator [f=0010011] [10011] Event [668,343.692078,4480]: 1 finished unit Ogre [f=0010094] [10094] Event [4360,340.61615,744]: 0 finished unit Solar Collector [f=0010357] [10357] Event [4528,341.137238,2608]: 1 finished unit Radar Tower [f=0010411] [10411] Event [668,343.692078,4480]: 1 finished unit Ogre [f=0010450] [10450] Event [4200,340.869202,728]: 0 finished unit Solar Collector [f=0010765] [10765] Event [undefined]: slava1 resigned [f=0010765] game_message: slava1 has been destroyed! [f=0010765] game_message: Apofenas wins! [f=0010765] Submitting stats [f=0010765] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010765] Part| Total Time|Time of the last 0.5s [f=0010765] Draw 10155.15ms 14.30% [f=0010765] Lua::Callins::Synced 4473.26ms 15.40% [f=0010765] Lua::Callins::Unsynced 13164.02ms 21.30% [f=0010765] Lua::CollectGarbage::Synced 191.59ms 0.20% [f=0010765] Lua::CollectGarbage::Unsynced 490.49ms 2.00% [f=0010765] Misc::Profiler::AddTime 36.52ms 0.10% [f=0010765] Sim 10604.71ms 49.20% [f=0010765] [10765] Received game_message: slava1 has been destroyed! [f=0010765] [10765] Received game_message: Apofenas wins! [f=0010766] [10766] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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19,5325,4405,5325,4405,194.147507,168.069702,194.147507,168.069702,0,0,0,0,0,0,0,0,561.47522,0,561.47522,0,1879.82776,707.134766,1879.82776,707.134766,270,0,270,0,46.3424225,12,46.3424225,12,1275,1275,1275,1275,34.0458755,8.42331314,34.0458755,8.42331314,360,2200,360,2200,690,540,690,540,3420,930,3420,930,797.000122,690,797.000122,690,0,92.000206,0,92.000206,785.817505,1995.77576,785.817505,1995.77576 [f=0010766] [10766] Game End Stats Values: 20,5895,4495,5895,4495,281.445557,176.006561,281.445557,176.006561,0,0,0,0,0,0,0,0,660.128662,0,660.128662,0,1879.82776,707.134766,1879.82776,707.134766,270,0,270,0,60.0453644,12,60.0453644,12,1275,1275,1275,1275,35.6878738,9.46672058,35.6878738,9.46672058,860,2200,860,2200,690,540,690,540,3490,1020,3490,1020,797.000122,690,797.000122,690,0,92.000206,0,92.000206,785.817505,1995.77576,785.817505,1995.77576 [f=0010766] [10766] Game End Stats Values: 21,6180,4585,6180,4585,347.50412,182.3647,347.50412,182.3647,0,0,0,0,0,0,0,0,660.207031,0,660.207031,0,1901.04688,887.134766,1901.04688,887.134766,270,0,270,0,59.112896,12,59.112896,12,1275,1275,1275,1275,34.2719078,10.5854759,34.2719078,10.5854759,680,2200,680,2200,690,720,690,720,3955,1110,3955,1110,977.000122,690,977.000122,690,0,92.000206,0,92.000206,965.817505,2024.29187,965.817505,2024.29187 [f=0010766] [10766] Game End Stats Values: 22,7305,4745,7305,4745,381.931183,185.452225,381.931183,185.452225,0,0,0,0,0,0,0,0,660.207031,0,660.207031,0,1901.04688,887.134766,1901.04688,887.134766,270,0,270,0,51.7477837,12,51.7477837,12,1275,1275,1275,1275,32.4079437,12.3258324,32.4079437,12.3258324,1680,2200,1680,2200,690,720,690,720,4080,1270,4080,1270,977.000122,690,977.000122,690,0,92.000206,0,92.000206,965.817505,2024.29187,965.817505,2024.29187 [f=0010766] [10766] Game End Stats Values: 23,7665,4815,7665,4815,436.072144,194.321854,436.072144,194.321854,0,0,0,0,0,0,0,0,660.207031,0,660.207031,0,1901.04688,887.134766,1901.04688,887.134766,270,0,270,0,62.0914917,14.3999996,62.0914917,14.3999996,1330,1275,1330,1275,35.3134766,13.9353094,35.3134766,13.9353094,1680,2200,1680,2200,690,720,690,720,4385,1340,4385,1340,977.000122,690,977.000122,690,0.00101,92.000206,0.00101,92.000206,965.817505,2024.29187,965.817505,2024.29187 [f=0010766] [10766] Game End Stats Values: 24,8165,4955,8165,4955,547.539917,219.588226,547.539917,219.588226,0,0,0,0,0,0,0,0,660.207031,0,660.207031,0,1901.04688,887.134766,1901.04688,887.134766,270,0,270,0,81.5775146,18.666666,81.5775146,18.666666,1330,1275,1330,1275,41.1321259,16.8950901,41.1321259,16.8950901,2180,2200,2180,2200,690,720,690,720,4385,1480,4385,1480,977.000122,690,977.000122,690,0.00115,120.000313,0.00115,120.000313,965.817505,2024.29187,965.817505,2024.29187 [f=0010766] [10766] Game End Stats Values: 25,8650,5025,8650,5025,633.379333,234.781723,633.379333,234.781723,0,0,0,0,0,0,0,0,660.207031,0,660.207031,0,1901.04688,887.134766,1901.04688,887.134766,270,0,270,0,74.703743,21.2857151,74.703743,21.2857151,1385,1275,1385,1275,43.1178284,14.4292498,43.1178284,14.4292498,2680,2200,2680,2200,690,720,690,720,4315,1550,4315,1550,977.000122,690,977.000122,690,0.00115,120.000313,0.00115,120.000313,965.817505,2024.29187,965.817505,2024.29187 [f=0010810] [10810] Event [668,343.692078,4480]: 1 finished unit Ogre [f=0010892] Spectator slava1 left the game: normal quit [f=0010892] [10892] Event [undefined]: slava1 quit [f=0010939] Player Apofenas left the game: normal quit [f=0010939] [10939] Event [undefined]: Apofenas quit [f=0010945] No clients connected, shutting down server [f=0010945] Server shutdown [f=0010945] Playback paused [f=0010945] Autoquit sending quit command. [f=0010945] [QuitAction] user exited to system [f=0010945] [SpringApp::Kill][1] fromRun=1 [f=0010945] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010945] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010945] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010945] [ThreadPool::SetThreadCount][2] workers=0 [f=0010945] [SpringApp::Kill][2] [f=0010945] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010945] [Game::KillLua][3] dtor=0 luaUI=0x63da9180 [f=0010945] Start widgetHandler:Shutdown [f=0010945] Shutdown - SaveOrderList Complete [f=0010945] Writing last game win data [f=0010945] Shutdown - SaveConfigData Complete [f=0010945] Shutdown Widget - Chili Highlight [f=0010945] Shutdown Widget - Save/Load API [f=0010945] Shutdown Widget - Draw After Chili [f=0010945] Shutdown Widget - EPIC Menu [f=0010945] Shutdown Widget - Chili Minimap [f=0010945] Shutdown Widget - Chili Widget Selector [f=0010945] Shutdown Widget - Local Team Colors [f=0010945] Shutdown Widget - Display Keys 2 [f=0010945] Shutdown Widget - Save Game Menu [f=0010945] Shutdown Widget - HealthBars [f=0010945] Shutdown Widget - Noises [f=0010945] Shutdown Widget - Unit Icons [f=0010945] Shutdown Widget - Win Counter [f=0010945] Shutdown Widget - BuildETA [f=0010945] Shutdown Widget - SpringRTS Replay Stats [f=0010945] Shutdown Widget - Modular Comm Info [f=0010945] Shutdown Widget - CameraShake [f=0010945] Shutdown Widget - Chili Economy Panel Default [f=0010945] Shutdown Widget - Chili EndGame Window [f=0010945] Shutdown Widget - Chili Nuke Warning [f=0010945] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010945] Shutdown Widget - Chili Spectator Panels [f=0010945] Shutdown Widget - Context Menu [f=0010945] Shutdown Widget - Darkening [f=0010945] Shutdown Widget - MetalFeatures (new) [f=0010945] Shutdown Widget - Defense Range Zero-K [f=0010945] Shutdown Widget - Grab Input [f=0010945] Input grabbing is disabled! [f=0010945] Shutdown Widget - Highlight Geos [f=0010945] Shutdown Widget - Local Widgets Config [f=0010945] Shutdown Widget - MinimapEvents [f=0010945] Shutdown Widget - Missile Silo Range [f=0010945] Shutdown Widget - Point Tracker [f=0010945] Shutdown Widget - Showeco and Grid Drawer [f=0010945] Shutdown Widget - Stereo3D [f=0010945] Shutdown Widget - State Reverse and Latency [f=0010945] Shutdown Widget - Music Player v2 [f=0010945] Shutdown Widget - Attack AoE [f=0010945] Shutdown Widget - UnitShapes [f=0010945] Shutdown Widget - Map Edge Extension [f=0010945] Shutdown Widget - Selection Send [f=0010945] Shutdown Widget - LupsManager [f=0010945] Shutdown Widget - Newton Firezone [f=0010945] Shutdown Widget - Chili Pro Console [f=0010945] Shutdown Widget - Persistent Build Height [f=0010945] Shutdown Widget - Lasso Terraform GUI [f=0010945] Shutdown Widget - Chili Framework [f=0010945] Shutdown Widget - Lups [f=0010945] Shutdown Widget - Mex Placement Handler [f=0010945] Shutdown Widget - Custom Markers [f=0010945] Shutdown Widget - Chili Core Selector [f=0010945] Shutdown Widget - Select Keys [f=0010945] Shutdown Widget - Pause Screen [f=0010945] Shutdown Widget - Layout Handler [f=0010945] Shutdown Widget - Text To Speech Control [f=0010945] End widgetHandler:Shutdown [f=0010945] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={570046,66929333} {int,ext,rec}Allocs={24234512,0,0} {chunk,block}Bytes={66929333,0} [f=0010945] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010945] [Game::KillLua][2] dtor=0 luaRules=0x5223c9b0 [f=0010945] Start gadgetHandler:Shutdown [f=0010945] Shutdown - StartSetup [f=0010945] Shutdown - UnitMorph [f=0010945] Shutdown - Carrier Drones [f=0010945] Shutdown - LupsNanoSpray [f=0010945] Shutdown - Missile Silo Controller [f=0010945] Shutdown - Modular Comm Info [f=0010945] Shutdown - Terrain Texture Handler [f=0010945] Shutdown - UnitCloakShield [f=0010945] Shutdown - Starlight Handler [f=0010945] End gadgetHandler:Shutdown [f=0010945] Start gadgetHandler:Shutdown [f=0010945] Shutdown - Save/Load [f=0010945] Shutdown - Teleport Throw [f=0010945] Shutdown - UnitMorph [f=0010945] Shutdown - Modular Comm Info [f=0010945] Shutdown - Retreat Command [f=0010945] Shutdown - Shockwaves [f=0010945] Shutdown - UnitCloakShield [f=0010945] Shutdown - Lups Cloak FX [f=0010945] Shutdown - Lups [f=0010945] Shutdown - Lups Shield [f=0010945] End gadgetHandler:Shutdown [f=0010945] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24234544,0,0} {chunk,block}Bytes={0,0} [f=0010945] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24234544,0,0} {chunk,block}Bytes={0,0} [f=0010945] [Game::KillLua][4] dtor=0 [f=0010945] [Game::~CGame][1] [f=0010945] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010945] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010945] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010945] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010945] [Game::KillLua][4] dtor=1 [f=0010945] [Game::KillMisc][1] [f=0010945] [Game::KillMisc][2] [f=0010945] [Game::KillMisc][3] [f=0010945] [Game::KillRendering][1] [f=0010945] [3DOParser::Kill] allocated 137 pieces [f=0010945] [S3OParser::Kill] allocated 2706 pieces [f=0010945] [AssParser::Kill] allocated 220 pieces [f=0010945] [Game::KillInterface][1] [f=0010945] [Game::KillInterface][2] [f=0010945] [Game::KillSimulation][1] [f=0010945] [Game::KillSimulation][2] [f=0010945] [CCollisionHandler] dis-/continuous tests: 0/1588714 [f=0010945] [Game::KillSimulation][3] [f=0010945] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010945] [~CPathCache(20x20)] cacheHits=29 hitPercentage=29% numHashColls=0 maxCacheSize=8 [f=0010945] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010945] [~CPathCache(40x40)] cacheHits=62 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010945] [LosHandler::Kill] raycast instance cache-{hits,misses}={771,3355}; shared=0%; cached=19% [f=0010945] [Game::KillSimulation][4] [f=0010945] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010945] [Game::~CGame][2] [f=0010945] [Game::~CGame][3] [f=0010945] [SpringApp::Kill][3] [f=0010945] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 116353 bytes sent 92830 bytes recv'd [f=0010945] [SpringApp::Kill][4] font=0x45ceeaa0 [f=0010945] [SpringApp::Kill][5] [f=0010945] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x45d623e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3109ms file="unittextures/factorytank_1.png" indx=7161 inflSize=4103kb readTime=60ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=56ms file="unittextures/tatex/energy100.bmp" indx=7618 inflSize=48kb readTime=42ms file="objects3d/commrecon3.s3o" indx=4992 inflSize=130kb readTime=42ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4771 inflSize=2kb readTime=35ms file="luaui/images/commands/bold/move.png" indx=3102 inflSize=4kb readTime=34ms file="objects3d/arm_flea.s3o" indx=4861 inflSize=32kb readTime=33ms file="unittextures/factorytank_2.png" indx=7163 inflSize=4103kb readTime=33ms file="luarules/gadgets/weapon_timed_replace.lua" indx=1833 inflSize=2kb readTime=29ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 61985442 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45e7b280) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ea8380) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d70e00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7848092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]