[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pa1KVNnHyZ/springsettings.1039083.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 114ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8e20095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3894 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1039083/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e74220] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e74220] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 189ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 781ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 901ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] scriptalertone was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1039083/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (636ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1039083/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x540d1ed0,0x53e13a80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f6b110602ffb08c7b145109448b97af0 [f=-000001] Connection attempt from golfclubninja [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: golfclubninja changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000fcee01d0,00000000daad5070}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[Game::Load][lua{Rules,Gaia}={00000000ef251000,00000001193b55c0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] glhf [f=-000001] hi u2 [f=-000001] [0] Event [5479,191.523438,2392]: 0 finished unit Engineer Commander [f=-000001] [0] Event [848,184.003418,3589]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:2319, userid: 518109 [f=0000000] [0] golfclubninja, team: 1, elo:2218, userid: 509808 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [928,183.826172,3696]: 1 finished unit Tank Foundry [f=0000007] [7] Event [5328,191.216797,2384]: 0 finished unit Tank Foundry [f=0000240] [240] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000353] [353] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000480] [480] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000613] [613] Event [5300,192.536804,2384]: 0 finished unit Kodachi [f=0000624] [624] Event [760,187.961914,3480]: 1 finished unit Solar Collector [f=0000736] [736] Event [956,184.024689,3696]: 1 finished unit Kodachi [f=0000824] [824] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001051] [1051] Event [5256,188.133789,2696]: 0 finished unit Solar Collector [f=0001103] [1103] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0001323] [1323] Event [5400,189.487305,2664]: 0 finished unit Solar Collector [f=0001467] [1467] Event [956,184.024689,3696]: 1 finished unit Welder [f=0001525] [1525] Event [584,191.206055,3640]: 1 finished unit Solar Collector [f=0001560] [1560] Event [5440,193.633789,2480]: 0 finished unit Lotus [f=0001915] [1915] Event [5080,188.43457,2776]: 0 finished unit Solar Collector [f=0002050] [2050] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0002136] [2136] Event [5300,192.536804,2384]: 0 finished unit Welder [f=0002230] [2230] Event [4904,189.927734,2840]: 0 finished unit Solar Collector [f=0002348] [2348] Event [1131.7832,190.470703,3868.09155]: 1 lost unit Welder [f=0002445] [2445] Event [1267.4729,186.303177,3781.53711]: 0 lost unit Kodachi [f=0002493] [2493] Event [4659.67676,183.245972,2778.66016]: 1 lost unit Kodachi [f=0002502] [2502] Event [956,184.024689,3696]: 1 finished unit Kodachi [f=0002770] [2770] Event [4744,188.799805,2936]: 0 finished unit Solar Collector [f=0002872] [2872] Event [648,185.78125,3880]: 1 finished unit Solar Collector [f=0003055] [3055] Event [956,184.024689,3696]: 1 finished unit Kodachi [f=0003061] [3061] Event [4568,190.121094,3000]: 0 finished unit Solar Collector [f=0003104] [3104] Event [1008,185.469727,3776]: 1 finished unit Lotus [f=0003363] [3363] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0003474] [3474] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0003593] [3593] Event [552,185.910156,3768]: 1 finished unit Solar Collector [f=0003785] [3785] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0003896] [3896] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0003946] [3946] Event [956,184.024689,3696]: 1 finished unit Welder [f=0004035] [4035] Event [4304,185.673828,3008]: 0 finished unit Lotus [f=0004048] [4048] Event [712,188.606445,3560]: 1 finished unit Solar Collector [f=0004314] [4314] Event [632,189.541016,3560]: 1 finished unit Solar Collector [f=0004415] [4415] Event [4408,189.412109,3096]: 0 finished unit Solar Collector [f=0004490] [4490] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0004508] [4508] Event [956,184.024689,3696]: 1 finished unit Kodachi [f=0004520] [4520] Event [5300,192.536804,2384]: 0 finished unit Welder [f=0004692] [4692] Event [568,185.706055,3848]: 1 finished unit Solar Collector [f=0004863] [4863] Event [4240,97.7705078,1584]: 0 finished unit Lotus [f=0005032] [5032] Event [624,186.34343,3824]: 1 finished unit Lotus [f=0005065] [5065] Event [956,184.024689,3696]: 1 finished unit Kodachi [f=0005256] [5256] Event [5250.95605,190.639847,2956.73877]: 0 lost unit Blitz [f=0005439] [5439] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0005484] [5484] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0005622] [5622] Event [956,184.024689,3696]: 1 finished unit Kodachi [f=0005642] [5642] Event [5480,189.616211,2328]: 0 finished unit Caretaker [f=0005927] [5927] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0006004] [6004] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0006010] [6010] Event [4384,185.566406,4576]: 0 finished unit Lotus [f=0006164] [6164] Event [956,184.024689,3696]: 1 finished unit Kodachi [f=0006428] [6428] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0006489] [6489] Event [640,190.660599,3616]: 1 finished unit Lotus [f=0006642] [6642] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0006662] [6662] Event [4224,185.34082,4576]: 0 finished unit Lotus [f=0006825] [6825] Event [1992,131.37207,4312]: 1 finished unit Stardust [f=0006851] [6851] Event [956,184.024689,3696]: 1 finished unit Kodachi [f=0007030] [7030] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0007083] [7083] Event [5300,192.536804,2384]: 0 finished unit Welder [f=0007096] [7096] Event [4848.00439,227.843613,3581.65552]: 1 lost unit Kodachi [f=0007152] [7152] Event [5184,195.083984,3056]: 0 finished unit Lotus [f=0007383] [7383] Event [5300,192.536804,2384]: 0 finished unit Kodachi [f=0007407] [7407] Event [956,184.024689,3696]: 1 finished unit Kodachi [f=0007548] [7548] Event [4205.69189,185.237305,3719.48267]: 1 lost unit Kodachi [f=0007578] [7578] Event [4224,186.200195,4864]: 0 finished unit Radar Tower [f=0007580] [7580] Event [4194.04736,182.23201,3718.80444]: 1 lost unit Kodachi [f=0007608] [7608] Event [4168.17773,180.890457,3761.02588]: 0 lost unit Blitz [f=0007611] [7611] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0007716] [7716] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0007827] [7827] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0007841] [7841] Event [4312,183.503906,4968]: 0 finished unit Solar Collector [f=0007845] [7845] Event [3702.14185,119.019424,3664.15332]: 1 lost unit Kodachi [f=0007873] [7873] Event [5300,192.536804,2384]: 0 finished unit Kodachi [f=0007956] [7956] Event [3743.92578,133.960556,3708.26465]: 1 lost unit Kodachi [f=0007964] [7964] Event [956,184.024689,3696]: 1 finished unit Kodachi [f=0007980] [7980] Event [3861.46484,163.710007,3615.95728]: 0 lost unit Blitz [f=0008021] [8021] Event [4360,185.706055,4888]: 0 finished unit Solar Collector [f=0008027] [8027] Event [1912,96.1376953,4584]: 1 finished unit Solar Collector [f=0008201] [8201] Event [4408,180.796875,4808]: 0 finished unit Solar Collector [f=0008381] [8381] Event [4472,183.332031,4728]: 0 finished unit Solar Collector [f=0008437] [8437] Event [3696,226.827148,864]: 0 finished unit Lotus [f=0008504] [8504] Event [956,184.024689,3696]: 1 finished unit Kodachi [f=0008560] [8560] Event [4200,185.791992,4792]: 0 finished unit Solar Collector [f=0008632] [8632] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0008689] [8689] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0008740] [8740] Event [4248,185.695313,4712]: 0 finished unit Solar Collector [f=0008894] [8894] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0008903] [8903] Event [1944,188.176758,3128]: 1 finished unit Solar Collector [f=0008921] [8921] Event [4392,182.333008,4680]: 0 finished unit Solar Collector [f=0009044] [9044] Event [956,184.024689,3696]: 1 finished unit Kodachi [f=0009269] [9269] Event [1832,184.99707,3128]: 1 finished unit Solar Collector [f=0009291] [9291] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0009292] [9292] Event [2108.04175,80.3889389,4536.03223]: 0 lost unit Blitz [f=0009379] [9379] Event [1064,191.173828,3992]: 1 finished unit Caretaker [f=0009485] [9485] Event [956,184.024689,3696]: 1 finished unit Kodachi [f=0009721] [9721] Event [1872,184.051758,3008]: 1 finished unit Lotus [f=0009766] [9766] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0009814] [9814] Event [956,184.024689,3696]: 1 finished unit Welder [f=0009871] [9871] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0009921] [Game::ClientReadNet] added new player XSilentShadowX with number 2 to team 0 [f=0009921] > SPRINGIE:User XSilentShadowX|shieldcon|0_0||False|||US [f=0009940] Connection attempt from XSilentShadowX [f=0009940] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009940] -> Connection established (given id 2) [f=0009981] [Game::ClientReadNet][LOGMSG] sender="XSilentShadowX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0009981] [Game::ClientReadNet][LOGMSG] sender="XSilentShadowX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010009] [10009] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0010141] [10141] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0010180] [10180] Event [3800,189.036133,4808]: 0 finished unit Stardust [f=0010268] [10268] Event [2016,188.552734,3216]: 1 finished unit Lotus [f=0010290] [10290] Event [1976,92.2919922,4600]: 1 lost unit Metal Extractor [f=0010298] [10298] Event [956,184.024689,3696]: 1 finished unit Blitz [f=0010367] [10367] Event [1752,120.586914,4552]: 1 lost unit Metal Extractor [f=0010504] [10504] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0010532] [Game::ClientReadNet][LOGMSG] sender="XSilentShadowX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0010546] [10546] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0010547] [Game::ClientReadNet][LOGMSG] sender="XSilentShadowX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0010547] [Game::ClientReadNet][LOGMSG] sender="XSilentShadowX" string="[Game::Load][lua{Rules,Gaia}={00000000c82b65e0,000000011491d130}]" [f=0010589] [10589] Event [1104,233.970703,5376]: 1 finished unit Radar Tower [f=0010648] [10648] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0010670] [10670] Event [707.446472,191.198166,3668.47021]: 0 lost unit Kodachi [f=0010685] [10685] Event [5064.20898,212.131332,3840.44189]: 0 lost unit Blitz [f=0010686] [10686] Event [4991.39209,228.186615,3815.93066]: 1 lost unit Kodachi [f=0010881] [10881] Event [956,184.024689,3696]: 1 finished unit Blitz [f=0011003] [11003] Event [5300,192.536804,2384]: 0 finished unit Kodachi [f=0011026] [11026] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0011084] [11084] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0011105] [11105] Event [1231.94006,176.872986,4580.04541]: 0 lost unit Kodachi [f=0011228] [11228] Event [5300,192.536804,2384]: 0 finished unit Kodachi [f=0011299] [11299] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0011464] [11464] Event [956,184.024689,3696]: 1 finished unit Blitz [f=0011472] [11472] Event [5300,192.536804,2384]: 0 finished unit Kodachi [f=0011747] [11747] Event [5300,192.536804,2384]: 0 finished unit Kodachi [f=0011830] [11830] Event [3256,128.675781,5544]: 0 finished unit Stardust [f=0012010] [12010] Event [5384,193.945313,2536]: 0 finished unit Caretaker [f=0012070] [12070] Event [5300,192.536804,2384]: 0 finished unit Kodachi [f=0012211] [12211] Event [693.985107,190.360977,2868.8584]: 1 finished unit Recon Commander [f=0012228] [12228] Event [1752,116.525482,4552]: 1 finished unit Metal Extractor [f=0012263] [12263] Event [956,184.024689,3696]: 1 finished unit Blitz [f=0012453] [12453] Event [2936.39844,42.6840706,2935.95068]: 0 lost unit Kodachi [f=0012484] [12484] Event [2152,66.671875,488]: 0 finished unit Stardust [f=0012530] [12530] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0012696] [12696] Event [5560,190.292969,2552]: 0 finished unit Caretaker [f=0012839] [12839] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0012842] [12842] Event [2832,222.293945,5424]: 0 finished unit Radar Tower [f=0012936] [12936] Event [956,184.024689,3696]: 1 finished unit Blitz [f=0013077] [13077] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0013094] [13094] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0013396] [13396] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0013690] [13690] Event [956,184.024689,3696]: 1 finished unit Blitz [f=0013936] [13936] Event [1976,88.2305603,4600]: 1 finished unit Metal Extractor [f=0014011] [14011] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0014136] [14136] Event [1160,220.875977,5096]: 1 finished unit Stinger [f=0014201] [14201] Event [5320,184.954102,2216]: 0 finished unit Caretaker [f=0014230] [14230] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0014239] [14239] Event [336,177.241211,2672]: 1 finished unit Lotus [f=0014445] [14445] Event [2424,323.324219,4920]: 0 finished unit Stinger [f=0014448] [14448] Event [956,184.024689,3696]: 1 finished unit Blitz [f=0014484] [14484] Event [2032,91.7949066,4672]: 1 lost unit Lotus [f=0014527] [14527] Event [5300,192.536804,2384]: 0 finished unit Kodachi [f=0014769] [14769] Event [920,192.795898,4920]: 1 finished unit Solar Collector [f=0014857] [14857] Event [5300,192.536804,2384]: 0 finished unit Kodachi [f=0014980] [14980] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0015026] [15026] Event [956,184.024689,3696]: 1 finished unit Blitz [f=0015055] [15055] Event [2328,231.725586,5192]: 0 finished unit Stardust [f=0015152] [15152] Event [5300,192.536804,2384]: 0 finished unit Kodachi [f=0015243] [15243] Event [5480,188.456055,2648]: 0 finished unit Solar Collector [f=0015309] [15309] Event [824,181.429779,3464]: 1 finished unit Metal Extractor [f=0015394] [15394] Event [5300,192.536804,2384]: 0 finished unit Kodachi [f=0015429] [15429] Event [2785.68262,206.215637,5085.99805]: 1 lost unit Kodachi [f=0015435] [15435] Event [2832,222.293945,5424]: 0 lost unit Radar Tower [f=0015463] [15463] Event [5560,186.167969,2632]: 0 finished unit Solar Collector [f=0015614] [15614] Event [956,184.024689,3696]: 1 finished unit Blitz [f=0015616] [15616] Event [5300,192.536804,2384]: 0 finished unit Kodachi [f=0015681] [15681] Event [5656,191.216797,2552]: 0 finished unit Solar Collector [f=0015687] [15687] Event [3045.68774,200.801361,5351.08398]: 1 lost unit Kodachi [f=0015717] [15717] Event [3081.93311,187.733627,5431.94482]: 1 lost unit Kodachi [f=0015734] [15734] Event [3156.38184,161.829651,5442.50098]: 1 lost unit Kodachi [f=0015740] [15740] Event [3232.91797,137.91478,5480.57813]: 0 lost unit Kodachi [f=0015775] [15775] Event [5656,193.612305,2472]: 0 finished unit Solar Collector [f=0015784] [15784] Event [3132.00049,158.95369,5525.32324]: 1 lost unit Kodachi [f=0015792] [15792] Event [3198.59326,159.171814,5305.19873]: 1 lost unit Blitz [f=0015817] [15817] Event [3027.10083,188.42392,5570.38867]: 1 lost unit Kodachi [f=0015824] [15824] Event [2024,60.6240234,392]: 0 finished unit Stinger [f=0015880] [15880] Event [5656,191.345703,2392]: 0 finished unit Solar Collector [f=0015886] [15886] Event [3096.05322,175.93483,5486.06396]: 1 lost unit Blitz [f=0015938] [15938] Event [3002.71826,210.003082,5408.80029]: 1 lost unit Blitz [f=0015957] [15957] Event [2913.0332,218.821442,5491.85693]: 1 lost unit Blitz [f=0015970] [15970] Event [872,186.898438,4376]: 1 finished unit Energy Pylon [f=0016014] [16014] Event [5656,188.692383,2312]: 0 finished unit Solar Collector [f=0016241] [16241] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0016276] [16276] Event [5656,188.1875,2232]: 0 finished unit Solar Collector [f=0016482] [16482] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0016533] [16533] Event [5656,185.867188,2152]: 0 finished unit Solar Collector [f=0016661] [16661] Event [1752,154.972656,4328]: 1 finished unit Stinger [f=0016786] [16786] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0016817] [16817] Event [5656,182.977539,2072]: 0 finished unit Solar Collector [f=0016949] [16949] Event [2152,354.283203,4952]: 0 finished unit Stinger [f=0016975] [16975] Event [5576,188.509766,2280]: 0 finished unit Solar Collector [f=0016975] [16975] Event [2048,92.9365234,4464]: 1 lost unit Picket [f=0017075] [17075] Event [576,236.881836,3088]: 1 finished unit Radar Tower [f=0017083] [17083] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0017113] [17113] Event [1960,317.211914,4872]: 0 lost unit Stinger [f=0017128] [17128] Event [1976,88.2305603,4600]: 1 lost unit Metal Extractor [f=0017166] [17166] Event [5560,186.307617,2200]: 0 finished unit Solar Collector [f=0017172] [17172] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0017317] [17317] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0017402] [17402] Event [956,184.024689,3696]: 1 finished unit Minotaur [f=0017406] [17406] Event [5544,183.998047,2120]: 0 finished unit Solar Collector [f=0017438] [17438] Event [1960,308.639648,4856]: 0 lost unit Stinger [f=0017517] [17517] Event [1912,96.1376953,4584]: 1 lost unit Solar Collector [f=0017555] [17555] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0017690] [17690] Event [928,188.617188,4048]: 1 finished unit Tank Plate [f=0017771] [17771] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0017852] [17852] Event [2155.16675,173.210464,3120.08887]: 0 lost unit Kodachi [f=0017915] [17915] Event [2008,187.306641,3112]: 1 lost unit Metal Extractor [f=0017945] [17945] Event [2016,189.072449,3216]: 1 lost unit Lotus [f=0017981] [17981] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0017992] [17992] Event [1872,184.051758,3008]: 1 lost unit Lotus [f=0018200] [18200] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0018399] [18399] Event [1828.58704,225.944443,5123.83984]: 1 lost unit Blitz [f=0018419] [18419] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0018462] [18462] Event [1952.46057,224.2146,5308.08008]: 1 lost unit Blitz [f=0018607] [18607] Event [1589.41174,225.183945,5467.26172]: 0 lost unit Blitz [f=0018626] [18626] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0018841] [18841] Event [956,184.024689,3696]: 1 finished unit Minotaur [f=0018853] [18853] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0019065] [19065] Event [2056,366.121094,4920]: 0 finished unit Stinger [f=0019104] [19104] Event [1752,116.525482,4552]: 1 lost unit Metal Extractor [f=0019113] [19113] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0019162] [19162] Event [5432,183.385742,2072]: 0 finished unit Solar Collector [f=0019385] [19385] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0019435] [19435] Event [5288,184.395508,2024]: 0 finished unit Solar Collector [f=0019441] [19441] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0019619] [19619] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0019687] [19687] Event [1728,196.598633,3008]: 1 lost unit Lotus [f=0019712] [19712] Event [5144,184.696289,1976]: 0 finished unit Solar Collector [f=0019761] [19761] Event [1768,185.179688,3144]: 1 lost unit Metal Extractor [f=0019778] [19778] Event [1661.26843,187.311646,3170.85229]: 0 lost unit Kodachi [f=0019787] [19787] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0019845] [19845] Event [1441.81616,188.439316,3222.2334]: 0 lost unit Kodachi [f=0019875] [19875] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0019920] [19920] Event [1944,188.176758,3128]: 1 lost unit Solar Collector [f=0019929] [19929] Event [1549.52747,180.454453,3406.02515]: 1 lost unit Welder [f=0019963] [19963] Event [5000,188.348633,1928]: 0 finished unit Solar Collector [f=0020016] [20016] Event [1463.6394,180.229477,3476.22925]: 1 lost unit Recon Commander [f=0020024] [20024] Event [1832,185.213745,3128]: 1 lost unit Solar Collector [f=0020037] [20037] Event [undefined]: golfclubninja resigned [f=0020037] game_message: golfclubninja has been destroyed! [f=0020037] game_message: Masper wins! [f=0020037] Submitting stats [f=0020037] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020037] Part| Total Time|Time of the last 0.5s [f=0020037] Draw 24865.91ms 13.86% [f=0020037] Lua::Callins::Synced 8642.65ms 20.44% [f=0020037] Lua::Callins::Unsynced 30487.44ms 17.65% [f=0020037] Lua::CollectGarbage::Synced 568.25ms 0.20% [f=0020037] Lua::CollectGarbage::Unsynced 1349.57ms 4.29% [f=0020037] Misc::Profiler::AddTime 117.18ms 0.10% [f=0020037] Sim 57842.16ms 71.19% [f=0020037] [20037] Received game_message: golfclubninja has been destroyed! [f=0020037] [20037] Received game_message: Masper wins! [f=0020038] [20038] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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32,7660,10145,7660,10145,600.733765,218.800171,600.733765,218.800171,0,0,0,0,0,0,0,0,0,512.549805,0,512.549805,2541.99121,2227.15332,2541.99121,2227.15332,670,1290,670,1290,28,36,28,36,1410,1385,1410,1385,22.1473942,40.0332527,22.1473942,40.0332527,2880,3120,2880,3120,2220,1370,2220,1370,2700,4350,2700,4350,1825.3335,2220,1825.3335,2220,277.832214,120.334595,277.832214,120.334595,2722.17505,2672.08325,2722.17505,2672.08325 [f=0020038] [20038] Game End Stats Values: 33,8170,10715,8170,10715,627.846497,219.65657,627.846497,219.65657,0,0,0,0,0,0,0,0,0,619.662598,0,619.662598,2541.99121,2275.51147,2541.99121,2275.51147,1180,1290,1180,1290,28,36,28,36,1410,1385,1410,1385,23.6741867,41.5237579,23.6741867,41.5237579,2880,3420,2880,3420,2220,1370,2220,1370,2700,4620,2700,4620,1825.3335,2220,1825.3335,2220,277.832214,120.334595,277.832214,120.334595,2770.5332,2672.08325,2770.5332,2672.08325 [f=0020038] [20038] Game End Stats Values: 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44,8355,17790,8355,17790,935.830383,394.039276,935.830383,394.039276,0,0,0,0,0,0,0,0,0,1225.62085,0,1225.62085,4133.37695,5971.9502,4133.37695,5971.9502,1420,3190,1420,3190,28,60.6666679,28,60.6666679,1465,1330,1465,1330,20.4433632,48.707077,20.4433632,48.707077,2600,7560,2600,7560,2955,4863.25,2955,4863.25,2870,5710,2870,5710,5467.5835,2955,5467.5835,2955,404.081665,120.334595,404.081665,120.334595,6500.52588,5060.55469,6500.52588,5060.55469 [f=0020038] [20038] Game End Stats Values: 45,8265,18530,8265,18530,964.047729,442.836487,964.047729,442.836487,0,0,0,0,0,0,0,0,0,1225.62085,0,1225.62085,4416.14502,6375.31396,4416.14502,6375.31396,1420,3190,1420,3190,27.6000004,63.5999985,27.6000004,63.5999985,1465,1330,1465,1330,19.7478199,50.5864792,19.7478199,50.5864792,2600,7980,2600,7980,3135,5029.5166,3135,5029.5166,2780,6030,2780,6030,5633.8501,3135,5633.8501,3135,404.081665,120.334595,404.081665,120.334595,6911.81836,5429.55273,6911.81836,5429.55273 [f=0020038] [20038] Game End Stats Values: 46,6570,18720,6570,18720,976.964661,474.048279,976.964661,474.048279,0,0,0,0,0,0,0,0,0,1225.62085,0,1225.62085,4758.56445,7798.68408,4758.56445,7798.68408,1420,3190,1420,3190,22.75,66.25,22.75,66.25,110,1330,110,1330,16.6146145,53.651474,16.6146145,53.651474,2600,8100,2600,8100,3315,6724.5166,3315,6724.5166,2440,6100,2440,6100,7328.8501,3315,7328.8501,3315,404.081665,120.334595,404.081665,120.334595,8368.95801,6044.24756,8368.95801,6044.24756 [f=0020057] [20057] Event [1260.06189,202.131332,4797.30273]: 1 lost unit Blitz [f=0020070] [20070] Event [1228.11804,219.072006,4997.14697]: 1 lost unit Minotaur [f=0020083] [golfclubninja (replay)] \gg [f=0020085] [20085] Event [1501.8656,171.363571,3389.40649]: 1 lost unit Minotaur [f=0020096] [20096] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0020140] Spectator golfclubninja left the game: normal quit [f=0020140] [20140] Event [undefined]: golfclubninja quit [f=0020148] Player Masper left the game: normal quit [f=0020148] [20148] Event [undefined]: Masper quit [f=0020297] No clients connected, shutting down server [f=0020297] Server shutdown [f=0020305] [20305] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0020324] [20324] Event [4856,188.466797,1880]: 0 finished unit Solar Collector [f=0020515] [20515] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0020686] [20686] Event [4712,183.03125,1832]: 0 finished unit Solar Collector [f=0020725] [20725] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0020935] [20935] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0021052] [21052] Event [4568,165.414063,1784]: 0 finished unit Solar Collector [f=0021145] [21145] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0021355] [21355] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0021501] [21501] Event [4280,115.194336,1704]: 0 finished unit Solar Collector [f=0021565] [21565] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0021775] [21775] Event [5300,192.536804,2384]: 0 finished unit Blitz [f=0021887] [21887] Event [4136,94.8701172,1656]: 0 finished unit Solar Collector [f=0021955] Autoquit sending quit command. [f=0021955] [QuitAction] user exited to system [f=0021955] [SpringApp::Kill][1] fromRun=1 [f=0021955] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021955] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021955] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021955] [ThreadPool::SetThreadCount][2] workers=0 [f=0021955] [SpringApp::Kill][2] [f=0021955] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021955] [Game::KillLua][3] dtor=0 luaUI=0x539fc3b0 [f=0021955] Start widgetHandler:Shutdown [f=0021955] Shutdown - SaveOrderList Complete [f=0021955] Writing last game win data [f=0021955] Shutdown - SaveConfigData Complete [f=0021955] Shutdown Widget - Chili Highlight [f=0021955] Shutdown Widget - Save/Load API [f=0021955] Shutdown Widget - Draw After Chili [f=0021955] Shutdown Widget - EPIC Menu [f=0021955] Shutdown Widget - Chili Minimap [f=0021955] Shutdown Widget - Chili Widget Selector [f=0021955] Shutdown Widget - Local Team Colors [f=0021955] Shutdown Widget - Display Keys 2 [f=0021955] Shutdown Widget - Save Game Menu [f=0021955] Shutdown Widget - HealthBars [f=0021955] Shutdown Widget - Noises [f=0021955] Shutdown Widget - Unit Icons [f=0021955] Shutdown Widget - Win Counter [f=0021955] Shutdown Widget - BuildETA [f=0021955] Shutdown Widget - SpringRTS Replay Stats [f=0021955] Shutdown Widget - Modular Comm Info [f=0021955] Shutdown Widget - CameraShake [f=0021955] Shutdown Widget - Chili Economy Panel Default [f=0021955] Shutdown Widget - Chili EndGame Window [f=0021955] Shutdown Widget - Chili Nuke Warning [f=0021955] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021955] Shutdown Widget - Chili Spectator Panels [f=0021955] Shutdown Widget - Context Menu [f=0021955] Shutdown Widget - Darkening [f=0021955] Shutdown Widget - MetalFeatures (new) [f=0021955] Shutdown Widget - Defense Range Zero-K [f=0021955] Shutdown Widget - Grab Input [f=0021955] Input grabbing is disabled! [f=0021955] Shutdown Widget - Highlight Geos [f=0021955] Shutdown Widget - Local Widgets Config [f=0021955] Shutdown Widget - MinimapEvents [f=0021955] Shutdown Widget - Missile Silo Range [f=0021955] Shutdown Widget - Point Tracker [f=0021955] Shutdown Widget - Showeco and Grid Drawer [f=0021955] Shutdown Widget - Stereo3D [f=0021955] Shutdown Widget - State Reverse and Latency [f=0021955] Shutdown Widget - Music Player v2 [f=0021955] Shutdown Widget - Attack AoE [f=0021955] Shutdown Widget - Map Edge Extension [f=0021955] Shutdown Widget - Selection Send [f=0021955] Shutdown Widget - LupsManager [f=0021955] Shutdown Widget - Newton Firezone [f=0021955] Shutdown Widget - Chili Pro Console [f=0021955] Shutdown Widget - Lasso Terraform GUI [f=0021955] Shutdown Widget - Chili Framework [f=0021955] Shutdown Widget - Lups [f=0021955] Shutdown Widget - Mex Placement Handler [f=0021955] Shutdown Widget - Custom Markers [f=0021955] Shutdown Widget - Chili Core Selector [f=0021955] Shutdown Widget - Select Keys [f=0021955] Shutdown Widget - Pause Screen [f=0021955] Shutdown Widget - Layout Handler [f=0021955] Shutdown Widget - Persistent Build Height [f=0021955] Shutdown Widget - Text To Speech Control [f=0021955] End widgetHandler:Shutdown [f=0021955] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={622167,72421580} {int,ext,rec}Allocs={30735550,0,0} {chunk,block}Bytes={72421580,0} [f=0021955] [Game::KillLua][1] dtor=0 luaGaia=0x53e13a80 [f=0021955] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387520,58354106} {int,ext,rec}Allocs={30735551,0,0} {chunk,block}Bytes={58354106,0} [f=0021955] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387520,58354106} {int,ext,rec}Allocs={30735551,0,0} {chunk,block}Bytes={58354106,0} [f=0021955] [Game::KillLua][2] dtor=0 luaRules=0x540d1ed0 [f=0021955] Start gadgetHandler:Shutdown [f=0021955] Shutdown - StartSetup [f=0021955] Shutdown - UnitMorph [f=0021955] Shutdown - Carrier Drones [f=0021955] Shutdown - LupsNanoSpray [f=0021955] Shutdown - Missile Silo Controller [f=0021955] Shutdown - Modular Comm Info [f=0021955] Shutdown - Terrain Texture Handler [f=0021955] Shutdown - UnitCloakShield [f=0021955] Shutdown - Starlight Handler [f=0021955] End gadgetHandler:Shutdown [f=0021955] Start gadgetHandler:Shutdown [f=0021955] Shutdown - Save/Load [f=0021955] Shutdown - Teleport Throw [f=0021955] Shutdown - UnitMorph [f=0021955] Shutdown - Modular Comm Info [f=0021955] Shutdown - Retreat Command [f=0021955] Shutdown - Shockwaves [f=0021955] Shutdown - UnitCloakShield [f=0021955] Shutdown - Lups Cloak FX [f=0021955] Shutdown - Lups [f=0021955] Shutdown - Lups Shield [f=0021955] End gadgetHandler:Shutdown [f=0021955] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30735583,0,0} {chunk,block}Bytes={0,0} [f=0021955] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30735583,0,0} {chunk,block}Bytes={0,0} [f=0021955] [Game::KillLua][4] dtor=0 [f=0021955] [Game::~CGame][1] [f=0021955] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021955] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021955] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021955] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021955] [Game::KillLua][4] dtor=1 [f=0021955] [Game::KillMisc][1] [f=0021955] [Game::KillMisc][2] [f=0021955] [Game::KillMisc][3] [f=0021955] [Game::KillRendering][1] [f=0021955] [3DOParser::Kill] allocated 137 pieces [f=0021955] [S3OParser::Kill] allocated 2735 pieces [f=0021955] [AssParser::Kill] allocated 220 pieces [f=0021955] [Game::KillInterface][1] [f=0021955] [Game::KillInterface][2] [f=0021955] [Game::KillSimulation][1] [f=0021955] [Game::KillSimulation][2] [f=0021955] [CCollisionHandler] dis-/continuous tests: 0/916335 [f=0021955] [Game::KillSimulation][3] [f=0021955] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021955] [~CPathCache(24x24)] cacheHits=75 hitPercentage=31% numHashColls=0 maxCacheSize=9 [f=0021955] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021955] [~CPathCache(48x48)] cacheHits=108 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021955] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021955] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021955] [LosHandler::Kill] raycast instance cache-{hits,misses}={9556,17301}; shared=0%; cached=35% [f=0021955] [Game::KillSimulation][4] [f=0021955] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021955] [Game::~CGame][2] [f=0021955] [Game::~CGame][3] [f=0021955] [SpringApp::Kill][3] [f=0021955] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 231348 bytes sent 328532 bytes recv'd [f=0021955] [SpringApp::Kill][4] font=0x45da8aa0 [f=0021955] [SpringApp::Kill][5] [f=0021955] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45e21e80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4026ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=138ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=86ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=57ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=55ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=55ms file="objects3d/amphraider.s3o" indx=4842 inflSize=346kb readTime=47ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=43ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=40ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=33ms file="scripts/shipriot.lua" indx=5801 inflSize=3kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 64030494 bytes cached in 2906 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45efe5b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f12e50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e2a900) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8e20091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]