[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OqO3qMKxm6/springsettings.1039574.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbd9c095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3815 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1039574/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451acdc0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451acdc0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1158ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1303ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 815ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 112ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 155ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SausageandMash was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1039574/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (728ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1039574/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e336c0,0x664af3d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: bad3116053e3967bf006ab814596f592 [f=-000001] Connection attempt from [XHC]DavetheBrave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [XHC]DavetheBrave changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Ambulanss changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x48703c00,0x92f05ee0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[Game::Load][lua{Rules,Gaia}={00000000fc5839f0,0000000072904c70}]" [f=-000001] gl hf [f=-000001] <[XHC]DavetheBrave> Allies: I choose: DAVETHEBRAVE! [f=-000001] <[XHC]DavetheBrave> u2 [f=-000001] [0] Event [5969,14.6817627,3196]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1372,11.7979736,2146]: 1 finished unit Guardian Commander [f=0000000] [0] [XHC]DavetheBrave, team: 0, elo:1923, userid: 81459 [f=0000000] [0] Ambulanss, team: 1, elo:1646, userid: 395479 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5888,11.796875,3120]: 0 finished unit Tank Foundry [f=0000006] [6] Event [1504,11.796875,2168]: 1 finished unit Cloakbot Factory [f=0000271] [271] Event [1513.59998,11.796875,2168]: 1 finished unit Glaive [f=0000284] [284] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000285] [285] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000477] [477] Event [1513.59998,11.796875,2168]: 1 finished unit Glaive [f=0000510] [510] Event [6024,11.796875,3064]: 0 finished unit Solar Collector [f=0000511] [511] Event [1288,11.796875,2072]: 1 finished unit Solar Collector [f=0000687] [687] Event [5860,13.2595015,3120]: 0 finished unit Welder [f=0000689] [689] Event [5967.38281,88.8023758,3100.43408]: 0 finished unit Firefly [f=0000689] [689] Event [1269.5271,88.796875,2011.15601]: 1 finished unit Firefly [f=0000810] [810] Event [5976,11.796875,2984]: 0 finished unit Solar Collector [f=0000848] [848] Event [1513.59998,11.796875,2168]: 1 finished unit Conjurer [f=0000959] [959] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0001133] [1133] Event [1513.59998,11.796875,2168]: 1 finished unit Glaive [f=0001369] [1369] Event [1144,11.796875,2072]: 1 finished unit Solar Collector [f=0001468] [1468] Event [1513.59998,11.796875,2168]: 1 finished unit Glaive [f=0001566] [1566] Event [5832.10498,28.3393745,2494.4375]: 0 lost unit Firefly [f=0001631] [1631] Event [5860,13.2595015,3120]: 0 finished unit Kodachi [f=0001665] [1665] Event [1513.59998,11.796875,2168]: 1 finished unit Glaive [f=0001889] [1889] Event [5794.88916,88.796875,2923.58057]: 0 finished unit Firefly [f=0002168] [2168] Event [6128,137.800812,3328]: 0 finished unit Lotus [f=0002495] [2495] Event [5860,13.2595015,3120]: 0 finished unit Kodachi [f=0002589] [2589] Event [1376,11.796875,2320]: 1 finished unit Picket [f=0002746] [2746] Event [1513.59998,11.796875,2168]: 1 finished unit Reaver [f=0002806] [2806] Event [2862.63599,12.7890625,2782.31152]: 1 lost unit Glaive [f=0002925] [2925] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0003227] [3227] Event [1513.59998,11.796875,2168]: 1 finished unit Conjurer [f=0003322] [3322] Event [5860,13.2595015,3120]: 0 finished unit Kodachi [f=0003435] [3435] Event [392,91.171875,408]: 1 finished unit Solar Collector [f=0003582] [3582] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0003803] [3803] Event [1920,144.153137,2912]: 1 finished unit Radar Tower [f=0004143] [4143] Event [1513.59998,11.796875,2168]: 1 finished unit Reaver [f=0004203] [4203] Event [6896,91.171875,4736]: 0 finished unit Lotus [f=0004264] [4264] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0004274] [4274] Event [5860,13.2595015,3120]: 0 finished unit Kodachi [f=0004491] [4491] Event [1513.59998,11.796875,2168]: 1 finished unit Ronin [f=0004830] [4830] Event [480,91.171875,352]: 1 lost unit Picket [f=0004877] [4877] Event [1513.59998,11.796875,2168]: 1 finished unit Ronin [f=0004899] [4899] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0004931] [4931] Event [424,91.171875,296]: 1 lost unit Metal Extractor [f=0005031] [5031] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0005068] [5068] Event [3582.95117,124.070969,1945.68835]: 1 lost unit Firefly [f=0005136] [5136] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0005187] [5187] Event [3008,144.594971,1856]: 1 finished unit Radar Tower [f=0005348] [5348] Event [1513.59998,11.796875,2168]: 1 finished unit Imp [f=0005369] [5369] Event [2907.16455,152.870102,1943.63074]: 1 finished unit Firefly [f=0005370] [5370] Event [4704,209.947571,1280]: 0 finished unit Lotus [f=0005417] [5417] Event [5860,13.2595015,3120]: 0 finished unit Kodachi [f=0005469] [5469] Event [6552,91.171875,4952]: 0 finished unit Wind/Tidal Generator [f=0005682] [5682] Event [3442.12573,130.256027,1591.26807]: 1 lost unit Firefly [f=0005721] [5721] Event [6616,91.171875,4952]: 0 finished unit Wind/Tidal Generator [f=0005761] [5761] Event [4648,213.369843,1320]: 0 finished unit Solar Collector [f=0005802] [5802] Event [392,91.171875,408]: 1 lost unit Solar Collector [f=0005910] [5910] Event [296,91.3879395,424]: 1 lost unit Metal Extractor [f=0005967] [5967] Event [6680,91.171875,4952]: 0 finished unit Wind/Tidal Generator [f=0005999] [5999] Event [3145.31567,93.9807968,2011.84912]: 1 finished unit Firefly [f=0006125] [6125] Event [4648,208.579437,1240]: 0 finished unit Solar Collector [f=0006150] [6150] Event [3399.89453,131.849136,1236.92688]: 1 lost unit Firefly [f=0006190] [6190] Event [6744,91.171875,4952]: 0 finished unit Wind/Tidal Generator [f=0006293] [6293] Event [168,12.7890625,3064]: 1 finished unit Solar Collector [f=0006406] [6406] Event [5860,13.2595015,3120]: 0 finished unit Welder [f=0006438] [6438] Event [6808,91.171875,4952]: 0 finished unit Wind/Tidal Generator [f=0006479] [6479] Event [3276.19214,91.2493896,1858.97034]: 1 finished unit Firefly [f=0006591] [6591] Event [4720,217.481995,1408]: 0 finished unit Picket [f=0006599] [6599] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0006654] [6654] Event [1513.59998,11.796875,2168]: 1 finished unit Reaver [f=0006666] [6666] Event [6872,91.171875,4952]: 0 finished unit Wind/Tidal Generator [f=0006734] [6734] Event [560.701233,91.171875,751.396973]: 1 lost unit Glaive [f=0006747] [6747] Event [544.62146,91.2019882,739.304321]: 1 lost unit Glaive [f=0006790] [6790] Event [578.701233,91.171875,781.334473]: 1 lost unit Glaive [f=0006871] [6871] Event [3448,14.8315735,1784]: 1 finished unit Solar Collector [f=0006916] [6916] Event [6936,91.171875,4952]: 0 finished unit Wind/Tidal Generator [f=0006995] [6995] Event [4196.92822,17.9760437,3024.17212]: 1 lost unit Glaive [f=0007020] [7020] Event [1513.59998,11.796875,2168]: 1 finished unit Conjurer [f=0007085] [7085] Event [4752,210.401031,1472]: 0 finished unit Picket [f=0007158] [7158] Event [7000,166.938568,4952]: 0 finished unit Wind/Tidal Generator [f=0007170] [7170] Event [5860,13.2595015,3120]: 0 finished unit Kodachi [f=0007414] [7414] Event [7016,91.171875,4888]: 0 finished unit Wind/Tidal Generator [f=0007585] [7585] Event [2384.06567,15.7617493,2014.64856]: 0 lost unit Kodachi [f=0007643] [7643] Event [4784,180.333099,1520]: 0 finished unit Picket [f=0007679] [7679] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0007695] [7695] Event [1513.59998,11.796875,2168]: 1 finished unit Reaver [f=0007708] [7708] Event [7016,91.171875,4824]: 0 finished unit Wind/Tidal Generator [f=0007958] [7958] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0007966] [7966] Event [3544,17.7655029,1528]: 1 finished unit Solar Collector [f=0008001] [8001] Event [7016,91.171875,4760]: 0 finished unit Wind/Tidal Generator [f=0008006] [8006] Event [856,87.1992493,4280]: 1 lost unit Metal Extractor [f=0008152] [8152] Event [961.142273,88.4424133,4376.69434]: 1 lost unit Conjurer [f=0008158] [8158] Event [5860,13.2595015,3120]: 0 finished unit Kodachi [f=0008259] [8259] Event [7016,91.171875,4696]: 0 finished unit Wind/Tidal Generator [f=0008303] [8303] Event [373.737061,90.9823685,335.620575]: 1 lost unit Conjurer [f=0008381] [8381] Event [1513.59998,11.796875,2168]: 1 finished unit Reaver [f=0008532] [8532] Event [7016,91.171875,4632]: 0 finished unit Wind/Tidal Generator [f=0008574] [8574] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0008717] [8717] Event [3632,30.3267517,1648]: 1 finished unit Picket [f=0008745] [8745] Event [1513.59998,11.796875,2168]: 1 finished unit Imp [f=0008758] [8758] Event [4712,215.920074,1448]: 0 finished unit Stardust [f=0008791] [8791] Event [7016,91.171875,4568]: 0 finished unit Wind/Tidal Generator [f=0008955] [8955] Event [3680,34.1792297,1760]: 1 finished unit Radar Tower [f=0008963] [8963] Event [7016,91.171875,4504]: 0 finished unit Wind/Tidal Generator [f=0009021] [9021] Event [5072,11.796875,3824]: 0 finished unit Lotus [f=0009102] [9102] Event [2735.62158,12.7890625,2841.40332]: 1 lost unit Conjurer [f=0009120] [9120] Event [1513.59998,11.796875,2168]: 1 finished unit Imp [f=0009156] [9156] Event [7016,91.171875,4440]: 0 finished unit Wind/Tidal Generator [f=0009309] [9309] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0009323] [9323] Event [3111.06152,15.3204508,2164.80347]: 0 lost unit Kodachi [f=0009568] [9568] Event [2924.77417,16.9950275,2097.09424]: 0 lost unit Kodachi [f=0009795] [9795] Event [1513.59998,11.796875,2168]: 1 finished unit Reaver [f=0009969] [9969] Event [5344,8.8203125,912]: 0 finished unit Radar Tower [f=0010120] [10120] Event [3380.86621,122.653877,659.348267]: 1 lost unit Firefly [f=0010160] [10160] Event [3616.20972,91.7855225,1138.62402]: 1 lost unit Firefly [f=0010221] [10221] Event [3814.04639,8.82879257,1133.56689]: 0 lost unit Kodachi [f=0010225] [10225] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0010459] [10459] Event [6040,11.796875,3000]: 0 finished unit Caretaker [f=0010468] [10468] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0010812] [10812] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0010829] [10829] Event [3273.1438,90.8379669,512.030029]: 1 finished unit Firefly [f=0010853] [10853] Event [1513.59998,11.796875,2168]: 1 finished unit Knight [f=0010921] [10921] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0010964] [10964] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0011088] [11088] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0011172] [11172] Event [6040,11.796875,2952]: 0 finished unit Caretaker [f=0011220] [11220] Event [1513.59998,11.796875,2168]: 1 finished unit Conjurer [f=0011372] [11372] Event [6274.58252,87.1992493,782.670898]: 0 finished unit Guardian Commander [f=0011372] game_message: Morph complete: DAVETHEBRAVE lvl 1 -> DAVETHEBRAVE lvl 2 [f=0011372] [11372] Received game_message: Morph complete: DAVETHEBRAVE lvl 1 -> DAVETHEBRAVE lvl 2 [f=0011616] [11616] Event [4650.56689,14.7638865,3372.92847]: 0 lost unit Blitz [f=0011643] [11643] Event [4581.08105,15.7617493,3336.17407]: 0 lost unit Kodachi [f=0011673] [11673] Event [4530.90381,17.0470409,3255.5481]: 1 lost unit Ronin [f=0011674] [11674] Event [4529.7793,18.7711697,3134.51147]: 1 lost unit Reaver [f=0011679] [11679] Event [6240,87.1992493,912]: 0 finished unit Lotus [f=0011700] [11700] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0011702] [11702] Event [4432.42334,17.4656487,3227.73926]: 0 lost unit Kodachi [f=0011730] [11730] Event [4520.87109,16.1299992,3292.61133]: 1 lost unit Reaver [f=0011767] [11767] Event [4433.97363,21.105238,3030.64429]: 1 lost unit Ronin [f=0011775] [11775] Event [6056,11.796875,2888]: 0 finished unit Stardust [f=0012088] [12088] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0012285] [12285] Event [1513.59998,11.796875,2168]: 1 finished unit Knight [f=0012452] [12452] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0012645] [12645] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0012792] [12792] Event [1003.56274,86.5294266,4718.22217]: 0 lost unit Welder [f=0012849] [12849] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0012909] [12909] Event [3288,11.855011,440]: 1 finished unit Solar Collector [f=0013002] [13002] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0013050] [13050] Event [1513.59998,11.796875,2168]: 1 finished unit Reaver [f=0013165] [13165] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0013184] [13184] Event [3376,11.6728516,464]: 1 finished unit Lotus [f=0013287] [13287] Event [6992,87.1992493,176]: 0 finished unit Lotus [f=0013490] [13490] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0013527] [13527] Event [1480,11.796875,2024]: 1 finished unit Caretaker [f=0013584] [13584] Event [1920,144.153137,2912]: 1 lost unit Radar Tower [f=0013592] [13592] Event [2116.11157,13.78125,2618.05371]: 1 lost unit Imp [f=0013820] [13820] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0013833] [13833] Event [1513.59998,11.796875,2168]: 1 finished unit Knight [f=0014150] [14150] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0014194] [14194] Event [1513.59998,11.796875,2168]: 1 finished unit Reaver [f=0014321] [14321] Event [1513.59998,11.796875,2168]: 1 finished unit Glaive [f=0014378] [14378] Event [839.243164,14.9638987,3362.02808]: 1 lost unit Conjurer [f=0014441] [14441] Event [1513.59998,11.796875,2168]: 1 finished unit Glaive [f=0014480] [14480] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0014561] [14561] Event [1513.59998,11.796875,2168]: 1 finished unit Glaive [f=0014613] [14613] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0014636] [14636] Event [168,12.7890625,3064]: 1 lost unit Solar Collector [f=0014681] [14681] Event [1513.59998,11.796875,2168]: 1 finished unit Glaive [f=0014695] [14695] Event [104,12.7233162,3032]: 1 lost unit Metal Extractor [f=0014810] [14810] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0014884] [14884] Event [1513.59998,11.796875,2168]: 1 finished unit Imp [f=0015080] [15080] Event [1513.59998,11.796875,2168]: 1 finished unit Imp [f=0015108] [15108] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0015140] [15140] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0015192] [15192] Event [1513.59998,11.796875,2168]: 1 finished unit Glaive [f=0015284] [15284] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0015311] [15311] Event [1513.59998,11.796875,2168]: 1 finished unit Glaive [f=0015470] [15470] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0015513] [15513] Event [1513.59998,11.796875,2168]: 1 finished unit Conjurer [f=0015643] [15643] Event [1513.59998,11.796875,2168]: 1 finished unit Glaive [f=0015646] [15646] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0015686] [15686] Event [2086.33423,13.5622683,2190.22876]: 0 lost unit Kodachi [f=0015758] [15758] Event [1739.17627,11.796875,2153.69019]: 1 lost unit Glaive [f=0015782] [15782] Event [1768.23438,11.796875,2124.36841]: 1 lost unit Glaive [f=0015791] [15791] Event [1703.5238,11.796875,2240.94775]: 1 lost unit Glaive [f=0015799] [15799] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0015830] [15830] Event [1697.23425,11.796875,2125.06201]: 1 lost unit Glaive [f=0015831] [15831] Event [1739.35645,11.781743,2139.67627]: 1 lost unit Imp [f=0015834] [15834] Event [4768,214.288391,1344]: 0 finished unit Radar Tower [f=0016000] [16000] Event [1766.45947,11.5659628,2131.4834]: 0 lost unit Blitz [f=0016016] [16016] Event [1763.47913,11.8399,2090.7478]: 0 lost unit Blitz [f=0016040] [16040] Event [1800.70654,11.796875,2213.18237]: 0 lost unit Blitz [f=0016118] [16118] Event [1739.61975,11.7973995,2048.4021]: 0 lost unit Blitz [f=0016181] [16181] Event [2088,11.796875,1256]: 1 finished unit Solar Collector [f=0016201] [16201] Event [1816.89771,11.8182707,2171.3125]: 0 lost unit Blitz [f=0016224] [16224] Event [1810.76318,11.8631716,2131.09668]: 0 lost unit Blitz [f=0016329] [16329] Event [5860,13.2595015,3120]: 0 finished unit Ogre [f=0016399] [16399] Event [1513.59998,11.796875,2168]: 1 finished unit Knight [f=0016460] [16460] Event [3352,13.9324036,1752]: 1 lost unit Metal Extractor [f=0016511] [16511] Event [3632,30.3267517,1648]: 1 lost unit Picket [f=0016556] [16556] Event [3400,17.0601196,1544]: 1 lost unit Metal Extractor [f=0016571] [16571] Event [3680,34.1792297,1760]: 1 lost unit Radar Tower [f=0016601] [16601] Event [3544,17.7872086,1528]: 1 lost unit Solar Collector [f=0016868] [16868] Event [5860,13.2595015,3120]: 0 finished unit Ogre [f=0016892] [16892] Event [1513.59998,11.796875,2168]: 1 finished unit Reaver [f=0016908] [16908] Event [3376,11.6728516,464]: 1 lost unit Lotus [f=0016981] [16981] Event [3208,11.3434143,408]: 1 lost unit Metal Extractor [f=0016996] [16996] Event [3451.11792,9.97797966,449.13208]: 1 lost unit Imp [f=0016998] [16998] Event [4184,128.801361,3240]: 0 finished unit Stinger [f=0017147] [17147] Event [2908.78174,13.9616804,863.158264]: 0 lost unit Blitz [f=0017210] [17210] Event [3288,11.855011,440]: 1 lost unit Solar Collector [f=0017375] [17375] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0017704] [17704] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0017803] [17803] Event [2264,12.3782349,1336]: 1 finished unit Stardust [f=0017865] [17865] Event [2468.13647,121.21843,824.342285]: 1 lost unit Firefly [f=0017893] [17893] Event [4120,161.264496,3288]: 0 finished unit Stardust [f=0017921] [17921] Event [2333.95483,59.4359245,630.028381]: 0 lost unit Blitz [f=0017924] [17924] Event [1513.59998,11.796875,2168]: 1 finished unit Knight [f=0017996] [17996] Event [2354.0896,44.8140869,874.429504]: 1 lost unit Reaver [f=0018044] [18044] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0018179] [18179] Event [2190.05371,88.796875,1362.69299]: 1 finished unit Firefly [f=0018362] [18362] Event [1513.59998,11.796875,2168]: 1 finished unit Reaver [f=0018512] [18512] Event [1345.45825,232.054871,553.391907]: 1 lost unit Firefly [f=0018525] [18525] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0018602] [18602] Event [1513.59998,11.796875,2168]: 1 finished unit Imp [f=0018716] [18716] Event [3875.64014,12.7890625,2806.23364]: 1 lost unit Glaive [f=0018812] [18812] Event [4115.23828,19.8617115,2803.19727]: 1 lost unit Glaive [f=0018839] [18839] Event [1806.28491,181.227325,1486.96301]: 1 finished unit Firefly [f=0018845] [18845] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0019072] [19072] Event [5992,11.796875,2920]: 0 finished unit Caretaker [f=0019115] [19115] Event [1532.28857,241.69754,1377.03613]: 1 lost unit Firefly [f=0019146] [19146] Event [4296,13.389801,1944]: 0 finished unit Stinger [f=0019247] [19247] Event [1507.35571,137.800812,1513.7439]: 0 lost unit Blitz [f=0019401] [19401] Event [5860,13.2595015,3120]: 0 finished unit Ogre [f=0019439] [19439] Event [1717.172,205.281479,1445.27722]: 1 finished unit Firefly [f=0019455] [19455] Event [1513.59998,11.796875,2168]: 1 finished unit Knight [f=0019501] [19501] Event [104,11.2822762,3032]: 1 finished unit Metal Extractor [f=0019591] [19591] Event [1859.6637,242.73764,604.886841]: 1 lost unit Firefly [f=0019711] [19711] Event [3448,13.6595078,1784]: 1 lost unit Solar Collector [f=0019919] [19919] Event [1614.44324,214.800812,1334.90417]: 1 finished unit Firefly [f=0020071] [20071] Event [1513.59998,11.796875,2168]: 1 finished unit Reaver [f=0020075] [20075] Event [5860,13.2595015,3120]: 0 finished unit Minotaur [f=0020182] [20182] Event [216,12.2906866,3080]: 1 finished unit Solar Collector [f=0020198] [20198] Event [4056,15.2346497,1944]: 0 finished unit Stardust [f=0020212] [20212] Event [2931.74268,112.171349,526.386902]: 1 lost unit Firefly [f=0020265] [20265] Event [5860,13.2595015,3120]: 0 finished unit Welder [f=0020359] [20359] Event [1513.59998,11.796875,2168]: 1 finished unit Imp [f=0020519] [20519] Event [1869.23633,214.800812,693.826843]: 1 finished unit Firefly [f=0020576] [20576] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0020629] [20629] Event [3920,13.4401855,1888]: 0 finished unit Lotus [f=0020873] [20873] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0020919] [20919] Event [176,188.40625,3232]: 1 finished unit Radar Tower [f=0021117] [21117] Event [3808,8.20561218,1760]: 0 finished unit Lotus [f=0021216] [21216] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0021223] [21223] Event [708.449951,87.1992493,4233.69385]: 1 lost unit Reaver [f=0021251] [21251] Event [6104,13.0913696,3160]: 0 finished unit Solar Collector [f=0021621] [21621] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0021651] [21651] Event [6120,11.796875,3080]: 0 finished unit Solar Collector [f=0021670] [21670] Event [1912,137.800812,584]: 1 finished unit Stardust [f=0021676] [21676] Event [3712,15.0993214,1648]: 0 finished unit Lotus [f=0021816] [21816] Event [104,11.2822762,3032]: 1 lost unit Metal Extractor [f=0021890] [21890] Event [3433.84839,118.748688,2155.64038]: 0 lost unit Firefly [f=0021943] [21943] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0021981] [21981] Event [216,12.3629847,3080]: 1 lost unit Solar Collector [f=0021987] [21987] Event [6120,11.796875,3000]: 0 finished unit Solar Collector [f=0022182] [22182] Event [1824,137.800812,960]: 1 finished unit Radar Tower [f=0022199] [22199] Event [3999.17554,147.334229,2070.37378]: 0 finished unit Firefly [f=0022260] [22260] Event [3749.16943,129.256134,2123.73071]: 0 lost unit Firefly [f=0022264] [22264] Event [3725.29761,25.7244301,2089.7771]: 1 lost unit Reaver [f=0022267] [22267] Event [3530.52051,24.1856937,1822.11194]: 1 lost unit Reaver [f=0022300] [22300] Event [3767.90454,12.1690712,2287.22021]: 0 lost unit Blitz [f=0022308] [22308] Event [3577.30322,11.796875,2228.75049]: 1 lost unit Reaver [f=0022323] [22323] Event [3723.67554,13.3583612,2240.00269]: 0 lost unit Blitz [f=0022332] [22332] Event [3808,8.20561218,1760]: 0 lost unit Lotus [f=0022357] [22357] Event [3695.83716,51.5710983,1984.92383]: 1 lost unit Knight [f=0022362] [22362] Event [3645.61011,30.0131683,2005.11121]: 1 lost unit Reaver [f=0022365] [22365] Event [3624.88159,16.7040596,2083.89404]: 1 lost unit Reaver [f=0022413] [22413] Event [5860,13.2595015,3120]: 0 finished unit Ogre [f=0022434] [22434] Event [3609.96924,19.1741962,2060.30542]: 1 lost unit Reaver [f=0022462] [22462] Event [3780.26465,58.1881599,1997.74707]: 1 lost unit Knight [f=0022472] [22472] Event [3800.92065,51.8583145,2039.4292]: 1 lost unit Knight [f=0022510] [22510] Event [1334.82312,11.796875,2539.04565]: 1 lost unit Imp [f=0022519] [22519] Event [3761.55762,38.6860199,2052.35352]: 1 lost unit Knight [f=0022561] [22561] Event [3659.59229,54.4882545,1850.99109]: 1 lost unit Knight [f=0022589] [22589] Event [4052.50391,136.642197,2096.50781]: 0 finished unit Firefly [f=0022590] [22590] Event [3833.50562,10.5633163,1810.31567]: 1 lost unit Knight [f=0022597] gg wp [f=0022723] [22723] Event [1513.59998,11.796875,2168]: 1 finished unit Phantom [f=0022747] [22747] Event [undefined]: Ambulanss resigned [f=0022747] game_message: Ambulanss has been destroyed! [f=0022747] game_message: [XHC]DavetheBrave wins! [f=0022747] Submitting stats [f=0022747] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022747] Part| Total Time|Time of the last 0.5s [f=0022747] Draw 15064.88ms 8.95% [f=0022747] Lua::Callins::Synced 9777.91ms 24.95% [f=0022747] Lua::Callins::Unsynced 19890.44ms 11.03% [f=0022747] Lua::CollectGarbage::Synced 484.53ms 2.88% [f=0022747] Lua::CollectGarbage::Unsynced 789.39ms 1.59% [f=0022747] Misc::Profiler::AddTime 86.60ms 0.00% [f=0022747] Sim 28667.16ms 78.93% [f=0022747] [22747] Received game_message: Ambulanss has been destroyed! [f=0022747] [22747] Received game_message: [XHC]DavetheBrave wins! [f=0022748] [22748] Game End Stats Header: 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51,5080,15265,5080,15265,398.271881,1083.0509,398.271881,1083.0509,0,0,0,0,0,0,0,0,1448.32776,117.978058,1448.32776,117.978058,7104.17188,7627.09619,7104.17188,7627.09619,540,2740,540,2740,14,40.7596092,14,40.7596092,1440,1615,1440,1615,14.0307283,34.8328285,14.0307283,34.8328285,1510,7050,1510,7050,5190,6448.6333,5190,6448.6333,1570,3860,1570,3860,6931.6333,5311.99951,6931.6333,5311.99951,694.513672,303.75,694.513672,303.75,8417.85352,7489.16113,8417.85352,7489.16113 [f=0022748] [22748] Game End Stats Values: 52,4660,15285,4660,15285,398.502686,1100.00952,398.502686,1100.00952,0,0,0,0,0,0,0,0,1469.91162,117.978058,1469.91162,117.978058,7185.7417,8088.25146,7185.7417,8088.25146,540,2740,540,2740,14,48.1458664,14,48.1458664,1440,1615,1440,1615,14.0256481,36.8657913,14.0256481,36.8657913,1090,7050,1090,7050,5190,7618.6333,5190,7618.6333,1570,3860,1570,3860,8101.6333,5311.99951,8101.6333,5311.99951,694.513672,319.417145,694.513672,319.417145,8878.94238,7582.89648,8878.94238,7582.89648 [f=0022761] [22761] Event [1341.92041,11.796875,2569.18506]: 0 lost unit Blitz [f=0022767] [22767] Event [1289.85693,12.2508574,2631.95874]: 0 lost unit Blitz [f=0022970] Player [XHC]DavetheBrave left the game: normal quit [f=0022970] [22970] Event [undefined]: [XHC]DavetheBrave quit [f=0023030] No clients connected, shutting down server [f=0023030] Server shutdown [f=0023030] End of demo reached [f=0023043] [23043] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0023114] [23114] Event [5860,13.2595015,3120]: 0 finished unit Minotaur [f=0023300] [23300] Event [5860,13.2595015,3120]: 0 finished unit Welder [f=0023554] [23554] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0023701] [23701] Event [6952,91.171875,4344]: 0 finished unit Wind/Tidal Generator [f=0023810] [23810] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0023851] [23851] Event [6904,91.171875,4280]: 0 finished unit Wind/Tidal Generator [f=0024001] [24001] Event [6872,91.171875,4216]: 0 finished unit Wind/Tidal Generator [f=0024065] [24065] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0024151] [24151] Event [6824,91.171875,4152]: 0 finished unit Wind/Tidal Generator [f=0024333] [24333] Event [6776,91.171875,4088]: 0 finished unit Wind/Tidal Generator [f=0024349] [24349] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0024579] [24579] Event [6728,91.171875,4024]: 0 finished unit Wind/Tidal Generator [f=0024664] [24664] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0024814] [24814] Event [6696,96.7141724,3960]: 0 finished unit Wind/Tidal Generator [f=0024853] [24853] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0025034] [25034] Event [6648,106.655426,3896]: 0 finished unit Wind/Tidal Generator [f=0025164] [25164] Event [5860,13.2595015,3120]: 0 finished unit Ogre [f=0025248] [25248] Event [6600,118.243866,3832]: 0 finished unit Wind/Tidal Generator [f=0025343] [25343] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0025439] [25439] Event [6552,129.022278,3768]: 0 finished unit Wind/Tidal Generator [f=0025649] [25649] Event [6520,136.510193,3704]: 0 finished unit Wind/Tidal Generator [f=0025829] [25829] Event [6472,137.800812,3640]: 0 finished unit Wind/Tidal Generator [f=0025841] [25841] Event [5860,13.2595015,3120]: 0 finished unit Minotaur [f=0026028] [26028] Event [5860,13.2595015,3120]: 0 finished unit Welder [f=0026038] [26038] Event [6424,137.800812,3576]: 0 finished unit Wind/Tidal Generator [f=0026071] [26071] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0026218] [26218] Event [6376,137.800812,3512]: 0 finished unit Wind/Tidal Generator [f=0026282] [26282] Event [5860,13.2595015,3120]: 0 finished unit Blitz [f=0026335] Autoquit sending quit command. [f=0026335] [QuitAction] user exited to system [f=0026335] [SpringApp::Kill][1] fromRun=1 [f=0026335] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026335] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026335] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026335] [ThreadPool::SetThreadCount][2] workers=0 [f=0026335] [SpringApp::Kill][2] [f=0026335] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026335] [Game::KillLua][3] dtor=0 luaUI=0x5294edc0 [f=0026335] Start widgetHandler:Shutdown [f=0026335] Shutdown - SaveOrderList Complete [f=0026335] Writing last game win data [f=0026335] Shutdown - SaveConfigData Complete [f=0026335] Shutdown Widget - Chili Highlight [f=0026335] Shutdown Widget - Save/Load API [f=0026335] Shutdown Widget - Draw After Chili [f=0026335] Shutdown Widget - EPIC Menu [f=0026335] Shutdown Widget - Chili Minimap [f=0026335] Shutdown Widget - Chili Widget Selector [f=0026335] Shutdown Widget - Local Team Colors [f=0026335] Shutdown Widget - Display Keys 2 [f=0026335] Shutdown Widget - Save Game Menu [f=0026335] Shutdown Widget - HealthBars [f=0026335] Shutdown Widget - Noises [f=0026335] Shutdown Widget - Unit Icons [f=0026335] Shutdown Widget - Win Counter [f=0026335] Shutdown Widget - BuildETA [f=0026335] Shutdown Widget - SpringRTS Replay Stats [f=0026335] Shutdown Widget - Modular Comm Info [f=0026335] Shutdown Widget - CameraShake [f=0026335] Shutdown Widget - Chili Economy Panel Default [f=0026335] Shutdown Widget - Chili EndGame Window [f=0026335] Shutdown Widget - Chili Nuke Warning [f=0026335] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026335] Shutdown Widget - Chili Spectator Panels [f=0026335] Shutdown Widget - Context Menu [f=0026335] Shutdown Widget - Darkening [f=0026335] Shutdown Widget - MetalFeatures (new) [f=0026335] Shutdown Widget - Defense Range Zero-K [f=0026335] Shutdown Widget - Grab Input [f=0026335] Input grabbing is disabled! [f=0026335] Shutdown Widget - Highlight Geos [f=0026335] Shutdown Widget - Local Widgets Config [f=0026335] Shutdown Widget - MinimapEvents [f=0026335] Shutdown Widget - Missile Silo Range [f=0026335] Shutdown Widget - Point Tracker [f=0026335] Shutdown Widget - Showeco and Grid Drawer [f=0026335] Shutdown Widget - Stereo3D [f=0026335] Shutdown Widget - State Reverse and Latency [f=0026335] Shutdown Widget - Music Player v2 [f=0026335] Shutdown Widget - Attack AoE [f=0026335] Shutdown Widget - Map Edge Extension [f=0026335] Shutdown Widget - Selection Send [f=0026335] Shutdown Widget - LupsManager [f=0026335] Shutdown Widget - Newton Firezone [f=0026335] Shutdown Widget - Chili Pro Console [f=0026335] Shutdown Widget - Lasso Terraform GUI [f=0026335] Shutdown Widget - Chili Framework [f=0026335] Shutdown Widget - Lups [f=0026335] Shutdown Widget - Mex Placement Handler [f=0026335] Shutdown Widget - Custom Markers [f=0026335] Shutdown Widget - Chili Core Selector [f=0026335] Shutdown Widget - Select Keys [f=0026335] Shutdown Widget - Pause Screen [f=0026335] Shutdown Widget - Layout Handler [f=0026335] Shutdown Widget - Persistent Build Height [f=0026335] Shutdown Widget - Text To Speech Control [f=0026335] End widgetHandler:Shutdown [f=0026335] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={654798,78081052} {int,ext,rec}Allocs={26450690,0,0} {chunk,block}Bytes={78081052,0} [f=0026335] [Game::KillLua][1] dtor=0 luaGaia=0x664af3d0 [f=0026335] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={421161,64061105} {int,ext,rec}Allocs={26450691,0,0} {chunk,block}Bytes={64061105,0} [f=0026335] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={421161,64061105} {int,ext,rec}Allocs={26450691,0,0} {chunk,block}Bytes={64061105,0} [f=0026335] [Game::KillLua][2] dtor=0 luaRules=0x52e336c0 [f=0026335] Start gadgetHandler:Shutdown [f=0026335] Shutdown - StartSetup [f=0026335] Shutdown - UnitMorph [f=0026335] Shutdown - Carrier Drones [f=0026335] Shutdown - LupsNanoSpray [f=0026335] Shutdown - Missile Silo Controller [f=0026335] Shutdown - Modular Comm Info [f=0026335] Shutdown - Terrain Texture Handler [f=0026335] Shutdown - UnitCloakShield [f=0026335] Shutdown - Starlight Handler [f=0026335] End gadgetHandler:Shutdown [f=0026335] Start gadgetHandler:Shutdown [f=0026335] Shutdown - Save/Load [f=0026335] Shutdown - Teleport Throw [f=0026335] Shutdown - UnitMorph [f=0026335] Shutdown - Modular Comm Info [f=0026335] Shutdown - Retreat Command [f=0026335] Shutdown - Shockwaves [f=0026335] Shutdown - UnitCloakShield [f=0026335] Shutdown - Lups Cloak FX [f=0026335] Shutdown - Lups [f=0026335] Shutdown - Lups Shield [f=0026335] End gadgetHandler:Shutdown [f=0026335] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26450729,0,0} {chunk,block}Bytes={0,0} [f=0026335] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26450729,0,0} {chunk,block}Bytes={0,0} [f=0026335] [Game::KillLua][4] dtor=0 [f=0026335] [Game::~CGame][1] [f=0026335] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026335] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026335] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026335] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026335] [Game::KillLua][4] dtor=1 [f=0026335] [Game::KillMisc][1] [f=0026335] [Game::KillMisc][2] [f=0026335] [Game::KillMisc][3] [f=0026335] [Game::KillRendering][1] [f=0026335] [3DOParser::Kill] allocated 137 pieces [f=0026335] [S3OParser::Kill] allocated 2789 pieces [f=0026335] [AssParser::Kill] allocated 222 pieces [f=0026335] [Game::KillInterface][1] [f=0026335] [Game::KillInterface][2] [f=0026335] [Game::KillSimulation][1] [f=0026335] [Game::KillSimulation][2] [f=0026335] [CCollisionHandler] dis-/continuous tests: 0/286193 [f=0026335] [Game::KillSimulation][3] [f=0026335] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026335] [~CPathCache(28x20)] cacheHits=71 hitPercentage=33% numHashColls=0 maxCacheSize=9 [f=0026335] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026335] [~CPathCache(56x40)] cacheHits=487 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026335] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026335] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026335] [LosHandler::Kill] raycast instance cache-{hits,misses}={10885,23456}; shared=0%; cached=31% [f=0026335] [Game::KillSimulation][4] [f=0026335] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0026335] [Game::~CGame][2] [f=0026335] [Game::~CGame][3] [f=0026335] [SpringApp::Kill][3] [f=0026335] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 277695 bytes sent 229145 bytes recv'd [f=0026335] [SpringApp::Kill][4] font=0x450e2aa0 [f=0026335] [SpringApp::Kill][5] [f=0026335] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45154810) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5258ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=78ms file="objects3d/corsent.s3o" indx=5056 inflSize=122kb readTime=67ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=56ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=51ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=49ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=48ms file="gamedata/modularcomms/testdata.lua" indx=866 inflSize=4kb readTime=42ms file="luarules/configs/area_damage_defs.lua" indx=1226 inflSize=0kb readTime=36ms file="unittextures/tatex/graynoise400.bmp" indx=7627 inflSize=3kb readTime=33ms file="objects3d/cortrem.s3o" indx=5061 inflSize=122kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 62830674 bytes cached in 2911 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45234c10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4523d4c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45155fa0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbd9c091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]