[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rw1GqIncKn/springsettings.1037209.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7914092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4674 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1037209/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e2d3c0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e2d3c0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 740ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 819ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 97ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 90ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1037209/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (300ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1037209/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53b87230,0x682def90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7e300d608bc0f714aa0554d4275d2964 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Stuart98 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Stuart98 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player TheWarning with number 2 to team 0 [f=-000001] > SPRINGIE:User TheWarning|roost|5_5||False|AtoSen||IN [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000472cc520,00000000cb8bae70}]" [f=-000001] Allies: I choose: Dr Dre! [f=-000001] Allies: I choose: Eazy E! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[Game::Load][lua{Rules,Gaia}={00000000db95c580,00000000f0d57690}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000ce22cbe0,00000000f7e7dd00}]" [f=-000001] Allies: I choose: Strike! [f=-000001] oh [f=-000001] Hey mate GL [f=-000001] [0] Event [6568,19.380127,396]: 0 finished unit Recon Commander [f=-000001] [0] Event [681,26.1176147,2581]: 1 finished unit Strike Commander [f=0000000] [0] Dregs, team: 0, elo:3088, userid: 440239 [f=0000000] [0] Stuart98, team: 1, elo:2311, userid: 260791 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [6672,23.8085938,432]: 0 finished unit Hovercraft Platform [f=0000009] [9] Event [672,26.1159515,2704]: 1 finished unit Rover Assembly [f=0000242] [242] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Dart [f=0000315] [315] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0000352] [352] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0000465] [465] Event [6672,22.4676113,400]: 0 finished unit Quill [f=0000596] [596] Event [6216,0,536]: 0 finished unit Wind/Tidal Generator [f=0000618] [618] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0000667] [667] Event [632,26.1159515,2536]: 1 finished unit Solar Collector [f=0000856] [856] Event [6672,22.4676113,400]: 0 finished unit Quill [f=0000945] [945] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0001032] [1032] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0001119] [1119] Event [5896,20.7049713,712]: 0 finished unit Metal Extractor [f=0001323] [1323] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0001325] [1325] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0001343] [1343] Event [504,26.1159515,2568]: 1 finished unit Solar Collector [f=0001679] [1679] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0001780] [1780] Event [5736,19.1757813,856]: 0 finished unit Metal Extractor [f=0001803] [1803] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0001958] [1958] Event [576,26.1159515,2608]: 1 finished unit Lotus [f=0002048] [2048] Event [5736,19.1757813,792]: 0 finished unit Solar Collector [f=0002149] [2149] Event [6840,22.3517914,200]: 0 finished unit Solar Collector [f=0002184] [2184] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0002278] [2278] Event [768,26.1159515,2544]: 1 finished unit Radar Tower [f=0002319] [Game::ClientReadNet] added new player ATOSTIC with number 3 to team 0 [f=0002319] > SPRINGIE:User ATOSTIC|staticarty|7_6||False||Dynasty|AT [f=0002337] Connection attempt from ATOSTIC [f=0002337] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002337] -> Connection established (given id 3) [f=0002344] [2344] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Mason [f=0002348] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0002349] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002358] [2358] Event [5350.35059,-7.0697622,681.37854]: 1 lost unit Scorcher [f=0002436] [2436] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0002486] [2486] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Dart [f=0002600] [2600] Event [6744,25.9802246,216]: 0 finished unit Solar Collector [f=0002621] I see [f=0002688] [2688] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0002866] [2866] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0002940] [2940] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0003065] [3065] Event [6952,25.3196869,312]: 0 finished unit Solar Collector [f=0003265] [3265] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0003354] [3354] Event [6672,22.4676113,400]: 0 finished unit Quill [f=0003559] [3559] Event [7048,23.8085938,360]: 0 finished unit Solar Collector [f=0003611] [3611] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0003643] [3643] Event [6581.03369,22.9259357,170.330002]: 1 lost unit Dart [f=0003654] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0003681] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0003681] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000006f25acf0,00000000f0235820}]" [f=0003848] [3848] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0003868] [3868] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0004022] [4022] Event [7112,26.1159515,456]: 0 finished unit Solar Collector [f=0004023] [4023] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0004123] [4123] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0004248] [4248] Event [5600,15.2125549,960]: 0 finished unit Radar Tower [f=0004267] [4267] Event [4296,26.1159515,344]: 0 finished unit Metal Extractor [f=0004382] [4382] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0004390] [4390] Event [2264,26.1159515,2360]: 1 finished unit Solar Collector [f=0004657] [4657] Event [4344,26.1159515,104]: 0 finished unit Metal Extractor [f=0004689] [4689] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0004710] [4710] Event [6672,22.4676113,400]: 0 finished unit Bolas [f=0004769] oh god not daggerspam [f=0004851] [4851] Event [7064,26.1159515,584]: 0 finished unit Solar Collector [f=0004976] [4976] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0005006] [5006] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Ripper [f=0005040] [5040] Event [2221.69019,26.1159515,2422.59961]: 1 finished unit Strike Commander [f=0005228] [5228] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0005290] [TheWarning] Allies: gg [f=0005332] [5332] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0005344] [5344] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0005480] [5480] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0005505] [5505] Event [728,26.1159515,744]: 1 finished unit Solar Collector [f=0005584] [5584] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Mason [f=0005692] [5692] Event [2408,26.1159515,2408]: 1 finished unit Solar Collector [f=0005732] [5732] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0005763] [5763] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Dart [f=0005952] [5952] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Dart [f=0005971] [5971] Event [6888,26.1159515,392]: 0 finished unit Caretaker [f=0005982] [5982] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0006075] [6075] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0006135] [6135] Event [2448,26.1159515,2512]: 1 finished unit Lotus [f=0006235] [6235] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0006267] [6267] Event [800,26.1159515,688]: 1 finished unit Lotus [f=0006387] [6387] Event [6888,26.1159515,472]: 0 finished unit Caretaker [f=0006403] [6403] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0006565] [6565] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0006605] [6605] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0006658] [6658] Event [6784,23.8085938,608]: 0 finished unit Lotus [f=0006705] [6705] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0006843] [6843] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0006864] [6864] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0007012] [7012] Event [2560,26.1159515,2496]: 1 finished unit Radar Tower [f=0007051] [7051] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0007104] [7104] Event [1328,19.1757813,4272]: 1 finished unit Lotus [f=0007293] [7293] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Mason [f=0007328] [7328] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0007377] [7377] Event [3343.73364,21.2688942,1253.34241]: 1 lost unit Dart [f=0007394] [7394] Event [3208,26.1521454,1384]: 0 lost unit Metal Extractor [f=0007405] [7405] Event [3261.3042,-2.6839025,1148.74756]: 1 lost unit Dart [f=0007445] [7445] Event [7032,26.1159515,712]: 0 finished unit Solar Collector [f=0007445] [7445] Event [3196.2627,-1.0196214,1027.4707]: 1 lost unit Dart [f=0007506] [7506] Event [920,26.1159515,664]: 1 finished unit Solar Collector [f=0007507] [7507] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0007551] [7551] Event [2560,26.1159515,2496]: 1 lost unit Radar Tower [f=0007593] [7593] Event [2799.8501,26.1159515,2439.52832]: 0 lost unit Dagger [f=0007594] [7594] Event [4832,26.1159515,2736]: 0 finished unit Lotus [f=0007695] [7695] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0007699] [7699] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0007773] [7773] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0007845] [7845] Event [7048,26.1159515,856]: 0 finished unit Solar Collector [f=0007881] [TheWarning] Allies: that jump saved him [f=0007942] [7942] Event [4381.50635,-5.5026779,1195.33643]: 1 lost unit Scorcher [f=0008051] [8051] Event [4657.11963,-8.4594536,1296.72693]: 1 lost unit Scorcher [f=0008066] [8066] Event [4371.82275,29.5180874,1399.15674]: 1 lost unit Scorcher [f=0008085] [8085] Event [4802.27246,0,1308.43298]: 0 lost unit Dagger [f=0008098] [8098] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0008116] [8116] Event [4898.83398,0,1347.20886]: 0 lost unit Dagger [f=0008122] [8122] Event [4781.27881,-8.6210938,1300.39148]: 1 lost unit Scorcher [f=0008122] [8122] Event [4810.52637,-8.6210938,1320.11267]: 1 lost unit Scorcher [f=0008123] [8123] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0008160] [8160] Event [4762.24316,-8.5857496,1264.45813]: 1 lost unit Scorcher [f=0008191] [8191] Event [4929.80029,0,1304.53882]: 0 lost unit Dagger [f=0008226] [8226] Event [4970.7251,-8.6210938,1081.45166]: 1 lost unit Scorcher [f=0008302] [8302] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0008319] [8319] Event [4880,26.1159515,2864]: 0 finished unit Lotus [f=0008398] TheWarning added point: sad [f=0008449] [8449] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0008475] [8475] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0008639] ATOSTIC added point: now gg [f=0008653] [8653] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0008752] [8752] Event [1400,19.1757813,4344]: 1 finished unit Solar Collector [f=0008765] [8765] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0008823] [8823] Event [7064,30.0882263,1000]: 0 finished unit Solar Collector [f=0008865] [8865] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0009017] [9017] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0009065] [TheWarning] Allies: he needs to put it on low selection rank [f=0009120] [9120] Event [3704.91309,26.1159515,1498.52197]: 1 lost unit Strike Commander [f=0009252] [9252] Event [1352,19.1757813,4456]: 1 finished unit Solar Collector [f=0009273] [9273] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0009282] [9282] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0009284] [9284] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0009448] [9448] Event [6672,22.4676113,400]: 0 finished unit Quill [f=0009634] [9634] Event [7080,29.0928955,1144]: 0 finished unit Solar Collector [f=0009665] [9665] Event [1792,26.2969208,1184]: 1 finished unit Lotus [f=0009681] [9681] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Mason [f=0009722] [9722] Event [3944,21.6822052,1288]: 0 finished unit Storage [f=0009735] [9735] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0009824] [9824] Event [664,26.1159515,2840]: 1 finished unit Caretaker [f=0009916] [TheWarning] Allies: scalpel spam to clean up [f=0009923] [9923] Event [3719.07178,26.1159515,3709.32153]: 0 lost unit Dagger [f=0009934] [9934] Event [2915.02612,26.0053616,2176.30273]: 1 lost unit Ripper [f=0010010] [10010] Event [6520,19.0491028,408]: 0 finished unit Caretaker [f=0010062] [10062] Event [3352.08057,26.1159515,3471.25732]: 0 lost unit Dagger [f=0010092] [10092] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0010150] [10150] Event [6672,22.4676113,400]: 0 finished unit Quill [f=0010357] [10357] Event [488,23.871933,2744]: 1 finished unit Wind/Tidal Generator [f=0010411] [10411] Event [6504,18.9586182,488]: 0 finished unit Caretaker [f=0010415] [10415] Event [7096,21.4921875,1288]: 0 finished unit Solar Collector [f=0010434] [10434] Event [2408,26.1159515,2408]: 1 lost unit Solar Collector [f=0010494] [10494] Event [2741.33398,26.1772995,2353.27759]: 1 lost unit Scorcher [f=0010496] [10496] Event [2719.94409,25.7436981,2372.59204]: 1 lost unit Scorcher [f=0010543] [10543] Event [2700.90137,26.2994442,2340.0144]: 1 lost unit Scorcher [f=0010560] [10560] Event [2740.77563,26.1482544,2243.04102]: 1 lost unit Scorcher [f=0010579] [10579] Event [2709.89624,26.4934673,2245.09814]: 1 lost unit Scorcher [f=0010630] [10630] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0010652] [10652] Event [3816,26.292305,1352]: 0 finished unit Solar Collector [f=0010674] [10674] Event [4784,26.1159515,2848]: 0 finished unit Radar Tower [f=0010748] [10748] Event [2448,26.1159515,2512]: 1 lost unit Lotus [f=0010753] [10753] Event [1736,30.9749756,1064]: 1 finished unit Metal Extractor [f=0010845] [10845] Event [6672,22.4676113,400]: 0 finished unit Bolas [f=0010882] [10882] Event [2328,26.1159515,2488]: 1 lost unit Metal Extractor [f=0010891] [10891] Event [728,26.1159515,2808]: 1 finished unit Caretaker [f=0010899] [10899] Event [2264,26.1275673,2360]: 1 lost unit Solar Collector [f=0010904] [10904] Event [520,23.8085938,2808]: 1 finished unit Wind/Tidal Generator [f=0010928] [10928] Event [3880,26.5960503,1592]: 0 finished unit Solar Collector [f=0010934] [10934] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0011020] [11020] Event [2184,26.1919022,2344]: 1 lost unit Metal Extractor [f=0011029] [11029] Event [6672,22.4676113,400]: 0 finished unit Bolas [f=0011057] why do scalpels beat scorchers wtf [f=0011080] [11080] Event [552,22.3879852,2872]: 1 finished unit Wind/Tidal Generator [f=0011102] [11102] Event [1717.203,19.2865353,2781.31543]: 0 lost unit Dagger [f=0011178] [11178] Event [5240,26.1159515,3864]: 0 finished unit Stardust [f=0011212] [11212] Event [6672,22.4676113,400]: 0 finished unit Bolas [f=0011320] [TheWarning] Allies: heh... [f=0011375] [11375] Event [6672,22.4676113,400]: 0 finished unit Bolas [f=0011419] [11419] Event [416,26.1159515,4832]: 1 finished unit Lotus [f=0011473] [11473] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0011532] [11532] Event [6672,22.4676113,400]: 0 finished unit Bolas [f=0011584] [11584] Event [6936,19.3115082,1032]: 0 finished unit Solar Collector [f=0011597] [11597] Event [568,20.0082397,2936]: 1 finished unit Wind/Tidal Generator [f=0011644] [11644] Event [1205.771,21.4932346,4133.89844]: 0 lost unit Dagger [f=0011671] [11671] Event [1328,19.1757813,4272]: 1 lost unit Lotus [f=0011709] [11709] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0011758] [11758] Event [1448,19.1757813,4248]: 1 lost unit Metal Extractor [f=0011809] [11809] Event [6936,23.7723999,888]: 0 finished unit Solar Collector [f=0011843] [11843] Event [1288,20.4516144,4392]: 1 lost unit Metal Extractor [f=0011854] [11854] Event [768,26.1159515,2544]: 1 lost unit Radar Tower [f=0011900] [11900] Event [689.99231,26.7610531,2703.97046]: 1 finished unit Scorcher [f=0011947] [11947] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0012022] [12022] Event [440,26.1159515,2440]: 1 finished unit Solar Collector [f=0012043] [12043] Event [6936,26.1159515,744]: 0 finished unit Solar Collector [f=0012085] [12085] Event [1120.08313,26.1159515,3065.07715]: 1 lost unit Scorcher [f=0012088] [12088] Event [632,26.112093,2536]: 1 lost unit Solar Collector [f=0012091] [12091] Event [584,26.149456,2456]: 1 lost unit Metal Extractor [f=0012093] [12093] Event [1400,19.1757813,4344]: 1 lost unit Solar Collector [f=0012127] [12127] Event [689.99231,26.7610531,2703.97046]: 1 lost unit Scorcher [f=0012160] [12160] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0012177] [12177] Event [689.99231,26.4768772,2703.97046]: 1 lost unit Scorcher [f=0012181] [12181] Event [689.99231,26.3551235,2703.97046]: 1 lost unit Scorcher [f=0012218] [12218] Event [6936,26.1159515,600]: 0 finished unit Solar Collector [f=0012270] [12270] Event [581.241699,19.0809231,4609.95313]: 0 lost unit Dagger [f=0012288] [12288] Event [1228.78442,26.1159515,2482.58838]: 0 lost unit Scalpel [f=0012317] [12317] Event [590.853943,18.3402843,4602.7998]: 0 lost unit Dagger [f=0012323] [12323] Event [1133.72229,26.1159515,2457.50073]: 1 lost unit Scorcher [f=0012324] [12324] Event [600,17.9904327,3000]: 1 finished unit Wind/Tidal Generator [f=0012325] [12325] Event [1113.46362,26.1294861,2493.00024]: 1 lost unit Scorcher [f=0012329] [12329] Event [1161.89233,26.0059204,2463.97241]: 1 lost unit Scorcher [f=0012370] [12370] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0012416] gg [f=0012430] [12430] Event [600.887451,16.9618435,4584.94141]: 0 lost unit Dagger [f=0012441] [12441] Event [502.797852,23.828989,4719.92676]: 1 lost unit Mason [f=0012468] [12468] Event [589.953491,25.3391361,2422.08911]: 1 lost unit Mason [f=0012510] gg [f=0012514] [12514] Event [undefined]: Stuart98 resigned [f=0012514] game_message: Stuart98 has been destroyed! [f=0012514] game_message: Dregs wins! [f=0012514] Submitting stats [f=0012514] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012514] Part| Total Time|Time of the last 0.5s [f=0012514] Draw 15253.24ms 13.09% [f=0012514] Lua::Callins::Synced 7199.14ms 22.98% [f=0012514] Lua::Callins::Unsynced 18659.30ms 16.68% [f=0012514] Lua::CollectGarbage::Synced 363.55ms 0.20% [f=0012514] Lua::CollectGarbage::Unsynced 810.30ms 2.20% [f=0012514] Misc::Profiler::AddTime 54.74ms 0.00% [f=0012514] Sim 37286.51ms 74.83% [f=0012514] [12514] Received game_message: Stuart98 has been destroyed! [f=0012514] [12514] Received game_message: Dregs wins! [f=0012515] [12515] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012515] [12515] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012515] [12515] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012515] [12515] Game End Stats Values: 2,2105,2065,2105,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,5.86666679,6,5.86666679,40,0,40,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012515] [12515] Game End Stats Values: 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28,3125,11090,3125,11090,156.777313,126.666023,156.777313,126.666023,0,0,0,0,0,0,0,0,474.58847,0,474.58847,0,1631.38733,4718.50684,1631.38733,4718.50684,360,490,360,490,21.1363125,44.0133591,21.1363125,44.0133591,0,1385,0,1385,14.7304077,49.3780518,14.7304077,49.3780518,375,4560,375,4560,680.266724,4439.3335,680.266724,4439.3335,2390,4655,2390,4655,4564.3335,680.266724,4564.3335,680.266724,0.00100333,1135.604,0.00100333,1135.604,4757.97705,1702.35071,4757.97705,1702.35071 [f=0012515] [12515] Game End Stats Values: 29,2545,11060,2545,11060,181.138412,128.848801,181.138412,128.848801,0,0,0,0,0,0,0,0,477.521332,0,477.521332,0,2309.47925,5291.86816,2309.47925,5291.86816,360,490,360,490,18.1896229,47.2897682,18.1896229,47.2897682,0,1385,0,1385,11.8739328,45.4632759,11.8739328,45.4632759,0,4460,0,4460,980.266724,5058.66699,980.266724,5058.66699,2185,4725,2185,4725,5183.66699,1220.26672,5183.66699,1220.26672,0.00100333,1269.26001,0.00100333,1269.26001,5360.72021,2442.16821,5360.72021,2442.16821 [f=0012527] [12527] Event [520,24.1252899,4840]: 1 lost unit Metal Extractor [f=0012541] [12541] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0012549] [12549] Event [1896,29.5000763,1128]: 1 finished unit Metal Extractor [f=0012561] [12561] Event [672,26.1159515,2704]: 1 lost unit Rover Assembly [f=0012563] [12563] Event [1352,19.1757813,4456]: 1 lost unit Solar Collector [f=0012620] Spectator TheWarning left the game: normal quit [f=0012620] [12620] Event [undefined]: TheWarning quit [f=0012706] [12706] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0012782] Player Dregs left the game: normal quit [f=0012782] [12782] Event [undefined]: Dregs quit [f=0012788] No clients connected, shutting down server [f=0012788] Server shutdown [f=0012871] [12871] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0013036] [13036] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0013062] [13062] Event [6216,26.1159515,4456]: 0 finished unit Stardust [f=0013201] [13201] Event [6672,22.4676113,400]: 0 finished unit Scalpel [f=0013282] [13282] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0013350] [13350] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0013418] [13418] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0013485] [13485] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0013553] [13553] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0013620] [13620] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0013688] [13688] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0013755] [13755] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0013823] [13823] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0013889] [13889] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0013957] [13957] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0014024] [14024] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0014092] [14092] Event [6672,22.4676113,400]: 0 finished unit Dagger [f=0014123] Autoquit sending quit command. [f=0014123] [QuitAction] user exited to system [f=0014123] [SpringApp::Kill][1] fromRun=1 [f=0014123] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014123] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014123] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014123] [ThreadPool::SetThreadCount][2] workers=0 [f=0014123] [SpringApp::Kill][2] [f=0014123] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014123] [Game::KillLua][3] dtor=0 luaUI=0x5369ebc0 [f=0014123] Start widgetHandler:Shutdown [f=0014123] Shutdown - SaveOrderList Complete [f=0014123] Writing last game win data [f=0014123] Shutdown - SaveConfigData Complete [f=0014123] Shutdown Widget - Save/Load API [f=0014123] Shutdown Widget - Chili Highlight [f=0014123] Shutdown Widget - Draw After Chili [f=0014123] Shutdown Widget - EPIC Menu [f=0014123] Shutdown Widget - Chili Widget Selector [f=0014123] Shutdown Widget - Chili Minimap [f=0014123] Shutdown Widget - Local Team Colors [f=0014123] Shutdown Widget - Display Keys 2 [f=0014123] Shutdown Widget - Save Game Menu [f=0014123] Shutdown Widget - Unit Icons [f=0014123] Shutdown Widget - Noises [f=0014123] Shutdown Widget - HealthBars [f=0014123] Shutdown Widget - Win Counter [f=0014123] Shutdown Widget - SpringRTS Replay Stats [f=0014123] Shutdown Widget - BuildETA [f=0014123] Shutdown Widget - Modular Comm Info [f=0014123] Shutdown Widget - State Reverse and Latency [f=0014123] Shutdown Widget - Music Player v2 [f=0014123] Shutdown Widget - Stereo3D [f=0014123] Shutdown Widget - Showeco and Grid Drawer [f=0014123] Shutdown Widget - Point Tracker [f=0014123] Shutdown Widget - Missile Silo Range [f=0014123] Shutdown Widget - MinimapEvents [f=0014123] Shutdown Widget - Local Widgets Config [f=0014123] Shutdown Widget - Highlight Geos [f=0014123] Shutdown Widget - Grab Input [f=0014123] Input grabbing is disabled! [f=0014123] Shutdown Widget - Defense Range Zero-K [f=0014123] Shutdown Widget - MetalFeatures (new) [f=0014123] Shutdown Widget - Darkening [f=0014123] Shutdown Widget - Context Menu [f=0014123] Shutdown Widget - Chili Spectator Panels [f=0014123] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014123] Shutdown Widget - Chili Nuke Warning [f=0014123] Shutdown Widget - Chili EndGame Window [f=0014123] Shutdown Widget - Chili Economy Panel Default [f=0014123] Shutdown Widget - CameraShake [f=0014123] Shutdown Widget - Attack AoE [f=0014123] Shutdown Widget - Map Edge Extension [f=0014123] Shutdown Widget - Selection Send [f=0014123] Shutdown Widget - LupsManager [f=0014123] Shutdown Widget - Newton Firezone [f=0014123] Shutdown Widget - Chili Pro Console [f=0014123] Shutdown Widget - Lasso Terraform GUI [f=0014123] Shutdown Widget - Lups [f=0014123] Shutdown Widget - Chili Framework [f=0014123] Shutdown Widget - Chili Core Selector [f=0014123] Shutdown Widget - Custom Markers [f=0014123] Shutdown Widget - Mex Placement Handler [f=0014123] Shutdown Widget - Select Keys [f=0014123] Shutdown Widget - Pause Screen [f=0014123] Shutdown Widget - Text To Speech Control [f=0014123] Shutdown Widget - Persistent Build Height [f=0014123] Shutdown Widget - Layout Handler [f=0014123] End widgetHandler:Shutdown [f=0014123] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={645236,73841840} {int,ext,rec}Allocs={26830918,0,0} {chunk,block}Bytes={73841840,0} [f=0014123] [Game::KillLua][1] dtor=0 luaGaia=0x682def90 [f=0014123] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={445205,61462867} {int,ext,rec}Allocs={26830919,0,0} {chunk,block}Bytes={61462867,0} [f=0014123] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={445205,61462867} {int,ext,rec}Allocs={26830919,0,0} {chunk,block}Bytes={61462867,0} [f=0014123] [Game::KillLua][2] dtor=0 luaRules=0x53b87230 [f=0014123] Start gadgetHandler:Shutdown [f=0014123] Shutdown - StartSetup [f=0014123] Shutdown - UnitMorph [f=0014123] Shutdown - Carrier Drones [f=0014123] Shutdown - LupsNanoSpray [f=0014123] Shutdown - Missile Silo Controller [f=0014123] Shutdown - Modular Comm Info [f=0014123] Shutdown - Terrain Texture Handler [f=0014123] Shutdown - UnitCloakShield [f=0014123] Shutdown - Starlight Handler [f=0014123] End gadgetHandler:Shutdown [f=0014123] Start gadgetHandler:Shutdown [f=0014123] Shutdown - Save/Load [f=0014123] Shutdown - Teleport Throw [f=0014123] Shutdown - UnitMorph [f=0014123] Shutdown - Modular Comm Info [f=0014123] Shutdown - Retreat Command [f=0014123] Shutdown - Shockwaves [f=0014123] Shutdown - UnitCloakShield [f=0014123] Shutdown - Lups Cloak FX [f=0014123] Shutdown - Lups [f=0014123] Shutdown - Lups Shield [f=0014123] End gadgetHandler:Shutdown [f=0014123] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26830950,0,0} {chunk,block}Bytes={0,0} [f=0014123] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26830950,0,0} {chunk,block}Bytes={0,0} [f=0014123] [Game::KillLua][4] dtor=0 [f=0014123] [Game::~CGame][1] [f=0014123] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014123] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014123] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014123] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014123] [Game::KillLua][4] dtor=1 [f=0014123] [Game::KillMisc][1] [f=0014123] [Game::KillMisc][2] [f=0014123] [Game::KillMisc][3] [f=0014123] [Game::KillRendering][1] [f=0014123] [3DOParser::Kill] allocated 137 pieces [f=0014123] [S3OParser::Kill] allocated 2790 pieces [f=0014123] [AssParser::Kill] allocated 243 pieces [f=0014123] [Game::KillInterface][1] [f=0014123] [Game::KillInterface][2] [f=0014123] [Game::KillSimulation][1] [f=0014123] [Game::KillSimulation][2] [f=0014123] [CCollisionHandler] dis-/continuous tests: 0/583840 [f=0014123] [Game::KillSimulation][3] [f=0014123] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014123] [~CPathCache(28x20)] cacheHits=211 hitPercentage=42% numHashColls=0 maxCacheSize=20 [f=0014123] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014123] [~CPathCache(56x40)] cacheHits=273 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014123] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014123] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014123] [LosHandler::Kill] raycast instance cache-{hits,misses}={14845,16853}; shared=12%; cached=35% [f=0014123] [Game::KillSimulation][4] [f=0014123] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014123] [Game::~CGame][2] [f=0014123] [Game::~CGame][3] [f=0014123] [SpringApp::Kill][3] [f=0014123] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150204 bytes sent 224116 bytes recv'd [f=0014123] [SpringApp::Kill][4] font=0x45db6aa0 [f=0014123] [SpringApp::Kill][5] [f=0014123] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45e88920) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3464ms file="unittextures/factoryveh1.png" indx=7166 inflSize=1077kb readTime=69ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=66ms file="objects3d/corcomalt.s3o" indx=5026 inflSize=114kb readTime=39ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=36ms file="objects3d/commsupport4.s3o" indx=5002 inflSize=96kb readTime=35ms file="objects3d/armcrabe.3do" indx=4882 inflSize=39kb readTime=27ms file="unittextures/tatex/32xgouraud.tga" indx=7436 inflSize=14kb readTime=27ms file="luaui/configs/teamcolorconfig.lua" indx=2922 inflSize=4kb readTime=24ms file="objects3d/corvrad_big.s3o" indx=5067 inflSize=115kb readTime=24ms file="objects3d/scorpion.s3o" indx=5386 inflSize=107kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 58192993 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45f11f90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e33c40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e33970) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7914092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]