[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.m3Q6V46Tb8/springsettings.1037220.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff2e4092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4675 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1037220/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463015e0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463015e0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 713ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 805ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 124ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] captaine was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1037220/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (310ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1037220/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5409b870,0x549f8ff0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c6360d60e62de0c82504f2194596f592 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={000000006f311680,00000000cb8bc8b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000001077e27d0,00000000f0236bd0}]" [f=-000001] you [f=-000001] Allies: I choose: Eazy E! [f=-000001] :D [f=-000001] :P [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [547,26.1199951,2576]: 0 finished unit Recon Commander [f=-000001] [0] Event [6560,18.3014736,399]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 1, elo:3088, userid: 440239 [f=0000000] [0] ATOSTIC, team: 0, elo:2747, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [6688,23.8085938,448]: 1 finished unit Hovercraft Platform [f=0000031] [31] Event [648,26.1159515,2616]: 0 finished unit Amphbot Factory [f=0000368] [368] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0000382] [382] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000476] [476] Event [6688,23.3145485,416]: 1 finished unit Quill [f=0000571] [571] Event [684,26.1159515,2616]: 0 finished unit Conch [f=0000612] [612] Event [6216,0,520]: 1 finished unit Wind/Tidal Generator [f=0000727] [727] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000871] [871] Event [6688,23.3145485,416]: 1 finished unit Quill [f=0000998] [998] Event [424,26.1159515,2584]: 0 finished unit Solar Collector [f=0001035] [1035] Event [684,26.1159515,2616]: 0 finished unit Conch [f=0001118] [1118] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0001287] [1287] Event [472,26.1159515,2472]: 0 finished unit Solar Collector [f=0001480] [1480] Event [360,21.4197998,2696]: 0 finished unit Wind/Tidal Generator [f=0001548] [1548] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0001559] [1559] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0001627] [1627] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0001630] [1630] Event [344,16.0902557,2760]: 0 finished unit Wind/Tidal Generator [f=0001795] [1795] Event [328,9.06864929,2824]: 0 finished unit Wind/Tidal Generator [f=0001874] [1874] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0001963] lol lag [f=0001987] [1987] Event [684,26.1159515,2616]: 0 finished unit Duck [f=0001990] [1990] Event [296,0,2872]: 0 finished unit Wind/Tidal Generator [f=0002056] [2056] Event [6968,25.5911407,328]: 1 finished unit Solar Collector [f=0002092] fuck [f=0002125] [2125] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0002293] [2293] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0002328] [2328] Event [232,0,2872]: 0 finished unit Wind/Tidal Generator [f=0002377] [2377] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0002413] [2413] Event [684,26.1159515,2616]: 0 finished unit Duck [f=0002477] [2477] Event [5728,42.5841522,1568]: 1 finished unit Radar Tower [f=0002518] [2518] Event [7000,26.1159515,472]: 1 finished unit Solar Collector [f=0002654] [2654] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0002715] [2715] Event [168,0,2872]: 0 finished unit Wind/Tidal Generator [f=0002895] [2895] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0002952] [2952] Event [684,26.1159515,2616]: 0 finished unit Duck [f=0003002] [3002] Event [7048,26.1159515,616]: 1 finished unit Solar Collector [f=0003062] [3062] Event [168,0,2936]: 0 finished unit Wind/Tidal Generator [f=0003150] [3150] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0003172] [3172] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0003247] [3247] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0003383] [3383] Event [684,26.1159515,2616]: 0 finished unit Duck [f=0003386] [3386] Event [232,0,2936]: 0 finished unit Wind/Tidal Generator [f=0003454] [3454] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0003538] [3538] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0003653] [3653] Event [4296,26.1159515,344]: 1 finished unit Metal Extractor [f=0003725] [3725] Event [296,0,2936]: 0 finished unit Wind/Tidal Generator [f=0003751] [3751] Event [7080,26.1159515,760]: 1 finished unit Solar Collector [f=0003793] [3793] Event [684,26.1159515,2616]: 0 finished unit Duck [f=0003798] [3798] Event [976,26.1159515,672]: 0 finished unit Lotus [f=0003814] [3814] Event [976,26.1159515,672]: 0 lost unit Lotus [f=0003892] [3892] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0003969] ye its such [f=0003978] [3978] Event [296,0,3000]: 0 finished unit Wind/Tidal Generator [f=0004005] [4005] Event [1182.92676,26.1159515,632.001831]: 0 lost unit Conch [f=0004065] [4065] Event [684,26.1159515,2616]: 0 finished unit Duck [f=0004068] [4068] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0004117] [4117] Event [4344,26.1159515,104]: 1 finished unit Metal Extractor [f=0004128] [4128] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0004200] [4200] Event [232,0,3000]: 0 finished unit Wind/Tidal Generator [f=0004260] [4260] Event [856,26.1159515,552]: 0 lost unit Metal Extractor [f=0004306] [4306] Event [684,26.1159515,2616]: 0 finished unit Duck [f=0004417] [4417] Event [168,0,3000]: 0 finished unit Wind/Tidal Generator [f=0004430] [4430] Event [664,26.1159515,664]: 0 lost unit Metal Extractor [f=0004484] [4484] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0004552] [4552] Event [4224,26.1159515,400]: 1 finished unit Lotus [f=0004561] [4561] Event [684,26.1159515,2616]: 0 finished unit Duck [f=0004593] [4593] Event [7112,26.1159515,904]: 1 finished unit Solar Collector [f=0004631] [4631] Event [2976,151.536682,2784]: 0 finished unit Radar Tower [f=0004641] [4641] Event [168,0,3064]: 0 finished unit Wind/Tidal Generator [f=0004815] [4815] Event [684,26.1159515,2616]: 0 finished unit Duck [f=0004860] [4860] Event [232,0,3064]: 0 finished unit Wind/Tidal Generator [f=0004915] [4915] Event [6688,23.3145485,416]: 1 finished unit Quill [f=0004938] [4938] Event [168,0,3064]: 0 lost unit Wind/Tidal Generator [f=0004985] [4985] Event [168,0,3000]: 0 lost unit Wind/Tidal Generator [f=0005022] [5022] Event [296,0,3000]: 0 lost unit Wind/Tidal Generator [f=0005042] [5042] Event [232,0,3064]: 0 lost unit Wind/Tidal Generator [f=0005054] [5054] Event [360,21.4197998,2696]: 0 lost unit Wind/Tidal Generator [f=0005069] [5069] Event [232,0,3000]: 0 lost unit Wind/Tidal Generator [f=0005070] [5070] Event [684,26.1159515,2616]: 0 finished unit Duck [f=0005077] [5077] Event [296,0,3064]: 0 finished unit Wind/Tidal Generator [f=0005096] [5096] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0005123] [5123] Event [344,16.0902557,2760]: 0 lost unit Wind/Tidal Generator [f=0005143] [5143] Event [232,0,2936]: 0 lost unit Wind/Tidal Generator [f=0005155] [5155] Event [296,0,2936]: 0 lost unit Wind/Tidal Generator [f=0005208] [5208] Event [168,0,2936]: 0 lost unit Wind/Tidal Generator [f=0005228] [5228] Event [232,0,2872]: 0 lost unit Wind/Tidal Generator [f=0005257] [5257] Event [168,0,2872]: 0 lost unit Wind/Tidal Generator [f=0005273] [5273] Event [296,0,3064]: 0 lost unit Wind/Tidal Generator [f=0005275] [5275] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0005294] [5294] Event [296,0,2872]: 0 lost unit Wind/Tidal Generator [f=0005377] [5377] Event [296,0,3128]: 0 lost unit Wind/Tidal Generator [f=0005398] [5398] Event [226.51207,-8.1565886,3128.68848]: 0 lost unit Conch [f=0005457] [5457] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0005463] [5463] Event [328,9.06864929,2824]: 0 lost unit Wind/Tidal Generator [f=0005637] [5637] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0005736] [5736] Event [7112,35.3001404,1048]: 1 finished unit Solar Collector [f=0005782] [5782] Event [4144,26.0888062,384]: 1 finished unit Lotus [f=0005821] [5821] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0005896] [5896] Event [6352,26.1159515,2384]: 1 finished unit Lotus [f=0006075] [6075] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0006226] [6226] Event [2976,151.536682,2784]: 0 lost unit Radar Tower [f=0006236] [6236] Event [7096,28.0794678,1192]: 1 finished unit Solar Collector [f=0006330] [6330] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0006585] [6585] Event [6688,23.3145485,416]: 1 finished unit Dagger [f=0006670] [6670] Event [488,26.1159515,2664]: 0 lost unit Metal Extractor [f=0006741] [6741] Event [7096,19.5286713,1336]: 1 finished unit Solar Collector [f=0006758] [6758] Event [2184,26.1159515,2344]: 0 lost unit Metal Extractor [f=0006770] [6770] Event [529.520935,26.1159515,2477.86938]: 1 lost unit Dagger [f=0006845] [6845] Event [2328,26.1159515,2488]: 0 lost unit Metal Extractor [f=0006911] [6911] Event [6824,26.1159515,456]: 1 finished unit Caretaker [f=0007009] [7009] Event [2792.09766,25.7061176,2628.72949]: 1 lost unit Dagger [f=0007079] [7079] Event [2703.77417,26.1159515,2664.31958]: 1 lost unit Dagger [f=0007085] [7085] Event [3528,202.072342,88]: 1 finished unit Wind/Tidal Generator [f=0007092] [7092] Event [6688,23.3145485,416]: 1 finished unit Scalpel [f=0007170] [7170] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0007170] fuck i hate [f=0007226] [7226] Event [3576,200.117874,72]: 1 finished unit Wind/Tidal Generator [f=0007352] [7352] Event [7016,21.5193329,1160]: 1 finished unit Solar Collector [f=0007361] [7361] Event [3688,180.826553,40]: 1 finished unit Wind/Tidal Generator [f=0007386] [7386] Event [494.58078,26.1496773,2063.65771]: 1 lost unit Dagger [f=0007422] [7422] Event [481.805817,23.8085938,1946.75061]: 1 lost unit Dagger [f=0007477] [7477] Event [6824,26.1159515,536]: 1 finished unit Caretaker [f=0007513] [7513] Event [788.080994,26.1159515,2536.39038]: 0 lost unit Duck [f=0007519] [7519] Event [2792.1355,25.3988228,2628.81445]: 1 lost unit Dagger [f=0007519] [7519] Event [647.643127,31.5632591,1703.97131]: 1 lost unit Dagger [f=0007563] [7563] Event [664.328064,26.1159515,2300.08472]: 1 lost unit Dagger [f=0007567] [7567] Event [711.544617,26.1159515,2316.26465]: 0 lost unit Duck [f=0007657] [7657] Event [6688,23.3145485,416]: 1 finished unit Scalpel [f=0007800] [7800] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0007944] [7944] Event [6688,23.3145485,416]: 1 finished unit Scalpel [f=0007977] [7977] Event [6984,21.736496,1016]: 1 finished unit Solar Collector [f=0008188] [8188] Event [3400,86.9849548,632]: 1 finished unit Wind/Tidal Generator [f=0008190] [8190] Event [6688,23.3145485,416]: 1 finished unit Scalpel [f=0008257] [8257] Event [6968,23.9443207,872]: 1 finished unit Solar Collector [f=0008321] [8321] Event [3480,85.8538971,616]: 1 finished unit Wind/Tidal Generator [f=0008330] [8330] Event [648,26.1159515,2616]: 0 lost unit Amphbot Factory [f=0008456] [8456] Event [3560,59.4866791,648]: 1 finished unit Wind/Tidal Generator [f=0008465] [8465] Event [6688,23.3145485,416]: 1 finished unit Scalpel [f=0008492] [8492] Event [undefined]: ATOSTIC resigned [f=0008492] game_message: ATOSTIC has been destroyed! [f=0008492] game_message: Dregs wins! [f=0008492] Submitting stats [f=0008492] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008492] Part| Total Time|Time of the last 0.5s [f=0008492] Draw 11964.50ms 24.75% [f=0008492] Lua::Callins::Synced 3777.54ms 11.48% [f=0008492] Lua::Callins::Unsynced 14613.92ms 27.94% [f=0008492] Lua::CollectGarbage::Synced 278.54ms 0.20% [f=0008492] Lua::CollectGarbage::Unsynced 593.88ms 0.90% [f=0008492] Misc::Profiler::AddTime 38.77ms 0.00% [f=0008492] Sim 23726.97ms 59.88% [f=0008492] [8492] Received game_message: ATOSTIC has been destroyed! [f=0008492] [8492] Received game_message: Dregs wins! [f=0008493] [8493] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008493] [8493] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008493] [8493] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008493] [8493] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,5.73333311,5.73333311,5.73333311,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008493] [8493] Game End Stats Values: 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15,3275,5135,5135,3275,272.427704,22.2634926,22.2634926,272.427704,0,0,0,0,0,0,0,0,203.174225,0,0,203.174225,2.77160215,995.465759,995.465759,2.77160215,0,270,270,0,12,21.333334,21.333334,12,1275,1330,1330,1275,15.4142141,23.8505001,23.8505001,15.4142141,800,1200,1200,800,0,1050.25,1050.25,0,1200,2335,2335,1200,1155.25,80,80,1155.25,0,150.401855,150.401855,0,1195.06116,121.511642,121.511642,1195.06116 [f=0008493] [8493] Game End Stats Values: 16,3185,5365,5365,3185,292.933807,28.6875153,28.6875153,292.933807,0,0,0,0,0,0,0,0,431.679901,0,0,431.679901,74.4802094,1214.23608,1214.23608,74.4802094,0,270,270,0,11.8666668,26.5333366,26.5333366,11.8666668,1275,1330,1330,1275,15.2337399,24.0949364,24.0949364,15.2337399,800,1360,1360,800,0,1140.25,1140.25,0,1110,2405,2405,1110,1245.25,80,80,1245.25,0,175.466705,175.466705,0,1419.49719,193.220245,193.220245,1419.49719 [f=0008493] [8493] Game End Stats Values: 17,3005,5650,5650,3005,305.590546,32.2566223,32.2566223,305.590546,0,0,0,0,0,0,0,0,578.33667,0,0,578.33667,278.498322,1410.547,1410.547,278.498322,0,270,270,0,10.9333334,25.2321415,25.2321415,10.9333334,1275,1330,1330,1275,9.7771244,23.7312717,23.7312717,9.7771244,800,1340,1340,800,240,1320.25,1320.25,240,930,2710,2710,930,1425.25,320,320,1425.25,0,197.866364,197.866364,0,1620.3584,397.239655,397.239655,1620.3584 [f=0008493] [8493] Game End Stats Values: 18,2845,5570,5570,2845,320.590546,32.7832336,32.7832336,320.590546,0,0,0,0,0,0,0,0,713.33667,0,0,713.33667,626.799072,1711.45886,1711.45886,626.799072,0,270,270,0,12,28.0111656,28.0111656,12,1275,1330,1330,1275,9,25.8751087,25.8751087,9,640,940,940,640,560,1480.25,1480.25,560,930,3030,3030,930,1585.25,720,720,1585.25,0,225.599274,225.599274,0,1921.27026,757.542297,757.542297,1921.27026 [f=0008493] [8493] Game End Stats Values: 19,2845,6090,6090,2845,335.590546,35.2952309,35.2952309,335.590546,0,0,0,0,0,0,0,0,848.33667,0,0,848.33667,626.799072,2166.50342,2166.50342,626.799072,0,270,270,0,12,31.9003105,31.9003105,12,1275,1330,1330,1275,9,27.0674667,27.0674667,9,640,1300,1300,640,560,1480.25,1480.25,560,930,3190,3190,930,1585.25,800,800,1585.25,0,252.776733,252.776733,0,2376.3147,838.060974,838.060974,2376.3147 [f=0008493] [8493] Game End Stats Values: 20,2145,6625,6625,2145,349.297638,35.856617,35.856617,349.297638,0,0,0,0,0,0,0,0,974.043762,0,0,974.043762,626.799072,2432.64722,2432.64722,626.799072,0,270,270,0,11.8571424,41.8745613,41.8745613,11.8571424,1275,1330,1330,1275,8.97907925,27.7067566,27.7067566,8.97907925,640,1660,1660,640,560,2180.25,2180.25,560,230,3365,3365,230,2285.25,880,880,2285.25,0,274.605621,274.605621,0,2651.12231,968.278137,968.278137,2651.12231 [f=0008530] [8530] Event [6936,26.1159515,728]: 1 finished unit Solar Collector [f=0008537] [8537] Event [720.713074,26.1159515,844.742004]: 0 lost unit Duck [f=0008541] [8541] Event [584,26.1978912,2456]: 0 lost unit Metal Extractor [f=0008541] [8541] Event [424,26.169014,2584]: 0 lost unit Solar Collector [f=0008594] Player Dregs left the game: normal quit [f=0008594] [8594] Event [undefined]: Dregs quit [f=0008745] Spectator ATOSTIC left the game: normal quit [f=0008745] [8745] Event [undefined]: ATOSTIC quit [f=0008751] No clients connected, shutting down server [f=0008751] Server shutdown [f=0008794] [8794] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0008803] [8803] Event [6688,23.3145485,416]: 1 finished unit Scalpel [f=0008888] [8888] Event [6920,26.1159515,584]: 1 finished unit Solar Collector [f=0009218] [9218] Event [3208,26.1521454,1384]: 1 finished unit Metal Extractor [f=0009239] [9239] Event [6688,23.3145485,416]: 1 finished unit Scalpel [f=0009421] [9421] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0009494] [9494] Event [6688,23.3145485,416]: 1 finished unit Scalpel [f=0009749] [9749] Event [6688,23.3145485,416]: 1 finished unit Scalpel [f=0010003] [10003] Event [6688,23.3145485,416]: 1 finished unit Scalpel [f=0010065] [10065] Event [5120,35.5354004,3712]: 1 finished unit Lotus [f=0010258] [10258] Event [6688,23.3145485,416]: 1 finished unit Scalpel [f=0010513] [10513] Event [6688,23.3145485,416]: 1 finished unit Scalpel [f=0010665] [10665] Event [5056,74.3442535,3968]: 1 finished unit Lotus [f=0010768] [10768] Event [6688,23.3145485,416]: 1 finished unit Scalpel [f=0010783] Autoquit sending quit command. [f=0010783] [QuitAction] user exited to system [f=0010783] [SpringApp::Kill][1] fromRun=1 [f=0010783] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010783] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010783] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010783] [ThreadPool::SetThreadCount][2] workers=0 [f=0010783] [SpringApp::Kill][2] [f=0010783] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010783] [Game::KillLua][3] dtor=0 luaUI=0x539c6e50 [f=0010783] Start widgetHandler:Shutdown [f=0010783] Shutdown - SaveOrderList Complete [f=0010783] Writing last game win data [f=0010783] Shutdown - SaveConfigData Complete [f=0010783] Shutdown Widget - Save/Load API [f=0010783] Shutdown Widget - Chili Highlight [f=0010783] Shutdown Widget - Draw After Chili [f=0010783] Shutdown Widget - EPIC Menu [f=0010783] Shutdown Widget - Chili Widget Selector [f=0010783] Shutdown Widget - Chili Minimap [f=0010783] Shutdown Widget - Local Team Colors [f=0010783] Shutdown Widget - Display Keys 2 [f=0010783] Shutdown Widget - Save Game Menu [f=0010783] Shutdown Widget - Unit Icons [f=0010783] Shutdown Widget - Noises [f=0010783] Shutdown Widget - HealthBars [f=0010783] Shutdown Widget - Win Counter [f=0010783] Shutdown Widget - SpringRTS Replay Stats [f=0010783] Shutdown Widget - BuildETA [f=0010783] Shutdown Widget - Modular Comm Info [f=0010783] Shutdown Widget - State Reverse and Latency [f=0010783] Shutdown Widget - Music Player v2 [f=0010783] Shutdown Widget - Stereo3D [f=0010783] Shutdown Widget - Showeco and Grid Drawer [f=0010783] Shutdown Widget - Point Tracker [f=0010783] Shutdown Widget - Missile Silo Range [f=0010783] Shutdown Widget - MinimapEvents [f=0010783] Shutdown Widget - Local Widgets Config [f=0010783] Shutdown Widget - Highlight Geos [f=0010783] Shutdown Widget - Grab Input [f=0010783] Input grabbing is disabled! [f=0010783] Shutdown Widget - Defense Range Zero-K [f=0010783] Shutdown Widget - MetalFeatures (new) [f=0010783] Shutdown Widget - Darkening [f=0010783] Shutdown Widget - Context Menu [f=0010783] Shutdown Widget - Chili Spectator Panels [f=0010783] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010783] Shutdown Widget - Chili Nuke Warning [f=0010783] Shutdown Widget - Chili EndGame Window [f=0010783] Shutdown Widget - Chili Economy Panel Default [f=0010783] Shutdown Widget - CameraShake [f=0010783] Shutdown Widget - Attack AoE [f=0010783] Shutdown Widget - Map Edge Extension [f=0010783] Shutdown Widget - Selection Send [f=0010783] Shutdown Widget - LupsManager [f=0010783] Shutdown Widget - Newton Firezone [f=0010783] Shutdown Widget - Chili Pro Console [f=0010783] Shutdown Widget - Lasso Terraform GUI [f=0010783] Shutdown Widget - Lups [f=0010783] Shutdown Widget - Chili Framework [f=0010783] Shutdown Widget - Chili Core Selector [f=0010783] Shutdown Widget - Custom Markers [f=0010783] Shutdown Widget - Mex Placement Handler [f=0010783] Shutdown Widget - Select Keys [f=0010783] Shutdown Widget - Pause Screen [f=0010783] Shutdown Widget - Text To Speech Control [f=0010783] Shutdown Widget - Persistent Build Height [f=0010783] Shutdown Widget - Layout Handler [f=0010783] End widgetHandler:Shutdown [f=0010783] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={723509,78174845} {int,ext,rec}Allocs={23823270,0,0} {chunk,block}Bytes={78174845,0} [f=0010783] [Game::KillLua][1] dtor=0 luaGaia=0x549f8ff0 [f=0010783] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={553887,67334588} {int,ext,rec}Allocs={23823271,0,0} {chunk,block}Bytes={67334588,0} [f=0010783] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={553887,67334588} {int,ext,rec}Allocs={23823271,0,0} {chunk,block}Bytes={67334588,0} [f=0010783] [Game::KillLua][2] dtor=0 luaRules=0x5409b870 [f=0010783] Start gadgetHandler:Shutdown [f=0010783] Shutdown - StartSetup [f=0010783] Shutdown - UnitMorph [f=0010783] Shutdown - Carrier Drones [f=0010783] Shutdown - LupsNanoSpray [f=0010783] Shutdown - Missile Silo Controller [f=0010783] Shutdown - Modular Comm Info [f=0010783] Shutdown - Terrain Texture Handler [f=0010783] Shutdown - UnitCloakShield [f=0010783] Shutdown - Starlight Handler [f=0010783] End gadgetHandler:Shutdown [f=0010783] Start gadgetHandler:Shutdown [f=0010783] Shutdown - Save/Load [f=0010783] Shutdown - Teleport Throw [f=0010783] Shutdown - UnitMorph [f=0010783] Shutdown - Modular Comm Info [f=0010783] Shutdown - Retreat Command [f=0010783] Shutdown - Shockwaves [f=0010783] Shutdown - UnitCloakShield [f=0010783] Shutdown - Lups Cloak FX [f=0010783] Shutdown - Lups [f=0010783] Shutdown - Lups Shield [f=0010783] End gadgetHandler:Shutdown [f=0010783] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23823303,0,0} {chunk,block}Bytes={0,0} [f=0010783] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23823303,0,0} {chunk,block}Bytes={0,0} [f=0010783] [Game::KillLua][4] dtor=0 [f=0010783] [Game::~CGame][1] [f=0010783] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010783] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010783] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010783] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010783] [Game::KillLua][4] dtor=1 [f=0010783] [Game::KillMisc][1] [f=0010783] [Game::KillMisc][2] [f=0010783] [Game::KillMisc][3] [f=0010783] [Game::KillRendering][1] [f=0010783] [3DOParser::Kill] allocated 137 pieces [f=0010783] [S3OParser::Kill] allocated 2776 pieces [f=0010783] [AssParser::Kill] allocated 220 pieces [f=0010783] [Game::KillInterface][1] [f=0010783] [Game::KillInterface][2] [f=0010783] [Game::KillSimulation][1] [f=0010783] [Game::KillSimulation][2] [f=0010783] [CCollisionHandler] dis-/continuous tests: 0/551978 [f=0010783] [Game::KillSimulation][3] [f=0010783] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010783] [~CPathCache(28x20)] cacheHits=31 hitPercentage=22% numHashColls=0 maxCacheSize=12 [f=0010783] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010783] [~CPathCache(56x40)] cacheHits=51 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010783] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010783] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010783] [LosHandler::Kill] raycast instance cache-{hits,misses}={5869,7481}; shared=7%; cached=37% [f=0010783] [Game::KillSimulation][4] [f=0010783] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010783] [Game::~CGame][2] [f=0010783] [Game::~CGame][3] [f=0010783] [SpringApp::Kill][3] [f=0010783] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 114161 bytes sent 89036 bytes recv'd [f=0010783] [SpringApp::Kill][4] font=0x4628daa0 [f=0010783] [SpringApp::Kill][5] [f=0010783] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4630c8f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3235ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=77ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=36ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=34ms file="luaui/configs/unit_state_defaults.lua" indx=2926 inflSize=1kb readTime=31ms file="luaui/widgets/dbg_stuckkeys.lua" indx=4556 inflSize=1kb readTime=31ms file="objects3d/commrecon4.s3o" indx=4992 inflSize=133kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=29ms file="luaui/widgets/gui_chili_vote.lua" indx=4623 inflSize=8kb readTime=27ms file="luaui/widgets/chili_old/controls/scale.lua" indx=4189 inflSize=2kb readTime=25ms file="objects3d/debris2x2c.s3o" indx=5100 inflSize=4kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 53128521 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x46432bf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46462a00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4630a790) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff2e4092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]