[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TbH2Cho0HC/springsettings.1038683.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3e7c095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3937 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1038683/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ca0430] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ca0430] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 804ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 908ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 794ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 146ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 97ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1038683/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (289ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11747,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1038683/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51358e70,0x6228d770}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f5e80f603f6dbd61b662e0bc4596f592 [f=-000001] Connection attempt from disco3llt3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: disco3llt3 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Apofenas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Apofenas changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[Game::Load][lua{Rules,Gaia}={00000000488f6760,00000000f06eef70}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[Game::Load][lua{Rules,Gaia}={00000000609b8930,0000000098d28fd0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [331,188.672058,4857]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4784,188.684082,387]: 1 finished unit Engineer Commander [f=0000000] [0] Apofenas, team: 0, elo:2515, userid: 415485 [f=0000000] [0] disco3llt3, team: 1, elo:2038, userid: 483564 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4656,188.671875,528]: 1 finished unit Rover Assembly [f=0000059] [59] Event [480,188.671875,4832]: 0 finished unit Hovercraft Platform [f=0000269] [269] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000285] [285] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000479] [479] Event [4656.02979,189.316971,545.99231]: 1 finished unit Mason [f=0000491] [491] Event [312,188.609619,4872]: 0 finished unit Wind/Tidal Generator [f=0000496] [496] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000598] [598] Event [4744,188.671875,216]: 1 finished unit Wind/Tidal Generator [f=0000619] [619] Event [479.950928,188.671875,4864]: 0 finished unit Quill [f=0000676] [676] Event [232,187.400818,4840]: 0 finished unit Wind/Tidal Generator [f=0000688] [688] Event [4648,188.671875,216]: 1 finished unit Wind/Tidal Generator [f=0000861] [861] Event [4656.02979,189.316971,545.99231]: 1 finished unit Mason [f=0000877] [877] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0001005] [1005] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0001165] [1165] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0001330] [1330] Event [216,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0001450] [1450] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0001646] [1646] Event [4872,188.671875,376]: 1 finished unit Solar Collector [f=0001651] [1651] Event [232,188.671875,4632]: 0 finished unit Wind/Tidal Generator [f=0001682] [1682] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001689] [1689] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001707] [1707] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0001870] [1870] Event [232,188.671875,4552]: 0 finished unit Wind/Tidal Generator [f=0001999] [1999] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0002235] [2235] Event [4904,187.322998,296]: 1 finished unit Wind/Tidal Generator [f=0002259] [2259] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0002275] [2275] Event [4416,188.671875,560]: 1 finished unit Lotus [f=0002386] [2386] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0002586] [2586] Event [4856,188.651123,264]: 1 finished unit Wind/Tidal Generator [f=0002608] [2608] Event [4562.45361,77.104187,1745.43433]: 1 lost unit Mason [f=0002664] [2664] Event [479.950928,188.671875,4864]: 0 finished unit Quill [f=0002691] [2691] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0002881] [2881] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0003023] [3023] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0003078] [3078] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0003080] [3080] Event [4792,188.671875,312]: 1 finished unit Solar Collector [f=0003220] [3220] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0003329] [3329] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0003377] [3377] Event [2826.25806,40.7981873,2089.07788]: 0 lost unit Dagger [f=0003464] [3464] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0003488] [3488] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0003590] [3590] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0003645] [3645] Event [296,188.671875,4488]: 0 finished unit Wind/Tidal Generator [f=0003719] [3719] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0003738] [3738] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0003770] [3770] Event [4696,188.671875,280]: 1 finished unit Solar Collector [f=0003901] [3901] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0003921] [3921] Event [376,188.671875,4456]: 0 finished unit Wind/Tidal Generator [f=0004001] [4001] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0004170] [4170] Event [2064,77.104187,4496]: 0 finished unit Lotus [f=0004176] [4176] Event [456,188.671875,4424]: 0 finished unit Wind/Tidal Generator [f=0004220] [4220] Event [4304,77.104187,1616]: 1 finished unit Lotus [f=0004256] [4256] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0004277] [4277] Event [2961.29297,33.3330231,2192.52808]: 0 lost unit Dagger [f=0004288] [4288] Event [2806.14233,45.3531265,2224.14087]: 1 lost unit Scorcher [f=0004366] [4366] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0004402] [4402] Event [4680,188.671875,136]: 1 finished unit Solar Collector [f=0004431] [4431] Event [536,188.671875,4408]: 0 finished unit Wind/Tidal Generator [f=0004513] [4513] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0004716] [4716] Event [616,188.671875,4376]: 0 finished unit Wind/Tidal Generator [f=0004755] [4755] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0004756] [4756] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0005011] [5011] Event [696,188.671875,4344]: 0 finished unit Wind/Tidal Generator [f=0005020] [5020] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0005131] [5131] Event [4248,188.671875,824]: 1 finished unit Solar Collector [f=0005145] [5145] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0005292] [5292] Event [479.950928,188.671875,4864]: 0 finished unit Quill [f=0005410] [5410] Event [776,188.671875,4312]: 0 finished unit Wind/Tidal Generator [f=0005535] [5535] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0005613] [5613] Event [4168,188.282776,872]: 1 finished unit Solar Collector [f=0005623] [5623] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0005714] [5714] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0005832] [5832] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0005868] [5868] Event [2223.53174,0,831.707764]: 0 lost unit Dagger [f=0005874] [5874] Event [3965.28882,33.1710052,2324.20898]: 0 lost unit Dagger [f=0005897] [5897] Event [856,188.671875,4280]: 0 finished unit Wind/Tidal Generator [f=0005925] [5925] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0006061] [6061] Event [4120,188.671875,792]: 1 finished unit Solar Collector [f=0006123] [6123] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0006149] [6149] Event [936,188.671875,4264]: 0 finished unit Wind/Tidal Generator [f=0006315] [6315] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0006369] [6369] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0006386] [6386] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0006392] [6392] Event [992,27.963562,2016]: 0 finished unit Lotus [f=0006420] [6420] Event [3632,37.9660034,3120]: 1 finished unit Lotus [f=0006449] [6449] Event [3700.75024,25.0469379,2934.24805]: 0 lost unit Dagger [f=0006450] [6450] Event [3720.55469,22.6850586,2831.97583]: 0 lost unit Dagger [f=0006511] [6511] Event [4200,188.671875,744]: 1 finished unit Solar Collector [f=0006541] [6541] Event [3597.9165,32.1479568,3014.94019]: 0 lost unit Dagger [f=0006564] [6564] Event [3552.79028,38.4735107,3080.9248]: 0 lost unit Dagger [f=0006579] [6579] Event [3512.18774,40.9544373,3098.21606]: 0 lost unit Dagger [f=0006607] [6607] Event [3432.6604,49.5857353,3183.74243]: 0 lost unit Dagger [f=0006630] [6630] Event [1072,25.2294922,2000]: 0 finished unit Lotus [f=0006642] [6642] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0006705] [6705] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0006855] [6855] Event [360,188.671875,4728]: 0 finished unit Caretaker [f=0006881] [6881] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0006930] [6930] Event [1104,23.979187,1888]: 0 finished unit Lotus [f=0006930] [6930] Event [2928,25.6393433,4704]: 0 finished unit Lotus [f=0007023] [7023] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0007095] [7095] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0007128] [7128] Event [2088.94409,32.3143005,3894.82251]: 0 lost unit Dagger [f=0007148] [7148] Event [2148.77417,29.9681263,3928.52051]: 0 lost unit Dagger [f=0007156] [7156] Event [2097.81982,31.1747627,3874.76318]: 0 lost unit Dagger [f=0007174] [7174] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0007179] [7179] Event [2066.60107,32.4666214,3867.98364]: 0 lost unit Dagger [f=0007241] [7241] Event [1949.08679,67.862587,4264.42773]: 1 lost unit Scorcher [f=0007349] [7349] Event [1844.38672,70.9666595,4283.62451]: 0 lost unit Dagger [f=0007351] [7351] Event [1831.77686,75.4842377,4346.42188]: 0 lost unit Dagger [f=0007355] [7355] Event [1943.07556,77.104187,4427.42578]: 1 lost unit Scorcher [f=0007371] [7371] Event [2064,77.104187,4496]: 0 lost unit Lotus [f=0007380] [7380] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0007384] [7384] Event [479.950928,188.671875,4864]: 0 finished unit Quill [f=0007398] [7398] Event [648,188.568115,4232]: 0 finished unit Wind/Tidal Generator [f=0007408] [7408] Event [1927.69214,77.1558228,4401.4541]: 0 lost unit Dagger [f=0007414] [7414] Event [2120,77.2527313,4584]: 0 lost unit Metal Extractor [f=0007467] [7467] Event [2120,77.104187,4792]: 0 lost unit Metal Extractor [f=0007485] [7485] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0007515] [7515] Event [2848,22.651062,4544]: 0 finished unit Lotus [f=0007519] [7519] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0007586] [7586] Event [1328.35254,107.423866,4673.01025]: 0 lost unit Dagger [f=0007638] [7638] Event [616,175.63446,4152]: 0 finished unit Wind/Tidal Generator [f=0007667] [7667] Event [479.950928,188.671875,4864]: 0 finished unit Dagger [f=0007725] [7725] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0007757] [7757] Event [undefined]: Apofenas resigned [f=0007757] game_message: Apofenas has been destroyed! [f=0007757] game_message: disco3llt3 wins! [f=0007757] Submitting stats [f=0007757] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007757] Part| Total Time|Time of the last 0.5s [f=0007757] Draw 12153.63ms 25.35% [f=0007757] Lua::Callins::Synced 3106.87ms 9.98% [f=0007757] Lua::Callins::Unsynced 16156.62ms 31.44% [f=0007757] Lua::CollectGarbage::Synced 230.20ms 0.10% [f=0007757] Lua::CollectGarbage::Unsynced 635.73ms 3.19% [f=0007757] Misc::Profiler::AddTime 44.41ms 0.10% [f=0007757] Sim 20717.65ms 57.29% [f=0007757] [7757] Received game_message: Apofenas has been destroyed! [f=0007757] [7757] Received game_message: disco3llt3 wins! [f=0007758] [7758] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007758] [7758] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007758] [7758] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007758] [7758] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.13333321,6.26666689,6.13333321,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007758] [7758] Game End Stats Values: 3,2465,2345,2465,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.65242863,8.85225391,8.65242863,8.85225391,1275,1275,1275,1275,9.60000038,8,9.60000038,8,0,80,0,80,0,0,0,0,1190,990,1190,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007758] [7758] Game End Stats Values: 4,2465,2550,2465,2550,0.70651621,1.47013116,0.70651621,1.47013116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8115387,10.8098497,10.8115387,10.8098497,1275,1275,1275,1275,10.047101,9.43134117,10.047101,9.43134117,0,160,0,160,0,0,0,0,1190,1115,1190,1115,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007758] [7758] Game End Stats Values: 5,2750,2755,2750,2755,3.68555593,10.9111834,3.68555593,10.9111834,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0526228,15.0798521,13.0526228,15.0798521,1275,1275,1275,1275,10.46527,10.8960714,10.46527,10.8960714,125,240,125,240,0,0,0,0,1350,1240,1350,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007758] [7758] Game End Stats Values: 6,2785,2870,2785,2870,9.09995079,25.5531883,9.09995079,25.5531883,0,0,0,0,0,0,0,0,0,0,0,0,0,24.0023994,0,24.0023994,0,0,0,0,14.507287,18.6652756,14.507287,18.6652756,1275,1275,1275,1275,12.36096,12.9761333,12.36096,12.9761333,125,320,125,320,0,0,0,0,1385,1275,1385,1275,0,0,0,0,0,0,0,0,24.0023994,0,24.0023994,0 [f=0007758] [7758] Game End Stats Values: 7,2915,3170,2915,3170,18.4207993,40.0613174,18.4207993,40.0613174,0,0,0,0,0,0,0,0,0,0,0,0,80.9358063,134.063889,80.9358063,134.063889,90,0,90,0,16.7185669,19.1978111,16.7185669,19.1978111,1275,1275,1275,1275,12.6213894,12.967207,12.6213894,12.967207,250,400,250,400,0,120,0,120,1300,1495,1300,1495,120,0,120,0,0,0,0,0,134.063889,80.9358063,134.063889,80.9358063 [f=0007758] [7758] Game End Stats Values: 8,3110,3340,3110,3340,31.5100899,52.296566,31.5100899,52.296566,0,0,0,0,0,0,0,0,0,0,0,0,117.113091,186.15242,117.113091,186.15242,90,0,90,0,18.048296,17.8939304,18.048296,17.8939304,1275,1275,1275,1275,12.8726206,15.0823507,12.8726206,15.0823507,375,480,375,480,0,120,0,120,1370,1585,1370,1585,120,0,120,0,0,0,0,0,186.15242,117.113091,186.15242,117.113091 [f=0007758] [7758] Game End Stats Values: 9,3325,3520,3325,3520,37.6489258,52.6584435,37.6489258,52.6584435,0,0,0,0,0,0,0,0,0,0,0,0,197.113083,212.196686,197.113083,212.196686,90,0,90,0,15.4813881,12.3524523,15.4813881,12.3524523,1275,1275,1275,1275,13.8759222,16.2907925,13.8759222,16.2907925,500,480,500,480,80,120,80,120,1460,1765,1460,1765,120,80,120,80,0,0,0,0,212.196686,197.113083,212.196686,197.113083 [f=0007758] [7758] Game End Stats Values: 10,3610,3750,3610,3750,45.7267876,52.6584435,45.7267876,52.6584435,0,0,0,0,0,0,0,0,0,0,0,0,197.113083,212.196686,197.113083,212.196686,90,0,90,0,16.4258289,12.926158,16.4258289,12.926158,1275,1275,1275,1275,15.8718567,19.8666668,15.8718567,19.8666668,625,640,625,640,80,120,80,120,1620,1835,1620,1835,120,80,120,80,0,0,0,0,212.196686,197.113083,212.196686,197.113083 [f=0007758] [7758] Game End Stats Values: 11,3770,3910,3770,3910,56.4592705,54.9428139,56.4592705,54.9428139,0,0,0,0,0,0,0,0,0,0,0,0,215.816391,311.152405,215.816391,311.152405,180,90,180,90,17.5386944,14.2182922,17.5386944,14.2182922,1275,1275,1275,1275,16.715498,20.1522903,16.715498,20.1522903,625,640,625,640,160,245,160,245,1690,1905,1690,1905,245,160,245,160,0,0,0,0,311.152405,215.816391,311.152405,215.816391 [f=0007758] [7758] Game End Stats Values: 12,3895,4105,3895,4105,76.6035233,59.8823166,76.6035233,59.8823166,0,0,0,0,0,0,0,0,0,0,0,0,215.816391,311.152405,215.816391,311.152405,180,90,180,90,19.2343788,15.5999165,19.2343788,15.5999165,1275,1275,1275,1275,17.3429489,20.3293018,17.3429489,20.3293018,750,800,750,800,160,245,160,245,1690,1940,1690,1940,245,160,245,160,0,0,0,0,311.152405,268.628906,311.152405,268.628906 [f=0007758] [7758] Game End Stats Values: 13,4090,4360,4090,4360,97.3274612,60.1732635,97.3274612,60.1732635,0,0,0,0,0,0,0,0,0,0,0,0,217.816406,311.152405,217.816406,311.152405,180,90,180,90,19.5388546,14.9807072,19.5388546,14.9807072,1275,1275,1275,1275,17.3815956,21.486063,17.3815956,21.486063,875,800,875,800,160,245,160,245,1760,2195,1760,2195,245,160,245,160,0,0,0,0,311.152405,270.628876,311.152405,270.628876 [f=0007758] [7758] Game End Stats Values: 14,4285,4655,4285,4655,124.681664,60.859436,124.681664,60.859436,0,0,0,0,0,0,0,0,0,0,0,0,343.150269,445.376404,343.150269,445.376404,180,90,180,90,21.3435974,15.5534763,21.3435974,15.5534763,1275,1275,1275,1275,17.8236141,23.2457447,17.8236141,23.2457447,1000,880,1000,880,160,245,160,245,1830,2410,1830,2410,245,160,245,160,0,0,0,0,445.376404,459.963165,445.376404,459.963165 [f=0007758] [7758] Game End Stats Values: 15,4480,4645,4480,4645,164.118118,73.7646942,164.118118,73.7646942,0,0,0,0,0,0,0,0,0,0,0,0,376.483856,445.376404,376.483856,445.376404,180,90,180,90,28.4784946,33.0972366,28.4784946,33.0972366,1275,1275,1275,1275,18.629097,26.8603477,18.629097,26.8603477,1125,800,1125,800,240,245,240,245,1900,2480,1900,2480,245,320,245,320,0,0,0,0,445.376404,509.296753,445.376404,509.296753 [f=0007758] [7758] Game End Stats Values: 16,4890,4595,4890,4595,206.705872,104.933907,206.705872,104.933907,0,0,0,0,0,0,0,0,0,0,0,0,811.74115,926.62616,811.74115,926.62616,270,270,270,270,32.1143913,40.6010704,32.1143913,40.6010704,1275,1275,1275,1275,18.8391838,29.5446148,18.8391838,29.5446148,1375,480,1375,480,720,245,720,245,1970,2570,1970,2570,245,800,245,800,0,0,0,0,960.321594,949.289856,960.321594,949.289856 [f=0007758] [7758] Game End Stats Values: 17,5015,4875,5015,4875,256.513062,127.429047,256.513062,127.429047,0,0,0,0,0,0,0,0,0,0,0,0,1090.64954,1133.02319,1090.64954,1133.02319,270,450,270,450,30.8997498,32.152256,30.8997498,32.152256,1275,1275,1275,1275,19.3204784,29.4996738,19.3204784,29.4996738,1500,400,1500,400,960,245,960,245,1970,2750,1970,2750,245,1120,245,1120,0,0,0,0,1189.75012,1228.63025,1189.75012,1228.63025 [f=0007758] [7758] Game End Stats Values: 18,4980,4655,4980,4655,285.112335,138.234222,285.112335,138.234222,0,0,0,0,0,0,0,0,0,13.6355286,0,13.6355286,1679.98169,1309.13391,1679.98169,1309.13391,270,450,270,450,29.5017986,27.810976,29.5017986,27.810976,1275,1275,1275,1275,18.9732838,27.2536793,18.9732838,27.2536793,1375,160,1375,160,1550,495,1550,495,2060,2770,2060,2770,495,1710,495,1710,0,0,0,0,1466.62878,1818.63037,1466.62878,1818.63037 [f=0007758] [7758] Game End Stats Values: 19,5070,4735,5070,4735,290.957733,139.519485,290.957733,139.519485,0,0,0,0,0,0,0,0,0,13.6355286,0,13.6355286,1699.3656,1309.13391,1699.3656,1309.13391,270,450,270,450,29.4605122,29.1487656,29.4605122,29.1487656,1275,1275,1275,1275,19.4613495,24.3213158,19.4613495,24.3213158,1375,240,1375,240,1550,495,1550,495,2150,2770,2150,2770,495,1710,495,1710,0,0,0,0,1466.62878,1838.01428,1466.62878,1838.01428 [f=0007806] [7806] Event [568.710815,187.824738,4760.63916]: 0 lost unit Dagger [f=0007872] Spectator Apofenas left the game: normal quit [f=0007872] [7872] Event [undefined]: Apofenas quit [f=0007875] [7875] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0007877] [7877] Event [3920,22.651062,2992]: 1 finished unit Radar Tower [f=0007912] Player disco3llt3 left the game: normal quit [f=0007912] [7912] Event [undefined]: disco3llt3 quit [f=0007918] No clients connected, shutting down server [f=0007918] Server shutdown [f=0008250] [8250] Event [4656.02979,189.316971,545.99231]: 1 finished unit Mason [f=0008625] [8625] Event [4656.02979,189.316971,545.99231]: 1 finished unit Mason [f=0008731] [8731] Event [4568,188.671875,584]: 1 finished unit Caretaker [f=0008878] [8878] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0009073] [9073] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0009267] [9267] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0009462] [9462] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0009657] [9657] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0009852] [9852] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0010047] [10047] Event [4656.02979,189.316971,545.99231]: 1 finished unit Scorcher [f=0010109] Autoquit sending quit command. [f=0010109] [QuitAction] user exited to system [f=0010109] [SpringApp::Kill][1] fromRun=1 [f=0010109] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010109] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010109] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010109] [ThreadPool::SetThreadCount][2] workers=0 [f=0010109] [SpringApp::Kill][2] [f=0010109] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010109] [Game::KillLua][3] dtor=0 luaUI=0x50e6af30 [f=0010109] Start widgetHandler:Shutdown [f=0010109] Shutdown - SaveOrderList Complete [f=0010109] Writing last game win data [f=0010109] Shutdown - SaveConfigData Complete [f=0010109] Shutdown Widget - Chili Highlight [f=0010109] Shutdown Widget - Save/Load API [f=0010109] Shutdown Widget - Draw After Chili [f=0010109] Shutdown Widget - EPIC Menu [f=0010109] Shutdown Widget - Chili Minimap [f=0010109] Shutdown Widget - Chili Widget Selector [f=0010109] Shutdown Widget - Local Team Colors [f=0010109] Shutdown Widget - Display Keys 2 [f=0010109] Shutdown Widget - Save Game Menu [f=0010109] Shutdown Widget - HealthBars [f=0010109] Shutdown Widget - Noises [f=0010109] Shutdown Widget - Unit Icons [f=0010109] Shutdown Widget - Win Counter [f=0010109] Shutdown Widget - BuildETA [f=0010109] Shutdown Widget - SpringRTS Replay Stats [f=0010109] Shutdown Widget - Modular Comm Info [f=0010109] Shutdown Widget - CameraShake [f=0010109] Shutdown Widget - Chili Economy Panel Default [f=0010109] Shutdown Widget - Chili EndGame Window [f=0010109] Shutdown Widget - Chili Nuke Warning [f=0010109] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010109] Shutdown Widget - Chili Spectator Panels [f=0010109] Shutdown Widget - Context Menu [f=0010109] Shutdown Widget - Darkening [f=0010109] Shutdown Widget - MetalFeatures (new) [f=0010109] Shutdown Widget - Defense Range Zero-K [f=0010109] Shutdown Widget - Grab Input [f=0010109] Input grabbing is disabled! [f=0010109] Shutdown Widget - Highlight Geos [f=0010109] Shutdown Widget - Local Widgets Config [f=0010109] Shutdown Widget - MinimapEvents [f=0010109] Shutdown Widget - Missile Silo Range [f=0010109] Shutdown Widget - Point Tracker [f=0010109] Shutdown Widget - Showeco and Grid Drawer [f=0010109] Shutdown Widget - Stereo3D [f=0010109] Shutdown Widget - State Reverse and Latency [f=0010109] Shutdown Widget - Music Player v2 [f=0010109] Shutdown Widget - Attack AoE [f=0010109] Shutdown Widget - Map Edge Extension [f=0010109] Shutdown Widget - Selection Send [f=0010109] Shutdown Widget - LupsManager [f=0010109] Shutdown Widget - Newton Firezone [f=0010109] Shutdown Widget - Chili Pro Console [f=0010109] Shutdown Widget - Lasso Terraform GUI [f=0010109] Shutdown Widget - Chili Framework [f=0010109] Shutdown Widget - Lups [f=0010109] Shutdown Widget - Mex Placement Handler [f=0010109] Shutdown Widget - Custom Markers [f=0010109] Shutdown Widget - Chili Core Selector [f=0010109] Shutdown Widget - Select Keys [f=0010109] Shutdown Widget - Pause Screen [f=0010109] Shutdown Widget - Layout Handler [f=0010109] Shutdown Widget - Persistent Build Height [f=0010109] Shutdown Widget - Text To Speech Control [f=0010109] End widgetHandler:Shutdown [f=0010109] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463384,60452514} {int,ext,rec}Allocs={24176786,0,0} {chunk,block}Bytes={60452514,0} [f=0010109] [Game::KillLua][1] dtor=0 luaGaia=0x6228d770 [f=0010109] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={303036,50163657} {int,ext,rec}Allocs={24176787,0,0} {chunk,block}Bytes={50163657,0} [f=0010109] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={303036,50163657} {int,ext,rec}Allocs={24176787,0,0} {chunk,block}Bytes={50163657,0} [f=0010109] [Game::KillLua][2] dtor=0 luaRules=0x51358e70 [f=0010109] Start gadgetHandler:Shutdown [f=0010109] Shutdown - StartSetup [f=0010109] Shutdown - UnitMorph [f=0010109] Shutdown - Carrier Drones [f=0010109] Shutdown - LupsNanoSpray [f=0010109] Shutdown - Missile Silo Controller [f=0010109] Shutdown - Modular Comm Info [f=0010109] Shutdown - Terrain Texture Handler [f=0010109] Shutdown - UnitCloakShield [f=0010109] Shutdown - Starlight Handler [f=0010109] End gadgetHandler:Shutdown [f=0010109] Start gadgetHandler:Shutdown [f=0010109] Shutdown - Save/Load [f=0010109] Shutdown - Teleport Throw [f=0010109] Shutdown - UnitMorph [f=0010109] Shutdown - Modular Comm Info [f=0010109] Shutdown - Retreat Command [f=0010109] Shutdown - Shockwaves [f=0010109] Shutdown - UnitCloakShield [f=0010109] Shutdown - Lups Cloak FX [f=0010109] Shutdown - Lups [f=0010109] Shutdown - Lups Shield [f=0010109] End gadgetHandler:Shutdown [f=0010109] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24176819,0,0} {chunk,block}Bytes={0,0} [f=0010109] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24176819,0,0} {chunk,block}Bytes={0,0} [f=0010109] [Game::KillLua][4] dtor=0 [f=0010109] [Game::~CGame][1] [f=0010109] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010109] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010109] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010109] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010109] [Game::KillLua][4] dtor=1 [f=0010109] [Game::KillMisc][1] [f=0010109] [Game::KillMisc][2] [f=0010109] [Game::KillMisc][3] [f=0010109] [Game::KillRendering][1] [f=0010109] [3DOParser::Kill] allocated 137 pieces [f=0010109] [S3OParser::Kill] allocated 2703 pieces [f=0010109] [AssParser::Kill] allocated 251 pieces [f=0010109] [Game::KillInterface][1] [f=0010109] [Game::KillInterface][2] [f=0010109] [Game::KillSimulation][1] [f=0010109] [Game::KillSimulation][2] [f=0010109] [CCollisionHandler] dis-/continuous tests: 0/15208 [f=0010109] [Game::KillSimulation][3] [f=0010109] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010109] [~CPathCache(20x20)] cacheHits=41 hitPercentage=38% numHashColls=0 maxCacheSize=9 [f=0010109] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010109] [~CPathCache(40x40)] cacheHits=66 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010109] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010109] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010109] [LosHandler::Kill] raycast instance cache-{hits,misses}={5380,7294}; shared=10%; cached=32% [f=0010109] [Game::KillSimulation][4] [f=0010109] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010109] [Game::~CGame][2] [f=0010109] [Game::~CGame][3] [f=0010109] [SpringApp::Kill][3] [f=0010109] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 106917 bytes sent 89609 bytes recv'd [f=0010109] [SpringApp::Kill][4] font=0x44bd7aa0 [f=0010109] [SpringApp::Kill][5] [f=0010109] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44c45060) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3589ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=36ms file="objects3d/spiderriot.s3o" indx=5446 inflSize=134kb readTime=34ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=29ms file="scripts/cremcom.lua" indx=5657 inflSize=8kb readTime=28ms file="units/chickenc.lua" indx=6695 inflSize=2kb readTime=26ms file="scripts/cloakbomb.lua" indx=5643 inflSize=10kb readTime=25ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=25ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=24ms file="icons/torparty.png" indx=1181 inflSize=1kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 55978111 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44d758d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f0ba10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c504c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3e7c091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]