[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vmaNVdcHy5/springsettings.1037217.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc538092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4675 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1037217/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453073e0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453073e0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 589ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 662ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 40ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Dregs was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1037217/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (140ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11662,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1037217/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525d9c10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2f340d6003d3d6c49316d73748b97af0 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Stuart98 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Stuart98 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000f0238ca0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[Game::Load][lua{Rules,Gaia}={00000000f0d562e0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [4852,211.796753,2406]: 0 finished unit Recon Commander [f=-000001] [0] Event [346,211.795105,1803]: 1 finished unit Strike Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2742, userid: 395449 [f=0000000] [0] Stuart98, team: 1, elo:2313, userid: 260791 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [312,211.792023,1896]: 1 finished unit Shieldbot Factory [f=0000015] [15] Event [4808,211.792023,2312]: 0 finished unit Spider Factory [f=0000177] [177] Event [4772,211.792023,2312]: 0 finished unit Flea [f=0000258] [258] Event [4772,211.792023,2312]: 0 finished unit Flea [f=0000345] [345] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000367] [367] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000432] [432] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0000526] [526] Event [324,211.792023,1896]: 1 finished unit Dirtbag [f=0000696] [696] Event [312,211.792023,1672]: 1 finished unit Solar Collector [f=0000712] [712] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000752] [752] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0000786] [786] Event [4772,211.792023,2312]: 0 finished unit Weaver [f=0000975] [975] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000996] [996] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0001128] [1128] Event [1018.40857,321.156799,2076.58594]: 0 lost unit Flea [f=0001199] [1199] Event [4856,211.792023,2504]: 0 finished unit Solar Collector [f=0001276] [1276] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0001393] [1393] Event [216,211.792023,1688]: 1 finished unit Solar Collector [f=0001493] [1493] Event [324,211.792023,1896]: 1 finished unit Convict [f=0001926] [1926] Event [4936,211.792023,2424]: 0 finished unit Solar Collector [f=0001958] [1958] Event [4456,211.792023,2008]: 0 finished unit Solar Collector [f=0002019] [2019] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0002054] [2054] Event [288,211.792023,1776]: 1 finished unit Lotus [f=0002139] [2139] Event [4772,211.792023,2312]: 0 finished unit Venom [f=0002169] [2169] Event [5016,237.87796,2520]: 0 finished unit Wind/Tidal Generator [f=0002198] i have some lag [f=0002338] [2338] Event [4048,339.737335,1856]: 0 finished unit Radar Tower [f=0002371] [2371] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0002409] [2409] Event [5080,275.143585,2520]: 0 finished unit Wind/Tidal Generator [f=0002612] [2612] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0002694] [2694] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0002822] [2822] Event [4944,245.331085,2608]: 0 finished unit Lotus [f=0002982] [2982] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0002992] [2992] Event [5080,302.47171,2584]: 0 finished unit Wind/Tidal Generator [f=0003142] [3142] Event [5016,273.901398,2584]: 0 finished unit Wind/Tidal Generator [f=0003158] [3158] Event [536,211.792023,2248]: 1 finished unit Solar Collector [f=0003226] [3226] Event [4646.60205,211.792023,1689.98389]: 1 lost unit Bandit [f=0003241] [Game::ClientReadNet] added new player Dregs with number 2 to team 0 [f=0003241] > SPRINGIE:User Dregs|staticmissilesilo|7_7|dev_content,donator_1,player_elo|False|PRO||GB [f=0003252] Connection attempt from Dregs [f=0003252] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003252] -> Connection established (given id 2) [f=0003258] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0003258] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003307] [3307] Event [5016,302.47171,2648]: 0 finished unit Wind/Tidal Generator [f=0003416] [3416] Event [324,211.792023,1896]: 1 finished unit Convict [f=0003472] [3472] Event [5080,304.956085,2648]: 0 finished unit Wind/Tidal Generator [f=0003659] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=0003667] [3667] Event [5080,304.956085,2712]: 0 finished unit Wind/Tidal Generator [f=0003670] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=0003670] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000cb8ba7e0,0000000000000000}]" [f=0003726] [3726] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0003804] [3804] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0003817] [3817] Event [5016,304.956085,2712]: 0 finished unit Wind/Tidal Generator [f=0003842] [3842] Event [4772,211.792023,2312]: 0 finished unit Weaver [f=0003859] [3859] Event [3288,211.792023,2200]: 0 finished unit Metal Extractor [f=0003938] [3938] Event [3634.50073,304.956085,2540.85669]: 1 lost unit Bandit [f=0004011] [4011] Event [5016,304.956085,2776]: 0 finished unit Wind/Tidal Generator [f=0004063] [4063] Event [2624.87744,304.956085,1996.99329]: 1 lost unit Bandit [f=0004176] [4176] Event [5080,318.620148,2776]: 0 finished unit Wind/Tidal Generator [f=0004227] [4227] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0004244] [4244] Event [1496,304.956085,712]: 1 finished unit Solar Collector [f=0004401] [4401] Event [5080,321.104523,2840]: 0 finished unit Wind/Tidal Generator [f=0004477] [4477] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [f=0004551] [4551] Event [5016,308.682648,2840]: 0 finished unit Wind/Tidal Generator [f=0004618] [4618] Event [784,100,2960]: 1 finished unit Lotus [f=0004676] [4676] Event [4440,100,1352]: 0 lost unit Metal Extractor [f=0004682] [4682] Event [4772,211.792023,2312]: 0 finished unit Venom [f=0004700] [4700] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0004819] [4819] Event [1632,304.956085,720]: 1 finished unit Lotus [f=0005021] [5021] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0005061] [5061] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0005197] [5197] Event [2544,304.956085,2064]: 0 finished unit Lotus [f=0005313] [5313] Event [4840,211.792023,2600]: 0 finished unit Caretaker [f=0005327] [5327] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0005395] [5395] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0005606] [5606] Event [4325.64502,211.792023,3124.43579]: 1 lost unit Bandit [f=0005678] [5678] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0005735] [5735] Event [856,211.792023,888]: 1 finished unit Solar Collector [f=0005797] [5797] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0005929] [5929] Event [324,211.792023,1896]: 1 finished unit Convict [f=0006019] [6019] Event [4772,211.792023,2312]: 0 finished unit Weaver [f=0006085] [6085] Event [808,100,2792]: 1 finished unit Solar Collector [f=0006121] [6121] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0006127] [6127] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0006130] [6130] Event [2152,393.151398,392]: 1 finished unit Solar Collector [f=0006156] [6156] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0006262] [6262] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0006348] [6348] Event [4772,211.792023,2312]: 0 finished unit Venom [f=0006415] [6415] Event [2655.99805,393.151398,275.427521]: 1 lost unit Bandit [f=0006487] [6487] Event [2752,304.956085,3088]: 0 finished unit Lotus [f=0006663] [6663] Event [752,211.792023,832]: 1 finished unit Lotus [f=0006665] [6665] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0006711] [6711] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0006716] [6716] Event [2224,393.151398,304]: 1 finished unit Lotus [f=0006736] [6736] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0006811] [6811] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0006963] [6963] Event [2160,393.151398,288]: 1 finished unit Radar Tower [f=0007015] [7015] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0007019] [7019] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0007043] [7043] Event [2298.59326,342.758698,2452.51074]: 0 lost unit Flea [f=0007085] [7085] Event [4272,100,1216]: 0 finished unit Lotus [f=0007198] [7198] Event [2372.89233,304.956085,2202.97729]: 1 lost unit Bandit [f=0007257] [7257] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0007323] [7323] Event [2419.04297,304.956085,2154.6272]: 1 lost unit Bandit [f=0007332] [7332] Event [2544,304.956085,2064]: 0 lost unit Lotus [f=0007348] [7348] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0007428] [7428] Event [2390.50073,305.016937,2199.83716]: 1 lost unit Bandit [f=0007437] [7437] Event [2322.56665,304.956085,1984.55725]: 1 lost unit Bandit [f=0007465] [7465] Event [328,211.792023,328]: 1 finished unit Solar Collector [f=0007488] [7488] Event [2265.78735,304.956085,1980.26819]: 1 lost unit Bandit [f=0007489] [7489] Event [2290.31421,304.956085,1985.04126]: 1 lost unit Bandit [f=0007548] [7548] Event [280,211.792023,2008]: 1 finished unit Caretaker [f=0007584] [7584] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0007601] [7601] Event [4888,304.956085,3048]: 0 finished unit Geothermal Generator [f=0007622] [7622] Event [4772,211.792023,2312]: 0 finished unit Widow [f=0007685] [7685] Event [2736,393.151398,384]: 1 finished unit Lotus [f=0007704] [7704] Event [936,100,2856]: 1 finished unit Solar Collector [f=0007809] [7809] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0007998] [7998] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0008034] [8034] Event [152,211.792023,1880]: 1 finished unit Solar Collector [f=0008156] [8156] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0008182] [8182] Event [1928,393.151398,3848]: 0 finished unit Metal Extractor [f=0008205] [8205] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0008305] [8305] Event [1820.86121,304.956085,782.848816]: 0 lost unit Venom [f=0008387] [8387] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0008416] [8416] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0008563] [8563] Event [160,211.792023,256]: 1 finished unit Lotus [f=0008615] [8615] Event [2712,393.151398,264]: 1 finished unit Solar Collector [f=0008748] [8748] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0008770] [8770] Event [152,211.792023,2008]: 1 finished unit Solar Collector [f=0008776] [8776] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0008827] [8827] Event [2520,393.151398,3784]: 0 finished unit Metal Extractor [f=0008960] [8960] Event [2907.58374,393.151398,440.871887]: 0 lost unit Widow [f=0009060] [9060] Event [3128,393.151398,3752]: 0 finished unit Metal Extractor [f=0009067] [9067] Event [2736,393.151398,384]: 1 lost unit Lotus [f=0009166] [9166] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0009393] [9393] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0009399] [9399] Event [2856.73804,390.091736,523.704895]: 1 lost unit Bandit [f=0009419] [9419] Event [3007.28442,384.723389,511.497101]: 0 lost unit Venom [f=0009443] [9443] Event [2882.8667,387.920166,529.690369]: 1 lost unit Bandit [f=0009470] [9470] Event [136,211.792023,2136]: 1 finished unit Solar Collector [f=0009492] [9492] Event [2978.44287,382.389221,529.419434]: 1 lost unit Bandit [f=0009519] [9519] Event [840,100,3128]: 1 finished unit Solar Collector [f=0009547] [9547] Event [1808,393.151398,3888]: 0 finished unit Lotus [f=0009550] [9550] Event [3104.88428,391.454712,465.463531]: 1 lost unit Bandit [f=0009556] [9556] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0009559] [9559] Event [3081.97803,387.576416,478.690857]: 1 lost unit Bandit [f=0009576] [9576] Event [324,211.792023,1896]: 1 finished unit Felon [f=0009590] [9590] Event [3042.52246,393.151398,411.012909]: 1 lost unit Bandit [f=0009720] [9720] Event [136,211.792023,2264]: 1 finished unit Solar Collector [f=0009720] [9720] Event [2913.79272,393.151398,316.407349]: 1 lost unit Strike Commander [f=0009782] [9782] Event [4712,211.792023,2664]: 0 finished unit Caretaker [f=0009786] [9786] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0009892] [9892] Event [1872,393.151398,3760]: 0 finished unit Lotus [f=0010022] [10022] Event [324,211.792023,1896]: 1 finished unit Convict [f=0010026] [10026] Event [2712,393.151398,264]: 1 lost unit Solar Collector [f=0010043] [10043] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0010078] [10078] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0010082] [10082] Event [4600,211.792023,2680]: 0 finished unit Caretaker [f=0010107] [10107] Event [2632,393.73764,312]: 1 lost unit Metal Extractor [f=0010148] [10148] Event [216,211.792023,2216]: 1 finished unit Solar Collector [f=0010190] [10190] Event [3208,391.90921,3800]: 0 finished unit Wind/Tidal Generator [f=0010240] [10240] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0010247] [10247] Event [2693.66431,304.956085,762.331299]: 1 lost unit Bandit [f=0010263] [10263] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0010340] [10340] Event [3272,332.28421,3768]: 0 finished unit Wind/Tidal Generator [f=0010393] Spectator Dregs left the game: normal quit [f=0010393] [10393] Event [undefined]: Dregs quit [f=0010475] [10475] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0010535] [10535] Event [3336,304.956085,3736]: 0 finished unit Wind/Tidal Generator [f=0010537] [10537] Event [2192,319.862335,3376]: 0 finished unit Lotus [f=0010548] [10548] Event [520,211.792023,1848]: 1 finished unit Storage [f=0010576] [10576] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0010585] the goddamn widow [f=0010646] [10646] Event [2224,393.151398,304]: 1 lost unit Lotus [f=0010654] [10654] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0010659] [10659] Event [2160,392.610626,288]: 1 lost unit Radar Tower [f=0010682] [10682] Event [344,211.792023,2248]: 1 finished unit Solar Collector [f=0010685] [10685] Event [216,211.792023,152]: 1 finished unit Solar Collector [f=0010691] [10691] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0010715] [10715] Event [3400,304.956085,3704]: 0 finished unit Wind/Tidal Generator [f=0010727] [10727] Event [2072,393.757172,328]: 1 lost unit Metal Extractor [f=0010735] [10735] Event [5000,307.445313,2920]: 0 finished unit Wind/Tidal Generator [f=0010780] [10780] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0010799] [10799] Event [2152,393.651581,392]: 1 lost unit Solar Collector [f=0010910] [10910] Event [3464,304.956085,3672]: 0 finished unit Wind/Tidal Generator [f=0010917] [10917] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0010927] [10927] Event [5000,322.34671,2984]: 0 finished unit Wind/Tidal Generator [f=0010935] [10935] Event [2090.03101,366.432159,563.05481]: 1 lost unit Bandit [f=0011013] [11013] Event [2087.31641,387.210632,495.414612]: 0 lost unit Venom [f=0011025] [11025] Event [1898.93958,315.796387,576.06488]: 1 lost unit Bandit [f=0011031] [11031] Event [2094.48486,382.937103,508.822052]: 0 lost unit Redback [f=0011051] [11051] Event [2214.61914,385.811615,533.889099]: 0 lost unit Redback [f=0011055] [11055] Event [440,211.792023,2344]: 1 finished unit Wind/Tidal Generator [f=0011090] [11090] Event [3528,304.956085,3640]: 0 finished unit Wind/Tidal Generator [f=0011091] [11091] Event [2227.68823,393.426544,476.391846]: 0 lost unit Redback [f=0011107] [11107] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0011111] [11111] Event [5000,312.40921,3048]: 0 finished unit Wind/Tidal Generator [f=0011215] [11215] Event [312,100,3912]: 1 finished unit Solar Collector [f=0011225] [11225] Event [360,211.792023,1800]: 1 finished unit Caretaker [f=0011289] [11289] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0011291] [11291] Event [5000,306.198273,3112]: 0 finished unit Wind/Tidal Generator [f=0011300] [11300] Event [3592,304.956085,3608]: 0 finished unit Wind/Tidal Generator [f=0011330] [11330] Event [472,211.792023,2408]: 1 finished unit Wind/Tidal Generator [f=0011370] [11370] Event [1894.75,304.956085,687.518372]: 0 lost unit Redback [f=0011410] [11410] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0011426] [11426] Event [1632,304.956085,720]: 1 lost unit Lotus [f=0011480] [11480] Event [3656,304.956085,3560]: 0 finished unit Wind/Tidal Generator [f=0011485] [11485] Event [5000,306.198273,3176]: 0 finished unit Wind/Tidal Generator [f=0011521] [11521] Event [1560,305.22403,632]: 1 lost unit Metal Extractor [f=0011664] [11664] Event [3656,304.956085,3512]: 0 finished unit Wind/Tidal Generator [f=0011669] [11669] Event [324,211.792023,1896]: 1 finished unit Thug [f=0011692] [11692] Event [5000,304.956085,3240]: 0 finished unit Wind/Tidal Generator [f=0011721] [11721] Event [1336.07117,304.956085,944.18634]: 1 lost unit Felon [f=0011766] [11766] Event [1272.98584,304.956085,890.567688]: 1 lost unit Bandit [f=0011850] [11850] Event [488,218.00296,2472]: 1 finished unit Wind/Tidal Generator [f=0011868] [11868] Event [1192.20349,271.147766,662.522461]: 1 lost unit Bandit [f=0011912] [11912] Event [3720,304.956085,3496]: 0 finished unit Wind/Tidal Generator [f=0011940] [11940] Event [5000,304.956085,3304]: 0 finished unit Wind/Tidal Generator [f=0011963] [11963] Event [324,211.792023,1896]: 1 finished unit Thug [f=0012023] [12023] Event [336,100,3776]: 1 finished unit Lotus [f=0012150] [12150] Event [3784,304.956085,3480]: 0 finished unit Wind/Tidal Generator [f=0012154] [12154] Event [520,147.203125,2536]: 1 finished unit Wind/Tidal Generator [f=0012193] [12193] Event [5000,293.776398,3368]: 0 finished unit Wind/Tidal Generator [f=0012200] [12200] Event [1496,304.956085,712]: 1 lost unit Solar Collector [f=0012234] [12234] Event [324,211.792023,1896]: 1 finished unit Thug [f=0012369] [12369] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0012371] [12371] Event [4772,211.792023,2312]: 0 finished unit Crab [f=0012419] [12419] Event [4984,241.604523,3432]: 0 finished unit Wind/Tidal Generator [f=0012428] [12428] Event [3848,304.956085,3464]: 0 finished unit Wind/Tidal Generator [f=0012483] [12483] Event [536,129.807648,2600]: 1 finished unit Wind/Tidal Generator [f=0012514] [12514] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0012519] [12519] Event [2488,413.026398,3448]: 0 finished unit Stinger [f=0012525] [12525] Event [546.817505,211.792023,184.237183]: 0 lost unit Redback [f=0012528] [12528] Event [888,211.792023,808]: 1 lost unit Metal Extractor [f=0012595] [12595] Event [4984,213.03421,3496]: 0 finished unit Wind/Tidal Generator [f=0012597] [12597] Event [4772,211.792023,2312]: 0 finished unit Weaver [f=0012605] [12605] Event [3912,283.838898,3448]: 0 finished unit Wind/Tidal Generator [f=0012671] [12671] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0012673] [12673] Event [1848,211.792023,1928]: 1 finished unit Metal Extractor [f=0012678] [12678] Event [761.325073,211.809952,787.673523]: 1 lost unit Bandit [f=0012688] [12688] Event [752,211.792023,832]: 1 lost unit Lotus [f=0012708] [12708] Event [774.305176,211.79776,703.01532]: 1 lost unit Bandit [f=0012733] [12733] Event [771.581543,211.792023,665.854126]: 1 lost unit Bandit [f=0012746] [12746] Event [4772,211.792023,2312]: 0 finished unit Weaver [f=0012789] [12789] Event [4984,211.792023,3560]: 0 finished unit Wind/Tidal Generator [f=0012800] [12800] Event [3976,234.151398,3432]: 0 finished unit Wind/Tidal Generator [f=0012803] [12803] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0012837] [12837] Event [568,101.242188,2664]: 1 finished unit Wind/Tidal Generator [f=0012896] [12896] Event [4772,211.792023,2312]: 0 finished unit Weaver [f=0012980] [12980] Event [4040,211.792023,3416]: 0 finished unit Wind/Tidal Generator [f=0012984] [12984] Event [4984,211.792023,3624]: 0 finished unit Wind/Tidal Generator [f=0013010] [13010] Event [324,211.792023,1896]: 1 finished unit Convict [f=0013098] [13098] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0013160] [13160] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0013164] [13164] Event [4984,211.792023,3688]: 0 finished unit Wind/Tidal Generator [f=0013175] [13175] Event [4104,211.792023,3400]: 0 finished unit Wind/Tidal Generator [f=0013181] [13181] Event [1848,211.792023,1928]: 1 lost unit Metal Extractor [f=0013222] [13222] Event [1808,211.792023,1872]: 1 lost unit Lotus [f=0013261] [13261] Event [600,100,2728]: 1 finished unit Wind/Tidal Generator [f=0013307] [13307] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0013308] [13308] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0013315] [13315] Event [1694.14783,393.151398,3982.86792]: 1 lost unit Bandit [f=0013330] [13330] Event [1736,211.922638,1992]: 1 finished unit Solar Collector [f=0013337] [13337] Event [1753.81934,212.318115,1885.31543]: 1 lost unit Convict [f=0013350] [13350] Event [1888,393.151398,4032]: 1 lost unit Lotus [f=0013355] [13355] Event [4168,211.792023,3384]: 0 finished unit Wind/Tidal Generator [f=0013359] [13359] Event [4984,211.792023,3752]: 0 finished unit Wind/Tidal Generator [f=0013381] [13381] Event [1804.95386,211.798981,1803.23315]: 1 lost unit Convict [f=0013391] [13391] Event [1808,211.416046,1872]: 1 lost unit Lotus [f=0013418] [13418] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0013488] [13488] Event [1736,211.792023,1992]: 1 lost unit Solar Collector [f=0013518] [13518] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0013530] [13530] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0013539] [13539] Event [4984,211.792023,3816]: 0 finished unit Wind/Tidal Generator [f=0013550] [13550] Event [4232,211.792023,3368]: 0 finished unit Wind/Tidal Generator [f=0013558] [13558] Event [616,100,2792]: 1 finished unit Wind/Tidal Generator [f=0013638] [13638] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0013728] [13728] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0013733] [13733] Event [4984,211.792023,3880]: 0 finished unit Wind/Tidal Generator [f=0013745] [13745] Event [4296,211.792023,3352]: 0 finished unit Wind/Tidal Generator [f=0013745] [13745] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0013874] [13874] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0013938] [13938] Event [4772,211.792023,2312]: 0 finished unit Redback [f=0013957] [13957] Event [920,100,2760]: 1 finished unit Wind/Tidal Generator [f=0013966] [13966] Event [984,100,2760]: 1 lost unit Metal Extractor [f=0013983] [13983] Event [920,99.3299103,2760]: 1 lost unit Wind/Tidal Generator [f=0013992] [13992] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0014078] [14078] Event [4792,260.237335,3192]: 0 finished unit Wind/Tidal Generator [f=0014101] [14101] Event [1283.49561,160.310394,2509.77734]: 1 lost unit Bandit [f=0014118] [14118] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0014125] [14125] Event [856,100,2920]: 1 lost unit Wind/Tidal Generator [f=0014164] [14164] Event [849.584229,100.020676,2869.05444]: 1 lost unit Convict [f=0014175] [14175] Event [824,100,2984]: 1 lost unit Wind/Tidal Generator [f=0014200] [14200] Event [784,100,2960]: 1 lost unit Lotus [f=0014228] [14228] Event [4728,211.792023,3208]: 0 finished unit Wind/Tidal Generator [f=0014237] [14237] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0014298] [14298] Event [696,100,2760]: 1 lost unit Metal Extractor [f=0014299] [14299] Event [1193.52747,100,2817.22998]: 1 lost unit Bandit [f=0014309] [14309] Event [776,100,3176]: 1 lost unit Metal Extractor [f=0014326] [14326] Event [1147.6842,100,2853.97314]: 1 lost unit Bandit [f=0014365] [14365] Event [616,100.420761,2792]: 1 lost unit Wind/Tidal Generator [f=0014366] [14366] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0014393] [14393] Event [4664,211.792023,3240]: 0 finished unit Wind/Tidal Generator [f=0014404] [14404] Event [600,100.037766,2728]: 1 lost unit Wind/Tidal Generator [f=0014418] [14418] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0014418] [14418] Event [888,207.730591,808]: 1 finished unit Metal Extractor [f=0014454] [14454] Event [568,101.05809,2664]: 1 lost unit Wind/Tidal Generator [f=0014469] [14469] Event [4772,211.792023,2312]: 0 finished unit Weaver [f=0014483] [14483] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0014500] [14500] Event [536,129.623627,2600]: 1 lost unit Wind/Tidal Generator [f=0014537] [14537] Event [520,147.203125,2536]: 1 lost unit Wind/Tidal Generator [f=0014573] [14573] Event [4600,211.792023,3256]: 0 finished unit Wind/Tidal Generator [f=0014580] [14580] Event [1571.40076,211.792023,2365.11035]: 1 lost unit Thug [f=0014581] [14581] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0014595] [14595] Event [488,217.818939,2472]: 1 lost unit Wind/Tidal Generator [f=0014605] gg [f=0014629] [14629] Event [808,100,2792]: 1 lost unit Solar Collector [f=0014674] [14674] Event [324,211.792023,1896]: 1 finished unit Bandit [f=0014697] [14697] Event [undefined]: Stuart98 resigned [f=0014697] game_message: Stuart98 has been destroyed! [f=0014697] game_message: ATOSTIC wins! [f=0014697] Submitting stats [f=0014697] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014697] Part| Total Time|Time of the last 0.5s [f=0014697] Draw 11797.80ms 10.67% [f=0014697] Lua::Callins::Synced 5715.54ms 18.94% [f=0014697] Lua::Callins::Unsynced 17429.91ms 16.05% [f=0014697] Lua::CollectGarbage::Synced 341.96ms 0.00% [f=0014697] Lua::CollectGarbage::Unsynced 626.25ms 1.20% [f=0014697] Misc::Profiler::AddTime 108.52ms 0.00% [f=0014697] Sim 19973.13ms 77.07% [f=0014697] [14697] Received game_message: Stuart98 has been destroyed! [f=0014697] [14697] Received game_message: ATOSTIC wins! [f=0014698] [14698] Game End Stats Header: 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24,4840,8290,4840,8290,275.946106,671.592712,275.946106,671.592712,0,0,0,0,0,0,0,0,34.9078064,388.24826,34.9078064,388.24826,1364.22729,2878.36255,1364.22729,2878.36255,540,450,540,450,30.666666,64.4873734,30.666666,64.4873734,55,1330,55,1330,25.8612328,41.7740097,25.8612328,41.7740097,845,2120,845,2120,838.5,2875,838.5,2875,3400,4390,3400,4390,2905,838.5,2905,838.5,0,6.00000048,0,6.00000048,2923.6394,1402.31396,2923.6394,1402.31396 [f=0014698] [14698] Game End Stats Values: 25,5015,8965,5015,8965,312.070831,734.511353,312.070831,734.511353,0,0,0,0,0,0,0,0,35.2661552,388.24826,35.2661552,388.24826,1487.5531,3152.60449,1487.5531,3152.60449,450,540,450,540,32.1333351,68.8725586,32.1333351,68.8725586,0,1330,0,1330,25.1777134,42.3598251,25.1777134,42.3598251,995,2600,995,2600,838.5,3180,838.5,3180,3570,4495,3570,4495,3210,838.5,3210,838.5,0,6.00000048,0,6.00000048,3228.64209,1525.63977,3228.64209,1525.63977 [f=0014698] [14698] Game End Stats Values: 26,5225,8425,5225,8425,345.280853,792.748291,345.280853,792.748291,0,0,0,0,0,0,0,0,35.2661552,388.24826,35.2661552,388.24826,2112.62256,3302.60449,2112.62256,3302.60449,450,540,450,540,34.5051765,75.5198822,34.5051765,75.5198822,0,1330,0,1330,24.7339993,42.0477028,24.7339993,42.0477028,920,1920,920,1920,1758.5,3330,1758.5,3330,3855,4635,3855,4635,3360,1758.5,3360,1758.5,0,6.00000048,0,6.00000048,3378.64209,2157.3916,3378.64209,2157.3916 [f=0014698] [14698] Game End Stats Values: 27,5405,8395,5405,8395,399.482025,857.480713,399.482025,857.480713,0,0,0,0,0,0,0,0,35.2661552,388.24826,35.2661552,388.24826,2271.0083,4018.32153,2271.0083,4018.32153,360,540,360,540,38.452343,82.5257034,38.452343,82.5257034,0,1330,0,1330,25.6360035,42.4807281,25.6360035,42.4807281,1245,1680,1245,1680,1998.5,3510,1998.5,3510,3800,4845,3800,4845,3540,1998.5,3540,1998.5,0,6.00000048,0,6.00000048,4097.16553,2316.27563,4097.16553,2316.27563 [f=0014698] [14698] Game End Stats Values: 28,4935,8465,4935,8465,459.625977,926.915283,459.625977,926.915283,0,0,0,0,0,0,0,0,35.2661552,388.24826,35.2661552,388.24826,2431.16235,4310.07227,2431.16235,4310.07227,450,540,450,540,37.4005585,64.2443314,37.4005585,64.2443314,0,1330,0,1330,24.6643467,42.7942047,24.6643467,42.7942047,650,1680,650,1680,1998.5,4280,1998.5,4280,3835,4915,3835,4915,4310,1998.5,4310,1998.5,0,6.00000048,0,6.00000048,4392.52539,2476.42969,4392.52539,2476.42969 [f=0014698] [14698] Game End Stats Values: 29,5170,10590,5170,10590,521.494385,998.858826,521.494385,998.858826,0,0,0,0,0,0,0,0,35.2661552,388.24826,35.2661552,388.24826,2534.28979,4463.58398,2534.28979,4463.58398,450,960,450,960,35.9640388,64.4735107,35.9640388,64.4735107,0,1330,0,1330,24.6549644,42.9614868,24.6549644,42.9614868,975,3040,975,3040,2238.5,4440,2238.5,4440,3745,5260,3745,5260,4470,2238.5,4470,2238.5,0,6.00000048,0,6.00000048,4550.87012,2579.55713,4550.87012,2579.55713 [f=0014698] [14698] Game End Stats Values: 30,5250,11105,5250,11105,583.520142,1088.23889,583.520142,1088.23889,0,0,0,0,0,0,0,0,35.2661552,388.24826,35.2661552,388.24826,2671.87061,4885.98291,2671.87061,4885.98291,360,960,360,960,37.541935,81.8872223,37.541935,81.8872223,0,1330,0,1330,24.2918491,44.1239204,24.2918491,44.1239204,900,3040,900,3040,2238.5,4755,2238.5,4755,3990,5775,3990,5775,4785,2238.5,4785,2238.5,0,6.00000048,0,6.00000048,4992.6377,2721.48462,4992.6377,2721.48462 [f=0014698] [14698] Game End Stats Values: 31,5105,11725,5105,11725,662.518494,1196.40613,662.518494,1196.40613,0,0,0,0,0,0,0,0,35.2661552,388.24826,35.2661552,388.24826,2733.86719,5510.1626,2733.86719,5510.1626,360,960,360,960,41.0059166,90.9128876,41.0059166,90.9128876,0,1330,0,1330,24.8018475,45.3764076,24.8018475,45.3764076,1050,3520,1050,3520,2238.5,5287.5,2238.5,5287.5,3695,5915,3695,5915,5317.5,2238.5,5317.5,2238.5,0,6.00000048,0,6.00000048,5621.00488,2784.41553,5621.00488,2784.41553 [f=0014698] [14698] Game End Stats Values: 32,5440,12585,5440,12585,750.072449,1347.79797,750.072449,1347.79797,0,0,0,0,0,0,0,0,35.2661552,388.24826,35.2661552,388.24826,2733.86719,5559.38867,2733.86719,5559.38867,360,960,360,960,45.5074005,112.208626,45.5074005,112.208626,0,1330,0,1330,24.6264248,48.2580299,24.6264248,48.2580299,1350,4240,1350,4240,2238.5,5287.5,2238.5,5287.5,3730,6055,3730,6055,5317.5,2238.5,5317.5,2238.5,0,6.00000048,0,6.00000048,5670.23096,2789.79858,5670.23096,2789.79858 [f=0014698] [14698] Game End Stats Values: 33,5000,12690,5000,12690,836.241272,1547.08667,836.241272,1547.08667,0,0,0,0,0,0,0,0,35.2661552,557.504333,35.2661552,557.504333,2847.21436,6399.21436,2847.21436,6399.21436,270,960,270,960,44.3648605,123.281059,44.3648605,123.281059,0,1330,0,1330,22.4200439,51.4511566,22.4200439,51.4511566,1425,4240,1425,4240,2238.5,6072.5,2238.5,6072.5,3305,6160,3305,6160,6102.5,2238.5,6102.5,2238.5,0,6.00000048,0,6.00000048,6544.07129,2903.14575,6544.07129,2903.14575 [f=0014698] [14698] Game End Stats Values: 34,4895,12985,4895,12985,879.888611,1668.39453,879.888611,1668.39453,0,0,0,0,0,0,0,0,35.2661552,866.71521,35.2661552,866.71521,2847.21436,6676.28516,2847.21436,6676.28516,270,960,270,960,36.8192368,118.542465,36.8192368,118.542465,0,1330,0,1330,22.9332905,52.7152405,22.9332905,52.7152405,1475,4240,1475,4240,2238.5,6492.5,2238.5,6492.5,3150,6455,3150,6455,6522.5,2238.5,6522.5,2238.5,43.3333702,6.00000048,43.3333702,6.00000048,6848.62305,2903.14575,6848.62305,2903.14575 [f=0014735] [14735] Event [936,100.091553,2856]: 1 lost unit Solar Collector [f=0014738] [14738] Event [746.007019,100,3843.17065]: 1 lost unit Convict [f=0014739] [14739] Event [840,100,3128]: 1 lost unit Solar Collector [f=0014745] [14745] Event [1044.63831,100.084778,2652.57129]: 1 lost unit Bandit [f=0014746] [14746] Event [856,211.759064,888]: 1 lost unit Solar Collector [f=0014753] [14753] Event [4536,211.792023,3272]: 0 finished unit Wind/Tidal Generator [f=0014819] Spectator Stuart98 left the game: normal quit [f=0014819] [14819] Event [undefined]: Stuart98 quit [f=0014933] [14933] Event [4472,211.792023,3288]: 0 finished unit Wind/Tidal Generator [f=0014974] [14974] Event [2072,390.254059,328]: 0 finished unit Metal Extractor [f=0014984] No clients connected, shutting down server [f=0014984] Server shutdown [f=0014984] End of demo reached [f=0015113] [15113] Event [4408,211.792023,3320]: 0 finished unit Wind/Tidal Generator [f=0015308] [15308] Event [4344,211.792023,3336]: 0 finished unit Wind/Tidal Generator [f=0015309] [15309] Event [2632,389.676056,312]: 0 finished unit Metal Extractor [f=0015819] [15819] Event [3224,393.151398,248]: 0 finished unit Metal Extractor [f=0016964] [16964] Event [2184,304.956085,904]: 0 finished unit Stinger [f=0018320] Autoquit sending quit command. [f=0018320] [QuitAction] user exited to system [f=0018320] [SpringApp::Kill][1] fromRun=1 [f=0018320] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018320] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018320] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018320] [ThreadPool::SetThreadCount][2] workers=0 [f=0018320] [SpringApp::Kill][2] [f=0018320] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018320] [Game::KillLua][3] dtor=0 luaUI=0x528dd160 [f=0018320] Start widgetHandler:Shutdown [f=0018320] Shutdown - SaveOrderList Complete [f=0018320] Writing last game win data [f=0018320] Shutdown - SaveConfigData Complete [f=0018320] Shutdown Widget - Chili Highlight [f=0018320] Shutdown Widget - Save/Load API [f=0018320] Shutdown Widget - Draw After Chili [f=0018320] Shutdown Widget - EPIC Menu [f=0018320] Shutdown Widget - Chili Minimap [f=0018320] Shutdown Widget - Chili Widget Selector [f=0018320] Shutdown Widget - Local Team Colors [f=0018320] Shutdown Widget - Display Keys 2 [f=0018320] Shutdown Widget - Save Game Menu [f=0018320] Shutdown Widget - HealthBars [f=0018320] Shutdown Widget - Noises [f=0018320] Shutdown Widget - Unit Icons [f=0018320] Shutdown Widget - Win Counter [f=0018320] Shutdown Widget - BuildETA [f=0018320] Shutdown Widget - SpringRTS Replay Stats [f=0018320] Shutdown Widget - Modular Comm Info [f=0018320] Shutdown Widget - CameraShake [f=0018320] Shutdown Widget - Chili Economy Panel Default [f=0018320] Shutdown Widget - Chili EndGame Window [f=0018320] Shutdown Widget - Chili Nuke Warning [f=0018320] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018320] Shutdown Widget - Chili Spectator Panels [f=0018320] Shutdown Widget - Context Menu [f=0018320] Shutdown Widget - Darkening [f=0018320] Shutdown Widget - MetalFeatures (new) [f=0018320] Shutdown Widget - Defense Range Zero-K [f=0018320] Shutdown Widget - Grab Input [f=0018320] Input grabbing is disabled! [f=0018320] Shutdown Widget - Highlight Geos [f=0018320] Shutdown Widget - Local Widgets Config [f=0018320] Shutdown Widget - MinimapEvents [f=0018320] Shutdown Widget - Missile Silo Range [f=0018320] Shutdown Widget - Point Tracker [f=0018320] Shutdown Widget - Showeco and Grid Drawer [f=0018320] Shutdown Widget - Stereo3D [f=0018320] Shutdown Widget - Music Player v2 [f=0018320] Shutdown Widget - State Reverse and Latency [f=0018320] Shutdown Widget - Attack AoE [f=0018320] Shutdown Widget - Map Edge Extension [f=0018320] Shutdown Widget - Selection Send [f=0018320] Shutdown Widget - LupsManager [f=0018320] Shutdown Widget - Newton Firezone [f=0018320] Shutdown Widget - Chili Pro Console [f=0018320] Shutdown Widget - Lasso Terraform GUI [f=0018320] Shutdown Widget - Chili Framework [f=0018320] Shutdown Widget - Lups [f=0018320] Shutdown Widget - Mex Placement Handler [f=0018320] Shutdown Widget - Custom Markers [f=0018320] Shutdown Widget - Chili Core Selector [f=0018320] Shutdown Widget - Select Keys [f=0018320] Shutdown Widget - Pause Screen [f=0018320] Shutdown Widget - Layout Handler [f=0018320] Shutdown Widget - Persistent Build Height [f=0018320] Shutdown Widget - Text To Speech Control [f=0018320] End widgetHandler:Shutdown [f=0018320] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={364136,55627760} {int,ext,rec}Allocs={24664991,0,0} {chunk,block}Bytes={55627760,0} [f=0018320] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018320] [Game::KillLua][2] dtor=0 luaRules=0x525d9c10 [f=0018320] Start gadgetHandler:Shutdown [f=0018320] Shutdown - StartSetup [f=0018320] Shutdown - UnitMorph [f=0018320] Shutdown - Carrier Drones [f=0018320] Shutdown - LupsNanoSpray [f=0018320] Shutdown - Missile Silo Controller [f=0018320] Shutdown - Modular Comm Info [f=0018320] Shutdown - Terrain Texture Handler [f=0018320] Shutdown - UnitCloakShield [f=0018320] Shutdown - Starlight Handler [f=0018320] End gadgetHandler:Shutdown [f=0018320] Start gadgetHandler:Shutdown [f=0018320] Shutdown - Save/Load [f=0018320] Shutdown - Teleport Throw [f=0018320] Shutdown - UnitMorph [f=0018320] Shutdown - Modular Comm Info [f=0018320] Shutdown - Retreat Command [f=0018320] Shutdown - Shockwaves [f=0018320] Shutdown - UnitCloakShield [f=0018320] Shutdown - Lups Cloak FX [f=0018320] Shutdown - Lups [f=0018320] Shutdown - Lups Shield [f=0018320] End gadgetHandler:Shutdown [f=0018320] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24665023,0,0} {chunk,block}Bytes={0,0} [f=0018320] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24665023,0,0} {chunk,block}Bytes={0,0} [f=0018320] [Game::KillLua][4] dtor=0 [f=0018320] [Game::~CGame][1] [f=0018320] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018320] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018320] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018320] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018320] [Game::KillLua][4] dtor=1 [f=0018320] [Game::KillMisc][1] [f=0018320] [Game::KillMisc][2] [f=0018320] [Game::KillMisc][3] [f=0018320] [Game::KillRendering][1] [f=0018320] [3DOParser::Kill] allocated 137 pieces [f=0018320] [S3OParser::Kill] allocated 2703 pieces [f=0018320] [AssParser::Kill] allocated 227 pieces [f=0018320] [Game::KillInterface][1] [f=0018320] [Game::KillInterface][2] [f=0018320] [Game::KillSimulation][1] [f=0018320] [Game::KillSimulation][2] [f=0018320] [CCollisionHandler] dis-/continuous tests: 0/139456 [f=0018320] [Game::KillSimulation][3] [f=0018320] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018320] [~CPathCache(20x16)] cacheHits=100 hitPercentage=36% numHashColls=0 maxCacheSize=25 [f=0018320] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018320] [~CPathCache(40x32)] cacheHits=632 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018320] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018320] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018320] [LosHandler::Kill] raycast instance cache-{hits,misses}={5647,12354}; shared=5%; cached=26% [f=0018320] [Game::KillSimulation][4] [f=0018320] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018320] [Game::~CGame][2] [f=0018320] [Game::~CGame][3] [f=0018320] [SpringApp::Kill][3] [f=0018320] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 193444 bytes sent 215206 bytes recv'd [f=0018320] [SpringApp::Kill][4] font=0x45293aa0 [f=0018320] [SpringApp::Kill][5] [f=0018320] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45301f40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3043ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=45ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=39ms file="luaui/configs/lang/campaign_units.en.json" indx=2858 inflSize=4kb readTime=38ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=38ms file="objects3d/strikecom_3.dae" indx=5476 inflSize=1000kb readTime=37ms file="luaui/widgets/chili_old/controls/label.lua" indx=4181 inflSize=2kb readTime=36ms file="objects3d/strikecom_dead_1.dae" indx=5482 inflSize=1986kb readTime=24ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=23ms file="objects3d/arm_flea.s3o" indx=4859 inflSize=32kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 55931818 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x453f91e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45408570) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45310670) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc538092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]