[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gbZSIaNDu1/springsettings.1038722.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb7d4095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3940 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1038722/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453faf90] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453faf90] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 965ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1053ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1480ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 123ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Stuart98 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1038722/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (333ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11747,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1038722/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a0c260,0x627ede20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ba0c106069d5ed52d201698d48b97af0 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000ce117580,00000000ce118930}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000103fc7a10,00000000ef389700}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] Allies: I choose: MC Ren! [f=-000001] Allies: I choose: Eazy E! [f=-000001] gl hf [f=-000001] you too [f=-000001] [0] Event [4580,188.675842,311]: 0 finished unit Recon Commander [f=-000001] [0] Event [384,188.676025,4741]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3067, userid: 85949 [f=0000000] [0] Dregs, team: 0, elo:3057, userid: 440239 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4696,188.671875,376]: 0 finished unit Shieldbot Factory [f=0000006] [6] Event [472,188.671875,4648]: 1 finished unit Amphbot Factory [f=0000353] [353] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000367] [367] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000424] [424] Event [4696,188.671875,388]: 0 finished unit Convict [f=0000496] [496] Event [472.055206,188.671875,4612]: 1 finished unit Conch [f=0000698] [698] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000731] [731] Event [280,188.671875,4472]: 1 finished unit Wind/Tidal Generator [f=0000802] [802] Event [4696,188.671875,388]: 0 finished unit Convict [f=0000900] [900] Event [4696,188.671875,388]: 0 finished unit Dirtbag [f=0001010] [1010] Event [680,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0001055] [1055] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001060] [1060] Event [296,188.671875,4360]: 1 finished unit Wind/Tidal Generator [f=0001084] [1084] Event [472.055206,188.671875,4612]: 1 finished unit Conch [f=0001239] [1239] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0001241] [1241] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0001345] [1345] Event [280,188.671875,4584]: 1 finished unit Wind/Tidal Generator [f=0001404] [1404] Event [4120,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0001478] [1478] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001558] [1558] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0001593] [1593] Event [280,188.671875,4696]: 1 finished unit Wind/Tidal Generator [f=0001766] [1766] Event [3944,135.028076,520]: 0 finished unit Wind/Tidal Generator [f=0001780] [1780] Event [344,188.671875,4792]: 1 finished unit Wind/Tidal Generator [f=0001946] [1946] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0002088] [2088] Event [440,188.671875,4840]: 1 finished unit Wind/Tidal Generator [f=0002115] [2115] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0002124] [2124] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002202] [2202] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002300] [2300] Event [4920,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0002499] [2499] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0002558] [2558] Event [536,188.671875,4792]: 1 finished unit Wind/Tidal Generator [f=0002637] [2637] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0002726] [2726] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0002881] [2881] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0002890] [2890] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0002922] [2922] Event [712.440125,77.5465775,3218.37842]: 0 lost unit Dirtbag [f=0002937] [2937] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0002945] [2945] Event [4696,188.671875,388]: 0 finished unit Convict [f=0003014] [3014] Event [616,188.671875,4712]: 1 finished unit Wind/Tidal Generator [f=0003037] [3037] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0003151] [3151] Event [4936,188.671875,440]: 0 finished unit Wind/Tidal Generator [f=0003153] [3153] Event [4648,77.104187,1960]: 0 finished unit Solar Collector [f=0003181] [3181] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0003217] [3217] Event [680,188.671875,4616]: 1 finished unit Wind/Tidal Generator [f=0003267] [3267] Event [752,86.6915894,3104]: 1 finished unit Radar Tower [f=0003315] [3315] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0003445] [3445] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0003447] [3447] Event [4936,188.671875,520]: 0 finished unit Wind/Tidal Generator [f=0003487] [3487] Event [760,188.671875,4440]: 1 finished unit Wind/Tidal Generator [f=0003555] [3555] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0003617] [3617] Event [4824,77.104187,1864]: 0 finished unit Solar Collector [f=0003622] [3622] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0003697] [3697] Event [856,188.671875,4376]: 1 finished unit Wind/Tidal Generator [f=0003735] [3735] Event [4952,188.671875,600]: 0 finished unit Wind/Tidal Generator [f=0003795] [3795] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0003907] [3907] Event [472.055206,188.671875,4612]: 1 finished unit Conch [f=0004041] [4041] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0004087] [4087] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0004157] [4157] Event [4480,85.2752686,2032]: 0 finished unit Radar Tower [f=0004162] [4162] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0004164] [4164] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0004403] [4403] Event [3216,166.887512,4592]: 1 finished unit Radar Tower [f=0004417] [4417] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0004421] [4421] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0004486] [4486] Event [728,188.671875,4616]: 1 finished unit Caretaker [f=0004575] [4575] Event [4968,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0004586] [4586] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0004616] [4616] Event [1312,150.083618,2208]: 1 finished unit Radar Tower [f=0004642] [4642] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0004693] [4693] Event [533.674438,47.7933655,2710.54199]: 0 lost unit Bandit [f=0004732] [4732] Event [984,188.671875,4408]: 1 finished unit Wind/Tidal Generator [f=0004793] [4793] Event [288.10849,62.689537,2574.08789]: 0 lost unit Bandit [f=0004797] [4797] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0004825] [4825] Event [472.055206,188.671875,4612]: 1 finished unit Conch [f=0004830] [4830] Event [4968,188.671875,760]: 0 finished unit Wind/Tidal Generator [f=0004870] [4870] Event [1064,188.651123,4472]: 1 finished unit Wind/Tidal Generator [f=0004998] [4998] Event [117.626717,60.7849197,2610.56616]: 0 lost unit Bandit [f=0005000] [5000] Event [1144,156.532288,4552]: 1 finished unit Wind/Tidal Generator [f=0005038] [5038] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0005045] [5045] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0005135] [5135] Event [1208,127.713013,4616]: 1 finished unit Wind/Tidal Generator [f=0005176] [5176] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0005316] [5316] Event [1288,113.461609,4616]: 1 finished unit Wind/Tidal Generator [f=0005450] [5450] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0005527] [5527] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0005556] [5556] Event [1368,95.9625244,4632]: 1 finished unit Wind/Tidal Generator [f=0005576] [5576] Event [4696,188.671875,388]: 0 finished unit Thug [f=0005580] [5580] Event [1852.02356,35.3857765,1096.44275]: 0 finished unit Recon Commander [f=0005580] game_message: Morph complete: Eazy E lvl 1 -> Eazy E lvl 2 [f=0005580] [5580] Received game_message: Morph complete: Eazy E lvl 1 -> Eazy E lvl 2 [f=0005588] [5588] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0005610] [5610] Event [3968,23.9221191,3088]: 0 finished unit Lotus [f=0005656] [5656] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0005700] [5700] Event [4984,188.651123,840]: 0 finished unit Wind/Tidal Generator [f=0005711] [5711] Event [2092.60889,49.6956902,1436.91809]: 1 lost unit Duck [f=0005736] [5736] Event [1448,86.6448975,4632]: 1 finished unit Wind/Tidal Generator [f=0005794] [5794] Event [3424,34.9725342,1584]: 0 finished unit Radar Tower [f=0005817] [5817] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0005880] [5880] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0005903] [5903] Event [728,188.671875,4520]: 1 finished unit Caretaker [f=0005954] [5954] Event [4968,188.422852,904]: 0 finished unit Wind/Tidal Generator [f=0005980] [5980] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0006001] [6001] Event [1678.22083,55.6481781,1810.21948]: 1 lost unit Duck [f=0006055] [6055] Event [1442.25623,50.7171021,1649.36731]: 1 lost unit Duck [f=0006058] [6058] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0006063] [6063] Event [1528,78.5360718,4632]: 1 finished unit Wind/Tidal Generator [f=0006109] [6109] Event [1312.1189,41.5591164,1650.82397]: 1 lost unit Duck [f=0006173] [6173] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0006180] [6180] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0006192] [6192] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0006220] [6220] Event [1216,29.291687,1792]: 1 lost unit Lotus [f=0006254] [6254] Event [4888,187.053223,984]: 0 finished unit Wind/Tidal Generator [f=0006341] [6341] Event [1608,77.4517822,4632]: 1 finished unit Wind/Tidal Generator [f=0006362] [6362] Event [3376,36.0153198,1552]: 0 finished unit Lotus [f=0006450] [6450] Event [1048,26.9674683,2120]: 1 lost unit Metal Extractor [f=0006568] [6568] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0006622] [6622] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0006637] [6637] Event [1688,77.104187,4648]: 1 finished unit Wind/Tidal Generator [f=0006687] [6687] Event [888,30.3396606,2040]: 1 lost unit Metal Extractor [f=0006758] [6758] Event [4388.69287,66.479187,3951.12842]: 1 finished unit Recon Commander [f=0006813] [6813] Event [1312,160.117188,2176]: 0 finished unit Lotus [f=0006836] [6836] Event [1312,150.083618,2208]: 1 lost unit Radar Tower [f=0006840] [6840] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0006906] [6906] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0006943] [6943] Event [4696,188.671875,388]: 0 finished unit Convict [f=0006964] [6964] Event [1768,77.104187,4648]: 1 finished unit Wind/Tidal Generator [f=0007041] [7041] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0007155] [7155] Event [1232.84583,25.7626495,1966.57056]: 0 finished unit Recon Commander [f=0007155] [7155] Event [1232.84583,25.7626495,1966.57056]: 0 lost unit Recon Commander [f=0007155] game_message: Morph complete: Eazy E lvl 2 -> Eazy E lvl 3 [f=0007155] [7155] Received game_message: Morph complete: Eazy E lvl 2 -> Eazy E lvl 3 [f=0007236] [7236] Event [4856,188.671875,632]: 0 finished unit Caretaker [f=0007252] [7252] Event [1848,77.104187,4648]: 1 finished unit Wind/Tidal Generator [f=0007278] [7278] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0007387] [7387] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0007465] [7465] Event [4112,14.4696045,3488]: 1 finished unit Lotus [f=0007517] [7517] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0007527] [7527] Event [1248,31.1022949,2864]: 1 finished unit Picket [f=0007535] [7535] Event [656,188.671875,4360]: 1 finished unit Airplane Plant [f=0007574] [7574] Event [1928,77.104187,4648]: 1 finished unit Wind/Tidal Generator [f=0007612] [7612] Event [4696,188.671875,388]: 0 finished unit Thug [f=0007637] [7637] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0007637] [7637] Event [1280,28.1710815,1952]: 0 finished unit Lotus [f=0007704] [7704] Event [2464,44.1085815,3200]: 1 finished unit Radar Tower [f=0007731] [7731] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0007746] [7746] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0007762] [7762] Event [2008,77.104187,4664]: 1 finished unit Wind/Tidal Generator [f=0007776] [7776] Event [4112,14.4696045,3488]: 1 lost unit Lotus [f=0007853] [7853] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0007890] [7890] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0007958] [7958] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0007987] [7987] Event [2088,77.104187,4664]: 1 finished unit Wind/Tidal Generator [f=0008055] [8055] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0008081] [8081] Event [3952,60.7672119,3584]: 1 finished unit Picket [f=0008092] [8092] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0008170] [8170] Event [2088,77.104187,4744]: 1 finished unit Wind/Tidal Generator [f=0008198] [8198] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0008234] [8234] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0008300] [8300] Event [3896.27222,27.0091133,3253.54956]: 1 lost unit Duck [f=0008304] [8304] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0008343] [8343] Event [3968,23.9221191,3088]: 0 lost unit Lotus [f=0008344] [8344] Event [1048,25.8070564,2120]: 0 finished unit Metal Extractor [f=0008346] [8346] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0008408] [8408] Event [3942.3877,-20.24415,2796.26782]: 1 lost unit Duck [f=0008408] [8408] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0008428] [8428] Event [3926.99487,0.30356252,2812.05347]: 1 lost unit Duck [f=0008433] [8433] Event [4032,24.154892,3152]: 0 finished unit Faraday [f=0008447] [8447] Event [2656,66.479187,2768]: 1 finished unit Lotus [f=0008476] [8476] Event [4203.68799,31.2462597,2969.62427]: 1 lost unit Duck [f=0008491] [8491] Event [3998.55688,25.1414738,2876.71094]: 0 lost unit Bandit [f=0008496] [8496] Event [4032,23.999939,3152]: 0 lost unit Faraday [f=0008512] [8512] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0008526] [8526] Event [3920,23.6325188,3104]: 0 lost unit Lotus [f=0008534] [8534] Event [4060.01782,26.0447712,2975.021]: 0 lost unit Rogue [f=0008538] [8538] Event [3979.12744,22.8506832,3058.03809]: 1 lost unit Duck [f=0008570] [8570] Event [4696,188.671875,388]: 0 finished unit Thug [f=0008576] [8576] Event [4001.83008,22.0954666,3107.64136]: 0 lost unit Convict [f=0008595] [8595] Event [2736,66.0952759,2896]: 1 finished unit Radar Tower [f=0008623] [8623] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0008639] [8639] Event [4200,28.0441475,3176]: 0 lost unit Metal Extractor [f=0008650] [8650] Event [3937.58813,22.6844864,3033.53955]: 0 lost unit Bandit [f=0008665] [8665] Event [4283.32764,34.4864693,3048.67993]: 1 lost unit Duck [f=0008685] [8685] Event [3952,24.3630981,3248]: 1 finished unit Lotus [f=0008687] [8687] Event [4053.14014,26.8987732,2901.09839]: 0 lost unit Bandit [f=0008689] [8689] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0008713] [8713] Event [4040,24.4837952,3064]: 0 lost unit Metal Extractor [f=0008723] [8723] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0008763] [8763] Event [4155.47461,29.2120895,3000.33008]: 1 lost unit Duck [f=0008800] [8800] Event [2656,66.479187,2768]: 1 lost unit Lotus [f=0008826] [8826] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0008836] [8836] Event [3896.43652,24.1171398,3062.30176]: 1 lost unit Duck [f=0008883] [8883] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0008912] [8912] Event [888,29.1792488,2040]: 0 finished unit Metal Extractor [f=0008925] [8925] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0008926] [8926] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0008946] [8946] Event [3901.9458,21.6157055,2842.9397]: 1 lost unit Duck [f=0008973] [8973] Event [2736,66.0952759,2896]: 1 lost unit Radar Tower [f=0009031] [9031] Event [3636.56226,21.322937,2594.13623]: 0 lost unit Bandit [f=0009079] [9079] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0009157] [9157] Event [344,188.671875,4280]: 1 finished unit Wind/Tidal Generator [f=0009172] [9172] Event [3541.52319,21.322937,2572.45044]: 1 lost unit Duck [f=0009203] [9203] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0009288] [9288] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0009301] [9301] Event [1248,31.1022949,2864]: 1 lost unit Picket [f=0009316] [9316] Event [3149.09302,25.2941151,2605.81714]: 0 lost unit Bandit [f=0009323] [9323] Event [360,187.914429,4200]: 1 finished unit Wind/Tidal Generator [f=0009323] [9323] Event [3869.01733,24.759964,2508.40088]: 0 lost unit Bandit [f=0009359] [9359] Event [3139.31421,-30.458069,2711.02832]: 0 lost unit Bandit [f=0009397] [9397] Event [3199.21411,47.1806755,2968.09937]: 1 lost unit Duck [f=0009492] [9492] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0009514] [9514] Event [694.03125,192.671875,4339.55811]: 1 finished unit Thunderbird [f=0009529] [9529] Event [3279.88379,48.358078,2971.93896]: 1 lost unit Duck [f=0009539] [9539] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0009539] [9539] Event [360,144.459839,4104]: 1 finished unit Wind/Tidal Generator [f=0009556] [9556] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0009598] [9598] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0009645] [9645] Event [4600,188.671875,424]: 0 finished unit Caretaker [f=0009695] [9695] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0009704] [9704] Event [4824,153.590698,1016]: 0 finished unit Wind/Tidal Generator [f=0009786] [9786] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0009805] [9805] Event [2256,29.9038696,3264]: 1 finished unit Picket [f=0009807] [9807] Event [376,115.967407,4008]: 1 finished unit Wind/Tidal Generator [f=0009854] [9854] Event [4824,120.055542,1096]: 0 finished unit Wind/Tidal Generator [f=0009941] [9941] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0009996] [9996] Event [4696,188.671875,388]: 0 finished unit Thug [f=0010002] [10002] Event [2081.42212,25.9691696,2595.94263]: 0 lost unit Recon Commander [f=0010015] [10015] Event [376,104.325562,3912]: 1 finished unit Wind/Tidal Generator [f=0010025] [10025] Event [2226.8606,40.8430901,2673.43628]: 1 lost unit Duck [f=0010057] [10057] Event [3954.46021,23.5306396,2946.44873]: 0 lost unit Bandit [f=0010111] [10111] Event [4007.03857,25.0468712,3009.27783]: 0 lost unit Bandit [f=0010114] [10114] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0010142] [10142] Event [4824,114.193115,1176]: 0 finished unit Wind/Tidal Generator [f=0010175] [10175] Event [320,24.3890381,480]: 0 finished unit Lotus [f=0010218] [10218] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0010237] [10237] Event [392,88.4762573,3816]: 1 finished unit Wind/Tidal Generator [f=0010250] [10250] Event [694.03125,192.671875,4339.55811]: 1 finished unit Thunderbird [f=0010273] [10273] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0010334] [10334] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0010373] [10373] Event [3952,24.3630981,3248]: 1 lost unit Lotus [f=0010389] [10389] Event [3952,60.7672119,3584]: 1 lost unit Picket [f=0010393] [10393] Event [3372.58667,46.3232536,3024.50244]: 1 lost unit Duck [f=0010436] [10436] Event [4824,107.163391,1256]: 0 finished unit Wind/Tidal Generator [f=0010440] [10440] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0010448] [10448] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0010450] [10450] Event [392,78.1106567,3720]: 1 finished unit Wind/Tidal Generator [f=0010553] [10553] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0010604] [10604] Event [4696,188.671875,388]: 0 finished unit Rogue [f=0010655] [10655] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0010660] [10660] Event [392,77.104187,3624]: 1 finished unit Wind/Tidal Generator [f=0010716] [10716] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0010735] [10735] Event [4824,94.8989868,1336]: 0 finished unit Wind/Tidal Generator [f=0010762] [10762] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0010785] [10785] Event [3405.62524,39.1366539,2921.83081]: 1 lost unit Duck [f=0010819] [10819] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0010831] [10831] Event [368,24.6743774,448]: 0 finished unit Lotus [f=0010854] [10854] Event [408,77.104187,3528]: 1 finished unit Wind/Tidal Generator [f=0010867] [10867] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0010886] [10886] Event [3120,65.2807617,3136]: 1 finished unit Lotus [f=0010919] [10919] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0010970] [10970] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0010997] [10997] Event [3970.23877,26.1650658,3279.8584]: 0 lost unit Thug [f=0011014] [11014] Event [3938.31909,29.2526379,3372.29907]: 0 lost unit Rogue [f=0011024] [11024] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0011026] [11026] Event [4824,84.9951172,1416]: 0 finished unit Wind/Tidal Generator [f=0011032] [11032] Event [3910.83716,29.0514774,3297.92676]: 0 lost unit Thug [f=0011062] [11062] Event [4040.41138,23.1459999,3300.25708]: 0 lost unit Rogue [f=0011064] [11064] Event [408,77.104187,3432]: 1 finished unit Wind/Tidal Generator [f=0011077] [11077] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0011090] [11090] Event [3002.13989,64.2930984,2891.08472]: 0 lost unit Bandit [f=0011112] [11112] Event [4108.34424,24.4260693,3236.60718]: 0 lost unit Rogue [f=0011128] [11128] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0011166] [11166] Event [3980.12817,24.8789787,2941.04346]: 0 lost unit Thug [f=0011171] [11171] Event [2304,54.4583511,2640]: 1 finished unit Lotus [f=0011180] [11180] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0011205] [11205] Event [4230.67969,27.9614677,3223.53345]: 0 lost unit Rogue [f=0011247] [11247] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0011259] [11259] Event [424,77.104187,3336]: 1 finished unit Wind/Tidal Generator [f=0011273] [11273] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0011289] [11289] Event [4333.71973,35.5423584,3101.36523]: 0 lost unit Rogue [f=0011291] [11291] Event [3120,65.2807617,3136]: 1 lost unit Lotus [f=0011345] [11345] Event [4824,78.7384033,1496]: 0 finished unit Wind/Tidal Generator [f=0011346] [11346] Event [3048,66.479187,3320]: 1 finished unit Storage [f=0011346] [11346] Event [4321.97705,29.7839241,2936.12476]: 0 lost unit Rogue [f=0011366] [11366] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0011375] [11375] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0011468] [11468] Event [2848,66.479187,3072]: 1 lost unit Picket [f=0011469] [11469] Event [424,77.104187,3240]: 1 finished unit Wind/Tidal Generator [f=0011482] [11482] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0011484] [11484] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0011486] [11486] Event [3409.04199,35.6579475,2849.23926]: 0 lost unit Bandit [f=0011520] [11520] Event [3342.66626,41.1350784,2891.72168]: 0 lost unit Bandit [f=0011520] [11520] Event [3810.86572,21.6041679,2723.68286]: 1 lost unit Duck [f=0011585] [11585] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0011605] [11605] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0011619] [11619] Event [488,77.104187,3240]: 1 finished unit Wind/Tidal Generator [f=0011628] [11628] Event [3265.95679,28.4021111,2707.47705]: 0 lost unit Bandit [f=0011642] [11642] Event [4840,77.6748657,1576]: 0 finished unit Wind/Tidal Generator [f=0011649] [11649] Event [3407.10498,21.322937,2437.02051]: 0 lost unit Rogue [f=0011692] [11692] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0011694] [11694] Event [3859.52197,32.21138,2187.69653]: 0 lost unit Bandit [f=0011719] [11719] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0011756] [11756] Event [3778.84106,27.8513737,2193.74854]: 1 lost unit Duck [f=0011795] [11795] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0011795] [11795] Event [3211.70874,22.9093914,2316.99976]: 0 lost unit Thug [f=0011867] [11867] Event [3894.12866,39.9087257,2048.46582]: 1 lost unit Duck [f=0011888] [11888] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0011892] [11892] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0011913] [11913] Event [360,26.635437,296]: 0 finished unit Storage [f=0011927] [11927] Event [3813.11255,44.5189247,1926.64587]: 1 lost unit Duck [f=0011947] [11947] Event [3317.37817,44.7964134,2947.49902]: 1 finished unit Recon Commander [f=0011960] [11960] Event [4013.27393,65.2175751,1715.02295]: 0 lost unit Bandit [f=0011963] [11963] Event [3125.54224,22.5971508,1917.26257]: 0 lost unit Rogue [f=0011972] [11972] Event [3838.09619,51.3064156,1835.44873]: 1 lost unit Duck [f=0011995] [11995] Event [4142.84473,63.9897003,1823.18262]: 0 lost unit Bandit [f=0012031] [12031] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0012138] [12138] Event [4696,188.671875,388]: 0 finished unit Bandit [f=0012144] [12144] Event [694.03125,192.671875,4339.55811]: 1 finished unit Crane [f=0012159] [12159] Event [undefined]: Dregs resigned [f=0012159] game_message: Dregs has been destroyed! [f=0012159] game_message: PRO_rANDY wins! [f=0012159] Submitting stats [f=0012159] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012159] Part| Total Time|Time of the last 0.5s [f=0012159] Draw 15919.85ms 24.65% [f=0012159] Lua::Callins::Synced 7615.29ms 19.36% [f=0012159] Lua::Callins::Unsynced 20845.95ms 28.64% [f=0012159] Lua::CollectGarbage::Synced 412.48ms 0.00% [f=0012159] Lua::CollectGarbage::Unsynced 866.57ms 1.00% [f=0012159] Misc::Profiler::AddTime 61.70ms 0.10% [f=0012159] Sim 37717.25ms 61.08% [f=0012159] [12159] Received game_message: Dregs has been destroyed! [f=0012159] [12159] Received game_message: PRO_rANDY wins! [f=0012160] [12160] Game End Stats Header: 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Stats Values: 22,6945,7470,7470,6945,174.504929,492.998444,492.998444,174.504929,0,0,0,0,0,0,0,0,79.5864563,0,0,79.5864563,2019.46399,1920.44031,1920.44031,2019.46399,270,190,190,270,22.8231544,33.9854584,33.9854584,22.8231544,1865,1670,1670,1865,32.2834587,37.759037,37.759037,32.2834587,1875,1120,1120,1875,1722.5,1469.83325,1469.83325,1722.5,2935,4490,4490,2935,1619.83325,1802.5,1802.5,1619.83325,84.3546753,116.400299,116.400299,84.3546753,2212.78223,2291.02319,2291.02319,2212.78223 [f=0012160] [12160] Game End Stats Values: 23,7510,8270,8270,7510,175.246262,518.908691,518.908691,175.246262,0,0,0,0,0,0,0,0,92.7004395,0,0,92.7004395,2148.68677,2635.0791,2635.0791,2148.68677,270,290,290,270,26.8165512,47.6193771,47.6193771,26.8165512,1865,1670,1670,1865,32.582756,40.6717949,40.6717949,32.582756,2100,1750,1750,2100,1802.5,1469.83325,1469.83325,1802.5,3275,4560,4560,3275,1619.83325,1882.5,1882.5,1619.83325,84.3546753,265.598358,265.598358,84.3546753,2927.4209,2420.24609,2420.24609,2927.4209 [f=0012160] [12160] Game End Stats Values: 24,6100,9050,9050,6100,198.238892,613.27124,613.27124,198.238892,0,0,0,0,0,0,0,0,583.49408,0,0,583.49408,3132.13306,3801.64331,3801.64331,3132.13306,360,290,290,360,43.5920334,88.3316879,88.3316879,43.5920334,110,1670,1670,110,31.5328407,39.6908531,39.6908531,31.5328407,2320,2460,2460,2320,1882.5,3374.83325,3374.83325,1882.5,3310,4630,4630,3310,3524.83325,1962.5,1962.5,3524.83325,84.3546753,307.997711,307.997711,84.3546753,4093.98511,3411.24072,3411.24072,4093.98511 [f=0012160] [12160] Game End Stats Values: 25,6365,9090,9090,6365,232.767288,728.10553,728.10553,232.767288,0,0,0,0,0,0,0,0,626.886841,0,0,626.886841,3564.07544,3931.21509,3931.21509,3564.07544,360,100,100,360,44.0096436,87.8694916,87.8694916,44.0096436,110,1670,1670,110,32.3018951,40.4723549,40.4723549,32.3018951,2515,2620,2620,2515,2232.5,3374.83325,3374.83325,2232.5,3380,4700,4700,3380,3644.83325,2312.5,2312.5,3644.83325,84.3546753,371.997711,371.997711,84.3546753,4247.7124,3843.87793,3843.87793,4247.7124 [f=0012160] [12160] Game End Stats Values: 26,5785,9660,9660,5785,243.664978,781.917114,781.917114,243.664978,0,0,0,0,0,0,0,0,691.2276,0,0,691.2276,3738.77979,4771.10498,4771.10498,3738.77979,450,280,280,450,31.6895809,56.0603485,56.0603485,31.6895809,110,1670,1670,110,30.726511,49.67136,49.67136,30.726511,1810,2940,2940,1810,2232.5,4454.83301,4454.83301,2232.5,3415,4770,4770,3415,4724.83301,2312.5,2312.5,4724.83301,84.3546753,613.247681,613.247681,84.3546753,5094.81641,4018.58228,4018.58228,5094.81641 [f=0012160] [12160] Game End Stats Values: 27,5420,10015,10015,5420,255.863953,795.78717,795.78717,255.863953,0,0,0,0,0,0,0,0,759.726074,0,0,759.726074,4008.73413,5363.81396,5363.81396,4008.73413,450,190,190,450,32.6233749,54.6989899,54.6989899,32.6233749,110,1670,1670,110,30.8132648,54.7645874,54.7645874,30.8132648,1375,3180,3180,1375,2406,5114.83301,5114.83301,2406,3485,4975,4975,3485,5384.83301,2566,2566,5384.83301,84.3546753,970.550171,970.550171,84.3546753,5688.01855,4472.15039,4472.15039,5688.01855 [f=0012160] [12160] Game End Stats Values: 28,5225,10535,10535,5225,257.026794,795.78717,795.78717,257.026794,0,0,0,0,0,0,0,0,844.890503,0,0,844.890503,4218.09717,5814.6626,5814.6626,4218.09717,450,190,190,450,18.0209141,26.7881947,26.7881947,18.0209141,110,2070,2070,110,30.0775223,43.1933556,43.1933556,30.0775223,1080,3100,3100,1080,2726,5559.83301,5559.83301,2726,3585,5175,5175,3585,5904.83301,2886,2886,5904.83301,84.3546753,1151.03687,1151.03687,84.3546753,6243.48535,4693.76367,4693.76367,6243.48535 [f=0012160] [12160] Game End Stats Values: 29,5225,10535,10535,5225,257.026794,795.78717,795.78717,257.026794,0,0,0,0,0,0,0,0,844.890503,0,0,844.890503,4218.09717,5814.6626,5814.6626,4218.09717,450,190,190,450,19.0130539,23.2093449,23.2093449,19.0130539,110,2070,2070,110,30,31.3333321,31.3333321,30,1080,3100,3100,1080,2726,5559.83301,5559.83301,2726,3585,5175,5175,3585,5904.83301,2886,2886,5904.83301,84.3546753,1157.70313,1157.70313,84.3546753,6243.48535,4693.76367,4693.76367,6243.48535 [f=0012201] [12201] Event [3064.00708,24.2992535,1498.43066]: 0 lost unit Rogue [f=0012219] [12219] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0012277] Player PRO_rANDY left the game: normal quit [f=0012277] [12277] Event [undefined]: PRO_rANDY quit [f=0012283] Spectator Dregs left the game: normal quit [f=0012283] [12283] Event [undefined]: Dregs quit [f=0012289] No clients connected, shutting down server [f=0012289] Server shutdown [f=0012289] End of demo reached [f=0012646] [12646] Event [694.03125,192.671875,4339.55811]: 1 finished unit Crane [f=0012671] [12671] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0012818] [12818] Event [694.03125,192.671875,4339.55811]: 1 finished unit Crane [f=0012859] [12859] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0012942] [12942] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0013018] [13018] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0013088] [13088] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0013172] [13172] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0013243] [13243] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0013329] [13329] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0013407] [13407] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0013477] [13477] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0013556] [13556] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0013627] [13627] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0013711] [13711] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0013783] [13783] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0013868] [13868] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0013960] [13960] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0014032] [14032] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0014111] [14111] Event [472.055206,188.671875,4612]: 1 finished unit Duck [f=0014139] Autoquit sending quit command. [f=0014139] [QuitAction] user exited to system [f=0014139] [SpringApp::Kill][1] fromRun=1 [f=0014139] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014139] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014139] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014139] [ThreadPool::SetThreadCount][2] workers=0 [f=0014139] [SpringApp::Kill][2] [f=0014139] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014139] [Game::KillLua][3] dtor=0 luaUI=0x518139d0 [f=0014139] Start widgetHandler:Shutdown [f=0014139] Shutdown - SaveOrderList Complete [f=0014139] Writing last game win data [f=0014139] Shutdown - SaveConfigData Complete [f=0014139] Shutdown Widget - Chili Highlight [f=0014139] Shutdown Widget - Save/Load API [f=0014139] Shutdown Widget - Draw After Chili [f=0014139] Shutdown Widget - EPIC Menu [f=0014139] Shutdown Widget - Chili Minimap [f=0014139] Shutdown Widget - Chili Widget Selector [f=0014139] Shutdown Widget - Local Team Colors [f=0014139] Shutdown Widget - Display Keys 2 [f=0014139] Shutdown Widget - Save Game Menu [f=0014139] Shutdown Widget - HealthBars [f=0014139] Shutdown Widget - Noises [f=0014139] Shutdown Widget - Unit Icons [f=0014139] Shutdown Widget - Win Counter [f=0014139] Shutdown Widget - BuildETA [f=0014139] Shutdown Widget - SpringRTS Replay Stats [f=0014139] Shutdown Widget - Modular Comm Info [f=0014139] Shutdown Widget - CameraShake [f=0014139] Shutdown Widget - Chili Economy Panel Default [f=0014139] Shutdown Widget - Chili EndGame Window [f=0014139] Shutdown Widget - Chili Nuke Warning [f=0014139] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014139] Shutdown Widget - Chili Spectator Panels [f=0014139] Shutdown Widget - Context Menu [f=0014139] Shutdown Widget - Darkening [f=0014139] Shutdown Widget - MetalFeatures (new) [f=0014139] Shutdown Widget - Defense Range Zero-K [f=0014139] Shutdown Widget - Grab Input [f=0014139] Input grabbing is disabled! [f=0014139] Shutdown Widget - Highlight Geos [f=0014139] Shutdown Widget - Local Widgets Config [f=0014139] Shutdown Widget - MinimapEvents [f=0014139] Shutdown Widget - Missile Silo Range [f=0014139] Shutdown Widget - Point Tracker [f=0014139] Shutdown Widget - Showeco and Grid Drawer [f=0014139] Shutdown Widget - Stereo3D [f=0014139] Shutdown Widget - State Reverse and Latency [f=0014139] Shutdown Widget - Music Player v2 [f=0014139] Shutdown Widget - Attack AoE [f=0014139] Shutdown Widget - Map Edge Extension [f=0014139] Shutdown Widget - Selection Send [f=0014139] Shutdown Widget - LupsManager [f=0014139] Shutdown Widget - Newton Firezone [f=0014139] Shutdown Widget - Chili Pro Console [f=0014139] Shutdown Widget - Lasso Terraform GUI [f=0014139] Shutdown Widget - Chili Framework [f=0014139] Shutdown Widget - Lups [f=0014139] Shutdown Widget - Mex Placement Handler [f=0014139] Shutdown Widget - Custom Markers [f=0014139] Shutdown Widget - Chili Core Selector [f=0014139] Shutdown Widget - Select Keys [f=0014139] Shutdown Widget - Pause Screen [f=0014139] Shutdown Widget - Layout Handler [f=0014139] Shutdown Widget - Persistent Build Height [f=0014139] Shutdown Widget - Text To Speech Control [f=0014139] End widgetHandler:Shutdown [f=0014139] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={683721,75697888} {int,ext,rec}Allocs={27976863,0,0} {chunk,block}Bytes={75697888,0} [f=0014139] [Game::KillLua][1] dtor=0 luaGaia=0x627ede20 [f=0014139] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={486151,63514007} {int,ext,rec}Allocs={27976864,0,0} {chunk,block}Bytes={63514007,0} [f=0014139] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={486151,63514007} {int,ext,rec}Allocs={27976864,0,0} {chunk,block}Bytes={63514007,0} [f=0014139] [Game::KillLua][2] dtor=0 luaRules=0x51a0c260 [f=0014139] Start gadgetHandler:Shutdown [f=0014139] Shutdown - StartSetup [f=0014139] Shutdown - UnitMorph [f=0014139] Shutdown - Carrier Drones [f=0014139] Shutdown - LupsNanoSpray [f=0014139] Shutdown - Missile Silo Controller [f=0014139] Shutdown - Modular Comm Info [f=0014139] Shutdown - Terrain Texture Handler [f=0014139] Shutdown - UnitCloakShield [f=0014139] Shutdown - Starlight Handler [f=0014139] End gadgetHandler:Shutdown [f=0014139] Start gadgetHandler:Shutdown [f=0014139] Shutdown - Save/Load [f=0014139] Shutdown - Teleport Throw [f=0014139] Shutdown - UnitMorph [f=0014139] Shutdown - Modular Comm Info [f=0014139] Shutdown - Retreat Command [f=0014139] Shutdown - Shockwaves [f=0014139] Shutdown - UnitCloakShield [f=0014139] Shutdown - Lups Cloak FX [f=0014139] Shutdown - Lups [f=0014139] Shutdown - Lups Shield [f=0014139] End gadgetHandler:Shutdown [f=0014139] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27976896,0,0} {chunk,block}Bytes={0,0} [f=0014139] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27976896,0,0} {chunk,block}Bytes={0,0} [f=0014139] [Game::KillLua][4] dtor=0 [f=0014139] [Game::~CGame][1] [f=0014139] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014139] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014139] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014139] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014139] [Game::KillLua][4] dtor=1 [f=0014139] [Game::KillMisc][1] [f=0014139] [Game::KillMisc][2] [f=0014139] [Game::KillMisc][3] [f=0014139] [Game::KillRendering][1] [f=0014139] [3DOParser::Kill] allocated 155 pieces [f=0014139] [S3OParser::Kill] allocated 2772 pieces [f=0014139] [AssParser::Kill] allocated 252 pieces [f=0014139] [Game::KillInterface][1] [f=0014139] [Game::KillInterface][2] [f=0014139] [Game::KillSimulation][1] [f=0014139] [Game::KillSimulation][2] [f=0014139] [CCollisionHandler] dis-/continuous tests: 0/108903 [f=0014139] [Game::KillSimulation][3] [f=0014139] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014139] [~CPathCache(20x20)] cacheHits=159 hitPercentage=28% numHashColls=0 maxCacheSize=42 [f=0014139] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014139] [~CPathCache(40x40)] cacheHits=50 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014139] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014139] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014139] [LosHandler::Kill] raycast instance cache-{hits,misses}={14806,19034}; shared=3%; cached=40% [f=0014139] [Game::KillSimulation][4] [f=0014139] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014139] [Game::~CGame][2] [f=0014139] [Game::~CGame][3] [f=0014139] [SpringApp::Kill][3] [f=0014139] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 151266 bytes sent 200333 bytes recv'd [f=0014139] [SpringApp::Kill][4] font=0x4532eaa0 [f=0014139] [SpringApp::Kill][5] [f=0014139] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4539ccb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4430ms file="unittextures/gauss_tex2.png" indx=7181 inflSize=313kb readTime=118ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=108ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=58ms file="objects3d/gauss.dae.lua" indx=5166 inflSize=0kb readTime=58ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=53ms file="luaui/widgets/gui_epicmenu.lua" indx=4634 inflSize=100kb readTime=51ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=45ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=43ms file="luarules/utilities/clampposition.lua" indx=1891 inflSize=2kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 56861365 bytes cached in 2914 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45492e10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4548d040) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453f7a50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb7d4091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]