[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.144KRM5Q7O/springsettings.1036003.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa364092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4630 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1036003/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45189cf0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45189cf0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 648ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] grank was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1036003/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (268ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1036003/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530007f0,0x675951e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8a5e0b60869c909f6a34cb3b5fc8eb57 [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Danielsonx changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Madehonestly [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Madehonestly changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[Game::Load][lua{Rules,Gaia}={00000001443329a0,00000001462d5220}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={000000006da8d850,00000000f8513230}]" [f=-000001] Allies: I choose: Front Liner! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5429,187.232666,2258]: 0 finished unit Guardian Commander [f=-000001] [0] Event [795,187.842834,3648]: 1 finished unit Engineer Commander [f=0000000] [0] Madehonestly, team: 1, elo:2723, userid: 513116 [f=0000000] [0] Danielsonx, team: 0, elo:2053, userid: 509697 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [944,182.515625,3584]: 1 finished unit Tank Foundry [f=0000006] [6] Event [5400,190.631348,2360]: 0 finished unit Shieldbot Factory [f=0000170] gl, hf :) I should get used to losing for the tournament tomorrow. [f=0000250] [250] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000284] [284] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000465] you'll win it all! [f=0000504] [504] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0000510] [510] Event [5560,189.31543,2312]: 0 finished unit Solar Collector [f=0000511] [511] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000658] are sign ups still on? [f=0000689] [689] Event [5512.18311,266.567017,2337.70947]: 0 finished unit Firefly [f=0000693] [693] Event [972,182.050278,3584]: 1 finished unit Kodachi [f=0000826] [826] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000873] [873] Event [5388,191.057816,2360]: 0 finished unit Convict [f=0000899] [899] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0001067] Yes, I think signups close at 6:00 UST tomorrow. [f=0001111] [1111] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0001201] [1201] Event [5528,190.314453,2552]: 0 finished unit Solar Collector [f=0001274] [1274] Event [632,187.102539,3816]: 1 finished unit Solar Collector [f=0001388] [1388] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0001511] [1511] Event [3805.85571,124.557297,2988.6709]: 0 lost unit Bandit [f=0001657] [1657] Event [648,191.012695,3592]: 1 finished unit Solar Collector [f=0001679] [1679] Event [5416,190.69043,2648]: 0 finished unit Solar Collector [f=0001805] [1805] Event [972,182.050278,3584]: 1 finished unit Kodachi [f=0001907] [1907] Event [5388,191.057816,2360]: 0 finished unit Convict [f=0001963] [1963] Event [744,188.198242,3528]: 1 finished unit Solar Collector [f=0002085] [2085] Event [4822.03369,290.857178,2990.78906]: 0 lost unit Firefly [f=0002155] [2155] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0002257] [2257] Event [1072,182.601563,3696]: 1 finished unit Radar Tower [f=0002399] [2399] Event [5413.11035,269.697632,2589.50269]: 0 finished unit Firefly [f=0002485] [2485] Event [972,182.050278,3584]: 1 finished unit Kodachi [f=0002488] [2488] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0002827] [2827] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0002958] [2958] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0003100] [3100] Event [972,182.050278,3584]: 1 finished unit Welder [f=0003213] [3213] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0003255] [3255] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0003353] [3353] Event [4168,92.2705078,1544]: 0 lost unit Metal Extractor [f=0003441] [3441] Event [5388,191.057816,2360]: 0 finished unit Convict [f=0003537] [3537] Event [1864,101.025391,4584]: 1 finished unit Solar Collector [f=0003537] [3537] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0003582] [3582] Event [4096.8125,95.9503021,1699.45239]: 0 lost unit Bandit [f=0003636] [3636] Event [4107.01953,89.5244217,1619.44141]: 0 lost unit Bandit [f=0003840] [3840] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0003958] [3958] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0004134] [4134] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0004152] [4152] Event [2120,79.4980469,4600]: 1 finished unit Solar Collector [f=0004178] [4178] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0004224] [4224] Event [4554.69775,174.856155,1416.24622]: 0 lost unit Bandit [f=0004263] [4263] Event [5856,167.057617,3568]: 0 finished unit Lotus [f=0004421] [4421] Event [5388,191.057816,2360]: 0 finished unit Outlaw [f=0004461] [4461] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0004522] [4522] Event [1032,206.40625,5048]: 1 finished unit Solar Collector [f=0004679] [4679] Event [1888,314.880859,4864]: 1 finished unit Radar Tower [f=0004765] [4765] Event [4208,188.456055,2944]: 0 finished unit Lotus [f=0004864] [4864] Event [5907.40576,129.903763,3751.03711]: 1 lost unit Kodachi [f=0004870] [4870] Event [1888,314.880859,4864]: 1 lost unit Radar Tower [f=0004934] [4934] Event [972,182.050278,3584]: 1 finished unit Kodachi [f=0004985] [4985] Event [5388,191.057816,2360]: 0 finished unit Thug [f=0005232] [5232] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0005461] [5461] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0005474] [5474] Event [972,182.050278,3584]: 1 finished unit Kodachi [f=0005533] [5533] Event [1663.12085,141.690155,4434.78027]: 0 lost unit Bandit [f=0005701] [5701] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0005737] [5737] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0006075] [6075] Event [972,182.050278,3584]: 1 finished unit Welder [f=0006115] [6115] Event [2232,227.740234,5336]: 1 finished unit Solar Collector [f=0006347] [6347] Event [2624,280.602539,4816]: 1 finished unit Radar Tower [f=0006435] [6435] Event [5388,191.057816,2360]: 0 finished unit Convict [f=0006500] [6500] Event [4392,116.299896,1592]: 0 finished unit Metal Extractor [f=0006511] [6511] Event [2328,226.494141,5480]: 1 finished unit Solar Collector [f=0006600] [6600] Event [3856,290.614258,2768]: 0 finished unit Radar Tower [f=0006675] [6675] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0006890] [6890] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0007000] [7000] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0007000] [7000] Event [904,182.988281,3496]: 1 finished unit Caretaker [f=0007152] [7152] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0007194] [7194] Event [2906.4668,149.789948,1496.76111]: 0 lost unit Bandit [f=0007236] [7236] Event [3952,156.712891,3056]: 0 finished unit Lotus [f=0007332] [7332] Event [5392,86.2011719,5056]: 0 finished unit Lotus [f=0007561] [7561] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0007599] [7599] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0007635] [7635] Event [2744,64.2763672,4552]: 1 finished unit Stinger [f=0007663] [7663] Event [1960,224.485352,5272]: 1 finished unit Solar Collector [f=0007688] [7688] Event [4392,116.299896,1592]: 0 lost unit Metal Extractor [f=0007730] [7730] Event [952,182.891602,3496]: 1 finished unit Caretaker [f=0007778] [7778] Event [4168,92.2705078,1544]: 0 lost unit Metal Extractor [f=0007833] [7833] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0007964] [7964] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0008064] [8064] Event [5229.55176,182.952011,2093.4585]: 0 lost unit Bandit [f=0008090] [8090] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0008235] [8235] Event [5336,184.395508,2200]: 0 finished unit Caretaker [f=0008355] [8355] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0008581] [8581] Event [5388,191.057816,2360]: 0 finished unit Convict [f=0008802] [8802] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0008913] [8913] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0008925] [8925] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0009034] [9034] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0009180] [9180] Event [3616,101.884766,5536]: 1 finished unit Lotus [f=0009182] [9182] Event [4232,185.706055,3032]: 0 finished unit Solar Collector [f=0009314] [9314] Event [4127.86035,224.660248,663.801331]: 0 lost unit Bandit [f=0009454] [9454] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0009528] [9528] Event [1040,222.884766,2528]: 1 finished unit Radar Tower [f=0009664] [9664] Event [4949.8457,221.23761,1005.12952]: 0 lost unit Bandit [f=0009774] [Game::ClientReadNet] added new player mad_kraft with number 2 to team 0 [f=0009774] > SPRINGIE:User mad_kraft|raveparty|6_4||False|||CA [f=0009785] [9785] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0009790] Connection attempt from mad_kraft [f=0009790] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009790] -> Connection established (given id 2) [f=0009802] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0009802] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009811] [9811] Event [972,182.050278,3584]: 1 finished unit Welder [f=0009817] [9817] Event [3653.68921,206.030212,2998.13477]: 0 lost unit Firefly [f=0009900] [9900] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0009933] [9933] Event [5608,187.865234,2216]: 0 finished unit Caretaker [f=0010005] [10005] Event [3952,156.712891,3056]: 0 lost unit Lotus [f=0010093] [10093] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0010098] [10098] Event [4168,88.2090759,1544]: 0 lost unit Metal Extractor [f=0010116] [10116] Event [4296,104.539703,1544]: 0 lost unit Solar Collector [f=0010139] [10139] Event [4181.17432,265.493652,2917.14331]: 0 finished unit Firefly [f=0010173] [10173] Event [2704,95.8261719,3600]: 1 finished unit Radar Tower [f=0010182] [10182] Event [4328,188.670898,2888]: 0 finished unit Solar Collector [f=0010275] [10275] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0010297] [10297] Event [972,182.050278,3584]: 1 finished unit Kodachi [f=0010327] [10327] Event [3394.63403,159.096619,3425.77905]: 0 lost unit Firefly [f=0010340] [10340] Event [4030.26685,228.06041,640.8703]: 1 lost unit Kodachi [f=0010360] [10360] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0010383] [10383] Event [5408,187.220703,2256]: 0 finished unit Lotus [f=0010478] [10478] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0010560] [10560] Event [4368,56.1015625,5664]: 1 finished unit Lotus [f=0010649] [10649] Event [4181.17432,265.493652,2917.14331]: 0 finished unit Firefly [f=0010746] [10746] Event [5504,188.986008,2304]: 0 finished unit Lotus [f=0010841] [10841] Event [5388,191.057816,2360]: 0 finished unit Bandit [f=0010843] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0010869] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0010869] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={0000000071c2c9d0,00000000b867b370}]" [f=0010875] [10875] Event [4448,57.9921875,5824]: 1 finished unit Lotus [f=0010960] [10960] Event [5304,191.549805,2520]: 0 finished unit Caretaker [f=0010966] Yeah, this fight's over. I'll go for a little longer, thghou. [f=0011012] [11012] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0011065] [11065] Event [4200,58.7011719,5816]: 1 finished unit Solar Collector [f=0011103] [11103] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0011263] [11263] Event [5388,191.057816,2360]: 0 finished unit Rogue [f=0011351] [11351] Event [3944,58.421875,5832]: 1 finished unit Solar Collector [f=0011392] [11392] Event [3321.65747,222.300354,877.325317]: 1 lost unit Kodachi [f=0011472] [11472] Event [5456,193.515625,2496]: 0 finished unit Lotus [f=0011498] [11498] Event [5432,67.8857422,5208]: 0 finished unit Solar Collector [f=0011560] [11560] Event [5388,191.057816,2360]: 0 finished unit Rogue [f=0011621] [11621] Event [3816,65.4150391,5784]: 1 finished unit Solar Collector [f=0011715] [11715] Event [1880,185.426758,3128]: 1 finished unit Solar Collector [f=0011892] [11892] Event [3688,75.7919922,5736]: 1 finished unit Solar Collector [f=0012035] [12035] Event [4096,188.466797,2960]: 0 finished unit Lotus [f=0012130] you never know honestly [f=0012192] [12192] Event [3560,91.3789063,5688]: 1 finished unit Solar Collector [f=0012199] [12199] Event [4392,113.41156,1592]: 0 finished unit Metal Extractor [f=0012215] [12215] Event [2816,50.5048828,3472]: 1 finished unit Lotus [f=0012308] [12308] Event [1624,187.177734,3192]: 1 finished unit Solar Collector [f=0012375] [12375] Event [972,182.050278,3584]: 1 finished unit Emissary [f=0012434] [12434] Event [4240,179.34668,3120]: 0 finished unit Lotus [f=0012491] [12491] Event [3432,98.3935547,5640]: 1 finished unit Solar Collector [f=0012609] [12609] Event [4168,88.2090759,1544]: 0 finished unit Metal Extractor [f=0012639] [12639] Event [972,182.050278,3584]: 1 finished unit Kodachi [f=0012667] [12667] Event [5856,167.057617,3568]: 0 lost unit Lotus [f=0012675] [12675] Event [2864,59.3027344,3680]: 1 finished unit Lotus [f=0012734] [12734] Event [1432,188.466797,3192]: 1 finished unit Solar Collector [f=0012735] [12735] Event [4170.44873,69.3690643,5578.44287]: 0 lost unit Convict [f=0012747] [12747] Event [6040,187.714844,3496]: 0 lost unit Metal Extractor [f=0012907] no, but I'm reasonably certain [f=0012963] [12963] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0012980] [12980] Event [248,176.628906,2648]: 1 finished unit Solar Collector [f=0013172] [13172] Event [972,182.050278,3584]: 1 finished unit Kodachi [f=0013244] [13244] Event [3256,120.318359,5640]: 1 finished unit Solar Collector [f=0013279] [13279] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0013383] [13383] Event [5388,191.057816,2360]: 0 finished unit Outlaw [f=0013481] [13481] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0013491] [13491] Event [2123.85742,184.873001,2056.67114]: 0 lost unit Bandit [f=0013495] [13495] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0013541] [13541] Event [4331.04932,305.074554,3546.12085]: 0 lost unit Firefly [f=0013545] [13545] Event [5388,191.057816,2360]: 0 finished unit Thug [f=0013622] I've been excessing horrendously. [f=0013665] [13665] Event [972,182.050278,3584]: 1 finished unit Kodachi [f=0013718] [13718] Event [1256,184.986328,3272]: 1 finished unit Solar Collector [f=0013778] [13778] Event [5672,189.111328,2344]: 0 finished unit Caretaker [f=0013812] [13812] Event [2872,217.169922,5608]: 1 finished unit Solar Collector [f=0013859] [13859] Event [4276.44434,262.704041,3001.01904]: 0 finished unit Firefly [f=0013951] [13951] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0013998] [13998] Event [1080,182.139648,3320]: 1 finished unit Solar Collector [f=0014113] [14113] Event [5388,191.057816,2360]: 0 finished unit Outlaw [f=0014125] [14125] Event [2744,224.130859,5592]: 1 finished unit Solar Collector [f=0014222] [14222] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0014254] [14254] Event [1430.66455,224.450974,2559.10132]: 1 lost unit Welder [f=0014264] [14264] Event [904,187.736328,3352]: 1 finished unit Solar Collector [f=0014296] [14296] Event [1040,222.884766,2528]: 1 lost unit Radar Tower [f=0014385] [14385] Event [5388,191.057816,2360]: 0 finished unit Thug [f=0014440] [14440] Event [2616,221.821289,5592]: 1 finished unit Solar Collector [f=0014504] [14504] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0014529] [14529] Event [1176.85254,221.410828,2168.66333]: 0 lost unit Bandit [f=0014618] [14618] Event [1296.00317,226.573471,2204.39575]: 0 lost unit Outlaw [f=0014726] [14726] Event [2488,225.076172,5576]: 1 finished unit Solar Collector [f=0014749] [14749] Event [1455.80652,196.266251,1901.87244]: 0 lost unit Bandit [f=0014776] [14776] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0014799] [14799] Event [5388,191.057816,2360]: 0 finished unit Outlaw [f=0014995] [14995] Event [2360,227.514648,5560]: 1 finished unit Solar Collector [f=0015036] [15036] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0015072] [15072] Event [5388,191.057816,2360]: 0 finished unit Thug [f=0015238] [15238] Event [972,182.050278,3584]: 1 finished unit Welder [f=0015253] [15253] Event [1664,312.356445,2064]: 1 finished unit Radar Tower [f=0015260] [15260] Event [3856,290.614258,2768]: 0 lost unit Radar Tower [f=0015413] [15413] Event [972,182.050278,3584]: 1 finished unit Welder [f=0015549] [15549] Event [5388,191.057816,2360]: 0 finished unit Outlaw [f=0015686] [15686] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0015911] [15911] Event [5388,191.057816,2360]: 0 finished unit Thug [f=0015915] [15915] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0015983] [15983] Event [4200,99.0578766,1640]: 0 finished unit Solar Collector [f=0015994] [15994] Event [5091.13721,225.501389,3635.47681]: 0 lost unit Outlaw [f=0016008] [16008] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0016140] [16140] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0016241] [16241] Event [5388,191.057816,2360]: 0 finished unit Thug [f=0016298] [16298] Event [4208,188.456055,2944]: 0 lost unit Lotus [f=0016305] [16305] Event [3493.62451,163.302246,3029.35742]: 0 lost unit Firefly [f=0016365] [16365] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0016558] [16558] Event [1984,188.456055,1312]: 1 finished unit Radar Tower [f=0016590] [16590] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0016619] [16619] Event [4376.40576,263.793884,3039.78516]: 0 finished unit Firefly [f=0016772] [16772] Event [5388,191.057816,2360]: 0 finished unit Outlaw [f=0016815] [16815] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0016855] [16855] Event [3839.15625,236.894547,3135.60181]: 0 lost unit Firefly [f=0016974] [16974] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0017045] [17045] Event [5388,191.057816,2360]: 0 finished unit Rogue [f=0017046] [17046] Event [5701.37646,192.210587,2473.74072]: 1 lost unit Kodachi [f=0017052] [17052] Event [972,180.73027,3584]: 1 finished unit Blitz [f=0017081] [17081] Event [4096,188.466797,2960]: 0 lost unit Lotus [f=0017112] [17112] Event [5672,189.111328,2344]: 0 lost unit Caretaker [f=0017126] [17126] Event [4152,189.001038,3032]: 0 lost unit Metal Extractor [f=0017133] [17133] Event [5320,184.986328,1224]: 0 finished unit Solar Collector [f=0017148] [17148] Event [5640.08105,192.81279,2507.76465]: 1 lost unit Kodachi [f=0017159] [17159] Event [4376.40576,263.793884,3039.78516]: 0 finished unit Firefly [f=0017178] [17178] Event [4240,179.383606,3120]: 0 lost unit Lotus [f=0017189] [17189] Event [5608,187.865234,2216]: 0 lost unit Caretaker [f=0017197] [17197] Event [4237.64648,285.829742,3041.69409]: 0 lost unit Firefly [f=0017233] [17233] Event [4344,121.26207,1688]: 0 finished unit Solar Collector [f=0017239] [17239] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0017242] [17242] Event [5530.625,183.5746,2075.5376]: 1 lost unit Kodachi [f=0017283] [17283] Event [4198.38428,182.366241,3088.8064]: 1 lost unit Blitz [f=0017328] [17328] Event [5309.21631,183.499405,2057.46094]: 1 lost unit Kodachi [f=0017388] [17388] Event [5408,187.220703,2256]: 0 lost unit Lotus [f=0017390] It was kind of you to go a little easy on me. gg [f=0017433] [17433] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0017446] [17446] Event [5336,184.951233,2200]: 0 lost unit Caretaker [f=0017450] [17450] Event [5398.4585,184.022675,2210.74854]: 1 lost unit Kodachi [f=0017494] [17494] Event [703.483154,64.4658966,988.596313]: 1 lost unit Welder [f=0017512] [17512] Event [4376.40576,263.793884,3039.78516]: 0 lost unit Firefly [f=0017530] [17530] Event [5352,186.887695,1368]: 0 finished unit Solar Collector [f=0017536] [17536] Event [4376.40576,186.793884,3039.78516]: 0 lost unit Guardian Commander [f=0017537] [17537] Event [4376,187.188477,3000]: 0 lost unit Metal Extractor [f=0017547] [17547] Event [undefined]: Danielsonx resigned [f=0017547] game_message: Danielsonx has been destroyed! [f=0017547] game_message: Madehonestly wins! [f=0017547] Submitting stats [f=0017547] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017547] Part| Total Time|Time of the last 0.5s [f=0017547] Draw 24618.93ms 11.40% [f=0017547] Lua::Callins::Synced 9578.51ms 29.63% [f=0017547] Lua::Callins::Unsynced 31088.14ms 13.58% [f=0017547] Lua::CollectGarbage::Synced 595.05ms 0.10% [f=0017547] Lua::CollectGarbage::Unsynced 1409.02ms 0.99% [f=0017547] Misc::Profiler::AddTime 103.98ms 0.00% [f=0017547] Sim 60133.75ms 78.30% [f=0017547] [17547] Received game_message: Danielsonx has been destroyed! [f=0017547] [17547] Received game_message: Madehonestly wins! [f=0017548] [17548] Game End Stats Header: 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30,6265,9865,9865,6265,212.691772,227.527481,227.527481,212.691772,0,0,0,0,0,0,0,0,1598.17529,335.513641,335.513641,1598.17529,1506.61804,1930.53296,1930.53296,1506.61804,630,870,870,630,20,43.3333321,43.3333321,20,1330,1495,1495,1330,26.0454502,32.7208214,32.7208214,26.0454502,1425,3340,3340,1425,595,1436.5,1436.5,595,2860,4160,4160,2860,1436.5,775,775,1436.5,102.333626,0,0,102.333626,2030.14539,1684.47986,1684.47986,2030.14539 [f=0017548] [17548] Game End Stats Values: 31,6540,10505,10505,6540,241.533127,255.538559,255.538559,241.533127,0,0,0,0,0,0,0,0,1738.63208,335.513641,335.513641,1738.63208,1506.61804,2005.53296,2005.53296,1506.61804,630,870,870,630,20,46.9333344,46.9333344,20,1330,1495,1495,1330,23.9227543,34.6674042,34.6674042,23.9227543,1610,3820,3820,1610,595,1511.5,1511.5,595,2950,4320,4320,2950,1511.5,775,775,1511.5,102.333626,0,0,102.333626,2105.14551,1684.47986,1684.47986,2105.14551 [f=0017548] [17548] Game End Stats Values: 32,6895,10825,10825,6895,241.877548,283.594849,283.594849,241.877548,0,0,0,0,0,0,0,0,1738.63208,335.513641,335.513641,1738.63208,1506.61804,2067.01172,2067.01172,1506.61804,630,870,870,630,20,49.2000008,49.2000008,20,1330,1495,1495,1330,23.8896275,35.8704185,35.8704185,23.8896275,1785,4000,4000,1785,595,1531.5,1531.5,595,3130,4460,4460,3130,1531.5,775,775,1531.5,102.333626,0,0,102.333626,2166.62427,1684.47986,1684.47986,2166.62427 [f=0017548] [17548] Game End Stats Values: 33,7330,11380,11380,7330,242.611267,317.305786,317.305786,242.611267,0,0,0,0,0,0,0,0,1738.63208,335.513641,335.513641,1738.63208,1891.65125,2133.56934,2133.56934,1891.65125,630,870,870,630,20,55.0666656,55.0666656,20,1330,1440,1440,1330,24.048914,36.2473946,36.2473946,24.048914,2220,4600,4600,2220,850,1531.5,1531.5,850,3130,4470,4470,3130,1531.5,1030,1030,1531.5,102.333626,0,0,102.333626,2233.18188,2069.51196,2069.51196,2233.18188 [f=0017548] [17548] Game End Stats Values: 34,7180,12120,12120,7180,244.205917,397.359772,397.359772,244.205917,0,0,0,0,0,0,0,0,1738.63208,335.513641,335.513641,1738.63208,2043.58655,2286.67847,2286.67847,2043.58655,630,870,870,630,20,60,60,20,1330,1440,1440,1330,24.1063118,39.3369331,39.3369331,24.1063118,2070,5200,5200,2070,850,1941.5,1941.5,850,3130,4610,4610,3130,1941.5,1030,1030,1941.5,102.333626,0,0,102.333626,2388.14331,2223.40088,2223.40088,2388.14331 [f=0017548] [17548] Game End Stats Values: 35,7300,12745,12745,7300,244.822556,497.30011,497.30011,244.822556,0,0,0,0,0,0,0,0,1738.63208,335.513641,335.513641,1738.63208,2043.58655,2341.67847,2341.67847,2043.58655,630,870,870,630,20,63.2000008,63.2000008,20,1275,1495,1495,1275,24.041111,40.9793587,40.9793587,24.041111,2245,5500,5500,2245,850,1996.5,1996.5,850,3130,4880,4880,3130,1996.5,1030,1030,1996.5,102.333626,4.75,4.75,102.333626,2443.14331,2223.40088,2223.40088,2443.14331 [f=0017548] [17548] Game End Stats Values: 36,7560,13245,13245,7560,245.794754,630.407898,630.407898,245.794754,0,0,0,0,0,0,0,0,1762.74976,335.513641,335.513641,1762.74976,2043.58655,2341.67847,2341.67847,2043.58655,630,870,870,630,20,64,64,20,1275,1495,1495,1275,24.0648117,42.8738556,42.8738556,24.0648117,2505,5800,5800,2505,850,1996.5,1996.5,850,3130,5080,5080,3130,1996.5,1030,1030,1996.5,102.333626,4.75,4.75,102.333626,2443.14331,2223.40088,2223.40088,2443.14331 [f=0017548] [17548] Game End Stats Values: 37,7545,13935,13935,7545,247.289368,732.343689,732.343689,247.289368,0,0,0,0,0,0,0,0,1812.75146,335.513641,335.513641,1812.75146,2150.62305,2650.448,2650.448,2150.62305,630,870,870,630,20.7999992,64,64,20.7999992,1275,1495,1495,1275,24.0996399,45.8623886,45.8623886,24.0996399,2420,6400,6400,2420,850,2256.5,2256.5,850,3200,5170,5170,3200,2256.5,1030,1030,2256.5,102.333626,78.25,78.25,102.333626,2751.91284,2330.43726,2330.43726,2751.91284 [f=0017548] [17548] Game End Stats Values: 38,7630,14590,14590,7630,248.170822,840.843079,840.843079,248.170822,0,0,0,0,0,0,0,0,1853.47156,335.513641,335.513641,1853.47156,2150.62305,2711.68115,2711.68115,2150.62305,540,870,870,540,21.333334,64,64,21.333334,1275,1550,1550,1275,24.0587635,47.1166306,47.1166306,24.0587635,2595,7000,7000,2595,850,2366.5,2366.5,850,3200,5170,5170,3200,2366.5,1030,1030,2366.5,102.333626,129.5,129.5,102.333626,2818.01343,2330.43726,2330.43726,2818.01343 [f=0017548] [17548] Game End Stats Values: 39,7810,15010,15010,7810,249.416809,964.403564,964.403564,249.416809,0,0,0,0,0,0,0,0,1889.05103,335.513641,335.513641,1889.05103,2620.87427,3264.65845,3264.65845,2620.87427,450,870,870,450,21.333334,64,64,21.333334,1275,1550,1550,1275,23.5497341,44.2373619,44.2373619,23.5497341,2975,7420,7420,2975,1030,2566.5,2566.5,1030,3110,5170,5170,3110,2566.5,1210,1210,2566.5,102.333626,129.5,129.5,102.333626,3403.97412,2801.72729,2801.72729,3403.97412 [f=0017548] [17548] Game End Stats Values: 40,5845,14390,14390,5845,251.130157,1058.63782,1058.63782,251.130157,0,0,0,0,0,0,0,0,1943.43188,335.513641,335.513641,1943.43188,3592.63989,5477.55713,5477.55713,3592.63989,270,870,870,270,17.7333336,64,64,17.7333336,0,1550,1550,0,18.3808918,42.2822876,42.2822876,18.3808918,2975,7000,7000,2975,2070,4587.7002,4587.7002,2070,2600,4970,4970,2600,4767.7002,2430,2430,4767.7002,102.333626,129.5,129.5,102.333626,5705.28955,3941.04297,3941.04297,5705.28955 [f=0017575] [17575] Event [4504,188.907227,3000]: 0 lost unit Stinger [f=0017588] [17588] Event [4232,182.934143,3032]: 0 lost unit Solar Collector [f=0017596] [17596] Event [4328,187.575623,2888]: 0 lost unit Solar Collector [f=0017612] i didn't [f=0017628] [17628] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0017688] Player Madehonestly left the game: normal quit [f=0017688] [17688] Event [undefined]: Madehonestly quit [f=0017823] [17823] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0017830] No clients connected, shutting down server [f=0017830] Server shutdown [f=0017830] End of demo reached [f=0018018] [18018] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0018213] [18213] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0018408] [18408] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0018603] [18603] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0018798] [18798] Event [972,182.050278,3584]: 1 finished unit Blitz [f=0018993] [18993] Event [972,180.73027,3584]: 1 finished unit Blitz [f=0019093] Autoquit sending quit command. [f=0019093] [QuitAction] user exited to system [f=0019093] [SpringApp::Kill][1] fromRun=1 [f=0019093] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019093] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019093] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019093] [ThreadPool::SetThreadCount][2] workers=0 [f=0019093] [SpringApp::Kill][2] [f=0019093] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019093] [Game::KillLua][3] dtor=0 luaUI=0x533b3700 [f=0019093] Start widgetHandler:Shutdown [f=0019093] Shutdown - SaveOrderList Complete [f=0019093] Writing last game win data [f=0019093] Shutdown - SaveConfigData Complete [f=0019093] Shutdown Widget - Save/Load API [f=0019093] Shutdown Widget - Chili Highlight [f=0019093] Shutdown Widget - Draw After Chili [f=0019093] Shutdown Widget - EPIC Menu [f=0019093] Shutdown Widget - Chili Widget Selector [f=0019093] Shutdown Widget - Chili Minimap [f=0019093] Shutdown Widget - Local Team Colors [f=0019093] Shutdown Widget - Display Keys 2 [f=0019093] Shutdown Widget - Save Game Menu [f=0019093] Shutdown Widget - Unit Icons [f=0019093] Shutdown Widget - Noises [f=0019093] Shutdown Widget - HealthBars [f=0019093] Shutdown Widget - Win Counter [f=0019093] Shutdown Widget - BuildETA [f=0019093] Shutdown Widget - SpringRTS Replay Stats [f=0019093] Shutdown Widget - Modular Comm Info [f=0019093] Shutdown Widget - State Reverse and Latency [f=0019093] Shutdown Widget - Music Player v2 [f=0019093] Shutdown Widget - Stereo3D [f=0019093] Shutdown Widget - Showeco and Grid Drawer [f=0019093] Shutdown Widget - Point Tracker [f=0019093] Shutdown Widget - Missile Silo Range [f=0019093] Shutdown Widget - MinimapEvents [f=0019093] Shutdown Widget - Local Widgets Config [f=0019093] Shutdown Widget - Highlight Geos [f=0019093] Shutdown Widget - Grab Input [f=0019093] Input grabbing is disabled! [f=0019093] Shutdown Widget - Defense Range Zero-K [f=0019093] Shutdown Widget - MetalFeatures (new) [f=0019093] Shutdown Widget - Darkening [f=0019093] Shutdown Widget - Context Menu [f=0019093] Shutdown Widget - Chili Spectator Panels [f=0019093] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019093] Shutdown Widget - Chili Nuke Warning [f=0019093] Shutdown Widget - Chili EndGame Window [f=0019093] Shutdown Widget - Chili Economy Panel Default [f=0019093] Shutdown Widget - CameraShake [f=0019093] Shutdown Widget - Attack AoE [f=0019093] Shutdown Widget - Map Edge Extension [f=0019093] Shutdown Widget - Selection Send [f=0019093] Shutdown Widget - LupsManager [f=0019093] Shutdown Widget - Newton Firezone [f=0019093] Shutdown Widget - Chili Pro Console [f=0019093] Shutdown Widget - Lasso Terraform GUI [f=0019093] Shutdown Widget - Lups [f=0019093] Shutdown Widget - Chili Framework [f=0019093] Shutdown Widget - Chili Core Selector [f=0019093] Shutdown Widget - Custom Markers [f=0019093] Shutdown Widget - Mex Placement Handler [f=0019093] Shutdown Widget - Select Keys [f=0019093] Shutdown Widget - Pause Screen [f=0019093] Shutdown Widget - Text To Speech Control [f=0019093] Shutdown Widget - Persistent Build Height [f=0019093] Shutdown Widget - Layout Handler [f=0019093] End widgetHandler:Shutdown [f=0019093] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={706615,76825530} {int,ext,rec}Allocs={29570747,0,0} {chunk,block}Bytes={76825530,0} [f=0019093] [Game::KillLua][1] dtor=0 luaGaia=0x675951e0 [f=0019093] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={465147,62416715} {int,ext,rec}Allocs={29570748,0,0} {chunk,block}Bytes={62416715,0} [f=0019093] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={465147,62416715} {int,ext,rec}Allocs={29570748,0,0} {chunk,block}Bytes={62416715,0} [f=0019093] [Game::KillLua][2] dtor=0 luaRules=0x530007f0 [f=0019093] Start gadgetHandler:Shutdown [f=0019093] Shutdown - StartSetup [f=0019093] Shutdown - UnitMorph [f=0019093] Shutdown - Carrier Drones [f=0019093] Shutdown - LupsNanoSpray [f=0019093] Shutdown - Missile Silo Controller [f=0019093] Shutdown - Modular Comm Info [f=0019093] Shutdown - Terrain Texture Handler [f=0019093] Shutdown - UnitCloakShield [f=0019093] Shutdown - Starlight Handler [f=0019093] End gadgetHandler:Shutdown [f=0019093] Start gadgetHandler:Shutdown [f=0019093] Shutdown - Save/Load [f=0019093] Shutdown - Teleport Throw [f=0019093] Shutdown - UnitMorph [f=0019093] Shutdown - Modular Comm Info [f=0019093] Shutdown - Retreat Command [f=0019093] Shutdown - Shockwaves [f=0019093] Shutdown - UnitCloakShield [f=0019093] Shutdown - Lups Cloak FX [f=0019093] Shutdown - Lups [f=0019093] Shutdown - Lups Shield [f=0019093] End gadgetHandler:Shutdown [f=0019093] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29570780,0,0} {chunk,block}Bytes={0,0} [f=0019093] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29570780,0,0} {chunk,block}Bytes={0,0} [f=0019093] [Game::KillLua][4] dtor=0 [f=0019093] [Game::~CGame][1] [f=0019093] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019093] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019093] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019093] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019093] [Game::KillLua][4] dtor=1 [f=0019093] [Game::KillMisc][1] [f=0019093] [Game::KillMisc][2] [f=0019093] [Game::KillMisc][3] [f=0019093] [Game::KillRendering][1] [f=0019093] [3DOParser::Kill] allocated 137 pieces [f=0019093] [S3OParser::Kill] allocated 2732 pieces [f=0019093] [AssParser::Kill] allocated 220 pieces [f=0019093] [Game::KillInterface][1] [f=0019093] [Game::KillInterface][2] [f=0019093] [Game::KillSimulation][1] [f=0019093] [Game::KillSimulation][2] [f=0019093] [CCollisionHandler] dis-/continuous tests: 0/856469 [f=0019093] [Game::KillSimulation][3] [f=0019093] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019093] [~CPathCache(24x24)] cacheHits=124 hitPercentage=30% numHashColls=0 maxCacheSize=23 [f=0019093] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019093] [~CPathCache(48x48)] cacheHits=90 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019093] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019093] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019093] [LosHandler::Kill] raycast instance cache-{hits,misses}={8959,20399}; shared=1%; cached=30% [f=0019093] [Game::KillSimulation][4] [f=0019093] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019093] [Game::~CGame][2] [f=0019093] [Game::~CGame][3] [f=0019093] [SpringApp::Kill][3] [f=0019093] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 202268 bytes sent 227040 bytes recv'd [f=0019093] [SpringApp::Kill][4] font=0x450bfaa0 [f=0019093] [SpringApp::Kill][5] [f=0019093] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4512d040) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3308ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=75ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=65ms file="objects3d/strikecom_4.dae" indx=5478 inflSize=1000kb readTime=50ms file="objects3d/hunchback.s3o" indx=5203 inflSize=75kb readTime=33ms file="objects3d/puppy.s3o" indx=5302 inflSize=34kb readTime=33ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=30ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=27ms file="objects3d/cremcom4.s3o" indx=5083 inflSize=200kb readTime=25ms file="luarules/gadgets/unit_target_features.lua" indx=1798 inflSize=5kb readTime=24ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 61941912 bytes cached in 2899 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x4521e160) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453ac8b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4513d010) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa364092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]