[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yJLqtDgFgo/springsettings.1038413.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faa60095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4128 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1038413/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e9ece0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e9ece0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 937ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1065ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1038413/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4501a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4501a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-51b4501a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4502a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4502a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-51b4502a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (391ms, checksum 4bc9e3b5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1038413/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515526a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6f510f6085be68c2c0524bb15fc8eb57 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000001037aa420,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e259d070,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] gl [f=-000001] hf [f=-000001] gl [f=-000001] [0] Event [710,269.312866,568]: 0 finished unit Recon Commander [f=-000001] [0] Event [4403,269.313721,4541]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3423, userid: 86744 [f=0000000] [0] izirayd, team: 1, elo:2906, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [824,267.446533,568]: 0 finished unit Jumpbot Factory [f=0000008] [8] Event [4312,267.455597,4552]: 1 finished unit Spider Factory [f=0000117] [117] Event [4312.05518,268.061127,4516]: 1 finished unit Flea [f=0000199] [199] Event [4312.05518,268.061127,4516]: 1 finished unit Flea [f=0000267] [267] Event [648,443.969727,984]: 0 finished unit Wind/Tidal Generator [f=0000401] [401] Event [712,444.404602,1096]: 0 finished unit Wind/Tidal Generator [f=0000518] [518] Event [824,267.516113,592]: 0 finished unit Constable [f=0000548] [548] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0000661] [661] Event [824,267.516113,592]: 0 finished unit Puppy [f=0000725] [725] Event [4312.05518,268.061127,4516]: 1 finished unit Weaver [f=0000742] [742] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0000762] [762] Event [4440,444.404602,3880]: 1 finished unit Wind/Tidal Generator [f=0000896] [896] Event [4408,444.404602,3960]: 1 finished unit Wind/Tidal Generator [f=0001031] [1031] Event [4472,444.404602,4072]: 1 finished unit Wind/Tidal Generator [f=0001053] [1053] Event [4312.05518,268.061127,4516]: 1 finished unit Flea [f=0001101] [1101] Event [824,267.516113,592]: 0 finished unit Constable [f=0001141] [1141] Event [4312.05518,268.061127,4516]: 1 finished unit Flea [f=0001216] [1216] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001231] [1231] Event [4312.05518,268.061127,4516]: 1 finished unit Flea [f=0001321] [1321] Event [4312.05518,268.061127,4516]: 1 finished unit Flea [f=0001369] [1369] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001536] [1536] Event [4384,443.150696,3824]: 1 finished unit Radar Tower [f=0001561] [1561] Event [4312.05518,268.061127,4516]: 1 finished unit Flea [f=0001643] [1643] Event [752,444.382874,1264]: 0 finished unit Lotus [f=0001653] [1653] Event [4312.05518,268.061127,4516]: 1 finished unit Flea [f=0001660] [1660] Event [2598.69189,9.54761505,2287.77051]: 0 lost unit Puppy [f=0001660] [1660] Event [2597.63867,2.94075012,2278.74902]: 1 lost unit Flea [f=0001767] [1767] Event [824,267.516113,592]: 0 finished unit Constable [f=0002226] [2226] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0002226] [2226] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0002252] [2252] Event [4312.05518,268.061127,4516]: 1 finished unit Flea [f=0002335] [2335] Event [656,295.698914,624]: 0 finished unit Lotus [f=0002352] [2352] Event [4312.05518,268.061127,4516]: 1 finished unit Flea [f=0002399] [2399] Event [824,267.516113,592]: 0 finished unit Constable [f=0002440] [2440] Event [4312.05518,268.061127,4516]: 1 finished unit Flea [f=0002726] [2726] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0002828] [2828] Event [824,267.516113,592]: 0 finished unit Constable [f=0002859] [2859] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0002867] [2867] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0003162] [3162] Event [4312.05518,268.061127,4516]: 1 finished unit Weaver [f=0003396] [3396] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0003431] [3431] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0003532] [3532] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0003638] [3638] Event [824,267.516113,592]: 0 finished unit Constable [f=0003773] [3773] Event [736,91.6553497,1920]: 0 finished unit Lotus [f=0003779] [3779] Event [4584,444.404602,3976]: 1 finished unit Wind/Tidal Generator [f=0003858] [3858] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0003929] [3929] Event [4584,444.404602,4024]: 1 finished unit Wind/Tidal Generator [f=0004079] [4079] Event [4536,444.404602,4024]: 1 finished unit Wind/Tidal Generator [f=0004229] [4229] Event [4488,444.404602,4024]: 1 finished unit Wind/Tidal Generator [f=0004301] [4301] Event [4312.05518,268.061127,4516]: 1 finished unit Widow [f=0004349] [4349] Event [824,267.516113,592]: 0 finished unit Pyro [f=0004364] [4364] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0004379] [4379] Event [4488,444.404602,3976]: 1 finished unit Wind/Tidal Generator [f=0004429] [4429] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0004559] [4559] Event [4488,444.404602,3928]: 1 finished unit Wind/Tidal Generator [f=0004709] [4709] Event [4536,444.404602,3928]: 1 finished unit Wind/Tidal Generator [f=0004781] [4781] Event [824,267.516113,592]: 0 finished unit Constable [f=0004792] [4792] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0004815] [4815] Event [848,444.397339,1072]: 0 finished unit Radar Tower [f=0004857] [4857] Event [4584,444.404602,3928]: 1 finished unit Wind/Tidal Generator [f=0004912] [4912] Event [368,2.94075012,2416]: 0 finished unit Lotus [f=0005097] [5097] Event [4312.05518,268.061127,4516]: 1 finished unit Venom [f=0005170] [5170] Event [824,267.516113,592]: 0 finished unit Pyro [f=0005324] [5324] Event [616,444.404602,1064]: 0 finished unit Wind/Tidal Generator [f=0005339] [5339] Event [1044.16077,97.9393005,1787.84924]: 1 lost unit Flea [f=0005377] [5377] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0005452] [5452] Event [4312.05518,268.061127,4516]: 1 finished unit Venom [f=0005459] [5459] Event [416,2.94075012,2688]: 0 finished unit Lotus [f=0005606] [5606] Event [520,444.382874,1064]: 0 finished unit Wind/Tidal Generator [f=0005630] [5630] Event [824,267.516113,592]: 0 finished unit Pyro [f=0005711] [5711] Event [336.283752,416.130432,970.425232]: 1 lost unit Flea [f=0005757] [5757] Event [1736.06726,97.9393005,2062.0498]: 1 lost unit Flea [f=0005759] [5759] Event [1737.37878,97.8266296,2087.46948]: 1 lost unit Flea [f=0005760] [5760] Event [1758.25366,97.7896881,2072.78687]: 1 lost unit Flea [f=0005766] [5766] Event [424,440.447235,1064]: 0 finished unit Wind/Tidal Generator [f=0005930] [5930] Event [4312.05518,268.061127,4516]: 1 finished unit Venom [f=0005960] [5960] Event [328,433.96759,1064]: 0 finished unit Wind/Tidal Generator [f=0006031] [6031] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0006103] [6103] Event [824,267.516113,592]: 0 finished unit Pyro [f=0006104] [6104] Event [1788.53638,97.9393005,1198.68384]: 1 lost unit Flea [f=0006125] [6125] Event [232,431.06842,1064]: 0 finished unit Wind/Tidal Generator [f=0006275] [6275] Event [232,442.447662,1160]: 0 finished unit Wind/Tidal Generator [f=0006399] [6399] Event [328,442.773804,1160]: 0 finished unit Wind/Tidal Generator [f=0006404] [6404] Event [4456,290.835571,4424]: 1 finished unit Caretaker [f=0006484] [6484] Event [4312.05518,268.061127,4516]: 1 finished unit Venom [f=0006559] [6559] Event [464,87.77771,2960]: 0 finished unit Lotus [f=0006566] [6566] Event [1878.13293,2.94075012,2752.00024]: 1 lost unit Flea [f=0006572] [6572] Event [424,444.259644,1160]: 0 finished unit Wind/Tidal Generator [f=0006612] [6612] Event [1748.33655,2.94075012,2824.00269]: 1 lost unit Flea [f=0006642] [6642] Event [1718.82922,2.94075012,2926.05762]: 1 lost unit Flea [f=0006698] [6698] Event [824,267.516113,592]: 0 finished unit Pyro [f=0006732] [6732] Event [520,444.404602,1160]: 0 finished unit Wind/Tidal Generator [f=0006822] [6822] Event [784,202.171707,3552]: 0 lost unit Lotus [f=0006882] [6882] Event [1150.52612,147.08432,3322.24683]: 1 lost unit Flea [f=0006911] [6911] Event [616,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0006919] [6919] Event [4312.05518,268.061127,4516]: 1 finished unit Venom [f=0007023] [7023] Event [520,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0007051] [7051] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0007158] [7158] Event [4584,444.404602,4024]: 1 lost unit Wind/Tidal Generator [f=0007220] [7220] Event [424,442.353455,1256]: 0 finished unit Wind/Tidal Generator [f=0007248] [7248] Event [4536,444.404602,4024]: 1 lost unit Wind/Tidal Generator [f=0007261] [7261] Event [4584,444.279724,3976]: 1 lost unit Wind/Tidal Generator [f=0007308] [7308] Event [450.738342,97.9393005,3062.65259]: 0 lost unit Pyro [f=0007350] [7350] Event [4584,443.067017,3928]: 1 lost unit Wind/Tidal Generator [f=0007361] [7361] Event [4312.05518,268.061127,4516]: 1 finished unit Venom [f=0007374] [7374] Event [4648,313.173676,4568]: 1 lost unit Metal Extractor [f=0007431] [7431] Event [386.240173,97.9393005,3251.07153]: 0 lost unit Pyro [f=0007448] [7448] Event [514.6474,96.283287,3109.05542]: 0 lost unit Constable [f=0007464] [7464] Event [408,97.9393005,3144]: 0 lost unit Metal Extractor [f=0007477] [7477] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0007486] [7486] Event [328,442.686829,1256]: 0 finished unit Wind/Tidal Generator [f=0007547] [7547] Event [824,267.516113,592]: 0 finished unit Pyro [f=0007548] [7548] Event [4712.98193,319.899841,4424.03564]: 0 lost unit Pyro [f=0007646] [7646] Event [232,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0007669] [7669] Event [4312.05518,268.061127,4516]: 1 finished unit Venom [f=0007726] [7726] Event [1592,202.251434,3448]: 1 finished unit Metal Extractor [f=0007782] [7782] Event [233.9142,98.2411728,3279.67969]: 1 lost unit Venom [f=0007796] [7796] Event [232,443.629089,1352]: 0 finished unit Wind/Tidal Generator [f=0007908] [7908] Event [328,434.73587,1352]: 0 finished unit Wind/Tidal Generator [f=0007972] [7972] Event [168.120743,97.9393005,3409.06592]: 1 lost unit Recon Commander [f=0007975] [7975] Event [208,97.9393005,3392]: 1 lost unit Lotus [f=0007994] [7994] Event [373.890411,98.0873795,3126.81689]: 1 lost unit Widow [f=0007998] [7998] Event [157.694458,95.0529633,3261.36426]: 1 lost unit Venom [f=0008028] [8028] Event [4312.05518,268.061127,4516]: 1 finished unit Venom [f=0008095] [8095] Event [424,432.55426,1352]: 0 finished unit Wind/Tidal Generator [f=0008448] [8448] Event [520,444.426331,1352]: 0 finished unit Wind/Tidal Generator [f=0008537] [8537] Event [824,267.516113,592]: 0 finished unit Pyro [f=0008673] [8673] Event [616,444.092957,1352]: 0 finished unit Wind/Tidal Generator [f=0008891] [8891] Event [824,267.516113,592]: 0 finished unit Pyro [f=0008904] [8904] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0009010] [9010] Event [376,416.152191,968]: 0 finished unit Wind/Tidal Generator [f=0009101] [9101] Event [4632,443.905945,3896]: 1 finished unit Wind/Tidal Generator [f=0009136] [9136] Event [4312.05518,268.061127,4516]: 1 finished unit Weaver [f=0009182] [9182] Event [728,202.251434,4456]: 1 finished unit Metal Extractor [f=0009183] [9183] Event [392,370.823669,872]: 0 finished unit Wind/Tidal Generator [f=0009319] [9319] Event [540.991821,98.2414093,3262.45874]: 0 lost unit Pyro [f=0009344] [9344] Event [4696,438.171387,3832]: 1 finished unit Wind/Tidal Generator [f=0009348] [9348] Event [408,327.379608,776]: 0 finished unit Wind/Tidal Generator [f=0009380] [9380] Event [237.952881,95.7879868,3265.0376]: 0 lost unit Pyro [f=0009452] [9452] Event [808,267.453766,376]: 0 finished unit Caretaker [f=0009464] [9464] Event [4392,270.019531,4376]: 1 finished unit Storage [f=0009498] [9498] Event [824,267.516113,592]: 0 finished unit Pyro [f=0009503] [9503] Event [256,98.9247131,3152]: 0 finished unit Lotus [f=0009505] [9505] Event [424,316.681671,680]: 0 finished unit Wind/Tidal Generator [f=0009559] [9559] Event [209.09494,98.2387543,3210.30127]: 0 lost unit Pyro [f=0009574] [9574] Event [178.052017,91.4826431,3272.5083]: 1 lost unit Venom [f=0009623] [9623] Event [4760,438.077148,3832]: 1 finished unit Wind/Tidal Generator [f=0009644] [9644] Event [256,97.9659271,3152]: 0 lost unit Lotus [f=0009670] [9670] Event [440,318.334198,584]: 0 finished unit Wind/Tidal Generator [f=0009780] [9780] Event [4240,202.251434,1008]: 0 lost unit Lotus [f=0009783] [9783] Event [360,319.2547,568]: 0 finished unit Wind/Tidal Generator [f=0009821] [9821] Event [824,267.516113,592]: 0 finished unit Pyro [f=0009848] [9848] Event [4824,443.114471,3832]: 1 finished unit Wind/Tidal Generator [f=0009861] [9861] Event [1592,202.251434,3448]: 1 lost unit Metal Extractor [f=0009945] gg [f=0009985] [9985] Event [312,308.542236,472]: 0 finished unit Wind/Tidal Generator [f=0010005] !resign [f=0010005] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0010005] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0010005] > Poll: Resign team 2? [END:SUCCESS] [f=0010005] [10005] Event [undefined]: izirayd resigned [f=0010005] game_message: izirayd has been destroyed! [f=0010005] game_message: Godde wins! [f=0010005] Submitting stats [f=0010005] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010005] Part| Total Time|Time of the last 0.5s [f=0010005] Draw 10448.14ms 14.09% [f=0010005] Lua::Callins::Synced 5046.23ms 17.56% [f=0010005] Lua::Callins::Unsynced 12678.11ms 19.54% [f=0010005] Lua::CollectGarbage::Synced 187.81ms 0.00% [f=0010005] Lua::CollectGarbage::Unsynced 544.53ms 1.59% [f=0010005] Misc::Profiler::AddTime 35.36ms 0.10% [f=0010005] Sim 16100.17ms 67.26% [f=0010005] [10005] Received game_message: izirayd has been destroyed! [f=0010005] [10005] Received game_message: Godde wins! [f=0010005] > Team 2 resigned [f=0010006] [10006] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010006] [10006] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010006] [10006] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010006] [10006] Game End Stats Values: 2,2025,2045,2025,2045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.83722353,7.4666667,7.83722353,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,50,0,50,0,0,0,0,0,700,770,700,770,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010006] [10006] Game End Stats Values: 3,2355,2320,2355,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.27791786,12.2684135,8.27791786,12.2684135,1275,1275,1275,1275,7.36079931,7.20620728,7.36079931,7.20620728,50,45,50,45,0,0,0,0,1030,1000,1030,1000,0,0,0,0,0,12.3076925,0,12.3076925,0,0,0,0 [f=0010006] [10006] Game End Stats Values: 4,2490,2550,2490,2550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0509214,13.2979527,11.0509214,13.2979527,1275,1275,1275,1275,8.04119968,9.68225956,8.04119968,9.68225956,150,45,150,45,0,0,0,0,1065,1230,1065,1230,0,0,0,0,0,29.9283962,0,29.9283962,0,0,0,0 [f=0010006] [10006] Game End Stats Values: 5,2660,2735,2660,2735,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,48.9666061,31.25,48.9666061,31.25,0,90,0,90,11.2858028,16.8695259,11.2858028,16.8695259,1330,1275,1330,1275,9.81023884,12.7546072,9.81023884,12.7546072,175,0,175,0,0,25,0,25,1155,1370,1155,1370,25,45,25,45,0,72.3906784,0,72.3906784,31.25,57.4041061,31.25,57.4041061 [f=0010006] [10006] Game End Stats Values: 6,2840,2735,2840,2735,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,48.9666061,31.25,48.9666061,31.25,0,90,0,90,11.8353586,13.3476572,11.8353586,13.3476572,1330,1275,1330,1275,10.0823984,11.3227348,10.0823984,11.3227348,175,0,175,0,0,25,0,25,1335,1370,1335,1370,25,45,25,45,0,87.1297913,0,87.1297913,31.25,57.4041061,31.25,57.4041061 [f=0010006] [10006] Game End Stats Values: 7,2915,2965,2915,2965,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,48.9666061,31.25,48.9666061,31.25,0,180,0,180,13.1176491,16.8040657,13.1176491,16.8040657,1330,1275,1330,1275,15.5148582,12.4789753,15.5148582,12.4789753,250,0,250,0,0,25,0,25,1335,1510,1335,1510,49.3333168,45,49.3333168,45,0,124.126266,0,124.126266,31.25,57.4041061,31.25,57.4041061 [f=0010006] [10006] Game End Stats Values: 8,3095,3195,3095,3195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,48.9666061,31.25,48.9666061,31.25,0,180,0,180,13.234334,16.5587997,13.234334,16.5587997,1330,1275,1330,1275,17.0627975,13.4240456,17.0627975,13.4240456,250,0,250,0,0,25,0,25,1515,1740,1515,1740,49.3333168,45,49.3333168,45,0,161.359024,0,161.359024,31.25,57.4041061,31.25,57.4041061 [f=0010006] [10006] Game End Stats Values: 9,3355,3375,3355,3375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,48.9666061,31.25,48.9666061,31.25,0,180,0,180,13.7302389,17.922699,13.7302389,17.922699,1330,1275,1330,1275,18.4588757,15.4681034,18.4588757,15.4681034,250,0,250,0,0,25,0,25,1775,1920,1775,1920,49.3333168,45,49.3333168,45,0,194.644714,0,194.644714,31.25,57.4041061,31.25,57.4041061 [f=0010006] [10006] Game End Stats Values: 10,3515,3605,3515,3605,0.45888928,0,0.45888928,0,0,0,0,0,0,0,0,0,0,0,0,0,48.9666061,50,48.9666061,50,0,270,0,270,15.1144753,13.5255404,15.1144753,13.5255404,1330,1275,1330,1275,21.0749893,16.9171181,21.0749893,16.9171181,250,0,250,0,0,25,0,25,1935,2060,1935,2060,49.3333168,45,49.3333168,45,0,199.362915,0,199.362915,50,57.4041061,50,57.4041061 [f=0010006] [10006] Game End Stats Values: 11,3900,4005,3900,4005,9.29615116,0,9.29615116,0,0,0,0,0,0,0,0,0,0,0,0,0,48.9666061,50,48.9666061,50,0,270,0,270,28.0080757,12.7341738,28.0080757,12.7341738,1330,1275,1330,1275,24.3278637,16.7503147,24.3278637,16.7503147,530,220,530,220,0,25,0,25,2040,2240,2040,2240,49.3333168,45,49.3333168,45,20.003418,199.362915,20.003418,199.362915,50,57.4041061,50,57.4041061 [f=0010006] [10006] Game End Stats Values: 12,4095,4255,4095,4255,24.4942856,0,24.4942856,0,0,0,0,0,0,0,0,0,0,0,0,0,48.9666061,50,48.9666061,50,0,360,0,360,33.8782806,15.7167425,33.8782806,15.7167425,1330,1330,1330,1330,24.5783978,21.6217422,24.5783978,21.6217422,530,220,530,220,0,25,0,25,2235,2345,2235,2345,49.3333168,45,49.3333168,45,31.4687443,219.363983,31.4687443,219.363983,50,57.4041061,50,57.4041061 [f=0010006] [10006] Game End Stats Values: 13,4360,4475,4360,4475,33.6476173,0,33.6476173,0,0,0,0,0,0,0,0,0,12.9388428,0,12.9388428,0,48.9666061,75,48.9666061,75,0,360,0,360,26.3320351,14.5700512,26.3320351,14.5700512,1330,1330,1330,1330,25.7745724,25.1140766,25.7745724,25.1140766,705,440,705,440,0,50,0,50,2325,2345,2325,2345,74.333313,45,74.333313,45,40.0072899,259.365875,40.0072899,259.365875,75,57.4041061,75,57.4041061 [f=0010006] [10006] Game End Stats Values: 14,4460,4855,4460,4855,40.3404884,0,40.3404884,0,0,0,0,0,0,0,0,0,122.870087,0,122.870087,0,53.5399399,165.625031,53.5399399,165.625031,0,450,0,450,23.1602497,16.2331524,23.1602497,16.2331524,1330,1330,1330,1330,26.7977123,22.4581184,26.7977123,22.4581184,805,660,805,660,0,150,0,150,2325,2415,2325,2415,174.333313,45,174.333313,45,40.0072899,291.672516,40.0072899,291.672516,165.625031,61.9774399,165.625031,61.9774399 [f=0010006] [10006] Game End Stats Values: 15,4725,5180,4725,5180,42.9527702,0,42.9527702,0,0,0,0,0,0,0,0,0,229.340576,0,229.340576,0,96.233078,248.491806,96.233078,248.491806,0,450,0,450,29.6802197,23.2795944,29.6802197,23.2795944,1330,1330,1330,1330,27.6143093,20.960453,27.6143093,20.960453,980,880,980,880,0,175,0,175,2415,2520,2415,2520,199.333313,45,199.333313,45,40.0072899,299.401672,40.0072899,299.401672,248.491806,104.670578,248.491806,104.670578 [f=0010006] [10006] Game End Stats Values: 16,5030,5595,5030,5595,57.1655006,0,57.1655006,0,0,0,0,0,0,0,0,0,485.824005,0,485.824005,0,117.579651,411.117615,117.579651,411.117615,0,540,0,540,34.7573814,23.4970264,34.7573814,23.4970264,1330,1330,1330,1330,30.8096447,20.2884636,30.8096447,20.2884636,1105,1100,1105,1100,0,250,0,250,2595,2625,2595,2625,274.333313,45,274.333313,45,60.1101799,300.018768,60.1101799,300.018768,411.117615,126.017151,411.117615,126.017151 [f=0010006] [10006] Game End Stats Values: 17,5260,5665,5260,5665,66.5678864,1.74689507,66.5678864,1.74689507,0,0,0,0,0,0,0,0,660.100708,0,660.100708,0,325.159851,820.148865,325.159851,820.148865,0,540,0,540,31.2010288,25.5503483,31.2010288,25.5503483,1330,1330,1330,1330,30.9849033,19.6048679,30.9849033,19.6048679,1280,1100,1280,1100,7.99999809,310,7.99999809,310,2650,2695,2650,2695,334.333313,53,334.333313,53,83.2123566,319.398651,83.2123566,319.398651,852.648926,333.59729,852.648926,333.59729 [f=0010006] [10006] Game End Stats Values: 18,5265,5280,5265,5280,67.8011627,9.35139847,67.8011627,9.35139847,0,0,0,0,0,0,0,0,744.266724,0,744.266724,0,1090.18286,2038.53479,1090.18286,2038.53479,0,540,0,540,20.318327,21.8403854,20.318327,21.8403854,1330,1330,1330,1330,29.104805,17.3396873,29.104805,17.3396873,1480,660,1480,660,808,470,808,470,2455,2750,2455,2750,529.333313,924.733276,529.333313,924.733276,83.2123566,319.398651,83.2123566,319.398651,2279.24707,1312.13586,2279.24707,1312.13586 [f=0010006] [10006] Game End Stats Values: 19,3800,5385,3800,5385,67.8011627,27.706543,67.8011627,27.706543,0,0,0,0,0,0,0,0,1366.62512,0,1366.62512,0,1748.76001,2408.71997,1748.76001,2408.71997,0,540,0,540,15.3203115,22.0742073,15.3203115,22.0742073,55,1330,55,1330,28.6991081,20.0866089,28.6991081,20.0866089,1200,660,1200,660,808,2025,808,2025,2545,2855,2545,2855,2527.71924,924.733276,2527.71924,924.733276,83.2123566,319.398651,83.2123566,319.398651,2897.87427,2025.25208,2897.87427,2025.25208 [f=0010006] [10006] Game End Stats Values: 20,3800,5640,3800,5640,67.8011627,36.1122589,67.8011627,36.1122589,0,0,0,0,0,0,0,0,1718.6748,0,1718.6748,0,1748.76001,2408.71997,1748.76001,2408.71997,0,540,0,540,9.04677486,22.1798153,9.04677486,22.1798153,55,1330,55,1330,30.7922153,20.2233353,30.7922153,20.2233353,1200,880,1200,880,808,2025,808,2025,2545,2890,2545,2890,2591.05249,924.733276,2591.05249,924.733276,83.2123566,339.39502,83.2123566,339.39502,2897.87427,2080.56885,2897.87427,2080.56885 [f=0010006] [10006] Game End Stats Values: 21,3800,5985,3800,5985,69.6298523,42.1502686,69.6298523,42.1502686,0,0,0,0,0,0,0,0,1966.05322,0,1966.05322,0,1748.76001,2408.71997,1748.76001,2408.71997,0,540,0,540,11.1120186,28.0579185,11.1120186,28.0579185,55,1330,55,1330,26.6919022,19.8043461,26.6919022,19.8043461,1200,1100,1200,1100,808,2025,808,2025,2545,3015,2545,3015,2591.05249,924.733276,2591.05249,924.733276,83.2123566,339.39563,83.2123566,339.39563,2897.87427,2080.56885,2897.87427,2080.56885 [f=0010006] [10006] Game End Stats Values: 22,4130,5650,4130,5650,70.6131134,63.5888062,70.6131134,63.5888062,0,0,0,0,0,0,0,0,2180.04199,0,2180.04199,0,2033.65454,2545.09106,2033.65454,2545.09106,0,540,0,540,16.0075665,44.9295158,16.0075665,44.9295158,55,1330,55,1330,27.5881062,25.8000317,27.5881062,25.8000317,1200,660,1200,660,1248,2025,1248,2025,2875,3120,2875,3120,2591.05249,1364.73328,2591.05249,1364.73328,83.2123566,339.39563,83.2123566,339.39563,3061.89307,2394.33691,3061.89307,2394.33691 [f=0010006] [10006] Game End Stats Values: 23,4010,6155,4010,6155,79.8065414,97.4047852,79.8065414,97.4047852,0,0,0,0,0,0,0,0,2191.6123,0,2191.6123,0,2283.31641,2799.81006,2283.31641,2799.81006,0,540,0,540,19.4877243,51.4188499,19.4877243,51.4188499,55,1330,55,1330,36.2018471,26.6252651,36.2018471,26.6252651,1000,880,1000,880,1572.83337,2315,1572.83337,2315,2955,3405,2955,3405,2881.05249,1689.56665,2881.05249,1689.56665,197.544968,339.397491,197.544968,339.397491,3459.43311,2681.47217,3459.43311,2681.47217 [f=0010006] [10006] Game End Stats Values: 24,4010,6190,4010,6190,81.6335068,109.124832,81.6335068,109.124832,0,0,0,0,0,0,0,0,2191.6123,0,2191.6123,0,2283.31641,2843.65381,2283.31641,2843.65381,0,540,0,540,23.4505424,56.4277573,23.4505424,56.4277573,55,1330,55,1330,31.8600521,27.300808,31.8600521,27.300808,1000,880,1000,880,1572.83337,2315,1572.83337,2315,2955,3440,2955,3440,2881.05249,1689.56665,2881.05249,1689.56665,207.544815,339.397491,207.544815,339.397491,3503.27686,2681.47217,3503.27686,2681.47217 [f=0010013] [10013] Event [4888,444.404602,3832]: 1 finished unit Wind/Tidal Generator [f=0010030] [10030] Event [1400,202.251434,4008]: 1 lost unit Metal Extractor [f=0010042] gg [f=0010043] [10043] Event [3840.90991,152.469345,612.376038]: 1 lost unit Venom [f=0010049] [10049] Event [784.465149,202.251434,3660.80713]: 1 lost unit Venom [f=0010054] [10054] Event [821.891907,202.251434,3699.32568]: 1 lost unit Venom [f=0010164] [10164] Event [264,309.904846,376]: 0 finished unit Wind/Tidal Generator [f=0010204] [10204] Event [824,267.516113,592]: 0 finished unit Pyro [f=0010276] Player Godde left the game: normal quit [f=0010276] [10276] Event [undefined]: Godde quit [f=0010279] [10279] Event [592,23.3436584,2880]: 0 finished unit Lotus [f=0010291] No clients connected, shutting down server [f=0010291] Server shutdown [f=0010329] [10329] Event [200,310.289001,280]: 0 finished unit Wind/Tidal Generator [f=0010502] [10502] Event [152,310.289001,184]: 0 finished unit Wind/Tidal Generator [f=0010644] [10644] Event [296,310.296265,200]: 0 finished unit Wind/Tidal Generator [f=0010756] [10756] Event [392,303.27301,184]: 0 finished unit Wind/Tidal Generator [f=0010861] [10861] Event [488,284.312439,184]: 0 finished unit Wind/Tidal Generator [f=0010981] [10981] Event [584,272.251892,168]: 0 finished unit Wind/Tidal Generator [f=0011062] [11062] Event [944,124.872589,3248]: 0 finished unit Lotus [f=0011097] [11097] Event [680,271.635803,152]: 0 finished unit Wind/Tidal Generator [f=0011206] [11206] Event [776,275.129333,136]: 0 finished unit Wind/Tidal Generator [f=0011311] [11311] Event [872,272.657776,136]: 0 finished unit Wind/Tidal Generator [f=0011431] [11431] Event [968,267.446533,120]: 0 finished unit Wind/Tidal Generator [f=0014680] Autoquit sending quit command. [f=0014680] [QuitAction] user exited to system [f=0014680] [SpringApp::Kill][1] fromRun=1 [f=0014680] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014680] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014680] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014680] [ThreadPool::SetThreadCount][2] workers=0 [f=0014680] [SpringApp::Kill][2] [f=0014680] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014680] [Game::KillLua][3] dtor=0 luaUI=0x5135f9f0 [f=0014680] Start widgetHandler:Shutdown [f=0014680] Shutdown - SaveOrderList Complete [f=0014680] Writing last game win data [f=0014680] Shutdown - SaveConfigData Complete [f=0014680] Shutdown Widget - Save/Load API [f=0014680] Shutdown Widget - Chili Highlight [f=0014680] Shutdown Widget - Draw After Chili [f=0014680] Shutdown Widget - EPIC Menu [f=0014680] Shutdown Widget - Chili Widget Selector [f=0014680] Shutdown Widget - Chili Minimap [f=0014680] Shutdown Widget - Local Team Colors [f=0014680] Shutdown Widget - Display Keys 2 [f=0014680] Shutdown Widget - Save Game Menu [f=0014680] Shutdown Widget - Unit Icons [f=0014680] Shutdown Widget - Noises [f=0014680] Shutdown Widget - HealthBars [f=0014680] Shutdown Widget - Win Counter [f=0014680] Shutdown Widget - SpringRTS Replay Stats [f=0014680] Shutdown Widget - BuildETA [f=0014680] Shutdown Widget - Modular Comm Info [f=0014680] Shutdown Widget - State Reverse and Latency [f=0014680] Shutdown Widget - Music Player v2 [f=0014680] Shutdown Widget - Stereo3D [f=0014680] Shutdown Widget - Showeco and Grid Drawer [f=0014680] Shutdown Widget - Point Tracker [f=0014680] Shutdown Widget - Missile Silo Range [f=0014680] Shutdown Widget - MinimapEvents [f=0014680] Shutdown Widget - Local Widgets Config [f=0014680] Shutdown Widget - Highlight Geos [f=0014680] Shutdown Widget - Grab Input [f=0014680] Input grabbing is disabled! [f=0014680] Shutdown Widget - Defense Range Zero-K [f=0014680] Shutdown Widget - MetalFeatures (new) [f=0014680] Shutdown Widget - Darkening [f=0014680] Shutdown Widget - Context Menu [f=0014680] Shutdown Widget - Chili Spectator Panels [f=0014680] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014680] Shutdown Widget - Chili Nuke Warning [f=0014680] Shutdown Widget - Chili EndGame Window [f=0014680] Shutdown Widget - Chili Economy Panel Default [f=0014680] Shutdown Widget - CameraShake [f=0014680] Shutdown Widget - Attack AoE [f=0014680] Shutdown Widget - UnitShapes [f=0014680] Shutdown Widget - Map Edge Extension [f=0014680] Shutdown Widget - Selection Send [f=0014680] Shutdown Widget - LupsManager [f=0014680] Shutdown Widget - Newton Firezone [f=0014680] Shutdown Widget - Chili Pro Console [f=0014680] Shutdown Widget - Lasso Terraform GUI [f=0014680] Shutdown Widget - Lups [f=0014680] Shutdown Widget - Chili Framework [f=0014680] Shutdown Widget - Chili Core Selector [f=0014680] Shutdown Widget - Custom Markers [f=0014680] Shutdown Widget - Mex Placement Handler [f=0014680] Shutdown Widget - Select Keys [f=0014680] Shutdown Widget - Pause Screen [f=0014680] Shutdown Widget - Text To Speech Control [f=0014680] Shutdown Widget - Persistent Build Height [f=0014680] Shutdown Widget - Layout Handler [f=0014680] End widgetHandler:Shutdown [f=0014680] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={319844,55117511} {int,ext,rec}Allocs={21432273,0,0} {chunk,block}Bytes={55117511,0} [f=0014680] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014680] [Game::KillLua][2] dtor=0 luaRules=0x515526a0 [f=0014680] Start gadgetHandler:Shutdown [f=0014680] Shutdown - StartSetup [f=0014680] Shutdown - UnitMorph [f=0014680] Shutdown - Carrier Drones [f=0014680] Shutdown - LupsNanoSpray [f=0014680] Shutdown - Missile Silo Controller [f=0014680] Shutdown - Modular Comm Info [f=0014680] Shutdown - Terrain Texture Handler [f=0014680] Shutdown - UnitCloakShield [f=0014680] Shutdown - Starlight Handler [f=0014680] End gadgetHandler:Shutdown [f=0014680] Start gadgetHandler:Shutdown [f=0014680] Shutdown - Save/Load [f=0014680] Shutdown - Teleport Throw [f=0014680] Shutdown - UnitMorph [f=0014680] Shutdown - Modular Comm Info [f=0014680] Shutdown - Retreat Command [f=0014680] Shutdown - Shockwaves [f=0014680] Shutdown - we require more minerals v1.1 [f=0014680] Shutdown - UnitCloakShield [f=0014680] Shutdown - Lups Cloak FX [f=0014680] Shutdown - Lups [f=0014680] Shutdown - Lups Shield [f=0014680] End gadgetHandler:Shutdown [f=0014680] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21432306,0,0} {chunk,block}Bytes={0,0} [f=0014680] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21432306,0,0} {chunk,block}Bytes={0,0} [f=0014680] [Game::KillLua][4] dtor=0 [f=0014680] [Game::~CGame][1] [f=0014680] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014680] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014680] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014680] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014680] [Game::KillLua][4] dtor=1 [f=0014680] [Game::KillMisc][1] [f=0014680] [Game::KillMisc][2] [f=0014680] [Game::KillMisc][3] [f=0014680] [Game::KillRendering][1] [f=0014680] [3DOParser::Kill] allocated 137 pieces [f=0014680] [S3OParser::Kill] allocated 2708 pieces [f=0014680] [AssParser::Kill] allocated 224 pieces [f=0014680] [Game::KillInterface][1] [f=0014680] [Game::KillInterface][2] [f=0014680] [Game::KillSimulation][1] [f=0014680] [Game::KillSimulation][2] [f=0014680] [CCollisionHandler] dis-/continuous tests: 0/1375337 [f=0014680] [Game::KillSimulation][3] [f=0014680] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014680] [~CPathCache(20x20)] cacheHits=31 hitPercentage=25% numHashColls=0 maxCacheSize=11 [f=0014680] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014680] [~CPathCache(40x40)] cacheHits=260 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014680] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014680] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014680] [LosHandler::Kill] raycast instance cache-{hits,misses}={4311,8336}; shared=4%; cached=30% [f=0014680] [Game::KillSimulation][4] [f=0014680] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014680] [Game::~CGame][2] [f=0014680] [Game::~CGame][3] [f=0014680] [SpringApp::Kill][3] [f=0014680] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154680 bytes sent 132797 bytes recv'd [f=0014680] [SpringApp::Kill][4] font=0x44dd3aa0 [f=0014680] [SpringApp::Kill][5] [f=0014680] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44e506a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3844ms file="objects3d/cormart.s3o" indx=5043 inflSize=105kb readTime=77ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=46ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=44ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=42ms file="luaui/configs/lang/campaign_units.en.json" indx=2858 inflSize=4kb readTime=38ms file="luaui/widgets/gui_epicmenu.lua" indx=4634 inflSize=100kb readTime=34ms file="unitpics/amphcon.png" indx=6297 inflSize=9kb readTime=33ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=31ms file="objects3d/corgol_512.s3o" indx=5038 inflSize=68kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54334306 bytes cached in 2898 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x44f676f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450fcf50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e504e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7faa60091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]