[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GWF9MNLqof/springsettings.1036888.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9324092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4651 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1036888/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a511f0] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a511f0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 626ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1036888/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (246ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1036888/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e1bc70,0x525e3090}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 78a90c60a67793dc15591b08939337a8 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Chirbolg changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000048449650,000000010a8a9d80}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0xa58a4fe0,0x80db1200}]" [f=-000001] Allies: I choose: Boum! [f=-000001] [0] Event [5904,4.02856445,2930]: 0 finished unit Engineer Commander [f=-000001] [0] Event [333,5.18261719,2239]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2357, userid: 518109 [f=0000000] [0] Chirbolg, team: 1, elo:2347, userid: 503946 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000006] [6] Event [5760,4.09229279,2864]: 0 finished unit Tank Foundry [f=0000007] [7] Event [448,16.9231033,2272]: 1 finished unit Tank Foundry [f=0000241] [241] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0000291] [291] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0000481] [481] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0000525] [525] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000583] [583] Event [184,4.01947021,2248]: 1 finished unit Wind/Tidal Generator [f=0000645] [645] Event [5732,5.63707876,2864]: 0 finished unit Welder [f=0000673] [673] Event [312,4.01947021,2104]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [476,18.1618576,2272]: 1 finished unit Kodachi [f=0000715] [715] Event [5848,4.10018921,3064]: 0 finished unit Solar Collector [f=0000763] [763] Event [248,4.01947021,2168]: 1 finished unit Wind/Tidal Generator [f=0000880] [880] Event [184,4.01947021,2296]: 1 finished unit Wind/Tidal Generator [f=0000895] [895] Event [6008,4.01947021,2904]: 0 finished unit Solar Collector [f=0001002] [1002] Event [184,4.01947021,2344]: 1 finished unit Wind/Tidal Generator [f=0001105] [1105] Event [6008,4.01947021,2744]: 0 finished unit Solar Collector [f=0001113] [1113] Event [136,4.01947021,2344]: 1 finished unit Wind/Tidal Generator [f=0001284] [1284] Event [88,4.01947021,2344]: 1 finished unit Wind/Tidal Generator [f=0001285] [1285] Event [5960,4.01947021,2984]: 0 finished unit Solar Collector [f=0001425] [1425] Event [88,4.01947021,2296]: 1 finished unit Wind/Tidal Generator [f=0001451] [1451] Event [476,18.1618576,2272]: 1 finished unit Welder [f=0001563] [1563] Event [88,4.01947021,2248]: 1 finished unit Wind/Tidal Generator [f=0001672] [1672] Event [5732,5.63707876,2864]: 0 finished unit Kodachi [f=0001699] [1699] Event [136,4.01947021,2248]: 1 finished unit Wind/Tidal Generator [f=0001801] [1801] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0001831] [1831] Event [408,4.15985107,2056]: 1 finished unit Wind/Tidal Generator [f=0001963] [1963] Event [408,5.28289795,2104]: 1 finished unit Wind/Tidal Generator [f=0002101] [2101] Event [360,4.05105591,2104]: 1 finished unit Wind/Tidal Generator [f=0002281] [2281] Event [312,4.01947021,2056]: 1 finished unit Wind/Tidal Generator [f=0002295] [2295] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0002362] [2362] Event [5732,5.63707876,2864]: 0 finished unit Kodachi [f=0002473] [2473] Event [312,4.02648926,2008]: 1 finished unit Wind/Tidal Generator [f=0002485] [2485] Event [5944,52.7246094,2056]: 0 finished unit Solar Collector [f=0002600] [2600] Event [4952,52.7561951,3720]: 0 lost unit Metal Extractor [f=0002653] [2653] Event [360,4.01947021,2008]: 1 finished unit Wind/Tidal Generator [f=0002720] [2720] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0002797] [2797] Event [408,3.99490356,2008]: 1 finished unit Wind/Tidal Generator [f=0002815] [2815] Event [5944,52.7246094,1960]: 0 finished unit Solar Collector [f=0002877] [2877] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0002940] [2940] Event [5732,5.63707876,2864]: 0 finished unit Kodachi [f=0002995] [2995] Event [6040,52.7246094,1928]: 0 finished unit Solar Collector [f=0003175] [3175] Event [6072,54.4126892,2104]: 0 finished unit Solar Collector [f=0003404] [3404] Event [312,4.04403687,2344]: 1 finished unit Caretaker [f=0003437] [3437] Event [4952,51.5957642,3720]: 0 finished unit Metal Extractor [f=0003558] [3558] Event [476,18.1618576,2272]: 1 finished unit Welder [f=0003559] [3559] Event [949.763062,15.1059494,2258.76855]: 0 lost unit Kodachi [f=0003642] [3642] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0004004] [4004] Event [5824,52.7246094,2112]: 0 finished unit Radar Tower [f=0004095] [4095] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0004206] [4206] Event [5732,5.63707876,2864]: 0 finished unit Kodachi [f=0004459] [4459] Event [1176,157.350464,616]: 1 finished unit Metal Extractor [f=0004573] [4573] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0004598] [4598] Event [312,4.34585571,2248]: 1 finished unit Caretaker [f=0004826] [4826] Event [5732,5.63707876,2864]: 0 finished unit Welder [f=0004875] [4875] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0004930] [4930] Event [104,52.7526855,3096]: 1 finished unit Metal Extractor [f=0005022] [5022] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0005056] [5056] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0005143] [5143] Event [4625.23291,-4.6789942,2515.93726]: 0 lost unit Kodachi [f=0005146] [5146] Event [1304,157.494354,1000]: 1 finished unit Metal Extractor [f=0005178] [5178] Event [4742.02246,2.55128145,2417.39917]: 0 lost unit Kodachi [f=0005190] [5190] Event [4713.9502,23.442482,2289.2749]: 1 lost unit Kodachi [f=0005265] [5265] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0005361] [5361] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0005551] [5551] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0005597] [5597] Event [5040,103.233643,1568]: 0 finished unit Lotus [f=0005731] [5731] Event [4920,103.237152,1624]: 0 lost unit Metal Extractor [f=0005796] [5796] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0005811] [5811] Event [5896,3.99490356,2712]: 0 finished unit Caretaker [f=0005914] [5914] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0005925] [5925] Event [4928,106.84494,1792]: 0 finished unit Lotus [f=0006029] [6029] Event [5732,5.63707876,2864]: 0 finished unit Blitz [f=0006232] [6232] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0006255] [6255] Event [4920,102.076721,1624]: 0 finished unit Metal Extractor [f=0006493] [6493] Event [5732,5.63707876,2864]: 0 finished unit Blitz [f=0006597] [6597] Event [882.024475,4.03189325,1989.80408]: 0 lost unit Kodachi [f=0006600] [6600] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0006607] [6607] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0006680] [6680] Event [1784,4.00894165,3128]: 1 finished unit Metal Extractor [f=0006692] [6692] Event [5880,4.01947021,2872]: 0 finished unit Caretaker [f=0006760] [6760] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0007062] [7062] Event [5732,5.63707876,2864]: 0 finished unit Blitz [f=0007150] [7150] Event [3752,103.233643,4920]: 0 finished unit Metal Extractor [f=0007170] [7170] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0007182] [7182] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0007398] [7398] Event [1344,157.350464,848]: 1 finished unit Lotus [f=0007577] [7577] Event [4400,111.870575,1408]: 0 finished unit Radar Tower [f=0007701] [7701] Event [476,18.1618576,2272]: 1 finished unit Ogre [f=0008035] [8035] Event [4952,51.5957642,3720]: 0 lost unit Metal Extractor [f=0008154] [8154] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0008175] [8175] Event [5248.74805,57.6522675,3408.68677]: 0 lost unit Blitz [f=0008202] [8202] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0008331] [8331] Event [5224.84521,58.3654175,3457.6189]: 0 lost unit Blitz [f=0008410] [8410] Event [3000,52.7246094,4472]: 0 finished unit Metal Extractor [f=0008411] [8411] Event [1800,157.529449,5000]: 1 finished unit Metal Extractor [f=0008415] [8415] Event [2048,220.360413,176]: 1 finished unit Radar Tower [f=0008432] [8432] Event [3512,5.19515991,3624]: 1 finished unit Metal Extractor [f=0008565] [8565] Event [4416,98.8467407,1120]: 0 finished unit Faraday [f=0008601] [8601] Event [5784,4.15283203,3064]: 0 lost unit Metal Extractor [f=0008664] [8664] Event [5732,5.63707876,2864]: 0 lost unit Ogre [f=0008679] [8679] Event [5732,5.63707876,2864]: 0 lost unit Ogre [f=0008736] [8736] Event [5732,5.63707876,2864]: 0 lost unit Ogre [f=0008872] [8872] Event [2584,52.7246094,4376]: 0 lost unit Metal Extractor [f=0008874] [8874] Event [5732,5.63707876,2864]: 0 lost unit Ogre [f=0008898] [8898] Event [5732,5.63707876,2864]: 0 lost unit Ogre [f=0008923] [8923] Event [4520,104.93927,1224]: 0 finished unit Solar Collector [f=0008939] [8939] Event [2584,52.7246094,4376]: 1 lost unit Metal Extractor [f=0008953] [8953] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0008953] [8953] Event [5533.29688,3.82216477,2790.53809]: 1 lost unit Blitz [f=0008956] [8956] Event [5504.09668,3.82349443,2815.39697]: 1 lost unit Blitz [f=0009100] [9100] Event [5624.57275,-4.7017121,2571.31128]: 1 lost unit Blitz [f=0009199] [9199] Event [5812.73047,-1.4005659,2650.59058]: 1 lost unit Blitz [f=0009204] [9204] Event [2408,103.233643,200]: 1 finished unit Metal Extractor [f=0009251] [9251] Event [4616,103.68988,1192]: 0 finished unit Solar Collector [f=0009323] [9323] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0009648] [9648] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0009827] [9827] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0009997] [9997] Event [4712,104.363708,1176]: 0 finished unit Solar Collector [f=0010051] [10051] Event [2352,54.9847412,4544]: 1 finished unit Lotus [f=0010116] [10116] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0010488] [10488] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0010496] [10496] Event [4928,105.171089,1792]: 0 lost unit Lotus [f=0010508] [10508] Event [2730.94336,52.7246094,4453.2002]: 0 lost unit Welder [f=0010714] [10714] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0010822] [10822] Event [5076.03955,57.0588112,2064.65356]: 0 lost unit Ogre [f=0010871] [10871] Event [3144,52.7246094,648]: 1 finished unit Metal Extractor [f=0010886] [10886] Event [5048.82031,52.8612099,2159.38184]: 0 lost unit Ogre [f=0010900] [10900] Event [2496,91.1468506,4688]: 1 finished unit Picket [f=0011079] [11079] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0011100] [11100] Event [3888,55.8480835,944]: 0 finished unit Lotus [f=0011184] [11184] Event [3560,52.7246094,744]: 1 lost unit Metal Extractor [f=0011341] [11341] Event [2896,52.7246094,4416]: 0 lost unit Lotus [f=0011388] [11388] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0011415] [11415] Event [3808,33.8995361,1040]: 0 finished unit Lotus [f=0011453] [11453] Event [6080,4.01947021,2760]: 0 finished unit Fusion Reactor [f=0011628] [11628] Event [4840,157.350464,4120]: 0 lost unit Metal Extractor [f=0011670] [11670] Event [3856,52.7246094,848]: 0 finished unit Lotus [f=0011743] [11743] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0011830] [11830] Event [2584,52.7246094,4376]: 1 finished unit Metal Extractor [f=0011931] [11931] Event [5784,2.99241757,3064]: 0 finished unit Metal Extractor [f=0011970] [11970] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0011985] [11985] Event [3920,52.7246094,720]: 0 finished unit Lotus [f=0012096] [12096] Event [4944,157.480621,4144]: 1 finished unit Lotus [f=0012142] [12142] Event [3000,52.7246094,4472]: 0 lost unit Metal Extractor [f=0012360] [12360] Event [5144,157.350464,4184]: 0 lost unit Metal Extractor [f=0012434] [12434] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0012456] [12456] Event [2632,5.17410278,1496]: 1 finished unit Metal Extractor [f=0012513] [12513] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0012633] [12633] Event [4080,52.7246094,880]: 0 finished unit Lotus [f=0012636] [12636] Event [4968,157.350464,4504]: 0 lost unit Metal Extractor [f=0012647] [12647] Event [4840,156.190033,4120]: 1 finished unit Metal Extractor [f=0013068] [13068] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0013152] [13152] Event [4898.37158,38.9588623,3418.1189]: 1 lost unit Blitz [f=0013171] [13171] Event [4867.44531,46.4157486,3463.81006]: 1 lost unit Blitz [f=0013194] [13194] Event [4996.52295,32.106678,3351.50464]: 0 lost unit Ogre [f=0013203] [13203] Event [4933.49707,9.35417271,3293.28027]: 1 lost unit Blitz [f=0013243] [13243] Event [5144,156.190033,4184]: 1 finished unit Metal Extractor [f=0013305] [13305] Event [3560,52.7246094,744]: 0 finished unit Metal Extractor [f=0013365] [13365] Event [3000,51.5641785,4472]: 1 finished unit Metal Extractor [f=0013533] [13533] Event [476,18.1618576,2272]: 1 finished unit Ogre [f=0013696] [13696] Event [3472,52.7246094,800]: 0 finished unit Lotus [f=0013706] [13706] Event [5144,153.980103,4184]: 1 lost unit Metal Extractor [f=0013879] [13879] Event [5024,157.350464,4256]: 1 lost unit Faraday [f=0013923] [13923] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0013935] [13935] Event [3536,56.2411499,976]: 0 finished unit Lotus [f=0013965] [13965] Event [3144,52.7246094,648]: 1 lost unit Metal Extractor [f=0014112] [14112] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0014207] [14207] Event [4944,157.350464,4256]: 1 lost unit Lotus [f=0014219] [14219] Event [4944,155.867126,4144]: 1 lost unit Lotus [f=0014234] [14234] Event [3752,103.233643,4920]: 0 lost unit Metal Extractor [f=0014269] [14269] Event [3536,53.2720947,912]: 0 finished unit Lotus [f=0014330] [14330] Event [4840,154.065399,4120]: 1 lost unit Metal Extractor [f=0014388] [14388] Event [4842.81299,157.350464,4415.50146]: 0 lost unit Ogre [f=0014418] [14418] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0014463] [14463] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0014475] [14475] Event [4529.19043,157.350464,4198.08301]: 1 lost unit Engineer Commander [f=0014505] [14505] Event [3616,52.8088379,992]: 0 finished unit Lotus [f=0014775] [14775] Event [3536,52.7246094,688]: 0 finished unit Lotus [f=0015003] [15003] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0015224] [15224] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0015240] [15240] Event [3512,2.7308681,3624]: 1 lost unit Metal Extractor [f=0015243] [15243] Event [5732,5.63707876,2864]: 0 finished unit Welder [f=0015430] [15430] Event [2632,4.70726204,1496]: 1 lost unit Metal Extractor [f=0015652] [15652] Event [2584,50.2664185,4376]: 1 lost unit Metal Extractor [f=0015797] [15797] Event [2352,53.7326813,4544]: 1 lost unit Lotus [f=0015873] [15873] Event [2496,91.0538101,4688]: 1 lost unit Picket [f=0015955] [15955] Event [2560,106.578217,4800]: 1 lost unit Lotus [f=0016072] [16072] Event [2192,55.1251221,2416]: 1 lost unit Radar Tower [f=0016122] [16122] Event [5338.80762,156.188416,4166.41602]: 1 lost unit Blitz [f=0016167] [16167] Event [2337.19019,50.8575974,2305.21021]: 0 lost unit Ogre [f=0016169] [16169] Event [5266.18408,157.710403,4178.27197]: 0 lost unit Ogre [f=0016185] [16185] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0016411] [16411] Event [1344,155.851181,848]: 1 lost unit Lotus [f=0016436] [16436] Event [3648,53.0123901,880]: 0 finished unit Advanced Radar [f=0016472] [16472] Event [1304,155.038757,1000]: 1 lost unit Metal Extractor [f=0016568] [16568] Event [3000,51.5641785,4472]: 1 lost unit Metal Extractor [f=0016630] [16630] Event [1176,154.92218,616]: 1 lost unit Metal Extractor [f=0016663] [16663] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0016743] [16743] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0016769] [16769] Event [1000,154.894714,936]: 1 lost unit Metal Extractor [f=0016974] [16974] Event [2634.21118,103.233643,4926.3833]: 0 lost unit Ogre [f=0016975] [16975] Event [2826.92212,103.288589,4792]: 1 lost unit Blitz [f=0017025] [17025] Event [3144,51.5641785,648]: 0 finished unit Metal Extractor [f=0017167] [17167] Event [2160,56.2797546,2352]: 1 finished unit Radar Tower [f=0017187] [17187] Event [5736,9.81536865,3016]: 0 finished unit Caretaker [f=0017192] [17192] Event [2144,103.261719,4784]: 1 finished unit Picket [f=0017195] [17195] Event [4360,4.53186035,2008]: 0 finished unit Metal Extractor [f=0017231] [17231] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0017270] [17270] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0017276] [17276] Event [2408,103.233643,200]: 1 lost unit Metal Extractor [f=0017354] [17354] Event [2048,220.360413,176]: 1 lost unit Radar Tower [f=0017672] [17672] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0017713] [17713] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0018102] [18102] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0018171] [18171] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0018179] [18179] Event [1208,50.2634811,1400]: 1 lost unit Metal Extractor [f=0018223] [18223] Event [1148.22693,30.1739922,1757.32581]: 0 lost unit Blitz [f=0018257] [18257] Event [2584,48.3094788,4376]: 1 finished unit Metal Extractor [f=0018419] [18419] Event [4360,3.76049709,2008]: 0 lost unit Metal Extractor [f=0018492] [18492] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0018807] [18807] Event [2160,56.2797546,2352]: 1 lost unit Radar Tower [f=0018823] [18823] Event [2352,53.1727867,2368]: 1 finished unit Picket [f=0018864] [18864] Event [2064,107.13974,1296]: 0 finished unit Picket [f=0018865] [18865] Event [2352,52.787075,2368]: 1 lost unit Picket [f=0019033] [19033] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0019097] [19097] Event [2611.28076,15.859127,2787.1416]: 1 lost unit Welder [f=0019272] [19272] Event [476,18.1618576,2272]: 1 finished unit Blitz [f=0019305] [19305] Event [5207.29297,2.39070845,2782.14331]: 0 lost unit Ogre [f=0019307] [19307] Event [5081.92676,4.45296812,2832.91821]: 1 lost unit Ogre [f=0019435] [19435] Event [5089.26904,-5.4281821,2718.19385]: 1 lost unit Blitz [f=0019438] [19438] Event [5131.40967,-2.8811841,2726.96387]: 1 lost unit Blitz [f=0019474] [19474] Event [5117.89844,-4.6155958,2694.71143]: 1 lost unit Blitz [f=0019480] [19480] Event [4766.62549,4.74204063,2827.3938]: 1 lost unit Ogre [f=0019515] [19515] Event [5052.89941,-4.2001576,2640.93848]: 1 lost unit Blitz [f=0019527] [19527] Event [5017.93945,-0.3241647,2714.76831]: 1 lost unit Blitz [f=0019553] [19553] Event [5105.13574,4.18000603,2813.68408]: 0 lost unit Ogre [f=0019577] [19577] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0019578] [19578] Event [4962.57178,12.7586269,2885.3772]: 1 lost unit Blitz [f=0019683] [19683] Event [3000,49.3658066,4472]: 1 finished unit Metal Extractor [f=0020106] [20106] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0020123] [20123] Event [2208,103.303833,1248]: 0 finished unit Faraday [f=0020453] [20453] Event [476,18.1618576,2272]: 1 finished unit Ogre [f=0020629] [20629] Event [5147.97754,81.3297424,3667.77246]: 0 lost unit Ogre [f=0020649] [20649] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0020729] [20729] Event [1807.95544,125.561844,1170.74255]: 1 lost unit Blitz [f=0020736] [20736] Event [476,18.1618576,2272]: 1 finished unit Welder [f=0020737] [20737] Event [1747.61267,145.907211,1140.72559]: 1 lost unit Blitz [f=0020775] [20775] Event [1788.51575,122.203835,1202.6814]: 1 lost unit Blitz [f=0020806] [20806] Event [2136,106.869507,1320]: 0 finished unit Stardust [f=0020810] [20810] Event [1769.17737,135.016129,1151.60657]: 1 lost unit Blitz [f=0020838] [20838] Event [1710.9873,145.879547,1167.47803]: 1 lost unit Blitz [f=0021059] [Game::ClientReadNet] added new player mad_kraft with number 2 to team 0 [f=0021060] > SPRINGIE:User mad_kraft|raveparty|7_4||False|||CA [f=0021073] Connection attempt from mad_kraft [f=0021073] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0021073] -> Connection established (given id 2) [f=0021078] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0021078] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0021127] [21127] Event [5732,5.63707876,2864]: 0 finished unit Welder [f=0021312] [21312] Event [5732,5.63707876,2864]: 0 finished unit Welder [f=0021537] [21537] Event [2056,103.349457,1160]: 0 finished unit Caretaker [f=0021629] [21629] Event [4344,157.838287,120]: 0 finished unit Metal Extractor [f=0021732] [21732] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0021982] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=0022018] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=0022018] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000d985bb50,00000000dfb1d130}]" [f=0022180] [22180] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0022331] [22331] Event [476,18.1618576,2272]: 1 finished unit Ogre [f=0022360] [22360] Event [2896,52.7246094,4224]: 1 finished unit Faraday [f=0022440] [22440] Event [1784,2.61658192,3128]: 1 lost unit Metal Extractor [f=0022468] [22468] Event [4952,50.5559921,3720]: 0 finished unit Metal Extractor [f=0022540] [22540] Event [3000,49.3658066,4472]: 1 lost unit Metal Extractor [f=0022612] [22612] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0022679] [22679] Event [184,2.86834717,2456]: 1 finished unit Storage [f=0022778] [22778] Event [2896,48.864212,4224]: 1 lost unit Faraday [f=0022870] [22870] Event [2584,46.5807724,4376]: 1 lost unit Metal Extractor [f=0022873] [22873] Event [1224,101.609741,3496]: 1 lost unit Metal Extractor [f=0023038] [23038] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0023040] [23040] Event [1000,103.233643,3560]: 1 lost unit Metal Extractor [f=0023052] [23052] Event [2136,103.233643,1160]: 0 finished unit Stinger [f=0023115] [23115] Event [1048,102.071632,3832]: 1 lost unit Metal Extractor [f=0023173] [23173] Event [2144,102.771378,4784]: 1 lost unit Picket [f=0023183] [23183] Event [undefined]: Chirbolg resigned [f=0023183] game_message: Chirbolg has been destroyed! [f=0023183] game_message: Masper wins! [f=0023183] Submitting stats [f=0023183] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023183] Part| Total Time|Time of the last 0.5s [f=0023183] Draw 17502.77ms 11.41% [f=0023183] Lua::Callins::Synced 10623.11ms 15.87% [f=0023183] Lua::Callins::Unsynced 22469.74ms 15.58% [f=0023183] Lua::CollectGarbage::Synced 445.83ms 0.00% [f=0023183] Lua::CollectGarbage::Unsynced 836.36ms 2.88% [f=0023183] Misc::Profiler::AddTime 82.86ms 0.00% [f=0023183] Sim 37842.61ms 74.60% [f=0023183] [23183] Received game_message: Chirbolg has been destroyed! [f=0023183] [23183] Received game_message: Masper wins! [f=0023184] [23184] Game End Stats Header: 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52,5595,14585,5595,14585,747.047974,2672.55786,747.047974,2672.55786,0,0,0,0,0,0,0,0,7377.28516,1050.82947,7377.28516,1050.82947,9238.63574,14976.0234,9238.63574,14976.0234,100,1810,100,1810,30.4136982,65,30.4136982,65,0,1885,0,1885,21.307169,52.8209076,21.307169,52.8209076,2800,6000,2800,6000,7495.83301,10982,7495.83301,10982,2695,4890,2695,4890,11162,7995.83301,11162,7995.83301,289.549255,1663.45984,289.549255,1663.45984,15074.4424,9553.73535,15074.4424,9553.73535 [f=0023184] [23184] Game End Stats Values: 53,5315,15505,5315,15505,749.219482,2705.323,749.219482,2705.323,0,0,0,0,0,0,0,0,7377.28516,1050.82947,7377.28516,1050.82947,9266.74414,15256.0215,9266.74414,15256.0215,0,2230,0,2230,30.7115307,65,30.7115307,65,0,1885,0,1885,16.021431,50.2624969,16.021431,50.2624969,2800,6500,2800,6500,7495.83301,11262,7495.83301,11262,2515,4890,2515,4890,11442,7995.83301,11442,7995.83301,289.549255,1797.63574,289.549255,1797.63574,15354.4404,9581.84375,15354.4404,9581.84375 [f=0023187] [23187] Event [2408,101.654915,200]: 0 finished unit Metal Extractor [f=0023192] [23192] Event [423.686066,-4.740427,2529.00806]: 1 lost unit Blitz [f=0023205] [23205] Event [868.401672,52.7246094,2956.86963]: 1 lost unit Blitz [f=0023230] [23230] Event [1628.08203,104.628624,3671.68579]: 1 lost unit Welder [f=0023232] [23232] Event [187.080215,3.63280225,2413.60791]: 1 lost unit Blitz [f=0023358] Spectator Chirbolg left the game: normal quit [f=0023358] [23358] Event [undefined]: Chirbolg quit [f=0023396] [23396] Event [5144,152.494659,4184]: 0 finished unit Metal Extractor [f=0023450] Player Masper left the game: normal quit [f=0023450] [23450] Event [undefined]: Masper quit [f=0023456] No clients connected, shutting down server [f=0023456] Server shutdown [f=0023460] [23460] Event [5732,5.63707876,2864]: 0 finished unit Ogre [f=0023461] [23461] Event [3512,0.75736308,3624]: 0 finished unit Metal Extractor [f=0023861] [23861] Event [4840,152.77565,4120]: 0 finished unit Metal Extractor [f=0024422] [24422] Event [1176,152.956696,616]: 0 finished unit Metal Extractor [f=0024521] [24521] Event [4968,156.190033,4504]: 0 finished unit Metal Extractor [f=0024686] [24686] Event [3752,102.073212,4920]: 0 finished unit Metal Extractor [f=0028048] Autoquit sending quit command. [f=0028048] [QuitAction] user exited to system [f=0028048] [SpringApp::Kill][1] fromRun=1 [f=0028048] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0028048] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028048] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028048] [ThreadPool::SetThreadCount][2] workers=0 [f=0028048] [SpringApp::Kill][2] [f=0028048] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0028048] [Game::KillLua][3] dtor=0 luaUI=0x525d3380 [f=0028048] Start widgetHandler:Shutdown [f=0028048] Shutdown - SaveOrderList Complete [f=0028048] Writing last game win data [f=0028048] Shutdown - SaveConfigData Complete [f=0028048] Shutdown Widget - Save/Load API [f=0028048] Shutdown Widget - Chili Highlight [f=0028048] Shutdown Widget - Draw After Chili [f=0028048] Shutdown Widget - EPIC Menu [f=0028048] Shutdown Widget - Chili Widget Selector [f=0028048] Shutdown Widget - Chili Minimap [f=0028048] Shutdown Widget - Local Team Colors [f=0028048] Shutdown Widget - Display Keys 2 [f=0028048] Shutdown Widget - Save Game Menu [f=0028048] Shutdown Widget - Unit Icons [f=0028048] Shutdown Widget - Noises [f=0028048] Shutdown Widget - HealthBars [f=0028048] Shutdown Widget - Win Counter [f=0028048] Shutdown Widget - SpringRTS Replay Stats [f=0028048] Shutdown Widget - BuildETA [f=0028048] Shutdown Widget - Modular Comm Info [f=0028048] Shutdown Widget - State Reverse and Latency [f=0028048] Shutdown Widget - Music Player v2 [f=0028048] Shutdown Widget - Stereo3D [f=0028048] Shutdown Widget - Showeco and Grid Drawer [f=0028048] Shutdown Widget - Point Tracker [f=0028048] Shutdown Widget - Missile Silo Range [f=0028048] Shutdown Widget - MinimapEvents [f=0028048] Shutdown Widget - Local Widgets Config [f=0028048] Shutdown Widget - Highlight Geos [f=0028048] Shutdown Widget - Grab Input [f=0028048] Input grabbing is disabled! [f=0028048] Shutdown Widget - Defense Range Zero-K [f=0028048] Shutdown Widget - MetalFeatures (new) [f=0028048] Shutdown Widget - Darkening [f=0028048] Shutdown Widget - Context Menu [f=0028048] Shutdown Widget - Chili Spectator Panels [f=0028048] Shutdown Widget - Chili Selections & CursorTip v2 [f=0028048] Shutdown Widget - Chili Nuke Warning [f=0028048] Shutdown Widget - Chili EndGame Window [f=0028048] Shutdown Widget - Chili Economy Panel Default [f=0028048] Shutdown Widget - CameraShake [f=0028048] Shutdown Widget - Attack AoE [f=0028048] Shutdown Widget - Map Edge Extension [f=0028048] Shutdown Widget - Selection Send [f=0028048] Shutdown Widget - LupsManager [f=0028048] Shutdown Widget - Newton Firezone [f=0028048] Shutdown Widget - Chili Pro Console [f=0028048] Shutdown Widget - Lasso Terraform GUI [f=0028048] Shutdown Widget - Lups [f=0028048] Shutdown Widget - Chili Framework [f=0028048] Shutdown Widget - Chili Core Selector [f=0028048] Shutdown Widget - Custom Markers [f=0028048] Shutdown Widget - Mex Placement Handler [f=0028048] Shutdown Widget - Select Keys [f=0028048] Shutdown Widget - Pause Screen [f=0028048] Shutdown Widget - Text To Speech Control [f=0028048] Shutdown Widget - Persistent Build Height [f=0028048] Shutdown Widget - Layout Handler [f=0028048] End widgetHandler:Shutdown [f=0028048] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={545279,65133168} {int,ext,rec}Allocs={27077741,0,0} {chunk,block}Bytes={65133168,0} [f=0028048] [Game::KillLua][1] dtor=0 luaGaia=0x525e3090 [f=0028048] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311450,51103539} {int,ext,rec}Allocs={27077742,0,0} {chunk,block}Bytes={51103539,0} [f=0028048] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311450,51103539} {int,ext,rec}Allocs={27077742,0,0} {chunk,block}Bytes={51103539,0} [f=0028048] [Game::KillLua][2] dtor=0 luaRules=0x51e1bc70 [f=0028048] Start gadgetHandler:Shutdown [f=0028048] Shutdown - StartSetup [f=0028048] Shutdown - UnitMorph [f=0028048] Shutdown - Carrier Drones [f=0028048] Shutdown - LupsNanoSpray [f=0028048] Shutdown - Missile Silo Controller [f=0028048] Shutdown - Modular Comm Info [f=0028048] Shutdown - Terrain Texture Handler [f=0028048] Shutdown - UnitCloakShield [f=0028048] Shutdown - Starlight Handler [f=0028048] End gadgetHandler:Shutdown [f=0028048] Start gadgetHandler:Shutdown [f=0028048] Shutdown - Save/Load [f=0028048] Shutdown - Teleport Throw [f=0028048] Shutdown - UnitMorph [f=0028048] Shutdown - Modular Comm Info [f=0028048] Shutdown - Retreat Command [f=0028048] Shutdown - Shockwaves [f=0028048] Shutdown - UnitCloakShield [f=0028048] Shutdown - Lups Cloak FX [f=0028048] Shutdown - Lups [f=0028048] Shutdown - Lups Shield [f=0028048] End gadgetHandler:Shutdown [f=0028048] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27077774,0,0} {chunk,block}Bytes={0,0} [f=0028048] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27077774,0,0} {chunk,block}Bytes={0,0} [f=0028048] [Game::KillLua][4] dtor=0 [f=0028048] [Game::~CGame][1] [f=0028048] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0028048] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0028048] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0028048] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0028048] [Game::KillLua][4] dtor=1 [f=0028048] [Game::KillMisc][1] [f=0028048] [Game::KillMisc][2] [f=0028048] [Game::KillMisc][3] [f=0028048] [Game::KillRendering][1] [f=0028048] [3DOParser::Kill] allocated 155 pieces [f=0028048] [S3OParser::Kill] allocated 2750 pieces [f=0028048] [AssParser::Kill] allocated 220 pieces [f=0028048] [Game::KillInterface][1] [f=0028048] [Game::KillInterface][2] [f=0028048] [Game::KillSimulation][1] [f=0028048] [Game::KillSimulation][2] [f=0028048] [CCollisionHandler] dis-/continuous tests: 0/332598 [f=0028048] [Game::KillSimulation][3] [f=0028048] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028048] [~CPathCache(24x20)] cacheHits=60 hitPercentage=34% numHashColls=0 maxCacheSize=9 [f=0028048] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028048] [~CPathCache(48x40)] cacheHits=115 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0028048] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028048] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028048] [LosHandler::Kill] raycast instance cache-{hits,misses}={5722,18527}; shared=0%; cached=23% [f=0028048] [Game::KillSimulation][4] [f=0028048] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0028048] [Game::~CGame][2] [f=0028048] [Game::~CGame][3] [f=0028048] [SpringApp::Kill][3] [f=0028048] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 293449 bytes sent 307966 bytes recv'd [f=0028048] [SpringApp::Kill][4] font=0x44984aa0 [f=0028048] [SpringApp::Kill][5] [f=0028048] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x449f2d40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3227ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=57ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=57ms file="objects3d/armtick.3do" indx=4891 inflSize=5kb readTime=40ms file="objects3d/arm_flea.s3o" indx=4859 inflSize=32kb readTime=35ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=33ms file="luaui/widgets/unit_terraform_draw.lua" indx=4767 inflSize=6kb readTime=31ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=26ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=24ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 62411292 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x44ade220) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44aeb6c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a00f40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9324092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]