[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.glby2nLYVA/springsettings.1036795.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc960092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4646 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1036795/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462c3b70] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462c3b70] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 602ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 708ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1036795/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1036795/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f142c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ea960c607e340d59f75815735fdaa0bf [f=-000001] Connection attempt from Nighthawk44 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Nighthawk44 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Chirbolg changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0x932fefa0,(nil)}]" [f=-000001] Allies: I choose: Boum! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[Game::Load][lua{Rules,Gaia}={0000000069a05c00,0000000000000000}]" [f=-000001] Allies: I choose: Queensryche! [f=-000001] [0] Event [4281,261.999878,4292]: 0 finished unit Recon Commander [f=-000001] [0] Event [716,261.99646,362]: 1 finished unit Engineer Commander [f=0000000] [0] Nighthawk44, team: 0, elo:2488, userid: 459706 [f=0000000] [0] Chirbolg, team: 1, elo:2423, userid: 503946 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [776,261.995605,520]: 1 finished unit Spider Factory [f=0000015] [15] Event [4200,261.995605,4280]: 0 finished unit Shieldbot Factory [f=0000241] [241] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000343] [343] Event [712,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0000367] [367] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000472] [472] Event [4200.01855,261.995605,4268]: 0 finished unit Convict [f=0000506] [506] Event [4376,261.995605,4296]: 0 finished unit Wind/Tidal Generator [f=0000530] [530] Event [812,261.995605,520]: 1 finished unit Flea [f=0000624] [624] Event [812,261.995605,520]: 1 finished unit Flea [f=0000641] [641] Event [4376,261.995605,4216]: 0 finished unit Wind/Tidal Generator [f=0000711] [711] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0000718] [718] Event [812,261.995605,520]: 1 finished unit Flea [f=0000766] [766] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0000796] [796] Event [812,261.995605,520]: 1 finished unit Flea [f=0000867] [867] Event [312,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0000886] [886] Event [812,261.995605,520]: 1 finished unit Flea [f=0000950] [950] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0000957] [957] Event [264,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0000976] [976] Event [812,261.995605,520]: 1 finished unit Flea [f=0001047] [1047] Event [264,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0001193] [1193] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0001197] [1197] Event [264,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0001322] [1322] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001347] [1347] Event [264,261.995605,600]: 1 finished unit Wind/Tidal Generator [f=0001515] [1515] Event [264,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0001520] [1520] Event [812,261.995605,520]: 1 finished unit Weaver [f=0001530] [1530] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0001654] [1654] Event [812,261.995605,520]: 1 finished unit Flea [f=0001822] [1822] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0001867] [1867] Event [812,261.995605,520]: 1 finished unit Flea [f=0001948] [1948] Event [2351.13672,54.0252647,1489.11401]: 1 lost unit Flea [f=0002091] [2091] Event [812,261.995605,520]: 1 finished unit Flea [f=0002106] [2106] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0002110] [2110] Event [3832,57.7353516,3464]: 0 finished unit Solar Collector [f=0002187] [2187] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0002309] [2309] Event [312,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0002358] [2358] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0002479] [2479] Event [1194.25537,226.501144,596.698486]: 1 lost unit Flea [f=0002511] [2511] Event [1271.78625,210.20636,595.317261]: 1 lost unit Flea [f=0002538] [2538] Event [1270.65332,210.559921,667.501709]: 1 lost unit Flea [f=0002698] [2698] Event [812,261.995605,520]: 1 finished unit Venom [f=0002731] [2731] Event [4200.01855,261.995605,4268]: 0 finished unit Convict [f=0002877] [2877] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0002941] [2941] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002971] [2971] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0003172] [3172] Event [2138.90527,54.0266418,837.078369]: 0 lost unit Bandit [f=0003181] [3181] Event [4312,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0003300] [3300] Event [812,261.995605,520]: 1 finished unit Venom [f=0003337] [3337] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0003361] [3361] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0003462] [3462] Event [4392,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0003700] [3700] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0003716] [3716] Event [728,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0003750] [3750] Event [4472,261.995605,4808]: 0 finished unit Wind/Tidal Generator [f=0003795] [3795] Event [3472,104.305176,3472]: 0 finished unit Picket [f=0003865] [3865] Event [648,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0003927] [3927] Event [812,261.995605,520]: 1 finished unit Venom [f=0004037] [4037] Event [3221.77173,143.854553,3243.23267]: 1 lost unit Flea [f=0004050] [4050] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0004050] [4050] Event [4552,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0004060] [4060] Event [568,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0004108] [4108] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0004242] [4242] Event [3499.45874,55.1651764,2464.38965]: 0 lost unit Bandit [f=0004255] [4255] Event [488,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0004348] [4348] Event [4632,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0004435] [4435] Event [408,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0004439] [4439] Event [812,261.995605,520]: 1 finished unit Weaver [f=0004473] [4473] Event [3697.20972,55.1856232,2432.43213]: 0 lost unit Bandit [f=0004481] [4481] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0004485] [4485] Event [3136,57.692627,3072]: 0 finished unit Picket [f=0004632] [4632] Event [4712,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0004723] [4723] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0004734] [4734] Event [408,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0004882] [4882] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0004884] [4884] Event [616,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0004961] [4961] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0005034] [5034] Event [520,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0005040] [5040] Event [812,261.995605,520]: 1 finished unit Venom [f=0005337] [5337] Event [4200.01855,261.995605,4268]: 0 finished unit Convict [f=0005578] [5578] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0005610] [5610] Event [3184,104.335693,3456]: 0 finished unit Picket [f=0005666] [5666] Event [812,261.995605,520]: 1 finished unit Venom [f=0005678] [5678] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0005793] [5793] Event [664,54.0366211,2184]: 1 lost unit Metal Extractor [f=0005819] [5819] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0005971] [5971] Event [4584,261.995605,4552]: 0 finished unit Caretaker [f=0005984] [5984] Event [4048,250.899414,4288]: 0 finished unit Lotus [f=0006019] [6019] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0006044] [6044] Event [648,261.995605,392]: 1 finished unit Caretaker [f=0006047] [6047] Event [479.214783,183.902985,1401.75085]: 0 lost unit Bandit [f=0006084] [6084] Event [3595.86768,158.576279,4305.40625]: 0 lost unit Bandit [f=0006093] [6093] Event [485.646179,189.847763,1371.52576]: 0 lost unit Bandit [f=0006126] [6126] Event [429.078827,229.368607,1179.81409]: 0 lost unit Bandit [f=0006152] [6152] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0006200] [6200] Event [1552,253.645996,4320]: 0 finished unit Lotus [f=0006201] [6201] Event [443.652679,233.794113,1157.22729]: 0 lost unit Bandit [f=0006212] [6212] Event [4392,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0006244] [6244] Event [541.906006,198.31459,1331.18958]: 0 lost unit Bandit [f=0006280] [6280] Event [812,261.995605,520]: 1 finished unit Venom [f=0006287] [6287] Event [3786.18896,197.724564,4500.01172]: 1 lost unit Venom [f=0006305] [6305] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0006351] [6351] Event [4472,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0006574] [6574] Event [4552,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0006664] [6664] Event [1128,240.090088,632]: 1 finished unit Stardust [f=0006730] [6730] Event [4200.01855,261.995605,4268]: 0 finished unit Convict [f=0006776] [6776] Event [4632,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0006792] [6792] Event [4312,261.995605,4776]: 0 lost unit Wind/Tidal Generator [f=0006826] [6826] Event [4206.68408,262.073273,4840.34277]: 0 lost unit Bandit [f=0006889] [6889] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0006909] [6909] Event [812,261.995605,520]: 1 finished unit Venom [f=0006928] [6928] Event [4247.02783,262.200134,4874.15918]: 0 lost unit Bandit [f=0006947] [6947] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0006975] [6975] Event [4712,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0007011] [7011] Event [4259.90479,261.995605,5000.01123]: 1 lost unit Venom [f=0007180] [7180] Event [4792,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0007185] [7185] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0007362] [7362] Event [632,246.41333,1096]: 1 finished unit Stardust [f=0007365] [7365] Event [4872,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0007399] [7399] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0007418] [7418] Event [648,261.995605,488]: 1 finished unit Caretaker [f=0007467] [7467] Event [812,261.995605,520]: 1 finished unit Venom [f=0007570] [7570] Event [4952,261.995605,4328]: 0 finished unit Wind/Tidal Generator [f=0007627] [7627] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0007650] [7650] Event [4952,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0007681] [7681] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0007701] [7701] Event [1273.66016,254.154251,4277.10205]: 1 lost unit Venom [f=0007755] [7755] Event [4952,261.995605,4488]: 0 finished unit Wind/Tidal Generator [f=0007795] [7795] Event [812,261.995605,520]: 1 finished unit Venom [f=0007918] [7918] Event [1472,254.20752,4384]: 0 finished unit Lotus [f=0008039] [8039] Event [4952,261.995605,4568]: 0 finished unit Wind/Tidal Generator [f=0008152] [8152] Event [812,261.995605,520]: 1 finished unit Venom [f=0008294] [8294] Event [4936,261.995605,4648]: 0 finished unit Wind/Tidal Generator [f=0008399] [8399] Event [2791.97168,55.5286827,2510.5332]: 1 lost unit Venom [f=0008571] [8571] Event [4936,261.995605,4728]: 0 finished unit Wind/Tidal Generator [f=0008762] [8762] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0008774] [8774] Event [2752,55.5380859,2800]: 0 finished unit Lotus [f=0008798] [8798] Event [812,261.995605,520]: 1 finished unit Venom [f=0008831] [8831] Event [4200.01855,261.995605,4268]: 0 finished unit Felon [f=0008838] [8838] Event [4936,261.995605,4808]: 0 finished unit Wind/Tidal Generator [f=0008994] [8994] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0009039] [9039] Event [4936,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0009195] [9195] Event [2640,54.1220703,2848]: 0 finished unit Picket [f=0009213] [9213] Event [4200.01855,261.995605,4268]: 0 finished unit Convict [f=0009234] [9234] Event [4792,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0009348] [9348] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0009423] [9423] Event [812,261.995605,520]: 1 finished unit Venom [f=0009572] [9572] Event [664,49.5239105,2184]: 1 finished unit Metal Extractor [f=0009585] [9585] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0009660] [9660] Event [2528,54.0305176,2896]: 0 finished unit Picket [f=0009666] [9666] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0009824] [9824] Event [4520,261.995605,4616]: 0 finished unit Caretaker [f=0009825] [9825] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0009968] [9968] Event [2952,49.5117035,4472]: 0 finished unit Metal Extractor [f=0010052] [10052] Event [812,261.995605,520]: 1 finished unit Venom [f=0010123] [10123] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0010278] [10278] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0010397] [10397] Event [4424,261.995605,4616]: 0 finished unit Caretaker [f=0010601] [10601] Event [2535.88306,54.0302315,2923.81274]: 0 finished unit Recon Commander [f=0010601] [10601] Event [2535.88306,54.0302315,2923.81274]: 0 lost unit Recon Commander [f=0010601] game_message: Morph complete: Queensryche lvl 1 -> Queensryche lvl 2 [f=0010601] [10601] Received game_message: Morph complete: Queensryche lvl 1 -> Queensryche lvl 2 [f=0010682] [10682] Event [812,261.995605,520]: 1 finished unit Venom [f=0010685] [10685] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0010819] [10819] Event [1376,254.10376,4400]: 0 finished unit Lotus [f=0010928] [10928] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0011108] [11108] Event [2408,54.0244141,2936]: 0 finished unit Stinger [f=0011145] [11145] Event [3040,54.8605957,4352]: 0 finished unit Picket [f=0011199] [11199] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0011313] [11313] Event [812,261.995605,520]: 1 finished unit Venom [f=0011364] [11364] Event [2256.40527,55.0349922,3368.90283]: 0 lost unit Bandit [f=0011413] [11413] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0011624] [11624] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0011681] [11681] Event [1264,254.231934,4448]: 0 finished unit Lotus [f=0011711] [11711] Event [2817.78613,55.1954269,3974.56567]: 0 lost unit Bandit [f=0011712] [11712] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0011727] [11727] Event [464,261.995605,120]: 1 finished unit Fusion Reactor [f=0011820] [11820] Event [812,261.995605,520]: 1 finished unit Venom [f=0011891] [11891] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0011892] [11892] Event [4200.01855,261.995605,4268]: 0 finished unit Convict [f=0011976] [11976] Event [2864,54.0183105,4368]: 0 finished unit Lotus [f=0012017] [12017] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0012030] [12030] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0012067] [12067] Event [3680,254.256348,880]: 1 finished unit Lotus [f=0012098] [12098] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0012131] [12131] Event [812,261.995605,520]: 1 finished unit Venom [f=0012191] [12191] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0012287] [12287] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0012353] [12353] Event [812,261.995605,520]: 1 finished unit Venom [f=0012381] [12381] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0012416] [12416] Event [3491.73315,243.452515,835.433167]: 0 lost unit Bandit [f=0012515] [12515] Event [3680,254.256348,880]: 1 lost unit Lotus [f=0012532] [12532] Event [4144,254.189209,1216]: 0 finished unit Picket [f=0012574] [12574] Event [4200.01855,261.995605,4268]: 0 finished unit Convict [f=0012578] [12578] Event [812,261.995605,520]: 1 finished unit Venom [f=0012608] [12608] Event [3832,254.20752,776]: 1 lost unit Metal Extractor [f=0012610] [12610] Event [2504,55.5380859,2616]: 0 finished unit Solar Collector [f=0012657] [12657] Event [1168,254.20752,4464]: 0 finished unit Picket [f=0012729] [12729] Event [2805.08521,96.6488724,834.741455]: 1 lost unit Venom [f=0012763] [12763] Event [2854.74072,101.762367,831.391418]: 1 lost unit Venom [f=0012777] [12777] Event [2933.79248,124.376076,876.590149]: 1 lost unit Venom [f=0012799] [12799] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0012803] [12803] Event [812,261.995605,520]: 1 finished unit Venom [f=0012806] [12806] Event [2584,55.5197754,2664]: 0 finished unit Solar Collector [f=0012808] [12808] Event [3013.07202,141.130997,915.197998]: 1 lost unit Venom [f=0012962] [12962] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0013004] [13004] Event [3100.07715,159.469269,942.883545]: 0 lost unit Bandit [f=0013054] [13054] Event [812,261.995605,520]: 1 finished unit Venom [f=0013089] [13089] Event [4208,254.177002,1168]: 0 finished unit Picket [f=0013118] [13118] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0013240] [13240] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0013309] [13309] Event [812,261.995605,520]: 1 finished unit Venom [f=0013371] [13371] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0013457] [13457] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0013477] [13477] Event [928,254.219727,3840]: 1 finished unit Picket [f=0013514] [13514] Event [1072,254.177002,4496]: 0 finished unit Picket [f=0013532] [13532] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0013609] [13609] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0013637] [13637] Event [812,261.995605,520]: 1 finished unit Venom [f=0013752] [13752] Event [2184,51.4355316,648]: 1 lost unit Metal Extractor [f=0013810] [13810] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0013907] [13907] Event [812,261.995605,520]: 1 finished unit Venom [f=0013937] [13937] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0014017] [14017] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0014082] [14082] Event [2115.32788,54.0205917,1150.35596]: 1 lost unit Venom [f=0014118] [14118] Event [2133.63916,54.1667213,1172.38721]: 1 lost unit Venom [f=0014146] [14146] Event [2003.02551,57.6790466,1044.18103]: 1 lost unit Venom [f=0014176] [14176] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0014176] [14176] Event [1976.84363,62.2921028,1027.39014]: 1 lost unit Venom [f=0014216] [14216] Event [648,261.995605,584]: 1 finished unit Caretaker [f=0014322] [14322] Event [2038.59607,59.5950127,1002.28992]: 1 lost unit Venom [f=0014341] [14341] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0014386] [14386] Event [2071.26709,55.452404,871.957825]: 1 lost unit Venom [f=0014439] [14439] Event [812,261.995605,520]: 1 finished unit Redback [f=0014504] [14504] Event [2143.302,53.6670532,845.969421]: 1 lost unit Venom [f=0014506] [14506] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0014664] [14664] Event [812,261.995605,520]: 1 finished unit Venom [f=0014670] [14670] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0014835] [14835] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0014903] [14903] Event [812,261.995605,520]: 1 finished unit Venom [f=0015001] [15001] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0015036] [15036] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0015166] [15166] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0015252] [15252] Event [812,261.995605,520]: 1 finished unit Recluse [f=0015265] [15265] Event [1492.25586,164.768158,606.1427]: 0 lost unit Bandit [f=0015273] [15273] Event [1458.65198,172.114258,575.914795]: 0 lost unit Bandit [f=0015308] [15308] Event [1428.74927,177.862564,550.244812]: 0 lost unit Bandit [f=0015331] [15331] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0015342] [15342] Event [1439.43506,175.98143,581.918091]: 0 lost unit Bandit [f=0015345] [15345] Event [1436.57727,175.982803,541.683777]: 0 lost unit Bandit [f=0015384] [15384] Event [1429.57703,176.411545,550.659485]: 0 lost unit Bandit [f=0015388] [15388] Event [1457.45789,172.316208,541.102966]: 0 lost unit Bandit [f=0015421] [15421] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0015496] [15496] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0015501] [15501] Event [812,261.995605,520]: 1 finished unit Venom [f=0015605] [15605] Event [4200.01855,261.995605,4268]: 0 finished unit Convict [f=0015608] [15608] Event [1537.92957,155.850006,802.3797]: 1 lost unit Venom [f=0015646] [15646] Event [1651.42065,132.367462,600.70929]: 1 lost unit Venom [f=0015676] [15676] Event [1673.48828,127.968407,535.181824]: 1 lost unit Venom [f=0015691] [15691] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0015742] [15742] Event [1852.94666,90.9058456,666.841248]: 1 lost unit Venom [f=0015753] [15753] Event [812,261.995605,520]: 1 finished unit Venom [f=0015766] [15766] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0015818] [15818] Event [1927.21118,75.561348,821.064453]: 1 lost unit Venom [f=0015841] [15841] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0015890] [15890] Event [1120,254.256348,4464]: 0 finished unit Picket [f=0015916] [15916] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0015924] [15924] Event [2181.63574,54.6606522,742.060364]: 1 lost unit Venom [f=0015991] [15991] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0016011] [16011] Event [812,261.995605,520]: 1 finished unit Venom [f=0016027] [16027] Event [2480.60547,54.0294189,896.833313]: 1 lost unit Venom [f=0016100] [16100] Event [4200.01855,261.995605,4268]: 0 finished unit Convict [f=0016139] [16139] Event [2225.87427,54.4248352,892.968445]: 1 lost unit Redback [f=0016186] [16186] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0016261] [16261] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0016269] [16269] Event [812,261.995605,520]: 1 finished unit Venom [f=0016336] [16336] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0016411] [16411] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0016486] [16486] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0016502] [16502] Event [992,254.244141,4496]: 0 finished unit Picket [f=0016505] [16505] Event [4776,453.725342,168]: 0 finished unit Wind/Tidal Generator [f=0016586] [16586] Event [812,261.995605,520]: 1 finished unit Venom [f=0016595] [16595] Event [4200.01855,261.995605,4268]: 0 finished unit Convict [f=0016681] [16681] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0016683] [16683] Event [4824,453.77417,248]: 0 finished unit Wind/Tidal Generator [f=0016756] [16756] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0016831] [16831] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0016847] [16847] Event [812,261.995605,520]: 1 finished unit Venom [f=0016906] [16906] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0016940] [16940] Event [4856,453.810791,328]: 0 finished unit Wind/Tidal Generator [f=0016951] [16951] Event [880,254.128174,4160]: 1 lost unit Lotus [f=0016980] [16980] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0016983] [16983] Event [800,254.152588,4080]: 1 lost unit Picket [f=0017089] [17089] Event [4200.01855,261.995605,4268]: 0 finished unit Convict [f=0017109] [17109] Event [812,261.995605,520]: 1 finished unit Venom [f=0017175] [17175] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0017195] [17195] Event [4904,453.700928,408]: 0 finished unit Wind/Tidal Generator [f=0017250] [17250] Event [4200.01855,261.995605,4268]: 0 finished unit Bandit [f=0017367] [17367] Event [4888,453.810791,120]: 0 finished unit Wind/Tidal Generator [f=0017462] [17462] Event [812,261.995605,520]: 1 finished unit Recluse [f=0017474] [17474] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0017557] [17557] Event [4920,453.633789,200]: 0 finished unit Wind/Tidal Generator [f=0017625] [17625] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0017732] [17732] Event [928,254.054932,4480]: 0 finished unit Picket [f=0017734] [17734] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0017850] [17850] Event [4968,453.859619,280]: 0 finished unit Wind/Tidal Generator [f=0017854] [17854] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0017973] [17973] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0018031] [18031] Event [5000,453.884033,360]: 0 finished unit Wind/Tidal Generator [f=0018060] [18060] Event [1042.64014,254.184097,4431.23389]: 0 lost unit Convict [f=0018093] [18093] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0018094] [18094] Event [812,261.995605,520]: 1 finished unit Venom [f=0018213] [18213] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0018333] [18333] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0018425] [18425] Event [2800,95.5649414,400]: 1 finished unit Lotus [f=0018453] [18453] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0018573] [18573] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0018693] [18693] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0018813] [18813] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0018933] [18933] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0018961] [18961] Event [812,261.995605,520]: 1 finished unit Recluse [f=0019022] [19022] Event [456,261.995605,512]: 1 finished unit Airplane Plant [f=0019053] [19053] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0019147] [19147] Event [2088,54.0183105,2360]: 0 finished unit Stinger [f=0019168] [19168] Event [1128,240.53244,632]: 1 lost unit Stardust [f=0019173] [19173] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0019256] [19256] Event [812,261.995605,520]: 1 finished unit Venom [f=0019293] [19293] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0019404] [19404] Event [1138.74182,234.843323,750.619141]: 1 lost unit Venom [f=0019413] [19413] Event [4200.01855,261.995605,4268]: 0 finished unit Rogue [f=0019419] [19419] Event [1039.09705,250.091965,673.45105]: 1 lost unit Recluse [f=0019502] [19502] Event [1144.53467,223.575943,589.146545]: 1 lost unit Venom [f=0019536] [19536] Event [1288.3855,207.458694,781.095276]: 0 lost unit Bandit [f=0019542] [19542] Event [1366.41785,190.798004,700.835327]: 0 lost unit Rogue [f=0019559] [19559] Event [1223.48645,216.474594,628.376404]: 1 lost unit Venom [f=0019561] [19561] Event [1357.05298,193.078903,662.80011]: 0 lost unit Rogue [f=0019574] [19574] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0019591] [19591] Event [1740.14478,55.1432457,2704.31592]: 0 lost unit Convict [f=0019594] [19594] Event [1343.71082,195.662384,717.029358]: 0 lost unit Rogue [f=0019613] [19613] Event [812,261.995605,520]: 1 finished unit Recluse [f=0019624] [19624] Event [1156.24585,234.081726,887.522766]: 1 lost unit Venom [f=0019648] [19648] Event [1106.16895,246.835251,815.823364]: 1 lost unit Venom [f=0019724] [19724] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0019865] [19865] Event [954.474548,261.889771,742.386597]: 1 lost unit Venom [f=0019874] [19874] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0020016] [20016] Event [812,261.995605,520]: 1 lost unit Redback [f=0020060] [20060] Event [812,261.963867,520]: 1 lost unit Redback [f=0020085] [20085] Event [760,261.995605,264]: 1 lost unit Metal Extractor [f=0020093] [20093] Event [712,261.995605,264]: 1 lost unit Wind/Tidal Generator [f=0020121] [20121] Event [undefined]: Chirbolg resigned [f=0020121] game_message: Chirbolg has been destroyed! [f=0020121] game_message: Nighthawk44 wins! [f=0020121] Submitting stats [f=0020121] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020121] Part| Total Time|Time of the last 0.5s [f=0020121] Draw 17862.51ms 10.50% [f=0020121] Lua::Callins::Synced 12762.25ms 41.19% [f=0020121] Lua::Callins::Unsynced 24930.84ms 15.84% [f=0020121] Lua::CollectGarbage::Synced 460.96ms 0.10% [f=0020121] Lua::CollectGarbage::Unsynced 1179.10ms 2.38% [f=0020121] Misc::Profiler::AddTime 94.06ms 0.10% [f=0020121] Sim 38961.25ms 70.30% [f=0020121] [20121] Received game_message: Chirbolg has been destroyed! [f=0020121] [20121] Received game_message: Nighthawk44 wins! [f=0020122] [20122] Event [776,261.995605,520]: 1 lost unit Spider Factory [f=0020122] [20122] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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10,3555,3625,3555,3625,124.046104,16.0822773,124.046104,16.0822773,0,0,0,0,0,0,0,0,0,0,0,0,82.6892853,157.516769,82.6892853,157.516769,0,100,0,100,24.7301998,18.5498295,24.7301998,18.5498295,1275,1275,1275,1275,15.6602802,18.5624084,15.6602802,18.5624084,700,525,700,525,75,125,75,125,1580,1725,1580,1725,125,75,125,75,0,0,0,0,161.863449,82.6892853,161.863449,82.6892853 [f=0020122] [20122] Game End Stats Values: 11,3920,3885,3920,3885,174.99501,25.4330616,174.99501,25.4330616,0,0,0,0,0,0,0,0,0,0,0,0,271.390472,279.223785,271.390472,279.223785,0,200,0,200,33.9433632,23.9777565,33.9433632,23.9777565,1275,1275,1275,1275,19.4605923,18.8633823,19.4605923,18.8633823,700,615,700,615,225,125,225,125,1945,1795,1945,1795,125,225,125,225,0,0,0,0,287.917145,271.390472,287.917145,271.390472 [f=0020122] [20122] Game End Stats Values: 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Stats Values: 44,9605,17635,9605,17635,2458.69385,1190.27991,2458.69385,1190.27991,0,0,0,0,0,0,0,0,0,0,0,0,3197.41064,8322.34375,3197.41064,8322.34375,410,2770,410,2770,59.9616966,52.043705,59.9616966,52.043705,1275,1505,1275,1505,24.4183369,44.3747368,24.4183369,44.3747368,3540,8365,3540,8365,1820,5380.1499,1820,5380.1499,4380,4995,4380,4995,5380.1499,1918.33325,5380.1499,1918.33325,35.9999924,651.130859,35.9999924,651.130859,8456.08691,3512.88843,8456.08691,3512.88843 [f=0020122] [20122] Game End Stats Values: 45,8605,17550,8605,17550,2528.16895,1254.95508,2528.16895,1254.95508,0,0,0,0,0,0,0,0,0,0,0,0,3689.21826,9980.67773,3689.21826,9980.67773,410,2770,410,2770,57.2734528,46.8229294,57.2734528,46.8229294,1275,1505,1275,1505,22.8716984,46.5628433,22.8716984,46.5628433,2540,8400,2540,8400,2375,6660.1499,2375,6660.1499,4380,4875,4380,4875,6660.1499,2473.33325,6660.1499,2473.33325,35.9999924,769.374939,35.9999924,769.374939,10131.5479,4109.52979,10131.5479,4109.52979 [f=0020122] [20122] Game End Stats Values: 46,8280,17725,8280,17725,2588.70142,1290.67749,2588.70142,1290.67749,0,0,0,0,0,0,0,0,0,110.473969,0,110.473969,3824.22046,10913.9082,3824.22046,10913.9082,410,2770,410,2770,56.8144875,44.7722778,56.8144875,44.7722778,1275,1505,1275,1505,23.7429619,48.698452,23.7429619,48.698452,2340,8575,2340,8575,2375,7211.48389,2375,7211.48389,4255,4875,4255,4875,7211.48389,2473.33325,7211.48389,2473.33325,35.9999924,884.555664,35.9999924,884.555664,11078.4277,4455.03027,11078.4277,4455.03027 [f=0020122] [20122] Event [812,261.995605,520]: 1 lost unit Redback [f=0020129] [20129] Event [776,261.995605,760]: 1 lost unit Metal Extractor [f=0020142] [20142] Event [2126.98804,55.1327438,3714.76416]: 1 lost unit Venom [f=0020142] [20142] Event [577.159424,262.782623,676.487244]: 1 lost unit Engineer Commander [f=0020142] [20142] Event [1243.21289,173.702576,3483.52075]: 1 lost unit Flea [f=0020146] [20146] Event [648,264.224609,392]: 1 lost unit Caretaker [f=0020150] [20150] Event [2062.84814,55.2567558,3818.19775]: 1 lost unit Venom [f=0020157] [20157] Event [648,262.192017,488]: 1 lost unit Caretaker [f=0020168] [20168] Event [534.867615,262.98764,849.290222]: 1 lost unit Recluse [f=0020169] [20169] Event [2158.58545,55.188591,3803.32275]: 1 lost unit Venom [f=0020252] Spectator Chirbolg left the game: normal quit [f=0020252] [20252] Event [undefined]: Chirbolg quit [f=0020358] [20358] Event [4200.01855,261.995605,4268]: 0 finished unit Felon [f=0020408] No clients connected, shutting down server [f=0020408] Server shutdown [f=0020518] [20518] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0020668] [20668] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0020818] [20818] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0020968] [20968] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0021118] [21118] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0021602] [21602] Event [4200.01855,261.995605,4268]: 0 finished unit Felon [f=0021763] [21763] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0021913] [21913] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0022063] [22063] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0022213] [22213] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0022363] [22363] Event [4200.01855,261.995605,4268]: 0 finished unit Thug [f=0022433] Autoquit sending quit command. [f=0022433] [QuitAction] user exited to system [f=0022433] [SpringApp::Kill][1] fromRun=1 [f=0022433] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022433] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022433] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022433] [ThreadPool::SetThreadCount][2] workers=0 [f=0022433] [SpringApp::Kill][2] [f=0022433] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022433] [Game::KillLua][3] dtor=0 luaUI=0x52a2e890 [f=0022433] Start widgetHandler:Shutdown [f=0022433] Shutdown - SaveOrderList Complete [f=0022433] Writing last game win data [f=0022433] Shutdown - SaveConfigData Complete [f=0022433] Shutdown Widget - Chili Highlight [f=0022433] Shutdown Widget - Save/Load API [f=0022433] Shutdown Widget - Draw After Chili [f=0022433] Shutdown Widget - EPIC Menu [f=0022433] Shutdown Widget - Chili Minimap [f=0022433] Shutdown Widget - Chili Widget Selector [f=0022433] Shutdown Widget - Local Team Colors [f=0022433] Shutdown Widget - Display Keys 2 [f=0022433] Shutdown Widget - Save Game Menu [f=0022433] Shutdown Widget - HealthBars [f=0022433] Shutdown Widget - Noises [f=0022433] Shutdown Widget - Unit Icons [f=0022433] Shutdown Widget - Win Counter [f=0022433] Shutdown Widget - BuildETA [f=0022433] Shutdown Widget - SpringRTS Replay Stats [f=0022433] Shutdown Widget - Modular Comm Info [f=0022433] Shutdown Widget - CameraShake [f=0022433] Shutdown Widget - Chili Economy Panel Default [f=0022433] Shutdown Widget - Chili EndGame Window [f=0022433] Shutdown Widget - Chili Nuke Warning [f=0022433] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022433] Shutdown Widget - Chili Spectator Panels [f=0022433] Shutdown Widget - Context Menu [f=0022433] Shutdown Widget - Darkening [f=0022433] Shutdown Widget - MetalFeatures (new) [f=0022433] Shutdown Widget - Defense Range Zero-K [f=0022433] Shutdown Widget - Grab Input [f=0022433] Input grabbing is disabled! [f=0022433] Shutdown Widget - Highlight Geos [f=0022433] Shutdown Widget - Local Widgets Config [f=0022433] Shutdown Widget - MinimapEvents [f=0022433] Shutdown Widget - Missile Silo Range [f=0022433] Shutdown Widget - Point Tracker [f=0022433] Shutdown Widget - Showeco and Grid Drawer [f=0022433] Shutdown Widget - Stereo3D [f=0022433] Shutdown Widget - Music Player v2 [f=0022433] Shutdown Widget - State Reverse and Latency [f=0022433] Shutdown Widget - Attack AoE [f=0022433] Shutdown Widget - Map Edge Extension [f=0022433] Shutdown Widget - Selection Send [f=0022433] Shutdown Widget - LupsManager [f=0022433] Shutdown Widget - Newton Firezone [f=0022433] Shutdown Widget - Chili Pro Console [f=0022433] Shutdown Widget - Lasso Terraform GUI [f=0022433] Shutdown Widget - Chili Framework [f=0022433] Shutdown Widget - Lups [f=0022433] Shutdown Widget - Mex Placement Handler [f=0022433] Shutdown Widget - Custom Markers [f=0022433] Shutdown Widget - Chili Core Selector [f=0022433] Shutdown Widget - Select Keys [f=0022433] Shutdown Widget - Pause Screen [f=0022433] Shutdown Widget - Layout Handler [f=0022433] Shutdown Widget - Persistent Build Height [f=0022433] Shutdown Widget - Text To Speech Control [f=0022433] End widgetHandler:Shutdown [f=0022433] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1670130,154031327} {int,ext,rec}Allocs={30172774,0,0} {chunk,block}Bytes={154031327,0} [f=0022433] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022433] [Game::KillLua][2] dtor=0 luaRules=0x52f142c0 [f=0022433] Start gadgetHandler:Shutdown [f=0022433] Shutdown - StartSetup [f=0022433] Shutdown - UnitMorph [f=0022433] Shutdown - Carrier Drones [f=0022433] Shutdown - LupsNanoSpray [f=0022433] Shutdown - Missile Silo Controller [f=0022433] Shutdown - Modular Comm Info [f=0022433] Shutdown - Terrain Texture Handler [f=0022433] Shutdown - UnitCloakShield [f=0022433] Shutdown - Starlight Handler [f=0022433] End gadgetHandler:Shutdown [f=0022433] Start gadgetHandler:Shutdown [f=0022433] Shutdown - Save/Load [f=0022433] Shutdown - Teleport Throw [f=0022433] Shutdown - UnitMorph [f=0022433] Shutdown - Modular Comm Info [f=0022433] Shutdown - Retreat Command [f=0022433] Shutdown - Shockwaves [f=0022433] Shutdown - UnitCloakShield [f=0022433] Shutdown - Lups Cloak FX [f=0022433] Shutdown - Lups [f=0022433] Shutdown - Lups Shield [f=0022433] End gadgetHandler:Shutdown [f=0022433] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30172805,0,0} {chunk,block}Bytes={0,0} [f=0022433] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30172805,0,0} {chunk,block}Bytes={0,0} [f=0022433] [Game::KillLua][4] dtor=0 [f=0022433] [Game::~CGame][1] [f=0022433] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022433] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022433] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022433] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022433] [Game::KillLua][4] dtor=1 [f=0022433] [Game::KillMisc][1] [f=0022433] [Game::KillMisc][2] [f=0022433] [Game::KillMisc][3] [f=0022433] [Game::KillRendering][1] [f=0022433] [3DOParser::Kill] allocated 137 pieces [f=0022433] [S3OParser::Kill] allocated 2751 pieces [f=0022433] [AssParser::Kill] allocated 220 pieces [f=0022433] [Game::KillInterface][1] [f=0022433] [Game::KillInterface][2] [f=0022433] [Game::KillSimulation][1] [f=0022433] [Game::KillSimulation][2] [f=0022433] [CCollisionHandler] dis-/continuous tests: 0/790251 [f=0022433] [Game::KillSimulation][3] [f=0022433] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022433] [~CPathCache(20x20)] cacheHits=83 hitPercentage=30% numHashColls=0 maxCacheSize=13 [f=0022433] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022433] [~CPathCache(40x40)] cacheHits=988 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022433] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022433] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022433] [LosHandler::Kill] raycast instance cache-{hits,misses}={26395,27152}; shared=7%; cached=42% [f=0022433] [Game::KillSimulation][4] [f=0022433] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022433] [Game::~CGame][2] [f=0022433] [Game::~CGame][3] [f=0022433] [SpringApp::Kill][3] [f=0022433] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 237442 bytes sent 512052 bytes recv'd [f=0022433] [SpringApp::Kill][4] font=0x461f6aa0 [f=0022433] [SpringApp::Kill][5] [f=0022433] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x46274a70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3072ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=70ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=50ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=29ms file="luaui/widgets/chili_old/controls/grid.lua" indx=4178 inflSize=0kb readTime=26ms file="scripts/amphfloater.lua" indx=5569 inflSize=8kb readTime=24ms file="anims/cursorjump_4.png" indx=53 inflSize=1kb readTime=22ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=21ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4769 inflSize=2kb readTime=20ms file="luaui/widgets/unit_auto_group.lua" indx=4728 inflSize=12kb readTime=20ms file="objects3d/clogger.s3o" indx=4986 inflSize=28kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54307300 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4635e350) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4634d620) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462739e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc960092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]