[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IiJBYC7to1/springsettings.1038969.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa2e8095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3886 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1038969/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453e2a00] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453e2a00] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 766ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 983ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 109ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1038969/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972aa file="cache/104dev-maintenance/paths/Prestige v1.00.pe-ad4972aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972ba file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-ad4972ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (522ms, checksum 4314b7cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1038969/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530dba40,0x530a0720}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: cb84106032fbd63bc2c266b40d74ac58 [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TeSparg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TeSparg changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000d2d5c470,00000000e74536f0}]" [f=-000001] Allies: I choose: Me! [f=-000001] glhf [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[Game::Load][lua{Rules,Gaia}={0000000067716bf0,00000000c452b940}]" [f=-000001] Allies: I choose: SpecialS! [f=-000001] > Game will be force started in 20 seconds [f=-000001] glhf [f=-000001] u1 [f=-000001] you too [f=-000001] [0] Event [5994,47.0723877,4254]: 0 finished unit Engineer Commander [f=-000001] [0] Event [996,47.0750732,2595]: 1 finished unit Engineer Commander [f=0000000] [0] SausageandMash, team: 1, elo:1903, userid: 458416 [f=0000000] [0] TeSparg, team: 0, elo:1866, userid: 526278 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1160,27.9296875,2600]: 1 finished unit Amphbot Factory [f=0000041] [41] Event [5944,298.632813,4408]: 0 finished unit Spider Factory [f=0000256] [256] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0000310] [310] Event [5928,47.0703125,4232]: 0 finished unit Metal Extractor [f=0000496] [496] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0000503] [503] Event [1196,27.9296875,2600]: 1 finished unit Conch [f=0000600] [600] Event [6168,47.0703125,4024]: 0 finished unit Metal Extractor [f=0000701] [701] Event [776,47.0703125,2520]: 1 finished unit Solar Collector [f=0000780] [780] Event [5908,298.632813,4408]: 0 finished unit Weaver [f=0000859] [859] Event [5908,298.632813,4408]: 0 finished unit Flea [f=0000914] [914] Event [776,47.0703125,2600]: 1 finished unit Solar Collector [f=0000949] [949] Event [5908,298.632813,4408]: 0 finished unit Flea [f=0001018] [1018] Event [1196,27.9296875,2600]: 1 finished unit Duck [f=0001101] [1101] Event [6072,298.632813,4376]: 0 finished unit Wind/Tidal Generator [f=0001190] [1190] Event [744,47.0703125,2696]: 1 finished unit Solar Collector [f=0001329] [1329] Event [6152,298.632813,4296]: 0 finished unit Wind/Tidal Generator [f=0001421] [1421] Event [664,47.0703125,2648]: 1 finished unit Solar Collector [f=0001476] [1476] Event [5908,298.632813,4408]: 0 finished unit Weaver [f=0001554] [1554] Event [6216,298.632813,4216]: 0 finished unit Wind/Tidal Generator [f=0001602] [1602] Event [680,47.0703125,2536]: 1 finished unit Solar Collector [f=0001764] [1764] Event [6296,298.632813,4136]: 0 finished unit Wind/Tidal Generator [f=0001844] [1844] Event [1008,47.0703125,2624]: 1 finished unit Lotus [f=0001920] [1920] Event [5064,47.0703125,3160]: 0 finished unit Metal Extractor [f=0002168] [2168] Event [1024,47.0703125,2432]: 1 finished unit Picket [f=0002288] [2288] Event [1196,27.9296875,2600]: 1 finished unit Duck [f=0002548] [2548] Event [2688,100.390625,3184]: 1 finished unit Radar Tower [f=0002654] [2654] Event [1196,27.9296875,2600]: 1 finished unit Duck [f=0002706] [2706] Event [5908,298.632813,4408]: 0 finished unit Venom [f=0002988] [2988] Event [2358.05396,100.390625,2840.14795]: 0 lost unit Flea [f=0003057] [3057] Event [1196,27.9296875,2600]: 1 finished unit Duck [f=0003235] [3235] Event [5908,298.632813,4408]: 0 finished unit Venom [f=0003409] [3409] Event [4872,47.0703125,2968]: 0 finished unit Metal Extractor [f=0003467] [3467] Event [1000,47.0703125,1144]: 1 finished unit Metal Extractor [f=0003533] [3533] Event [2552,47.0703125,3160]: 1 finished unit Metal Extractor [f=0003674] [3674] Event [6104,298.632813,4296]: 0 finished unit Stardust [f=0003684] [3684] Event [4768,100.390625,2848]: 0 finished unit Radar Tower [f=0003918] [3918] Event [5088,100.390625,2960]: 0 finished unit Lotus [f=0003969] [3969] Event [1288,47.0703125,904]: 1 finished unit Metal Extractor [f=0004127] [4127] Event [1196,27.9296875,2600]: 1 finished unit Conch [f=0004210] [4210] Event [2344,47.0703125,2968]: 1 finished unit Metal Extractor [f=0004217] [4217] Event [5992,47.0703125,4232]: 0 finished unit Solar Collector [f=0004391] [4391] Event [1196,27.9296875,2600]: 1 finished unit Duck [f=0004512] [4512] Event [6136,47.0703125,4088]: 0 finished unit Solar Collector [f=0004607] [4607] Event [2440,47.0703125,3048]: 1 finished unit Solar Collector [f=0004635] [4635] Event [1196,27.9296875,2600]: 1 finished unit Duck [f=0004687] [4687] Event [6344,298.632813,4104]: 0 finished unit Wind/Tidal Generator [f=0004890] [4890] Event [1196,27.9296875,2600]: 1 finished unit Duck [f=0004927] [4927] Event [6424,298.632813,4024]: 0 finished unit Wind/Tidal Generator [f=0005067] [5067] Event [2456,47.0703125,3160]: 1 finished unit Solar Collector [f=0005070] [5070] Event [2088,47.0703125,1944]: 1 finished unit Metal Extractor [f=0005129] [5129] Event [1955.69116,100.390625,1960.99927]: 0 lost unit Flea [f=0005137] [5137] Event [6504,298.632813,3960]: 0 finished unit Wind/Tidal Generator [f=0005172] [5172] Event [6336,47.0703125,2576]: 0 finished unit Lotus [f=0005218] [5218] Event [5908,298.632813,4408]: 0 finished unit Weaver [f=0005247] [5247] Event [1196,27.9296875,2600]: 1 finished unit Duck [f=0005342] [5342] Event [4808,47.0703125,2136]: 0 finished unit Metal Extractor [f=0005431] [5431] Event [6584,298.632813,3880]: 0 finished unit Wind/Tidal Generator [f=0005490] [5490] Event [1196,27.9296875,2600]: 1 finished unit Duck [f=0005501] [5501] Event [2640,100.390625,2992]: 1 finished unit Picket [f=0005533] [5533] Event [4768,100.390625,2848]: 0 lost unit Radar Tower [f=0005618] [5618] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0005745] [5745] Event [1196,27.9296875,2600]: 1 finished unit Duck [f=0005781] [5781] Event [4775.81836,47.0703125,3031.54175]: 1 lost unit Duck [f=0005848] [5848] Event [4600,47.0703125,1944]: 0 finished unit Metal Extractor [f=0005880] [5880] Event [2280,47.0703125,2136]: 1 finished unit Metal Extractor [f=0005921] [5921] Event [2544,100.390625,2912]: 1 finished unit Picket [f=0006012] [6012] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0006215] [6215] Event [5908,298.632813,4408]: 0 finished unit Venom [f=0006243] [6243] Event [4592,100.390625,2176]: 0 finished unit Lotus [f=0006352] [6352] Event [3769.4458,27.9296875,3919.60156]: 0 lost unit Venom [f=0006360] [6360] Event [1196,27.9296875,2600]: 1 finished unit Archer [f=0006393] [6393] Event [4608,100.390625,2208]: 0 finished unit Radar Tower [f=0006437] [6437] Event [2032,100.390625,2160]: 1 finished unit Radar Tower [f=0006646] [6646] Event [5908,298.632813,4408]: 0 finished unit Venom [f=0006675] [6675] Event [2352,47.0703125,2016]: 1 finished unit Lotus [f=0006887] [6887] Event [4728,47.0703125,2120]: 0 finished unit Solar Collector [f=0006975] [6975] Event [1196,27.9296875,2600]: 1 finished unit Archer [f=0007013] [7013] Event [3831.0769,27.9296875,3948.76514]: 1 lost unit Duck [f=0007025] [7025] Event [5908,298.632813,4408]: 0 finished unit Venom [f=0007048] [7048] Event [3795.99634,27.9296875,3998.63232]: 1 lost unit Duck [f=0007195] [7195] Event [4664,47.0703125,1992]: 0 finished unit Solar Collector [f=0007201] [7201] Event [3584,66.0827637,2560]: 1 finished unit Radar Tower [f=0007324] [7324] Event [6184,47.0703125,1144]: 0 finished unit Metal Extractor [f=0007411] [7411] Event [1000,47.0703125,4008]: 1 finished unit Metal Extractor [f=0007492] [7492] Event [2977.57593,27.9296875,1486.42395]: 1 finished unit Engineer Commander [f=0007516] [7516] Event [5908,298.632813,4408]: 0 finished unit Venom [f=0007603] [7603] Event [1196,27.9296875,2600]: 1 finished unit Archer [f=0007877] [7877] Event [5928,47.0703125,904]: 0 finished unit Metal Extractor [f=0007894] [7894] Event [5908,298.632813,4408]: 0 finished unit Venom [f=0007905] [7905] Event [1192,47.0703125,4232]: 1 finished unit Metal Extractor [f=0008205] [8205] Event [1196,27.9296875,2600]: 1 finished unit Archer [f=0008214] [8214] Event [3792,68.0267334,1248]: 1 finished unit Lotus [f=0008325] [8325] Event [1312,47.0703125,4080]: 1 finished unit Lotus [f=0008338] [8338] Event [5908,298.632813,4408]: 0 finished unit Redback [f=0008387] [8387] Event [4768,47.0703125,2000]: 0 finished unit Lotus [f=0008409] [8409] Event [3576,27.9296875,1224]: 1 finished unit Metal Extractor [f=0008697] [8697] Event [4481.89063,47.0703125,1751.84778]: 1 lost unit Archer [f=0008868] [8868] Event [5976,47.0703125,1112]: 0 finished unit Stardust [f=0009162] [9162] Event [5976,47.0703125,968]: 0 finished unit Solar Collector [f=0009295] [9295] Event [5908,298.632813,4408]: 0 finished unit Redback [f=0009340] [9340] Event [3672,92.7749634,1368]: 1 finished unit Stinger [f=0009447] [9447] Event [6104,47.0703125,1064]: 0 finished unit Solar Collector [f=0009582] [9582] Event [3368,67.0814514,3944]: 1 finished unit Caretaker [f=0009701] [9701] Event [3864.37842,54.9253654,1209.15894]: 1 finished unit Engineer Commander [f=0009747] [9747] Event [5908,298.632813,4408]: 0 finished unit Redback [f=0010049] [10049] Event [5908,298.632813,4408]: 0 finished unit Weaver [f=0010056] [10056] Event [1196,27.9296875,2600]: 1 finished unit Archer [f=0010359] [10359] Event [5908,298.632813,4408]: 0 finished unit Venom [f=0010633] [10633] Event [5908,298.632813,4408]: 0 finished unit Venom [f=0010816] [10816] Event [3808,27.9296875,4208]: 1 finished unit Lotus [f=0010931] [10931] Event [4248,107.929688,1624]: 1 finished unit Stinger [f=0010985] [10985] Event [5908,298.632813,4408]: 0 finished unit Recluse [f=0011042] [11042] Event [4523.81055,47.0703125,1803.54114]: 0 finished unit Engineer Commander [f=0011042] [11042] Event [4523.81055,47.0703125,1803.54114]: 0 lost unit Engineer Commander [f=0011042] game_message: Morph complete: SpecialS lvl 1 -> SpecialS lvl 2 [f=0011042] [11042] Received game_message: Morph complete: SpecialS lvl 1 -> SpecialS lvl 2 [f=0011145] [11145] Event [6168,207.03125,4456]: 0 finished unit Caretaker [f=0011196] [11196] Event [3576,27.9296875,3960]: 1 finished unit Metal Extractor [f=0011231] [11231] Event [4563.05225,47.0703125,1895.82617]: 0 lost unit Engineer Commander [f=0011285] [11285] Event [4486.98584,35.1036377,1667.5968]: 1 lost unit Archer [f=0011326] [11326] Event [undefined]: TeSparg resigned [f=0011326] game_message: TeSparg has been destroyed! [f=0011326] game_message: SausageandMash wins! [f=0011326] Submitting stats [f=0011326] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011326] Part| Total Time|Time of the last 0.5s [f=0011326] Draw 12832.01ms 9.88% [f=0011326] Lua::Callins::Synced 4234.72ms 30.14% [f=0011326] Lua::Callins::Unsynced 17288.22ms 15.17% [f=0011326] Lua::CollectGarbage::Synced 284.28ms 1.50% [f=0011326] Lua::CollectGarbage::Unsynced 699.66ms 0.30% [f=0011326] Misc::Profiler::AddTime 48.71ms 0.10% [f=0011326] Sim 17967.63ms 78.24% [f=0011326] [11326] Received game_message: TeSparg has been destroyed! [f=0011326] [11326] Received game_message: SausageandMash wins! [f=0011327] [11327] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Game End Stats Values: 9,3240,3400,3400,3240,0,71.9107971,71.9107971,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25,0,0,190,190,0,16.1509171,18,18,16.1509171,1275,1330,1330,1275,11.666667,10.5767307,10.5767307,11.666667,425,320,320,425,0,25,25,0,1540,1560,1560,1540,33.3333321,4.66666651,4.66666651,33.3333321,97.6003952,100.166306,100.166306,97.6003952,25,0,0,25 [f=0011327] [11327] Game End Stats Values: 10,3605,3490,3490,3605,0,83.6188278,83.6188278,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25,0,310,190,190,310,15.8684826,18,18,15.8684826,1330,1330,1330,1330,13,13.3805342,13.3805342,13,425,320,320,425,0,25,25,0,1540,1650,1650,1540,33.3333321,4.66666651,4.66666651,33.3333321,97.6003952,100.166306,100.166306,97.6003952,25,0,0,25 [f=0011327] [11327] Game End Stats Values: 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17,5110,5035,5035,5110,89.2720261,185.989853,185.989853,89.2720261,0,0,0,0,0,0,0,0,0,0,0,0,335.831055,516.8078,516.8078,335.831055,490,480,480,490,29.0536766,23.666666,23.666666,29.0536766,1330,1385,1385,1330,20.8242836,22.6727257,22.6727257,20.8242836,800,960,960,800,240,305,305,240,2490,2210,2210,2490,313.333313,244.666656,244.666656,313.333313,97.6003952,304.618408,304.618408,97.6003952,516.8078,335.831055,335.831055,516.8078 [f=0011327] [11327] Game End Stats Values: 18,5400,5610,5610,5400,122.924751,192.529068,192.529068,122.924751,0,0,0,0,0,0,0,0,0,0,0,0,335.831055,516.8078,516.8078,335.831055,490,480,480,490,31.4546738,22,22,31.4546738,1330,1670,1670,1330,24.1568432,21.0359459,21.0359459,24.1568432,1000,1160,1160,1000,240,305,305,240,2580,2300,2300,2580,313.333313,244.666656,244.666656,313.333313,125.600769,304.618408,304.618408,125.600769,516.8078,335.831055,335.831055,516.8078 [f=0011327] [11327] Game End Stats Values: 19,5690,5700,5700,5690,153.980515,207.959717,207.959717,153.980515,0,0,0,0,0,0,0,0,0,0,0,0,335.831055,516.8078,516.8078,335.831055,490,480,480,490,33.7240028,22,22,33.7240028,1330,1670,1670,1330,28.1570492,23.0287132,23.0287132,28.1570492,1200,1160,1160,1200,240,305,305,240,2670,2390,2390,2670,313.333313,244.666656,244.666656,313.333313,197.866394,304.618408,304.618408,197.866394,516.8078,335.831055,335.831055,516.8078 [f=0011327] [11327] Game End Stats Values: 20,6020,6170,6170,6020,177.248932,207.959717,207.959717,177.248932,0,0,0,0,0,0,0,0,0,0,0,0,389.163086,553.373108,553.373108,389.163086,580,660,660,580,28.8999958,22,22,28.8999958,1330,1670,1670,1330,24.5512276,23.5,23.5,24.5512276,1440,1360,1360,1440,240,305,305,240,2670,2480,2480,2670,313.333313,244.666656,244.666656,313.333313,197.866394,304.618408,304.618408,197.866394,553.373108,389.163086,389.163086,553.373108 [f=0011327] [11327] Game End Stats Values: 21,6240,5970,5970,6240,220.094223,208.330353,208.330353,220.094223,0,0,0,0,0,0,0,0,0,0,0,0,766.796509,754.307251,754.307251,766.796509,800,660,660,800,27.6960182,22,22,27.6960182,1330,1670,1670,1330,30.2563553,25.5247078,25.5247078,30.2563553,1440,1160,1160,1440,440,305,305,440,2670,2480,2480,2670,313.333313,444.666656,444.666656,313.333313,263.865387,304.618408,304.618408,263.865387,754.307251,766.796509,766.796509,754.307251 [f=0011327] [11327] Game End Stats Values: 22,6620,6390,6390,6620,243.778046,209.226776,209.226776,243.778046,0,0,0,0,0,0,0,0,0,0,0,0,766.796509,754.307251,754.307251,766.796509,800,1080,1080,800,29.228529,22,22,29.228529,1330,1670,1670,1330,25.2189255,25.559761,25.559761,25.2189255,1680,1160,1160,1680,440,305,305,440,2810,2480,2480,2810,313.333313,444.666656,444.666656,313.333313,263.865387,304.618408,304.618408,263.865387,754.307251,766.796509,766.796509,754.307251 [f=0011327] [11327] Game End Stats Values: 23,6860,6970,6970,6860,295.674133,210.107117,210.107117,295.674133,0,0,0,0,0,0,0,0,115.703522,82.7506409,82.7506409,115.703522,766.796509,754.307251,754.307251,766.796509,800,1080,1080,800,31.2418289,22,22,31.2418289,1330,2070,2070,1330,26.4597416,31.3586769,31.3586769,26.4597416,1920,1160,1160,1920,440,305,305,440,2810,2660,2660,2810,313.333313,444.666656,444.666656,313.333313,263.865387,401.288025,401.288025,263.865387,754.307251,766.796509,766.796509,754.307251 [f=0011327] [11327] Game End Stats Values: 24,7030,7170,7170,7030,343.179108,214.863342,214.863342,343.179108,0,0,0,0,0,0,0,0,236.660797,280.608093,280.608093,236.660797,766.796509,754.307251,754.307251,766.796509,800,1080,1080,800,28.9057922,22,22,28.9057922,1330,2070,2070,1330,26.166996,29.6170788,29.6170788,26.166996,1920,1360,1360,1920,440,305,305,440,2980,2660,2660,2980,313.333313,444.666656,444.666656,313.333313,263.865387,448.956146,448.956146,263.865387,754.307251,766.796509,766.796509,754.307251 [f=0011327] [11327] Game End Stats Values: 25,7430,7170,7170,7430,352.732727,214.953049,214.953049,352.732727,0,0,0,0,0,0,0,0,251.016541,348.169556,348.169556,251.016541,911.043335,754.307251,754.307251,911.043335,800,1080,1080,800,29.3134499,22,22,29.3134499,1330,2070,2070,1330,23.6369057,25.5059795,25.5059795,23.6369057,2320,1360,1360,2320,440,305,305,440,2980,2660,2660,2980,313.333313,444.666656,444.666656,313.333313,263.865387,448.956146,448.956146,263.865387,754.307251,911.043335,911.043335,754.307251 [f=0011327] [11327] Game End Stats Values: 26,6525,7770,7770,6525,356.059509,216.184082,216.184082,356.059509,0,0,0,0,0,0,0,0,251.016541,517.972412,517.972412,251.016541,1320.76782,2185.4082,2185.4082,1320.76782,800,1590,1590,800,31.8291798,22,22,31.8291798,55,2070,2070,55,23.2217846,25.5820694,25.5820694,23.2217846,2600,1360,1360,2600,440,1805,1805,440,3070,2750,2750,3070,1903.33325,444.666656,444.666656,1903.33325,263.865387,448.956146,448.956146,263.865387,2218.42432,1320.76782,1320.76782,2218.42432 [f=0011327] [11327] Game End Stats Values: 27,6525,7570,7570,6525,356.059509,216.714127,216.714127,356.059509,0,0,0,0,0,0,0,0,275.429291,556.837463,556.837463,275.429291,1344.13684,2185.4082,2185.4082,1344.13684,800,1590,1590,800,26.6185589,22,22,26.6185589,55,2070,2070,55,19,28.1766872,28.1766872,19,2600,1160,1160,2600,640,1805,1805,640,3070,2750,2750,3070,1903.33325,644.666626,644.666626,1903.33325,263.865387,448.956146,448.956146,263.865387,2280.71289,1389.18689,1389.18689,2280.71289 [f=0011328] [11328] Event [4423.33838,27.9296875,3790.28638]: 0 lost unit Venom [f=0011342] [11342] Event [5908,298.632813,4408]: 0 finished unit Recluse [f=0011344] [11344] Event [4664,45.7207108,1992]: 0 lost unit Solar Collector [f=0011457] Spectator TeSparg left the game: normal quit [f=0011457] [11457] Event [undefined]: TeSparg quit [f=0011611] No clients connected, shutting down server [f=0011611] Server shutdown [f=0012823] [12823] Event [4536,77.0993347,1528]: 1 finished unit Stinger [f=0012907] [12907] Event [3512,27.9296875,4072]: 1 finished unit Solar Collector [f=0013143] [13143] Event [3608,94.0567017,3816]: 1 finished unit Stinger [f=0013249] [13249] Event [3432,27.9296875,4120]: 1 finished unit Solar Collector [f=0013312] [13312] Event [1196,27.9296875,2600]: 1 finished unit Archer [f=0013417] [13417] Event [3352,27.9296875,4152]: 1 finished unit Solar Collector [f=0013627] [13627] Event [3272,27.9296875,4200]: 1 finished unit Solar Collector [f=0013822] [13822] Event [3192,27.9296875,4248]: 1 finished unit Solar Collector [f=0014002] [14002] Event [3048,27.9296875,4232]: 1 finished unit Solar Collector [f=0014170] [14170] Event [1196,27.9296875,2600]: 1 finished unit Buoy [f=0014182] [14182] Event [2968,27.9296875,4232]: 1 finished unit Solar Collector [f=0014519] [14519] Event [2888,27.9296875,4232]: 1 finished unit Solar Collector [f=0014848] [14848] Event [2808,27.9296875,4232]: 1 finished unit Solar Collector [f=0015014] [15014] Event [1196,27.9296875,2600]: 1 finished unit Buoy [f=0015193] [15193] Event [2728,27.9296875,4232]: 1 finished unit Solar Collector [f=0015523] [15523] Event [2648,27.9296875,4232]: 1 finished unit Solar Collector [f=0015838] [15838] Event [2568,27.9296875,4232]: 1 finished unit Solar Collector [f=0015854] [15854] Event [1196,27.9296875,2600]: 1 finished unit Buoy [f=0015903] Autoquit sending quit command. [f=0015903] [QuitAction] user exited to system [f=0015903] [SpringApp::Kill][1] fromRun=1 [f=0015903] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015903] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015903] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015903] [ThreadPool::SetThreadCount][2] workers=0 [f=0015903] [SpringApp::Kill][2] [f=0015903] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015903] [Game::KillLua][3] dtor=0 luaUI=0x53095e20 [f=0015903] Start widgetHandler:Shutdown [f=0015903] Shutdown - SaveOrderList Complete [f=0015903] Writing last game win data [f=0015903] Shutdown - SaveConfigData Complete [f=0015903] Shutdown Widget - Chili Highlight [f=0015903] Shutdown Widget - Save/Load API [f=0015903] Shutdown Widget - Draw After Chili [f=0015903] Shutdown Widget - EPIC Menu [f=0015903] Shutdown Widget - Chili Minimap [f=0015903] Shutdown Widget - Chili Widget Selector [f=0015903] Shutdown Widget - Local Team Colors [f=0015903] Shutdown Widget - Display Keys 2 [f=0015903] Shutdown Widget - Save Game Menu [f=0015903] Shutdown Widget - HealthBars [f=0015903] Shutdown Widget - Noises [f=0015903] Shutdown Widget - Unit Icons [f=0015903] Shutdown Widget - Win Counter [f=0015903] Shutdown Widget - BuildETA [f=0015903] Shutdown Widget - SpringRTS Replay Stats [f=0015903] Shutdown Widget - Modular Comm Info [f=0015903] Shutdown Widget - CameraShake [f=0015903] Shutdown Widget - Chili Economy Panel Default [f=0015903] Shutdown Widget - Chili EndGame Window [f=0015903] Shutdown Widget - Chili Nuke Warning [f=0015903] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015903] Shutdown Widget - Chili Spectator Panels [f=0015903] Shutdown Widget - Context Menu [f=0015903] Shutdown Widget - Darkening [f=0015903] Shutdown Widget - MetalFeatures (new) [f=0015903] Shutdown Widget - Defense Range Zero-K [f=0015903] Shutdown Widget - Grab Input [f=0015903] Input grabbing is disabled! [f=0015903] Shutdown Widget - Highlight Geos [f=0015903] Shutdown Widget - Local Widgets Config [f=0015903] Shutdown Widget - MinimapEvents [f=0015903] Shutdown Widget - Missile Silo Range [f=0015903] Shutdown Widget - Point Tracker [f=0015903] Shutdown Widget - Showeco and Grid Drawer [f=0015903] Shutdown Widget - Stereo3D [f=0015903] Shutdown Widget - State Reverse and Latency [f=0015903] Shutdown Widget - Music Player v2 [f=0015903] Shutdown Widget - Attack AoE [f=0015903] Shutdown Widget - Map Edge Extension [f=0015903] Shutdown Widget - Selection Send [f=0015903] Shutdown Widget - LupsManager [f=0015903] Shutdown Widget - Newton Firezone [f=0015903] Shutdown Widget - Chili Pro Console [f=0015903] Shutdown Widget - Lasso Terraform GUI [f=0015903] Shutdown Widget - Chili Framework [f=0015903] Shutdown Widget - Lups [f=0015903] Shutdown Widget - Mex Placement Handler [f=0015903] Shutdown Widget - Custom Markers [f=0015903] Shutdown Widget - Chili Core Selector [f=0015903] Shutdown Widget - Select Keys [f=0015903] Shutdown Widget - Pause Screen [f=0015903] Shutdown Widget - Layout Handler [f=0015903] Shutdown Widget - Persistent Build Height [f=0015903] Shutdown Widget - Text To Speech Control [f=0015903] End widgetHandler:Shutdown [f=0015903] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={542226,70067591} {int,ext,rec}Allocs={24274202,0,0} {chunk,block}Bytes={70067591,0} [f=0015903] [Game::KillLua][1] dtor=0 luaGaia=0x530a0720 [f=0015903] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={329829,57147724} {int,ext,rec}Allocs={24274203,0,0} {chunk,block}Bytes={57147724,0} [f=0015903] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={329829,57147724} {int,ext,rec}Allocs={24274203,0,0} {chunk,block}Bytes={57147724,0} [f=0015903] [Game::KillLua][2] dtor=0 luaRules=0x530dba40 [f=0015903] Start gadgetHandler:Shutdown [f=0015903] Shutdown - StartSetup [f=0015903] Shutdown - UnitMorph [f=0015903] Shutdown - Carrier Drones [f=0015903] Shutdown - LupsNanoSpray [f=0015903] Shutdown - Missile Silo Controller [f=0015903] Shutdown - Modular Comm Info [f=0015903] Shutdown - Terrain Texture Handler [f=0015903] Shutdown - UnitCloakShield [f=0015903] Shutdown - Starlight Handler [f=0015903] End gadgetHandler:Shutdown [f=0015903] Start gadgetHandler:Shutdown [f=0015903] Shutdown - Save/Load [f=0015903] Shutdown - Teleport Throw [f=0015903] Shutdown - UnitMorph [f=0015903] Shutdown - Modular Comm Info [f=0015903] Shutdown - Retreat Command [f=0015903] Shutdown - Shockwaves [f=0015903] Shutdown - UnitCloakShield [f=0015903] Shutdown - Lups Cloak FX [f=0015903] Shutdown - Lups [f=0015903] Shutdown - Lups Shield [f=0015903] End gadgetHandler:Shutdown [f=0015903] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24274235,0,0} {chunk,block}Bytes={0,0} [f=0015903] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24274235,0,0} {chunk,block}Bytes={0,0} [f=0015903] [Game::KillLua][4] dtor=0 [f=0015903] [Game::~CGame][1] [f=0015903] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015903] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015903] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015903] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015903] [Game::KillLua][4] dtor=1 [f=0015903] [Game::KillMisc][1] [f=0015903] [Game::KillMisc][2] [f=0015903] [Game::KillMisc][3] [f=0015903] [Game::KillRendering][1] [f=0015903] [3DOParser::Kill] allocated 137 pieces [f=0015903] [S3OParser::Kill] allocated 2726 pieces [f=0015903] [AssParser::Kill] allocated 220 pieces [f=0015903] [Game::KillInterface][1] [f=0015903] [Game::KillInterface][2] [f=0015903] [Game::KillSimulation][1] [f=0015903] [Game::KillSimulation][2] [f=0015903] [CCollisionHandler] dis-/continuous tests: 0/381921 [f=0015903] [Game::KillSimulation][3] [f=0015903] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015903] [~CPathCache(28x20)] cacheHits=12 hitPercentage=13% numHashColls=0 maxCacheSize=7 [f=0015903] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015903] [~CPathCache(56x40)] cacheHits=87 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015903] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015903] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015903] [LosHandler::Kill] raycast instance cache-{hits,misses}={1654,5905}; shared=1%; cached=21% [f=0015903] [Game::KillSimulation][4] [f=0015903] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015903] [Game::~CGame][2] [f=0015903] [Game::~CGame][3] [f=0015903] [SpringApp::Kill][3] [f=0015903] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 167060 bytes sent 101882 bytes recv'd [f=0015903] [SpringApp::Kill][4] font=0x45314aa0 [f=0015903] [SpringApp::Kill][5] [f=0015903] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45382560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3586ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=89ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=87ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=72ms file="objects3d/puppy.s3o" indx=5302 inflSize=34kb readTime=72ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4600 inflSize=9kb readTime=48ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=45ms file="gamedata/sidedata.lua" indx=917 inflSize=1kb readTime=41ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=28ms file="icons/gunshipskirm.png" indx=1012 inflSize=64kb readTime=25ms file="objects3d/corseal.s3o" indx=5054 inflSize=105kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54718913 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x454b4e70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454a1c30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45395060) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa2e8091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]