[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sWA2e3dwGS/springsettings.1038948.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f048c095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3883 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1038948/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b5be00] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b5be00] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 809ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 943ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 116ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1038948/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (569ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1038948/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527edde0,0x527c3fa0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 177e1060d81639177df1c85152e76435 [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Legomenon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Legomenon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000f7f1fdf0,000000007a85d160}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[Game::Load][lua{Rules,Gaia}={000000006d71f990,00000000c9acc210}]" [f=-000001] Allies: I choose: MI6! [f=-000001] Allies: I choose: Alice and Bob! [f=-000001] glhf!~ [f=-000001] u2 [f=-000001] [0] Event [1221,11.7983398,2207]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5133,11.7973633,3783]: 1 finished unit Strike Commander [f=0000000] [0] Legomenon, team: 0, elo:2411, userid: 450872 [f=0000000] [0] SausageandMash, team: 1, elo:1909, userid: 458416 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [1232,11.796875,2304]: 0 finished unit Tank Foundry [f=0000031] [31] Event [5024,11.796875,3664]: 1 finished unit Rover Assembly [f=0000284] [284] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000315] [315] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000449] [449] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Mason [f=0000467] i was going to say oh no not you [f=0000541] [541] Event [5224,13.0913696,3752]: 1 finished unit Solar Collector [f=0000629] [629] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0000644] [644] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000689] [689] Event [1192.12732,88.796875,2080.78564]: 0 finished unit Firefly [f=0000796] [796] Event [5080,11.796875,3912]: 1 finished unit Solar Collector [f=0000829] [829] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0000932] [932] Event [1144,15.881897,1912]: 0 finished unit Solar Collector [f=0001270] [1270] Event [1260,13.1168747,2304]: 0 finished unit Welder [f=0001325] ha [f=0001457] [1457] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0001725] [1725] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0001799] [1799] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0001965] [1965] Event [4984,11.796875,3896]: 1 finished unit Solar Collector [f=0002039] [2039] Event [1768,189.394562,2968]: 0 finished unit Wind/Tidal Generator [f=0002159] [2159] Event [1848,176.131805,2920]: 0 finished unit Wind/Tidal Generator [f=0002294] [2294] Event [1928,119.77478,2872]: 0 finished unit Wind/Tidal Generator [f=0002410] [2410] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0002571] [2571] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0002758] [2758] Event [5722.80029,25.0681038,1475.74756]: 0 lost unit Kodachi [f=0002760] [2760] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0002920] [2920] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0003016] [3016] Event [5006.00781,12.4419765,3664.02954]: 1 lost unit Scorcher [f=0003034] [3034] Event [5006.00781,12.4419765,3664.02954]: 1 lost unit Scorcher [f=0003048] [3048] Event [5006.00781,12.4419765,3664.02954]: 1 lost unit Scorcher [f=0003064] [3064] Event [5006.00781,12.4419765,3664.02954]: 1 lost unit Scorcher [f=0003071] [3071] Event [5144,11.796875,3752]: 1 finished unit Caretaker [f=0003084] [3084] Event [5006.00781,12.4419765,3664.02954]: 1 lost unit Scorcher [f=0003454] [3454] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0003494] [3494] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0003596] [3596] Event [1260,13.1168747,2304]: 0 finished unit Welder [f=0003608] [3608] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0003770] [3770] Event [4599.26807,13.2997942,3967.24023]: 1 lost unit Scorcher [f=0003901] [3901] Event [4832,11.796875,3808]: 1 finished unit Rover Plate [f=0004014] [4014] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0004204] [4204] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [f=0004262] [4262] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0004365] [4365] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0004382] [4382] Event [5944,11.806345,3064]: 1 finished unit Solar Collector [f=0004392] [4392] Event [6018.33057,11.8220873,2998.07666]: 1 lost unit Mason [f=0004532] [4532] Event [2912,15.9516602,2112]: 0 finished unit Radar Tower [f=0004550] [4550] Event [6024,12.4518738,3128]: 1 lost unit Metal Extractor [f=0004635] [4635] Event [2592,208.187988,3840]: 0 finished unit Radar Tower [f=0004693] [4693] Event [5821.75977,11.8949404,2949.47632]: 1 lost unit Scorcher [f=0004694] [4694] Event [5778.24268,11.8564177,2978.75244]: 1 lost unit Scorcher [f=0004781] [4781] Event [4912,11.796875,3600]: 1 finished unit Picket [f=0004789] [4789] Event [5861.5625,11.8522711,3123.073]: 1 lost unit Scorcher [f=0004806] [4806] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Mason [f=0004847] [4847] Event [5980.96729,22.4623184,3260.69507]: 0 lost unit Kodachi [f=0004983] [4983] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0005106] [5106] Event [5132.86182,11.796875,3235.11572]: 0 lost unit Kodachi [f=0005290] [5290] Event [5276.36377,11.796875,2993.48389]: 1 lost unit Scorcher [f=0005319] [5319] Event [3016,20.6490479,2200]: 0 finished unit Solar Collector [f=0005396] [5396] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0005432] [5432] Event [4954.20654,11.796875,3499.56836]: 1 lost unit Mason [f=0005560] [5560] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0005785] [5785] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0006166] [6166] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0006194] [6194] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0006391] [6391] Event [3032,17.4050598,2344]: 0 finished unit Solar Collector [f=0006433] [6433] Event [4814,11.796875,3808]: 1 finished unit Fencer [f=0006554] [6554] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0006720] [6720] Event [4816,37.0976563,4064]: 1 finished unit Picket [f=0006809] [6809] Event [3651.80151,121.78791,4119.7417]: 0 lost unit Firefly [f=0006824] [6824] Event [3723.07642,19.1904335,3936.38086]: 0 finished unit Guardian Commander [f=0006824] game_message: Morph complete: Alice and Bob lvl 1 -> Alice and Bob lvl 2 [f=0006824] [6824] Received game_message: Morph complete: Alice and Bob lvl 1 -> Alice and Bob lvl 2 [f=0006838] [6838] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0006898] [6898] Event [3847.60254,16.7578125,4280.46631]: 1 lost unit Scorcher [f=0006910] [6910] Event [1160,11.796875,2168]: 0 finished unit Caretaker [f=0007051] [7051] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0007139] [7139] Event [3811.86084,92.8494263,4261.73682]: 0 finished unit Firefly [f=0007186] [7186] Event [4847.38916,15.8252983,3158.38379]: 1 lost unit Fencer [f=0007216] [7216] Event [3840,15.7501221,4416]: 0 lost unit Lotus [f=0007235] [7235] Event [4877.43262,15.7617493,3055.44946]: 0 lost unit Kodachi [f=0007294] [7294] Event [3771.80518,15.7680922,4337.45996]: 1 lost unit Scorcher [f=0007343] [7343] Event [3727.9292,15.6833878,4189.7832]: 1 lost unit Scorcher [f=0007398] [7398] Event [3817.39673,18.4459743,4140.81934]: 1 lost unit Scorcher [f=0007449] [7449] Event [3795.37964,18.9858265,4068.98779]: 1 lost unit Scorcher [f=0007491] [7491] Event [3748.40454,13.9987183,4185.48145]: 1 lost unit Scorcher [f=0007570] [7570] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0007801] [7801] Event [1384,11.796875,2136]: 0 finished unit Solar Collector [f=0007895] [7895] Event [1260,13.1168747,2304]: 0 finished unit Ogre [f=0007897] [7897] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0007934] [7934] Event [5896,10.3463554,2984]: 1 finished unit Metal Extractor [f=0008052] [8052] Event [3592,24.3464966,4344]: 0 finished unit Caretaker [f=0008108] [8108] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0008133] [8133] Event [1464,11.796875,2152]: 0 finished unit Solar Collector [f=0008231] [8231] Event [4814,11.796875,3808]: 1 finished unit Mason [f=0008242] [8242] Event [4507.75098,13.7906437,3586.58862]: 0 lost unit Kodachi [f=0008369] [8369] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0008474] [8474] Event [1544,11.796875,2168]: 0 finished unit Solar Collector [f=0008686] [8686] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0008745] [8745] Event [4814,11.796875,3808]: 1 finished unit Mason [f=0008984] [8984] Event [3969.19775,18.5318031,4274.43164]: 0 lost unit Kodachi [f=0009022] [9022] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0009022] [9022] Event [3919.3877,19.7259426,4185.09131]: 1 lost unit Scorcher [f=0009030] [9030] Event [4129.37549,123.821365,4187.62793]: 0 lost unit Firefly [f=0009065] [9065] Event [3718.30933,13.7580776,4177.19141]: 1 lost unit Scorcher [f=0009164] [9164] Event [3566.18066,25.4932041,4292.11279]: 1 lost unit Scorcher [f=0009259] [9259] Event [3592,24.4007034,4344]: 0 lost unit Caretaker [f=0009263] [9263] Event [3557.44458,25.407198,4365.86719]: 1 lost unit Scorcher [f=0009370] [9370] Event [4814,11.796875,3808]: 1 finished unit Fencer [f=0009412] [9412] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0009486] [9486] Event [1544,11.796875,2264]: 0 finished unit Caretaker [f=0009602] [9602] Event [3536,26.5235405,4256]: 0 finished unit Lotus [f=0009640] [9640] Event [3900.76245,39.7625999,3477.2688]: 1 lost unit Mason [f=0009643] [9643] Event [1624,11.796875,2200]: 0 finished unit Solar Collector [f=0009749] [9749] Event [3595.84106,97.5038605,4180.06055]: 0 finished unit Firefly [f=0009752] [9752] Event [3496,17.8778992,1864]: 0 finished unit Solar Collector [f=0009793] [9793] Event [1260,13.1168747,2304]: 0 finished unit Welder [f=0009851] [9851] Event [4000,189.169769,3600]: 1 lost unit Picket [f=0009884] [9884] Event [1736,11.796875,2200]: 0 finished unit Solar Collector [f=0009885] [9885] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0009951] [9951] Event [4814,11.796875,3808]: 1 finished unit Fencer [f=0009977] [9977] Event [4223.16602,129.553131,4071.56079]: 0 lost unit Firefly [f=0010013] [10013] Event [3759.50635,17.5447063,4070.2998]: 1 lost unit Scorcher [f=0010037] [10037] Event [3781.39624,17.3676949,4069.57446]: 1 lost unit Scorcher [f=0010111] [10111] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0010161] [10161] Event [5006.00781,12.4419765,3664.02954]: 1 finished unit Scorcher [f=0010168] [10168] Event [1816,11.796875,2216]: 0 finished unit Solar Collector [f=0010202] [10202] Event [3592,39.3959656,1816]: 0 finished unit Solar Collector [f=0010230] [10230] Event [3966.49902,18.6304607,4136.02588]: 1 lost unit Scorcher [f=0010238] not getting out of this [f=0010289] [10289] Event [3602.72803,91.7598572,3704.52539]: 0 finished unit Firefly [f=0010306] [10306] Event [undefined]: SausageandMash resigned [f=0010306] game_message: SausageandMash has been destroyed! [f=0010306] game_message: Legomenon wins! [f=0010306] Submitting stats [f=0010306] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010306] Part| Total Time|Time of the last 0.5s [f=0010306] Draw 8474.12ms 14.90% [f=0010306] Lua::Callins::Synced 4394.91ms 17.00% [f=0010306] Lua::Callins::Unsynced 11276.94ms 19.30% [f=0010306] Lua::CollectGarbage::Synced 202.64ms 0.60% [f=0010306] Lua::CollectGarbage::Unsynced 397.50ms 2.90% [f=0010306] Misc::Profiler::AddTime 39.68ms 0.00% [f=0010306] Sim 12644.83ms 64.90% [f=0010306] [10306] Received game_message: SausageandMash has been destroyed! [f=0010306] [10306] Received game_message: Legomenon wins! [f=0010307] [10307] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010307] [10307] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010307] [10307] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010307] [10307] Game End Stats Values: 2,2185,2065,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,6.13333321,6,6.13333321,0,0,0,0,0,0,0,0,910,790,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010307] [10307] Game End Stats Values: 3,2450,2355,2450,2355,0.14562228,0,0.14562228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8,9.60000038,8,1275,1275,1275,1275,8.0097084,8.9333334,8.0097084,8.9333334,125,180,125,180,0,0,0,0,1050,880,1050,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010307] [10307] Game End Stats Values: 4,2450,2625,2450,2625,4.87869167,0.66001081,4.87869167,0.66001081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,9.60000038,12,9.60000038,1275,1275,1275,1275,8.31553841,10.0440006,8.31553841,10.0440006,125,180,125,180,0,0,0,0,1050,1150,1050,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010307] [10307] Game End Stats Values: 5,2665,2805,2665,2805,11.6467466,0.75778842,11.6467466,0.75778842,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10,12,10,1275,1275,1275,1275,9.78453541,10.0065184,9.78453541,10.0065184,250,360,250,360,0,0,0,0,1140,1150,1140,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010307] [10307] Game End Stats Values: 6,2735,2875,2735,2875,19.6955547,1.36838567,19.6955547,1.36838567,0,0,0,0,0,0,0,0,0,0,0,0,37.837471,81.4292603,37.837471,81.4292603,0,0,0,0,13.0666666,10.6913042,13.0666666,10.6913042,1275,1275,1275,1275,10.5365877,10.0407076,10.5365877,10.0407076,250,360,250,360,0,0,0,0,1210,1220,1210,1220,0,0,0,0,0,0,0,0,81.4292603,37.837471,81.4292603,37.837471 [f=0010307] [10307] Game End Stats Values: 7,2950,2910,2950,2910,28.6882763,4.67591667,28.6882763,4.67591667,0,0,0,0,0,0,0,0,0,0,0,0,94.4107285,112.360535,94.4107285,112.360535,0,0,0,0,14,14.2578564,14,14.2578564,1275,1275,1275,1275,11.6661825,10.2205029,11.6661825,10.2205029,375,360,375,360,0,0,0,0,1300,1255,1300,1255,0,0,0,0,0,0,0,0,112.360535,94.4107285,112.360535,94.4107285 [f=0010307] [10307] Game End Stats Values: 8,3130,3000,3130,3000,37.569046,9.61482143,37.569046,9.61482143,0,0,0,0,0,0,0,0,0,0,0,0,233.418076,373.336548,233.418076,373.336548,0,0,0,0,14,14.1041775,14,14.1041775,1275,1275,1275,1275,12.5920515,11.1292601,12.5920515,11.1292601,375,360,375,360,180,74.6664505,180,74.6664505,1480,1345,1480,1345,74.6664505,180,74.6664505,180,0,0,0,0,394.050476,233.418076,394.050476,233.418076 [f=0010307] [10307] Game End Stats Values: 9,3220,3290,3220,3290,38.6333885,10.9093065,38.6333885,10.9093065,0,0,0,0,0,0,0,0,0,0,0,0,239.139847,397.505463,239.139847,397.505463,0,0,0,0,14,11.7694864,14,11.7694864,1275,1275,1275,1275,12.3376226,12.4862986,12.3376226,12.4862986,375,360,375,360,180,74.6664505,180,74.6664505,1570,1635,1570,1635,74.6664505,180,74.6664505,180,0,0,0,0,418.219391,239.139847,418.219391,239.139847 [f=0010307] [10307] Game End Stats Values: 10,3370,3470,3370,3470,38.6399841,14.1313553,38.6399841,14.1313553,0,0,0,0,0,0,0,0,0,0,0,0,350.966614,593.129028,350.966614,593.129028,0,0,0,0,14,11.6675587,14,11.6675587,1275,1275,1275,1275,14.0004387,14.2148027,14.0004387,14.2148027,375,540,375,540,180,199.666443,180,199.666443,1720,1635,1720,1635,199.666443,180,199.666443,180,0,0,0,0,616.274109,353.622589,616.274109,353.622589 [f=0010307] [10307] Game End Stats Values: 11,3355,3560,3355,3560,41.0353584,14.4768715,41.0353584,14.4768715,0,0,0,0,0,0,0,0,0,0,0,0,350.966614,865.16803,350.966614,865.16803,0,0,0,0,14.1333332,11.308651,14.1333332,11.308651,1275,1275,1275,1275,13.0930243,14.7230349,13.0930243,14.7230349,500,540,500,540,180,409.666443,180,409.666443,1580,1725,1580,1725,409.666443,180,409.666443,180,0,0,0,0,892.258728,355.908386,892.258728,355.908386 [f=0010307] [10307] Game End Stats Values: 12,3110,3490,3110,3490,50.3896713,15.0719099,50.3896713,15.0719099,0,0,0,0,0,0,0,0,0,0,0,0,492.240356,1147.4978,492.240356,1147.4978,100,0,100,0,14,11.3237495,14,11.3237495,1275,1385,1275,1385,11.6023273,17.539669,11.6023273,17.539669,125,360,125,360,360,749.666443,360,749.666443,1610,1725,1610,1725,874.666443,360,874.666443,360,14.4676313,0,14.4676313,0,1183.70117,533.622559,1183.70117,533.622559 [f=0010307] [10307] Game End Stats Values: 13,3110,3560,3110,3560,63.2175789,15.6162777,63.2175789,15.6162777,0,0,0,0,0,0,0,0,0,0,0,0,561.080444,1252.56519,561.080444,1252.56519,100,0,100,0,15.8666668,12.3552351,15.8666668,12.3552351,1275,1385,1275,1385,11.2364836,17.5362911,11.2364836,17.5362911,125,360,125,360,540,874.666443,540,874.666443,1610,1795,1610,1795,999.666443,540,999.666443,540,14.4676313,0,14.4676313,0,1299.13293,602.462646,1299.13293,602.462646 [f=0010307] [10307] Game End Stats Values: 14,3115,3740,3115,3740,78.5626068,15.9943113,78.5626068,15.9943113,0,0,0,0,0,0,0,0,0,0,0,0,661.47998,1352.26343,661.47998,1352.26343,100,0,100,0,16,14.4089003,16,14.4089003,1275,1385,1275,1385,11.0230017,17.5252018,11.0230017,17.5252018,250,540,250,540,540,994.666443,540,994.666443,1490,1795,1490,1795,1119.6665,540,1119.6665,540,14.4676313,0,14.4676313,0,1398.83118,702.862183,1398.83118,702.862183 [f=0010307] [10307] Game End Stats Values: 15,3240,3830,3240,3830,87.9942245,16.9214668,87.9942245,16.9214668,0,0,0,0,0,0,0,0,0,0,0,0,661.47998,1352.26343,661.47998,1352.26343,100,0,100,0,16,18.2118664,16,18.2118664,1275,1385,1275,1385,10.6287737,17.8284779,10.6287737,17.8284779,375,540,375,540,540,994.666443,540,994.666443,1490,1885,1490,1885,1119.6665,540,1119.6665,540,14.4676313,0,14.4676313,0,1398.83118,702.862183,1398.83118,702.862183 [f=0010307] [10307] Game End Stats Values: 16,3605,3900,3605,3900,96.6708145,18.0811386,96.6708145,18.0811386,0,0,0,0,0,0,0,0,0,0,0,0,672.485962,1360.5968,672.485962,1360.5968,200,0,200,0,16,20.7567654,16,20.7567654,1275,1385,1275,1385,16.2673283,19.5773106,16.2673283,19.5773106,640,540,640,540,540,994.666443,540,994.666443,1490,1955,1490,1955,1119.6665,540,1119.6665,540,109.801224,0,109.801224,0,1407.16455,713.868164,1407.16455,713.868164 [f=0010307] [10307] Game End Stats Values: 17,3590,4160,3590,4160,102.542717,18.4579449,102.542717,18.4579449,0,0,0,0,0,0,0,0,0,0,0,0,850.568604,1617.26379,850.568604,1617.26379,200,0,200,0,16,18.0455666,16,18.0455666,1275,1465,1275,1465,19.7470264,20.8806705,19.7470264,20.8806705,625,540,625,540,560,1259.6665,560,1259.6665,1490,2135,1490,2135,1384.6665,560,1384.6665,560,254.799423,20.333334,254.799423,20.333334,1663.83154,910.867615,1663.83154,910.867615 [f=0010307] [10307] Game End Stats Values: 18,2965,4070,2965,4070,123.755943,18.9925385,123.755943,18.9925385,0,0,0,0,0,0,0,0,0,0,0,0,1650.35229,2237.51855,1650.35229,2237.51855,200,0,200,0,16,16.089962,16,16.089962,1275,1465,1275,1465,21.525322,19.6689739,21.525322,19.6689739,0,360,0,360,757.333313,1884.6665,757.333313,1884.6665,1490,2225,1490,2225,2009.6665,757.333313,2009.6665,757.333313,400.47049,20.333334,400.47049,20.333334,2288.83203,1799.79211,2288.83203,1799.79211 [f=0010307] [10307] Game End Stats Values: 19,3180,4820,3180,4820,129.870865,19.6658211,129.870865,19.6658211,0,0,0,0,0,0,0,0,0,46.2416992,0,46.2416992,1650.35229,2237.51855,1650.35229,2237.51855,200,0,200,0,16,18.486763,16,18.486763,1275,1465,1275,1465,11.3854513,21.5448856,11.3854513,21.5448856,125,860,125,860,757.333313,1884.6665,757.333313,1884.6665,1580,2475,1580,2475,2009.6665,757.333313,2009.6665,757.333313,400.47049,20.333334,400.47049,20.333334,2288.83203,1799.79211,2288.83203,1799.79211 [f=0010307] [10307] Game End Stats Values: 20,3550,4780,3550,4780,131.487732,20.5860939,131.487732,20.5860939,0,0,0,0,0,0,0,0,0,197.998962,0,197.998962,1830.01025,2281.91479,1830.01025,2281.91479,200,0,200,0,16,22.4835644,16,22.4835644,1275,1465,1275,1465,12.1077909,21.5613499,12.1077909,21.5613499,375,680,375,680,937.333313,1884.6665,937.333313,1884.6665,1700,2615,1700,2615,2009.6665,937.333313,2009.6665,937.333313,400.47049,20.333334,400.47049,20.333334,2344.58374,1979.79199,2344.58374,1979.79199 [f=0010307] [10307] Game End Stats Values: 21,3795,4600,3795,4600,139.237717,20.7806168,139.237717,20.7806168,0,0,0,0,0,0,0,0,0,304.530518,0,304.530518,2010.01025,2350.34985,2010.01025,2350.34985,200,0,200,0,16,24.1281776,16,24.1281776,1275,1465,1275,1465,15.8500004,21.5129681,15.8500004,21.5129681,500,500,500,500,1117.33325,1884.6665,1117.33325,1884.6665,1820,2615,1820,2615,2009.6665,1117.33325,2009.6665,1117.33325,450.805359,20.333334,450.805359,20.333334,2452.77319,2159.79175,2452.77319,2159.79175 [f=0010307] [10307] Game End Stats Values: 22,3685,4400,3685,4400,144.976654,22.0717239,144.976654,22.0717239,0,0,0,0,0,0,0,0,0,363.675446,0,363.675446,2616.29346,2713.92676,2616.29346,2713.92676,200,0,200,0,16,23.0537186,16,23.0537186,1275,1465,1275,1465,18.5381527,21.586071,18.5381527,21.586071,390,500,390,500,1317.33325,2259.6665,1317.33325,2259.6665,1820,2435,1820,2435,2509.6665,1321.99988,2509.6665,1321.99988,553.138062,20.333334,553.138062,20.333334,2904.07959,2942.31299,2904.07959,2942.31299 [f=0010307] [10307] Game End Stats Values: 23,3690,5100,3690,5100,150.399368,23.8268909,150.399368,23.8268909,0,0,0,0,0,0,0,0,0,369.405853,0,369.405853,2625.18457,2725.04541,2625.18457,2725.04541,200,90,200,90,16,25.2259865,16,25.2259865,1275,1465,1275,1465,14.7392979,21.6170101,14.7392979,21.6170101,515,500,515,500,1317.33325,2385.99976,1317.33325,2385.99976,1700,3025,1700,3025,2635.99976,1321.99988,2635.99976,1321.99988,579.469788,20.333334,579.469788,20.333334,2915.19824,2951.2041,2915.19824,2951.2041 [f=0010307] [10307] Game End Stats Values: 24,3580,5420,3580,5420,154.63504,25.1119995,154.63504,25.1119995,0,0,0,0,0,0,0,0,0,369.405853,0,369.405853,2748.10938,3100.05127,2748.10938,3100.05127,200,90,200,90,16,33.2385902,16,33.2385902,1275,1465,1275,1465,17.4454117,21.5917931,17.4454117,21.5917931,405,680,405,680,1337.33325,2760.99976,1337.33325,2760.99976,1700,3165,1700,3165,3010.99976,1341.99988,3010.99976,1341.99988,651.798706,20.333334,651.798706,20.333334,3290.2041,3080.61426,3290.2041,3080.61426 [f=0010358] [10358] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0010418] [10418] Event [1896,11.796875,2216]: 0 finished unit Solar Collector [f=0010584] Player Legomenon left the game: normal quit [f=0010584] [10584] Event [undefined]: Legomenon quit [f=0010591] No clients connected, shutting down server [f=0010591] Server shutdown [f=0010598] [10598] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0010668] [10668] Event [1976,11.8743896,2232]: 0 finished unit Solar Collector [f=0010726] [10726] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0010805] [10805] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0010998] [10998] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0011360] [11360] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0011720] [11720] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0012073] [12073] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0012128] [12128] Event [3784,12.7890625,2872]: 0 finished unit Stinger [f=0012308] [12308] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0012521] [12521] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0012733] [12733] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0012944] [12944] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0013156] [13156] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0013367] [13367] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0013577] [13577] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0013788] [13788] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0014000] [14000] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0014212] [14212] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0014423] [14423] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0014635] [14635] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0014848] [14848] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0015059] [15059] Event [1260,13.1168747,2304]: 0 finished unit Kodachi [f=0015145] Autoquit sending quit command. [f=0015145] [QuitAction] user exited to system [f=0015145] [SpringApp::Kill][1] fromRun=1 [f=0015145] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015145] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015145] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015145] [ThreadPool::SetThreadCount][2] workers=0 [f=0015145] [SpringApp::Kill][2] [f=0015145] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015145] [Game::KillLua][3] dtor=0 luaUI=0x661de8a0 [f=0015145] Start widgetHandler:Shutdown [f=0015145] Shutdown - SaveOrderList Complete [f=0015145] Writing last game win data [f=0015145] Shutdown - SaveConfigData Complete [f=0015145] Shutdown Widget - Chili Highlight [f=0015145] Shutdown Widget - Save/Load API [f=0015145] Shutdown Widget - Draw After Chili [f=0015145] Shutdown Widget - EPIC Menu [f=0015145] Shutdown Widget - Chili Minimap [f=0015145] Shutdown Widget - Chili Widget Selector [f=0015145] Shutdown Widget - Local Team Colors [f=0015145] Shutdown Widget - Display Keys 2 [f=0015145] Shutdown Widget - Save Game Menu [f=0015145] Shutdown Widget - HealthBars [f=0015145] Shutdown Widget - Noises [f=0015145] Shutdown Widget - Unit Icons [f=0015145] Shutdown Widget - Win Counter [f=0015145] Shutdown Widget - BuildETA [f=0015145] Shutdown Widget - SpringRTS Replay Stats [f=0015145] Shutdown Widget - Modular Comm Info [f=0015145] Shutdown Widget - CameraShake [f=0015145] Shutdown Widget - Chili Economy Panel Default [f=0015145] Shutdown Widget - Chili EndGame Window [f=0015145] Shutdown Widget - Chili Nuke Warning [f=0015145] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015145] Shutdown Widget - Chili Spectator Panels [f=0015145] Shutdown Widget - Context Menu [f=0015145] Shutdown Widget - Darkening [f=0015145] Shutdown Widget - MetalFeatures (new) [f=0015145] Shutdown Widget - Defense Range Zero-K [f=0015145] Shutdown Widget - Grab Input [f=0015145] Input grabbing is disabled! [f=0015145] Shutdown Widget - Highlight Geos [f=0015145] Shutdown Widget - Local Widgets Config [f=0015145] Shutdown Widget - MinimapEvents [f=0015145] Shutdown Widget - Missile Silo Range [f=0015145] Shutdown Widget - Point Tracker [f=0015145] Shutdown Widget - Showeco and Grid Drawer [f=0015145] Shutdown Widget - Stereo3D [f=0015145] Shutdown Widget - State Reverse and Latency [f=0015145] Shutdown Widget - Music Player v2 [f=0015145] Shutdown Widget - Attack AoE [f=0015145] Shutdown Widget - Map Edge Extension [f=0015145] Shutdown Widget - Selection Send [f=0015145] Shutdown Widget - LupsManager [f=0015145] Shutdown Widget - Newton Firezone [f=0015145] Shutdown Widget - Chili Pro Console [f=0015145] Shutdown Widget - Lasso Terraform GUI [f=0015145] Shutdown Widget - Chili Framework [f=0015145] Shutdown Widget - Lups [f=0015145] Shutdown Widget - Mex Placement Handler [f=0015145] Shutdown Widget - Custom Markers [f=0015145] Shutdown Widget - Chili Core Selector [f=0015145] Shutdown Widget - Select Keys [f=0015145] Shutdown Widget - Pause Screen [f=0015145] Shutdown Widget - Layout Handler [f=0015145] Shutdown Widget - Persistent Build Height [f=0015145] Shutdown Widget - Text To Speech Control [f=0015145] End widgetHandler:Shutdown [f=0015145] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={751789,90044591} {int,ext,rec}Allocs={22725099,0,0} {chunk,block}Bytes={90044591,0} [f=0015145] [Game::KillLua][1] dtor=0 luaGaia=0x527c3fa0 [f=0015145] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={544935,77385436} {int,ext,rec}Allocs={22725100,0,0} {chunk,block}Bytes={77385436,0} [f=0015145] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={544935,77385436} {int,ext,rec}Allocs={22725100,0,0} {chunk,block}Bytes={77385436,0} [f=0015145] [Game::KillLua][2] dtor=0 luaRules=0x527edde0 [f=0015145] Start gadgetHandler:Shutdown [f=0015145] Shutdown - StartSetup [f=0015145] Shutdown - UnitMorph [f=0015145] Shutdown - Carrier Drones [f=0015145] Shutdown - LupsNanoSpray [f=0015145] Shutdown - Missile Silo Controller [f=0015145] Shutdown - Modular Comm Info [f=0015145] Shutdown - Terrain Texture Handler [f=0015145] Shutdown - UnitCloakShield [f=0015145] Shutdown - Starlight Handler [f=0015145] End gadgetHandler:Shutdown [f=0015145] Start gadgetHandler:Shutdown [f=0015145] Shutdown - Save/Load [f=0015145] Shutdown - Teleport Throw [f=0015145] Shutdown - UnitMorph [f=0015145] Shutdown - Modular Comm Info [f=0015145] Shutdown - Retreat Command [f=0015145] Shutdown - Shockwaves [f=0015145] Shutdown - UnitCloakShield [f=0015145] Shutdown - Lups Cloak FX [f=0015145] Shutdown - Lups [f=0015145] Shutdown - Lups Shield [f=0015145] End gadgetHandler:Shutdown [f=0015145] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22725138,0,0} {chunk,block}Bytes={0,0} [f=0015145] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22725138,0,0} {chunk,block}Bytes={0,0} [f=0015145] [Game::KillLua][4] dtor=0 [f=0015145] [Game::~CGame][1] [f=0015145] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015145] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015145] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015145] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015145] [Game::KillLua][4] dtor=1 [f=0015145] [Game::KillMisc][1] [f=0015145] [Game::KillMisc][2] [f=0015145] [Game::KillMisc][3] [f=0015145] [Game::KillRendering][1] [f=0015145] [3DOParser::Kill] allocated 137 pieces [f=0015145] [S3OParser::Kill] allocated 2750 pieces [f=0015145] [AssParser::Kill] allocated 241 pieces [f=0015145] [Game::KillInterface][1] [f=0015145] [Game::KillInterface][2] [f=0015145] [Game::KillSimulation][1] [f=0015145] [Game::KillSimulation][2] [f=0015145] [CCollisionHandler] dis-/continuous tests: 0/137535 [f=0015145] [Game::KillSimulation][3] [f=0015145] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015145] [~CPathCache(28x20)] cacheHits=9 hitPercentage=32% numHashColls=0 maxCacheSize=3 [f=0015145] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015145] [~CPathCache(56x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015145] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015145] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015145] [LosHandler::Kill] raycast instance cache-{hits,misses}={3719,6450}; shared=1%; cached=36% [f=0015145] [Game::KillSimulation][4] [f=0015145] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015145] [Game::~CGame][2] [f=0015145] [Game::~CGame][3] [f=0015145] [SpringApp::Kill][3] [f=0015145] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159112 bytes sent 124525 bytes recv'd [f=0015145] [SpringApp::Kill][4] font=0x44a79aa0 [f=0015145] [SpringApp::Kill][5] [f=0015145] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44ae7930) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3899ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="objects3d/strikecom_4.dae" indx=5478 inflSize=1000kb readTime=57ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=55ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=53ms file="objects3d/commrecon4.s3o" indx=4992 inflSize=133kb readTime=49ms file="unittextures/factoryveh1_invert.png" indx=7167 inflSize=1130kb readTime=46ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=38ms file="luaui/widgets/gui_chili_resource_bars.lua" indx=4618 inflSize=24kb readTime=36ms file="objects3d/commrecon5.s3o" indx=4994 inflSize=133kb readTime=31ms file="unitpics/amphfloater.png" indx=6298 inflSize=10kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 66293679 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44c094c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44db3f90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44af0e80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f048c091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]