[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QYJmzi86bc/springsettings.1035841.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9f98092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4615 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1035841/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4679fee0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4679fee0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 555ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 634ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 669ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Chirbolg was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1035841/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1035841/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d80460,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 642d0b609837ae5e8ede70bb48b97af0 [f=-000001] Connection attempt from Whoisthisguy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Whoisthisguy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Leto [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Leto changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whoisthisguy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whoisthisguy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[Game::Load][lua{Rules,Gaia}={0x6356d5e0,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whoisthisguy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whoisthisguy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whoisthisguy" string="[Game::Load][lua{Rules,Gaia}={000000009b201990,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [335,175.82135,391]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4628,168.627228,4619]: 1 finished unit Strike Commander [f=0000000] [0] Whoisthisguy, team: 1, elo:1762, userid: 465375 [f=0000000] [0] Leto, team: 0, elo:1689, userid: 520026 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000016] [16] Event [328,175.9505,488]: 0 finished unit Shieldbot Factory [f=0000022] [22] Event [4720,163.054749,4544]: 1 finished unit Rover Assembly [f=0000255] [255] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000300] [300] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000445] [445] Event [424,175.819244,216]: 0 finished unit Solar Collector [f=0000528] [528] Event [4632,172.172241,4696]: 1 finished unit Solar Collector [f=0000625] [625] Event [552,175.812134,312]: 0 finished unit Solar Collector [f=0000657] [657] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0000667] gl hf [f=0000676] [676] Event [340,178.180573,488]: 0 finished unit Convict [f=0000766] [766] Event [4472,173.995728,4600]: 1 finished unit Solar Collector [f=0000902] [902] Event [340,178.180573,488]: 0 finished unit Bandit [f=0000910] [910] Event [680,175.819244,408]: 0 finished unit Solar Collector [f=0001038] [1038] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0001097] [1097] Event [4408,177.883972,4440]: 1 finished unit Solar Collector [f=0001389] [1389] Event [340,178.180573,488]: 0 finished unit Bandit [f=0001527] [1527] Event [808,175.691528,504]: 0 finished unit Solar Collector [f=0001753] [1753] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001785] [1785] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0001978] [1978] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0002115] [2115] Event [340,178.180573,488]: 0 finished unit Bandit [f=0002180] [2180] Event [4448,175.819244,4224]: 1 finished unit Radar Tower [f=0002296] [2296] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0002426] [2426] Event [976,174.24408,608]: 0 finished unit Lotus [f=0002484] [2484] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0002635] [2635] Event [340,178.180573,488]: 0 finished unit Bandit [f=0002773] [2773] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0002896] [2896] Event [544,175.819244,192]: 0 finished unit Lotus [f=0002896] [2896] Event [4800,170.540314,3856]: 1 finished unit Lotus [f=0003016] [3016] Event [340,178.180573,488]: 0 finished unit Bandit [f=0003154] [3154] Event [640,176.067566,704]: 0 finished unit Radar Tower [f=0003194] [3194] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0003359] [3359] Event [4936,166.701721,3976]: 1 finished unit Wind/Tidal Generator [f=0003479] [3479] Event [4856,172.051636,4056]: 1 finished unit Wind/Tidal Generator [f=0003559] [3559] Event [340,178.180573,488]: 0 finished unit Convict [f=0003632] [3632] Event [4776,179.466248,4120]: 1 finished unit Wind/Tidal Generator [f=0003703] [3703] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0003705] [3705] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0003848] [3848] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0003863] [3863] Event [4696,175.890198,4200]: 1 finished unit Wind/Tidal Generator [f=0003948] [3948] Event [1583.15222,174.100235,693.125]: 0 lost unit Bandit [f=0003974] [3974] Event [1692.12939,174.252991,862.523926]: 0 lost unit Bandit [f=0004088] [4088] Event [4616,170.348755,4280]: 1 finished unit Wind/Tidal Generator [f=0004147] [4147] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0004214] [4214] Event [1749.86523,179.062531,654.46875]: 1 lost unit Scorcher [f=0004239] [4239] Event [1814.58569,181.152649,658.780945]: 1 lost unit Scorcher [f=0004286] [4286] Event [4536,172.101288,4344]: 1 finished unit Wind/Tidal Generator [f=0004433] [4433] Event [1519.85876,179.523254,876.22699]: 0 lost unit Bandit [f=0004498] [4498] Event [1469.40039,173.994385,1009.51752]: 0 lost unit Bandit [f=0004518] [4518] Event [4424,179.593948,4376]: 1 finished unit Wind/Tidal Generator [f=0004560] [4560] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0004586] [4586] Event [1021.35474,173.997177,1076.27454]: 1 lost unit Scorcher [f=0004596] [4596] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0004603] [4603] Event [340,178.180573,488]: 0 finished unit Outlaw [f=0004654] [4654] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0004713] [4713] Event [816,175.819244,736]: 0 lost unit Picket [f=0004746] [4746] Event [732.709167,177.612305,766.176392]: 1 lost unit Scorcher [f=0004850] [4850] Event [328,175.819244,1000]: 0 lost unit Metal Extractor [f=0004992] [4992] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0005064] [5064] Event [472,181.289734,1608]: 0 lost unit Metal Extractor [f=0005236] [5236] Event [1112,182.921692,1928]: 0 lost unit Metal Extractor [f=0005383] [5383] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0005579] [5579] Event [4344,174.180237,4488]: 1 finished unit Wind/Tidal Generator [f=0005581] [5581] Event [870.802917,178.409607,1700.68274]: 0 lost unit Outlaw [f=0005671] [5671] Event [912,172.186432,2800]: 0 finished unit Lotus [f=0005773] [5773] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0005789] [5789] Event [4264,174.002838,4552]: 1 finished unit Wind/Tidal Generator [f=0005969] [5969] Event [4184,177.585999,4600]: 1 finished unit Wind/Tidal Generator [f=0006160] [6160] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0006164] [6164] Event [4104,183.10614,4664]: 1 finished unit Wind/Tidal Generator [f=0006241] [6241] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0006374] [6374] Event [4024,184.681335,4728]: 1 finished unit Wind/Tidal Generator [f=0006404] [6404] Event [340,178.180573,488]: 0 finished unit Aspis [f=0006429] [6429] Event [1728,175.826355,848]: 0 finished unit Lotus [f=0006551] [6551] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0006554] [6554] Event [3944,184.688416,4776]: 1 finished unit Wind/Tidal Generator [f=0006818] [6818] Event [1728,174.009949,992]: 0 finished unit Lotus [f=0006840] [6840] Event [1728,174.009949,992]: 0 lost unit Lotus [f=0006884] [6884] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0006890] [6890] Event [1736.1842,175.962036,916.842285]: 1 lost unit Scorcher [f=0006937] [6937] Event [1645.52087,174.168365,870.270203]: 1 lost unit Scorcher [f=0006942] [6942] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0006945] [6945] Event [1728,175.826355,848]: 0 lost unit Lotus [f=0007019] [7019] Event [3880,183.113251,4824]: 1 finished unit Wind/Tidal Generator [f=0007024] [7024] Event [340,178.180573,488]: 0 finished unit Convict [f=0007039] [7039] Event [1435.70447,174.016922,943.872803]: 1 lost unit Scorcher [f=0007079] [7079] Event [1395.0155,172.246185,909.287109]: 0 lost unit Engineer Commander [f=0007079] [7079] Event [1375.39734,172.172241,894.818054]: 1 lost unit Scorcher [f=0007082] [7082] Event [1358.4751,171.657196,878.340942]: 1 lost unit Scorcher [f=0007084] [7084] Event [1407.52185,171.02356,953.276855]: 1 lost unit Scorcher [f=0007214] [7214] Event [3800,179.466248,4824]: 1 finished unit Wind/Tidal Generator [f=0007286] hmm :S [f=0007303] [7303] Event [328,175.142365,1000]: 0 finished unit Metal Extractor [f=0007328] [7328] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0007333] [7333] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Scorcher [f=0007409] [7409] Event [3720,183.240967,4808]: 1 finished unit Wind/Tidal Generator [f=0007411] [7411] Event [1784,183.177124,728]: 0 lost unit Metal Extractor [f=0007517] :3 [f=0007589] [7589] Event [3640,181.048523,4808]: 1 finished unit Wind/Tidal Generator [f=0007623] [7623] Event [340,178.180573,488]: 0 finished unit Bandit [f=0007769] [7769] Event [3560,177.458252,4808]: 1 finished unit Wind/Tidal Generator [f=0007949] [7949] Event [3480,170.355835,4808]: 1 finished unit Wind/Tidal Generator [f=0008129] [8129] Event [3400,168.525238,4792]: 1 finished unit Wind/Tidal Generator [f=0008286] [8286] Event [340,178.180573,488]: 0 finished unit Bandit [f=0008309] [8309] Event [3320,168.525238,4792]: 1 finished unit Wind/Tidal Generator [f=0008426] [8426] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0008474] [8474] Event [3240,168.525238,4792]: 1 finished unit Wind/Tidal Generator [f=0008548] [8548] Event [1112,182.244812,1928]: 0 lost unit Metal Extractor [f=0008654] [8654] Event [893.262451,172.231049,1887.33508]: 0 lost unit Convict [f=0008759] [8759] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0008928] [8928] Event [776,175.819244,2456]: 0 lost unit Metal Extractor [f=0008998] [8998] Event [776,177.571777,2712]: 0 lost unit Metal Extractor [f=0009067] [9067] Event [912,172.186432,2800]: 0 lost unit Lotus [f=0009068] [9068] Event [340,178.180573,488]: 0 finished unit Bandit [f=0009179] [9179] Event [3120,172.165161,4688]: 1 finished unit Lotus [f=0009183] [9183] Event [200,177.638245,1000]: 0 finished unit Solar Collector [f=0009271] [9271] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Mason [f=0009741] [9741] Event [340,178.180573,488]: 0 finished unit Bandit [f=0009944] [9944] Event [3664,173.995728,4208]: 1 finished unit Lotus [f=0010123] [10123] Event [88,177.642761,56]: 0 finished unit Storage [f=0010124] [10124] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0010240] [10240] Event [184,173.995728,872]: 0 finished unit Solar Collector [f=0010427] [10427] Event [340,178.180573,488]: 0 finished unit Convict [f=0010497] [10497] Event [4536,172.172241,4408]: 1 finished unit Caretaker [f=0010685] [10685] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0010874] [10874] Event [4824,168.532349,3976]: 1 finished unit Wind/Tidal Generator [f=0010899] [10899] Event [340,178.180573,488]: 0 finished unit Bandit [f=0010931] [10931] Event [168,173.995728,744]: 0 finished unit Solar Collector [f=0010994] [10994] Event [4776,170.221008,3896]: 1 finished unit Wind/Tidal Generator [f=0011002] [11002] Event [4552,172.172241,4488]: 1 finished unit Caretaker [f=0011033] [11033] Event [563.786743,175.946854,1124.15173]: 0 lost unit Bandit [f=0011050] [11050] Event [548.204895,175.83342,1117.92285]: 1 lost unit Scorcher [f=0011064] [11064] Event [579.920532,175.819244,1042.68762]: 1 lost unit Scorcher [f=0011069] [11069] Event [729.603149,173.995728,1071.96106]: 0 lost unit Bandit [f=0011076] [11076] Event [562.229614,175.734222,1015.06671]: 0 lost unit Aspis [f=0011124] [11124] Event [527.902527,175.819244,960.78595]: 1 lost unit Scorcher [f=0011147] [11147] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0011159] [11159] Event [4712,172.172241,3816]: 1 finished unit Wind/Tidal Generator [f=0011160] [11160] Event [463.191223,179.628922,1099.55322]: 0 lost unit Bandit [f=0011192] [11192] Event [332.101318,177.642761,1164.46387]: 1 lost unit Scorcher [f=0011212] [11212] Event [451.011017,177.784683,1057.69263]: 0 lost unit Bandit [f=0011245] [11245] Event [562.131653,175.894409,1178.93738]: 1 lost unit Scorcher [f=0011320] [11320] Event [232,175.812134,56]: 0 finished unit Storage [f=0011339] [11339] Event [4664,165.126587,3736]: 1 finished unit Wind/Tidal Generator [f=0011369] [11369] Event [340,178.180573,488]: 0 finished unit Bandit [f=0011422] [11422] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0011467] [11467] Event [152,177.642761,616]: 0 finished unit Solar Collector [f=0011534] [11534] Event [4616,166.701721,3656]: 1 finished unit Wind/Tidal Generator [f=0011578] [11578] Event [328,174.580688,1000]: 0 lost unit Metal Extractor [f=0011637] [11637] Event [505.124573,175.325272,1008.58081]: 0 lost unit Bandit [f=0011690] [11690] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0011691] [11691] Event [520.038696,177.478806,1073.45984]: 0 lost unit Bandit [f=0011729] [11729] Event [4552,170.157166,3576]: 1 finished unit Wind/Tidal Generator [f=0011771] [11771] Event [340,178.180573,488]: 0 finished unit Bandit [f=0011798] [11798] Event [773.930054,172.173218,1337.58862]: 0 lost unit Bandit [f=0011963] [11963] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0012059] [12059] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0012106] [12106] Event [136,175.819244,488]: 0 finished unit Solar Collector [f=0012235] [12235] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0012310] [12310] Event [340,178.180573,488]: 0 finished unit Bandit [f=0012466] [12466] Event [696,175.819244,216]: 0 finished unit Solar Collector [f=0012469] [12469] Event [4512,175.627686,3456]: 1 finished unit Lotus [f=0012603] [12603] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0012801] [12801] Event [120,175.812134,360]: 0 finished unit Solar Collector [f=0013053] [13053] Event [340,178.180573,488]: 0 finished unit Thug [f=0013118] [13118] Event [824,173.875122,216]: 0 finished unit Solar Collector [f=0013422] [13422] Event [104,177.827209,232]: 0 finished unit Solar Collector [f=0013508] [13508] Event [759.354614,173.619965,1235.02454]: 0 lost unit Bandit [f=0013562] [13562] Event [773.108643,173.830109,1299.41199]: 0 lost unit Bandit [f=0013621] [13621] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0013749] [13749] Event [340,178.180573,488]: 0 finished unit Thug [f=0013755] [13755] Event [952,173.995728,216]: 0 finished unit Solar Collector [f=0013799] [13799] Event [759.870422,173.547531,1141.18909]: 0 lost unit Thug [f=0013840] you are taking your time [f=0013870] [13870] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0013924] :P [f=0013962] [13962] Event [264,175.819244,232]: 0 finished unit Solar Collector [f=0013965] yes [f=0014034] sorry [f=0014143] well gg man [f=0014261] ty [f=0014275] [14275] Event [1080,173.995728,200]: 0 finished unit Solar Collector [f=0014279] [14279] Event [4592,170.419678,4584]: 1 finished unit Fusion Reactor [f=0014293] no use [f=0014328] [14328] Event [340,178.180573,488]: 0 finished unit Thug [f=0014395] [14395] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0014430] [14430] Event [undefined]: Leto resigned [f=0014430] game_message: Leto has been destroyed! [f=0014430] game_message: Whoisthisguy wins! [f=0014430] Submitting stats [f=0014430] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014430] Part| Total Time|Time of the last 0.5s [f=0014430] Draw 10396.34ms 16.25% [f=0014430] Lua::Callins::Synced 4812.78ms 16.35% [f=0014430] Lua::Callins::Unsynced 15401.93ms 25.32% [f=0014430] Lua::CollectGarbage::Synced 243.74ms 0.10% [f=0014430] Lua::CollectGarbage::Unsynced 548.00ms 0.60% [f=0014430] Misc::Profiler::AddTime 48.22ms 0.10% [f=0014430] Sim 14990.85ms 61.62% [f=0014430] [14430] Received game_message: Leto has been destroyed! [f=0014430] [14430] Received game_message: Whoisthisguy wins! [f=0014431] [14431] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014431] [14431] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014431] [14431] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014431] [14431] Game End Stats Values: 2,2135,2065,2065,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26822042,6.13457632,6.13457632,6.26822042,0,0,0,0,0,0,0,0,860,790,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014431] [14431] Game End Stats Values: 3,2325,2330,2330,2325,1.19009817,0.72943676,0.72943676,1.19009817,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,9.86666679,9.86666679,10.9333334,1275,1275,1275,1275,8.08400059,8.05328941,8.05328941,8.08400059,0,125,125,0,0,0,0,0,1050,930,930,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014431] [14431] Game End Stats Values: 4,2470,2525,2525,2470,6.10261488,3.66741419,3.66741419,6.10261488,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7333336,12.9333334,12.9333334,13.7333336,1275,1275,1275,1275,8.3321619,8.20052624,8.20052624,8.3321619,75,250,250,75,0,0,0,0,1120,1000,1000,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014431] [14431] Game End Stats Values: 5,2615,2740,2740,2615,16.7238026,12.8573771,12.8573771,16.7238026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0666666,14,14,15.0666666,1275,1275,1275,1275,8.71273994,8.61732483,8.61732483,8.71273994,150,375,375,150,0,0,0,0,1190,1090,1090,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014431] [14431] Game End Stats Values: 6,2780,2795,2795,2780,30.764946,24.3769493,24.3769493,30.764946,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,14,14,16,1275,1330,1330,1275,10.0098886,10.7772923,10.7772923,10.0098886,225,375,375,225,0,0,0,0,1280,1090,1090,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014431] [14431] Game End Stats Values: 7,3035,2920,2920,3035,49.3100586,35.5594025,35.5594025,49.3100586,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,16,14,14,16,1275,1330,1330,1275,12.0475254,10.754818,10.754818,12.0475254,300,500,500,300,0,0,0,0,1370,1090,1090,1370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014431] [14431] Game End Stats Values: 8,3200,3135,3135,3200,59.2775383,49.5435104,49.5435104,59.2775383,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,90,180,16,14,14,16,1275,1330,1330,1275,12.6784792,10.9415951,10.9415951,12.6784792,375,625,625,375,0,0,0,0,1370,1090,1090,1370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014431] [14431] Game End Stats Values: 9,3375,3295,3295,3375,70.4238129,59.5083656,59.5083656,70.4238129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,90,180,16,14.6778669,14.6778669,16,1330,1330,1330,1330,12.7570658,12.2773705,12.2773705,12.7570658,375,625,625,375,0,0,0,0,1490,1250,1250,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014431] [14431] Game End Stats Values: 10,3405,3490,3490,3405,84.1984482,73.2719421,73.2719421,84.1984482,0,0,0,0,0,0,0,0,0,0,0,0,244.075302,239.30455,239.30455,244.075302,180,90,90,180,16,17.3930321,17.3930321,16,1330,1330,1330,1330,14.9369497,12.9315519,12.9315519,14.9369497,225,750,750,225,0,150,150,0,1670,1320,1320,1670,150,0,0,150,0,0,0,0,239.30455,248.320084,248.320084,239.30455 [f=0014431] [14431] Game End Stats Values: 11,3255,3435,3435,3255,89.7728958,90.7611313,90.7611313,89.7728958,0,0,0,0,0,0,0,0,0,0,0,0,332.578918,347.337524,347.337524,332.578918,180,90,90,180,16,18.7341423,18.7341423,16,1330,1330,1330,1330,16.3949318,13.1799259,13.1799259,16.3949318,75,625,625,75,250,300,300,250,1670,1390,1390,1670,300,250,250,300,0,0,0,0,347.604797,382.719177,382.719177,347.604797 [f=0014431] [14431] Game End Stats Values: 12,3605,3345,3345,3605,98.5578156,120.710686,120.710686,98.5578156,0,0,0,0,0,0,0,0,0,0,0,0,463.975769,485.503479,485.503479,463.975769,180,90,90,180,16,20.2357273,20.2357273,16,1330,1330,1330,1330,19.014555,14.0106163,14.0106163,19.014555,335,500,500,335,500,406.333313,406.333313,500,1760,1425,1425,1760,406.333313,500,500,406.333313,0,0,0,0,492.481018,524.705994,524.705994,492.481018 [f=0014431] [14431] Game End Stats Values: 13,3425,3595,3595,3425,109.78479,156.767303,156.767303,109.78479,0,0,0,0,0,0,0,0,0,0,0,0,463.975769,665.503357,665.503357,463.975769,180,90,90,180,16,21.2009945,21.2009945,16,1330,1330,1330,1330,21.2053947,14.4177561,14.4177561,21.2053947,335,750,750,335,500,586.333313,586.333313,500,1580,1425,1425,1580,586.333313,500,500,586.333313,78.2484665,0,0,78.2484665,672.480896,534.015564,534.015564,672.480896 [f=0014431] [14431] Game End Stats Values: 14,3255,3790,3790,3255,114.366402,184.464584,184.464584,114.366402,0,0,0,0,0,0,0,0,0,0,0,0,497.769104,925.503418,925.503418,497.769104,270,90,90,270,16,21.8609028,21.8609028,16,1330,1330,1330,1330,27.4973965,13.8604679,13.8604679,27.4973965,75,875,875,75,500,846.333313,846.333313,500,1580,1495,1495,1580,846.333313,500,500,846.333313,265.214966,0,0,265.214966,932.480957,567.808838,567.808838,932.480957 [f=0014431] [14431] Game End Stats Values: 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[f=0014742] No clients connected, shutting down server [f=0014742] Server shutdown [f=0014929] [14929] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0015358] [15358] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0015835] [15835] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0015932] [15932] Event [4352,173.931885,4552]: 1 finished unit Fusion Reactor [f=0016031] [16031] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0016780] [16780] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0017166] [17166] Event [1112,182.244812,1928]: 1 finished unit Metal Extractor [f=0017258] [17258] Event [4640,172.172241,4408]: 1 finished unit Fusion Reactor [f=0017368] [17368] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0017644] [17644] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0017821] [17821] Event [4840,177.635651,4392]: 1 finished unit Caretaker [f=0018016] [18016] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0018202] [18202] Event [4872,168.347839,4504]: 1 finished unit Caretaker [f=0018394] [18394] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0018666] [18666] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0018945] [18945] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0019217] [19217] Event [4702.00781,166.352097,4544.02979]: 1 finished unit Ripper [f=0019380] Autoquit sending quit command. [f=0019380] [QuitAction] user exited to system [f=0019380] [SpringApp::Kill][1] fromRun=1 [f=0019380] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019380] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019380] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019380] [ThreadPool::SetThreadCount][2] workers=0 [f=0019380] [SpringApp::Kill][2] [f=0019380] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019380] [Game::KillLua][3] dtor=0 luaUI=0x52b85f00 [f=0019380] Start widgetHandler:Shutdown [f=0019380] Shutdown - SaveOrderList Complete [f=0019380] Writing last game win data [f=0019380] Shutdown - SaveConfigData Complete [f=0019380] Shutdown Widget - Chili Highlight [f=0019380] Shutdown Widget - Save/Load API [f=0019380] Shutdown Widget - Draw After Chili [f=0019380] Shutdown Widget - EPIC Menu [f=0019380] Shutdown Widget - Chili Minimap [f=0019380] Shutdown Widget - Chili Widget Selector [f=0019380] Shutdown Widget - Local Team Colors [f=0019380] Shutdown Widget - Display Keys 2 [f=0019380] Shutdown Widget - Save Game Menu [f=0019380] Shutdown Widget - HealthBars [f=0019380] Shutdown Widget - Noises [f=0019380] Shutdown Widget - Unit Icons [f=0019380] Shutdown Widget - Win Counter [f=0019380] Shutdown Widget - BuildETA [f=0019380] Shutdown Widget - SpringRTS Replay Stats [f=0019380] Shutdown Widget - Modular Comm Info [f=0019380] Shutdown Widget - CameraShake [f=0019380] Shutdown Widget - Chili Economy Panel Default [f=0019380] Shutdown Widget - Chili EndGame Window [f=0019380] Shutdown Widget - Chili Nuke Warning [f=0019380] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019380] Shutdown Widget - Chili Spectator Panels [f=0019380] Shutdown Widget - Context Menu [f=0019380] Shutdown Widget - Darkening [f=0019380] Shutdown Widget - MetalFeatures (new) [f=0019380] Shutdown Widget - Defense Range Zero-K [f=0019380] Shutdown Widget - Grab Input [f=0019380] Input grabbing is disabled! [f=0019380] Shutdown Widget - Highlight Geos [f=0019380] Shutdown Widget - Local Widgets Config [f=0019380] Shutdown Widget - MinimapEvents [f=0019380] Shutdown Widget - Missile Silo Range [f=0019380] Shutdown Widget - Point Tracker [f=0019380] Shutdown Widget - Showeco and Grid Drawer [f=0019380] Shutdown Widget - Stereo3D [f=0019380] Shutdown Widget - Music Player v2 [f=0019380] Shutdown Widget - State Reverse and Latency [f=0019380] Shutdown Widget - Attack AoE [f=0019380] Shutdown Widget - UnitShapes [f=0019380] Shutdown Widget - Map Edge Extension [f=0019380] Shutdown Widget - Selection Send [f=0019380] Shutdown Widget - LupsManager [f=0019380] Shutdown Widget - Newton Firezone [f=0019380] Shutdown Widget - Chili Pro Console [f=0019380] Shutdown Widget - Lasso Terraform GUI [f=0019380] Shutdown Widget - Chili Framework [f=0019380] Shutdown Widget - Lups [f=0019380] Shutdown Widget - Mex Placement Handler [f=0019380] Shutdown Widget - Custom Markers [f=0019380] Shutdown Widget - Chili Core Selector [f=0019380] Shutdown Widget - Select Keys [f=0019380] Shutdown Widget - Pause Screen [f=0019380] Shutdown Widget - Layout Handler [f=0019380] Shutdown Widget - Persistent Build Height [f=0019380] Shutdown Widget - Text To Speech Control [f=0019380] End widgetHandler:Shutdown [f=0019380] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={441658,63496073} {int,ext,rec}Allocs={23462035,0,0} {chunk,block}Bytes={63496073,0} [f=0019380] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019380] [Game::KillLua][2] dtor=0 luaRules=0x52d80460 [f=0019380] Start gadgetHandler:Shutdown [f=0019380] Shutdown - StartSetup [f=0019380] Shutdown - UnitMorph [f=0019380] Shutdown - Carrier Drones [f=0019380] Shutdown - LupsNanoSpray [f=0019380] Shutdown - Missile Silo Controller [f=0019380] Shutdown - Modular Comm Info [f=0019380] Shutdown - Terrain Texture Handler [f=0019380] Shutdown - UnitCloakShield [f=0019380] Shutdown - Starlight Handler [f=0019380] End gadgetHandler:Shutdown [f=0019380] Start gadgetHandler:Shutdown [f=0019380] Shutdown - Save/Load [f=0019380] Shutdown - Teleport Throw [f=0019380] Shutdown - UnitMorph [f=0019380] Shutdown - Modular Comm Info [f=0019380] Shutdown - Retreat Command [f=0019380] Shutdown - Shockwaves [f=0019380] Shutdown - UnitCloakShield [f=0019380] Shutdown - Lups Cloak FX [f=0019380] Shutdown - Lups [f=0019380] Shutdown - Lups Shield [f=0019380] End gadgetHandler:Shutdown [f=0019380] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23462067,0,0} {chunk,block}Bytes={0,0} [f=0019380] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23462067,0,0} {chunk,block}Bytes={0,0} [f=0019380] [Game::KillLua][4] dtor=0 [f=0019380] [Game::~CGame][1] [f=0019380] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019380] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019380] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019380] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019380] [Game::KillLua][4] dtor=1 [f=0019380] [Game::KillMisc][1] [f=0019380] [Game::KillMisc][2] [f=0019380] [Game::KillMisc][3] [f=0019380] [Game::KillRendering][1] [f=0019380] [3DOParser::Kill] allocated 137 pieces [f=0019380] [S3OParser::Kill] allocated 2728 pieces [f=0019380] [AssParser::Kill] allocated 241 pieces [f=0019380] [Game::KillInterface][1] [f=0019380] [Game::KillInterface][2] [f=0019380] [Game::KillSimulation][1] [f=0019380] [Game::KillSimulation][2] [f=0019380] [CCollisionHandler] dis-/continuous tests: 0/30376 [f=0019380] [Game::KillSimulation][3] [f=0019380] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019380] [~CPathCache(20x20)] cacheHits=63 hitPercentage=28% numHashColls=0 maxCacheSize=14 [f=0019380] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019380] [~CPathCache(40x40)] cacheHits=307 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019380] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019380] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019380] [LosHandler::Kill] raycast instance cache-{hits,misses}={5397,7747}; shared=3%; cached=38% [f=0019380] [Game::KillSimulation][4] [f=0019380] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019380] [Game::~CGame][2] [f=0019380] [Game::~CGame][3] [f=0019380] [SpringApp::Kill][3] [f=0019380] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 202577 bytes sent 123879 bytes recv'd [f=0019380] [SpringApp::Kill][4] font=0x466dfaa0 [f=0019380] [SpringApp::Kill][5] [f=0019380] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x46754fa0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3496ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=85ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=51ms file="unittextures/factoryveh1.png" indx=7166 inflSize=1077kb readTime=51ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=37ms file="luaui/widgets/map_edge_barrier.lua" indx=4692 inflSize=7kb readTime=36ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=28ms file="objects3d/lotus_d.s3o" indx=5227 inflSize=50kb readTime=28ms file="luaui/widgets/minimap_events.lua" indx=4696 inflSize=11kb readTime=26ms file="anims/cursordgun_5.png" indx=33 inflSize=1kb readTime=22ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 56144911 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x46839ce0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46839240) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467a4980) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9f98092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]