[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EoG4zv4Xet/springsettings.1038879.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9080095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3903 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1038879/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461dc300] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461dc300] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 993ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1226ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 48ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1038879/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (338ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1038879/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a891f0,0x63bc8dd0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 65681060ec6b9cef3e6d19105fc8eb57 [f=-000001] Connection attempt from jmicz3d [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: jmicz3d changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000bd9dc710,00000000c6c94190}]" [f=-000001] [Game::ClientReadNet] added new player Ambulanss with number 2 to team 0 [f=-000001] > SPRINGIE:User Ambulanss|energyheavygeo|1_1||False|||PL [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0x7e6e64a0,0x5192a2a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x90174ca0,0x939420d0}]" [f=-000001] Allies: I choose: EngineOne! [f=-000001] gl hf [f=-000001] [0] Event [4691,192.58844,4074]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1259,187.679703,430]: 1 finished unit Engineer Commander [f=0000000] [0] jmicz3d, team: 1, elo:2193, userid: 408628 [f=0000000] [0] WebFreaK, team: 0, elo:1993, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [4704,186.671677,3856]: 0 finished unit Tank Foundry [f=0000046] [46] Event [1104,186.545792,424]: 1 finished unit Cloakbot Factory [f=0000094] u2 [f=0000255] [255] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000495] [495] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000676] [676] Event [1113.59998,184.934082,424]: 1 finished unit Conjurer [f=0000735] [735] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000956] [956] Event [4920,191.296997,4072]: 0 finished unit Solar Collector [f=0001056] [1056] Event [1113.59998,184.934082,424]: 1 finished unit Conjurer [f=0001150] [1150] Event [4920,191.914978,4152]: 0 finished unit Solar Collector [f=0001267] [1267] Event [1113.59998,184.934082,424]: 1 finished unit Glaive [f=0001345] [1345] Event [4904,192.883911,4232]: 0 finished unit Solar Collector [f=0001385] [1385] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0001475] [1475] Event [1113.59998,184.934082,424]: 1 finished unit Glaive [f=0001525] [1525] Event [4840,192.937317,4136]: 0 finished unit Solar Collector [f=0001607] [1607] Event [4704.04297,190.817993,3828]: 0 finished unit Kodachi [f=0001686] [1686] Event [1113.59998,184.934082,424]: 1 finished unit Glaive [f=0001706] [1706] Event [4648,188.451233,4120]: 0 finished unit Solar Collector [f=0001895] [1895] Event [4568,192.037048,3944]: 0 finished unit Solar Collector [f=0001898] [1898] Event [1113.59998,184.934082,424]: 1 finished unit Glaive [f=0002192] [2192] Event [4704.04297,190.817993,3828]: 0 finished unit Kodachi [f=0002221] [2221] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0002323] [2323] Event [1113.59998,184.934082,424]: 1 finished unit Glaive [f=0002374] [2374] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0002396] [2396] Event [4584,192.304077,4280]: 0 finished unit Solar Collector [f=0002721] [2721] Event [2467.5874,58.0676231,626.501282]: 1 lost unit Glaive [f=0002776] [2776] Event [4520,192.670288,4424]: 0 finished unit Solar Collector [f=0002853] [2853] Event [1113.59998,184.934082,424]: 1 finished unit Conjurer [f=0002937] [2937] Event [4704.04297,190.817993,3828]: 0 finished unit Welder [f=0002980] [2980] Event [1953.84851,98.5354233,214.970032]: 1 lost unit Glaive [f=0003049] [3049] Event [2106.52734,90.3111267,247.15535]: 1 lost unit Glaive [f=0003141] [3141] Event [4472,189.855042,4568]: 0 finished unit Solar Collector [f=0003374] [3374] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0003494] [3494] Event [4408,192.922058,4712]: 0 finished unit Solar Collector [f=0003582] [3582] Event [1113.59998,184.934082,424]: 1 finished unit Glaive [f=0003867] [3867] Event [1580.09863,149.518387,316.346313]: 1 lost unit Glaive [f=0003936] [3936] Event [1586.09814,111.126312,132.433289]: 1 lost unit Glaive [f=0003997] [3997] Event [4080,44.6447754,2768]: 1 finished unit Lotus [f=0004006] [4006] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0004018] [4018] Event [648,192.937317,1384]: 1 lost unit Metal Extractor [f=0004098] [4098] Event [476.427643,189.174484,1301.23425]: 1 lost unit Glaive [f=0004148] [4148] Event [560,190.457764,1504]: 1 lost unit Lotus [f=0004150] [4150] Event [4704.04297,190.817993,3828]: 0 finished unit Blitz [f=0004198] [4198] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0004344] [4344] Event [1390.05798,192.937317,516.712891]: 1 lost unit Conjurer [f=0004364] [4364] Event [1113.59998,184.934082,424]: 1 finished unit Glaive [f=0004416] [4416] Event [1343.47754,191.588791,435.092194]: 0 lost unit Kodachi [f=0004567] [4567] Event [4864,182.713928,2400]: 0 finished unit Lotus [f=0004628] [4628] Event [721.966614,188.307098,1281.97607]: 1 lost unit Conjurer [f=0004866] [4866] Event [376,190.968933,824]: 1 lost unit Metal Extractor [f=0004958] [4958] Event [1113.59998,184.934082,424]: 1 finished unit Glaive [f=0004992] Spectator Ambulanss left the game: normal quit [f=0004992] [4992] Event [undefined]: Ambulanss quit [f=0005063] [5063] Event [4704.04297,190.817993,3828]: 0 finished unit Blitz [f=0005076] [5076] Event [4864,184.132996,2288]: 0 finished unit Lotus [f=0005235] [5235] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0005246] [5246] Event [667.789124,191.119446,150.365402]: 1 lost unit Glaive [f=0005253] [5253] Event [559.462646,192.929688,261.784302]: 0 lost unit Kodachi [f=0005313] [5313] Event [4864,186.620178,2336]: 0 finished unit Radar Tower [f=0005527] [5527] Event [3640,52.5030518,2632]: 1 finished unit Caretaker [f=0005621] [5621] Event [1113.59998,184.934082,424]: 1 finished unit Glaive [f=0005683] [5683] Event [4704.04297,190.817993,3828]: 0 finished unit Welder [f=0005775] [5775] Event [4080,44.6447754,2768]: 1 lost unit Lotus [f=0005853] [5853] Event [3976,44.8425293,2840]: 1 lost unit Stinger [f=0005891] [5891] Event [1376,192.929688,624]: 1 finished unit Lotus [f=0005963] [5963] Event [3952,41.2268066,2720]: 1 lost unit Lotus [f=0006027] [6027] Event [3856,42.7832031,2800]: 1 lost unit Lotus [f=0006116] [6116] Event [3808,44.3548584,2752]: 1 lost unit Lotus [f=0006150] [6150] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0006156] [6156] Event [1113.59998,184.934082,424]: 1 finished unit Glaive [f=0006273] [6273] Event [3943.04492,50.111515,2934.12573]: 0 lost unit Blitz [f=0006401] [6401] Event [984,192.799988,232]: 1 finished unit Solar Collector [f=0006465] [6465] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0006585] [6585] Event [4704.04297,190.817993,3828]: 0 finished unit Blitz [f=0006610] [6610] Event [4664,192.243042,3944]: 0 finished unit Caretaker [f=0007012] [7012] Event [4816,190.396729,3856]: 0 finished unit Tank Plate [f=0007119] [7119] Event [1113.59998,184.934082,424]: 1 finished unit Conjurer [f=0007233] [7233] Event [4704.04297,190.817993,3828]: 0 finished unit Blitz [f=0007667] [7667] Event [4816.04297,190.396729,3828]: 0 finished unit Blitz [f=0007893] [7893] Event [1048,191.441956,312]: 1 finished unit Solar Collector [f=0007986] [7986] Event [4704.04297,190.817993,3828]: 0 finished unit Blitz [f=0008110] [8110] Event [3976,161.978027,2760]: 1 finished unit Stardust [f=0008348] [8348] Event [1113.59998,184.934082,424]: 1 finished unit Conjurer [f=0008477] [8477] Event [4704.04297,190.817993,3828]: 0 finished unit Blitz [f=0008537] [8537] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0008653] [8653] Event [856,192.540588,360]: 1 finished unit Solar Collector [f=0008680] [8680] Event [3736,49.4360352,2696]: 1 finished unit Solar Collector [f=0008924] [8924] Event [3752,51.2442017,2600]: 1 finished unit Solar Collector [f=0008967] [8967] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0009021] [9021] Event [4704.04297,190.817993,3828]: 0 finished unit Blitz [f=0009022] [9022] Event [1160,194.203796,568]: 1 finished unit Solar Collector [f=0009153] [9153] Event [744,190.022888,392]: 1 finished unit Solar Collector [f=0009163] [9163] Event [1113.59998,184.934082,424]: 1 finished unit Conjurer [f=0009251] [9251] Event [3656,52.9455566,2760]: 1 finished unit Solar Collector [f=0009436] [9436] Event [616,190.480652,472]: 1 finished unit Solar Collector [f=0009516] [9516] Event [4704.04297,190.817993,3828]: 0 finished unit Blitz [f=0009579] [9579] Event [3560,52.8311157,2680]: 1 finished unit Solar Collector [f=0009661] [9661] Event [1064,194.753113,552]: 1 finished unit Solar Collector [f=0009699] [9699] Event [3976,161.978027,2760]: 1 lost unit Stardust [f=0009801] [9801] Event [3712,55.2954102,2512]: 1 lost unit Lotus [f=0009821] [9821] Event [3736,49.4692612,2696]: 1 lost unit Solar Collector [f=0009878] [9878] Event [3744,54.7918701,2464]: 1 lost unit Lotus [f=0009932] [9932] Event [3640,52.5691223,2632]: 1 lost unit Caretaker [f=0010008] [10008] Event [4704.04297,190.817993,3828]: 0 finished unit Blitz [f=0010062] [10062] Event [376,189.808502,824]: 1 finished unit Metal Extractor [f=0010072] [10072] Event [4816.04297,190.396729,3828]: 0 finished unit Blitz [f=0010123] [10123] Event [3469.19678,55.6845093,2377.85693]: 1 lost unit Engineer Commander [f=0010136] [10136] Event [1113.59998,184.934082,424]: 1 finished unit Reaver [f=0010139] [10139] Event [3530.60425,53.1772423,2459.76709]: 0 lost unit Blitz [f=0010275] [10275] Event [4560,190.137329,656]: 0 finished unit Lotus [f=0010276] [10276] Event [3752,51.2442017,2600]: 1 lost unit Solar Collector [f=0010279] [10279] Event [3560,52.8311157,2680]: 1 lost unit Solar Collector [f=0010327] HMM [f=0010354] [10354] Event [3656,52.9935455,2760]: 1 lost unit Solar Collector [f=0010503] [10503] Event [4704.04297,190.817993,3828]: 0 finished unit Blitz [f=0010521] [10521] Event [1224,192.52533,312]: 1 finished unit Caretaker [f=0010588] I suspected that might be too risky [f=0010728] [10728] Event [undefined]: jmicz3d resigned [f=0010728] game_message: jmicz3d has been destroyed! [f=0010728] game_message: WebFreaK wins! [f=0010728] Submitting stats [f=0010728] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010728] Part| Total Time|Time of the last 0.5s [f=0010728] Draw 8210.82ms 11.80% [f=0010728] Lua::Callins::Synced 4452.72ms 17.80% [f=0010728] Lua::Callins::Unsynced 10231.15ms 17.20% [f=0010728] Lua::CollectGarbage::Synced 335.17ms 0.20% [f=0010728] Lua::CollectGarbage::Unsynced 390.09ms 0.40% [f=0010728] Misc::Profiler::AddTime 36.08ms 0.10% [f=0010728] Sim 11949.22ms 69.70% [f=0010728] [10728] Received game_message: jmicz3d has been destroyed! [f=0010728] [10728] Received game_message: WebFreaK wins! [f=0010729] [10729] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0010729] [10729] Game End Stats Values: 4,2455,2280,2280,2455,0.66333205,0,0,0.66333205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2666664,8,8,10.2666664,1275,1275,1275,1275,12.0442219,6,6,12.0442219,0,65,65,0,0,0,0,0,1180,940,940,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010729] [10729] Game End Stats Values: 5,2775,2500,2500,2775,0.66333205,0,0,0.66333205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1999998,8,8,15.1999998,1275,1275,1275,1275,12,7.5999999,7.5999999,12,180,195,195,180,0,0,0,0,1320,1030,1030,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010729] [10729] Game End Stats Values: 6,3025,2655,2655,3025,11.9802427,0,0,11.9802427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.333334,8,8,19.333334,1275,1275,1275,1275,12.7544603,8,8,12.7544603,360,260,260,360,0,0,0,0,1390,1120,1120,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010729] [10729] Game End Stats Values: 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15,4240,2830,2830,4240,336.723907,0,0,336.723907,0,0,0,0,0,0,0,0,0,159.144287,159.144287,0,1123.9613,820.69281,820.69281,1123.9613,180,90,90,180,28,8,8,28,1330,1275,1275,1330,20.2726974,15.472002,15.472002,20.2726974,300,195,195,300,1016.10016,660,660,1016.10016,2430,1270,1270,2430,660,1016.10016,1016.10016,660,0,98.5176086,98.5176086,0,846.595032,1154.27539,1154.27539,846.595032 [f=0010729] [10729] Game End Stats Values: 16,4810,2900,2900,4810,353.534729,0.52120978,0.52120978,353.534729,0,0,0,0,0,0,0,0,0,253.346893,253.346893,0,1123.9613,820.69281,820.69281,1123.9613,180,90,90,180,28,9.33333302,9.33333302,28,1330,1275,1275,1330,22.1873856,15.6000729,15.6000729,22.1873856,600,195,195,600,1016.10016,660,660,1016.10016,2700,1340,1340,2700,660,1016.10016,1016.10016,660,0,127.836716,127.836716,0,846.595032,1154.27539,1154.27539,846.595032 [f=0010729] [10729] Game End Stats Values: 17,4960,3020,3020,4960,356.789459,1.09942949,1.09942949,356.789459,0,0,0,0,0,0,0,0,0,285.358124,285.358124,0,1123.9613,820.69281,820.69281,1123.9613,180,90,90,180,28,10,10,28,1330,1275,1275,1330,22.21698,12.1274443,12.1274443,22.21698,600,195,195,600,1016.10016,660,660,1016.10016,2850,1460,1460,2850,660,1016.10016,1016.10016,660,0,128.670074,128.670074,0,846.595032,1154.27539,1154.27539,846.595032 [f=0010729] [10729] Game End Stats Values: 18,5260,3020,3020,5260,363.777802,1.61310589,1.61310589,363.777802,0,0,0,0,0,0,0,0,0,315.738831,315.738831,0,1123.9613,820.69281,820.69281,1123.9613,180,90,90,180,28,10,10,28,1330,1275,1275,1330,22.465889,12.0342436,12.0342436,22.465889,900,195,195,900,1016.10016,660,660,1016.10016,2850,1460,1460,2850,660,1016.10016,1016.10016,660,0,128.670074,128.670074,0,846.595032,1154.27539,1154.27539,846.595032 [f=0010729] [10729] Game End Stats Values: 19,5860,3090,3090,5860,387.791473,2.25830007,2.25830007,387.791473,0,0,0,0,0,0,0,0,0,336.751038,336.751038,0,1123.9613,820.69281,820.69281,1123.9613,180,90,90,180,28,10.666667,10.666667,28,1330,1275,1275,1330,23.6009121,12.0430136,12.0430136,23.6009121,1500,195,195,1500,1016.10016,660,660,1016.10016,2850,1530,1530,2850,660,1016.10016,1016.10016,660,0,128.670074,128.670074,0,846.595032,1154.27539,1154.27539,846.595032 [f=0010729] [10729] Game End Stats Values: 20,6250,3430,3430,6250,411.626984,2.55120277,2.55120277,411.626984,0,0,0,0,0,0,0,0,0,394.4534,394.4534,0,1123.9613,820.69281,820.69281,1123.9613,180,310,310,180,28,12,12,28,1330,1275,1275,1330,23.5890293,15.8488626,15.8488626,23.5890293,1800,195,195,1800,1016.10016,660,660,1016.10016,2940,1650,1650,2940,660,1016.10016,1016.10016,660,0,186.529526,186.529526,0,846.595032,1154.27539,1154.27539,846.595032 [f=0010729] [10729] Game End Stats Values: 21,6340,3640,3640,6340,429.636566,3.46762586,3.46762586,429.636566,0,0,0,0,0,0,0,0,0,394.601807,394.601807,0,1123.9613,820.69281,820.69281,1123.9613,180,310,310,180,28,14.666667,14.666667,28,1330,1275,1275,1330,25.0673103,12.4833164,12.4833164,25.0673103,1800,195,195,1800,1016.10016,660,660,1016.10016,3030,1860,1860,3030,660,1016.10016,1016.10016,660,0,202.529282,202.529282,0,846.595032,1154.27539,1154.27539,846.595032 [f=0010729] [10729] Game End Stats Values: 22,6640,4040,4040,6640,442.309479,6.51052856,6.51052856,442.309479,0,0,0,0,0,0,0,0,0,394.601807,394.601807,0,1123.9613,820.69281,820.69281,1123.9613,180,310,310,180,28,21.4666672,21.4666672,28,1330,1275,1275,1330,26.8448582,17.3806343,17.3806343,26.8448582,2100,195,195,2100,1016.10016,660,660,1016.10016,3030,2260,2260,3030,660,1016.10016,1016.10016,660,0,258.695831,258.695831,0,846.595032,1154.27539,1154.27539,846.595032 [f=0010729] [10729] Game End Stats Values: 23,6940,3890,3890,6940,453.311768,10.6469355,10.6469355,453.311768,0,0,0,0,0,0,0,0,0,394.601807,394.601807,0,1749.05322,991.655823,991.655823,1749.05322,180,90,90,180,28,26.9333324,26.9333324,28,1330,1275,1275,1330,26.7334862,18.0757656,18.0757656,26.7334862,2400,195,195,2400,1353.7002,660,660,1353.7002,3030,2330,2330,3030,660,1353.7002,1353.7002,660,0,333.194489,333.194489,0,1133.91528,1783.02686,1783.02686,1133.91528 [f=0010729] [10729] Game End Stats Values: 24,7330,2605,2605,7330,464.830231,22.0732327,22.0732327,464.830231,0,0,0,0,0,0,0,0,0,615.467834,615.467834,0,3129.64063,1612.14221,1612.14221,3129.64063,270,90,90,270,28,19.4666672,19.4666672,28,1330,0,0,1330,26.7679005,11.1617537,11.1617537,26.7679005,2700,415,415,2700,2948.7002,960,960,2948.7002,3030,2100,2100,3030,960,2948.7002,2948.7002,960,0,333.194489,333.194489,0,1818.98547,3183.30981,3183.30981,1818.98547 [f=0010729] [10729] Game End Stats Values: 25,7630,2715,2715,7630,474.030365,45.4268608,45.4268608,474.030365,0,0,0,0,0,0,0,0,0,616.901978,616.901978,0,3133.84058,1612.14221,1612.14221,3133.84058,270,90,90,270,28,16,16,28,1330,0,0,1330,26.7077007,11.7964334,11.7964334,26.7077007,3000,415,415,3000,3018.7002,960,960,3018.7002,3030,2210,2210,3030,960,3018.7002,3018.7002,960,0,333.194489,333.194489,0,1818.98547,3187.50977,3187.50977,1818.98547 [f=0010766] yup [f=0010788] [jmicz3d (replay)] gg [f=0010847] Player WebFreaK left the game: normal quit [f=0010847] [10847] Event [undefined]: WebFreaK quit [f=0010871] Spectator jmicz3d left the game: normal quit [f=0010871] [10871] Event [undefined]: jmicz3d quit [f=0010877] No clients connected, shutting down server [f=0010877] Server shutdown [f=0010877] Playback paused [f=0010877] Autoquit sending quit command. [f=0010877] [QuitAction] user exited to system [f=0010877] [SpringApp::Kill][1] fromRun=1 [f=0010877] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010877] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010877] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010877] [ThreadPool::SetThreadCount][2] workers=0 [f=0010877] [SpringApp::Kill][2] [f=0010877] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010877] [Game::KillLua][3] dtor=0 luaUI=0x533e4b20 [f=0010877] Start widgetHandler:Shutdown [f=0010877] Shutdown - SaveOrderList Complete [f=0010877] Writing last game win data [f=0010877] Shutdown - SaveConfigData Complete [f=0010877] Shutdown Widget - Chili Highlight [f=0010877] Shutdown Widget - Save/Load API [f=0010877] Shutdown Widget - Draw After Chili [f=0010877] Shutdown Widget - EPIC Menu [f=0010877] Shutdown Widget - Chili Minimap [f=0010877] Shutdown Widget - Chili Widget Selector [f=0010877] Shutdown Widget - Local Team Colors [f=0010877] Shutdown Widget - Display Keys 2 [f=0010877] Shutdown Widget - Save Game Menu [f=0010877] Shutdown Widget - HealthBars [f=0010877] Shutdown Widget - Noises [f=0010877] Shutdown Widget - Unit Icons [f=0010877] Shutdown Widget - Win Counter [f=0010877] Shutdown Widget - BuildETA [f=0010877] Shutdown Widget - SpringRTS Replay Stats [f=0010877] Shutdown Widget - Modular Comm Info [f=0010877] Shutdown Widget - CameraShake [f=0010877] Shutdown Widget - Chili Economy Panel Default [f=0010877] Shutdown Widget - Chili EndGame Window [f=0010877] Shutdown Widget - Chili Nuke Warning [f=0010877] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010877] Shutdown Widget - Chili Spectator Panels [f=0010877] Shutdown Widget - Context Menu [f=0010877] Shutdown Widget - Darkening [f=0010877] Shutdown Widget - MetalFeatures (new) [f=0010877] Shutdown Widget - Defense Range Zero-K [f=0010877] Shutdown Widget - Grab Input [f=0010877] Input grabbing is disabled! [f=0010877] Shutdown Widget - Highlight Geos [f=0010877] Shutdown Widget - Local Widgets Config [f=0010877] Shutdown Widget - MinimapEvents [f=0010877] Shutdown Widget - Missile Silo Range [f=0010877] Shutdown Widget - Point Tracker [f=0010877] Shutdown Widget - Showeco and Grid Drawer [f=0010877] Shutdown Widget - Stereo3D [f=0010877] Shutdown Widget - State Reverse and Latency [f=0010877] Shutdown Widget - Music Player v2 [f=0010877] Shutdown Widget - Attack AoE [f=0010877] Shutdown Widget - Map Edge Extension [f=0010877] Shutdown Widget - Selection Send [f=0010877] Shutdown Widget - LupsManager [f=0010877] Shutdown Widget - Newton Firezone [f=0010877] Shutdown Widget - Chili Pro Console [f=0010877] Shutdown Widget - Lasso Terraform GUI [f=0010877] Shutdown Widget - Chili Framework [f=0010877] Shutdown Widget - Lups [f=0010877] Shutdown Widget - Mex Placement Handler [f=0010877] Shutdown Widget - Custom Markers [f=0010877] Shutdown Widget - Chili Core Selector [f=0010877] Shutdown Widget - Select Keys [f=0010877] Shutdown Widget - Pause Screen [f=0010877] Shutdown Widget - Layout Handler [f=0010877] Shutdown Widget - Persistent Build Height [f=0010877] Shutdown Widget - Text To Speech Control [f=0010877] End widgetHandler:Shutdown [f=0010877] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={885223,96979086} {int,ext,rec}Allocs={23535358,0,0} {chunk,block}Bytes={96979086,0} [f=0010877] [Game::KillLua][1] dtor=0 luaGaia=0x63bc8dd0 [f=0010877] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={717392,86239133} {int,ext,rec}Allocs={23535359,0,0} {chunk,block}Bytes={86239133,0} [f=0010877] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={717392,86239133} {int,ext,rec}Allocs={23535359,0,0} {chunk,block}Bytes={86239133,0} [f=0010877] [Game::KillLua][2] dtor=0 luaRules=0x52a891f0 [f=0010877] Start gadgetHandler:Shutdown [f=0010877] Shutdown - StartSetup [f=0010877] Shutdown - UnitMorph [f=0010877] Shutdown - Carrier Drones [f=0010877] Shutdown - LupsNanoSpray [f=0010877] Shutdown - Missile Silo Controller [f=0010877] Shutdown - Modular Comm Info [f=0010877] Shutdown - Terrain Texture Handler [f=0010877] Shutdown - UnitCloakShield [f=0010877] Shutdown - Starlight Handler [f=0010877] End gadgetHandler:Shutdown [f=0010877] Start gadgetHandler:Shutdown [f=0010877] Shutdown - Save/Load [f=0010877] Shutdown - Teleport Throw [f=0010877] Shutdown - UnitMorph [f=0010877] Shutdown - Modular Comm Info [f=0010877] Shutdown - Retreat Command [f=0010877] Shutdown - Shockwaves [f=0010877] Shutdown - UnitCloakShield [f=0010877] Shutdown - Lups Cloak FX [f=0010877] Shutdown - Lups [f=0010877] Shutdown - Lups Shield [f=0010877] End gadgetHandler:Shutdown [f=0010877] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23535392,0,0} {chunk,block}Bytes={0,0} [f=0010877] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23535392,0,0} {chunk,block}Bytes={0,0} [f=0010877] [Game::KillLua][4] dtor=0 [f=0010877] [Game::~CGame][1] [f=0010877] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010877] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010877] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010877] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010877] [Game::KillLua][4] dtor=1 [f=0010877] [Game::KillMisc][1] [f=0010877] [Game::KillMisc][2] [f=0010877] [Game::KillMisc][3] [f=0010877] [Game::KillRendering][1] [f=0010877] [3DOParser::Kill] allocated 137 pieces [f=0010877] [S3OParser::Kill] allocated 2758 pieces [f=0010877] [AssParser::Kill] allocated 222 pieces [f=0010877] [Game::KillInterface][1] [f=0010877] [Game::KillInterface][2] [f=0010877] [Game::KillSimulation][1] [f=0010877] [Game::KillSimulation][2] [f=0010877] [CCollisionHandler] dis-/continuous tests: 0/1430429 [f=0010877] [Game::KillSimulation][3] [f=0010877] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010877] [~CPathCache(20x20)] cacheHits=60 hitPercentage=52% numHashColls=0 maxCacheSize=7 [f=0010877] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010877] [~CPathCache(40x40)] cacheHits=161 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010877] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010877] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010877] [LosHandler::Kill] raycast instance cache-{hits,misses}={1277,4119}; shared=1%; cached=22% [f=0010877] [Game::KillSimulation][4] [f=0010877] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010877] [Game::~CGame][2] [f=0010877] [Game::~CGame][3] [f=0010877] [SpringApp::Kill][3] [f=0010877] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 116211 bytes sent 96224 bytes recv'd [f=0010877] [SpringApp::Kill][4] font=0x4610faa0 [f=0010877] [SpringApp::Kill][5] [f=0010877] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x461dfdf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3728ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=113ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=93ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=59ms file="gamedata/unitdefs.lua" indx=923 inflSize=2kb readTime=39ms file="objects3d/behe_coroner.s3o" indx=4901 inflSize=70kb readTime=34ms file="luarules/configs/jump_defs.lua" indx=1252 inflSize=0kb readTime=26ms file="units/chicken_drone_starter.lua" indx=6682 inflSize=2kb readTime=25ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4596 inflSize=49kb readTime=25ms file="unittextures/factorytank_1_flip.png" indx=7160 inflSize=1214kb readTime=24ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 62385379 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x462a48c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46449a90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4617ef40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9080091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]