[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Y1IH46ZPhd/springsettings.1039007.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f48a4095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3890 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1039007/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 268ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b4daf0] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b4daf0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 685ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1008ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 62ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 138ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1039007/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbb0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbb0 file="cache/104dev-maintenance/paths/Otago 1.4.pe-3379dbb0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbc0 file="cache/104dev-maintenance/paths/Otago 1.4.pe2-3379dbc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (866ms, checksum 34e6c32f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11747,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1039007/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518fec20,0x60d715f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0a8f10604a529b36ac532a322c9ceb70 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from suresella [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: suresella changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000f61d96c0,00000000f6f13080}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[Game::Load][lua{Rules,Gaia}={000000007db92590,000000007db64690}]" [f=-000001] Allies: I choose: Recon! [f=-000001] glhhf [f=-000001] [0] Event [1807,20.0159912,5891]: 0 finished unit Engineer Commander [f=-000001] [0] Event [8361,22.3817101,755]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:2318, userid: 518109 [f=0000000] [0] suresella, team: 1, elo:1869, userid: 506394 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1872,20.4103165,5744]: 0 finished unit Tank Foundry [f=0000008] hi u2 [f=0000031] [31] Event [8456,21.9286957,880]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [1960,20.0749817,5944]: 0 finished unit Metal Extractor [f=0000345] pls be gentle :) [f=0000349] [349] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0000383] [383] Event [8328,21.5912781,888]: 1 finished unit Metal Extractor [f=0000480] [480] Event [1624,20.1166382,5944]: 0 finished unit Metal Extractor [f=0000592] [592] Event [1900,21.5766029,5744]: 0 finished unit Kodachi [f=0000635] I lost so many games in a row [f=0000654] [654] Event [8264,22.3660889,808]: 1 finished unit Solar Collector [f=0000715] [715] Event [1544,20.6831665,5944]: 0 finished unit Solar Collector [f=0000727] [727] Event [8456,21.3829956,889.599976]: 1 finished unit Conjurer [f=0000938] [938] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0001045] [1045] Event [1352,22.8076477,5896]: 0 finished unit Solar Collector [f=0001151] [1151] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0001156] [1156] Event [8216,24.4822388,504]: 1 finished unit Metal Extractor [f=0001360] [1360] Event [1192,25.1154175,5784]: 0 finished unit Solar Collector [f=0001514] [1514] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0001673] [1673] Event [1064,25.2153931,5688]: 0 finished unit Solar Collector [f=0001710] [1710] Event [8248,23.2658691,616]: 1 finished unit Solar Collector [f=0001736] [1736] Event [1900,21.5766029,5744]: 0 finished unit Welder [f=0001938] [1938] Event [8808,21.1247253,1416]: 1 finished unit Metal Extractor [f=0002095] [2095] Event [8456,21.3829956,889.599976]: 1 finished unit Conjurer [f=0002098] [2098] Event [920,23.3825073,5480]: 0 finished unit Metal Extractor [f=0002343] [2343] Event [952,24.0573425,5560]: 0 finished unit Solar Collector [f=0002372] [2372] Event [6712.34766,20.058773,2983.56396]: 1 lost unit Glaive [f=0002393] [2393] Event [7592,20.1749573,200]: 1 finished unit Solar Collector [f=0002443] [2443] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0002515] [2515] Event [1704,20.0333252,5944]: 0 finished unit Solar Collector [f=0002615] [2615] Event [920,22.8826294,5416]: 0 finished unit Solar Collector [f=0002842] [2842] Event [7496,20.0416565,136]: 1 finished unit Metal Extractor [f=0002857] [2857] Event [1880,20.0249939,5960]: 0 finished unit Solar Collector [f=0002987] [2987] Event [8824,20.1999512,1848]: 1 finished unit Metal Extractor [f=0003083] [3083] Event [888,21.0830688,5192]: 0 finished unit Metal Extractor [f=0003272] [3272] Event [888,21.7828979,5272]: 0 finished unit Solar Collector [f=0003523] [3523] Event [888,20.724823,5112]: 0 finished unit Solar Collector [f=0003547] [3547] Event [7016,20.0916443,152]: 1 finished unit Metal Extractor [f=0003633] [3633] Event [8456,21.3829956,889.599976]: 1 finished unit Reaver [f=0003634] [3634] Event [1900,21.5766029,5744]: 0 finished unit Kodachi [f=0003735] [3735] Event [8904,20.5248718,1784]: 1 finished unit Solar Collector [f=0003878] [3878] Event [7685.31055,42.9513435,2394.06104]: 1 lost unit Glaive [f=0003899] [3899] Event [744,20.333252,4968]: 0 finished unit Solar Collector [f=0004015] [4015] Event [1784,20.0166626,5896]: 0 finished unit Caretaker [f=0004024] [4024] Event [7346.40186,27.0119915,2283.80078]: 1 lost unit Glaive [f=0004087] [4087] Event [6768,21.0914001,304]: 1 finished unit Lotus [f=0004093] [4093] Event [8064,20.4248962,1696]: 1 finished unit Lotus [f=0004121] [4121] Event [672.00647,20.2270355,4871.01611]: 1 lost unit Glaive [f=0004213] [4213] Event [616,20.2332764,4872]: 0 finished unit Solar Collector [f=0004305] [4305] Event [1900,21.5766029,5744]: 0 finished unit Welder [f=0004397] [4397] Event [8936,23.1075745,1624]: 1 finished unit Solar Collector [f=0004536] [4536] Event [8456,21.3829956,889.599976]: 1 finished unit Reaver [f=0004690] [4690] Event [488,20.5915222,4760]: 0 finished unit Solar Collector [f=0004748] [4748] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0004871] [4871] Event [2040,20.0249939,5960]: 0 finished unit Solar Collector [f=0004899] [4899] Event [1900,21.5766029,5744]: 0 finished unit Welder [f=0004923] [4923] Event [8920,22.6576843,1448]: 1 finished unit Solar Collector [f=0004960] [4960] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0005136] [5136] Event [408,20.6498413,4680]: 0 finished unit Metal Extractor [f=0005171] [5171] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0005183] [5183] Event [7096,20.1249695,232]: 1 finished unit Solar Collector [f=0005197] [5197] Event [2168,20.0916443,5944]: 0 finished unit Solar Collector [f=0005401] [5401] Event [424,20.5748596,4616]: 0 finished unit Solar Collector [f=0005553] [5553] Event [8432,27.3482056,2592]: 1 finished unit Lotus [f=0005597] [5597] Event [8744,21.058075,1352]: 1 finished unit Solar Collector [f=0005647] [5647] Event [1900,21.5766029,5744]: 0 finished unit Kodachi [f=0005774] [5774] Event [2648,53.8917236,4504]: 0 finished unit Metal Extractor [f=0005793] [5793] Event [424,20.2999268,4456]: 0 finished unit Solar Collector [f=0005848] [5848] Event [8456,21.3829956,889.599976]: 1 finished unit Reaver [f=0005851] [5851] Event [2296,20.2832642,5928]: 0 finished unit Solar Collector [f=0006121] [6121] Event [8616,20.2666016,1256]: 1 finished unit Solar Collector [f=0006126] [6126] Event [408,20.2166138,4328]: 0 finished unit Metal Extractor [f=0006207] [6207] Event [1900,21.5766029,5744]: 0 finished unit Welder [f=0006236] [6236] Event [8456,21.3829956,889.599976]: 1 finished unit Conjurer [f=0006274] [6274] Event [7657.44238,20.3393784,3097.22095]: 0 lost unit Kodachi [f=0006374] [6374] Event [424,20.3832397,4248]: 0 finished unit Solar Collector [f=0006449] [6449] Event [2664,27.3565369,4072]: 0 finished unit Metal Extractor [f=0006507] [6507] Event [2424,22.3660889,5912]: 0 finished unit Solar Collector [f=0006562] [6562] Event [6504,33.6216736,1464]: 1 finished unit Metal Extractor [f=0006661] [6661] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0006736] [6736] Event [8488,20.3499146,1160]: 1 finished unit Solar Collector [f=0006808] [6808] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0006869] [6869] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0007076] [7076] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0007086] [7086] Event [2752,24.7071838,4032]: 0 finished unit Lotus [f=0007192] [7192] Event [6520,34.9963379,1832]: 1 finished unit Metal Extractor [f=0007202] [7202] Event [1344,124.674438,3824]: 0 finished unit Radar Tower [f=0007246] [7246] Event [8360,20.4665527,1080]: 1 finished unit Solar Collector [f=0007287] [7287] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0007353] [7353] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0007419] [7419] Event [1688,20.0749817,5800]: 0 finished unit Caretaker [f=0007497] [7497] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0007623] [7623] Event [4312,21.5496216,4984]: 0 finished unit Metal Extractor [f=0007773] [7773] Event [8232,21.3580017,984]: 1 finished unit Solar Collector [f=0007797] [7797] Event [1900,21.5766029,5744]: 0 finished unit Kodachi [f=0007898] [7898] Event [6231.81641,20.0251846,3569.34351]: 0 lost unit Kodachi [f=0008006] [8006] Event [3832,45.4354553,3912]: 0 finished unit Metal Extractor [f=0008072] [8072] Event [7704,31.3722229,2648]: 1 finished unit Metal Extractor [f=0008156] [8156] Event [1900,21.5766029,5744]: 0 finished unit Kodachi [f=0008173] [8173] Event [8456,21.3829956,889.599976]: 1 finished unit Reaver [f=0008226] [8226] Event [1736,20.724823,5608]: 0 finished unit Caretaker [f=0008262] [8262] Event [1480,32.3719788,3480]: 0 finished unit Metal Extractor [f=0008425] [8425] Event [8616,22.0411682,984]: 1 finished unit Caretaker [f=0008428] [8428] Event [5409.05859,21.2006912,1367.02747]: 0 lost unit Kodachi [f=0008464] [8464] Event [1900,21.5766029,5744]: 0 finished unit Kodachi [f=0008591] [8591] Event [4856,20.166626,4984]: 0 finished unit Metal Extractor [f=0008631] [8631] Event [2552,22.9326172,2376]: 0 finished unit Metal Extractor [f=0008644] [8644] Event [8456,21.3829956,889.599976]: 1 finished unit Reaver [f=0008767] [8767] Event [5472,36.812561,1344]: 1 finished unit Lotus [f=0008809] [8809] Event [8456,21.3829956,889.599976]: 1 finished unit Ronin [f=0008822] [8822] Event [1696,22.0744934,3520]: 0 finished unit Lotus [f=0008900] [8900] Event [4000,27.2648926,4000]: 0 finished unit Lotus [f=0008960] [8960] Event [8456,21.3829956,889.599976]: 1 finished unit Ronin [f=0008960] [8960] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0009032] [9032] Event [5378.43994,21.5362015,4317.2417]: 0 lost unit Kodachi [f=0009131] [9131] Event [5445.54004,20.954113,4176.83447]: 1 lost unit Reaver [f=0009157] [9157] Event [5421.43262,21.8745937,4282.43848]: 1 lost unit Glaive [f=0009159] [9159] Event [1832,21.7079163,5560]: 0 finished unit Caretaker [f=0009204] [9204] Event [5327.53076,20.8061638,4242.50732]: 1 lost unit Glaive [f=0009221] [9221] Event [5375.74609,20.2490063,4312.45557]: 1 lost unit Glaive [f=0009232] [9232] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0009239] [9239] Event [8456,21.3829956,889.599976]: 1 finished unit Ronin [f=0009307] [9307] Event [8616,21.058075,1080]: 1 finished unit Caretaker [f=0009332] [9332] Event [5295.45605,22.0132999,4021.03442]: 0 lost unit Kodachi [f=0009381] [9381] Event [8456,21.3829956,889.599976]: 1 finished unit Ronin [f=0009468] [9468] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0009744] [9744] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0009818] [9818] Event [7872,185.959473,2512]: 1 finished unit Radar Tower [f=0009940] [9940] Event [1900,21.5766029,5744]: 0 finished unit Kodachi [f=0010137] [10137] Event [1900,21.5766029,5744]: 0 finished unit Kodachi [f=0010169] [10169] Event [760,20.4582214,2024]: 0 finished unit Metal Extractor [f=0010311] [10311] Event [1900,21.5766029,5744]: 0 finished unit Kodachi [f=0010340] [10340] Event [8456,21.3829956,889.599976]: 1 finished unit Knight [f=0010480] [10480] Event [1900,21.5766029,5744]: 0 finished unit Kodachi [f=0010637] [10637] Event [2799.93433,20.1318531,2610.15918]: 0 finished unit Engineer Commander [f=0010637] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010637] [10637] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010673] [10673] Event [1900,21.5766029,5744]: 0 finished unit Kodachi [f=0010721] [10721] Event [8456,21.3829956,889.599976]: 1 finished unit Knight [f=0010884] [10884] Event [3056,20.0333252,2432]: 0 finished unit Radar Tower [f=0010951] [10951] Event [8424,21.7329102,4152]: 1 finished unit Metal Extractor [f=0011096] [11096] Event [8456,21.3829956,889.599976]: 1 finished unit Knight [f=0011111] [11111] Event [488,20.7331543,1416]: 0 finished unit Metal Extractor [f=0011185] [11185] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0011240] [11240] Event [456,21.116394,4120]: 0 finished unit Solar Collector [f=0011262] [11262] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0011280] [11280] Event [3336,20.6581726,2136]: 0 finished unit Metal Extractor [f=0011295] [11295] Event [4952,28.5229187,3704]: 0 finished unit Metal Extractor [f=0011315] [11315] Event [1900,21.5766029,5744]: 0 finished unit Ogre [f=0011337] [11337] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0011377] [11377] Event [4824,20.724823,1176]: 1 finished unit Metal Extractor [f=0011412] [11412] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0011487] [11487] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0011562] [11562] Event [8456,21.3829956,889.599976]: 1 finished unit Glaive [f=0011614] [11614] Event [568,21.616272,3992]: 0 finished unit Solar Collector [f=0011662] [11662] Event [8456,21.3829956,889.599976]: 1 finished unit Ronin [f=0011741] [11741] Event [1900,21.5766029,5744]: 0 finished unit Ogre [f=0011767] [11767] Event [8456,21.3829956,889.599976]: 1 finished unit Ronin [f=0011865] [11865] Event [8808,20.4248962,4696]: 1 finished unit Metal Extractor [f=0011871] [11871] Event [8456,21.3829956,889.599976]: 1 finished unit Ronin [f=0011899] [11899] Event [7904,166.980774,2464]: 1 finished unit Radar Tower [f=0011951] [11951] Event [3560,20.083313,2232]: 0 finished unit Stardust [f=0011976] [11976] Event [8456,21.3829956,889.599976]: 1 finished unit Ronin [f=0012022] [12022] Event [4408,20.083313,1128]: 1 finished unit Metal Extractor [f=0012120] [12120] Event [8456,21.3829956,889.599976]: 1 finished unit Conjurer [f=0012150] [12150] Event [4337.64795,20.852459,1739.40808]: 1 lost unit Reaver [f=0012167] [12167] Event [680,22.2911072,3864]: 0 finished unit Solar Collector [f=0012230] [12230] Event [1900,21.5766029,5744]: 0 finished unit Ogre [f=0012248] [12248] Event [8456,21.3829956,889.599976]: 1 finished unit Sling [f=0012375] [12375] Event [8456,21.3829956,889.599976]: 1 finished unit Sling [f=0012388] [12388] Event [4344,24.0823364,2456]: 0 finished unit Metal Extractor [f=0012473] [12473] Event [4952,28.5229187,3704]: 0 lost unit Metal Extractor [f=0012653] [12653] Event [792,23.6990967,3736]: 0 finished unit Solar Collector [f=0012707] [12707] Event [1900,21.5766029,5744]: 0 finished unit Ogre [f=0012744] [12744] Event [5400,21.199707,4216]: 0 lost unit Stardust [f=0012852] [12852] Event [5258.29736,21.9929523,4578.01514]: 1 lost unit Glaive [f=0012862] [12862] Event [2312,23.2575378,264]: 0 finished unit Metal Extractor [f=0012916] [12916] Event [5200.4585,21.4940872,4608.896]: 0 lost unit Welder [f=0012964] [12964] Event [4962.96826,20.1083069,4477.02539]: 1 lost unit Glaive [f=0012983] [12983] Event [4914.73682,20.2384243,4480.16748]: 1 lost unit Glaive [f=0012986] [12986] Event [4892.30176,19.8933945,4505.44971]: 1 lost unit Glaive [f=0012989] [12989] Event [4922.47021,19.2278404,4504.11182]: 1 lost unit Glaive [f=0012996] [12996] Event [4905.12061,20.0426331,4529.10938]: 1 lost unit Glaive [f=0013005] [13005] Event [7968,20.7414856,3728]: 1 finished unit Lotus [f=0013027] [13027] Event [4812.19775,20.0250912,4575.90723]: 1 lost unit Glaive [f=0013035] [13035] Event [4754.229,20.357008,4553.05176]: 1 lost unit Glaive [f=0013057] [13057] Event [4736.22217,20.3789024,4594.04248]: 1 lost unit Glaive [f=0013057] [13057] Event [4752.07275,20.5105362,4618.31299]: 1 lost unit Glaive [f=0013075] [13075] Event [904,26.3067932,3608]: 0 finished unit Solar Collector [f=0013134] [13134] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0013164] [13164] Event [4592,20.0333252,1280]: 1 lost unit Radar Tower [f=0013211] [13211] Event [4448,20.2249451,1712]: 0 finished unit Picket [f=0013211] [13211] Event [4824,20.724823,1176]: 1 lost unit Metal Extractor [f=0013324] [13324] Event [4798.85107,20.0166626,4742.25049]: 1 lost unit Ronin [f=0013339] [13339] Event [4807.93652,19.5618095,4773.25098]: 1 lost unit Ronin [f=0013347] [13347] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0013358] [13358] Event [8456,21.3829956,889.599976]: 1 finished unit Knight [f=0013421] [13421] Event [5401.33154,22.3008347,1201.45276]: 1 lost unit Recon Commander [f=0013432] [13432] Event [5306.31787,16.2057152,1262.07495]: 0 lost unit Kodachi [f=0013435] [13435] Event [1000,25.9402161,3480]: 0 finished unit Solar Collector [f=0013437] [13437] Event [5298.44482,19.6331844,1324.5332]: 0 lost unit Kodachi [f=0013441] [13441] Event [5261.54443,20.7110138,1313.77173]: 0 lost unit Kodachi [f=0013443] [13443] Event [4769.34961,20.4720097,4549.11816]: 0 lost unit Ogre [f=0013454] [13454] Event [4856,20.166626,4984]: 0 lost unit Metal Extractor [f=0013499] [13499] Event [5472,35.7596283,1344]: 1 lost unit Lotus [f=0013557] [13557] Event [5496,22.2744446,1224]: 1 lost unit Stardust [f=0013558] [13558] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0013579] [13579] Event [4733.00195,17.5025139,4823.99902]: 1 lost unit Reaver [f=0013583] [13583] Event [4555.97217,20.0735798,5030.59863]: 0 lost unit Ogre [f=0013650] [13650] Event [4701.2334,17.6395187,4877.98438]: 1 lost unit Reaver [f=0013750] [13750] Event [4640,19.9806862,1312]: 0 finished unit Lotus [f=0013764] [13764] Event [4408,20.083313,1128]: 1 lost unit Metal Extractor [f=0013768] [13768] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0013770] [13770] Event [4529.18799,20.0070934,4773.28223]: 0 lost unit Ogre [f=0013788] [13788] Event [6285.70801,25.5144043,966.429138]: 1 lost unit Glaive [f=0013811] [13811] Event [1112,24.7988281,3352]: 0 finished unit Solar Collector [f=0013814] [13814] Event [8288,23.7157593,3488]: 1 finished unit Lotus [f=0013854] [13854] Event [8456,21.3829956,889.599976]: 1 finished unit Knight [f=0013972] [13972] Event [4523.2666,18.3881512,4606.81787]: 1 lost unit Reaver [f=0013978] [13978] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0014144] [14144] Event [6768,21.0914001,304]: 1 lost unit Lotus [f=0014156] [14156] Event [1208,24.7655029,3304]: 0 finished unit Solar Collector [f=0014268] [14268] Event [7496,20.0416565,136]: 1 lost unit Metal Extractor [f=0014275] [14275] Event [7224,20.1083069,232]: 1 lost unit Solar Collector [f=0014322] [14322] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0014416] [14416] Event [7592,20.3044472,200]: 1 lost unit Solar Collector [f=0014418] [14418] Event [7016,20.0916443,152]: 1 lost unit Metal Extractor [f=0014450] [14450] Event [4734.47949,20.6028824,4676.4126]: 1 lost unit Knight [f=0014483] [14483] Event [9160,170.204987,184]: 1 finished unit Geothermal Generator [f=0014522] [14522] Event [8216,24.4822388,504]: 1 lost unit Metal Extractor [f=0014533] [14533] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0014544] [14544] Event [4824,18.017189,1176]: 0 finished unit Metal Extractor [f=0014618] [14618] Event [8456,21.3829956,889.599976]: 1 finished unit Knight [f=0014667] [14667] Event [1336,30.3891296,3352]: 0 finished unit Solar Collector [f=0014701] [14701] Event [7904,166.980774,2464]: 1 finished unit Sparrow [f=0014742] [14742] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0014749] [14749] Event [5471.84863,24.6122856,4389.52637]: 0 lost unit Blitz [f=0014795] [14795] Event [8248,23.2658691,616]: 1 lost unit Solar Collector [f=0014930] [14930] Event [8190.25781,23.3658485,693.916077]: 0 lost unit Kodachi [f=0014952] [14952] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0014956] [14956] Event [8251.16211,22.951189,696.869263]: 0 lost unit Kodachi [f=0014965] [14965] Event [8624.5957,23.4984341,856.658386]: 1 lost unit Knight [f=0014981] [14981] Event [8616,22.0411682,984]: 1 lost unit Caretaker [f=0015003] [15003] Event [8312,22.3327637,3592]: 1 finished unit Storage [f=0015071] [15071] Event [1464,27.164917,3400]: 0 finished unit Solar Collector [f=0015128] [15128] Event [5425.38818,20.546524,4038.59717]: 0 lost unit Ogre [f=0015149] [15149] Event [8616,21.058075,1080]: 1 lost unit Caretaker [f=0015160] [15160] Event [8494.05957,22.5386772,785.487732]: 1 lost unit Ronin [f=0015162] [15162] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0015193] [15193] Event [8537.21387,22.6478329,872.668701]: 1 lost unit Ronin [f=0015305] [15305] Event [8456,21.385437,880]: 1 lost unit Cloakbot Factory [f=0015335] [15335] Event [8328,20.6677208,888]: 1 lost unit Metal Extractor [f=0015339] [15339] Event [8264,23.0991402,808]: 1 lost unit Solar Collector [f=0015355] [15355] Event [8212.13867,23.4825096,728.354309]: 0 lost unit Blitz [f=0015372] [15372] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0015431] [15431] Event [1592,25.1070862,3448]: 0 finished unit Solar Collector [f=0015439] [15439] Event [8486.37109,20.5578918,1011.28503]: 0 lost unit Blitz [f=0015582] [15582] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0015693] [15693] Event [8064,20.4248962,1696]: 1 lost unit Lotus [f=0015792] [15792] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0015870] [15870] Event [8824,20.1999512,1848]: 1 lost unit Metal Extractor [f=0015994] [15994] Event [5470.98389,20.4963799,4001.32666]: 1 lost unit Knight [f=0016002] [16002] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0016182] [16182] Event [8904,20.5248718,1784]: 1 lost unit Solar Collector [f=0016186] [16186] Event [8980.07129,20.6742897,1926.01672]: 0 lost unit Blitz [f=0016212] [16212] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0016339] [16339] Event [5479.28662,20.5832272,3845.79761]: 1 lost unit Knight [f=0016351] kodahci is OP :P [f=0016422] [16422] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0016469] [16469] Event [8808,21.1247253,1416]: 1 lost unit Metal Extractor [f=0016494] [16494] Event [5688,22.42733,1304]: 0 finished unit Stardust [f=0016558] jk wp [f=0016588] [16588] Event [8589.05664,20.2382317,1312.24719]: 0 lost unit Blitz [f=0016631] [16631] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0016775] [16775] Event [8510.9707,20.7320347,1102.4093]: 0 lost unit Blitz [f=0016808] [16808] Event [5448,23.5800285,1432]: 0 finished unit Caretaker [f=0016833] [16833] Event [8259.18555,20.2425117,1107.03149]: 1 lost unit Knight [f=0016841] [16841] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0016843] [16843] Event [undefined]: suresella resigned [f=0016843] game_message: suresella has been destroyed! [f=0016843] game_message: Masper wins! [f=0016843] Submitting stats [f=0016843] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016843] Part| Total Time|Time of the last 0.5s [f=0016843] Draw 12930.60ms 9.45% [f=0016843] Lua::Callins::Synced 10161.70ms 27.66% [f=0016843] Lua::Callins::Unsynced 14146.32ms 9.65% [f=0016843] Lua::CollectGarbage::Synced 409.09ms 0.10% [f=0016843] Lua::CollectGarbage::Unsynced 620.41ms 2.19% [f=0016843] Misc::Profiler::AddTime 59.06ms 0.00% [f=0016843] Sim 31807.94ms 76.32% [f=0016843] [16843] Received game_message: suresella has been destroyed! [f=0016843] [16843] Received game_message: Masper wins! [f=0016844] [16844] Game End Stats Header: 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32,6525,11775,6525,11775,790.934143,1415.29749,790.934143,1415.29749,0,0,0,0,0,0,0,0,1951.31604,0,1951.31604,0,4110.10254,4479.85449,4110.10254,4479.85449,450,680,450,680,26,60.4000015,26,60.4000015,110,1615,110,1615,28.1168385,45.9599724,28.1168385,45.9599724,2595,4040,2595,4040,3403,3896.3999,3403,3896.3999,3370,5440,3370,5440,4141.3999,3403,4141.3999,3403,72.169136,0,72.169136,0,4988.87061,4537.03809,4988.87061,4537.03809 [f=0016844] [16844] Game End Stats Values: 33,6125,12445,6125,12445,790.934143,1501.65918,790.934143,1501.65918,0,0,0,0,0,0,0,0,1964.46582,0,1964.46582,0,4423.86523,5199.46387,4423.86523,5199.46387,360,680,360,680,25.7333336,64.1999969,25.7333336,64.1999969,110,1615,110,1615,25.7600021,51.5575142,25.7600021,51.5575142,2375,4640,2375,4640,3403,4306.7998,3403,4306.7998,3280,5510,3280,5510,4551.7998,3403,4551.7998,3403,72.169136,36.6009293,72.169136,36.6009293,5709.67773,4890.42773,5709.67773,4890.42773 [f=0016844] [16844] Game End Stats Values: 34,6485,12905,6485,12905,835.224121,1556.57483,835.224121,1556.57483,0,0,0,0,0,0,0,0,2025.15479,0,2025.15479,0,4723.86621,6008.41846,4723.86621,6008.41846,360,680,360,680,39.7999992,64.7333298,39.7999992,64.7333298,55,1615,55,1615,23.2859917,48.3810425,23.2859917,48.3810425,2610,4940,2610,4940,3703,4976.7998,3703,4976.7998,3460,5670,3460,5670,5221.7998,3703,5221.7998,3703,72.169136,36.6009293,72.169136,36.6009293,6521.16846,5298.19678,6521.16846,5298.19678 [f=0016844] [16844] Game End Stats Values: 35,5695,12715,5695,12715,888.190552,1629.49609,888.190552,1629.49609,0,0,0,0,0,0,0,0,2076.07959,0,2076.07959,0,5696.06641,7403.31396,5696.06641,7403.31396,360,680,360,680,45.5333328,66.8000031,45.5333328,66.8000031,55,1615,55,1615,23.1311016,50.4614258,23.1311016,50.4614258,2080,4680,2080,4680,4563,5776.7998,4563,5776.7998,3200,5740,3200,5740,6111.7998,4563,6111.7998,4563,72.169136,36.6009293,72.169136,36.6009293,8070.49219,6366.74902,8070.49219,6366.74902 [f=0016844] [16844] Game End Stats Values: 36,4745,12785,4745,12785,935.703552,1722.18213,935.703552,1722.18213,0,0,0,0,0,0,0,0,2076.07959,0,2076.07959,0,6107.36914,7802.77197,6107.36914,7802.77197,270,680,270,680,44.5999985,69.1999969,44.5999985,69.1999969,55,1615,55,1615,20.8608608,51.779068,20.8608608,51.779068,2080,4680,2080,4680,4863,6636.7998,4863,6636.7998,2340,5810,2340,5810,7208.4668,5163,7208.4668,5163,72.169136,36.6009293,72.169136,36.6009293,8590.67383,6820.85107,8590.67383,6820.85107 [f=0016844] [16844] Game End Stats Values: 37,4235,13085,4235,13085,971.069946,1825.45215,971.069946,1825.45215,0,0,0,0,0,0,0,0,2299.66284,17.5388489,2299.66284,17.5388489,6502.80566,8386.75195,6502.80566,8386.75195,270,680,270,680,43.7999992,70,43.7999992,70,55,1615,55,1615,17.9977493,52.4846764,17.9977493,52.4846764,1730,4980,1730,4980,5163,7146.7998,5163,7146.7998,2180,5810,2180,5810,7718.4668,5463,7718.4668,5463,72.169136,36.6009293,72.169136,36.6009293,9177.45996,7218.12598,9177.45996,7218.12598 [f=0016844] [16844] Game End Stats Values: 38,3795,13905,3795,13905,988.980652,1867.9718,988.980652,1867.9718,0,0,0,0,0,0,0,0,2457.36938,17.5388489,2457.36938,17.5388489,6691.68311,8651.40234,6691.68311,8651.40234,270,900,270,900,40.7333336,70,40.7333336,70,55,1615,55,1615,15.5140381,48.434639,15.5140381,48.434639,1380,5580,1380,5580,5463,7586.7998,5463,7586.7998,2090,5810,2090,5810,8158.4668,5763,8158.4668,5763,72.169136,36.6009293,72.169136,36.6009293,9447.58789,7410.96729,9447.58789,7410.96729 [f=0016844] [16844] Game End Stats Values: 39,3445,14085,3445,14085,988.980652,1886.82251,988.980652,1886.82251,0,0,0,0,0,0,0,0,2513.37109,17.5388489,2513.37109,17.5388489,6943.53271,8737.4502,6943.53271,8737.4502,270,900,270,900,40.7142868,70,40.7142868,70,55,1615,55,1615,13,48.2929573,13,48.2929573,1030,5580,1030,5580,5763,7936.7998,5763,7936.7998,2090,5990,2090,5990,8508.4668,6063,8508.4668,6063,72.169136,40.9342461,72.169136,40.9342461,9544.99609,7662.81689,9544.99609,7662.81689 [f=0016850] [16850] Event [8616,20.2666016,1256]: 1 lost unit Solar Collector [f=0016880] [16880] Event [7704,31.3722229,2648]: 1 lost unit Metal Extractor [f=0017032] gg [f=0017051] [17051] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0017114] Player Masper left the game: normal quit [f=0017114] [17114] Event [undefined]: Masper quit [f=0017130] No clients connected, shutting down server [f=0017130] Server shutdown [f=0017262] [17262] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0017472] [17472] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0017681] [17681] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0017891] [17891] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0018101] [18101] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0018311] [18311] Event [1900,21.5766029,5744]: 0 finished unit Blitz [f=0019901] Autoquit sending quit command. [f=0019901] [QuitAction] user exited to system [f=0019901] [SpringApp::Kill][1] fromRun=1 [f=0019901] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019901] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019901] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019901] [ThreadPool::SetThreadCount][2] workers=0 [f=0019901] [SpringApp::Kill][2] [f=0019901] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019901] [Game::KillLua][3] dtor=0 luaUI=0x60a2ff30 [f=0019901] Start widgetHandler:Shutdown [f=0019901] Shutdown - SaveOrderList Complete [f=0019901] Writing last game win data [f=0019901] Shutdown - SaveConfigData Complete [f=0019901] Shutdown Widget - Chili Highlight [f=0019901] Shutdown Widget - Save/Load API [f=0019901] Shutdown Widget - Draw After Chili [f=0019901] Shutdown Widget - EPIC Menu [f=0019901] Shutdown Widget - Chili Minimap [f=0019901] Shutdown Widget - Chili Widget Selector [f=0019901] Shutdown Widget - Local Team Colors [f=0019901] Shutdown Widget - Display Keys 2 [f=0019901] Shutdown Widget - Save Game Menu [f=0019901] Shutdown Widget - HealthBars [f=0019901] Shutdown Widget - Noises [f=0019901] Shutdown Widget - Unit Icons [f=0019901] Shutdown Widget - Win Counter [f=0019901] Shutdown Widget - BuildETA [f=0019901] Shutdown Widget - SpringRTS Replay Stats [f=0019901] Shutdown Widget - Modular Comm Info [f=0019901] Shutdown Widget - CameraShake [f=0019901] Shutdown Widget - Chili Economy Panel Default [f=0019901] Shutdown Widget - Chili EndGame Window [f=0019901] Shutdown Widget - Chili Nuke Warning [f=0019901] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019901] Shutdown Widget - Chili Spectator Panels [f=0019901] Shutdown Widget - Context Menu [f=0019901] Shutdown Widget - Darkening [f=0019901] Shutdown Widget - MetalFeatures (new) [f=0019901] Shutdown Widget - Defense Range Zero-K [f=0019901] Shutdown Widget - Grab Input [f=0019901] Input grabbing is disabled! [f=0019901] Shutdown Widget - Highlight Geos [f=0019901] Shutdown Widget - Local Widgets Config [f=0019901] Shutdown Widget - MinimapEvents [f=0019901] Shutdown Widget - Missile Silo Range [f=0019901] Shutdown Widget - Point Tracker [f=0019901] Shutdown Widget - Showeco and Grid Drawer [f=0019901] Shutdown Widget - Stereo3D [f=0019901] Shutdown Widget - State Reverse and Latency [f=0019901] Shutdown Widget - Music Player v2 [f=0019901] Shutdown Widget - Attack AoE [f=0019901] Shutdown Widget - Map Edge Extension [f=0019901] Shutdown Widget - Selection Send [f=0019901] Shutdown Widget - LupsManager [f=0019901] Shutdown Widget - Newton Firezone [f=0019901] Shutdown Widget - Chili Pro Console [f=0019901] Shutdown Widget - Lasso Terraform GUI [f=0019901] Shutdown Widget - Chili Framework [f=0019901] Shutdown Widget - Lups [f=0019901] Shutdown Widget - Mex Placement Handler [f=0019901] Shutdown Widget - Custom Markers [f=0019901] Shutdown Widget - Chili Core Selector [f=0019901] Shutdown Widget - Select Keys [f=0019901] Shutdown Widget - Pause Screen [f=0019901] Shutdown Widget - Layout Handler [f=0019901] Shutdown Widget - Persistent Build Height [f=0019901] Shutdown Widget - Text To Speech Control [f=0019901] End widgetHandler:Shutdown [f=0019901] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={467016,63303715} {int,ext,rec}Allocs={23862171,0,0} {chunk,block}Bytes={63303715,0} [f=0019901] [Game::KillLua][1] dtor=0 luaGaia=0x60d715f0 [f=0019901] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395092,57355078} {int,ext,rec}Allocs={23862173,0,0} {chunk,block}Bytes={57355078,0} [f=0019901] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395092,57355078} {int,ext,rec}Allocs={23862173,0,0} {chunk,block}Bytes={57355078,0} [f=0019901] [Game::KillLua][2] dtor=0 luaRules=0x518fec20 [f=0019901] Start gadgetHandler:Shutdown [f=0019901] Shutdown - StartSetup [f=0019901] Shutdown - UnitMorph [f=0019901] Shutdown - Carrier Drones [f=0019901] Shutdown - LupsNanoSpray [f=0019901] Shutdown - Missile Silo Controller [f=0019901] Shutdown - Modular Comm Info [f=0019901] Shutdown - Terrain Texture Handler [f=0019901] Shutdown - UnitCloakShield [f=0019901] Shutdown - Starlight Handler [f=0019901] End gadgetHandler:Shutdown [f=0019901] Start gadgetHandler:Shutdown [f=0019901] Shutdown - Save/Load [f=0019901] Shutdown - Teleport Throw [f=0019901] Shutdown - UnitMorph [f=0019901] Shutdown - Modular Comm Info [f=0019901] Shutdown - Retreat Command [f=0019901] Shutdown - Shockwaves [f=0019901] Shutdown - UnitCloakShield [f=0019901] Shutdown - Lups Cloak FX [f=0019901] Shutdown - Lups [f=0019901] Shutdown - Lups Shield [f=0019901] End gadgetHandler:Shutdown [f=0019901] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23862204,0,0} {chunk,block}Bytes={0,0} [f=0019901] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23862204,0,0} {chunk,block}Bytes={0,0} [f=0019901] [Game::KillLua][4] dtor=0 [f=0019901] [Game::~CGame][1] [f=0019901] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019901] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019901] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019901] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019901] [Game::KillLua][4] dtor=1 [f=0019901] [Game::KillMisc][1] [f=0019901] [Game::KillMisc][2] [f=0019901] [Game::KillMisc][3] [f=0019901] [Game::KillRendering][1] [f=0019901] [3DOParser::Kill] allocated 137 pieces [f=0019901] [S3OParser::Kill] allocated 2762 pieces [f=0019901] [AssParser::Kill] allocated 225 pieces [f=0019901] [Game::KillInterface][1] [f=0019901] [Game::KillInterface][2] [f=0019901] [Game::KillSimulation][1] [f=0019901] [Game::KillSimulation][2] [f=0019901] [CCollisionHandler] dis-/continuous tests: 0/207517 [f=0019901] [Game::KillSimulation][3] [f=0019901] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019901] [~CPathCache(36x24)] cacheHits=72 hitPercentage=27% numHashColls=0 maxCacheSize=26 [f=0019901] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019901] [~CPathCache(72x48)] cacheHits=280 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019901] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019901] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019901] [LosHandler::Kill] raycast instance cache-{hits,misses}={10753,17988}; shared=4%; cached=34% [f=0019901] [Game::KillSimulation][4] [f=0019901] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019901] [Game::~CGame][2] [f=0019901] [Game::~CGame][3] [f=0019901] [SpringApp::Kill][3] [f=0019901] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 210612 bytes sent 200917 bytes recv'd [f=0019901] [SpringApp::Kill][4] font=0x45a8aaa0 [f=0019901] [SpringApp::Kill][5] [f=0019901] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45af7a10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3973ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=56ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=56ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=53ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=48ms file="luaui/configs/marking_menu_menu_striderhub.lua" indx=2912 inflSize=0kb readTime=43ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=43ms file="objects3d/starlight_satellite.dae" indx=5457 inflSize=149kb readTime=32ms file="luaui/configs/lang/campaign_units.en.json" indx=2858 inflSize=4kb readTime=32ms file="gamedata/sidedata.lua" indx=917 inflSize=1kb readTime=30ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 63686981 bytes cached in 2912 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x45bdaf40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45bd27b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45afdda0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f48a4091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]