[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9Goxz3LfSs/springsettings.1035932.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4f64092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4619 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1035932/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e4ebf0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e4ebf0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 554ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 625ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 99ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] LordSwan3x was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1035932/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (304ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1035932/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cc2ae0,0x65db0e60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1c490b6072d56781c852e4009a071acf [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Winsalot [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Winsalot changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={0x6b84b1a0,0x4fca7c10}]" [f=-000001] [Game::ClientReadNet] added new player swistak with number 2 to team 0 [f=-000001] > SPRINGIE:User swistak|staticrearm|3_5||False|AL||PL [f=-000001] Connection attempt from swistak [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000e0139cf0,00000000d1a42fd0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swistak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swistak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: BravoOne! [f=-000001] Allies: I choose: Nerd Commander! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swistak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swistak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swistak" string="[Game::Load][lua{Rules,Gaia}={00000000680949c0,0000000089aa79b0}]" [f=-000001] [0] Event [726,191.216553,3730]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5387,191.204224,2391]: 1 finished unit Engineer Commander [f=0000000] [0] mad_kraft, team: 1, elo:2207, userid: 494666 [f=0000000] [0] Winsalot, team: 0, elo:1687, userid: 397663 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [5200,186.949463,2296]: 1 finished unit Cloakbot Factory [f=0000029] [29] Event [816,188.582275,3832]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000255] [255] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000377] [377] Event [825.599976,188.456055,3832]: 0 finished unit Glaive [f=0000481] [481] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000495] [495] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000514] [514] Event [5190.3999,185.920898,2296]: 1 finished unit Conjurer [f=0000591] [591] Event [825.599976,188.456055,3832]: 0 finished unit Glaive [f=0000685] [685] Event [648,186.092773,3864]: 0 finished unit Solar Collector [f=0000725] [725] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0000781] [781] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000865] [865] Event [568,185.738281,3816]: 0 finished unit Solar Collector [f=0000876] [876] Event [825.599976,188.456055,3832]: 0 finished unit Glaive [f=0000970] [970] Event [5384,193.913086,2584]: 1 finished unit Solar Collector [f=0001086] [1086] Event [825.599976,188.456055,3832]: 0 finished unit Glaive [f=0001141] [1141] Event [472,267.507813,3368]: 0 finished unit Wind/Tidal Generator [f=0001173] [1173] Event [5464,193.24707,2456]: 1 finished unit Solar Collector [f=0001360] [1360] Event [5480,189.003906,2312]: 1 finished unit Solar Collector [f=0001401] [1401] Event [392,294.180664,3304]: 0 finished unit Wind/Tidal Generator [f=0001407] hi [f=0001442] gl hf [f=0001522] [1522] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0001541] u2 [f=0001574] [1574] Event [825.599976,188.456055,3832]: 0 finished unit Conjurer [f=0001658] [1658] Event [312,329.350586,3240]: 0 finished unit Wind/Tidal Generator [f=0001752] [1752] Event [312,314.827148,3304]: 0 finished unit Wind/Tidal Generator [f=0001836] [1836] Event [5416,183.117188,2088]: 1 finished unit Solar Collector [f=0001842] [1842] Event [232,338.073242,3320]: 0 finished unit Wind/Tidal Generator [f=0001888] [1888] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0002022] [2022] Event [152,346.806641,3336]: 0 finished unit Wind/Tidal Generator [f=0002100] [2100] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0002209] [2209] Event [5240,183.181641,2040]: 1 finished unit Solar Collector [f=0002219] [2219] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0002225] [2225] Event [72,339.620117,3352]: 0 finished unit Wind/Tidal Generator [f=0002294] [2294] Event [825.599976,188.456055,3832]: 0 finished unit Glaive [f=0002317] [2317] Event [4527.83447,188.466797,2755.41479]: 0 lost unit Glaive [f=0002483] [2483] Event [312,329.350586,3240]: 0 lost unit Wind/Tidal Generator [f=0002513] [2513] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0002521] [2521] Event [312,314.156982,3304]: 0 lost unit Wind/Tidal Generator [f=0002565] [2565] Event [392,294.932312,3304]: 0 lost unit Wind/Tidal Generator [f=0002569] [2569] Event [825.599976,188.456055,3832]: 0 finished unit Glaive [f=0002612] [2612] Event [232,338.610962,3320]: 0 lost unit Wind/Tidal Generator [f=0002616] [2616] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0002685] [2685] Event [472,268.066284,3368]: 0 lost unit Wind/Tidal Generator [f=0002718] [2718] Event [5064,185.888672,1992]: 1 finished unit Solar Collector [f=0002775] [2775] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0002778] [2778] Event [152,346.806641,3336]: 0 lost unit Wind/Tidal Generator [f=0002860] [2860] Event [72,339.877991,3352]: 0 lost unit Wind/Tidal Generator [f=0003085] [3085] Event [5190.3999,185.920898,2296]: 1 finished unit Conjurer [f=0003134] [3134] Event [4888,188.62793,1944]: 1 finished unit Solar Collector [f=0003147] [3147] Event [5688.27832,191.973801,2510.00464]: 0 lost unit Glaive [f=0003170] [3170] Event [5631.59375,193.297531,2494.34814]: 1 lost unit Glaive [f=0003176] [3176] Event [5796.49951,193.494644,2587.55933]: 0 lost unit Glaive [f=0003229] [3229] Event [5472.61865,189.508743,2615.7771]: 1 lost unit Glaive [f=0003323] [3323] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0003362] [3362] Event [5576,193.794922,2440]: 1 lost unit Metal Extractor [f=0003394] [3394] Event [4016,80.7441406,1504]: 1 finished unit Lotus [f=0003443] [3443] Event [5481.91064,188.598022,2635.79712]: 0 lost unit Glaive [f=0003462] [3462] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0003547] [3547] Event [4712,187.972656,1896]: 1 finished unit Solar Collector [f=0003607] [3607] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0003798] [3798] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003840] [3840] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0003862] [3862] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0003935] [3935] Event [1305.43164,185.556488,3379.39551]: 1 lost unit Glaive [f=0003964] [3964] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [f=0003969] [3969] Event [4536,176.081055,1848]: 1 finished unit Solar Collector [f=0004127] [4127] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0004208] [4208] Event [568,189.197266,3704]: 0 lost unit Metal Extractor [f=0004351] [4351] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0004428] [4428] Event [4408,131.887695,1704]: 1 finished unit Solar Collector [f=0004430] [4430] Event [825.599976,188.456055,3832]: 0 finished unit Glaive [f=0004467] [4467] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0004785] [4785] Event [824,181.429779,3464]: 0 finished unit Metal Extractor [f=0004841] [4841] Event [734.281677,182.672714,3976.00391]: 0 lost unit Glaive [f=0004842] [4842] Event [3472,226.741211,768]: 1 finished unit Lotus [f=0004951] [4951] Event [4280,102.271484,1592]: 1 finished unit Solar Collector [f=0004972] [4972] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0005024] [5024] Event [5190.3999,185.920898,2296]: 1 finished unit Conjurer [f=0005127] [5127] Event [504,270.083862,3352]: 0 finished unit Wind/Tidal Generator [f=0005177] [5177] Event [2263.38037,141.230865,3121.09204]: 1 lost unit Glaive [f=0005208] [5208] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0005219] [5219] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0005292] [5292] Event [424,270.817383,3352]: 0 finished unit Wind/Tidal Generator [f=0005364] [5364] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0005402] [5402] Event [3504,226.322266,752]: 1 finished unit Lotus [f=0005445] not good [f=0005517] [5517] Event [344,283.14624,3352]: 0 finished unit Wind/Tidal Generator [f=0005578] [5578] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0005593] ya [f=0005621] [5621] Event [3592,55.7041016,1688]: 1 finished unit Solar Collector [f=0005686] though raid [f=0005712] [5712] Event [264,313.972595,3336]: 0 finished unit Wind/Tidal Generator [f=0005785] [5785] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0005838] [5838] Event [1768,181.118256,3144]: 0 finished unit Metal Extractor [f=0005904] [5904] Event [1871.03162,188.392899,3297.45215]: 1 lost unit Glaive [f=0005927] but u started it [f=0005952] [5952] Event [184,339.621704,3336]: 0 finished unit Wind/Tidal Generator [f=0005969] :p [f=0005981] [5981] Event [1851.40491,189.972153,3464.75903]: 0 lost unit Glaive [f=0005996] [5996] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0006009] [6009] Event [1896.66882,202.268845,3653.26636]: 1 lost unit Glaive [f=0006122] [6122] Event [3632,277.80957,2240]: 1 finished unit Radar Tower [f=0006156] [6156] Event [1768,181.118256,3144]: 0 lost unit Metal Extractor [f=0006177] [6177] Event [104,343.506714,3336]: 0 finished unit Wind/Tidal Generator [f=0006214] [6214] Event [1858.78381,186.265244,3122.06006]: 0 lost unit Conjurer [f=0006220] [6220] Event [825.599976,188.456055,3832]: 0 finished unit Knight [f=0006230] [Game::ClientReadNet] added new player ATOSTIC with number 3 to team 0 [f=0006231] > SPRINGIE:User ATOSTIC|staticarty|7_6||False||Dynasty|AT [f=0006246] not just that [f=0006249] Connection attempt from ATOSTIC [f=0006249] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006249] -> Connection established (given id 3) [f=0006253] [6253] Event [2008,187.306641,3112]: 0 lost unit Metal Extractor [f=0006258] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0006258] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006372] [6372] Event [24,344.325195,3336]: 0 finished unit Wind/Tidal Generator [f=0006372] [6372] Event [5190.3999,185.920898,2296]: 1 finished unit Conjurer [f=0006447] [6447] Event [2154.7251,169.138565,3095.03882]: 0 lost unit Glaive [f=0006530] [6530] Event [5352,188.724609,2296]: 1 finished unit Caretaker [f=0006549] [6549] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0006552] [6552] Event [472,290.530884,3272]: 0 finished unit Wind/Tidal Generator [f=0006591] also have no sound for some reason [f=0006685] [6685] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0006687] [6687] Event [392,301.705688,3272]: 0 finished unit Wind/Tidal Generator [f=0006716] and have lag [f=0006777] [6777] Event [312,320.326721,3272]: 0 finished unit Wind/Tidal Generator [f=0006834] doesnt hel [f=0006852] [6852] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0006882] [6882] Event [824,181.429779,3464]: 0 lost unit Metal Extractor [f=0006894] help [f=0006984] [6984] Event [5232,191.206055,2392]: 1 finished unit Cloakbot Plate [f=0006984] yeah [f=0006987] [6987] Event [504,270.083862,3352]: 0 lost unit Wind/Tidal Generator [f=0006996] [6996] Event [627.519897,217.394699,3328.05566]: 1 lost unit Glaive [f=0007004] [7004] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0007019] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0007023] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0007038] [7038] Event [472,290.913269,3272]: 0 lost unit Wind/Tidal Generator [f=0007050] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000010370a8b0,00000000e95a5bf0}]" [f=0007067] [7067] Event [531.449707,279.287201,3214.40674]: 1 lost unit Glaive [f=0007148] [7148] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0007264] [7264] Event [3856,125.120117,3088]: 1 finished unit Picket [f=0007299] [7299] Event [825.599976,188.456055,3832]: 0 finished unit Knight [f=0007345] [7345] Event [5190.3999,185.920898,2296]: 1 finished unit Conjurer [f=0007435] [7435] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0007514] wanna pause? [f=0007576] [7576] Event [24,344.325195,3336]: 0 lost unit Wind/Tidal Generator [f=0007585] [7585] Event [1047.08081,191.219116,3967.19653]: 1 lost unit Glaive [f=0007586] [7586] Event [5210,191.206055,2392]: 1 finished unit Conjurer [f=0007597] [7597] Event [104,343.649414,3336]: 0 lost unit Wind/Tidal Generator [f=0007619] [7619] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0007622] [7622] Event [184,339.825867,3336]: 0 lost unit Wind/Tidal Generator [f=0007652] [7652] Event [845.534302,185.74968,4120.11572]: 1 lost unit Glaive [f=0007803] [7803] Event [5210,191.206055,2392]: 1 finished unit Glaive [f=0007832] [7832] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0007871] nah [f=0007957] just gonna gg [f=0008017] [8017] Event [5210,191.206055,2392]: 1 finished unit Glaive [f=0008017] [8017] Event [undefined]: Winsalot resigned [f=0008017] game_message: Winsalot has been destroyed! [f=0008017] game_message: mad_kraft wins! [f=0008017] Submitting stats [f=0008017] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008017] Part| Total Time|Time of the last 0.5s [f=0008017] Draw 11381.94ms 27.02% [f=0008017] Lua::Callins::Synced 3020.79ms 7.48% [f=0008017] Lua::Callins::Unsynced 14373.90ms 32.20% [f=0008017] Lua::CollectGarbage::Synced 245.97ms 0.20% [f=0008017] Lua::CollectGarbage::Unsynced 521.06ms 0.60% [f=0008017] Misc::Profiler::AddTime 40.68ms 0.10% [f=0008017] Sim 21698.16ms 55.93% [f=0008017] [8017] Received game_message: Winsalot has been destroyed! [f=0008017] [8017] Received game_message: mad_kraft wins! [f=0008018] [8018] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008018] [8018] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008018] [8018] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008018] [8018] Game End Stats Values: 2,2130,2065,2065,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.26666689,6.26666689,6.26666689,65,0,0,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008018] [8018] Game End Stats Values: 3,2490,2430,2430,2490,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8,8.80000019,1275,1275,1275,1275,9.60000038,9.86666679,9.86666679,9.60000038,195,65,65,195,0,0,0,0,1020,1090,1090,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008018] [8018] Game End Stats Values: 4,2590,2570,2570,2590,3.2683022,0.1207565,0.1207565,3.2683022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.6494036,10,10,12.6494036,1275,1275,1275,1275,10.217886,12.00805,12.00805,10.217886,260,65,65,260,0,0,0,0,1055,1230,1230,1055,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008018] [8018] Game End Stats Values: 5,2815,2705,2705,2815,13.299737,1.83413219,1.83413219,13.299737,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.4708614,13.7333336,13.7333336,16.4708614,1275,1275,1275,1275,10.6687622,12.1142244,12.1142244,10.6687622,260,130,130,260,0,0,0,0,1280,1300,1300,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008018] [8018] Game End Stats Values: 6,2920,3065,3065,2920,30.0594101,3.30064797,3.30064797,30.0594101,0,0,0,0,0,0,0,0,0,0,0,0,23.7391319,17.804348,17.804348,23.7391319,0,0,0,0,23.1540813,15.6000004,15.6000004,23.1540813,1275,1275,1275,1275,11.1173124,12.6311016,12.6311016,11.1173124,260,260,260,260,0,0,0,0,1385,1530,1530,1385,0,0,0,0,0,0,0,0,17.804348,23.7391319,23.7391319,17.804348 [f=0008018] [8018] Game End Stats Values: 7,2900,3065,3065,2900,51.2726326,10.7864075,10.7864075,51.2726326,0,0,0,0,0,0,0,0,0,0,0,0,62.3152275,224.471115,224.471115,62.3152275,0,0,0,0,22.8200302,18,18,22.8200302,1275,1275,1275,1275,11.5475473,14.4990501,14.4990501,11.5475473,325,260,260,325,0,240,240,0,1300,1530,1530,1300,240,65,65,240,0,0,0,0,247.630127,88.1247406,88.1247406,247.630127 [f=0008018] [8018] Game End Stats Values: 8,2765,3415,3415,2765,72.4858551,20.2100201,20.2100201,72.4858551,0,0,0,0,0,0,0,0,0,0,0,0,219.217194,397.429321,397.429321,219.217194,0,0,0,0,13.4564371,19.2000008,19.2000008,13.4564371,1275,1275,1275,1275,13.4142141,16.0949078,16.0949078,13.4142141,260,260,260,260,0,375,375,0,1230,1880,1880,1230,375,65,65,375,0,0,0,0,446.216827,255.39119,255.39119,446.216827 [f=0008018] [8018] Game End Stats Values: 9,2725,3420,3420,2725,90.8706512,29.3463497,29.3463497,90.8706512,0,0,0,0,0,0,0,0,0,0,0,0,332.450439,461.8638,461.8638,332.450439,0,90,90,0,12,19.4666672,19.4666672,12,1275,1275,1275,1275,13.6256523,15.8090878,15.8090878,13.6256523,130,195,195,130,220,440,440,220,1320,1860,1860,1320,505,285,285,505,0,0,0,0,519.270874,374.530212,374.530212,519.270874 [f=0008018] [8018] Game End Stats Values: 10,2635,3555,3555,2635,105.349251,48.3573914,48.3573914,105.349251,0,0,0,0,0,0,0,0,0,0,0,0,397.450134,690.776001,690.776001,397.450134,0,90,90,0,11.8666668,24.1333332,24.1333332,11.8666668,1275,1275,1275,1275,14.9652395,15.2674036,15.2674036,14.9652395,130,260,260,130,285,620,620,285,1230,1930,1930,1230,685,350,350,685,0,0,0,0,781.34906,446.213257,446.213257,781.34906 [f=0008018] [8018] Game End Stats Values: 11,2610,3845,3845,2610,111.177681,72.6499329,72.6499329,111.177681,0,0,0,0,0,0,0,0,81.5838318,0,0,81.5838318,397.450134,915.97168,915.97168,397.450134,0,90,90,0,10.666667,26.1333332,26.1333332,10.666667,1275,1275,1275,1275,11.3485613,16.0195026,16.0195026,11.3485613,195,390,390,195,285,710,710,285,1140,2090,2090,1140,775,350,350,775,11.9999971,0,0,11.9999971,1008.15607,452.956848,452.956848,1008.15607 [f=0008018] [8018] Game End Stats Values: 12,2635,3870,3870,2635,111.177681,104.943146,104.943146,111.177681,0,0,0,0,0,0,0,0,185.186523,0,0,185.186523,459.765045,1160.7854,1160.7854,459.765045,0,180,180,0,11.0666666,28,28,11.0666666,1275,1275,1275,1275,12.9066658,18.1528816,18.1528816,12.9066658,130,325,325,130,285,775,775,285,1230,2090,2090,1230,840,415,415,840,35.9999924,0,0,35.9999924,1257.38025,517.956543,517.956543,1257.38025 [f=0008018] [8018] Game End Stats Values: 13,2615,4215,4215,2615,111.177681,147.467606,147.467606,111.177681,0,0,0,0,0,0,0,0,256.686218,0,0,256.686218,524.764832,1268.76685,1268.76685,524.764832,0,180,180,0,12.7716656,29.7333336,29.7333336,12.7716656,1275,1275,1275,1275,12.6666718,19.5016289,19.5016289,12.6666718,130,390,390,130,350,865,865,350,1210,2370,2370,1210,930,480,480,930,72.166748,0,0,72.166748,1382.02612,582.956848,582.956848,1382.02612 [f=0008018] [8018] Game End Stats Values: 14,2775,4505,4505,2775,111.177681,192.882172,192.882172,111.177681,0,0,0,0,0,0,0,0,256.686218,0,0,256.686218,536.63446,1305.22144,1305.22144,536.63446,0,270,270,0,15.2089109,30.7999992,30.7999992,15.2089109,1275,1275,1275,1275,10.0266666,21.0276375,21.0276375,10.0266666,130,520,520,130,350,865,865,350,1370,2440,2440,1370,930,480,480,930,84.1667938,0,0,84.1667938,1418.48071,594.826477,594.826477,1418.48071 [f=0008018] [8018] Game End Stats Values: 15,2830,4495,4495,2830,111.177681,243.889969,243.889969,111.177681,0,0,0,0,0,0,0,0,256.686218,0,0,256.686218,648.830627,1617.99426,1617.99426,648.830627,0,270,270,0,17.6634178,32,32,17.6634178,1275,1330,1330,1275,13.3066654,21.4005203,21.4005203,13.3066654,415,455,455,415,480,1165,1165,480,1140,2440,2440,1140,1295,610,610,1295,100.966858,0,0,100.966858,1744.69043,712.957458,712.957458,1744.69043 [f=0008018] [8018] Game End Stats Values: 16,2870,4925,4925,2870,111.177681,298.493439,298.493439,111.177681,0,0,0,0,0,0,0,0,256.686218,0,0,256.686218,708.178772,1669.14673,1669.14673,708.178772,0,270,270,0,20.5085068,32,32,20.5085068,1275,1330,1330,1275,8.9333334,21.6402302,21.6402302,8.9333334,350,585,585,350,480,1230,1230,480,1245,2740,2740,1245,1360,610,610,1360,115.366913,0,0,115.366913,1795.8429,775.27301,775.27301,1795.8429 [f=0008018] [8018] Game End Stats Values: 17,2745,5140,5140,2745,111.177681,321.804169,321.804169,111.177681,0,0,0,0,0,0,0,0,256.686218,0,0,256.686218,838.177063,1838.26831,1838.26831,838.177063,0,270,270,0,29.0723228,32,32,29.0723228,1275,1330,1330,1275,6.80000019,22.4429417,22.4429417,6.80000019,350,650,650,350,610,1390,1390,610,1120,2890,2890,1120,1520,740,740,1520,115.366913,52.9999428,52.9999428,115.366913,1992.3689,905.271301,905.271301,1992.3689 [f=0008018] [8018] Game End Stats Values: 18,2990,5545,5545,2990,111.177681,344.136658,344.136658,111.177681,0,0,0,0,0,0,0,0,256.686218,0,0,256.686218,903.177063,1935.35327,1935.35327,903.177063,0,370,370,0,30.0867519,32,32,30.0867519,1275,1330,1330,1275,11.2266636,20.7332821,20.7332821,11.2266636,700,715,715,700,675,1495,1495,675,1015,3130,3130,1015,1625,805,805,1625,202.96582,61.9999084,61.9999084,202.96582,2109.90869,1025.98547,1025.98547,2109.90869 [f=0008018] [8018] Game End Stats Values: 19,2990,5675,5675,2990,111.177681,380.563507,380.563507,111.177681,0,0,0,0,0,0,0,0,256.686218,0,0,256.686218,968.177063,1935.35327,1935.35327,968.177063,0,370,370,0,22.2578201,32,32,22.2578201,1275,1330,1330,1275,8.27692223,20.802063,20.802063,8.27692223,700,845,845,700,740,1495,1495,740,1015,3130,3130,1015,1625,870,870,1625,225.765472,61.9999084,61.9999084,225.765472,2109.90869,1090.98547,1090.98547,2109.90869 [f=0008038] gg [f=0008045] [8045] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0008065] [8065] Event [312,320.992188,3272]: 0 lost unit Wind/Tidal Generator [f=0008090] [8090] Event [5576,189.73349,2440]: 1 finished unit Metal Extractor [f=0008144] Player mad_kraft left the game: normal quit [f=0008144] [8144] Event [undefined]: mad_kraft quit [f=0008169] Spectator Winsalot left the game: normal quit [f=0008169] [8169] Event [undefined]: Winsalot quit [f=0008203] [8203] Event [5210,191.206055,2392]: 1 finished unit Glaive [f=0008225] [8225] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0008274] Spectator swistak left the game: normal quit [f=0008274] [8274] Event [undefined]: swistak quit [f=0008280] No clients connected, shutting down server [f=0008280] Server shutdown [f=0008357] [8357] Event [5210,191.206055,2392]: 1 finished unit Glaive [f=0008492] [8492] Event [5190.3999,185.920898,2296]: 1 finished unit Conjurer [f=0008573] [8573] Event [5210,191.206055,2392]: 1 finished unit Glaive [f=0008643] [8643] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0008788] [8788] Event [5210,191.206055,2392]: 1 finished unit Glaive [f=0008806] [8806] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0008972] [8972] Event [5210,191.206055,2392]: 1 finished unit Glaive [f=0008981] [8981] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0009169] [9169] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0009172] [9172] Event [5210,191.206055,2392]: 1 finished unit Glaive [f=0009304] [9304] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0009433] [9433] Event [5210,191.206055,2392]: 1 finished unit Glaive [f=0009569] [9569] Event [5190.3999,185.920898,2296]: 1 finished unit Conjurer [f=0009696] [9696] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0009764] [9764] Event [5210,191.206055,2392]: 1 finished unit Glaive [f=0009842] [9842] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0009942] [9942] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0010010] [10010] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0010155] [10155] Event [5190.3999,185.920898,2296]: 1 finished unit Glaive [f=0010156] [10156] Event [5210,191.206055,2392]: 1 finished unit Conjurer [f=0010169] Autoquit sending quit command. [f=0010169] [QuitAction] user exited to system [f=0010169] [SpringApp::Kill][1] fromRun=1 [f=0010169] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010169] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010169] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010169] [ThreadPool::SetThreadCount][2] workers=0 [f=0010169] [SpringApp::Kill][2] [f=0010169] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010169] [Game::KillLua][3] dtor=0 luaUI=0x525ed3c0 [f=0010169] Start widgetHandler:Shutdown [f=0010169] Shutdown - SaveOrderList Complete [f=0010169] Writing last game win data [f=0010169] Shutdown - SaveConfigData Complete [f=0010169] Shutdown Widget - Chili Highlight [f=0010169] Shutdown Widget - Save/Load API [f=0010169] Shutdown Widget - Draw After Chili [f=0010169] Shutdown Widget - EPIC Menu [f=0010169] Shutdown Widget - Chili Minimap [f=0010169] Shutdown Widget - Chili Widget Selector [f=0010169] Shutdown Widget - Local Team Colors [f=0010169] Shutdown Widget - Display Keys 2 [f=0010169] Shutdown Widget - Save Game Menu [f=0010169] Shutdown Widget - HealthBars [f=0010169] Shutdown Widget - Noises [f=0010169] Shutdown Widget - Unit Icons [f=0010169] Shutdown Widget - Win Counter [f=0010169] Shutdown Widget - BuildETA [f=0010169] Shutdown Widget - SpringRTS Replay Stats [f=0010169] Shutdown Widget - Modular Comm Info [f=0010169] Shutdown Widget - CameraShake [f=0010169] Shutdown Widget - Chili Economy Panel Default [f=0010169] Shutdown Widget - Chili EndGame Window [f=0010169] Shutdown Widget - Chili Nuke Warning [f=0010169] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010169] Shutdown Widget - Chili Spectator Panels [f=0010169] Shutdown Widget - Context Menu [f=0010169] Shutdown Widget - Darkening [f=0010169] Shutdown Widget - MetalFeatures (new) [f=0010169] Shutdown Widget - Defense Range Zero-K [f=0010169] Shutdown Widget - Grab Input [f=0010169] Input grabbing is disabled! [f=0010169] Shutdown Widget - Highlight Geos [f=0010169] Shutdown Widget - Local Widgets Config [f=0010169] Shutdown Widget - MinimapEvents [f=0010169] Shutdown Widget - Missile Silo Range [f=0010169] Shutdown Widget - Point Tracker [f=0010169] Shutdown Widget - Showeco and Grid Drawer [f=0010169] Shutdown Widget - Stereo3D [f=0010169] Shutdown Widget - Music Player v2 [f=0010169] Shutdown Widget - State Reverse and Latency [f=0010169] Shutdown Widget - Attack AoE [f=0010169] Shutdown Widget - Map Edge Extension [f=0010169] Shutdown Widget - Selection Send [f=0010169] Shutdown Widget - LupsManager [f=0010169] Shutdown Widget - Newton Firezone [f=0010169] Shutdown Widget - Chili Pro Console [f=0010169] Shutdown Widget - Lasso Terraform GUI [f=0010169] Shutdown Widget - Chili Framework [f=0010169] Shutdown Widget - Lups [f=0010169] Shutdown Widget - Mex Placement Handler [f=0010169] Shutdown Widget - Custom Markers [f=0010169] Shutdown Widget - Chili Core Selector [f=0010169] Shutdown Widget - Select Keys [f=0010169] Shutdown Widget - Pause Screen [f=0010169] Shutdown Widget - Layout Handler [f=0010169] Shutdown Widget - Persistent Build Height [f=0010169] Shutdown Widget - Text To Speech Control [f=0010169] End widgetHandler:Shutdown [f=0010169] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={484035,61252903} {int,ext,rec}Allocs={22802020,0,0} {chunk,block}Bytes={61252903,0} [f=0010169] [Game::KillLua][1] dtor=0 luaGaia=0x65db0e60 [f=0010169] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323269,50946324} {int,ext,rec}Allocs={22802021,0,0} {chunk,block}Bytes={50946324,0} [f=0010169] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323269,50946324} {int,ext,rec}Allocs={22802021,0,0} {chunk,block}Bytes={50946324,0} [f=0010169] [Game::KillLua][2] dtor=0 luaRules=0x52cc2ae0 [f=0010169] Start gadgetHandler:Shutdown [f=0010169] Shutdown - StartSetup [f=0010169] Shutdown - UnitMorph [f=0010169] Shutdown - Carrier Drones [f=0010169] Shutdown - LupsNanoSpray [f=0010169] Shutdown - Missile Silo Controller [f=0010169] Shutdown - Modular Comm Info [f=0010169] Shutdown - Terrain Texture Handler [f=0010169] Shutdown - UnitCloakShield [f=0010169] Shutdown - Starlight Handler [f=0010169] End gadgetHandler:Shutdown [f=0010169] Start gadgetHandler:Shutdown [f=0010169] Shutdown - Save/Load [f=0010169] Shutdown - Teleport Throw [f=0010169] Shutdown - UnitMorph [f=0010169] Shutdown - Modular Comm Info [f=0010169] Shutdown - Retreat Command [f=0010169] Shutdown - Shockwaves [f=0010169] Shutdown - UnitCloakShield [f=0010169] Shutdown - Lups Cloak FX [f=0010169] Shutdown - Lups [f=0010169] Shutdown - Lups Shield [f=0010169] End gadgetHandler:Shutdown [f=0010169] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22802101,0,0} {chunk,block}Bytes={0,0} [f=0010169] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22802101,0,0} {chunk,block}Bytes={0,0} [f=0010169] [Game::KillLua][4] dtor=0 [f=0010169] [Game::~CGame][1] [f=0010169] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010169] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010169] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010169] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010169] [Game::KillLua][4] dtor=1 [f=0010169] [Game::KillMisc][1] [f=0010169] [Game::KillMisc][2] [f=0010169] [Game::KillMisc][3] [f=0010169] [Game::KillRendering][1] [f=0010169] [3DOParser::Kill] allocated 137 pieces [f=0010169] [S3OParser::Kill] allocated 2698 pieces [f=0010169] [AssParser::Kill] allocated 220 pieces [f=0010169] [Game::KillInterface][1] [f=0010169] [Game::KillInterface][2] [f=0010169] [Game::KillSimulation][1] [f=0010169] [Game::KillSimulation][2] [f=0010169] [CCollisionHandler] dis-/continuous tests: 0/445627 [f=0010169] [Game::KillSimulation][3] [f=0010169] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010169] [~CPathCache(24x24)] cacheHits=20 hitPercentage=30% numHashColls=0 maxCacheSize=7 [f=0010169] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010169] [~CPathCache(48x48)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010169] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010169] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010169] [LosHandler::Kill] raycast instance cache-{hits,misses}={3552,6043}; shared=5%; cached=32% [f=0010169] [Game::KillSimulation][4] [f=0010169] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010169] [Game::~CGame][2] [f=0010169] [Game::~CGame][3] [f=0010169] [SpringApp::Kill][3] [f=0010169] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 107611 bytes sent 102781 bytes recv'd [f=0010169] [SpringApp::Kill][4] font=0x44d82aa0 [f=0010169] [SpringApp::Kill][5] [f=0010169] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44defdb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4070ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=81ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=77ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=69ms file="scripts/amphtele.lua" indx=5575 inflSize=11kb readTime=58ms file="objects3d/cremcom3.s3o" indx=5081 inflSize=200kb readTime=39ms file="objects3d/mbot.s3o" indx=5235 inflSize=47kb readTime=38ms file="objects3d/commsupport3.s3o" indx=5000 inflSize=88kb readTime=38ms file="objects3d/shieldfelon.s3o" indx=5399 inflSize=86kb readTime=36ms file="objects3d/commsupport2.s3o" indx=4998 inflSize=91kb readTime=35ms file="objects3d/cremcom2.s3o" indx=5079 inflSize=200kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54034605 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44f15be0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f129f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44dfed50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4f64092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]