[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4n34NoYpsU/springsettings.1037548.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6970092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4585 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1037548/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a40580] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a40580] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 681ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 838ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 51ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 106ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1037548/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972aa file="cache/104dev-maintenance/paths/Prestige v1.00.pe-ad4972aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972ba file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-ad4972ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (314ms, checksum 4314b7cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1037548/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536edb60,0x5388ada0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e0ca0d6079c4657a6c0e9b7e1edff22d [f=-000001] Connection attempt from TeSparg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TeSparg changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from turrentjake [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: turrentjake changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[Game::Load][lua{Rules,Gaia}={00000000d89e62d0,00000000b01f53b0}]" [f=-000001] Allies: I choose: SpecialS! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[Game::Load][lua{Rules,Gaia}={000000005e035ae0,000000005e880f10}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: crusher! [f=-000001] [0] Event [6025,47.0739746,4222]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1310,47.0732422,987]: 1 finished unit Strike Commander [f=0000000] [0] TeSparg, team: 0, elo:1976, userid: 526278 [f=0000000] [0] turrentjake, team: 1, elo:1929, userid: 423639 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5944,298.632813,4408]: 0 finished unit Spider Factory [f=0000026] [26] Event [1416,47.0703125,1016]: 1 finished unit Spider Factory [f=0000240] [240] Event [5928,47.0703125,4232]: 0 finished unit Metal Extractor [f=0000300] [300] Event [1288,47.0703125,904]: 1 finished unit Metal Extractor [f=0000510] [510] Event [6168,47.0703125,4024]: 0 finished unit Metal Extractor [f=0000575] [575] Event [1452,47.0703125,1016]: 1 finished unit Weaver [f=0000582] [582] Event [5944,298.632813,4444]: 0 finished unit Weaver [f=0000667] [667] Event [5944,298.632813,4444]: 0 finished unit Flea [f=0000750] [750] Event [1000,47.0703125,1144]: 1 finished unit Metal Extractor [f=0000760] [760] Event [5944,298.632813,4444]: 0 finished unit Flea [f=0000950] [950] Event [6040,298.632813,4408]: 0 finished unit Wind/Tidal Generator [f=0000991] [991] Event [1192,47.0703125,872]: 1 finished unit Solar Collector [f=0001158] [1158] Event [1452,47.0703125,1016]: 1 finished unit Flea [f=0001185] [1185] Event [6120,298.632813,4344]: 0 finished unit Wind/Tidal Generator [f=0001193] [1193] Event [1144,298.632813,744]: 1 finished unit Wind/Tidal Generator [f=0001247] [1247] Event [1452,47.0703125,1016]: 1 finished unit Flea [f=0001343] [1343] Event [1192,298.632813,744]: 1 finished unit Wind/Tidal Generator [f=0001483] [1483] Event [5944,298.632813,4444]: 0 finished unit Venom [f=0001508] [1508] Event [1096,298.632813,792]: 1 finished unit Wind/Tidal Generator [f=0001517] [1517] Event [6200,298.632813,4280]: 0 finished unit Wind/Tidal Generator [f=0001689] [1689] Event [1096,298.632813,744]: 1 finished unit Wind/Tidal Generator [f=0001770] [1770] Event [6280,298.376465,4216]: 0 finished unit Wind/Tidal Generator [f=0002024] [2024] Event [6360,298.034668,4136]: 0 finished unit Wind/Tidal Generator [f=0002124] [2124] Event [1096,298.61145,696]: 1 finished unit Wind/Tidal Generator [f=0002200] [2200] Event [1452,47.0703125,1016]: 1 finished unit Venom [f=0002416] [2416] Event [2088,47.0703125,1944]: 1 finished unit Metal Extractor [f=0002420] [2420] Event [1452,47.0703125,1016]: 1 finished unit Flea [f=0002490] [2490] Event [1144,298.632813,696]: 1 finished unit Wind/Tidal Generator [f=0002538] [2538] Event [1452,47.0703125,1016]: 1 finished unit Flea [f=0002602] [2602] Event [5064,47.0703125,3160]: 0 finished unit Metal Extractor [f=0002729] [2729] Event [1192,298.632813,696]: 1 finished unit Wind/Tidal Generator [f=0002752] [2752] Event [5992,47.0703125,4216]: 0 finished unit Solar Collector [f=0002957] [2957] Event [2176.67163,99.9077911,2244.22314]: 1 lost unit Flea [f=0003054] [3054] Event [2172.97314,94.735527,2296.93921]: 0 lost unit Flea [f=0003061] [3061] Event [1048,298.547363,744]: 1 finished unit Wind/Tidal Generator [f=0003137] [3137] Event [4872,47.0703125,2968]: 0 finished unit Metal Extractor [f=0003185] [3185] Event [5944,298.632813,4444]: 0 finished unit Redback [f=0003204] [3204] Event [6120,47.0703125,4104]: 0 finished unit Solar Collector [f=0003257] [3257] Event [2280,47.0703125,2136]: 1 finished unit Metal Extractor [f=0003345] [3345] Event [1048,211.560059,696]: 1 finished unit Wind/Tidal Generator [f=0003353] [3353] Event [6056,298.632813,4312]: 0 finished unit Wind/Tidal Generator [f=0003457] [3457] Event [1452,47.0703125,1016]: 1 finished unit Weaver [f=0003517] [3517] Event [1048,207.03125,648]: 1 finished unit Wind/Tidal Generator [f=0003559] [3559] Event [4768,100.390625,2848]: 0 finished unit Radar Tower [f=0003667] [3667] Event [1096,293.078613,648]: 1 finished unit Wind/Tidal Generator [f=0003816] [3816] Event [1144,298.632813,648]: 1 finished unit Wind/Tidal Generator [f=0003820] [3820] Event [5944,298.632813,4444]: 0 finished unit Weaver [f=0003920] [3920] Event [1256,47.0703125,1000]: 1 finished unit Wind/Tidal Generator [f=0004013] [4013] Event [1240,298.632813,696]: 1 finished unit Wind/Tidal Generator [f=0004121] [4121] Event [1176,47.0703125,1032]: 1 finished unit Wind/Tidal Generator [f=0004145] [4145] Event [1452,47.0703125,1016]: 1 finished unit Venom [f=0004287] [4287] Event [1096,47.0703125,1064]: 1 finished unit Wind/Tidal Generator [f=0004474] [4474] Event [1016,47.0703125,1080]: 1 finished unit Wind/Tidal Generator [f=0004650] [4650] Event [4808,47.0703125,2136]: 0 finished unit Metal Extractor [f=0004650] [4650] Event [952,47.0703125,1192]: 1 finished unit Wind/Tidal Generator [f=0004651] [4651] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0004697] [4697] Event [5944,298.632813,4444]: 0 finished unit Weaver [f=0004829] [4829] Event [1452,47.0703125,1016]: 1 finished unit Venom [f=0004836] [4836] Event [936,47.0703125,1272]: 1 finished unit Wind/Tidal Generator [f=0005006] [5006] Event [920,47.0703125,1352]: 1 finished unit Wind/Tidal Generator [f=0005146] [5146] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0005272] [5272] Event [920,47.0703125,1432]: 1 finished unit Wind/Tidal Generator [f=0005322] [5322] Event [5944,298.632813,4444]: 0 finished unit Venom [f=0005377] [5377] Event [4928,47.0703125,3136]: 0 finished unit Lotus [f=0005501] [5501] Event [1452,47.0703125,1016]: 1 finished unit Weaver [f=0005505] [5505] Event [4600,47.0703125,1944]: 0 finished unit Metal Extractor [f=0005509] [5509] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0005514] [5514] Event [4768,100.390625,2848]: 0 lost unit Radar Tower [f=0005521] [5521] Event [6336,47.0703125,2576]: 0 finished unit Lotus [f=0005534] [5534] Event [904,37.8471375,1512]: 1 finished unit Wind/Tidal Generator [f=0005717] [5717] Event [4920,47.0703125,3048]: 0 finished unit Solar Collector [f=0005726] [5726] Event [888,0,1592]: 1 finished unit Wind/Tidal Generator [f=0005808] [5808] Event [4565.7666,100.390625,2171.49951]: 1 lost unit Flea [f=0005866] [5866] Event [4720,100.390625,2304]: 0 lost unit Radar Tower [f=0005936] [5936] Event [5944,298.632813,4444]: 0 finished unit Venom [f=0006002] [6002] Event [5000,47.0703125,3112]: 0 finished unit Solar Collector [f=0006039] [6039] Event [872,0,1672]: 1 finished unit Wind/Tidal Generator [f=0006091] [6091] Event [4490.69482,27.9296875,2801.54224]: 0 lost unit Venom [f=0006192] [6192] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0006286] [6286] Event [4938.15234,47.151123,2228.4834]: 1 lost unit Flea [f=0006323] [6323] Event [856,0,1752]: 1 finished unit Wind/Tidal Generator [f=0006364] [6364] Event [1452,47.0703125,1016]: 1 finished unit Venom [f=0006394] [6394] Event [3504,94.7349548,3808]: 0 finished unit Radar Tower [f=0006460] [6460] Event [4773.60107,47.0703125,2024.87915]: 1 lost unit Venom [f=0006461] [6461] Event [5944,298.632813,4444]: 0 finished unit Weaver [f=0006560] [6560] Event [856,0,1832]: 1 finished unit Wind/Tidal Generator [f=0006668] [6668] Event [4808,47.0703125,2136]: 0 lost unit Metal Extractor [f=0006759] [6759] Event [3576,27.9296875,3960]: 0 finished unit Metal Extractor [f=0006804] [6804] Event [5015.99902,47.0703125,2043.41675]: 1 finished unit Strike Commander [f=0006811] [6811] Event [840,0,1912]: 1 finished unit Wind/Tidal Generator [f=0006881] [6881] Event [4842.21924,47.0703125,1826.53564]: 1 lost unit Venom [f=0006999] [6999] Event [824,0,1992]: 1 finished unit Wind/Tidal Generator [f=0007078] [7078] Event [5944,298.632813,4444]: 0 finished unit Venom [f=0007088] [7088] Event [1452,47.0703125,1016]: 1 finished unit Venom [f=0007112] [7112] Event [4830.83789,47.0713081,1777.94092]: 0 lost unit Engineer Commander [f=0007135] [7135] Event [4961.12207,45.7710457,1810.7627]: 1 lost unit Venom [f=0007209] [7209] Event [808,46.9421387,2072]: 1 finished unit Wind/Tidal Generator [f=0007264] [7264] Event [4600,47.0703125,1944]: 0 lost unit Metal Extractor [f=0007324] [7324] Event [1000,47.0703125,4008]: 1 finished unit Metal Extractor [f=0007426] [7426] Event [792,47.0703125,2152]: 1 finished unit Wind/Tidal Generator [f=0007607] [7607] Event [3632,27.9296875,3984]: 0 finished unit Lotus [f=0007614] [7614] Event [4315.66553,27.9296875,1739.34192]: 0 lost unit Redback [f=0007735] [7735] Event [792,47.0703125,2232]: 1 finished unit Wind/Tidal Generator [f=0007752] [7752] Event [5944,298.632813,4444]: 0 finished unit Weaver [f=0007839] [7839] Event [2736,41.2010193,1920]: 1 finished unit Lotus [f=0007844] [7844] Event [undefined]: TeSparg resigned [f=0007844] game_message: TeSparg has been destroyed! [f=0007844] game_message: turrentjake wins! [f=0007844] Submitting stats [f=0007844] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007844] Part| Total Time|Time of the last 0.5s [f=0007844] Draw 9134.71ms 38.60% [f=0007844] Lua::Callins::Synced 4630.83ms 5.60% [f=0007844] Lua::Callins::Unsynced 12475.15ms 48.60% [f=0007844] Lua::CollectGarbage::Synced 206.28ms 0.50% [f=0007844] Lua::CollectGarbage::Unsynced 544.68ms 0.90% [f=0007844] Misc::Profiler::AddTime 36.09ms 0.10% [f=0007844] Sim 17303.07ms 35.10% [f=0007844] [7844] Received game_message: TeSparg has been destroyed! [f=0007844] [7844] Received game_message: turrentjake wins! [f=0007845] [7845] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007845] [7845] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007845] [7845] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007845] [7845] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,6.19999981,6,6.19999981,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007845] [7845] Game End Stats Values: 3,2325,2375,2325,2375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.9000001,8.69999981,7.9000001,8.69999981,0,50,0,50,0,0,0,0,1050,1050,1050,1050,0,0,0,0,0,0,0,0,0,0,0,0 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9,3370,3375,3370,3375,40.0850105,18.9572239,40.0850105,18.9572239,0,0,0,0,0,0,0,0,0,0,0,0,25,25,25,25,0,0,0,0,27.6301289,21.27491,27.6301289,21.27491,1275,1330,1275,1330,15.8165979,13.7250032,15.8165979,13.7250032,275,465,275,465,25,25,25,25,1820,1580,1820,1580,25,25,25,25,56.6665192,100.267097,56.6665192,100.267097,25,25,25,25 [f=0007845] [7845] Game End Stats Values: 10,3510,3545,3510,3545,56.2442818,43.6475601,56.2442818,43.6475601,0,0,0,0,0,0,0,0,0,0,0,0,25,25,25,25,0,0,0,0,31.8616695,22.490284,31.8616695,22.490284,1275,1330,1275,1330,16.5661411,14.6460209,16.5661411,14.6460209,275,465,275,465,25,25,25,25,1960,1750,1960,1750,25,25,25,25,99.9996872,100.267097,99.9996872,100.267097,25,25,25,25 [f=0007845] [7845] Game End Stats Values: 11,3815,3545,3815,3545,76.0243759,63.0702667,76.0243759,63.0702667,0,0,0,0,0,0,0,0,0,0,0,0,25,25,25,25,0,0,0,0,28.3812752,19.8598328,28.3812752,19.8598328,1275,1330,1275,1330,14.3186712,14.2948465,14.3186712,14.2948465,475,465,475,465,25,25,25,25,2065,1750,2065,1750,25,25,25,25,99.9996872,100.267097,99.9996872,100.267097,25,25,25,25 [f=0007845] [7845] Game End Stats Values: 12,4085,3895,4085,3895,106.371338,71.9768066,106.371338,71.9768066,0,0,0,0,0,0,0,0,0,0,0,0,25,25,25,25,0,0,0,0,30.9533195,21.7029057,30.9533195,21.7029057,1275,1330,1275,1330,15.0231314,17.407095,15.0231314,17.407095,675,465,675,465,25,25,25,25,2135,2100,2135,2100,25,25,25,25,99.9996872,144.267212,99.9996872,144.267212,25,25,25,25 [f=0007845] [7845] Game End Stats Values: 13,4155,4275,4155,4275,152.371094,77.0811539,152.371094,77.0811539,0,0,0,0,0,0,0,0,0,0,0,0,25,25,25,25,0,90,0,90,51.579216,27.9999924,51.579216,27.9999924,1275,1330,1275,1330,16.0666504,20.7269573,16.0666504,20.7269573,675,665,675,665,25,25,25,25,2205,2190,2205,2190,25,25,25,25,99.9996872,200.53302,99.9996872,200.53302,25,25,25,25 [f=0007845] [7845] Game End Stats Values: 14,4435,4470,4435,4470,203.141556,90.6916351,203.141556,90.6916351,0,0,0,0,0,0,0,0,0,0,0,0,80.0000153,50,80.0000153,50,0,180,0,180,58.5054169,26.0427303,58.5054169,26.0427303,1275,1275,1275,1275,17.384697,20.2406979,17.384697,20.2406979,625,665,625,665,80,50,80,50,2535,2350,2535,2350,75,80,75,80,99.9996872,200.53302,99.9996872,200.53302,75,80.0000153,75,80.0000153 [f=0007845] [7845] Game End Stats Values: 15,4535,4540,4535,4540,252.564056,123.341034,252.564056,123.341034,0,0,0,0,0,0,0,0,0,0,0,0,310.868744,96.9983902,310.868744,96.9983902,0,180,0,180,56.5810394,27.4403477,56.5810394,27.4403477,1275,1275,1275,1275,17.9948349,22.1766281,17.9948349,22.1766281,600,665,600,665,310.799988,75,310.799988,75,2660,2420,2660,2420,100,310.799988,100,310.799988,99.9996872,200.53302,99.9996872,200.53302,135.172134,311.571869,135.172134,311.571869 [f=0007845] [7845] Game End Stats Values: 16,4605,4675,4605,4675,301.445435,159.332932,301.445435,159.332932,0,0,0,0,0,0,0,0,0,0,0,0,901.848022,403.21994,901.848022,403.21994,0,180,0,180,57.6416893,26.7693825,57.6416893,26.7693825,1275,1330,1275,1330,19.2587624,21.0661278,19.2587624,21.0661278,600,665,600,665,400.799988,275,400.799988,275,2730,2500,2730,2500,300,400.799988,300,400.799988,99.9996872,200.53302,99.9996872,200.53302,488.478271,902.551147,488.478271,902.551147 [f=0007845] [7845] Game End Stats Values: 17,4700,3690,4700,3690,355.857605,201.472794,355.857605,201.472794,0,0,0,0,0,0,0,0,0,364.516907,0,364.516907,1735.09839,592.0448,1735.09839,592.0448,0,180,0,180,65.5195465,24.8613491,65.5195465,24.8613491,1500,55,1500,55,19.7830296,20.3093243,19.7830296,20.3093243,400,865,400,865,1675.80005,475,1675.80005,475,2800,2590,2800,2590,700,1675.80005,700,1675.80005,102.333038,200.53302,102.333038,200.53302,747.061523,1736.09753,747.061523,1736.09753 [f=0007845] [7845] Game End Stats Values: 18,4860,3450,4860,3450,412.387207,240.877319,412.387207,240.877319,0,0,0,0,0,0,0,0,0,438.754517,0,438.754517,2020.80884,992.102417,2020.80884,992.102417,0,270,0,270,72.4881897,23.377758,72.4881897,23.377758,1500,55,1500,55,20.6686401,17.6603012,20.6686401,17.6603012,400,625,400,625,2005.80005,475,2005.80005,475,2960,2500,2960,2500,700,2005.80005,700,2005.80005,102.333038,200.53302,102.333038,200.53302,1147.1189,2021.80798,1147.1189,2021.80798 [f=0007845] [7845] Game End Stats Values: 19,4985,3620,4985,3620,439.446381,262.150116,439.446381,262.150116,0,0,0,0,0,0,0,0,0,497.528595,0,497.528595,2020.80884,992.102417,2020.80884,992.102417,90,270,90,270,74.5807571,23.3403625,74.5807571,23.3403625,1500,55,1500,55,23.7465343,17.5389709,23.7465343,17.5389709,400,625,400,625,2005.80005,475,2005.80005,475,2995,2670,2995,2670,700,2005.80005,700,2005.80005,123.666534,200.53302,123.666534,200.53302,1147.1189,2021.80798,1147.1189,2021.80798 [f=0007882] [7882] Event [1452,47.0703125,1016]: 1 finished unit Venom [f=0007963] Player turrentjake left the game: normal quit [f=0007963] [7963] Event [undefined]: turrentjake quit [f=0007969] Spectator TeSparg left the game: normal quit [f=0007969] [7969] Event [undefined]: TeSparg quit [f=0007975] No clients connected, shutting down server [f=0007975] Server shutdown [f=0007980] [7980] Event [776,47.0703125,2312]: 1 finished unit Wind/Tidal Generator [f=0008003] [8003] Event [1192,47.0703125,4232]: 1 finished unit Metal Extractor [f=0008153] [8153] Event [760,47.0703125,2392]: 1 finished unit Wind/Tidal Generator [f=0008377] [8377] Event [2656,28.0097961,2224]: 1 finished unit Lotus [f=0008390] [8390] Event [744,47.0703125,2472]: 1 finished unit Wind/Tidal Generator [f=0008558] [8558] Event [4195.32275,27.9296875,1657.83618]: 1 finished unit Strike Commander [f=0008588] [8588] Event [728,47.0703125,2552]: 1 finished unit Wind/Tidal Generator [f=0008813] [8813] Event [728,47.0703125,2632]: 1 finished unit Wind/Tidal Generator [f=0008946] [8946] Event [2672,27.9296875,2560]: 1 finished unit Lotus [f=0009008] [9008] Event [712,47.0703125,2712]: 1 finished unit Wind/Tidal Generator [f=0009486] [9486] Event [2208,27.9296875,2624]: 1 finished unit Lotus [f=0010176] [10176] Event [1728,27.9296875,2816]: 1 finished unit Lotus [f=0010532] Autoquit sending quit command. [f=0010532] [QuitAction] user exited to system [f=0010532] [SpringApp::Kill][1] fromRun=1 [f=0010532] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010532] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010532] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010532] [ThreadPool::SetThreadCount][2] workers=0 [f=0010532] [SpringApp::Kill][2] [f=0010532] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010532] [Game::KillLua][3] dtor=0 luaUI=0x536b3520 [f=0010532] Start widgetHandler:Shutdown [f=0010532] Shutdown - SaveOrderList Complete [f=0010532] Writing last game win data [f=0010532] Shutdown - SaveConfigData Complete [f=0010532] Shutdown Widget - Save/Load API [f=0010532] Shutdown Widget - Chili Highlight [f=0010532] Shutdown Widget - Draw After Chili [f=0010532] Shutdown Widget - EPIC Menu [f=0010532] Shutdown Widget - Chili Widget Selector [f=0010532] Shutdown Widget - Chili Minimap [f=0010532] Shutdown Widget - Local Team Colors [f=0010532] Shutdown Widget - Display Keys 2 [f=0010532] Shutdown Widget - Save Game Menu [f=0010532] Shutdown Widget - Unit Icons [f=0010532] Shutdown Widget - Noises [f=0010532] Shutdown Widget - HealthBars [f=0010532] Shutdown Widget - Win Counter [f=0010532] Shutdown Widget - SpringRTS Replay Stats [f=0010532] Shutdown Widget - BuildETA [f=0010532] Shutdown Widget - Modular Comm Info [f=0010532] Shutdown Widget - State Reverse and Latency [f=0010532] Shutdown Widget - Music Player v2 [f=0010532] Shutdown Widget - Stereo3D [f=0010532] Shutdown Widget - Showeco and Grid Drawer [f=0010532] Shutdown Widget - Point Tracker [f=0010532] Shutdown Widget - Missile Silo Range [f=0010532] Shutdown Widget - MinimapEvents [f=0010532] Shutdown Widget - Local Widgets Config [f=0010532] Shutdown Widget - Highlight Geos [f=0010532] Shutdown Widget - Grab Input [f=0010532] Input grabbing is disabled! [f=0010532] Shutdown Widget - Defense Range Zero-K [f=0010532] Shutdown Widget - MetalFeatures (new) [f=0010532] Shutdown Widget - Darkening [f=0010532] Shutdown Widget - Context Menu [f=0010532] Shutdown Widget - Chili Spectator Panels [f=0010532] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010532] Shutdown Widget - Chili Nuke Warning [f=0010532] Shutdown Widget - Chili EndGame Window [f=0010532] Shutdown Widget - Chili Economy Panel Default [f=0010532] Shutdown Widget - CameraShake [f=0010532] Shutdown Widget - Attack AoE [f=0010532] Shutdown Widget - UnitShapes [f=0010532] Shutdown Widget - Map Edge Extension [f=0010532] Shutdown Widget - Selection Send [f=0010532] Shutdown Widget - LupsManager [f=0010532] Shutdown Widget - Newton Firezone [f=0010532] Shutdown Widget - Chili Pro Console [f=0010532] Shutdown Widget - Lasso Terraform GUI [f=0010532] Shutdown Widget - Lups [f=0010532] Shutdown Widget - Chili Framework [f=0010532] Shutdown Widget - Chili Core Selector [f=0010532] Shutdown Widget - Custom Markers [f=0010532] Shutdown Widget - Mex Placement Handler [f=0010532] Shutdown Widget - Select Keys [f=0010532] Shutdown Widget - Pause Screen [f=0010532] Shutdown Widget - Text To Speech Control [f=0010532] Shutdown Widget - Persistent Build Height [f=0010532] Shutdown Widget - Layout Handler [f=0010532] End widgetHandler:Shutdown [f=0010532] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564027,69434644} {int,ext,rec}Allocs={22156473,0,0} {chunk,block}Bytes={69434644,0} [f=0010532] [Game::KillLua][1] dtor=0 luaGaia=0x5388ada0 [f=0010532] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={400150,58975309} {int,ext,rec}Allocs={22156474,0,0} {chunk,block}Bytes={58975309,0} [f=0010532] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={400150,58975309} {int,ext,rec}Allocs={22156474,0,0} {chunk,block}Bytes={58975309,0} [f=0010532] [Game::KillLua][2] dtor=0 luaRules=0x536edb60 [f=0010532] Start gadgetHandler:Shutdown [f=0010532] Shutdown - StartSetup [f=0010532] Shutdown - UnitMorph [f=0010532] Shutdown - Carrier Drones [f=0010532] Shutdown - LupsNanoSpray [f=0010532] Shutdown - Missile Silo Controller [f=0010532] Shutdown - Modular Comm Info [f=0010532] Shutdown - Terrain Texture Handler [f=0010532] Shutdown - UnitCloakShield [f=0010532] Shutdown - Starlight Handler [f=0010532] End gadgetHandler:Shutdown [f=0010532] Start gadgetHandler:Shutdown [f=0010532] Shutdown - Save/Load [f=0010532] Shutdown - Teleport Throw [f=0010532] Shutdown - UnitMorph [f=0010532] Shutdown - Modular Comm Info [f=0010532] Shutdown - Retreat Command [f=0010532] Shutdown - Shockwaves [f=0010532] Shutdown - UnitCloakShield [f=0010532] Shutdown - Lups Cloak FX [f=0010532] Shutdown - Lups [f=0010532] Shutdown - Lups Shield [f=0010532] End gadgetHandler:Shutdown [f=0010532] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22156505,0,0} {chunk,block}Bytes={0,0} [f=0010532] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22156505,0,0} {chunk,block}Bytes={0,0} [f=0010532] [Game::KillLua][4] dtor=0 [f=0010532] [Game::~CGame][1] [f=0010532] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010532] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010532] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010532] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010532] [Game::KillLua][4] dtor=1 [f=0010532] [Game::KillMisc][1] [f=0010532] [Game::KillMisc][2] [f=0010532] [Game::KillMisc][3] [f=0010532] [Game::KillRendering][1] [f=0010532] [3DOParser::Kill] allocated 137 pieces [f=0010532] [S3OParser::Kill] allocated 2655 pieces [f=0010532] [AssParser::Kill] allocated 222 pieces [f=0010532] [Game::KillInterface][1] [f=0010532] [Game::KillInterface][2] [f=0010532] [Game::KillSimulation][1] [f=0010532] [Game::KillSimulation][2] [f=0010532] [CCollisionHandler] dis-/continuous tests: 0/403566 [f=0010532] [Game::KillSimulation][3] [f=0010532] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010532] [~CPathCache(28x20)] cacheHits=11 hitPercentage=15% numHashColls=0 maxCacheSize=20 [f=0010532] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010532] [~CPathCache(56x40)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010532] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010532] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010532] [LosHandler::Kill] raycast instance cache-{hits,misses}={608,5036}; shared=0%; cached=11% [f=0010532] [Game::KillSimulation][4] [f=0010532] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010532] [Game::~CGame][2] [f=0010532] [Game::~CGame][3] [f=0010532] [SpringApp::Kill][3] [f=0010532] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 111582 bytes sent 80291 bytes recv'd [f=0010532] [SpringApp::Kill][4] font=0x45966aa0 [f=0010532] [SpringApp::Kill][5] [f=0010532] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x459d4f30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4061ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=73ms file="objects3d/amphraider.s3o" indx=4842 inflSize=346kb readTime=51ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=44ms file="anims/cursorreclamate.txt" indx=125 inflSize=0kb readTime=44ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=37ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=32ms file="anims/cursorreclamate_0.png" indx=126 inflSize=1kb readTime=32ms file="objects3d/benzcom3.s3o" indx=4921 inflSize=255kb readTime=31ms file="luaui/configs/lang/campaign_units.en.json" indx=2858 inflSize=4kb readTime=29ms file="objects3d/armcom3.3do" indx=4876 inflSize=45kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 53189564 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x45b0e400) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c9dfb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459de770) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6970092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]