[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ViDnfuZoww/springsettings.1036088.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb568092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4633 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1036088/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453256e0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453256e0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 591ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 665ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1036088/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (285ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11653,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1036088/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ff9c20,0x6674d4e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 687c0b608862946b22dfbacf52e9c7a9 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from aceunit1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: aceunit1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000ea295770,000000014fccabe0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[Game::Load][lua{Rules,Gaia}={00000000c9c52e80,00000000f3a45e80}]" [f=-000001] Allies: I choose: Techmarine ! [f=-000001] [0] Event [1220,11.7976074,2108]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5052,11.7976074,3533]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2392, userid: 518109 [f=0000000] [0] aceunit1, team: 1, elo:2332, userid: 419421 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1360,11.796875,2256]: 0 finished unit Tank Foundry [f=0000022] [22] Event [4912,12.7890625,3384]: 1 finished unit Cloakbot Factory [f=0000212] [212] Event [4902.3999,12.8471985,3384]: 1 finished unit Glaive [f=0000240] [240] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000339] [339] Event [4902.3999,12.8471985,3384]: 1 finished unit Glaive [f=0000480] [480] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000521] [521] Event [5048,11.796875,3736]: 1 finished unit Solar Collector [f=0000546] [546] Event [4902.3999,12.8471985,3384]: 1 finished unit Glaive [f=0000592] [592] Event [1388,13.1168747,2256]: 0 finished unit Kodachi [f=0000694] [694] Event [1224,11.9635315,1976]: 0 finished unit Solar Collector [f=0000759] [759] Event [4902.3999,12.8471985,3384]: 1 finished unit Glaive [f=0000796] [796] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000961] [961] Event [4902.3999,12.8471985,3384]: 1 finished unit Glaive [f=0001040] [1040] Event [2931.10376,12.7890625,2557.29492]: 1 lost unit Glaive [f=0001125] [1125] Event [1240,11.796875,2056]: 0 finished unit Solar Collector [f=0001230] [1230] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0001361] [1361] Event [1388,13.1168747,2256]: 0 finished unit Kodachi [f=0001513] [1513] Event [5192,11.796875,3864]: 1 finished unit Solar Collector [f=0001730] [1730] Event [1368,11.796875,2152]: 0 finished unit Solar Collector [f=0001963] [1963] Event [4902.3999,12.8471985,3384]: 1 finished unit Conjurer [f=0002134] [2134] Event [1448,11.796875,2152]: 0 finished unit Solar Collector [f=0002356] [2356] Event [4902.3999,12.8471985,3384]: 1 finished unit Conjurer [f=0002468] [2468] Event [1344,11.796875,2064]: 0 finished unit Lotus [f=0002551] [2551] Event [1388,13.1168747,2256]: 0 finished unit Welder [f=0002588] [2588] Event [5024,11.796875,3472]: 1 finished unit Lotus [f=0002808] [2808] Event [1496,11.796875,2040]: 0 finished unit Solar Collector [f=0002845] [2845] Event [5096,11.796875,3816]: 1 finished unit Solar Collector [f=0002998] [2998] Event [5392,11.796875,2912]: 1 finished unit Lotus [f=0003228] [3228] Event [4902.3999,12.8471985,3384]: 1 finished unit Conjurer [f=0003288] [3288] Event [1388,13.1168747,2256]: 0 finished unit Kodachi [f=0003475] [3475] Event [4902.3999,12.8471985,3384]: 1 finished unit Glaive [f=0003510] [3510] Event [5032,11.796875,3800]: 1 lost unit Metal Extractor [f=0003585] [3585] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0003657] [3657] Event [4839.59131,11.796875,3930.61963]: 1 lost unit Glaive [f=0003660] [3660] Event [4859.00928,11.8043327,3924.21094]: 1 lost unit Glaive [f=0003690] [3690] Event [4851.80762,11.8503351,3908.80933]: 1 lost unit Glaive [f=0003714] [3714] Event [4768.01807,12.0986309,3829.93994]: 1 lost unit Glaive [f=0003800] [3800] Event [4803.62598,19.0454159,3977.58472]: 1 lost unit Glaive [f=0003815] [3815] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0003840] [3840] Event [5104,11.796875,3760]: 1 finished unit Lotus [f=0003971] [3971] Event [1388,13.1168747,2256]: 0 finished unit Kodachi [f=0004232] [4232] Event [5032,10.3463554,3800]: 1 finished unit Metal Extractor [f=0004297] [4297] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0004521] [4521] Event [2696,19.8080139,2088]: 0 finished unit Solar Collector [f=0004708] [4708] Event [2792,18.3042297,2120]: 0 finished unit Solar Collector [f=0004795] [4795] Event [5176,10.830822,3928]: 1 finished unit Metal Extractor [f=0004936] [4936] Event [2888,19.2654114,2152]: 0 finished unit Solar Collector [f=0004956] [4956] Event [1388,13.1168747,2256]: 0 finished unit Kodachi [f=0005049] [5049] Event [4902.3999,12.8471985,3384]: 1 finished unit Knight [f=0005070] [5070] Event [5392,11.796875,2912]: 1 lost unit Lotus [f=0005266] [5266] Event [2032,11.796875,1296]: 0 finished unit Lotus [f=0005506] [5506] Event [4968,11.6037941,3784]: 1 finished unit Solar Collector [f=0005533] [5533] Event [1388,13.1168747,2256]: 0 finished unit Kodachi [f=0005685] [5685] Event [2224,11.796875,1232]: 0 finished unit Lotus [f=0005776] [5776] Event [4822.81006,12.7890625,3521.79492]: 0 lost unit Kodachi [f=0005876] [5876] Event [5024,11.796875,3472]: 1 lost unit Lotus [f=0005939] [5939] Event [5059.31689,11.9045935,3546.43188]: 1 lost unit Conjurer [f=0005942] [5942] Event [5082.70068,11.9659328,3539.93262]: 1 lost unit Conjurer [f=0005953] [5953] Event [5600,11.796875,3008]: 1 finished unit Lotus [f=0006000] [6000] Event [5224.16309,13.0847263,3756.71777]: 0 lost unit Kodachi [f=0006023] [6023] Event [4679.91064,14.6425962,3384.19556]: 0 lost unit Kodachi [f=0006042] [6042] Event [5104,11.796875,3760]: 1 lost unit Lotus [f=0006089] [6089] Event [1388,13.1168747,2256]: 0 finished unit Kodachi [f=0006104] [6104] Event [4817.0459,12.8490391,3551.17676]: 1 lost unit Conjurer [f=0006165] [6165] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0006257] [6257] Event [4880.38818,13.7964296,3283.13574]: 0 lost unit Kodachi [f=0006370] [6370] Event [4902.3999,12.8471985,3384]: 1 finished unit Knight [f=0006585] [6585] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0006818] [6818] Event [4902.3999,12.8471985,3384]: 1 finished unit Conjurer [f=0006823] [6823] Event [4527.32178,22.3366299,2838.82593]: 0 lost unit Kodachi [f=0006948] [6948] Event [4832.49854,16.992281,2899.2627]: 0 lost unit Kodachi [f=0006999] [6999] Event [1388,13.1168747,2256]: 0 finished unit Blitz [f=0007186] [7186] Event [4902.3999,12.8471985,3384]: 1 finished unit Conjurer [f=0007704] [7704] Event [3680,11.796875,2320]: 0 finished unit Picket [f=0007905] [7905] Event [1388,13.1168747,2256]: 0 finished unit Blitz [f=0007959] [7959] Event [3744,14.7579346,2224]: 0 finished unit Picket [f=0008005] [8005] Event [4832,13.78125,3312]: 1 finished unit Lotus [f=0008043] [8043] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0008160] [8160] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0008214] [8214] Event [3792,23.1721497,2128]: 0 finished unit Picket [f=0008261] [8261] Event [4902.3999,12.8471985,3384]: 1 finished unit Knight [f=0008290] [8290] Event [4832,12.7890625,3456]: 1 finished unit Lotus [f=0008394] [8394] Event [3680,11.796875,2272]: 0 finished unit Radar Tower [f=0008447] [8447] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0008490] [8490] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0008520] [8520] Event [1388,13.1168747,2256]: 0 finished unit Welder [f=0008649] [8649] Event [4902.3999,12.8471985,3384]: 1 finished unit Conjurer [f=0008742] [8742] Event [6088,12.7890625,3144]: 1 finished unit Solar Collector [f=0009099] [9099] Event [6008,14.6842957,3192]: 1 finished unit Solar Collector [f=0009277] [9277] Event [4902.3999,12.8471985,3384]: 1 finished unit Conjurer [f=0009359] [9359] Event [5960,11.796875,3112]: 1 finished unit Solar Collector [f=0009362] [9362] Event [4064,178.860321,3328]: 0 finished unit Radar Tower [f=0009444] [9444] Event [1208,11.796875,2232]: 0 finished unit Caretaker [f=0009445] [9445] Event [1388,13.1168747,2256]: 0 finished unit Blitz [f=0009550] [9550] Event [6040,11.796875,3064]: 1 finished unit Solar Collector [f=0009730] [9730] Event [5960,11.796875,3000]: 1 finished unit Solar Collector [f=0009769] [9769] Event [1208,11.796875,2328]: 0 finished unit Caretaker [f=0009800] [9800] Event [4104,164.454224,3288]: 0 lost unit Stinger [f=0009910] [9910] Event [5880,11.796875,3048]: 1 finished unit Solar Collector [f=0010130] [10130] Event [5016,11.6037941,3864]: 1 finished unit Solar Collector [f=0010167] [10167] Event [1388,13.1168747,2256]: 0 finished unit Blitz [f=0010237] [10237] Event [4274.7417,21.7491779,2960.55127]: 1 lost unit Knight [f=0010262] [10262] Event [5832,11.796875,2968]: 1 finished unit Solar Collector [f=0010281] [10281] Event [1256,11.796875,2488]: 0 finished unit Stardust [f=0010350] [10350] Event [4114.87646,22.804554,3088.1062]: 0 lost unit Blitz [f=0010445] [10445] Event [5240,15.1733437,3944]: 1 finished unit Solar Collector [f=0010583] [10583] Event [5912,11.796875,2920]: 1 finished unit Solar Collector [f=0010660] [10660] Event [3917.22827,13.7989016,3159.97656]: 0 lost unit Blitz [f=0010661] [10661] Event [3488,56.6739807,3200]: 0 finished unit Lotus [f=0010665] [10665] Event [4902.3999,12.8471985,3384]: 1 finished unit Knight [f=0010726] [10726] Event [3624,16.8275757,3128]: 0 lost unit Stinger [f=0010937] [10937] Event [1388,13.1168747,2256]: 0 finished unit Blitz [f=0011048] [11048] Event [4902.3999,12.8471985,3384]: 1 finished unit Conjurer [f=0011169] [11169] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0011526] [11526] Event [3696,15.5950928,3232]: 0 finished unit Lotus [f=0011589] [11589] Event [4064,178.860321,3328]: 0 lost unit Radar Tower [f=0011760] [11760] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0011768] [11768] Event [1388,13.1168747,2256]: 0 finished unit Blitz [f=0011927] [11927] Event [4902.3999,12.8471985,3384]: 1 finished unit Knight [f=0012214] [12214] Event [3864.69482,13.0824594,3093.02905]: 1 lost unit Knight [f=0012277] [12277] Event [5032,11.796875,3272]: 1 finished unit Caretaker [f=0012311] [12311] Event [4902.3999,12.8471985,3384]: 1 finished unit Conjurer [f=0012449] [12449] Event [5012.91748,14.6612415,3085.55396]: 1 finished unit Engineer Commander [f=0012602] [12602] Event [1388,13.1168747,2256]: 0 finished unit Blitz [f=0012837] [12837] Event [3768,13.6262207,3304]: 0 finished unit Stinger [f=0012912] [12912] Event [3696,15.5950928,3232]: 0 lost unit Lotus [f=0013135] [13135] Event [4123.72363,20.9565563,2823.80493]: 1 lost unit Knight [f=0013157] [13157] Event [4902.3999,12.8471985,3384]: 1 finished unit Knight [f=0013277] [13277] Event [4344,20.8040771,2984]: 1 finished unit Stinger [f=0013281] [13281] Event [4208.49951,24.2466526,2876.56152]: 1 lost unit Conjurer [f=0013369] [13369] Event [4902.3999,12.8471985,3384]: 1 finished unit Conjurer [f=0013531] [13531] Event [1388,13.1168747,2256]: 0 finished unit Blitz [f=0013599] [13599] Event [3744,14.7579346,2224]: 0 lost unit Picket [f=0013629] [13629] Event [3640,24.5017738,3336]: 0 finished unit Caretaker [f=0013658] [13658] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0013732] [13732] Event [4120.91357,12.7890625,2473.97925]: 1 lost unit Knight [f=0013739] [13739] Event [4304,19.9475403,2768]: 1 finished unit Lotus [f=0013846] [13846] Event [4207.44287,12.7890625,2335.50122]: 0 lost unit Blitz [f=0013924] [13924] Event [4902.3999,12.8471985,3384]: 1 finished unit Knight [f=0014057] [14057] Event [4718.86914,12.7890625,2401.92188]: 0 lost unit Blitz [f=0014134] [14134] Event [4902.3999,12.8471985,3384]: 1 finished unit Conjurer [f=0014381] gg [f=0014395] [14395] Event [5600,11.796875,3008]: 1 lost unit Lotus [f=0014402] [14402] Event [1272,137.800812,1336]: 0 finished unit Geothermal Generator [f=0014451] [14451] Event [1388,13.1168747,2256]: 0 finished unit Blitz [f=0014480] [14480] Event [4014.22339,15.9002228,2924.2478]: 0 lost unit Blitz [f=0014497] [14497] Event [undefined]: aceunit1 resigned [f=0014497] game_message: aceunit1 has been destroyed! [f=0014497] game_message: Masper wins! [f=0014497] Submitting stats [f=0014497] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014497] Part| Total Time|Time of the last 0.5s [f=0014497] Draw 8992.96ms 11.22% [f=0014497] Lua::Callins::Synced 5746.75ms 21.75% [f=0014497] Lua::Callins::Unsynced 12276.84ms 17.58% [f=0014497] Lua::CollectGarbage::Synced 292.60ms 0.10% [f=0014497] Lua::CollectGarbage::Unsynced 434.84ms 1.09% [f=0014497] Misc::Profiler::AddTime 45.20ms 0.10% [f=0014497] Sim 14749.72ms 68.92% [f=0014497] [14497] Received game_message: aceunit1 has been destroyed! [f=0014497] [14497] Received game_message: Masper wins! [f=0014498] [14498] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014498] [14498] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014498] [14498] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014498] [14498] Game End Stats Values: 2,2105,2065,2105,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,5.5999999,6.4000001,130,0,130,0,0,0,0,0,700,790,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014498] [14498] Game End Stats Values: 3,2395,2405,2395,2405,0.00021764,0.00027507,0.00021764,0.00027507,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,8.66666698,9.46666622,8.66666698,1275,1275,1275,1275,6.26668072,9.73335171,6.26668072,9.73335171,260,180,260,180,0,0,0,0,860,950,860,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014498] [14498] Game End Stats Values: 4,2485,2475,2485,2475,1.70810843,1.77388787,1.70810843,1.77388787,0,0,0,0,0,0,0,0,0,0,0,0,45.1343346,69.5548477,45.1343346,69.5548477,0,0,0,0,10,10.8000002,10,10.8000002,1275,1275,1275,1275,8.5138588,10.1182394,8.5138588,10.1182394,260,180,260,180,0,65,0,65,950,1020,950,1020,65,0,65,0,0,0,0,0,69.5548477,47.9552307,69.5548477,47.9552307 [f=0014498] [14498] Game End Stats Values: 5,2555,2725,2555,2725,5.19449997,6.55268812,5.19449997,6.55268812,0,0,0,0,0,0,0,0,0,0,0,0,45.1343346,116.510765,45.1343346,116.510765,0,0,0,0,11.0666666,12.1333332,11.0666666,12.1333332,1275,1275,1275,1275,10.2324266,10.3185863,10.2324266,10.3185863,260,360,260,360,0,65,0,65,1020,1090,1020,1090,65,0,65,0,0,0,0,0,116.510765,47.9552307,116.510765,47.9552307 [f=0014498] [14498] Game End Stats Values: 6,2675,2795,2675,2795,13.1344767,13.6338272,13.1344767,13.6338272,0,0,0,0,0,0,0,0,0,0,0,0,45.1343346,116.510765,45.1343346,116.510765,0,0,0,0,12,14.2666664,12,14.2666664,1275,1275,1275,1275,10.5293322,10.4720764,10.5293322,10.4720764,260,360,260,360,0,65,0,65,1140,1160,1140,1160,65,0,65,0,0,0,0,0,116.510765,47.9552307,116.510765,47.9552307 [f=0014498] [14498] Game End Stats Values: 7,2885,3085,2885,3085,21.9368954,27.4093819,21.9368954,27.4093819,0,0,0,0,0,0,0,0,0,0,0,0,45.1343346,116.510765,45.1343346,116.510765,90,90,90,90,12,16,12,16,1275,1275,1275,1275,10.5868282,10.9183702,10.5868282,10.9183702,260,360,260,360,0,65,0,65,1260,1360,1260,1360,65,0,65,0,0,0,0,0,116.510765,47.9552307,116.510765,47.9552307 [f=0014498] [14498] Game End Stats Values: 8,3045,3155,3045,3155,29.9366264,41.4661789,29.9366264,41.4661789,0,0,0,0,0,0,0,0,0,0,0,0,53.597023,137.01059,53.597023,137.01059,180,90,180,90,13.1999998,17.333334,13.1999998,17.333334,1275,1275,1275,1275,10.5333157,10.9371204,10.5333157,10.9371204,260,360,260,360,0,65,0,65,1330,1430,1330,1430,65,0,65,0,0,0,0,0,137.01059,56.4179192,137.01059,56.4179192 [f=0014498] [14498] Game End Stats Values: 9,3050,3335,3050,3335,37.8674889,56.8230629,37.8674889,56.8230629,0,0,0,0,0,0,0,0,0,0,0,0,83.820816,328.48056,83.820816,328.48056,180,90,180,90,13.0666666,18,13.0666666,18,1275,1275,1275,1275,10.2620583,11.0237923,10.2620583,11.0237923,325,540,325,540,0,245,0,245,1270,1430,1270,1430,245,0,245,0,0,0,0,0,336.296814,86.6416931,336.296814,86.6416931 [f=0014498] [14498] Game End Stats Values: 10,2815,3605,2815,3605,37.8674889,75.5870895,37.8674889,75.5870895,0,0,0,0,0,0,0,0,0,0,0,0,202.298294,653.122864,202.298294,653.122864,270,90,270,90,11.7333336,18,11.7333336,18,1275,1275,1275,1275,10.2933369,12.0509338,10.2933369,12.0509338,0,720,0,720,0,570,0,570,1270,1520,1270,1520,570,0,570,0,74.5669098,0,74.5669098,0,661.612122,247.143997,661.612122,247.143997 [f=0014498] [14498] Game End Stats Values: 11,2905,3695,2905,3695,41.6919289,92.2388611,41.6919289,92.2388611,0,0,0,0,0,0,0,0,0,0,0,0,202.298294,653.122864,202.298294,653.122864,270,90,270,90,14,18,14,18,1275,1275,1275,1275,16.4949627,13.7767839,16.4949627,13.7767839,0,720,0,720,0,570,0,570,1360,1610,1360,1610,570,0,570,0,204.334274,0,204.334274,0,661.612122,247.143997,661.612122,247.143997 [f=0014498] [14498] Game End Stats Values: 12,2995,3905,2995,3905,50.1716461,110.871758,50.1716461,110.871758,0,0,0,0,0,0,0,0,0,0,0,0,208.343109,653.122864,208.343109,653.122864,270,90,270,90,14,20.666666,14,20.666666,1275,1275,1275,1275,9.09864807,15.2421932,9.09864807,15.2421932,0,720,0,720,0,570,0,570,1450,1820,1450,1820,570,0,570,0,204.334274,0,204.334274,0,661.612122,253.188812,661.612122,253.188812 [f=0014498] [14498] Game End Stats Values: 13,3255,4175,3255,4175,62.5911026,136.550919,62.5911026,136.550919,0,0,0,0,0,0,0,0,0,0,0,0,288.26825,743.12262,288.26825,743.12262,180,180,180,180,14,23.8666668,14,23.8666668,1275,1275,1275,1275,10.8279638,15.7119436,10.8279638,15.7119436,350,900,350,900,0,660,0,660,1450,1820,1450,1820,660,0,660,0,214.734116,0,214.734116,0,751.611877,333.112946,751.611877,333.112946 [f=0014498] [14498] Game End Stats Values: 14,3325,4265,3325,4265,74.8206711,164.568253,74.8206711,164.568253,0,0,0,0,0,0,0,0,0,0,0,0,507.136505,1017.03027,507.136505,1017.03027,180,270,180,270,15.333333,24,15.333333,24,1275,1275,1275,1275,12.0153036,15.8678246,12.0153036,15.8678246,350,900,350,900,180,660,180,660,1520,1820,1520,1820,660,180,660,180,222.733994,0,222.733994,0,1033.08044,553.804871,1033.08044,553.804871 [f=0014498] [14498] Game End Stats Values: 15,2875,3995,2875,3995,85.6966705,188.897919,85.6966705,188.897919,0,0,0,0,0,0,0,0,0,0,0,0,857.69873,1796.22571,857.69873,1796.22571,90,270,90,270,12.9333334,24,12.9333334,24,1275,1275,1275,1275,10.7250662,16.0219765,10.7250662,16.0219765,350,540,350,540,540,1200,540,1200,1160,1910,1160,1910,1200,720,1200,720,222.733994,0,222.733994,0,1876.30969,1027.99915,1876.30969,1027.99915 [f=0014498] [14498] Game End Stats Values: 16,3225,4085,3225,4085,103.759651,213.196732,103.759651,213.196732,0,0,0,0,0,0,0,0,0,0,0,0,857.69873,1829.78552,857.69873,1829.78552,90,270,90,270,15.1999998,24,15.1999998,24,1275,1275,1275,1275,15.4041967,18.1532555,15.4041967,18.1532555,700,540,700,540,540,1200,540,1200,1160,2000,1160,2000,1227,720,1227,720,258.733459,0,258.733459,0,1910.2218,1027.99915,1910.2218,1027.99915 [f=0014498] [14498] Game End Stats Values: 17,3465,4025,3465,4025,124.658394,246.737762,124.658394,246.737762,0,0,0,0,0,0,0,0,0,0,0,0,1170.22571,1880.19116,1170.22571,1880.19116,90,270,90,270,16,24,16,24,1275,1275,1275,1275,19.0199051,20.2360725,19.0199051,20.2360725,700,480,700,480,900,1200,900,1200,1400,2000,1400,2000,1227,1080,1227,1080,385.931519,0,385.931519,0,1980.85645,1341.53113,1980.85645,1341.53113 [f=0014498] [14498] Game End Stats Values: 18,3465,4025,3465,4025,147.204849,275.047729,147.204849,275.047729,0,0,0,0,0,0,0,0,0,0,0,0,1170.22571,1880.19116,1170.22571,1880.19116,90,270,90,270,16,24,16,24,1275,1275,1275,1275,20.8542042,19.8873367,20.8542042,19.8873367,700,480,700,480,900,1200,900,1200,1400,2000,1400,2000,1227,1080,1227,1080,524.293152,0,524.293152,0,1980.85645,1341.53113,1980.85645,1341.53113 [f=0014498] [14498] Game End Stats Values: 19,3555,4615,3555,4615,154.385147,278.047729,154.385147,278.047729,0,0,0,0,0,0,0,0,0,0,0,0,1170.22571,1880.19116,1170.22571,1880.19116,180,470,180,470,16,24,16,24,1275,1275,1275,1275,11.5009518,18.2000008,11.5009518,18.2000008,700,780,700,780,900,1200,900,1200,1400,2090,1400,2090,1227,1080,1227,1080,530.127197,0,530.127197,0,1980.85645,1341.53113,1980.85645,1341.53113 [f=0014498] [14498] Game End Stats Values: 20,4175,5060,4175,5060,154.385147,286.245087,154.385147,286.245087,0,0,0,0,0,0,0,0,0,0,0,0,1170.22571,1880.19116,1170.22571,1880.19116,270,570,270,570,16,24,16,24,1275,1330,1275,1330,11.7333336,20.8131599,11.7333336,20.8131599,1050,780,1050,780,900,1200,900,1200,1580,2380,1580,2380,1227,1080,1227,1080,530.127197,0,530.127197,0,1980.85645,1341.53113,1980.85645,1341.53113 [f=0014498] [14498] Game End Stats Values: 21,4365,5060,4365,5060,154.793701,315.424866,154.793701,315.424866,0,0,0,0,0,0,0,0,0,0,0,0,1170.22571,1880.19116,1170.22571,1880.19116,270,570,270,570,16.9333324,24,16.9333324,24,1275,1330,1275,1330,14.0272369,23.9453259,14.0272369,23.9453259,1050,780,1050,780,900,1200,900,1200,1770,2380,1770,2380,1227,1080,1227,1080,530.127197,0,530.127197,0,1980.85645,1341.53113,1980.85645,1341.53113 [f=0014498] [14498] Game End Stats Values: 22,4625,5595,4625,5595,156.401215,331.493896,156.401215,331.493896,0,0,0,0,0,0,0,0,0,0,0,0,1170.22571,1880.19116,1170.22571,1880.19116,270,570,270,570,19.6000004,24,19.6000004,24,1275,1385,1275,1385,14.1071692,23.07127,14.1071692,23.07127,1050,1080,1050,1080,900,1200,900,1200,2030,2560,2030,2560,1227,1080,1227,1080,530.127197,0,530.127197,0,1980.85645,1341.53113,1980.85645,1341.53113 [f=0014498] [14498] Game End Stats Values: 23,4765,5775,4765,5775,161.560852,335.435974,161.560852,335.435974,0,0,0,0,0,0,0,0,0,0,0,0,1311.44263,1932.68823,1311.44263,1932.68823,270,570,270,570,23.8666668,24,23.8666668,24,1275,1385,1275,1385,19.1439838,22.2628059,19.1439838,22.2628059,1050,1080,1050,1080,985.999817,1200,985.999817,1200,2170,2740,2170,2740,1227,1165.99988,1227,1165.99988,602.46936,0,602.46936,0,2033.35352,1482.74805,2033.35352,1482.74805 [f=0014498] [14498] Game End Stats Values: 24,4625,6295,4625,6295,181.883636,338.245819,181.883636,338.245819,0,0,0,0,0,0,0,0,0,0,0,0,2054.06909,2287.06934,2054.06909,2287.06934,270,790,270,790,28.666666,23.6000004,28.666666,23.6000004,1275,1385,1275,1385,15.3548517,21.9206543,15.3548517,21.9206543,700,1380,700,1380,985.999817,1550,985.999817,1550,2380,2740,2380,2740,1577,1165.99988,1577,1165.99988,602.46936,0,602.46936,0,2387.74268,2225.37451,2387.74268,2225.37451 [f=0014498] [14498] Game End Stats Values: 25,5115,5785,5115,5785,228.87233,342.80719,228.87233,342.80719,0,0,0,0,0,0,0,0,0,0,0,0,2380.88696,2515.44019,2380.88696,2515.44019,270,880,270,880,34.1333351,24,34.1333351,24,1275,1385,1275,1385,17.1325798,22.3040905,17.1325798,22.3040905,1050,780,1050,780,1592.39978,1550,1592.39978,1550,2520,2740,2520,2740,1577,1772.3999,1577,1772.3999,602.46936,0,602.46936,0,2616.11353,2552.19238,2616.11353,2552.19238 [f=0014498] [14498] Game End Stats Values: 26,5235,6175,5235,6175,296.444611,347.728149,296.444611,347.728149,0,0,0,0,0,0,0,0,0,0,0,0,2623.65796,2600.38525,2623.65796,2600.38525,270,880,270,880,36,24,36,24,1275,1385,1275,1385,22.971508,22.4613991,22.971508,22.4613991,1050,1080,1050,1080,1592.39978,1550,1592.39978,1550,2640,2830,2640,2830,1613.33337,1772.3999,1613.33337,1772.3999,652.475464,0,652.475464,0,2701.05859,2794.96338,2701.05859,2794.96338 [f=0014498] [14498] Game End Stats Values: 27,5235,6210,5235,6210,338.299652,348.818939,338.299652,348.818939,0,0,0,0,0,0,0,0,0,0,0,0,2678.65796,2600.38525,2678.65796,2600.38525,270,970,270,970,36,24,36,24,1275,1330,1275,1330,21.9014893,24.0727196,21.9014893,24.0727196,1050,1080,1050,1080,1647.39978,1550,1647.39978,1550,2640,2830,2640,2830,1613.33337,1827.3999,1613.33337,1827.3999,711.81604,0,711.81604,0,2701.05859,2849.96338,2701.05859,2849.96338 [f=0014498] [14498] Game End Stats Values: 28,5585,6600,5585,6600,374.830658,349.991272,374.830658,349.991272,0,0,0,0,0,0,0,0,0,0,0,0,2757.76611,2663.07959,2757.76611,2663.07959,270,970,270,970,36,24,36,24,1275,1330,1275,1330,24.2132244,25.6781559,24.2132244,25.6781559,1400,1380,1400,1380,1647.39978,1550,1647.39978,1550,2640,2920,2640,2920,1613.33337,1827.3999,1613.33337,1827.3999,845.832397,0,845.832397,0,2763.75293,2929.07153,2763.75293,2929.07153 [f=0014498] [14498] Game End Stats Values: 29,5765,6600,5765,6600,400.54953,349.991272,400.54953,349.991272,0,0,0,0,0,0,0,0,0,0,0,0,2984.36743,2906.60303,2984.36743,2906.60303,270,970,270,970,36,24,36,24,1505,1330,1505,1330,18.1145058,26,18.1145058,26,1050,1380,1050,1380,1647.39978,1900,1647.39978,1900,2940,2920,2940,2920,1963.33337,1827.3999,1963.33337,1827.3999,862.501099,0,862.501099,0,3007.27637,3155.67285,3007.27637,3155.67285 [f=0014498] [14498] Game End Stats Values: 30,5765,7230,5765,7230,426.347198,350.945953,426.347198,350.945953,0,0,0,0,0,0,0,0,0,0,0,0,3050.45898,3224.77808,3050.45898,3224.77808,270,1300,270,1300,36,24,36,24,1505,1330,1505,1330,20.5198421,26.0636482,20.5198421,26.0636482,1050,1680,1050,1680,1737.39978,1900,1737.39978,1900,2940,2920,2940,2920,1963.33337,1917.3999,1963.33337,1917.3999,935.69812,0,935.69812,0,3325.45142,3225.06787,3325.45142,3225.06787 [f=0014498] [14498] Game End Stats Values: 31,6185,7230,6185,7230,481.110291,351.38031,481.110291,351.38031,0,0,0,0,0,0,0,0,0,0,0,0,3127.12573,3511.99854,3127.12573,3511.99854,690,1300,690,1300,36,24,36,24,1505,1330,1505,1330,30.1842842,26.0289574,30.1842842,26.0289574,1050,1680,1050,1680,1737.39978,2370,1737.39978,2370,2940,2920,2940,2920,2433.3335,1917.3999,2433.3335,1917.3999,1123.8512,0,1123.8512,0,3614.14087,3301.73462,3614.14087,3301.73462 [f=0014498] [14498] Game End Stats Values: 32,6275,7400,6275,7400,520.765686,352.187073,520.765686,352.187073,0,0,0,0,0,0,0,0,0,0,0,0,3416.72949,3684.88403,3416.72949,3684.88403,780,1200,780,1200,36,24,36,24,1505,1330,1505,1330,16.6436958,27.120451,16.6436958,27.120451,1050,1680,1050,1680,2137.3999,2720,2137.3999,2720,2940,3190,2940,3190,2783.3335,2317.3999,2783.3335,2317.3999,1123.8512,0,1123.8512,0,3787.02637,3591.33838,3787.02637,3591.33838 [f=0014498] [14498] Game End Stats Values: 33,6305,7100,6305,7100,581.891663,352.578003,581.891663,352.578003,0,0,0,0,0,0,0,0,0,11.4056396,0,11.4056396,3801.06177,3957.63428,3801.06177,3957.63428,690,1200,690,1200,36,24,36,24,1505,1330,1505,1330,27.4084911,28.026062,27.4084911,28.026062,1050,1380,1050,1380,2437.3999,2810,2437.3999,2810,3060,3190,3060,3190,2873.3335,2617.3999,2873.3335,2617.3999,1263.81702,0,1263.81702,0,4059.77661,3975.67065,4059.77661,3975.67065 [f=0014498] [14498] Game End Stats Values: 34,6305,7600,6305,7600,596.921997,354.586853,596.921997,354.586853,0,0,0,0,0,0,0,0,0,28.244751,0,28.244751,3913.54858,4039.53418,3913.54858,4039.53418,690,1200,690,1200,35,36.5,35,36.5,1505,1330,1505,1330,17.7575722,28.5022182,17.7575722,28.5022182,1050,1380,1050,1380,2737.3999,2810,2737.3999,2810,3060,3690,3060,3690,2873.3335,2917.3999,2873.3335,2917.3999,1263.81702,0,1263.81702,0,4141.67676,4100.39502,4141.67676,4100.39502 [f=0014500] [14500] Event [4555.99316,14.9514799,2655.90942]: 1 lost unit Conjurer [f=0014516] [14516] Event [4561.24609,15.3673306,2673.87964]: 1 lost unit Conjurer [f=0014516] [14516] Event [5832,11.8414688,2968]: 1 lost unit Solar Collector [f=0014546] [14546] Event [5880,11.6227636,3048]: 1 lost unit Solar Collector [f=0014575] [14575] Event [3664,20.8622131,3408]: 0 finished unit Lotus [f=0014626] Spectator aceunit1 left the game: normal quit [f=0014626] [14626] Event [undefined]: aceunit1 quit [f=0014632] Player Masper left the game: normal quit [f=0014632] [14632] Event [undefined]: Masper quit [f=0014638] No clients connected, shutting down server [f=0014638] Server shutdown [f=0014638] Playback paused [f=0014638] Autoquit sending quit command. [f=0014638] [QuitAction] user exited to system [f=0014638] [SpringApp::Kill][1] fromRun=1 [f=0014638] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014638] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014638] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014638] [ThreadPool::SetThreadCount][2] workers=0 [f=0014638] [SpringApp::Kill][2] [f=0014638] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014638] [Game::KillLua][3] dtor=0 luaUI=0x668e1480 [f=0014638] Start widgetHandler:Shutdown [f=0014638] Shutdown - SaveOrderList Complete [f=0014638] Writing last game win data [f=0014638] Shutdown - SaveConfigData Complete [f=0014638] Shutdown Widget - Chili Highlight [f=0014638] Shutdown Widget - Save/Load API [f=0014638] Shutdown Widget - Draw After Chili [f=0014638] Shutdown Widget - EPIC Menu [f=0014638] Shutdown Widget - Chili Minimap [f=0014638] Shutdown Widget - Chili Widget Selector [f=0014638] Shutdown Widget - Local Team Colors [f=0014638] Shutdown Widget - Display Keys 2 [f=0014638] Shutdown Widget - Save Game Menu [f=0014638] Shutdown Widget - HealthBars [f=0014638] Shutdown Widget - Noises [f=0014638] Shutdown Widget - Unit Icons [f=0014638] Shutdown Widget - Win Counter [f=0014638] Shutdown Widget - BuildETA [f=0014638] Shutdown Widget - SpringRTS Replay Stats [f=0014638] Shutdown Widget - Modular Comm Info [f=0014638] Shutdown Widget - CameraShake [f=0014638] Shutdown Widget - Chili Economy Panel Default [f=0014638] Shutdown Widget - Chili EndGame Window [f=0014638] Shutdown Widget - Chili Nuke Warning [f=0014638] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014638] Shutdown Widget - Chili Spectator Panels [f=0014638] Shutdown Widget - Context Menu [f=0014638] Shutdown Widget - Darkening [f=0014638] Shutdown Widget - MetalFeatures (new) [f=0014638] Shutdown Widget - Defense Range Zero-K [f=0014638] Shutdown Widget - Grab Input [f=0014638] Input grabbing is disabled! [f=0014638] Shutdown Widget - Highlight Geos [f=0014638] Shutdown Widget - Local Widgets Config [f=0014638] Shutdown Widget - MinimapEvents [f=0014638] Shutdown Widget - Missile Silo Range [f=0014638] Shutdown Widget - Point Tracker [f=0014638] Shutdown Widget - Showeco and Grid Drawer [f=0014638] Shutdown Widget - Stereo3D [f=0014638] Shutdown Widget - Music Player v2 [f=0014638] Shutdown Widget - State Reverse and Latency [f=0014638] Shutdown Widget - Attack AoE [f=0014638] Shutdown Widget - Map Edge Extension [f=0014638] Shutdown Widget - Selection Send [f=0014638] Shutdown Widget - LupsManager [f=0014638] Shutdown Widget - Newton Firezone [f=0014638] Shutdown Widget - Chili Pro Console [f=0014638] Shutdown Widget - Lasso Terraform GUI [f=0014638] Shutdown Widget - Chili Framework [f=0014638] Shutdown Widget - Lups [f=0014638] Shutdown Widget - Mex Placement Handler [f=0014638] Shutdown Widget - Custom Markers [f=0014638] Shutdown Widget - Chili Core Selector [f=0014638] Shutdown Widget - Select Keys [f=0014638] Shutdown Widget - Pause Screen [f=0014638] Shutdown Widget - Layout Handler [f=0014638] Shutdown Widget - Persistent Build Height [f=0014638] Shutdown Widget - Text To Speech Control [f=0014638] End widgetHandler:Shutdown [f=0014638] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={681624,74396015} {int,ext,rec}Allocs={24172202,0,0} {chunk,block}Bytes={74396015,0} [f=0014638] [Game::KillLua][1] dtor=0 luaGaia=0x6674d4e0 [f=0014638] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={479470,61977232} {int,ext,rec}Allocs={24172203,0,0} {chunk,block}Bytes={61977232,0} [f=0014638] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={479470,61977232} {int,ext,rec}Allocs={24172203,0,0} {chunk,block}Bytes={61977232,0} [f=0014638] [Game::KillLua][2] dtor=0 luaRules=0x52ff9c20 [f=0014638] Start gadgetHandler:Shutdown [f=0014638] Shutdown - StartSetup [f=0014638] Shutdown - UnitMorph [f=0014638] Shutdown - Carrier Drones [f=0014638] Shutdown - LupsNanoSpray [f=0014638] Shutdown - Missile Silo Controller [f=0014638] Shutdown - Modular Comm Info [f=0014638] Shutdown - Terrain Texture Handler [f=0014638] Shutdown - UnitCloakShield [f=0014638] Shutdown - Starlight Handler [f=0014638] End gadgetHandler:Shutdown [f=0014638] Start gadgetHandler:Shutdown [f=0014638] Shutdown - Save/Load [f=0014638] Shutdown - Teleport Throw [f=0014638] Shutdown - UnitMorph [f=0014638] Shutdown - Modular Comm Info [f=0014638] Shutdown - Retreat Command [f=0014638] Shutdown - Shockwaves [f=0014638] Shutdown - UnitCloakShield [f=0014638] Shutdown - Lups Cloak FX [f=0014638] Shutdown - Lups [f=0014638] Shutdown - Lups Shield [f=0014638] End gadgetHandler:Shutdown [f=0014638] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24172235,0,0} {chunk,block}Bytes={0,0} [f=0014638] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24172235,0,0} {chunk,block}Bytes={0,0} [f=0014638] [Game::KillLua][4] dtor=0 [f=0014638] [Game::~CGame][1] [f=0014638] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014638] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014638] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014638] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014638] [Game::KillLua][4] dtor=1 [f=0014638] [Game::KillMisc][1] [f=0014638] [Game::KillMisc][2] [f=0014638] [Game::KillMisc][3] [f=0014638] [Game::KillRendering][1] [f=0014638] [3DOParser::Kill] allocated 137 pieces [f=0014638] [S3OParser::Kill] allocated 2755 pieces [f=0014638] [AssParser::Kill] allocated 223 pieces [f=0014638] [Game::KillInterface][1] [f=0014638] [Game::KillInterface][2] [f=0014638] [Game::KillSimulation][1] [f=0014638] [Game::KillSimulation][2] [f=0014638] [CCollisionHandler] dis-/continuous tests: 0/271240 [f=0014638] [Game::KillSimulation][3] [f=0014638] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014638] [~CPathCache(28x20)] cacheHits=22 hitPercentage=28% numHashColls=0 maxCacheSize=5 [f=0014638] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014638] [~CPathCache(56x40)] cacheHits=531 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014638] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014638] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014638] [LosHandler::Kill] raycast instance cache-{hits,misses}={2843,7578}; shared=4%; cached=23% [f=0014638] [Game::KillSimulation][4] [f=0014638] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014638] [Game::~CGame][2] [f=0014638] [Game::~CGame][3] [f=0014638] [SpringApp::Kill][3] [f=0014638] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 155826 bytes sent 214425 bytes recv'd [f=0014638] [SpringApp::Kill][4] font=0x4525aaa0 [f=0014638] [SpringApp::Kill][5] [f=0014638] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x452c8070) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3433ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=76ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=58ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4628 inflSize=3kb readTime=42ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=32ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=32ms file="objects3d/strikecom_4.dae" indx=5478 inflSize=1000kb readTime=32ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1619 inflSize=1kb readTime=25ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=22ms file="scripts/amphimpulse.lua" indx=5570 inflSize=13kb readTime=22ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 61294849 bytes cached in 2898 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x453ade60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45550a90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452daa70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb568092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]