[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hgokJzEu3L/springsettings.1038190.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7008092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4410 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1038190/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 280ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44956c70] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44956c70] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1019ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 75ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 704ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 50ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 209ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] turrentjake was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1038190/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085d6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-d21085d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085e6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085e6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-d21085e6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1037ms, checksum 99c23701)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1038190/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x4ff45aa0,0x4ff44ba0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Beginning demo playback [f=-000001] GameID: fb040f606a2e37e222e0acf54596f592 [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Legomenon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Legomenon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={00000000a2268980,00000000a22a7500}]" [f=-000001] Allies: I choose: Alpha! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[Game::Load][lua{Rules,Gaia}={000000008fd7d980,00000000cf5780a0}]" [f=-000001] Allies: I choose: Alice and Bob! [f=-000001] Allies: I choose: Fnord! [f=-000001] glhf [f=-000001] u2u2 [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4733,124.379089,5414]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3422,124.375,1740]: 1 finished unit Recon Commander [f=0000000] [0] Legomenon, team: 0, elo:2425, userid: 450872 [f=0000000] [0] therx, team: 1, elo:2254, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [3400,263.4375,1880]: 1 finished unit Jumpbot Factory [f=0000013] [13] Event [4824,263.4375,5272]: 0 finished unit Spider Factory [f=0000163] [163] Event [4860,263.4375,5272]: 0 finished unit Flea [f=0000245] [245] Event [4860,263.4375,5272]: 0 finished unit Flea [f=0000285] [285] Event [4536,124.375,5224]: 0 finished unit Metal Extractor [f=0000337] [337] Event [4860,263.4375,5272]: 0 finished unit Flea [f=0000429] [429] Event [3656,124.375,1944]: 1 finished unit Metal Extractor [f=0000429] [429] Event [4860,263.4375,5272]: 0 finished unit Flea [f=0000520] [520] Event [4860,263.4375,5272]: 0 finished unit Flea [f=0000611] [611] Event [4860,263.4375,5272]: 0 finished unit Flea [f=0000642] [642] Event [3528,263.4375,2040]: 1 finished unit Wind/Tidal Generator [f=0000670] [670] Event [3400,263.4375,1904]: 1 finished unit Constable [f=0000690] [690] Event [4488,124.375,5016]: 0 finished unit Metal Extractor [f=0000776] [776] Event [3560,263.4375,2120]: 1 finished unit Wind/Tidal Generator [f=0000867] [867] Event [4504,263.4375,4904]: 0 finished unit Wind/Tidal Generator [f=0000987] [987] Event [4424,263.4375,4888]: 0 finished unit Wind/Tidal Generator [f=0001113] [1113] Event [3672,263.4375,2264]: 1 finished unit Wind/Tidal Generator [f=0001122] [1122] Event [4360,263.4375,4872]: 0 finished unit Wind/Tidal Generator [f=0001132] [1132] Event [3704,124.375,2152]: 1 finished unit Metal Extractor [f=0001153] [1153] Event [4860,263.4375,5272]: 0 finished unit Weaver [f=0001231] [1231] Event [4860,263.4375,5272]: 0 finished unit Flea [f=0001470] [1470] Event [4264,124.375,4968]: 0 finished unit Metal Extractor [f=0001497] [1497] Event [3736,263.4375,2296]: 1 finished unit Wind/Tidal Generator [f=0001569] [1569] Event [3400,263.4375,1904]: 1 finished unit Pyro [f=0001588] [1588] Event [4280,263.4375,4824]: 0 finished unit Wind/Tidal Generator [f=0001850] [1850] Event [4168,126.126709,4712]: 0 finished unit Wind/Tidal Generator [f=0001998] [1998] Event [5024,263.4375,4416]: 0 finished unit Radar Tower [f=0002021] [2021] Event [3832,263.4375,2312]: 1 finished unit Wind/Tidal Generator [f=0002040] [2040] Event [3928,124.375,2216]: 1 finished unit Metal Extractor [f=0002269] [2269] Event [4152,160.111084,4536]: 0 finished unit Wind/Tidal Generator [f=0002408] [2408] Event [4860,263.4375,5272]: 0 finished unit Venom [f=0002429] [2429] Event [3576,263.4375,2184]: 1 finished unit Wind/Tidal Generator [f=0002552] [2552] Event [3952,263.4375,2336]: 1 finished unit Radar Tower [f=0002721] [2721] Event [3400,263.4375,1904]: 1 finished unit Pyro [f=0002831] [2831] Event [5384,24.3688965,4216]: 0 finished unit Metal Extractor [f=0003143] [3143] Event [3528,263.4375,2040]: 1 lost unit Wind/Tidal Generator [f=0003191] [3191] Event [3504,263.4375,2128]: 1 finished unit Lotus [f=0003215] [3215] Event [3457.00854,263.437866,2065.81641]: 0 lost unit Flea [f=0003217] [3217] Event [3560,263.557739,2120]: 1 lost unit Wind/Tidal Generator [f=0003239] [3239] Event [3485.19971,263.19458,2073.98169]: 0 lost unit Flea [f=0003261] [3261] Event [4860,263.4375,5272]: 0 finished unit Venom [f=0003390] [3390] Event [4304,124.375,5152]: 0 finished unit Lotus [f=0003633] [3633] Event [4104,24.3688965,3128]: 1 finished unit Metal Extractor [f=0003652] [3652] Event [3400,263.4375,1904]: 1 finished unit Pyro [f=0003721] [3721] Event [5064,18.0761719,3864]: 0 finished unit Metal Extractor [f=0003850] [3850] Event [4030.83838,124.375,4550.84131]: 0 finished unit Engineer Commander [f=0003850] game_message: Morph complete: Fnord lvl 1 -> Fnord lvl 2 [f=0003850] [3850] Received game_message: Morph complete: Fnord lvl 1 -> Fnord lvl 2 [f=0004068] [4068] Event [4224,24.3688965,3232]: 1 finished unit Lotus [f=0004243] [4243] Event [4860,263.4375,5272]: 0 finished unit Redback [f=0004412] [4412] Event [3400,263.4375,1904]: 1 finished unit Pyro [f=0004418] [4418] Event [4104,24.3688965,4040]: 0 finished unit Metal Extractor [f=0004464] [4464] Event [4304,124.375,5152]: 0 lost unit Lotus [f=0004470] [4470] Event [5280,22.9711914,4016]: 0 finished unit Lotus [f=0004739] [4739] Event [4552,24.3688965,3224]: 1 finished unit Metal Extractor [f=0004837] [4837] Event [3624,24.3688965,3928]: 0 finished unit Metal Extractor [f=0004948] [4948] Event [3624,24.3688965,3928]: 0 lost unit Metal Extractor [f=0005025] [5025] Event [4860,263.4375,5272]: 0 finished unit Venom [f=0005085] [5085] Event [3400,263.4375,1904]: 1 finished unit Pyro [f=0005125] [5125] Event [4860,263.4375,5272]: 0 finished unit Flea [f=0005216] [5216] Event [4860,263.4375,5272]: 0 finished unit Flea [f=0005307] [5307] Event [4860,263.4375,5272]: 0 finished unit Flea [f=0005311] [5311] Event [3891.41016,-2.7338505,3475.37378]: 1 lost unit Pyro [f=0005347] [5347] Event [3824,24.3688965,3808]: 0 lost unit Lotus [f=0005488] [5488] Event [3805.6814,24.3688965,3935.75635]: 0 finished unit Engineer Commander [f=0005488] [5488] Event [3805.6814,24.3688965,3935.75635]: 0 lost unit Engineer Commander [f=0005488] game_message: Morph complete: Fnord lvl 2 -> Fnord lvl 3 [f=0005488] [5488] Received game_message: Morph complete: Fnord lvl 2 -> Fnord lvl 3 [f=0005522] [5522] Event [3904,24.3688965,3888]: 0 finished unit Lotus [f=0005591] [5591] Event [3904,24.3688965,3888]: 0 lost unit Lotus [f=0005675] [5675] Event [3878.43628,24.3688965,4076.81104]: 1 lost unit Pyro [f=0005760] [5760] Event [3400,263.4375,1904]: 1 finished unit Pyro [f=0005813] [5813] Event [3853.46313,24.2814236,3990.94897]: 1 lost unit Pyro [f=0005819] [5819] Event [4860,263.4375,5272]: 0 finished unit Weaver [f=0005983] [5983] Event [3848.07275,23.7634735,3967.5459]: 1 lost unit Recon Commander [f=0006212] [6212] Event [5184,23.1420898,3952]: 0 finished unit Lotus [f=0006251] [6251] Event [4860,263.4375,5272]: 0 finished unit Venom [f=0006346] [6346] Event [4027.94922,-9.9784346,3585.12183]: 0 lost unit Venom [f=0006433] [6433] Event [3784,23.105545,4088]: 0 finished unit Caretaker [f=0006632] [6632] Event [4712,263.4375,5128]: 0 finished unit Solar Collector [f=0006786] [6786] Event [3400,263.4375,1904]: 1 finished unit Pyro [f=0006837] [6837] Event [3624,23.934536,3928]: 0 finished unit Metal Extractor [f=0007406] [7406] Event [4944,10.7397461,3840]: 0 finished unit Lotus [f=0007547] [7547] Event [4944,10.7397461,3840]: 0 lost unit Lotus [f=0007567] [7567] Event [3384,263.4375,2024]: 1 finished unit Storage [f=0007603] [7603] Event [4860,263.4375,5272]: 0 finished unit Venom [f=0007971] [7971] Event [4976,22.421875,4080]: 0 finished unit Lotus [f=0008062] [8062] Event [3400,263.4375,1904]: 1 finished unit Pyro [f=0008078] [8078] Event [3768,23.0467796,3864]: 0 finished unit Solar Collector [f=0008459] [8459] Event [4840,263.4375,5000]: 0 finished unit Storage [f=0008500] [8500] Event [3512,263.511047,1960]: 1 finished unit Wind/Tidal Generator [f=0008631] [8631] Event [4860,263.4375,5272]: 0 finished unit Venom [f=0008692] [8692] Event [4888,21.7504883,4104]: 0 finished unit Solar Collector [f=0008832] [8832] Event [3480,262.983398,2024]: 1 finished unit Wind/Tidal Generator [f=0009022] [9022] Event [3400,263.4375,1904]: 1 finished unit Pyro [f=0009087] [9087] Event [4920,263.4375,5112]: 0 finished unit Caretaker [f=0009127] [9127] Event [3288,263.4375,1848]: 1 finished unit Wind/Tidal Generator [f=0009235] [9235] Event [4860,263.4375,5272]: 0 finished unit Redback [f=0009260] [9260] Event [3420.73804,24.3688965,3856.6189]: 1 lost unit Pyro [f=0009371] [9371] Event [4896,263.4375,5360]: 0 finished unit Lotus [f=0009390] [9390] Event [3176,263.4375,1832]: 1 finished unit Wind/Tidal Generator [f=0009457] [9457] Event [3400,263.4375,1904]: 1 finished unit Constable [f=0009642] [9642] Event [4860,263.4375,5272]: 0 finished unit Venom [f=0009660] [9660] Event [3080,263.4375,1928]: 1 finished unit Wind/Tidal Generator [f=0009759] [9759] Event [3624,22.8224182,3928]: 0 finished unit Metal Extractor [f=0009897] [9897] Event [5008,263.4375,5392]: 0 finished unit Radar Tower [f=0009930] [9930] Event [3000,263.4375,2008]: 1 finished unit Wind/Tidal Generator [f=0009969] [9969] Event [5136,263.4375,5024]: 0 finished unit Lotus [f=0009995] [9995] Event [3845.52319,22.2580147,3336.01953]: 1 lost unit Pyro [f=0010131] [10131] Event [3400,263.4375,1904]: 1 finished unit Pyro [f=0010167] gg [f=0010177] [10177] Event [4227.54346,24.2074757,3377.45361]: 1 lost unit Pyro [f=0010190] [10190] Event [4023.00708,14.993268,3438.78467]: 0 lost unit Venom [f=0010220] [10220] Event [undefined]: therx resigned [f=0010220] game_message: therx has been destroyed! [f=0010220] game_message: Legomenon wins! [f=0010220] Submitting stats [f=0010220] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010220] Part| Total Time|Time of the last 0.5s [f=0010220] Draw 15523.10ms 20.48% [f=0010220] Lua::Callins::Synced 5402.83ms 8.79% [f=0010220] Lua::Callins::Unsynced 17940.54ms 22.98% [f=0010220] Lua::CollectGarbage::Synced 317.12ms 2.70% [f=0010220] Lua::CollectGarbage::Unsynced 785.24ms 2.30% [f=0010220] Misc::Profiler::AddTime 47.93ms 0.00% [f=0010220] Sim 32414.63ms 59.54% [f=0010220] [10220] Received game_message: therx has been destroyed! [f=0010220] [10220] Received game_message: Legomenon wins! [f=0010221] [10221] Game End Stats Header: 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19,2865,5170,2865,5170,0,0,0,0,0,0,0,0,0,0,0,0,448.371094,436.869476,448.371094,436.869476,1872.39526,2358.53442,1872.39526,2358.53442,180,270,180,270,8.40527725,19.3509731,8.40527725,19.3509731,55,1510,55,1510,12,30.1333256,12,30.1333256,1100,1190,1100,1190,608.333374,2005,608.333374,2005,1530,2200,1530,2200,2005,697.333374,2005,697.333374,0,592.022705,0,592.022705,2532.68018,2197.35352,2532.68018,2197.35352 [f=0010221] [10221] Game End Stats Values: 20,2900,5270,2900,5270,0,0,0,0,0,0,0,0,0,0,0,0,448.371094,475.788513,448.371094,475.788513,2042.12805,2440.93628,2042.12805,2440.93628,180,270,180,270,8.88362026,21.9693489,8.88362026,21.9693489,55,1510,55,1510,12,20,12,20,1100,1190,1100,1190,608.333374,2005,608.333374,2005,1565,2300,1565,2300,2005,697.333374,2005,697.333374,0,604.689087,0,604.689087,2615.08203,2367.08862,2615.08203,2367.08862 [f=0010221] [10221] Game End Stats Values: 21,2935,5540,2935,5540,0,0,0,0,0,0,0,0,0,0,0,0,448.371094,475.788513,448.371094,475.788513,2076.13037,2440.93628,2076.13037,2440.93628,180,270,180,270,11.6660585,23.9768791,11.6660585,23.9768791,55,1510,55,1510,12,23.6799927,12,23.6799927,1100,1390,1100,1390,608.333374,2005,608.333374,2005,1600,2370,1600,2370,2005,697.333374,2005,697.333374,0,647.220947,0,647.220947,2615.08203,2401.09106,2615.08203,2401.09106 [f=0010221] [10221] Game End Stats Values: 22,3005,5960,3005,5960,0,0,0,0,0,0,0,0,0,0,0,0,448.371094,475.788513,448.371094,475.788513,2169.08936,2660.93677,2169.08936,2660.93677,180,360,180,360,15.2884283,25.9414082,15.2884283,25.9414082,55,1510,55,1510,12,23.4847603,12,23.4847603,1100,1630,1100,1630,608.333374,2225,608.333374,2225,1670,2460,1670,2460,2225,787.333374,2225,787.333374,0,703.550842,0,703.550842,2835.08252,2558.84106,2835.08252,2558.84106 [f=0010221] [10221] Game End Stats Values: 23,3180,6305,3180,6305,0,0,0,0,0,0,0,0,0,0,0,0,448.371094,475.788513,448.371094,475.788513,2212.53125,2703.63013,2212.53125,2703.63013,180,360,180,360,16.2044163,24.0323162,16.2044163,24.0323162,55,1565,55,1565,12,20.7999992,12,20.7999992,1100,1830,1100,1830,608.333374,2225,608.333374,2225,1845,2550,1845,2550,2225,787.333374,2225,787.333374,0,739.816956,0,739.816956,2877.77588,2674.41553,2877.77588,2674.41553 [f=0010221] [10221] Game End Stats Values: 24,2995,6195,2995,6195,0,0,0,0,0,0,0,0,0,0,0,0,448.371094,475.788513,448.371094,475.788513,2428.47314,3094.54395,2428.47314,3094.54395,180,450,180,450,9.37865353,18.0591679,9.37865353,18.0591679,55,1565,55,1565,12,20.454546,12,20.454546,880,1630,880,1630,808.333374,2665,808.333374,2665,1880,2550,1880,2550,2665,987.333374,2665,987.333374,0,745.149963,0,745.149963,3268.96143,2927.18091,3268.96143,2927.18091 [f=0010240] [10240] Event [4248.00977,24.4867725,3233.2207]: 1 lost unit Pyro [f=0010260] [10260] Event [4124.04883,24.5993156,3308.28613]: 1 lost unit Pyro [f=0010284] gg [f=0010354] Spectator therx left the game: normal quit [f=0010354] [10354] Event [undefined]: therx quit [f=0010429] Player Legomenon left the game: normal quit [f=0010429] [10429] Event [undefined]: Legomenon quit [f=0010435] No clients connected, shutting down server [f=0010435] Server shutdown [f=0010687] [10687] Event [4860,263.4375,5272]: 0 finished unit Recluse [f=0010847] [10847] Event [4608,24.3688965,6000]: 0 finished unit Lotus [f=0011311] [11311] Event [4488,24.3688965,6120]: 0 finished unit Metal Extractor [f=0011311] [11311] Event [4860,263.4375,5272]: 0 finished unit Recluse [f=0011701] [11701] Event [4744,24.3688965,6120]: 0 finished unit Metal Extractor [f=0011752] [11752] Event [4860,263.4375,5272]: 0 finished unit Venom [f=0012211] [12211] Event [4616,24.3688965,6360]: 0 finished unit Metal Extractor [f=0012247] Autoquit sending quit command. [f=0012247] [QuitAction] user exited to system [f=0012247] [SpringApp::Kill][1] fromRun=1 [f=0012247] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012247] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012247] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012247] [ThreadPool::SetThreadCount][2] workers=0 [f=0012247] [SpringApp::Kill][2] [f=0012247] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012247] [Game::KillLua][3] dtor=0 luaUI=0x60840170 [f=0012247] Start widgetHandler:Shutdown [f=0012247] Shutdown - SaveOrderList Complete [f=0012247] Writing last game win data [f=0012247] Shutdown - SaveConfigData Complete [f=0012247] Shutdown Widget - Save/Load API [f=0012247] Shutdown Widget - Chili Highlight [f=0012247] Shutdown Widget - Draw After Chili [f=0012247] Shutdown Widget - EPIC Menu [f=0012247] Shutdown Widget - Chili Widget Selector [f=0012247] Shutdown Widget - Chili Minimap [f=0012247] Shutdown Widget - Local Team Colors [f=0012247] Shutdown Widget - Display Keys 2 [f=0012247] Shutdown Widget - Save Game Menu [f=0012247] Shutdown Widget - Unit Icons [f=0012247] Shutdown Widget - Noises [f=0012247] Shutdown Widget - HealthBars [f=0012247] Shutdown Widget - Win Counter [f=0012247] Shutdown Widget - SpringRTS Replay Stats [f=0012247] Shutdown Widget - BuildETA [f=0012247] Shutdown Widget - Modular Comm Info [f=0012247] Shutdown Widget - State Reverse and Latency [f=0012247] Shutdown Widget - Music Player v2 [f=0012247] Shutdown Widget - Stereo3D [f=0012247] Shutdown Widget - Showeco and Grid Drawer [f=0012247] Shutdown Widget - Point Tracker [f=0012247] Shutdown Widget - Missile Silo Range [f=0012247] Shutdown Widget - MinimapEvents [f=0012247] Shutdown Widget - Local Widgets Config [f=0012247] Shutdown Widget - Highlight Geos [f=0012247] Shutdown Widget - Grab Input [f=0012247] Input grabbing is disabled! [f=0012247] Shutdown Widget - Defense Range Zero-K [f=0012247] Shutdown Widget - MetalFeatures (new) [f=0012247] Shutdown Widget - Darkening [f=0012247] Shutdown Widget - Context Menu [f=0012247] Shutdown Widget - Chili Spectator Panels [f=0012247] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012247] Shutdown Widget - Chili Nuke Warning [f=0012247] Shutdown Widget - Chili EndGame Window [f=0012247] Shutdown Widget - Chili Economy Panel Default [f=0012247] Shutdown Widget - CameraShake [f=0012247] Shutdown Widget - Attack AoE [f=0012247] Shutdown Widget - Map Edge Extension [f=0012247] Shutdown Widget - Selection Send [f=0012247] Shutdown Widget - LupsManager [f=0012247] Shutdown Widget - Newton Firezone [f=0012247] Shutdown Widget - Chili Pro Console [f=0012247] Shutdown Widget - Lasso Terraform GUI [f=0012247] Shutdown Widget - Lups [f=0012247] Shutdown Widget - Chili Framework [f=0012247] Shutdown Widget - Chili Core Selector [f=0012247] Shutdown Widget - Custom Markers [f=0012247] Shutdown Widget - Mex Placement Handler [f=0012247] Shutdown Widget - Select Keys [f=0012247] Shutdown Widget - Pause Screen [f=0012247] Shutdown Widget - Text To Speech Control [f=0012247] Shutdown Widget - Persistent Build Height [f=0012247] Shutdown Widget - Layout Handler [f=0012247] End widgetHandler:Shutdown [f=0012247] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={568088,68053219} {int,ext,rec}Allocs={24399589,0,0} {chunk,block}Bytes={68053219,0} [f=0012247] [Game::KillLua][1] dtor=0 luaGaia=0x4ff44ba0 [f=0012247] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387110,56656364} {int,ext,rec}Allocs={24399590,0,0} {chunk,block}Bytes={56656364,0} [f=0012247] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387110,56656364} {int,ext,rec}Allocs={24399590,0,0} {chunk,block}Bytes={56656364,0} [f=0012247] [Game::KillLua][2] dtor=0 luaRules=0x4ff45aa0 [f=0012247] Start gadgetHandler:Shutdown [f=0012247] Shutdown - StartSetup [f=0012247] Shutdown - UnitMorph [f=0012247] Shutdown - Carrier Drones [f=0012247] Shutdown - LupsNanoSpray [f=0012247] Shutdown - Missile Silo Controller [f=0012247] Shutdown - Modular Comm Info [f=0012247] Shutdown - Terrain Texture Handler [f=0012247] Shutdown - UnitCloakShield [f=0012247] Shutdown - Starlight Handler [f=0012247] End gadgetHandler:Shutdown [f=0012247] Start gadgetHandler:Shutdown [f=0012247] Shutdown - Save/Load [f=0012247] Shutdown - Teleport Throw [f=0012247] Shutdown - UnitMorph [f=0012247] Shutdown - Modular Comm Info [f=0012247] Shutdown - Retreat Command [f=0012247] Shutdown - Shockwaves [f=0012247] Shutdown - UnitCloakShield [f=0012247] Shutdown - Lups Cloak FX [f=0012247] Shutdown - Lups [f=0012247] Shutdown - Lups Shield [f=0012247] End gadgetHandler:Shutdown [f=0012247] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24399657,0,0} {chunk,block}Bytes={0,0} [f=0012247] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24399657,0,0} {chunk,block}Bytes={0,0} [f=0012247] [Game::KillLua][4] dtor=0 [f=0012247] [Game::~CGame][1] [f=0012247] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012247] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012247] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012247] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012247] [Game::KillLua][4] dtor=1 [f=0012247] [Game::KillMisc][1] [f=0012247] [Game::KillMisc][2] [f=0012247] [Game::KillMisc][3] [f=0012247] [Game::KillRendering][1] [f=0012247] [3DOParser::Kill] allocated 137 pieces [f=0012247] [S3OParser::Kill] allocated 2699 pieces [f=0012247] [AssParser::Kill] allocated 222 pieces [f=0012247] [Game::KillInterface][1] [f=0012247] [Game::KillInterface][2] [f=0012247] [Game::KillSimulation][1] [f=0012247] [Game::KillSimulation][2] [f=0012247] [CCollisionHandler] dis-/continuous tests: 0/304731 [f=0012247] [Game::KillSimulation][3] [f=0012247] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012247] [~CPathCache(32x28)] cacheHits=5 hitPercentage=10% numHashColls=0 maxCacheSize=4 [f=0012247] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012247] [~CPathCache(64x56)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012247] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012247] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012247] [LosHandler::Kill] raycast instance cache-{hits,misses}={1115,7220}; shared=0%; cached=13% [f=0012247] [Game::KillSimulation][4] [f=0012247] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012247] [Game::~CGame][2] [f=0012247] [Game::~CGame][3] [f=0012247] [SpringApp::Kill][3] [f=0012247] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 130214 bytes sent 151864 bytes recv'd [f=0012247] [SpringApp::Kill][4] font=0x44880aa0 [f=0012247] [SpringApp::Kill][5] [f=0012247] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x448ef5f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4847ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=110ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=51ms file="objects3d/puppy.s3o" indx=5302 inflSize=34kb readTime=42ms file="objects3d/firewalker.s3o" indx=5154 inflSize=84kb readTime=38ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1824 inflSize=0kb readTime=36ms file="objects3d/benzcom4.s3o" indx=4923 inflSize=297kb readTime=33ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=33ms file="objects3d/m-5.s3o" indx=5229 inflSize=124kb readTime=31ms file="objects3d/logroach.s3o" indx=5219 inflSize=22kb readTime=31ms file="luaui/configs/lang/campaign_units.en.json" indx=2858 inflSize=4kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 53914469 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x449de0b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x449d6f50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x448fdd60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7008092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]