[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.E9fc9zW5Zb/springsettings.1039164.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f05d4095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3874 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1039164/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b5f350] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b5f350] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 906ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1038ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 116ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 134ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 119ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Illithar was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1039164/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (506ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1039164/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5256ef60,0x5207d070}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2cd91060ace77bdbcb2a9feb4596f592 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Stuart98 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Stuart98 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000beceab80,00000000737dbb80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[Game::Load][lua{Rules,Gaia}={000000005beb8040,00000000fb0faf60}]" [f=-000001] Allies: I choose: StrikeOne! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [4673,188.672668,361]: 0 finished unit Strike Commander [f=-000001] [0] Event [416,188.673096,4741]: 1 finished unit Strike Commander [f=0000000] [0] Stuart98, team: 1, elo:2429, userid: 260791 [f=0000000] [0] WebFreaK, team: 0, elo:1909, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [352,188.671875,4656]: 1 finished unit Rover Assembly [f=0000015] [15] Event [4528,188.671875,368]: 0 finished unit Tank Foundry [f=0000258] [258] Event [351.997955,189.316971,4638.00781]: 1 finished unit Dart [f=0000300] [300] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000329] [329] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000526] [526] Event [344,188.671875,4760]: 1 finished unit Solar Collector [f=0000651] [651] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0000674] [674] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000762] [762] Event [4500,189.991882,368]: 0 finished unit Welder [f=0000794] [794] Event [4856,188.651123,264]: 0 finished unit Wind/Tidal Generator [f=0000810] [810] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000914] [914] Event [4744,188.407288,200]: 0 finished unit Wind/Tidal Generator [f=0001034] [1034] Event [4744,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0001144] [1144] Event [472,188.671875,4840]: 1 finished unit Solar Collector [f=0001154] [1154] Event [4696,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0001162] [1162] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0001274] [1274] Event [4648,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0001394] [1394] Event [4648,188.671875,216]: 0 finished unit Wind/Tidal Generator [f=0001667] [1667] Event [464,188.671875,4736]: 1 finished unit Lotus [f=0001801] [1801] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0001825] [1825] Event [4648,188.671875,168]: 0 finished unit Wind/Tidal Generator [f=0001881] [1881] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0002008] [2008] Event [4500,189.991882,368]: 0 finished unit Kodachi [f=0002068] [2068] Event [4696,188.671875,168]: 0 finished unit Wind/Tidal Generator [f=0002193] [2193] Event [351.997955,189.316971,4638.00781]: 1 finished unit Mason [f=0002263] [2263] Event [4904,187.618713,312]: 0 finished unit Wind/Tidal Generator [f=0002304] [2304] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0002418] [2418] Event [4904,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0002504] [2504] Event [3033.02515,77.3057556,657.589172]: 1 lost unit Scorcher [f=0002564] [2564] Event [4856,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0002566] [2566] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0002713] [2713] Event [4808,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0002851] [2851] Event [4808,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0002875] [2875] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0002917] [2917] Event [984,188.671875,4440]: 1 finished unit Solar Collector [f=0002996] [2996] Event [4808,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0003120] [3120] Event [2813.64136,41.0925789,2061.02393]: 1 lost unit Dart [f=0003136] [3136] Event [4904,187.281494,264]: 0 finished unit Wind/Tidal Generator [f=0003225] [3225] Event [1040,188.651123,4320]: 1 finished unit Radar Tower [f=0003281] [3281] Event [4744,188.671875,440]: 0 finished unit Wind/Tidal Generator [f=0003370] [3370] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0003435] [3435] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0003464] [3464] Event [4648,188.671875,504]: 0 finished unit Wind/Tidal Generator [f=0003495] [3495] Event [351.997955,189.316971,4638.00781]: 1 finished unit Dart [f=0003674] [3674] Event [4552,188.671875,568]: 0 finished unit Wind/Tidal Generator [f=0003870] [3870] Event [351.997955,189.316971,4638.00781]: 1 finished unit Mason [f=0003899] [3899] Event [4456,188.671875,648]: 0 finished unit Wind/Tidal Generator [f=0004015] [4015] Event [351.997955,189.316971,4638.00781]: 1 finished unit Dart [f=0004094] [4094] Event [4360,188.671875,712]: 0 finished unit Wind/Tidal Generator [f=0004140] [4140] Event [351.997955,189.316971,4638.00781]: 1 finished unit Dart [f=0004298] [4298] Event [1971.78125,77.104187,4435.81982]: 1 lost unit Dart [f=0004304] [4304] Event [4264,188.671875,776]: 0 finished unit Wind/Tidal Generator [f=0004359] [4359] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0004379] [4379] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0004462] [4462] Event [2166.31836,79.1243896,4495.40967]: 0 lost unit Kodachi [f=0004634] [4634] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0004673] [4673] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0004753] [4753] Event [424,77.104187,3320]: 1 finished unit Solar Collector [f=0004878] [4878] Event [2096,77.104187,4688]: 1 finished unit Lotus [f=0005023] [5023] Event [4500,189.991882,368]: 0 finished unit Welder [f=0005159] [5159] Event [4640,177.408752,944]: 0 finished unit Lotus [f=0005303] [5303] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0005396] [5396] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0005791] [5791] Event [600,77.104187,3288]: 1 finished unit Solar Collector [f=0005802] [5802] Event [4528,188.671875,256]: 0 finished unit Tank Plate [f=0005903] [5903] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0005937] [5937] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0005941] [5941] Event [351.997955,189.316971,4638.00781]: 1 finished unit Mason [f=0006044] [6044] Event [4656,77.104187,1856]: 0 finished unit Lotus [f=0006135] [6135] Event [351.997955,189.316971,4638.00781]: 1 finished unit Dart [f=0006288] [6288] Event [688,77.104187,3232]: 1 finished unit Lotus [f=0006336] [6336] Event [351.997955,189.316971,4638.00781]: 1 finished unit Dart [f=0006374] [6374] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0006480] [6480] Event [3169.02368,21.322937,1960.35132]: 1 lost unit Dart [f=0006549] [6549] Event [472,188.671875,4664]: 1 finished unit Caretaker [f=0006566] [6566] Event [2024,77.104187,4632]: 1 finished unit Solar Collector [f=0006672] [6672] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0006760] [6760] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0006823] [6823] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0006887] [6887] Event [536,188.671875,4744]: 1 finished unit Solar Collector [f=0006955] [6955] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0007076] [7076] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0007382] [7382] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0007491] [7491] Event [664,188.671875,4664]: 1 finished unit Solar Collector [f=0007494] [7494] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0007558] [7558] Event [4632,77.104187,1912]: 0 finished unit Solar Collector [f=0007737] [7737] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0007815] [7815] Event [4552,77.104187,1960]: 0 finished unit Solar Collector [f=0007882] [7882] Event [351.997955,189.316971,4638.00781]: 1 finished unit Mason [f=0007940] [7940] Event [1128.61035,25.3013744,2204.95898]: 1 finished unit Strike Commander [f=0008023] [8023] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0008055] [8055] Event [4504,77.104187,1880]: 0 finished unit Solar Collector [f=0008061] [8061] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0008097] [8097] Event [2156.8186,24.4004784,421.150177]: 1 lost unit Dart [f=0008099] [8099] Event [792,188.671875,4584]: 1 finished unit Solar Collector [f=0008130] [8130] Event [351.997955,189.316971,4638.00781]: 1 finished unit Dart [f=0008275] [8275] Event [2636.9314,51.6001282,2062.04932]: 1 lost unit Dart [f=0008282] [8282] Event [2632.14624,51.6719208,2063.11548]: 1 lost unit Dart [f=0008364] [8364] Event [2673.25806,41.3191795,1882.5332]: 1 lost unit Scorcher [f=0008380] [8380] Event [2632.14624,44.361557,1899.74121]: 1 lost unit Scorcher [f=0008394] [8394] Event [2040,77.104187,4824]: 1 finished unit Solar Collector [f=0008423] [8423] Event [1048,28.2955933,2232]: 1 finished unit Solar Collector [f=0008478] [8478] Event [2454.08643,38.2397423,1537.03699]: 0 lost unit Blitz [f=0008481] [8481] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0008496] [8496] Event [2620.47681,34.0253754,1624.27197]: 1 lost unit Scorcher [f=0008516] [8516] Event [4584,77.104187,1832]: 0 finished unit Solar Collector [f=0008556] [8556] Event [904,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0008574] [8574] Event [2656.87744,31.3733883,1582.47876]: 1 lost unit Scorcher [f=0008594] [8594] Event [2638.78882,30.3243484,1546.14685]: 1 lost unit Scorcher [f=0008596] [8596] Event [2698.79102,27.9364128,1503.26208]: 1 lost unit Scorcher [f=0008640] [8640] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0008674] [8674] Event [2751.58179,31.0655804,1706.45374]: 1 lost unit Scorcher [f=0008707] [8707] Event [351.997955,189.316971,4638.00781]: 1 finished unit Dart [f=0008730] [8730] Event [2806.85278,31.3752213,1775.66492]: 1 lost unit Scorcher [f=0008799] [8799] Event [4112,27.8442383,3088]: 1 finished unit Lotus [f=0008830] [8830] Event [4744,77.104187,1848]: 0 finished unit Solar Collector [f=0008899] [8899] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0008981] [8981] Event [856,187.34375,4632]: 1 finished unit Wind/Tidal Generator [f=0009055] [9055] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0009082] [9082] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0009089] [9089] Event [216,188.671875,4632]: 1 finished unit Caretaker [f=0009222] [9222] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0009227] [9227] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0009337] [9337] Event [4416,82.1054077,2064]: 0 finished unit Lotus [f=0009480] [9480] Event [936,185.092163,4648]: 1 finished unit Wind/Tidal Generator [f=0009525] [9525] Event [904,31.947937,2152]: 1 finished unit Solar Collector [f=0009749] [9749] Event [4240,73.9498901,1904]: 0 finished unit Lotus [f=0009763] [9763] Event [351.997955,189.316971,4638.00781]: 1 finished unit Ripper [f=0009846] [9846] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0009962] [9962] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0009975] [9975] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0009983] [9983] Event [1016,170.311584,4664]: 1 finished unit Wind/Tidal Generator [f=0010101] [10101] Event [992,27.963562,2000]: 1 finished unit Lotus [f=0010154] [10154] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0010222] [10222] Event [351.997955,189.316971,4638.00781]: 1 finished unit Ripper [f=0010329] [10329] Event [272,188.671875,4496]: 1 finished unit Rover Plate [f=0010365] [10365] Event [1096,143.609009,4680]: 1 finished unit Wind/Tidal Generator [f=0010468] [10468] Event [4500,188.671875,256]: 0 finished unit Welder [f=0010520] [10520] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0010623] [10623] Event [1784,51.9943237,3832]: 1 finished unit Solar Collector [f=0010640] [10640] Event [4120,28.0932617,3016]: 1 finished unit Solar Collector [f=0010667] [10667] Event [4552,188.671875,168]: 0 finished unit Wind/Tidal Generator [f=0010679] [10679] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0010700] [10700] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0010762] [10762] Event [1176,126.711731,4696]: 1 finished unit Wind/Tidal Generator [f=0010817] [10817] Event [4456,188.671875,184]: 0 finished unit Wind/Tidal Generator [f=0010895] [10895] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0010923] [10923] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0011031] [11031] Event [3528,50.7492065,1400]: 0 finished unit Solar Collector [f=0011067] [11067] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0011189] [11189] Event [1256,117.440796,4728]: 1 finished unit Wind/Tidal Generator [f=0011191] [11191] Event [504,25.737915,264]: 0 finished unit Solar Collector [f=0011362] [11362] Event [440,188.671875,4536]: 1 finished unit Caretaker [f=0011363] [11363] Event [3448,42.6559448,1448]: 0 finished unit Solar Collector [f=0011371] [11371] Event [4360,188.671875,184]: 0 finished unit Wind/Tidal Generator [f=0011376] [11376] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0011451] [11451] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0011462] [11462] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0011475] [11475] Event [424,26.9674683,312]: 0 finished unit Solar Collector [f=0011491] [11491] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0011521] [11521] Event [4264,188.671875,200]: 0 finished unit Wind/Tidal Generator [f=0011634] [11634] Event [436.040222,22.9966717,399.433655]: 0 lost unit Welder [f=0011647] [11647] Event [1904,39.4186401,3792]: 1 finished unit Lotus [f=0011656] [11656] Event [1336,108.839111,4744]: 1 finished unit Wind/Tidal Generator [f=0011699] [11699] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0011700] [11700] Event [4168,185.891113,200]: 0 finished unit Wind/Tidal Generator [f=0011741] [11741] Event [280,26.635437,344]: 0 lost unit Metal Extractor [f=0011855] [11855] Event [424,26.9674683,312]: 0 lost unit Solar Collector [f=0011863] [11863] Event [368,24.3890381,432]: 1 finished unit Lotus [f=0011875] [11875] Event [376,25.6514359,232]: 0 lost unit Solar Collector [f=0011880] [11880] Event [4072,160.018616,216]: 0 finished unit Wind/Tidal Generator [f=0011935] [11935] Event [440,25.1528358,248]: 0 lost unit Metal Extractor [f=0011981] [11981] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0012008] [12008] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0012092] [12092] Event [1416,95.3347778,4760]: 1 finished unit Wind/Tidal Generator [f=0012097] [12097] Event [3976,129.684448,216]: 0 finished unit Wind/Tidal Generator [f=0012115] [12115] Event [1589.5332,65.1724777,1535.07446]: 0 lost unit Blitz [f=0012125] [12125] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0012147] [12147] Event [504,25.737915,264]: 0 lost unit Solar Collector [f=0012158] [12158] Event [1524.85291,64.639267,1485.39453]: 1 lost unit Ripper [f=0012189] [12189] Event [1530.6051,65.4981308,1454.8667]: 1 lost unit Ripper [f=0012313] [12313] Event [4232,29.9505615,3096]: 1 finished unit Solar Collector [f=0012320] [12320] Event [3880,107.547302,232]: 0 finished unit Wind/Tidal Generator [f=0012336] [12336] Event [3256,33.7792969,1496]: 0 finished unit Stardust [f=0012347] [12347] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0012484] [12484] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0012509] [12509] Event [3784,99.9676514,232]: 0 finished unit Wind/Tidal Generator [f=0012526] [12526] Event [2480,28.4356689,3648]: 1 finished unit Radar Tower [f=0012602] [12602] Event [1496,83.9886475,4776]: 1 finished unit Wind/Tidal Generator [f=0012624] [12624] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0012673] [12673] Event [348.315552,24.8646049,590.840698]: 0 lost unit Blitz [f=0012678] [12678] Event [400,26.1685181,496]: 1 finished unit Lotus [f=0012689] [12689] Event [3688,99.4384766,248]: 0 finished unit Wind/Tidal Generator [f=0012711] [12711] Event [320,24.1452026,512]: 1 lost unit Radar Tower [f=0012727] [12727] Event [400,26.1685181,496]: 1 lost unit Lotus [f=0012805] [12805] Event [212.303223,23.1436405,434.1362]: 0 lost unit Blitz [f=0012887] [12887] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0012901] [12901] Event [240.271408,24.2763367,357.965088]: 1 lost unit Scorcher [f=0012907] [12907] Event [3592,85.5450439,264]: 0 finished unit Wind/Tidal Generator [f=0012961] [12961] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0012972] [12972] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0012978] [12978] Event [1576,77.8875732,4792]: 1 finished unit Wind/Tidal Generator [f=0012981] [12981] Event [368,24.3364334,432]: 1 lost unit Lotus [f=0013068] [13068] Event [353.820557,24.2253456,456.534821]: 1 lost unit Strike Commander [f=0013106] [13106] Event [3496,78.2714844,264]: 0 finished unit Wind/Tidal Generator [f=0013245] [13245] Event [3560,35.9997559,1672]: 0 finished unit Stardust [f=0013271] [13271] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0013292] [13292] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0013310] [13310] Event [3400,77.104187,280]: 0 finished unit Wind/Tidal Generator [f=0013388] [13388] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0013414] [13414] Event [1656,77.104187,4808]: 1 finished unit Wind/Tidal Generator [f=0013465] [13465] Event [2478.9458,57.3073692,2090.35596]: 0 lost unit Blitz [f=0013513] [13513] Event [3304,77.104187,280]: 0 finished unit Wind/Tidal Generator [f=0013708] [13708] Event [1568.62207,55.2044716,1701.2229]: 1 lost unit Scorcher [f=0013727] [13727] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0013739] [13739] Event [3208,77.104187,296]: 0 finished unit Wind/Tidal Generator [f=0013781] [13781] Event [1673.31055,62.7136917,1660.96875]: 1 lost unit Fencer [f=0013797] [13797] Event [1498.26367,43.6588745,1772.44934]: 1 lost unit Dart [f=0013840] [13840] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0013851] [13851] Event [1738.15967,65.7836075,1569.29492]: 1 lost unit Scorcher [f=0013876] [13876] Event [1709.6958,65.3891983,1574.05957]: 1 lost unit Scorcher [f=0013885] [13885] Event [1796.70459,66.5764847,1566.88708]: 1 lost unit Scorcher [f=0013900] [13900] Event [1736,77.104187,4824]: 1 finished unit Wind/Tidal Generator [f=0014004] [14004] Event [3112,77.104187,296]: 0 finished unit Wind/Tidal Generator [f=0014016] [14016] Event [1819.01172,50.8617096,2068.63281]: 0 lost unit Blitz [f=0014021] [14021] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0014026] [14026] Event [1955.37354,60.4751244,2039.58435]: 1 lost unit Ripper [f=0014116] [14116] Event [1769.5741,46.5230103,2111.21802]: 0 lost unit Blitz [f=0014210] [14210] Event [3000.18481,26.4448299,1392.18811]: 0 finished unit Strike Commander [f=0014210] game_message: Morph complete: StrikeOne lvl 1 -> StrikeOne lvl 2 [f=0014210] [14210] Received game_message: Morph complete: StrikeOne lvl 1 -> StrikeOne lvl 2 [f=0014217] [14217] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0014261] [14261] Event [3016,77.104187,312]: 0 finished unit Wind/Tidal Generator [f=0014313] [14313] Event [2027.07581,66.479187,1905.54797]: 1 lost unit Scorcher [f=0014358] [14358] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0014386] [14386] Event [2880,22.651062,4624]: 1 finished unit Lotus [f=0014402] [14402] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0014418] [14418] Event [1816,77.104187,4840]: 1 finished unit Wind/Tidal Generator [f=0014457] [14457] Event [152,188.671875,4456]: 1 finished unit Storage [f=0014499] [14499] Event [1968.73462,66.3515015,1901.49463]: 0 lost unit Blitz [f=0014525] [14525] Event [2904,24.3890381,1304]: 0 finished unit Stardust [f=0014621] [14621] Event [2984,77.104187,456]: 0 finished unit Solar Collector [f=0014712] [14712] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0014805] [Game::ClientReadNet] added new player mad_kraft with number 2 to team 0 [f=0014805] > SPRINGIE:User mad_kraft|raveparty|7_4||False|||CA [f=0014815] [14815] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0014817] Connection attempt from mad_kraft [f=0014817] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0014817] -> Connection established (given id 2) [f=0014821] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0014821] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0014875] [14875] Event [1896,77.104187,4856]: 1 finished unit Wind/Tidal Generator [f=0014917] [14917] Event [2317.18115,60.9191818,1888.34839]: 0 lost unit Blitz [f=0015024] [15024] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0015137] [15137] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0015247] [15247] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0015310] [15310] Event [1976,77.104187,4888]: 1 finished unit Wind/Tidal Generator [f=0015327] [15327] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0015338] [15338] Event [2045.52771,53.9066925,1475.21729]: 1 lost unit Fencer [f=0015342] [15342] Event [2295.37036,46.8141251,1613.74304]: 1 lost unit Ravager [f=0015393] [15393] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0015417] [15417] Event [2112.67822,49.4761124,1461.52856]: 0 lost unit Blitz [f=0015456] [15456] Event [2163.86987,52.7209167,1579.21057]: 1 lost unit Scorcher [f=0015514] [15514] Event [2023.73352,57.2092247,1511.08618]: 1 lost unit Fencer [f=0015522] [15522] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0015577] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0015598] [15598] Event [2006.94434,66.0603485,1738.92407]: 0 lost unit Blitz [f=0015598] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0015598] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000be212680,00000000e3ee18a0}]" [f=0015612] [15612] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0015631] [15631] Event [2252.71509,66.2133179,1965.052]: 1 lost unit Fencer [f=0015774] [15774] Event [2078.46045,66.4029694,2132.17358]: 1 lost unit Ravager [f=0015774] [15774] Event [2032.94409,65.5043182,2066.63745]: 0 lost unit Blitz [f=0015942] [15942] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0015961] [15961] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0016089] [16089] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0016165] [16165] Event [2415.33057,41.25,1580.32617]: 0 lost unit Blitz [f=0016196] [16196] Event [2413.7688,56.5678062,1918.95251]: 1 lost unit Ravager [f=0016206] [16206] Event [3064,21.7950439,4680]: 1 finished unit Solar Collector [f=0016243] [16243] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0016244] [16244] Event [2220.79053,62.4461861,1812.03845]: 1 lost unit Ravager [f=0016394] [16394] Event [1384,91.4126587,4616]: 1 finished unit Solar Collector [f=0016401] [16401] Event [4616,188.671875,408]: 0 finished unit Caretaker [f=0016418] [16418] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0016517] [16517] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0016536] [16536] Event [2296,22.2671509,456]: 0 lost unit Metal Extractor [f=0016633] [16633] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0016768] [16768] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0016816] [16816] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0016819] [16819] Event [2191.65381,23.0133228,460.735016]: 1 lost unit Dart [f=0016913] [16913] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0016985] [16985] Event [2541.3606,37.6421738,1623.422]: 0 finished unit Strike Commander [f=0016985] [16985] Event [2541.3606,37.6421738,1623.422]: 0 lost unit Strike Commander [f=0016985] game_message: Morph complete: StrikeOne lvl 2 -> StrikeOne lvl 3 [f=0016985] [16985] Received game_message: Morph complete: StrikeOne lvl 2 -> StrikeOne lvl 3 [f=0017047] [17047] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0017150] [17150] Event [1384,64.0304565,4424]: 1 finished unit Solar Collector [f=0017178] [17178] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0017245] [17245] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0017381] [17381] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0017418] [17418] Event [2568,33.706665,1560]: 0 finished unit Caretaker [f=0017510] [17510] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0017598] [17598] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0017603] [17603] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0017646] [17646] Event [2904,27.0452881,4728]: 1 finished unit Solar Collector [f=0017742] [17742] Event [2027.52759,55.6825867,1493.42432]: 1 lost unit Scorcher [f=0017768] [17768] Event [2034.04358,54.0922852,1448.0509]: 1 lost unit Scorcher [f=0017784] [17784] Event [1400,66.479187,4248]: 1 finished unit Solar Collector [f=0017796] [17796] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0017850] [17850] Event [2034.27075,59.4117126,1561.06458]: 0 lost unit Blitz [f=0017860] [17860] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0017949] [17949] Event [2133.74243,52.7179565,1575.77844]: 1 lost unit Scorcher [f=0017965] [17965] Event [2319.51733,39.0508423,1456.49634]: 0 lost unit Blitz [f=0018032] [18032] Event [2440,40.670742,1608]: 0 lost unit Stardust [f=0018044] [18044] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0018070] [18070] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0018112] [18112] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0018137] [18137] Event [2259.1084,46.9730415,1583.76465]: 0 lost unit Blitz [f=0018166] [18166] Event [2416.48218,49.4739418,1775.77832]: 1 lost unit Ripper [f=0018209] [18209] Event [2389.33618,42.1195412,1627.15308]: 0 lost unit Blitz [f=0018290] [18290] Event [2631.50708,40.7708168,1838.5918]: 0 lost unit Blitz [f=0018302] [18302] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0018319] [18319] Event [2470.57446,49.4934502,1835.72681]: 1 lost unit Ripper [f=0018332] [18332] Event [2085.15796,47.9059181,1406.22876]: 0 lost unit Blitz [f=0018361] [18361] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0018408] [18408] Event [4512,188.671875,488]: 0 finished unit Cloakbot Factory [f=0018562] [18562] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0018584] [18584] Event [2705.15039,22.9974613,1334.25488]: 1 lost unit Ravager [f=0018641] [18641] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0018743] [18743] Event [2545.81299,27.9459267,1261.96643]: 0 lost unit Blitz [f=0018813] [18813] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0018850] [18850] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0018896] [18896] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0018916] [18916] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0019011] [19011] Event [2656.73486,22.651062,1203.56152]: 0 lost unit Blitz [f=0019013] [19013] Event [272.027618,188.671875,4478]: 1 finished unit Mason [f=0019110] [19110] Event [2090.28809,39.194931,1251.90247]: 0 lost unit Blitz [f=0019113] [19113] Event [351.997955,189.316971,4638.00781]: 1 finished unit Mason [f=0019177] [19177] Event [4800,26.635437,4752]: 1 finished unit Lotus [f=0019341] [19341] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0019413] [19413] Event [2996.65723,33.1822777,1147.95349]: 0 finished unit Strike Commander [f=0019413] [19413] Event [2996.65723,33.1822777,1147.95349]: 0 lost unit Strike Commander [f=0019413] game_message: Morph complete: StrikeOne lvl 3 -> StrikeOne lvl 4 [f=0019413] [19413] Received game_message: Morph complete: StrikeOne lvl 3 -> StrikeOne lvl 4 [f=0019425] [19425] Event [4224,32.5601196,2960]: 1 finished unit Radar Tower [f=0019429] [19429] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0019637] [19637] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0019639] [19639] Event [2266.48853,38.725811,1411.22375]: 1 lost unit Ripper [f=0019703] [19703] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0019730] [19730] Event [4904,23.0609131,4696]: 1 finished unit Solar Collector [f=0019743] [19743] Event [2390.62183,25.0660591,1055.46411]: 0 lost unit Blitz [f=0019872] [19872] Event [2363.09448,28.0858021,1269.51697]: 0 lost unit Blitz [f=0019943] [19943] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0019980] [19980] Event [4502.3999,188.671875,488]: 0 finished unit Phantom [f=0020034] [20034] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0020295] [20295] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0020379] [20379] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0020397] [20397] Event [4712,22.651062,4696]: 1 finished unit Solar Collector [f=0020409] [20409] Event [2904,25.769043,1256]: 0 finished unit Caretaker [f=0020461] [20461] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0020482] [20482] Event [1991.1189,22.651062,350.51178]: 1 lost unit Scorcher [f=0020504] [20504] Event [2058.28833,22.6003532,465.723541]: 1 lost unit Scorcher [f=0020521] [20521] Event [1040,188.651123,4320]: 1 finished unit Sparrow [f=0020534] [20534] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0020555] [20555] Event [2976,66.479187,2992]: 1 finished unit Radar Tower [f=0020591] [20591] Event [1936.52795,22.6510696,358.122559]: 1 lost unit Scorcher [f=0020611] [20611] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0020636] [20636] Event [1822.09473,21.322937,174.962646]: 0 lost unit Blitz [f=0020652] [20652] Event [1879.22437,22.5612144,334.63974]: 1 lost unit Fencer [f=0020676] [20676] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0020707] [20707] Event [2089.59155,22.6193371,307.261353]: 0 lost unit Blitz [f=0020730] [20730] Event [1894.99658,23.0192947,227.224823]: 1 lost unit Fencer [f=0020770] [20770] Event [2076.30737,21.3700981,345.09259]: 0 lost unit Blitz [f=0020860] [20860] Event [2904,24.3890381,1304]: 0 lost unit Stardust [f=0020861] [20861] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0020875] [20875] Event [2136,22.651062,536]: 0 lost unit Metal Extractor [f=0020924] [20924] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0021132] [21132] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0021150] [21150] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0021204] [21204] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0021297] [21297] Event [2422.40161,39.1203117,1534.04028]: 1 lost unit Fencer [f=0021416] [21416] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0021447] [21447] Event [2544.06348,28.6947479,1392.50928]: 0 lost unit Blitz [f=0021475] [21475] Event [1368,66.479187,4008]: 1 finished unit Geothermal Generator [f=0021479] [21479] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0021671] [21671] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0021740] [21740] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0021805] [21805] Event [2717.23242,22.8068752,1183.03418]: 0 lost unit Blitz [f=0021820] [21820] Event [2511.14917,27.2527637,1218.2738]: 1 lost unit Fencer [f=0021915] [21915] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0021931] [21931] Event [2771.46021,26.8127079,1002.26007]: 0 lost unit Blitz [f=0021953] [21953] Event [2756.31641,25.2651596,1033.09802]: 1 lost unit Scorcher [f=0021968] [21968] Event [2795.41357,27.943737,1031.70764]: 1 lost unit Scorcher [f=0021974] [21974] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0022020] [22020] Event [2909.16113,30.6009121,1081.86768]: 1 lost unit Scorcher [f=0022060] [22060] Event [2943.49536,21.8896389,1402.05029]: 1 lost unit Ripper [f=0022130] [22130] Event [3048,36.5564346,1160]: 0 lost unit Stardust [f=0022157] [22157] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0022209] [22209] Event [3256,33.7792969,1496]: 0 lost unit Stardust [f=0022220] [22220] Event [4502.3999,188.671875,488]: 0 finished unit Phantom [f=0022222] [22222] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0022322] [22322] Event [2923.45264,34.5667496,934.195679]: 1 lost unit Ripper [f=0022329] [22329] Event [3325.77344,32.0694923,1546.573]: 1 lost unit Scorcher [f=0022401] [22401] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0022403] [22403] Event [3400,47.910347,1368]: 0 lost unit Solar Collector [f=0022441] [22441] Event [3376.73584,72.8771973,792.952881]: 0 finished unit Strike Commander [f=0022441] game_message: Morph complete: StrikeOne lvl 4 -> StrikeOne lvl 5 [f=0022441] [22441] Received game_message: Morph complete: StrikeOne lvl 4 -> StrikeOne lvl 5 [f=0022461] [22461] Event [4500,189.991882,368]: 0 finished unit Blitz [f=0022465] [22465] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0022489] [22489] Event [3302.70386,25.5311947,1708.60828]: 1 lost unit Ripper [f=0022509] [22509] Event [4500,188.671875,256]: 0 finished unit Blitz [f=0022541] [22541] Event [3337.11572,23.2280827,1793.88342]: 1 lost unit Ravager [f=0022607] [22607] Event [3464,48.9541626,1384]: 0 lost unit Metal Extractor [f=0022610] [22610] Event [3560,35.2084732,1672]: 0 lost unit Stardust [f=0022611] [22611] Event [3451.85449,74.9507065,719.273499]: 0 lost unit Strike Commander [f=0022618] [22618] Event [3323.87085,74.9356766,709.548157]: 1 lost unit Ravager [f=0022638] [22638] Event [280,24.3089867,344]: 1 finished unit Metal Extractor [f=0022648] [22648] Event [3448,42.354393,1448]: 0 lost unit Solar Collector [f=0022649] [22649] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0022664] [22664] Event [2968,76.5836334,536]: 0 lost unit Metal Extractor [f=0022716] [22716] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0022774] [22774] Event [3208,77.104187,296]: 0 lost unit Wind/Tidal Generator [f=0022828] [22828] Event [3112,77.2770691,296]: 0 lost unit Wind/Tidal Generator [f=0022853] [22853] Event [3217.23413,63.310955,880.439697]: 1 lost unit Ripper [f=0022863] [22863] Event [3210.13135,60.3744431,902.155334]: 1 lost unit Ripper [f=0022891] [22891] Event [3528,50.4003143,1400]: 0 lost unit Solar Collector [f=0022895] [22895] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0022896] [22896] Event [3016,77.2769928,312]: 0 lost unit Wind/Tidal Generator [f=0022918] [22918] Event [3310.96143,57.5911598,1022.71637]: 0 lost unit Blitz [f=0022934] [22934] Event [undefined]: WebFreaK resigned [f=0022934] game_message: WebFreaK has been destroyed! [f=0022934] game_message: Stuart98 wins! [f=0022934] Submitting stats [f=0022934] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022934] Part| Total Time|Time of the last 0.5s [f=0022934] Draw 32013.80ms 30.04% [f=0022934] Lua::Callins::Synced 16823.26ms 12.77% [f=0022934] Lua::Callins::Unsynced 40495.11ms 34.63% [f=0022934] Lua::CollectGarbage::Synced 816.33ms 0.40% [f=0022934] Lua::CollectGarbage::Unsynced 1862.52ms 1.70% [f=0022934] Misc::Profiler::AddTime 126.36ms 0.10% [f=0022934] Sim 77386.40ms 51.40% [f=0022934] [22934] Received game_message: WebFreaK has been destroyed! [f=0022934] [22934] Received game_message: Stuart98 wins! [f=0022935] [22935] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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51,10730,14155,14155,10730,4171.07422,3175.82471,3175.82471,4171.07422,0,0,0,0,0,0,0,0,373.814667,41.411438,41.411438,373.814667,10275.7559,14228.2393,14228.2393,10275.7559,580,720,720,580,85.2715759,96.4574051,96.4574051,85.2715759,3510,165,165,3510,31.7032795,55.8148689,55.8148689,31.7032795,2100,7020,7020,2100,9636.66602,10607.417,10607.417,9636.66602,4540,6250,6250,4540,11167.417,9670.66602,9670.66602,11167.417,544.338562,1151.07275,1151.07275,544.338562,14919.5879,10955.458,10955.458,14919.5879 [f=0022935] [22935] Game End Stats Values: 52,6575,13895,13895,6575,4301.28662,3363.64185,3363.64185,4301.28662,0,0,0,0,0,0,0,0,373.814667,41.411438,41.411438,373.814667,11451.8965,16281.8975,16281.8975,11451.8965,360,720,720,360,83.3633804,99.5680466,99.5680466,83.3633804,0,165,165,0,25.6142292,56.4211388,56.4211388,25.6142292,2100,6670,6670,2100,10616.666,15062.417,15062.417,10616.666,4115,6340,6340,4115,15622.417,10650.666,10650.666,15622.417,544.338562,1283.54041,1283.54041,544.338562,17021.5156,12174.6514,12174.6514,17021.5156 [f=0022937] [22937] Event [3408.02661,64.1093063,893.094299]: 0 lost unit Blitz [f=0022938] [22938] Event [2984,76.2889862,360]: 0 lost unit Metal Extractor [f=0022954] [22954] Event [2984,77.1500397,456]: 0 lost unit Solar Collector [f=0022956] [22956] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0023109] gg [f=0023143] [23143] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0023171] [23171] Event [440,24.6004105,248]: 1 finished unit Metal Extractor [f=0023210] [23210] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0023242] No clients connected, shutting down server [f=0023242] Server shutdown [f=0023389] [23389] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0023450] [23450] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0023555] [23555] Event [3416,24.3475342,2664]: 1 finished unit Stinger [f=0023637] [23637] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0023705] [23705] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0023883] [23883] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0023945] [23945] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0024132] [24132] Event [272.027618,188.671875,4478]: 1 finished unit Ravager [f=0024200] [24200] Event [351.997955,189.316971,4638.00781]: 1 finished unit Fencer [f=0024378] [24378] Event [272.027618,188.671875,4478]: 1 finished unit Ripper [f=0024440] [24440] Event [351.997955,189.316971,4638.00781]: 1 finished unit Scorcher [f=0024512] Autoquit sending quit command. [f=0024512] [QuitAction] user exited to system [f=0024512] [SpringApp::Kill][1] fromRun=1 [f=0024512] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024512] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024512] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024512] [ThreadPool::SetThreadCount][2] workers=0 [f=0024512] [SpringApp::Kill][2] [f=0024512] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024512] [Game::KillLua][3] dtor=0 luaUI=0x63ee47c0 [f=0024512] Start widgetHandler:Shutdown [f=0024512] Shutdown - SaveOrderList Complete [f=0024512] Writing last game win data [f=0024512] Shutdown - SaveConfigData Complete [f=0024512] Shutdown Widget - Chili Highlight [f=0024512] Shutdown Widget - Save/Load API [f=0024512] Shutdown Widget - Draw After Chili [f=0024512] Shutdown Widget - EPIC Menu [f=0024512] Shutdown Widget - Chili Minimap [f=0024512] Shutdown Widget - Chili Widget Selector [f=0024512] Shutdown Widget - Local Team Colors [f=0024512] Shutdown Widget - Display Keys 2 [f=0024512] Shutdown Widget - Save Game Menu [f=0024512] Shutdown Widget - HealthBars [f=0024512] Shutdown Widget - Noises [f=0024512] Shutdown Widget - Unit Icons [f=0024512] Shutdown Widget - Win Counter [f=0024512] Shutdown Widget - BuildETA [f=0024512] Shutdown Widget - SpringRTS Replay Stats [f=0024512] Shutdown Widget - Modular Comm Info [f=0024512] Shutdown Widget - CameraShake [f=0024512] Shutdown Widget - Chili Economy Panel Default [f=0024512] Shutdown Widget - Chili EndGame Window [f=0024512] Shutdown Widget - Chili Nuke Warning [f=0024512] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024512] Shutdown Widget - Chili Spectator Panels [f=0024512] Shutdown Widget - Context Menu [f=0024512] Shutdown Widget - Darkening [f=0024512] Shutdown Widget - MetalFeatures (new) [f=0024512] Shutdown Widget - Defense Range Zero-K [f=0024512] Shutdown Widget - Grab Input [f=0024512] Input grabbing is disabled! [f=0024512] Shutdown Widget - Highlight Geos [f=0024512] Shutdown Widget - Local Widgets Config [f=0024512] Shutdown Widget - MinimapEvents [f=0024512] Shutdown Widget - Missile Silo Range [f=0024512] Shutdown Widget - Point Tracker [f=0024512] Shutdown Widget - Showeco and Grid Drawer [f=0024512] Shutdown Widget - Stereo3D [f=0024512] Shutdown Widget - State Reverse and Latency [f=0024512] Shutdown Widget - Music Player v2 [f=0024512] Shutdown Widget - Attack AoE [f=0024512] Shutdown Widget - Map Edge Extension [f=0024512] Shutdown Widget - Selection Send [f=0024512] Shutdown Widget - LupsManager [f=0024512] Shutdown Widget - Newton Firezone [f=0024512] Shutdown Widget - Chili Pro Console [f=0024512] Shutdown Widget - Lasso Terraform GUI [f=0024512] Shutdown Widget - Chili Framework [f=0024512] Shutdown Widget - Lups [f=0024512] Shutdown Widget - Mex Placement Handler [f=0024512] Shutdown Widget - Custom Markers [f=0024512] Shutdown Widget - Chili Core Selector [f=0024512] Shutdown Widget - Select Keys [f=0024512] Shutdown Widget - Pause Screen [f=0024512] Shutdown Widget - Layout Handler [f=0024512] Shutdown Widget - Persistent Build Height [f=0024512] Shutdown Widget - Text To Speech Control [f=0024512] End widgetHandler:Shutdown [f=0024512] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={570464,68090299} {int,ext,rec}Allocs={37060395,0,0} {chunk,block}Bytes={68090299,0} [f=0024512] [Game::KillLua][1] dtor=0 luaGaia=0x5207d070 [f=0024512] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={337661,54117066} {int,ext,rec}Allocs={37060396,0,0} {chunk,block}Bytes={54117066,0} [f=0024512] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={337661,54117066} {int,ext,rec}Allocs={37060396,0,0} {chunk,block}Bytes={54117066,0} [f=0024512] [Game::KillLua][2] dtor=0 luaRules=0x5256ef60 [f=0024512] Start gadgetHandler:Shutdown [f=0024512] Shutdown - StartSetup [f=0024512] Shutdown - UnitMorph [f=0024512] Shutdown - Carrier Drones [f=0024512] Shutdown - LupsNanoSpray [f=0024512] Shutdown - Missile Silo Controller [f=0024512] Shutdown - Modular Comm Info [f=0024512] Shutdown - Terrain Texture Handler [f=0024512] Shutdown - UnitCloakShield [f=0024512] Shutdown - Starlight Handler [f=0024512] End gadgetHandler:Shutdown [f=0024512] Start gadgetHandler:Shutdown [f=0024512] Shutdown - Save/Load [f=0024512] Shutdown - Teleport Throw [f=0024512] Shutdown - UnitMorph [f=0024512] Shutdown - Modular Comm Info [f=0024512] Shutdown - Retreat Command [f=0024512] Shutdown - Shockwaves [f=0024512] Shutdown - UnitCloakShield [f=0024512] Shutdown - Lups Cloak FX [f=0024512] Shutdown - Lups [f=0024512] Shutdown - Lups Shield [f=0024512] End gadgetHandler:Shutdown [f=0024512] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37060428,0,0} {chunk,block}Bytes={0,0} [f=0024512] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37060428,0,0} {chunk,block}Bytes={0,0} [f=0024512] [Game::KillLua][4] dtor=0 [f=0024512] [Game::~CGame][1] [f=0024512] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024512] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024512] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024512] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024512] [Game::KillLua][4] dtor=1 [f=0024512] [Game::KillMisc][1] [f=0024512] [Game::KillMisc][2] [f=0024512] [Game::KillMisc][3] [f=0024512] [Game::KillRendering][1] [f=0024512] [3DOParser::Kill] allocated 137 pieces [f=0024512] [S3OParser::Kill] allocated 2772 pieces [f=0024512] [AssParser::Kill] allocated 258 pieces [f=0024512] [Game::KillInterface][1] [f=0024512] [Game::KillInterface][2] [f=0024512] [Game::KillSimulation][1] [f=0024512] [Game::KillSimulation][2] [f=0024512] [CCollisionHandler] dis-/continuous tests: 0/553415 [f=0024512] [Game::KillSimulation][3] [f=0024512] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024512] [~CPathCache(20x20)] cacheHits=208 hitPercentage=29% numHashColls=0 maxCacheSize=34 [f=0024512] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024512] [~CPathCache(40x40)] cacheHits=152 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024512] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024512] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024512] [LosHandler::Kill] raycast instance cache-{hits,misses}={16142,24696}; shared=1%; cached=39% [f=0024512] [Game::KillSimulation][4] [f=0024512] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024512] [Game::~CGame][2] [f=0024512] [Game::~CGame][3] [f=0024512] [SpringApp::Kill][3] [f=0024512] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 259671 bytes sent 269191 bytes recv'd [f=0024512] [SpringApp::Kill][4] font=0x45ae8aa0 [f=0024512] [SpringApp::Kill][5] [f=0024512] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45b6c820) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4707ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=60ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=55ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=55ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=53ms file="objects3d/commsupport5.s3o" indx=5004 inflSize=100kb readTime=52ms file="objects3d/corcomalt5.s3o" indx=5030 inflSize=114kb readTime=35ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=34ms file="gamedata/icontypes.lua" indx=854 inflSize=0kb readTime=33ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4599 inflSize=55kb readTime=32ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4749 inflSize=20kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 70014672 bytes cached in 2923 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45c4e0b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f74770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b655c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f05d4091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]