[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ESBiapr4Y8/springsettings.1037540.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8fb4092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4585 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1037540/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458d8a00] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458d8a00] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 953ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1054ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TeSparg was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1037540/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (178ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1037540/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5208c940,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 92c50d60ba68e40849e1bb580c599fa4 [f=-000001] Connection attempt from ENTERWAR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ENTERWAR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ENTERWAR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ENTERWAR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from THE1DOOM [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: THE1DOOM changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="THE1DOOM" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="THE1DOOM" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="THE1DOOM" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ENTERWAR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="THE1DOOM" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="THE1DOOM" string="[Game::Load][lua{Rules,Gaia}={0000000157224e50,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ENTERWAR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ENTERWAR" string="[Game::Load][lua{Rules,Gaia}={00000000544a0a30,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4862,261.996368,4848]: 0 finished unit Guardian Commander [f=-000001] [0] Event [274,262,512]: 1 finished unit Guardian Commander [f=0000000] [0] ENTERWAR, team: 1, elo:1376, userid: 523835 [f=0000000] [0] THE1DOOM, team: 0, elo:1392, userid: 526925 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000211] [211] Event [216,261.995605,520]: 1 finished unit Spider Factory [f=0000458] [458] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000689] [689] Event [4958.24023,338.995605,4900.97021]: 0 finished unit Firefly [f=0000689] [689] Event [280.011108,338.995605,612.447571]: 1 finished unit Firefly [f=0000795] [795] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001086] [1086] Event [252,261.995605,520]: 1 finished unit Weaver [f=0001178] [1178] Event [252,261.995605,520]: 1 finished unit Flea [f=0001270] [1270] Event [252,261.995605,520]: 1 finished unit Flea [f=0001362] [1362] Event [252,261.995605,520]: 1 finished unit Flea [f=0001390] [1390] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0001447] [1447] Event [252,261.995605,520]: 1 finished unit Flea [f=0001537] [1537] Event [252,261.995605,520]: 1 finished unit Flea [f=0001628] [1628] Event [252,261.995605,520]: 1 finished unit Flea [f=0001718] [1718] Event [252,261.995605,520]: 1 finished unit Flea [f=0001719] [1719] Event [24,261.995605,56]: 1 finished unit Wind/Tidal Generator [f=0001799] [1799] Event [4536,261.995605,5032]: 0 finished unit Caretaker [f=0001869] [1869] Event [24,261.995605,136]: 1 finished unit Wind/Tidal Generator [f=0001979] [1979] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0002019] [2019] Event [24,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0002169] [2169] Event [24,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0002293] [2293] Event [4616,261.995605,5032]: 0 finished unit Caretaker [f=0002319] [2319] Event [24,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0002514] [2514] Event [24,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0002534] [2534] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0002563] [2563] Event [4680,261.995605,5048]: 0 finished unit Caretaker [f=0002619] [2619] Event [252,261.995605,520]: 1 finished unit Flea [f=0002663] [2663] Event [4728,261.995605,5000]: 0 finished unit Caretaker [f=0002709] [2709] Event [252,261.995605,520]: 1 finished unit Flea [f=0002709] [2709] Event [24,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0002800] [2800] Event [252,261.995605,520]: 1 finished unit Flea [f=0002811] [2811] Event [4488,261.995605,4984]: 0 finished unit Caretaker [f=0002902] [2902] Event [24,261.995605,616]: 1 finished unit Wind/Tidal Generator [f=0003052] [3052] Event [72,261.995605,616]: 1 finished unit Wind/Tidal Generator [f=0003202] [3202] Event [72,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0003352] [3352] Event [72,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0003487] [3487] Event [4472,261.995605,4920]: 0 finished unit Caretaker [f=0003502] [3502] Event [72,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0003593] [3593] Event [252,261.995605,520]: 1 finished unit Weaver [f=0003652] [3652] Event [72,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0003802] [3802] Event [72,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0003944] [3944] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0004012] [4012] Event [72,261.995605,136]: 1 finished unit Wind/Tidal Generator [f=0004207] [4207] Event [72,261.995605,56]: 1 finished unit Wind/Tidal Generator [f=0004376] [4376] Event [184,261.995605,600]: 1 finished unit Caretaker [f=0004516] [4516] Event [252,261.995605,520]: 1 finished unit Venom [f=0004554] [4554] Event [4592,261.995605,4936]: 0 finished unit Cloakbot Factory [f=0004622] [4622] Event [4744,261.995605,4936]: 0 finished unit Caretaker [f=0005041] [5041] Event [4456,261.995605,4856]: 0 finished unit Caretaker [f=0005072] [5072] Event [136,261.995605,552]: 1 finished unit Caretaker [f=0005346] [5346] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0005580] [5580] Event [252,261.995605,520]: 1 finished unit Venom [f=0005652] [Game::ClientReadNet] added new player noobula with number 2 to team 0 [f=0005652] > SPRINGIE:User noobula|energyheavygeo|7_6|donator_0|False||Dynasty|CA [f=0005671] Connection attempt from noobula [f=0005671] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005671] -> Connection established (given id 2) [f=0005678] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0005678] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005784] [5784] Event [136,261.995605,504]: 1 finished unit Caretaker [f=0005854] [5854] Event [4744,261.995605,4872]: 0 finished unit Caretaker [f=0006126] [6126] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0006208] [6208] Event [504,261.995605,296]: 1 finished unit Energy Pylon [f=0006299] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0006313] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0006313] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={00000000caab3ff0,0000000000000000}]" [f=0006343] [6343] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0006389] [6389] Event [184,261.995605,440]: 1 finished unit Caretaker [f=0006608] [6608] Event [4440,261.995605,4808]: 0 finished unit Caretaker [f=0006631] [6631] Event [232,261.995605,440]: 1 finished unit Caretaker [f=0006910] [6910] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0006968] [6968] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0007207] [7207] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0007404] [7404] Event [232,261.995605,600]: 1 finished unit Caretaker [f=0007453] [7453] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0007595] [7595] Event [4680,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0007811] [7811] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0007837] [7837] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0007928] [7928] Event [4648,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0008063] [8063] Event [136,261.995605,600]: 1 finished unit Storage [f=0008074] Spectator noobula left the game: normal quit [f=0008074] [8074] Event [undefined]: noobula quit [f=0008112] [8112] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0008288] [8288] Event [4712,261.995605,4728]: 0 finished unit Wind/Tidal Generator [f=0008367] [8367] Event [136,261.995605,648]: 1 finished unit Storage [f=0008371] [8371] Event [4648,261.995605,4696]: 0 finished unit Wind/Tidal Generator [f=0008493] [8493] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0008554] [8554] Event [4600,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0008674] [8674] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0008725] [8725] Event [184,261.995605,648]: 1 finished unit Storage [f=0008788] [8788] Event [128,261.995605,40]: 1 finished unit Fusion Reactor [f=0008905] [8905] Event [232,261.995605,648]: 1 finished unit Storage [f=0009311] [9311] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0009351] [9351] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0009374] [9374] Event [252,261.995605,520]: 1 finished unit Recluse [f=0009381] [9381] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0009416] [9416] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0009538] [9538] Event [4728,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0009749] [9749] Event [252,261.995605,520]: 1 finished unit Recluse [f=0009965] [9965] Event [760,54.0427246,2184]: 1 finished unit Stardust [f=0010017] [10017] Event [4776,261.995605,4600]: 0 finished unit Wind/Tidal Generator [f=0010115] [10115] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0010146] [10146] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0010183] [10183] Event [252,261.995605,520]: 1 finished unit Recluse [f=0010188] [10188] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0010336] [10336] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0010531] [10531] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0010724] [10724] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0010918] [10918] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0011032] [11032] Event [252,261.995605,520]: 1 finished unit Recluse [f=0011085] [11085] Event [736,54.0305176,2144]: 1 finished unit Picket [f=0011111] [11111] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0011303] [11303] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0011499] [11499] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0011597] [11597] Event [252,261.995605,520]: 1 finished unit Recluse [f=0012204] [12204] Event [4582.3999,261.995605,4936]: 0 finished unit Reaver [f=0012278] [12278] Event [252,261.995605,520]: 1 finished unit Recluse [f=0012516] [12516] Event [768,54.0305176,2144]: 1 finished unit Picket [f=0012887] [12887] Event [252,261.995605,520]: 1 finished unit Recluse [f=0013458] [13458] Event [252,261.995605,520]: 1 finished unit Recluse [f=0013768] [13768] Event [2168,54.0244141,760]: 1 finished unit Stardust [f=0014032] [14032] Event [252,261.995605,520]: 1 finished unit Recluse [f=0014235] [14235] Event [4856,261.995605,4952]: 0 finished unit Shieldbot Factory [f=0014609] [14609] Event [4844,261.995605,4952]: 0 finished unit Convict [f=0014625] [14625] Event [252,261.995605,520]: 1 finished unit Recluse [f=0014815] [14815] Event [4844,261.995605,4952]: 0 finished unit Bandit [f=0014816] [14816] Event [2096,54.0915527,720]: 1 finished unit Picket [f=0015134] [15134] Event [252,261.995605,520]: 1 finished unit Redback [f=0015354] [15354] Event [4744,261.995605,4824]: 0 finished unit Caretaker [f=0015645] [15645] Event [252,261.995605,520]: 1 finished unit Redback [f=0015770] [15770] Event [2096,54.1159668,768]: 1 finished unit Picket [f=0015914] [15914] Event [4696,261.995605,4888]: 0 finished unit Caretaker [f=0016149] [16149] Event [252,261.995605,520]: 1 finished unit Redback [f=0016438] [16438] Event [4582.3999,261.995605,4936]: 0 finished unit Conjurer [f=0016634] [16634] Event [4844,261.995605,4952]: 0 finished unit Convict [f=0016650] [16650] Event [252,261.995605,520]: 1 finished unit Redback [f=0016984] [16984] Event [4582.3999,261.995605,4936]: 0 finished unit Conjurer [f=0017270] [17270] Event [252,261.995605,520]: 1 finished unit Redback [f=0017303] [17303] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0017382] [17382] Event [4844,261.995605,4952]: 0 finished unit Bandit [f=0017547] [17547] Event [1000,259.419922,984]: 1 finished unit Energy Pylon [f=0017565] [17565] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0017763] [17763] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0017954] [17954] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0017962] [17962] Event [252,261.995605,520]: 1 finished unit Redback [f=0018148] [18148] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0018221] [18221] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0018343] [18343] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0018536] [18536] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0018726] [18726] Event [252,261.995605,520]: 1 finished unit Redback [f=0018730] [18730] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0019383] [19383] Event [4582.3999,261.995605,4936]: 0 finished unit Reaver [f=0019423] [19423] Event [2472,55.5319824,2504]: 1 finished unit Caretaker [f=0019536] [19536] Event [252,261.995605,520]: 1 finished unit Redback [f=0019823] [19823] Event [248,261.995605,56]: 1 finished unit Singularity Reactor [f=0019971] [19971] Event [2520,55.5258789,2472]: 1 finished unit Caretaker [f=0019998] [19998] Event [252,261.995605,520]: 1 finished unit Redback [f=0020039] [20039] Event [4582.3999,261.995605,4936]: 0 finished unit Reaver [f=0020129] [20129] Event [824,85.5429688,1880]: 1 finished unit Energy Pylon [f=0020249] [20249] Event [2520,55.5441895,2584]: 1 finished unit Stardust [f=0020383] [20383] Event [2464,55.5197754,2576]: 1 finished unit Picket [f=0020391] [20391] Event [4840,261.995605,4808]: 0 finished unit Storage [f=0020503] [20503] Event [2496,55.5197754,2544]: 1 finished unit Picket [f=0020777] [20777] Event [2232,54.0366211,2312]: 1 finished unit Energy Pylon [f=0020954] [20954] Event [1432,55.2084961,1464]: 1 finished unit Energy Pylon [f=0021181] [21181] Event [252,261.995605,520]: 1 finished unit Weaver [f=0021271] [21271] Event [252,261.995605,520]: 1 finished unit Weaver [f=0021385] [21385] Event [2844.68164,54.271759,2726.92114]: 0 lost unit Glaive [f=0021401] [21401] Event [2787.552,55.5374336,2696.42651]: 0 lost unit Glaive [f=0021419] [21419] Event [2785.00098,55.5625,2666.03101]: 0 lost unit Glaive [f=0021427] [21427] Event [2661.82813,55.5303268,2718.63062]: 0 lost unit Glaive [f=0021443] [21443] Event [2650.01392,55.5454941,2673.92334]: 0 lost unit Glaive [f=0021445] [21445] Event [2632.84375,55.5508537,2690.40942]: 0 lost unit Glaive [f=0021461] [21461] Event [2601.3938,55.5415192,2656.71069]: 0 lost unit Glaive [f=0021475] [21475] Event [2568.91064,55.5341797,2667.79175]: 0 lost unit Glaive [f=0021481] [21481] Event [2534.9834,55.5429306,2681.97827]: 0 lost unit Glaive [f=0021486] [21486] Event [2495.23584,55.5382729,2676.50562]: 0 lost unit Glaive [f=0021515] [21515] Event [2453.00415,55.523262,2612.57104]: 0 lost unit Glaive [f=0021517] [21517] Event [2464,55.5197754,2576]: 1 lost unit Picket [f=0021529] [21529] Event [2427.73877,55.7286453,2586.41919]: 0 lost unit Glaive [f=0021535] [21535] Event [2496,55.5274658,2544]: 1 lost unit Picket [f=0021539] [21539] Event [696,61.3913574,2008]: 1 finished unit Caretaker [f=0021546] [21546] Event [2418.97607,55.5248413,2553.13867]: 0 lost unit Glaive [f=0021556] [21556] Event [2340.82104,55.5258789,2545.5542]: 0 lost unit Glaive [f=0021573] [21573] Event [2396.98022,55.5151672,2576.44263]: 0 lost unit Glaive [f=0021599] [21599] Event [2230.94141,54.0244141,2505.39404]: 0 lost unit Glaive [f=0021600] [21600] Event [2281.36865,54.5818863,2559.30103]: 0 lost unit Glaive [f=0021632] [21632] Event [2195.9021,54.01548,2451.71094]: 0 lost unit Glaive [f=0021637] [21637] Event [2163.84644,54.0322189,2421.77197]: 0 lost unit Glaive [f=0021678] [21678] Event [2486.63477,55.522316,2707.70068]: 0 lost unit Bandit [f=0021706] [21706] Event [2232,54.0366211,2312]: 1 lost unit Energy Pylon [f=0021708] [21708] Event [2199.77124,52.2016106,2313.11377]: 0 lost unit Glaive [f=0021709] [21709] Event [2204.78369,50.4706917,2337.22754]: 0 lost unit Glaive [f=0021710] [21710] Event [2212.03101,48.9174843,2352.37354]: 0 lost unit Glaive [f=0021713] [21713] Event [2174.58496,44.6519966,2325.66138]: 0 lost unit Glaive [f=0021714] [21714] Event [2172.88135,43.0860443,2301.53979]: 0 lost unit Glaive [f=0021717] [21717] Event [2206.09766,36.7443008,2351.2124]: 0 lost unit Glaive [f=0021831] [21831] Event [856,61.409668,2008]: 1 finished unit Caretaker [f=0022009] [22009] Event [1720,92.3483887,1816]: 1 finished unit Energy Pylon [f=0022147] [22147] Event [1992,62.4655762,888]: 1 finished unit Energy Pylon [f=0022220] [22220] Event [2698.67163,55.5215111,2800.19678]: 0 lost unit Reaver [f=0022280] [22280] Event [2630.0166,55.5284538,2812.66138]: 0 lost unit Reaver [f=0022305] [22305] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0022338] [22338] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0022368] [22368] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0022398] [22398] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0022398] [22398] Event [2599.48511,55.5302582,2813.73999]: 0 lost unit Reaver [f=0022428] [22428] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0022459] [22459] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0022499] [22499] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0022509] [22509] Event [4844,261.995605,4952]: 0 finished unit Convict [f=0022534] [22534] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0022575] im new [f=0022662] [22662] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0022803] [22803] Event [4844,261.995605,4952]: 0 finished unit Convict [f=0022986] [22986] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0023159] [23159] Event [252,261.995605,520]: 1 finished unit Crab [f=0023177] [23177] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0023373] [23373] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0023555] [23555] Event [3091.57837,54.0176659,2749.40918]: 0 lost unit Glaive [f=0023568] [23568] Event [3077.61743,54.1131058,2733.88281]: 0 lost unit Glaive [f=0023578] [23578] Event [3048.06665,54.028511,2749.30371]: 0 lost unit Glaive [f=0023581] [23581] Event [3067.27051,54.0415115,2747.54858]: 0 lost unit Glaive [f=0023590] [23590] Event [3054.99756,53.307579,2747.39453]: 0 lost unit Glaive [f=0023605] [23605] Event [3014.16895,54.012207,2743.96655]: 0 lost unit Glaive [f=0023610] [23610] Event [4776,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0023620] [23620] Event [2983.88867,54.0390549,2730.40601]: 0 lost unit Glaive [f=0023635] [23635] Event [2952.43481,54.0535431,2719.91895]: 0 lost unit Glaive [f=0023667] [23667] Event [4582.3999,261.995605,4936]: 0 finished unit Glaive [f=0023671] [23671] Event [2870.14697,54.0089417,3004.27881]: 0 lost unit Glaive [f=0023681] [23681] Event [756.117798,79.6346588,1906.03979]: 1 finished unit Guardian Commander [f=0023787] [23787] Event [2216,41.1111298,2232]: 1 finished unit Energy Pylon [f=0023803] [23803] Event [3013.44653,54.0327263,2774.32495]: 0 lost unit Bandit [f=0023807] [23807] Event [1992,62.3007813,760]: 1 finished unit Caretaker [f=0023894] [23894] Event [252,261.995605,520]: 1 finished unit Crab [f=0023894] [23894] Event [2983.7124,54.0248528,2861.73022]: 0 lost unit Glaive [f=0023941] [23941] Event [4582.3999,261.995605,4936]: 0 finished unit Ronin [f=0024176] [24176] Event [3141.31323,54.0253181,2926.61987]: 0 lost unit Convict [f=0024205] [24205] Event [4582.3999,261.995605,4936]: 0 finished unit Ronin [f=0024208] [24208] Event [1992,62.4289551,648]: 1 finished unit Caretaker [f=0024474] [24474] Event [4582.3999,261.995605,4936]: 0 finished unit Ronin [f=0024579] Player THE1DOOM left the game: normal quit [f=0024579] [24579] Event [undefined]: THE1DOOM quit [f=0024656] [24656] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0024849] ENTERWAR has forced a win due to dropped opposition. [f=0024849] game_message: THE1DOOM has been destroyed! [f=0024849] [24849] Event [undefined]: THE1DOOM resigned [f=0024849] game_message: ENTERWAR wins! [f=0024849] Submitting stats [f=0024849] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024849] Part| Total Time|Time of the last 0.5s [f=0024849] Draw 12859.36ms 28.20% [f=0024849] Lua::Callins::Synced 8094.22ms 12.50% [f=0024849] Lua::Callins::Unsynced 19573.19ms 37.80% [f=0024849] Lua::CollectGarbage::Synced 313.21ms 0.20% [f=0024849] Lua::CollectGarbage::Unsynced 745.47ms 3.70% [f=0024849] Misc::Profiler::AddTime 88.50ms 0.10% [f=0024849] Sim 25820.37ms 46.10% [f=0024849] [24849] Received game_message: THE1DOOM has been destroyed! [f=0024849] [24849] Received game_message: ENTERWAR wins! [f=0024850] [24850] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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39,7485,11545,11545,7485,0,1616.38794,1616.38794,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,840,840,0,23.2851448,79.2708282,79.2708282,23.2851448,1275,1275,1275,1275,10.0800009,29.7239628,29.7239628,10.0800009,1725,4410,4410,1725,0,0,0,0,4465,5000,5000,4465,34.3333092,0,0,34.3333092,0,106.118744,106.118744,0,0,0,0,0 [f=0024850] [24850] Game End Stats Values: 40,7625,11985,11985,7625,0,1719.09241,1719.09241,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,840,840,0,21.7595444,74.4503937,74.4503937,21.7595444,1275,1275,1275,1275,10.0800009,29.166954,29.166954,10.0800009,1865,4650,4650,1865,0,0,0,0,4465,5200,5200,4465,34.3333092,0,0,34.3333092,0,106.118744,106.118744,0,0,0,0,0 [f=0024850] [24850] Game End Stats Values: 41,7820,12225,12225,7820,0,1805.0249,1805.0249,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,840,840,0,15.2757626,59.6303291,59.6303291,15.2757626,1275,1275,1275,1275,10.0800009,28.0488281,28.0488281,10.0800009,2060,4890,4890,2060,0,0,0,0,4465,5200,5200,4465,34.3333092,0,0,34.3333092,0,106.118744,106.118744,0,0,0,0,0 [f=0024850] [24850] Game End Stats Values: 42,7950,12315,12315,7950,0,1888.5,1888.5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,840,840,0,14.8030844,58.5499115,58.5499115,14.8030844,1275,1275,1275,1275,10.0800009,28.7010174,28.7010174,10.0800009,2190,4890,4890,2190,0,0,0,0,4465,5290,5290,4465,34.3333092,0,0,34.3333092,0,106.118744,106.118744,0,0,0,0,0 [f=0024850] [24850] Game End Stats Values: 43,8080,12555,12555,8080,0,1962.31604,1962.31604,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,840,840,0,12.2262297,52.6599617,52.6599617,12.2262297,1275,1275,1275,1275,12.7688904,29.2810879,29.2810879,12.7688904,2320,5130,5130,2320,0,0,0,0,4465,5290,5290,4465,74.6666412,0,0,74.6666412,0,106.118744,106.118744,0,0,0,0,0 [f=0024850] [24850] Game End Stats Values: 44,8080,12555,12555,8080,0,2036.25793,2036.25793,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,840,840,0,12.2417555,52.6954384,52.6954384,12.2417555,1275,1275,1275,1275,10.0800009,29.2894611,29.2894611,10.0800009,2320,5130,5130,2320,0,0,0,0,4465,5290,5290,4465,74.6666412,0,0,74.6666412,0,106.118744,106.118744,0,0,0,0,0 [f=0024850] [24850] Game End Stats Values: 45,8300,12975,12975,8300,0,2123.54907,2123.54907,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,840,840,0,16.7860489,64.4157257,64.4157257,16.7860489,1275,1275,1275,1275,10.0800009,30.5127373,30.5127373,10.0800009,2540,5370,5370,2540,0,0,0,0,4465,5470,5470,4465,74.6666412,0,0,74.6666412,0,111.185333,111.185333,0,0,0,0,0 [f=0024850] [24850] Game End Stats Values: 46,8520,17815,17815,8520,0,2352.88965,2352.88965,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1060,1060,0,17.5985718,259.939575,259.939575,17.5985718,1275,1275,1275,1275,10.0800009,39.6493721,39.6493721,10.0800009,2760,5610,5610,2760,0,0,0,0,4465,9850,9850,4465,74.6666412,0,0,74.6666412,0,111.185333,111.185333,0,0,0,0,0 [f=0024850] [24850] Game End Stats Values: 47,8620,18015,18015,8620,0,2633.91455,2633.91455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1260,1260,0,21.7421322,299.410614,299.410614,21.7421322,1275,1275,1275,1275,10.0800009,43.0949707,43.0949707,10.0800009,2760,5610,5610,2760,0,0,0,0,4565,9850,9850,4565,74.6666412,0,0,74.6666412,0,111.185333,111.185333,0,0,0,0,0 [f=0024850] [24850] Game End Stats Values: 48,8620,18415,18415,8620,0,2940.96216,2940.96216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1260,1260,0,23.0622044,302.427887,302.427887,23.0622044,1275,1275,1275,1275,10.0800009,44.8298607,44.8298607,10.0800009,2760,5610,5610,2760,0,0,0,0,4565,10250,10250,4565,74.6666412,0,0,74.6666412,0,111.185333,111.185333,0,0,0,0,0 [f=0024850] [24850] Game End Stats Values: 49,7580,18735,18735,7580,0,3257.38745,3257.38745,0,0,0,0,0,0,0,0,0,0,0,0,0,609.968262,1226.6377,1226.6377,609.968262,0,1060,1060,0,16.6745739,287.827606,287.827606,16.6745739,1275,1275,1275,1275,10.0800009,45.4550095,45.4550095,10.0800009,1720,5610,5610,1720,200,975,975,200,4565,10770,10770,4565,1114.66663,200,200,1114.66663,0,111.185333,111.185333,0,1273.12646,658.180298,658.180298,1273.12646 [f=0024850] [24850] Game End Stats Values: 50,6595,18915,18915,6595,0,3573.26392,3573.26392,0,0,0,0,0,0,0,0,0,0,0,0,0,778.018433,1482.19458,1482.19458,778.018433,0,1060,1060,0,12.9764719,279.374786,279.374786,12.9764719,1275,1275,1275,1275,10.0800009,45.4184532,45.4184532,10.0800009,735,5610,5610,735,400,1310,1310,400,4565,10950,10950,4565,2099.6665,400,400,2099.6665,0,111.185333,111.185333,0,2039.13135,831.576538,831.576538,2039.13135 [f=0024850] [24850] Game End Stats Values: 51,6390,19115,19115,6390,0,3916.13696,3916.13696,0,0,0,0,0,0,0,0,0,0,0,0,0,778.018433,2142.19458,2142.19458,778.018433,0,1060,1060,0,12.4199629,278.102814,278.102814,12.4199629,1275,1275,1275,1275,10.0800009,55.2848396,55.2848396,10.0800009,530,5610,5610,530,400,1970,1970,400,4565,11150,11150,4565,2759.6665,400,400,2759.6665,0,245.18367,245.18367,0,2699.13135,831.576538,831.576538,2699.13135 [f=0024850] [24850] Game End Stats Values: 52,6760,19115,19115,6760,0,4230.67139,4230.67139,0,0,0,0,0,0,0,0,0,0,0,0,0,778.018433,2142.19458,2142.19458,778.018433,0,1060,1060,0,11.863451,276.83078,276.83078,11.863451,1275,1275,1275,1275,10.0800009,57.484478,57.484478,10.0800009,660,5610,5610,660,400,1970,1970,400,4805,11150,11150,4805,2759.6665,400,400,2759.6665,0,426.522034,426.522034,0,2699.13135,831.576538,831.576538,2699.13135 [f=0024850] [24850] Game End Stats Values: 53,6955,20715,20715,6955,0,4551.00928,4551.00928,0,0,0,0,0,0,0,0,0,0,0,0,0,778.018433,2142.19458,2142.19458,778.018433,0,1060,1060,0,15.9621801,286.19928,286.19928,15.9621801,1275,1275,1275,1275,10.0800009,59.0491562,59.0491562,10.0800009,855,7210,7210,855,400,1970,1970,400,4805,11150,11150,4805,2759.6665,400,400,2759.6665,0,639.850159,639.850159,0,2699.13135,831.576538,831.576538,2699.13135 [f=0024850] [24850] Game End Stats Values: 54,6395,21175,21175,6395,0,4862.81299,4862.81299,0,0,0,0,0,0,0,0,0,0,0,0,0,778.018433,2801.93237,2801.93237,778.018433,0,1060,1060,0,23.9013367,302.381287,302.381287,23.9013367,1275,1355,1355,1275,10.0800009,51.1468925,51.1468925,10.0800009,260,7210,7210,260,400,2630,2630,400,4840,11530,11530,4840,3419.6665,400,400,3419.6665,0,747.17688,747.17688,0,3359.1311,864.05188,864.05188,3359.1311 [f=0024850] [24850] Game End Stats Values: 55,6390,22955,22955,6390,0,5239.80859,5239.80859,0,0,0,0,0,0,0,0,0,0,0,0,0,778.018433,2986.93262,2986.93262,778.018433,0,1060,1060,0,24.3978519,303.462402,303.462402,24.3978519,1275,1355,1355,1275,10.0800009,58.4485283,58.4485283,10.0800009,375,8810,8810,375,400,2815,2815,400,4720,11710,11710,4720,3604.6665,400,400,3604.6665,0,896.499146,896.499146,0,3544.13135,864.05188,864.05188,3544.13135 [f=0024850] [24850] Game End Stats Values: 56,6480,23045,23045,6480,0,5627.65039,5627.65039,0,0,0,0,0,0,0,0,0,0,0,0,0,778.018433,2986.93262,2986.93262,778.018433,0,1060,1060,0,21.9094238,297.152222,297.152222,21.9094238,1275,1355,1355,1275,10.0800009,53.2660141,53.2660141,10.0800009,465,8810,8810,465,400,2815,2815,400,4720,11800,11800,4720,3604.6665,400,400,3604.6665,0,926.36322,926.36322,0,3544.13135,864.05188,864.05188,3544.13135 [f=0024850] [24850] Game End Stats Values: 57,6480,23045,23045,6480,0,5731.46875,5731.46875,0,0,0,0,0,0,0,0,0,0,0,0,0,778.018433,2986.93262,2986.93262,778.018433,0,1060,1060,0,21.8874054,295.774811,295.774811,21.8874054,1275,1355,1355,1275,10.0799999,52.3547974,52.3547974,10.0799999,465,8810,8810,465,400,2815,2815,400,4720,11800,11800,4720,3604.6665,400,400,3604.6665,0,926.36322,926.36322,0,3544.13135,864.05188,864.05188,3544.13135 [f=0025041] Player ENTERWAR left the game: normal quit [f=0025041] [25041] Event [undefined]: ENTERWAR quit [f=0025047] No clients connected, shutting down server [f=0025047] Server shutdown [f=0025519] [25519] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0026059] [26059] Event [2920,120.992188,856]: 1 finished unit Energy Pylon [f=0026449] [26449] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0027117] [27117] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0027394] [27394] Event [3848,254.140381,888]: 1 finished unit Energy Pylon [f=0029889] Autoquit sending quit command. [f=0029889] [QuitAction] user exited to system [f=0029889] [SpringApp::Kill][1] fromRun=1 [f=0029889] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029889] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029889] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029889] [ThreadPool::SetThreadCount][2] workers=0 [f=0029889] [SpringApp::Kill][2] [f=0029889] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029889] [Game::KillLua][3] dtor=0 luaUI=0x51e9d360 [f=0029889] Start widgetHandler:Shutdown [f=0029889] Shutdown - SaveOrderList Complete [f=0029889] Writing last game win data [f=0029889] Shutdown - SaveConfigData Complete [f=0029889] Shutdown Widget - Chili Highlight [f=0029889] Shutdown Widget - Save/Load API [f=0029889] Shutdown Widget - Draw After Chili [f=0029889] Shutdown Widget - EPIC Menu [f=0029889] Shutdown Widget - Chili Minimap [f=0029889] Shutdown Widget - Chili Widget Selector [f=0029889] Shutdown Widget - Local Team Colors [f=0029889] Shutdown Widget - Display Keys 2 [f=0029889] Shutdown Widget - Save Game Menu [f=0029889] Shutdown Widget - HealthBars [f=0029889] Shutdown Widget - Noises [f=0029889] Shutdown Widget - Unit Icons [f=0029889] Shutdown Widget - Win Counter [f=0029889] Shutdown Widget - BuildETA [f=0029889] Shutdown Widget - SpringRTS Replay Stats [f=0029889] Shutdown Widget - Modular Comm Info [f=0029889] Shutdown Widget - CameraShake [f=0029889] Shutdown Widget - Chili Economy Panel Default [f=0029889] Shutdown Widget - Chili EndGame Window [f=0029889] Shutdown Widget - Chili Nuke Warning [f=0029889] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029889] Shutdown Widget - Chili Spectator Panels [f=0029889] Shutdown Widget - Context Menu [f=0029889] Shutdown Widget - Darkening [f=0029889] Shutdown Widget - MetalFeatures (new) [f=0029889] Shutdown Widget - Defense Range Zero-K [f=0029889] Shutdown Widget - Grab Input [f=0029889] Input grabbing is disabled! [f=0029889] Shutdown Widget - Highlight Geos [f=0029889] Shutdown Widget - Local Widgets Config [f=0029889] Shutdown Widget - MinimapEvents [f=0029889] Shutdown Widget - Missile Silo Range [f=0029889] Shutdown Widget - Point Tracker [f=0029889] Shutdown Widget - Showeco and Grid Drawer [f=0029889] Shutdown Widget - Stereo3D [f=0029889] Shutdown Widget - Music Player v2 [f=0029889] Shutdown Widget - State Reverse and Latency [f=0029889] Shutdown Widget - Attack AoE [f=0029889] Shutdown Widget - Map Edge Extension [f=0029889] Shutdown Widget - Selection Send [f=0029889] Shutdown Widget - LupsManager [f=0029889] Shutdown Widget - Newton Firezone [f=0029889] Shutdown Widget - Chili Pro Console [f=0029889] Shutdown Widget - Lasso Terraform GUI [f=0029889] Shutdown Widget - Chili Framework [f=0029889] Shutdown Widget - Lups [f=0029889] Shutdown Widget - Mex Placement Handler [f=0029889] Shutdown Widget - Custom Markers [f=0029889] Shutdown Widget - Chili Core Selector [f=0029889] Shutdown Widget - Select Keys [f=0029889] Shutdown Widget - Pause Screen [f=0029889] Shutdown Widget - Layout Handler [f=0029889] Shutdown Widget - Persistent Build Height [f=0029889] Shutdown Widget - Text To Speech Control [f=0029889] End widgetHandler:Shutdown [f=0029889] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={477375,63886954} {int,ext,rec}Allocs={25199331,0,0} {chunk,block}Bytes={63886954,0} [f=0029889] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0029889] [Game::KillLua][2] dtor=0 luaRules=0x5208c940 [f=0029889] Start gadgetHandler:Shutdown [f=0029889] Shutdown - StartSetup [f=0029889] Shutdown - UnitMorph [f=0029889] Shutdown - Carrier Drones [f=0029889] Shutdown - LupsNanoSpray [f=0029889] Shutdown - Missile Silo Controller [f=0029889] Shutdown - Modular Comm Info [f=0029889] Shutdown - Terrain Texture Handler [f=0029889] Shutdown - UnitCloakShield [f=0029889] Shutdown - Starlight Handler [f=0029889] End gadgetHandler:Shutdown [f=0029889] Start gadgetHandler:Shutdown [f=0029889] Shutdown - Save/Load [f=0029889] Shutdown - Teleport Throw [f=0029889] Shutdown - UnitMorph [f=0029889] Shutdown - Modular Comm Info [f=0029889] Shutdown - Retreat Command [f=0029889] Shutdown - Shockwaves [f=0029889] Shutdown - UnitCloakShield [f=0029889] Shutdown - Lups Cloak FX [f=0029889] Shutdown - Lups [f=0029889] Shutdown - Lups Shield [f=0029889] End gadgetHandler:Shutdown [f=0029889] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25199429,0,0} {chunk,block}Bytes={0,0} [f=0029889] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25199429,0,0} {chunk,block}Bytes={0,0} [f=0029889] [Game::KillLua][4] dtor=0 [f=0029889] [Game::~CGame][1] [f=0029889] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029889] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029889] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029889] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029889] [Game::KillLua][4] dtor=1 [f=0029889] [Game::KillMisc][1] [f=0029889] [Game::KillMisc][2] [f=0029889] [Game::KillMisc][3] [f=0029889] [Game::KillRendering][1] [f=0029889] [3DOParser::Kill] allocated 137 pieces [f=0029889] [S3OParser::Kill] allocated 2731 pieces [f=0029889] [AssParser::Kill] allocated 220 pieces [f=0029889] [Game::KillInterface][1] [f=0029889] [Game::KillInterface][2] [f=0029889] [Game::KillSimulation][1] [f=0029889] [Game::KillSimulation][2] [f=0029889] [CCollisionHandler] dis-/continuous tests: 0/428190 [f=0029889] [Game::KillSimulation][3] [f=0029889] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029889] [~CPathCache(20x20)] cacheHits=64 hitPercentage=37% numHashColls=0 maxCacheSize=15 [f=0029889] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029889] [~CPathCache(40x40)] cacheHits=1035 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029889] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029889] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029889] [LosHandler::Kill] raycast instance cache-{hits,misses}={16668,11279}; shared=17%; cached=42% [f=0029889] [Game::KillSimulation][4] [f=0029889] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0029889] [Game::~CGame][2] [f=0029889] [Game::~CGame][3] [f=0029889] [SpringApp::Kill][3] [f=0029889] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 311366 bytes sent 169493 bytes recv'd [f=0029889] [SpringApp::Kill][4] font=0x45812aa0 [f=0029889] [SpringApp::Kill][5] [f=0029889] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4595e670) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3848ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=56ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=42ms file="objects3d/fus.s3o" indx=5162 inflSize=328kb readTime=37ms file="objects3d/amphbomb.s3o" indx=4836 inflSize=40kb readTime=35ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1824 inflSize=0kb readTime=33ms file="luarules/gadgets/dbg_gadget_profiler_new.lua" indx=1659 inflSize=18kb readTime=32ms file="units/subtacmissile.lua" indx=6872 inflSize=3kb readTime=31ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4605 inflSize=32kb readTime=29ms file="gamedata/icontypes.lua" indx=854 inflSize=0kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54893277 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4596be80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4596b490) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45883980) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8fb4092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]