[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5pZ109Ebly/springsettings.1038919.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5b40095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3908 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1038919/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b30b50] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b30b50] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 134ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 768ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 925ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 97ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 141ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Chirbolg was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1038919/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (456ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11750,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1038919/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52bc31e0,0x52d6b9b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a37610604b8c69b345f4d7239ebcb8ca [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from fox00000000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: fox00000000 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000d2d5e540,000000007a85b720}]" [f=-000001] Allies: I choose: Me! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[Game::Load][lua{Rules,Gaia}={0x5d5989d0,0x604b01e0}]" [f=-000001] HI GLHF [f=-000001] Hi [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [252,4.02807617,2143]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5835,4.27434921,2957]: 1 finished unit Engineer Commander [f=0000000] [0] SausageandMash, team: 1, elo:1907, userid: 458416 [f=0000000] [0] fox00000000, team: 0, elo:1609, userid: 508923 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000017] [17] Event [352,5.92777252,2232]: 0 finished unit Cloakbot Factory [f=0000046] [46] Event [5584,14.6059418,3008]: 1 finished unit Tank Foundry [f=0000286] [286] Event [5784,4.15283203,3064]: 1 finished unit Metal Extractor [f=0000343] [343] Event [360,4.01596069,2056]: 0 finished unit Metal Extractor [f=0000476] [476] Event [5864,4.21951294,3112]: 1 finished unit Solar Collector [f=0000533] [533] Event [361.600006,14.604187,2232]: 0 finished unit Conjurer [f=0000656] [656] Event [5960,4.24758911,3112]: 1 finished unit Solar Collector [f=0000674] [674] Event [136,4.01947021,2296]: 0 finished unit Metal Extractor [f=0000689] [689] Event [219.248978,81.0194702,2203.02783]: 0 finished unit Firefly [f=0000706] [706] Event [5556,14.8467627,3008]: 1 finished unit Welder [f=0000741] [741] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0000900] [900] Event [136,4.01947021,2216]: 0 finished unit Solar Collector [f=0000943] [943] Event [6056,4.0335083,3112]: 1 finished unit Solar Collector [f=0000961] [961] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0001153] [1153] Event [6056,4.01947021,3016]: 1 finished unit Solar Collector [f=0001385] [1385] Event [184,4.01947021,2136]: 0 finished unit Solar Collector [f=0001399] [1399] Event [736,4.49325562,2224]: 0 finished unit Radar Tower [f=0001442] [1442] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0001464] [1464] Event [6056,4.01947021,2888]: 1 finished unit Solar Collector [f=0001753] [1753] Event [264,4.01947021,2088]: 0 finished unit Solar Collector [f=0001790] [1790] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0001848] [1848] Event [4952,52.7561951,3720]: 1 finished unit Metal Extractor [f=0001873] [1873] Event [6008,4.01947021,2824]: 1 finished unit Metal Extractor [f=0002135] [2135] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0002357] [2357] Event [5704,4.56695557,3064]: 1 finished unit Caretaker [f=0002691] [2691] Event [5144,157.350464,4184]: 1 finished unit Metal Extractor [f=0002714] [2714] Event [232,4.01947021,2344]: 0 finished unit Caretaker [f=0002772] [2772] Event [361.600006,14.604187,2232]: 0 finished unit Conjurer [f=0002892] [2892] Event [5704,8.29055786,3144]: 1 finished unit Caretaker [f=0002945] [2945] Event [1208,52.7246094,1400]: 0 finished unit Metal Extractor [f=0002967] [2967] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0003037] [3037] Event [361.600006,14.604187,2232]: 0 finished unit Ronin [f=0003193] [3193] Event [4840,157.350464,4120]: 1 finished unit Metal Extractor [f=0003264] [3264] Event [5552,8.31863403,3120]: 1 finished unit Lotus [f=0003362] [3362] Event [361.600006,14.604187,2232]: 0 finished unit Ronin [f=0003447] [3447] Event [5880,4.05105591,3032]: 1 finished unit Solar Collector [f=0003521] [Game::ClientReadNet] added new player [XHC]DavetheBrave with number 2 to team 0 [f=0003521] > SPRINGIE:User [XHC]DavetheBrave|turretaaclose|0_1||False|||US [f=0003534] Connection attempt from [XHC]DavetheBrave [f=0003534] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003534] -> Connection established (given id 2) [f=0003538] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0003538] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003580] [3580] Event [4816,157.631226,4016]: 1 finished unit Lotus [f=0003628] [3628] Event [5960,4.01947021,3032]: 1 finished unit Solar Collector [f=0003852] [3852] Event [5976,4.01947021,2936]: 1 finished unit Solar Collector [f=0003871] [3871] Event [1272,52.7246094,1384]: 0 finished unit Solar Collector [f=0004031] [4031] Event [5896,4.02297974,2936]: 1 finished unit Solar Collector [f=0004090] [4090] Event [4968,157.350464,4504]: 1 finished unit Metal Extractor [f=0004145] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=0004150] [4150] Event [361.600006,14.604187,2232]: 0 finished unit Reaver [f=0004166] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=0004166] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[Game::Load][lua{Rules,Gaia}={00000000f9576320,00000000f955ed10}]" [f=0004213] [4213] Event [5912,4.01947021,2840]: 1 finished unit Solar Collector [f=0004300] [4300] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0004393] [4393] Event [5816,4.01947021,2840]: 1 finished unit Solar Collector [f=0004564] [4564] Event [1000,103.233643,3560]: 0 finished unit Metal Extractor [f=0004570] [4570] Event [5816,4.31777954,2936]: 1 finished unit Solar Collector [f=0004672] [4672] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0004901] [4901] Event [5736,10.4769897,2984]: 1 finished unit Solar Collector [f=0005078] [5078] Event [3752,103.233643,4920]: 1 finished unit Metal Extractor [f=0005140] [5140] Event [1064,103.233643,3544]: 0 finished unit Solar Collector [f=0005170] [5170] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0005199] [5199] Event [5736,4.61959839,2888]: 1 finished unit Solar Collector [f=0005253] [5253] Event [1360,52.7246094,1440]: 0 finished unit Lotus [f=0005316] [5316] Event [1144.63806,52.7246094,1503.98804]: 0 lost unit Glaive [f=0005370] [5370] Event [1141.37073,52.7563591,1485.42896]: 0 lost unit Glaive [f=0005438] [5438] Event [361.600006,14.604187,2232]: 0 finished unit Knight [f=0005462] [5462] Event [5556,14.8467627,3008]: 1 finished unit Welder [f=0005501] [5501] Event [4668.28857,157.350464,4174.19922]: 0 lost unit Glaive [f=0005506] [5506] Event [5736,4.01947021,2808]: 1 finished unit Solar Collector [f=0005605] [5605] Event [1023.72839,129.462021,1246.79395]: 0 lost unit Glaive [f=0005605] [5605] Event [1045.87024,133.369034,1240.5542]: 0 lost unit Glaive [f=0005761] [5761] Event [1224,103.233643,3496]: 0 finished unit Metal Extractor [f=0005770] [5770] Event [361.600006,14.604187,2232]: 0 finished unit Sling [f=0005782] [5782] Event [1346.43518,160.755219,1094.93262]: 0 lost unit Conjurer [f=0005787] [5787] Event [5556,14.8467627,3008]: 1 finished unit Welder [f=0005890] [5890] Event [696,11.5859985,2024]: 0 finished unit Stardust [f=0005919] [5919] Event [3000,52.7246094,4472]: 1 finished unit Metal Extractor [f=0006029] [6029] Event [1304,157.494354,1000]: 0 lost unit Metal Extractor [f=0006046] [6046] Event [361.600006,14.604187,2232]: 0 finished unit Sling [f=0006048] [6048] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0006163] [6163] Event [1288,103.338928,3480]: 0 finished unit Solar Collector [f=0006216] [6216] Event [6040,52.742157,2024]: 1 finished unit Metal Extractor [f=0006322] [6322] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0006342] [6342] Event [361.600006,14.604187,2232]: 0 finished unit Conjurer [f=0006565] [6565] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0006601] [6601] Event [2584,52.7246094,4376]: 1 finished unit Metal Extractor [f=0006698] [6698] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0006774] [6774] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0006820] [6820] Event [1048,103.233643,3832]: 0 finished unit Metal Extractor [f=0007025] [7025] Event [488,0,2472]: 0 finished unit Stardust [f=0007043] [7043] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0007045] [7045] Event [5556,14.8467627,3008]: 1 finished unit Welder [f=0007073] [7073] Event [2592,80.3831482,4656]: 1 finished unit Lotus [f=0007153] [7153] Event [1112,103.233643,3816]: 0 finished unit Solar Collector [f=0007193] [7193] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0007200] [7200] Event [5144,103.233643,1560]: 1 finished unit Metal Extractor [f=0007291] [7291] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0007298] [7298] Event [120,4.01947021,2376]: 0 finished unit Wind/Tidal Generator [f=0007394] [7394] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0007460] [7460] Event [4920,103.237152,1624]: 1 finished unit Metal Extractor [f=0007477] [7477] Event [120,3.53164673,2456]: 0 finished unit Wind/Tidal Generator [f=0007574] [7574] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0007577] [7577] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0007657] [7657] Event [120,0,2536]: 0 finished unit Wind/Tidal Generator [f=0007758] [7758] Event [5096,103.233643,1288]: 1 finished unit Metal Extractor [f=0007864] [7864] Event [361.600006,14.604187,2232]: 0 finished unit Conjurer [f=0007889] [7889] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0007903] [7903] Event [120,0,2616]: 0 finished unit Wind/Tidal Generator [f=0008017] [8017] Event [1639.52563,101.053886,2745.9021]: 0 lost unit Firefly [f=0008063] [8063] Event [361.600006,14.604187,2232]: 0 finished unit Ronin [f=0008105] [8105] Event [1856,161.382904,4768]: 1 finished unit Lotus [f=0008114] [8114] Event [120,0,2696]: 0 finished unit Wind/Tidal Generator [f=0008138] [8138] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0008191] [8191] Event [1034.00769,-1.5655677,2385.72095]: 0 lost unit Glaive [f=0008196] [8196] Event [1018.08502,-2.3923461,2394.76538]: 0 lost unit Glaive [f=0008198] [8198] Event [1026.33899,0.03539157,2372.17822]: 0 lost unit Glaive [f=0008212] [8212] Event [1024.40381,-2.4912157,2393.45825]: 0 lost unit Glaive [f=0008234] [8234] Event [361.600006,14.604187,2232]: 0 finished unit Ronin [f=0008262] [8262] Event [1106.01746,0.00072712,2376.98853]: 0 lost unit Glaive [f=0008282] [8282] Event [120,5.87249756,2776]: 0 finished unit Wind/Tidal Generator [f=0008328] [8328] Event [881.845459,-4.6908479,2456.77734]: 0 lost unit Ronin [f=0008339] [8339] Event [1158.90588,174.447739,3250.19141]: 0 finished unit Firefly [f=0008342] [8342] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0008386] [8386] Event [1176.20251,12.6273804,2129.58765]: 0 lost unit Sling [f=0008505] [8505] Event [1586.4364,4.19398689,2075.25977]: 1 lost unit Kodachi [f=0008537] [8537] Event [120,28.2141113,2856]: 0 finished unit Wind/Tidal Generator [f=0008568] [8568] Event [4360,4.53186035,2008]: 1 finished unit Metal Extractor [f=0008603] [8603] Event [361.600006,14.604187,2232]: 0 finished unit Reaver [f=0008643] [8643] Event [1800,157.529449,5000]: 1 finished unit Metal Extractor [f=0008711] [8711] Event [1769.77026,72.3970566,1805.75122]: 0 lost unit Firefly [f=0008743] [8743] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0008807] [8807] Event [120,51.2857056,2936]: 0 finished unit Wind/Tidal Generator [f=0008857] [8857] Event [4344,157.838287,120]: 1 finished unit Metal Extractor [f=0008960] [8960] Event [5556,14.8467627,3008]: 1 finished unit Welder [f=0009029] [9029] Event [1335.98962,150.866638,3242.75122]: 0 finished unit Firefly [f=0009092] [9092] Event [120,55.2374268,3016]: 0 finished unit Wind/Tidal Generator [f=0009149] [9149] Event [361.600006,14.604187,2232]: 0 finished unit Knight [f=0009276] [9276] Event [1255.88428,159.809402,1067.43982]: 0 lost unit Conjurer [f=0009310] [9310] Event [1272,103.233643,3640]: 0 finished unit Stardust [f=0009330] [9330] Event [361.600006,14.604187,2232]: 0 finished unit Sling [f=0009357] [9357] Event [5704,211.467285,4920]: 1 finished unit Geothermal Generator [f=0009486] [9486] Event [5556,14.8467627,3008]: 1 finished unit Ogre [f=0009510] [9510] Event [361.600006,14.604187,2232]: 0 finished unit Sling [f=0009538] [9538] Event [1041.41736,134.845139,1238.40039]: 0 lost unit Sling [f=0009638] [9638] Event [3560,52.7246094,744]: 1 finished unit Metal Extractor [f=0009700] [9700] Event [1312,159.564972,4320]: 1 finished unit Picket [f=0009702] [9702] Event [725.464966,80.6711426,1723.98779]: 1 lost unit Kodachi [f=0009719] [9719] Event [361.600006,14.604187,2232]: 0 finished unit Conjurer [f=0009730] [9730] Event [1104.19141,157.540192,1026.36609]: 1 lost unit Kodachi [f=0009740] [9740] Event [1103.58508,157.350464,922.969177]: 0 lost unit Ronin [f=0009753] [9753] Event [1197.45874,257.738342,4235.62256]: 0 lost unit Firefly [f=0009833] [9833] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0009862] [9862] Event [677.793945,171.420303,882.700195]: 1 lost unit Kodachi [f=0009938] [9938] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0010056] [10056] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0010079] [10079] Event [1336.5188,180.340942,3503.58765]: 0 finished unit Firefly [f=0010177] [10177] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0010206] [10206] Event [3144,52.7246094,648]: 1 finished unit Metal Extractor [f=0010297] [10297] Event [361.600006,14.604187,2232]: 0 finished unit Glaive [f=0010300] [10300] Event [5272,213.843231,4680]: 1 finished unit Energy Pylon [f=0010346] [10346] Event [5556,14.8467627,3008]: 1 finished unit Minotaur [f=0010372] [10372] Event [1048,103.233643,3832]: 0 lost unit Metal Extractor [f=0010450] [10450] Event [1424,159.982605,4256]: 1 finished unit Picket [f=0010486] [10486] Event [361.600006,14.604187,2232]: 0 finished unit Conjurer [f=0010491] [10491] Event [1988.93066,20.2073441,3806.18677]: 0 lost unit Firefly [f=0010531] [10531] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0010635] [10635] Event [361.600006,14.604187,2232]: 0 finished unit Ronin [f=0010671] [10671] Event [3008,52.7246094,816]: 1 finished unit Lotus [f=0010687] [10687] Event [646.547852,97.4924774,3677.51807]: 0 lost unit Glaive [f=0010724] [10724] Event [533.139465,64.502388,3640.32837]: 0 lost unit Glaive [f=0010726] [10726] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0010770] [10770] Event [420.604645,52.7246094,3520.59448]: 0 lost unit Glaive [f=0010785] [10785] Event [361.600006,14.604187,2232]: 0 finished unit Ronin [f=0010799] [10799] Event [845.768433,180.233643,3629.4021]: 0 finished unit Firefly [f=0010861] [10861] Event [120,55.2374268,3016]: 0 lost unit Wind/Tidal Generator [f=0010921] [10921] Event [1296,127.730103,4032]: 1 lost unit Picket [f=0010921] [10921] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0010946] [10946] Event [1112,103.233643,3816]: 0 lost unit Solar Collector [f=0010973] [10973] Event [125.585632,154.724228,3312.58545]: 0 lost unit Firefly [f=0010992] [10992] Event [623.990234,176.073364,3504.89282]: 0 lost unit Firefly [f=0011083] [11083] Event [1405.40613,126.696281,4031.30103]: 1 lost unit Kodachi [f=0011116] [11116] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0011116] [11116] Event [439.293732,52.7246094,3630.21118]: 1 lost unit Kodachi [f=0011131] [11131] Event [361.600006,14.604187,2232]: 0 finished unit Reaver [f=0011142] [11142] Event [579.10553,85.3795166,3527.19141]: 0 lost unit Guardian Commander [f=0011311] [11311] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0011346] [11346] Event [2560,103.444214,448]: 1 finished unit Lotus [f=0011348] [11348] Event [undefined]: fox00000000 resigned [f=0011348] game_message: fox00000000 has been destroyed! [f=0011348] game_message: SausageandMash wins! [f=0011348] Submitting stats [f=0011348] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011348] Part| Total Time|Time of the last 0.5s [f=0011348] Draw 9971.07ms 10.01% [f=0011348] Lua::Callins::Synced 5172.42ms 37.17% [f=0011348] Lua::Callins::Unsynced 12738.08ms 14.97% [f=0011348] Lua::CollectGarbage::Synced 249.51ms 1.49% [f=0011348] Lua::CollectGarbage::Unsynced 526.51ms 1.19% [f=0011348] Misc::Profiler::AddTime 43.71ms 0.00% [f=0011348] Sim 14558.10ms 79.68% [f=0011348] [11348] Received game_message: fox00000000 has been destroyed! [f=0011348] [11348] Received game_message: SausageandMash wins! [f=0011349] [11349] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011349] [11349] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011349] [11349] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011349] [11349] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.0666666,6.5333333,6.5333333,6.0666666,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011349] [11349] Game End Stats Values: 3,2360,2405,2405,2360,0,1.53305125,1.53305125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.666667,10.666667,8,1275,1275,1275,1275,10.8999996,9.60220337,9.60220337,10.8999996,65,0,0,65,0,0,0,0,1000,1130,1130,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011349] [11349] Game End Stats Values: 4,2495,2545,2545,2495,0.08006541,9.29857635,9.29857635,0.08006541,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,14.2666664,14.2666664,9.86666679,1275,1275,1275,1275,13.0053377,10.0177021,10.0177021,13.0053377,130,0,0,130,0,0,0,0,1070,1270,1270,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011349] [11349] Game End Stats Values: 5,2820,2615,2615,2820,0.70632726,25.985878,25.985878,0.70632726,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000004,17.333334,17.333334,11.6000004,1330,1275,1275,1330,13.04175,10.6124868,10.6124868,13.04175,260,0,0,260,0,0,0,0,1210,1340,1340,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011349] [11349] Game End Stats Values: 6,2885,2795,2795,2885,1.7894001,42.567997,42.567997,1.7894001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,18,18,14,1330,1275,1275,1330,13.0722046,14.7721415,14.7721415,13.0722046,325,0,0,325,0,0,0,0,1210,1520,1520,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011349] [11349] Game End Stats Values: 7,2885,3065,3065,2885,2.3949368,58.5487938,58.5487938,2.3949368,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,18,18,14,1330,1275,1275,1330,13.04037,16.0653877,16.0653877,13.04037,325,0,0,325,0,0,0,0,1210,1790,1790,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011349] [11349] Game End Stats Values: 8,3365,3425,3425,3365,3.09152317,71.3461075,71.3461075,3.09152317,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,18,18,14,1330,1275,1275,1330,13.7131052,17.71982,17.71982,13.7131052,415,180,180,415,0,0,0,0,1600,1970,1970,1600,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011349] [11349] Game End Stats Values: 9,3455,3765,3765,3455,4.09528446,76.6112289,76.6112289,4.09528446,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,14,18.5333328,18.5333328,14,1330,1275,1275,1330,15.0669165,18.9510098,18.9510098,15.0669165,505,180,180,505,0,0,0,0,1600,2130,2130,1600,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011349] [11349] Game End Stats Values: 10,3525,3975,3975,3525,5.12401342,95.3886566,95.3886566,5.12401342,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,14.5333338,22.3999996,22.3999996,14.5333338,1330,1275,1275,1330,15.0685825,20.2518272,20.2518272,15.0685825,505,180,180,505,0,0,0,0,1670,2340,2340,1670,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011349] [11349] Game End Stats Values: 11,3745,4385,4385,3745,5.95328951,122.520142,122.520142,5.95328951,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,16,27.2000008,27.2000008,16,1330,1275,1275,1330,15.0552845,22.4087639,22.4087639,15.0552845,725,360,360,725,0,0,0,0,1670,2570,2570,1670,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011349] [11349] Game End Stats Values: 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16,4665,6325,6325,4665,12.4939404,348.321289,348.321289,12.4939404,0,0,0,0,0,0,0,0,0,0,0,0,121.425346,447.145813,447.145813,121.425346,310,180,180,310,20,38,38,20,1330,1275,1275,1330,19.0812168,30.2480259,30.2480259,19.0812168,1015,1260,1260,1015,0,447.166656,447.166656,0,1990,3610,3610,1990,447.166656,0,0,447.166656,0,0.00101,0.00101,0,447.180878,134.865479,134.865479,447.180878 [f=0011349] [11349] Game End Stats Values: 17,5175,6795,6795,5175,13.5217562,386.379608,386.379608,13.5217562,0,0,0,0,0,0,0,0,0,0,0,0,121.425346,447.145813,447.145813,121.425346,530,270,270,530,20,38,38,20,1330,1275,1275,1330,20.9351864,31.5372257,31.5372257,20.9351864,1145,1440,1440,1145,0,447.166656,447.166656,0,2150,3810,3810,2150,447.166656,0,0,447.166656,10.8333349,0.00101,0.00101,10.8333349,447.180878,134.865479,134.865479,447.180878 [f=0011349] [11349] Game End Stats Values: 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22,6175,9025,9025,6175,52.5185127,506.776276,506.776276,52.5185127,0,0,0,0,0,0,0,0,0,0,0,0,530.856812,1134.10083,1134.10083,530.856812,750,360,360,750,24.866951,41.3333321,41.3333321,24.866951,1330,1275,1275,1330,27.4836769,42.4885483,42.4885483,27.4836769,1610,2340,2340,1610,180,1102.16663,1102.16663,180,2465,5050,5050,2465,1122.16663,180,180,1122.16663,187.504608,0.00101,0.00101,187.504608,1134.3031,684.772461,684.772461,1134.3031 [f=0011349] [11349] Game End Stats Values: 23,6250,9175,9175,6250,87.8315125,574.957275,574.957275,87.8315125,0,0,0,0,0,0,0,0,7.12304688,0,0,7.12304688,934.679321,1500.44885,1500.44885,934.679321,750,460,460,750,25.2852516,63,63,25.2852516,1330,1275,1275,1330,27.5430946,46.4787369,46.4787369,27.5430946,1585,2300,2300,1585,720,1312.16663,1312.16663,720,2585,5140,5140,2585,1332.16663,720,720,1332.16663,249.5065,0.00101,0.00101,249.5065,1559.52722,1100.37317,1100.37317,1559.52722 [f=0011349] [11349] Game End Stats Values: 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26,5365,10865,10865,5365,292.992462,827.092285,827.092285,292.992462,0,0,0,0,0,0,0,0,960.326233,0,0,960.326233,1512.40869,3281.77856,3281.77856,1512.40869,750,650,650,750,41.2752762,63,63,41.2752762,55,1275,1275,55,26.6030807,51.0305328,51.0305328,26.6030807,2050,3510,3510,2050,1091.5,2998.1001,2998.1001,1091.5,2510,5430,5430,2510,3038.1001,1091.5,1091.5,3038.1001,399.831238,0.00101,0.00101,399.831238,3418.84692,1896.36401,1896.36401,3418.84692 [f=0011349] [11349] Game End Stats Values: 27,5365,11135,11135,5365,313.65802,845.079712,845.079712,313.65802,0,0,0,0,0,0,0,0,966.160095,0,0,966.160095,1512.40869,3281.77856,3281.77856,1512.40869,750,740,740,750,34.1886787,63,63,34.1886787,55,1275,1275,55,21.8747253,49.4968643,49.4968643,21.8747253,2050,3690,3690,2050,1091.5,2998.1001,2998.1001,1091.5,2510,5430,5430,2510,3038.1001,1091.5,1091.5,3038.1001,401.997772,0.00101,0.00101,401.997772,3418.84692,1896.36401,1896.36401,3418.84692 [f=0011365] [11365] Event [1152,104.388275,4080]: 1 finished unit Picket [f=0011375] [11375] Event [120,51.2857056,2936]: 0 lost unit Wind/Tidal Generator [f=0011396] [11396] Event [1064,103.360008,3544]: 0 lost unit Solar Collector [f=0011397] [11397] Event [1000,103.233643,3560]: 0 lost unit Metal Extractor [f=0011440] [11440] Event [5208,140.238037,3912]: 1 finished unit Energy Pylon [f=0011506] [11506] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0011557] Spectator [XHC]DavetheBrave left the game: normal quit [f=0011557] [11557] Event [undefined]: [XHC]DavetheBrave quit [f=0011563] Player SausageandMash left the game: normal quit [f=0011563] [11563] Event [undefined]: SausageandMash quit [f=0011607] No clients connected, shutting down server [f=0011607] Server shutdown [f=0011702] [11702] Event [1328,147.158813,4096]: 1 finished unit Picket [f=0011721] [11721] Event [5556,14.8467627,3008]: 1 finished unit Welder [f=0011856] [11856] Event [2408,103.233643,200]: 1 finished unit Metal Extractor [f=0011920] [11920] Event [1392,144.628448,4080]: 1 finished unit Picket [f=0012204] [12204] Event [1472,122.139435,4032]: 1 finished unit Picket [f=0012245] [12245] Event [5556,14.8467627,3008]: 1 finished unit Ogre [f=0012548] [12548] Event [5688,103.605652,3432]: 1 finished unit Energy Pylon [f=0013106] [13106] Event [5556,14.8467627,3008]: 1 finished unit Minotaur [f=0013291] [13291] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0013486] [13486] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0013681] [13681] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0013876] [13876] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0013928] [13928] Event [5864,19.0437317,2392]: 1 finished unit Energy Pylon [f=0014071] [14071] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0014266] [14266] Event [5556,14.8467627,3008]: 1 finished unit Kodachi [f=0014481] [14481] Event [5556,14.8467627,3008]: 1 finished unit Welder [f=0015005] [15005] Event [5556,14.8467627,3008]: 1 finished unit Ogre [f=0015227] Autoquit sending quit command. [f=0015227] [QuitAction] user exited to system [f=0015227] [SpringApp::Kill][1] fromRun=1 [f=0015227] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015227] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015227] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015227] [ThreadPool::SetThreadCount][2] workers=0 [f=0015227] [SpringApp::Kill][2] [f=0015227] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015227] [Game::KillLua][3] dtor=0 luaUI=0x529d38e0 [f=0015227] Start widgetHandler:Shutdown [f=0015227] Shutdown - SaveOrderList Complete [f=0015227] Writing last game win data [f=0015227] Shutdown - SaveConfigData Complete [f=0015227] Shutdown Widget - Save/Load API [f=0015227] Shutdown Widget - Chili Highlight [f=0015227] Shutdown Widget - Draw After Chili [f=0015227] Shutdown Widget - EPIC Menu [f=0015227] Shutdown Widget - Chili Widget Selector [f=0015227] Shutdown Widget - Chili Minimap [f=0015227] Shutdown Widget - Local Team Colors [f=0015227] Shutdown Widget - Display Keys 2 [f=0015227] Shutdown Widget - Save Game Menu [f=0015227] Shutdown Widget - Unit Icons [f=0015227] Shutdown Widget - Noises [f=0015227] Shutdown Widget - HealthBars [f=0015227] Shutdown Widget - Win Counter [f=0015227] Shutdown Widget - SpringRTS Replay Stats [f=0015227] Shutdown Widget - BuildETA [f=0015227] Shutdown Widget - Modular Comm Info [f=0015227] Shutdown Widget - Music Player v2 [f=0015227] Shutdown Widget - State Reverse and Latency [f=0015227] Shutdown Widget - Stereo3D [f=0015227] Shutdown Widget - Showeco and Grid Drawer [f=0015227] Shutdown Widget - Point Tracker [f=0015227] Shutdown Widget - Missile Silo Range [f=0015227] Shutdown Widget - MinimapEvents [f=0015227] Shutdown Widget - Local Widgets Config [f=0015227] Shutdown Widget - Highlight Geos [f=0015227] Shutdown Widget - Grab Input [f=0015227] Input grabbing is disabled! [f=0015227] Shutdown Widget - Defense Range Zero-K [f=0015227] Shutdown Widget - MetalFeatures (new) [f=0015227] Shutdown Widget - Darkening [f=0015227] Shutdown Widget - Context Menu [f=0015227] Shutdown Widget - Chili Spectator Panels [f=0015227] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015227] Shutdown Widget - Chili Nuke Warning [f=0015227] Shutdown Widget - Chili EndGame Window [f=0015227] Shutdown Widget - Chili Economy Panel Default [f=0015227] Shutdown Widget - CameraShake [f=0015227] Shutdown Widget - Attack AoE [f=0015227] Shutdown Widget - Map Edge Extension [f=0015227] Shutdown Widget - Selection Send [f=0015227] Shutdown Widget - LupsManager [f=0015227] Shutdown Widget - Newton Firezone [f=0015227] Shutdown Widget - Chili Pro Console [f=0015227] Shutdown Widget - Lasso Terraform GUI [f=0015227] Shutdown Widget - Lups [f=0015227] Shutdown Widget - Chili Framework [f=0015227] Shutdown Widget - Chili Core Selector [f=0015227] Shutdown Widget - Custom Markers [f=0015227] Shutdown Widget - Mex Placement Handler [f=0015227] Shutdown Widget - Select Keys [f=0015227] Shutdown Widget - Pause Screen [f=0015227] Shutdown Widget - Text To Speech Control [f=0015227] Shutdown Widget - Persistent Build Height [f=0015227] Shutdown Widget - Layout Handler [f=0015227] End widgetHandler:Shutdown [f=0015227] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={741056,89811956} {int,ext,rec}Allocs={23392064,0,0} {chunk,block}Bytes={89811956,0} [f=0015227] [Game::KillLua][1] dtor=0 luaGaia=0x52d6b9b0 [f=0015227] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={534200,77156539} {int,ext,rec}Allocs={23392065,0,0} {chunk,block}Bytes={77156539,0} [f=0015227] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={534200,77156539} {int,ext,rec}Allocs={23392065,0,0} {chunk,block}Bytes={77156539,0} [f=0015227] [Game::KillLua][2] dtor=0 luaRules=0x52bc31e0 [f=0015227] Start gadgetHandler:Shutdown [f=0015227] Shutdown - StartSetup [f=0015227] Shutdown - UnitMorph [f=0015227] Shutdown - Carrier Drones [f=0015227] Shutdown - LupsNanoSpray [f=0015227] Shutdown - Missile Silo Controller [f=0015227] Shutdown - Modular Comm Info [f=0015227] Shutdown - Terrain Texture Handler [f=0015227] Shutdown - UnitCloakShield [f=0015227] Shutdown - Starlight Handler [f=0015227] End gadgetHandler:Shutdown [f=0015227] Start gadgetHandler:Shutdown [f=0015227] Shutdown - Save/Load [f=0015227] Shutdown - Teleport Throw [f=0015227] Shutdown - UnitMorph [f=0015227] Shutdown - Modular Comm Info [f=0015227] Shutdown - Retreat Command [f=0015227] Shutdown - Shockwaves [f=0015227] Shutdown - UnitCloakShield [f=0015227] Shutdown - Lups Cloak FX [f=0015227] Shutdown - Lups [f=0015227] Shutdown - Lups Shield [f=0015227] End gadgetHandler:Shutdown [f=0015227] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23392096,0,0} {chunk,block}Bytes={0,0} [f=0015227] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23392096,0,0} {chunk,block}Bytes={0,0} [f=0015227] [Game::KillLua][4] dtor=0 [f=0015227] [Game::~CGame][1] [f=0015227] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015227] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015227] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015227] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015227] [Game::KillLua][4] dtor=1 [f=0015227] [Game::KillMisc][1] [f=0015227] [Game::KillMisc][2] [f=0015227] [Game::KillMisc][3] [f=0015227] [Game::KillRendering][1] [f=0015227] [3DOParser::Kill] allocated 137 pieces [f=0015227] [S3OParser::Kill] allocated 2750 pieces [f=0015227] [AssParser::Kill] allocated 225 pieces [f=0015227] [Game::KillInterface][1] [f=0015227] [Game::KillInterface][2] [f=0015227] [Game::KillSimulation][1] [f=0015227] [Game::KillSimulation][2] [f=0015227] [CCollisionHandler] dis-/continuous tests: 0/224866 [f=0015227] [Game::KillSimulation][3] [f=0015227] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015227] [~CPathCache(24x20)] cacheHits=24 hitPercentage=22% numHashColls=0 maxCacheSize=17 [f=0015227] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015227] [~CPathCache(48x40)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015227] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015227] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015227] [LosHandler::Kill] raycast instance cache-{hits,misses}={3709,11290}; shared=1%; cached=24% [f=0015227] [Game::KillSimulation][4] [f=0015227] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015227] [Game::~CGame][2] [f=0015227] [Game::~CGame][3] [f=0015227] [SpringApp::Kill][3] [f=0015227] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160929 bytes sent 118359 bytes recv'd [f=0015227] [SpringApp::Kill][4] font=0x45a64aa0 [f=0015227] [SpringApp::Kill][5] [f=0015227] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45ad8960) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3617ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=55ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=50ms file="objects3d/strikecom_2.dae.lua" indx=5475 inflSize=0kb readTime=37ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=35ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=34ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=30ms file="units/chickenr.lua" indx=6700 inflSize=3kb readTime=28ms file="luaui/widgets/chili_old/controls/colorbars.lua" indx=4173 inflSize=2kb readTime=25ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 61493847 bytes cached in 2909 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x45c01ee0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45bfacf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45adf580) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5b40091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]