[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.w0PGajd2Q5/springsettings.1035757.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faa2c092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4543 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1035757/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45baadd0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45baadd0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 924ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1030ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 158ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 41ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 125ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1035757/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fb3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fb3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-8f5e8fb3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fc3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fc3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-8f5e8fc3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (434ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1035757/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5206ba70,0x612215c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3c110b60c200b6ce8fdbba084596f592 [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from gandalf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: gandalf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[Game::Load][lua{Rules,Gaia}={0x5bd0e510,0x4c1acb80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000d15d2480,00000000e31da760}]" [f=-000001] Allies: I choose: Launcher and Cloaki! [f=-000001] Allies: I choose: Me! [f=-000001] !predict [f=-000001] > Team gandalf has a 19.1% chance to win [f=-000001] > Team SausageandMash has a 80.9% chance to win [f=-000001] [0] Event [1413,46.3354492,721]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4887,46.3371582,3477]: 1 finished unit Engineer Commander [f=0000000] [0] SausageandMash, team: 1, elo:1882, userid: 458416 [f=0000000] [0] gandalf, team: 0, elo:1631, userid: 362928 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4792,46.3260803,3384]: 1 finished unit Amphbot Factory [f=0000010] [10] Event [1504,45.6189117,816]: 0 finished unit Rover Assembly [f=0000125] i doubt that very highly i keep losing [f=0000240] [240] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000342] [342] Event [1320,46.5957031,648]: 0 finished unit Wind/Tidal Generator [f=0000432] [432] Event [1272,46.6051636,680]: 0 finished unit Wind/Tidal Generator [f=0000444] [444] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Scorcher [f=0000481] [481] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000522] [522] Event [1320,46.7234192,600]: 0 finished unit Wind/Tidal Generator [f=0000576] [576] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Dart [f=0000624] [624] Event [4756,46.3260803,3384]: 1 finished unit Conch [f=0000671] [671] Event [4808,46.4679871,3544]: 1 finished unit Solar Collector [f=0000819] [819] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000850] [850] Event [5000,47.5464783,3416]: 1 finished unit Solar Collector [f=0001034] [1034] Event [4904,46.3544617,3560]: 1 finished unit Solar Collector [f=0001040] [1040] Event [1144,47.5464783,712]: 0 finished unit Wind/Tidal Generator [f=0001151] [1151] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Mason [f=0001244] [1244] Event [1096,47.541748,664]: 0 finished unit Wind/Tidal Generator [f=0001248] [1248] Event [4984,46.6430054,3512]: 1 finished unit Solar Collector [f=0001511] [1511] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001563] [1563] Event [1048,46.6713867,616]: 0 finished unit Wind/Tidal Generator [f=0001754] [1754] Event [5112,46.3260803,3320]: 1 finished unit Solar Collector [f=0001805] [1805] Event [4756,46.3260803,3384]: 1 finished unit Duck [f=0001830] [1830] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Scorcher [f=0002171] [2171] Event [5240,46.7849121,3224]: 1 finished unit Solar Collector [f=0002181] [2181] Event [3907.38257,75.5021057,3034.7002]: 0 lost unit Dart [f=0002240] [2240] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0002282] [2282] Event [4756,46.3260803,3384]: 1 finished unit Duck [f=0002303] [2303] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002474] [2474] Event [5368,72.1247253,3112]: 1 finished unit Solar Collector [f=0002642] [2642] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0002707] [2707] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Scorcher [f=0002723] [2723] Event [1232,46.3355408,592]: 0 finished unit Lotus [f=0002835] [2835] Event [5464,74.286438,2952]: 1 finished unit Solar Collector [f=0003021] [3021] Event [3680,74.2958984,3264]: 1 finished unit Lotus [f=0003187] [3187] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Mason [f=0003195] [3195] Event [5608,74.3242798,2824]: 1 finished unit Solar Collector [f=0003332] [3332] Event [1488,46.3260803,656]: 0 finished unit Lotus [f=0003337] [3337] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0003571] [3571] Event [5736,73.8370667,2680]: 1 finished unit Solar Collector [f=0003672] [3672] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0003693] [3693] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0003776] [3776] Event [1200,46.9315491,640]: 0 finished unit Picket [f=0003888] [3888] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Fencer [f=0003902] [3902] Event [5816,48.1566772,2504]: 1 finished unit Solar Collector [f=0004135] [4135] Event [3688,74.3195496,3160]: 1 finished unit Solar Collector [f=0004215] [4215] Event [5832,21.5018616,2328]: 1 finished unit Solar Collector [f=0004293] [4293] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0004324] [4324] Event [2688,75.5021057,784]: 0 finished unit Lotus [f=0004329] [4329] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Fencer [f=0004510] [4510] Event [5848,17.1547852,2168]: 1 finished unit Solar Collector [f=0004606] [4606] Event [3848,75.5021057,3192]: 1 finished unit Solar Collector [f=0004741] [4741] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0005027] [5027] Event [3784,75.5021057,3112]: 1 finished unit Solar Collector [f=0005070] [5070] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0005140] [5140] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0005161] [5161] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Fencer [f=0005415] [5415] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0005554] [5554] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0005594] [5594] Event [4756,46.3260803,3384]: 1 finished unit Conch [f=0005605] [5605] Event [5768,17.6751099,2024]: 1 finished unit Solar Collector [f=0005614] [5614] Event [2656,74.286438,1008]: 0 finished unit Lotus [f=0005650] [5650] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0005670] [5670] Event [3215.67529,74.286438,449.803986]: 0 lost unit Fencer [f=0005785] [5785] Event [5640,17.7602539,1976]: 1 finished unit Solar Collector [f=0006055] [6055] Event [5656,16.582428,1816]: 1 finished unit Solar Collector [f=0006195] [6195] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0006219] [6219] Event [2089.57153,74.286438,80.0071411]: 1 lost unit Archer [f=0006283] [6283] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0006315] [6315] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Fencer [f=0006490] [6490] Event [4888,46.8558655,3304]: 1 finished unit Caretaker [f=0006579] [6579] Event [5616,72.6828918,1536]: 1 finished unit Picket [f=0006657] [6657] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0006761] [6761] Event [2760,74.286438,920]: 0 finished unit Solar Collector [f=0006909] [6909] Event [5424,72.1862183,1632]: 1 finished unit Picket [f=0006920] [6920] Event [4936,46.3355408,3240]: 1 finished unit Caretaker [f=0007037] [7037] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0007067] [7067] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0007095] [7095] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Mason [f=0007225] [7225] Event [5000,48.4594116,3112]: 1 finished unit Caretaker [f=0007299] [7299] Event [5280,62.6122437,1808]: 1 finished unit Picket [f=0007329] [7329] Event [1928,17.1122131,2232]: 0 finished unit Stardust [f=0007335] [7335] Event [2768,74.286438,800]: 0 finished unit Radar Tower [f=0007344] [7344] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0007661] [7661] Event [4776,63.5157166,3000]: 1 finished unit Amphbot Plate [f=0007695] [7695] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Fencer [f=0007902] [7902] Event [5358.06934,37.5704269,1917.12903]: 1 finished unit Engineer Commander [f=0007938] [7938] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0007956] [7956] Event [2250.073,6.1733079,2360.00317]: 1 lost unit Duck [f=0008010] [8010] Event [5240,53.1565247,2088]: 1 finished unit Stardust [f=0008068] [8068] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0008313] [8313] Event [392,17.5994263,2120]: 0 finished unit Wind/Tidal Generator [f=0008360] [8360] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Fencer [f=0008522] [8522] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0008534] [8534] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0008644] [8644] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0008654] [8654] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0008716] [8716] Event [4756,46.3260803,3384]: 1 finished unit Buoy [f=0008765] [8765] Event [376,17.6514587,2072]: 0 finished unit Wind/Tidal Generator [f=0009009] [9009] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Fencer [f=0009076] [9076] Event [2024,15.655304,2280]: 0 finished unit Gauss [f=0009153] [9153] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0009251] [9251] Event [344,17.594696,2024]: 0 finished unit Wind/Tidal Generator [f=0009433] [9433] Event [536.968384,74.286438,2624.49683]: 1 lost unit Archer [f=0009459] [9459] Event [1992,16.0289917,2056]: 0 finished unit Wind/Tidal Generator [f=0009460] [9460] Event [585.696167,70.1287613,2502.9082]: 0 lost unit Scorcher [f=0009488] [9488] Event [2768,15.9343872,1552]: 0 finished unit Lotus [f=0009495] [9495] Event [686.977417,74.2814178,2559.5105]: 0 lost unit Scorcher [f=0009583] [9583] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0009601] [9601] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0009604] [9604] Event [1944,16.2891541,2088]: 0 finished unit Wind/Tidal Generator [f=0009671] [9671] Event [328,17.2257385,1976]: 0 finished unit Wind/Tidal Generator [f=0009751] [9751] Event [1896,16.6155396,2104]: 0 finished unit Wind/Tidal Generator [f=0009771] [9771] Event [450.004944,16.5540485,2289.42578]: 0 lost unit Scorcher [f=0009802] [9802] Event [424,17.1595154,2184]: 0 lost unit Metal Extractor [f=0009816] [9816] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0009853] [9853] Event [392,17.415329,2120]: 0 lost unit Wind/Tidal Generator [f=0009906] [9906] Event [5216,73.6242065,2976]: 1 finished unit Advanced Radar [f=0009909] [9909] Event [376,16.1071167,2072]: 0 lost unit Wind/Tidal Generator [f=0009969] [9969] Event [344,16.9486198,2024]: 0 lost unit Wind/Tidal Generator [f=0009994] [9994] Event [1848,16.350647,2136]: 0 finished unit Wind/Tidal Generator [f=0010021] [10021] Event [328,16.5750809,1976]: 0 lost unit Wind/Tidal Generator [f=0010090] [10090] Event [264,18.3534012,2024]: 0 lost unit Metal Extractor [f=0010178] [10178] Event [296,17.1547852,1928]: 0 lost unit Wind/Tidal Generator [f=0010234] [10234] Event [408,18.0927048,1944]: 0 lost unit Metal Extractor [f=0010243] [10243] Event [1800,16.6723022,2152]: 0 finished unit Wind/Tidal Generator [f=0010325] [10325] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Ripper [f=0010410] [10410] Event [4756,46.3260803,3384]: 1 finished unit Buoy [f=0010455] [10455] Event [1752,16.6912231,2184]: 0 finished unit Wind/Tidal Generator [f=0010482] [10482] Event [577.528381,16.1814365,2023.93347]: 1 lost unit Archer [f=0010688] [10688] Event [1720,17.9352722,2120]: 0 finished unit Wind/Tidal Generator [f=0010733] [10733] Event [913.164551,60.0467529,2175.51123]: 0 lost unit Fencer [f=0010933] [10933] Event [1768,17.5237427,2104]: 0 finished unit Wind/Tidal Generator [f=0011129] [11129] Event [678.80835,20.5743809,2164.78418]: 1 lost unit Archer [f=0011222] [11222] Event [1816,17.2399292,2088]: 0 finished unit Wind/Tidal Generator [f=0011264] [11264] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Mason [f=0011505] [11505] Event [1896,17.2304688,2040]: 0 finished unit Wind/Tidal Generator [f=0011710] [11710] Event [1944,17.0649109,2024]: 0 finished unit Wind/Tidal Generator [f=0011740] [11740] Event [4742,63.5157166,3000]: 1 finished unit Grizzly [f=0011777] [11777] Event [4756,46.3260803,3384]: 1 finished unit Buoy [f=0011807] [11807] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0012082] [12082] Event [4756,46.3260803,3384]: 1 finished unit Scallop [f=0012139] [12139] Event [2872,15.9343872,1576]: 0 finished unit Stardust [f=0012182] [12182] Event [3672,74.286438,632]: 0 finished unit Stardust [f=0012260] [12260] Event [3128,16.2182007,2536]: 1 finished unit Stinger [f=0012271] [12271] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Ripper [f=0012296] [12296] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0012325] [12325] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0012500] [12500] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0012536] [12536] Event [408,14.0312538,1944]: 0 finished unit Metal Extractor [f=0012642] [12642] Event [4756,46.3260803,3384]: 1 finished unit Conch [f=0012816] [12816] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0012861] [12861] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0013017] [13017] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Ripper [f=0013037] [13037] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0013169] [13169] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0013202] [13202] Event [4534.2915,74.286438,368.412109]: 1 lost unit Archer [f=0013216] [13216] Event [4643.87256,73.7038574,581.553223]: 1 lost unit Buoy [f=0013268] [13268] Event [4324.21924,74.286438,279.415161]: 0 lost unit Fencer [f=0013335] [13335] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0013368] [13368] Event [4504.9375,74.4866714,390.931458]: 1 lost unit Archer [f=0013380] [13380] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Mason [f=0013385] [13385] Event [4265.8042,74.286438,369.695007]: 0 lost unit Fencer [f=0013420] [13420] Event [264,14.2919502,2024]: 0 finished unit Metal Extractor [f=0013422] [13422] Event [4248.87646,74.3492889,409.93161]: 0 lost unit Fencer [f=0013523] [13523] Event [2184,16.6202698,3016]: 1 finished unit Caretaker [f=0013574] [13574] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0013719] [13719] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0013814] [13814] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Fencer [f=0013895] [13895] Event [4623.23291,74.2163696,540.544495]: 1 lost unit Archer [f=0013929] [13929] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0013957] [13957] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0014049] [14049] Event [424,13.0494461,2184]: 0 finished unit Metal Extractor [f=0014243] [14243] Event [4973.229,74.286438,612.207214]: 1 lost unit Conch [f=0014289] [14289] Event [4756,46.3260803,3384]: 1 finished unit Buoy [f=0014577] [14577] Event [2872,15.8492432,1656]: 0 finished unit Gauss [f=0014577] [14577] Event [4756,46.3260803,3384]: 1 finished unit Buoy [f=0014632] [14632] Event [1880,8.53631592,2856]: 1 finished unit Stinger [f=0014635] [14635] Event [4904,74.286438,696]: 1 lost unit Stinger [f=0014704] [14704] Event [3800,74.286438,600]: 0 finished unit Gauss [f=0014824] [14824] Event [4756,46.3260803,3384]: 1 finished unit Buoy [f=0014947] [14947] Event [915.985229,74.0137863,2398.18799]: 0 lost unit Ripper [f=0014969] [14969] Event [424,13.0494461,2184]: 0 lost unit Metal Extractor [f=0015035] [15035] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Ripper [f=0015049] [15049] Event [4756,46.3260803,3384]: 1 finished unit Scallop [f=0015095] [15095] Event [4411.49219,44.5654449,679.153198]: 0 lost unit Fencer [f=0015128] [15128] Event [973.733215,74.286438,2443.73218]: 0 lost unit Ripper [f=0015129] [15129] Event [4389.76367,54.1346436,632.868469]: 0 lost unit Fencer [f=0015240] [15240] Event [264,14.2919502,2024]: 0 lost unit Metal Extractor [f=0015301] [15301] Event [824.951782,74.286438,2517.87134]: 0 lost unit Ripper [f=0015305] [15305] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0015320] [15320] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0015335] [15335] Event [264,17.2115479,2216]: 1 finished unit Caretaker [f=0015450] [15450] Event [3520,74.286438,192]: 0 finished unit Lotus [f=0015471] [15471] Event [608.162903,20.2188358,2263.40845]: 0 lost unit Fencer [f=0015506] [15506] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0015615] [15615] Event [408,14.0312538,1944]: 0 lost unit Metal Extractor [f=0015633] [15633] Event [2104,11.7244873,2296]: 0 finished unit Stinger [f=0015657] [15657] Event [648.118896,66.3270264,1693.17981]: 0 lost unit Mason [f=0015673] [15673] Event [4756,46.3260803,3384]: 1 finished unit Conch [f=0015680] [15680] Event [2152.52686,9.15219784,2206.09448]: 0 finished unit Engineer Commander [f=0015680] game_message: Morph complete: Launcher and Cloaki lvl 1 -> Launcher and Cloaki lvl 2 [f=0015680] [15680] Received game_message: Morph complete: Launcher and Cloaki lvl 1 -> Launcher and Cloaki lvl 2 [f=0015777] [15777] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Ripper [f=0015849] [15849] Event [320,21.2653503,1776]: 1 finished unit Picket [f=0015913] [15913] Event [2264,11.8427429,2824]: 1 finished unit Stinger [f=0015959] [15959] Event [2104,11.7244873,2296]: 0 lost unit Stinger [f=0015986] [15986] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0016035] [16035] Event [3488,74.286438,336]: 0 finished unit Lotus [f=0016051] [16051] Event [416,18.755928,1856]: 1 finished unit Picket [f=0016073] [16073] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0016204] [16204] Event [512,17.2841034,1936]: 1 finished unit Picket [f=0016337] [16337] Event [658.011169,74.4984207,1423.02625]: 0 lost unit Ripper [f=0016351] [16351] Event [4057.12744,74.286438,491.899261]: 1 lost unit Archer [f=0016460] [16460] Event [608,16.5772591,2000]: 1 finished unit Picket [f=0016524] [16524] Event [1521.99231,46.4224739,815.970337]: 0 finished unit Ripper [f=0016536] [16536] Event [4062.68164,74.286438,200.583099]: 1 lost unit Archer [f=0016539] [16539] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0016591] [16591] Event [3608,74.286438,280]: 0 finished unit Solar Collector [f=0016621] [16621] Event [2024,15.655304,2280]: 0 lost unit Gauss [f=0016671] [16671] Event [3176,16.6628418,1480]: 0 finished unit Stardust [f=0016736] [16736] Event [704,20.3471336,2080]: 1 finished unit Picket [f=0016748] [16748] Event [3711.02319,74.286438,92.7403488]: 1 lost unit Archer [f=0016779] [16779] Event [3717.90552,73.7000504,73.923111]: 1 lost unit Archer [f=0016793] [16793] Event [3520,74.286438,192]: 0 lost unit Lotus [f=0016830] [16830] Event [1532.36707,33.9878159,2601.51611]: 0 lost unit Engineer Commander [f=0016884] [16884] Event [3476.97827,74.286438,31.1615372]: 1 lost unit Archer [f=0016900] [16900] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0016984] [16984] Event [undefined]: gandalf resigned [f=0016984] game_message: gandalf has been destroyed! [f=0016984] game_message: SausageandMash wins! [f=0016984] Submitting stats [f=0016984] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016984] Part| Total Time|Time of the last 0.5s [f=0016984] Draw 23161.34ms 9.61% [f=0016984] Lua::Callins::Synced 10218.67ms 31.91% [f=0016984] Lua::Callins::Unsynced 30948.95ms 14.47% [f=0016984] Lua::CollectGarbage::Synced 531.95ms 0.10% [f=0016984] Lua::CollectGarbage::Unsynced 1529.74ms 1.68% [f=0016984] Misc::Profiler::AddTime 95.02ms 0.00% [f=0016984] Sim 58998.55ms 80.08% [f=0016984] [16984] Received game_message: gandalf has been destroyed! [f=0016984] [16984] Received game_message: SausageandMash wins! [f=0016985] [16985] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Values: 36,7555,14695,14695,7555,95.7340012,1544.71448,1544.71448,95.7340012,0,0,0,0,0,0,0,0,2080.12451,0,0,2080.12451,2447.17261,3420.40137,3420.40137,2447.17261,2920,1450,1450,2920,43.1867905,46,46,43.1867905,1560,2005,2005,1560,29.2314014,49.1655922,49.1655922,29.2314014,240,6000,6000,240,2212.49707,3079,3079,2212.49707,2835,5240,5240,2835,3079,2212.49707,2212.49707,3079,68.5735245,357.669098,357.669098,68.5735245,3590.55322,2503.81152,2503.81152,3590.55322 [f=0016985] [16985] Game End Stats Values: 37,7555,15515,15515,7555,125.945114,1544.71448,1544.71448,125.945114,0,0,0,0,0,0,0,0,2080.12451,0,0,2080.12451,2735.68823,3976.35254,3976.35254,2735.68823,2590,2070,2070,2590,39.3191681,46,46,39.3191681,1560,2005,2005,1560,30.8140755,46.9555588,46.9555588,30.8140755,480,6200,6200,480,2212.49707,3499,3499,2212.49707,2925,5240,5240,2925,3499,2212.49707,2212.49707,3499,68.5735245,393.670197,393.670197,68.5735245,4182.93896,2792.32715,2792.32715,4182.93896 [f=0016985] [16985] Game End Stats Values: 38,7225,15515,15515,7225,146.539536,1548.04065,1548.04065,146.539536,0,0,0,0,0,0,0,0,2080.12451,0,0,2080.12451,3356.61328,5328.58154,5328.58154,3356.61328,2190,2270,2270,2190,31.862463,46,46,31.862463,1560,2005,2005,1560,31.372961,48.1417389,48.1417389,31.372961,480,6000,6000,480,2612.49707,4139,4139,2612.49707,2995,5240,5240,2995,4139,2612.49707,2612.49707,4139,68.5735245,452.866333,452.866333,68.5735245,5535.58887,3415.55981,3415.55981,5535.58887 [f=0016985] [16985] Game End Stats Values: 39,5850,15215,15215,5850,146.539536,1550.22412,1550.22412,146.539536,0,0,0,0,0,0,0,0,2422.16064,0,0,2422.16064,3927.04565,6151.69336,6151.69336,3927.04565,2320,2370,2370,2320,16.3801327,46,46,16.3801327,55,2005,2005,55,30.8333187,49.9041557,49.9041557,30.8333187,480,5600,5600,480,3212.49707,5734,5734,3212.49707,2995,5240,5240,2995,5734,3212.49707,3212.49707,5734,99.2397232,523.200806,523.200806,99.2397232,6376.54102,3990.5459,3990.5459,6376.54102 [f=0017009] [17009] Event [650.737244,74.2865448,1375.44055]: 0 lost unit Ripper [f=0017029] [17029] Event [820.046082,75.9995804,1623.43103]: 0 lost unit Mason [f=0017033] [17033] Event [680,76.3819275,1544]: 0 lost unit Stinger [f=0017192] [17192] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0017208] [17208] Event [510.50528,16.0425797,2019.11218]: 1 finished unit Engineer Commander [f=0017247] Spectator gandalf left the game: normal quit [f=0017247] [17247] Event [undefined]: gandalf quit [f=0017269] No clients connected, shutting down server [f=0017269] Server shutdown [f=0017368] [17368] Event [4920,74.286438,504]: 1 finished unit Stinger [f=0017462] [17462] Event [4756,46.3260803,3384]: 1 finished unit Archer [f=0017762] [17762] Event [4756,46.3260803,3384]: 1 finished unit Buoy [f=0018003] [18003] Event [4756,46.3260803,3384]: 1 finished unit Buoy [f=0018243] [18243] Event [4756,46.3260803,3384]: 1 finished unit Buoy [f=0018468] [18468] Event [4756,46.3260803,3384]: 1 finished unit Scallop [f=0018611] Autoquit sending quit command. [f=0018611] [QuitAction] user exited to system [f=0018611] [SpringApp::Kill][1] fromRun=1 [f=0018611] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018611] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018611] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018611] [ThreadPool::SetThreadCount][2] workers=0 [f=0018611] [SpringApp::Kill][2] [f=0018611] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018611] [Game::KillLua][3] dtor=0 luaUI=0x51d11500 [f=0018611] Start widgetHandler:Shutdown [f=0018611] Shutdown - SaveOrderList Complete [f=0018611] Writing last game win data [f=0018611] Shutdown - SaveConfigData Complete [f=0018611] Shutdown Widget - Save/Load API [f=0018611] Shutdown Widget - Chili Highlight [f=0018611] Shutdown Widget - Draw After Chili [f=0018611] Shutdown Widget - EPIC Menu [f=0018611] Shutdown Widget - Chili Widget Selector [f=0018611] Shutdown Widget - Chili Minimap [f=0018611] Shutdown Widget - Local Team Colors [f=0018611] Shutdown Widget - Display Keys 2 [f=0018611] Shutdown Widget - Save Game Menu [f=0018611] Shutdown Widget - Unit Icons [f=0018611] Shutdown Widget - Noises [f=0018611] Shutdown Widget - HealthBars [f=0018611] Shutdown Widget - Win Counter [f=0018611] Shutdown Widget - SpringRTS Replay Stats [f=0018611] Shutdown Widget - BuildETA [f=0018611] Shutdown Widget - Modular Comm Info [f=0018611] Shutdown Widget - State Reverse and Latency [f=0018611] Shutdown Widget - Music Player v2 [f=0018611] Shutdown Widget - Stereo3D [f=0018611] Shutdown Widget - Showeco and Grid Drawer [f=0018611] Shutdown Widget - Point Tracker [f=0018611] Shutdown Widget - Missile Silo Range [f=0018611] Shutdown Widget - MinimapEvents [f=0018611] Shutdown Widget - Local Widgets Config [f=0018611] Shutdown Widget - Highlight Geos [f=0018611] Shutdown Widget - Grab Input [f=0018611] Input grabbing is disabled! [f=0018611] Shutdown Widget - Defense Range Zero-K [f=0018611] Shutdown Widget - MetalFeatures (new) [f=0018611] Shutdown Widget - Darkening [f=0018611] Shutdown Widget - Context Menu [f=0018611] Shutdown Widget - Chili Spectator Panels [f=0018611] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018611] Shutdown Widget - Chili Nuke Warning [f=0018611] Shutdown Widget - Chili EndGame Window [f=0018611] Shutdown Widget - Chili Economy Panel Default [f=0018611] Shutdown Widget - CameraShake [f=0018611] Shutdown Widget - Attack AoE [f=0018611] Shutdown Widget - Map Edge Extension [f=0018611] Shutdown Widget - Selection Send [f=0018611] Shutdown Widget - LupsManager [f=0018611] Shutdown Widget - Newton Firezone [f=0018611] Shutdown Widget - Chili Pro Console [f=0018611] Shutdown Widget - Lasso Terraform GUI [f=0018611] Shutdown Widget - Lups [f=0018611] Shutdown Widget - Chili Framework [f=0018611] Shutdown Widget - Chili Core Selector [f=0018611] Shutdown Widget - Custom Markers [f=0018611] Shutdown Widget - Mex Placement Handler [f=0018611] Shutdown Widget - Select Keys [f=0018611] Shutdown Widget - Pause Screen [f=0018611] Shutdown Widget - Text To Speech Control [f=0018611] Shutdown Widget - Persistent Build Height [f=0018611] Shutdown Widget - Layout Handler [f=0018611] End widgetHandler:Shutdown [f=0018611] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={596754,68451701} {int,ext,rec}Allocs={29696289,0,0} {chunk,block}Bytes={68451701,0} [f=0018611] [Game::KillLua][1] dtor=0 luaGaia=0x612215c0 [f=0018611] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359025,54231042} {int,ext,rec}Allocs={29696290,0,0} {chunk,block}Bytes={54231042,0} [f=0018611] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359025,54231042} {int,ext,rec}Allocs={29696290,0,0} {chunk,block}Bytes={54231042,0} [f=0018611] [Game::KillLua][2] dtor=0 luaRules=0x5206ba70 [f=0018611] Start gadgetHandler:Shutdown [f=0018611] Shutdown - StartSetup [f=0018611] Shutdown - UnitMorph [f=0018611] Shutdown - Carrier Drones [f=0018611] Shutdown - LupsNanoSpray [f=0018611] Shutdown - Missile Silo Controller [f=0018611] Shutdown - Modular Comm Info [f=0018611] Shutdown - Terrain Texture Handler [f=0018611] Shutdown - UnitCloakShield [f=0018611] Shutdown - Starlight Handler [f=0018611] End gadgetHandler:Shutdown [f=0018611] Start gadgetHandler:Shutdown [f=0018611] Shutdown - Save/Load [f=0018611] Shutdown - Teleport Throw [f=0018611] Shutdown - UnitMorph [f=0018611] Shutdown - Modular Comm Info [f=0018611] Shutdown - Retreat Command [f=0018611] Shutdown - Shockwaves [f=0018611] Shutdown - UnitCloakShield [f=0018611] Shutdown - Lups Cloak FX [f=0018611] Shutdown - Lups [f=0018611] Shutdown - Lups Shield [f=0018611] End gadgetHandler:Shutdown [f=0018611] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29696322,0,0} {chunk,block}Bytes={0,0} [f=0018611] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29696322,0,0} {chunk,block}Bytes={0,0} [f=0018611] [Game::KillLua][4] dtor=0 [f=0018611] [Game::~CGame][1] [f=0018611] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018611] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018611] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018611] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018611] [Game::KillLua][4] dtor=1 [f=0018611] [Game::KillMisc][1] [f=0018611] [Game::KillMisc][2] [f=0018611] [Game::KillMisc][3] [f=0018611] [Game::KillRendering][1] [f=0018611] [3DOParser::Kill] allocated 137 pieces [f=0018611] [S3OParser::Kill] allocated 2749 pieces [f=0018611] [AssParser::Kill] allocated 267 pieces [f=0018611] [Game::KillInterface][1] [f=0018611] [Game::KillInterface][2] [f=0018611] [Game::KillSimulation][1] [f=0018611] [Game::KillSimulation][2] [f=0018611] [CCollisionHandler] dis-/continuous tests: 0/1066892 [f=0018611] [Game::KillSimulation][3] [f=0018611] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018611] [~CPathCache(24x16)] cacheHits=33 hitPercentage=34% numHashColls=0 maxCacheSize=9 [f=0018611] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018611] [~CPathCache(48x32)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018611] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018611] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018611] [LosHandler::Kill] raycast instance cache-{hits,misses}={2740,8065}; shared=0%; cached=25% [f=0018611] [Game::KillSimulation][4] [f=0018611] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018611] [Game::~CGame][2] [f=0018611] [Game::~CGame][3] [f=0018611] [SpringApp::Kill][3] [f=0018611] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 197425 bytes sent 138502 bytes recv'd [f=0018611] [SpringApp::Kill][4] font=0x45ae3aa0 [f=0018611] [SpringApp::Kill][5] [f=0018611] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45b66e40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4278ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=60ms file="luaui/widgets/gui_custom_markers.lua" indx=4627 inflSize=15kb readTime=45ms file="bitmaps/loadpictures/metalandenergy.png" indx=510 inflSize=1541kb readTime=38ms file="luaui/configs/icontypes.lua" indx=2851 inflSize=24kb readTime=36ms file="objects3d/commrecon3.s3o" indx=4990 inflSize=130kb readTime=35ms file="objects3d/strikecom_3.dae" indx=5476 inflSize=1000kb readTime=32ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4607 inflSize=12kb readTime=30ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=30ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=29ms file="units/cloakcon.lua" indx=6708 inflSize=2kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 58584794 bytes cached in 2919 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x45c45b20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ddd050) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45bb1ec0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7faa2c092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]