[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dI88pRk4EK/springsettings.1035317.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3988092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4444 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1035317/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45071b50] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45071b50] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 913ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1040ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 62ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 105ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] BigM was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1035317/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (196ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11666,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1035317/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516d09b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8e1d0a60c93553f9221213c84596f592 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Qrow [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Qrow changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[Game::Load][lua{Rules,Gaia}={00000000e4611430,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] Allies: I choose: SHORIDAYO! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000b486cc40,0000000000000000}]" [f=-000001] Allies: I choose: BravoOne! [f=-000001] brother no [f=-000001] didnt have time to read your reply [f=-000001] oh [f=-000001] but hello [f=-000001] it said that game was not pretty [f=-000001] quite bad play [f=-000001] maybe but was fun to watch [f=-000001] true [f=-000001] i enjoyed your knight play [f=-000001] i just threw units at porc until porc broke [f=-000001] > Game will be force started in 60 seconds [f=-000001] good plan lol [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [4290,340.644226,790]: 0 finished unit Engineer Commander [f=-000001] [0] Event [985,341.231445,4744]: 1 finished unit Engineer Commander [f=0000000] [0] mad_kraft, team: 0, elo:2110, userid: 494666 [f=0000000] [0] Qrow, team: 1, elo:1870, userid: 329757 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4256,341.206909,920]: 0 finished unit Cloakbot Factory [f=0000009] [9] Event [1080,0,4920]: 1 finished unit Gunship Plant [f=0000240] [240] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0000299] [299] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0000468] [468] Event [4246.3999,341.200562,920]: 0 finished unit Conjurer [f=0000480] [480] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0000676] [676] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0000766] [766] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0000810] [810] Event [1080,21,4920]: 1 finished unit Locust [f=0000906] [906] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0000913] [913] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000956] [956] Event [616,342.232727,4504]: 1 finished unit Solar Collector [f=0001473] [1473] Event [1080,21,4920]: 1 finished unit Locust [f=0001682] [1682] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0001713] [1713] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0002021] [2021] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0002073] [2073] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0002387] [2387] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0002451] [2451] Event [1080,21,4920]: 1 finished unit Locust [f=0002499] [2499] Event [4152,341.403198,1128]: 0 finished unit Wind/Tidal Generator [f=0002501] [2501] Event [1043.75085,340.849182,4599.85596]: 0 lost unit Glaive [f=0002567] [2567] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0002802] [2802] Event [4264,341.099243,1128]: 0 finished unit Wind/Tidal Generator [f=0002938] [2938] Event [1168,341.035919,4208]: 1 finished unit Lotus [f=0003071] [3071] Event [4376,341.327209,1128]: 0 finished unit Wind/Tidal Generator [f=0003128] [3128] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0003218] [3218] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0003262] [3262] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0003366] [3366] Event [4440,341.574158,1080]: 0 finished unit Wind/Tidal Generator [f=0003625] [3625] Event [1080,21,4920]: 1 finished unit Locust [f=0003669] [3669] Event [4440,341.916138,968]: 0 finished unit Wind/Tidal Generator [f=0003697] [3697] Event [1383.01892,338.311554,4143.04492]: 0 lost unit Glaive [f=0003750] [3750] Event [1367.00903,339.450989,3985.67285]: 0 lost unit Glaive [f=0003938] [3938] Event [4456,341.099243,856]: 0 finished unit Wind/Tidal Generator [f=0004009] [4009] Event [1080,21,4920]: 1 finished unit Blastwing [f=0004091] [4091] Event [4246.3999,341.200562,920]: 0 finished unit Conjurer [f=0004155] [4155] Event [1080,21,4920]: 1 finished unit Blastwing [f=0004157] [4157] Event [4456,341.023254,744]: 0 finished unit Wind/Tidal Generator [f=0004280] [4280] Event [4360,341.175232,728]: 0 finished unit Wind/Tidal Generator [f=0004290] [4290] Event [1080,21,4920]: 1 finished unit Blastwing [f=0004342] [4342] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0004421] [4421] Event [4248,341.251221,728]: 0 finished unit Wind/Tidal Generator [f=0004425] [4425] Event [1080,21,4920]: 1 finished unit Blastwing [f=0004487] [4487] Event [3048,226.26123,280]: 0 finished unit Hacksaw [f=0004560] [4560] Event [1080,21,4920]: 1 finished unit Blastwing [f=0004566] [4566] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0004587] [4587] Event [4136,342.232727,728]: 0 finished unit Wind/Tidal Generator [f=0004722] [4722] Event [4056,342.042786,744]: 0 finished unit Wind/Tidal Generator [f=0004769] [4769] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0004833] [4833] Event [4040,342.422729,856]: 0 finished unit Wind/Tidal Generator [f=0004996] [4996] Event [4040,341.561523,968]: 0 finished unit Wind/Tidal Generator [f=0005027] [5027] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0005175] [5175] Event [2752,226.235901,624]: 0 finished unit Lotus [f=0005238] [5238] Event [4024,341.612183,1080]: 0 finished unit Wind/Tidal Generator [f=0005265] [5265] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0005466] [5466] Event [1660.16626,234.534256,4368.62012]: 1 finished unit Engineer Commander [f=0005506] [5506] Event [4151.35156,342.401825,1224.49304]: 0 finished unit Engineer Commander [f=0005506] [5506] Event [4151.35156,342.401825,1224.49304]: 0 lost unit Engineer Commander [f=0005506] game_message: Morph complete: BravoOne lvl 1 -> BravoOne lvl 2 [f=0005506] [5506] Received game_message: Morph complete: BravoOne lvl 1 -> BravoOne lvl 2 [f=0005511] [5511] Event [4296,341.428528,1016]: 0 finished unit Caretaker [f=0005565] [5565] Event [4246.3999,341.200562,920]: 0 finished unit Gremlin [f=0005585] [5585] Event [4147.84326,445.131042,1096.53271]: 1 lost unit Locust [f=0005598] [5598] Event [4116.36084,364.327515,1010.29578]: 1 lost unit Locust [f=0005627] [5627] Event [3932.8064,443.424408,1196.36609]: 1 lost unit Locust [f=0005686] [5686] Event [3792.62793,443.109985,1321.61023]: 1 lost unit Locust [f=0005769] [5769] Event [undefined]: Qrow resigned [f=0005769] game_message: Qrow has been destroyed! [f=0005769] game_message: mad_kraft wins! [f=0005769] Submitting stats [f=0005769] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005769] Part| Total Time|Time of the last 0.5s [f=0005769] Draw 8969.53ms 11.18% [f=0005769] Lua::Callins::Synced 1526.16ms 30.34% [f=0005769] Lua::Callins::Unsynced 11474.83ms 19.96% [f=0005769] Lua::CollectGarbage::Synced 121.03ms 0.20% [f=0005769] Lua::CollectGarbage::Unsynced 431.28ms 1.30% [f=0005769] Misc::Profiler::AddTime 28.53ms 0.10% [f=0005769] Sim 4470.99ms 61.38% [f=0005769] [5769] Received game_message: Qrow has been destroyed! [f=0005769] [5769] Received game_message: mad_kraft wins! [f=0005770] [5770] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005770] [5770] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005770] [5770] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005770] [5770] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.08959961,6.33439922,6.08959961,6.33439922,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005770] [5770] Game End Stats Values: 3,2375,2340,2375,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.20319843,9.42719841,8.20319843,9.42719841,220,65,220,65,0,0,0,0,880,1000,880,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005770] [5770] Game End Stats Values: 4,2445,2495,2445,2495,0.00133529,0,0.00133529,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8,9.60000038,8,1275,1275,1275,1275,9.67208767,11.2631998,9.67208767,11.2631998,220,130,220,130,0,0,0,0,950,1090,950,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005770] [5770] Game End Stats Values: 5,2665,2650,2665,2650,0.40782872,0,0.40782872,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,9.69909859,11.7528009,9.69909859,11.7528009,440,195,440,195,0,0,0,0,950,1180,950,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005770] [5770] Game End Stats Values: 6,2755,2740,2755,2740,0.94383353,0,0.94383353,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,10.7706661,14.0783978,10.7706661,14.0783978,440,195,440,195,0,0,0,0,1040,1270,1040,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005770] [5770] Game End Stats Values: 7,2975,2865,2975,2865,1.25062597,0.22506094,1.25062597,0.22506094,0,0,0,0,0,0,0,0,0,0,0,0,65.0000534,98.5359116,65.0000534,98.5359116,0,0,0,0,10,8.73391247,10,8.73391247,1275,1275,1275,1275,11.5284529,16.2966061,11.5284529,16.2966061,660,195,660,195,65,0,65,0,1040,1395,1040,1395,0,65,0,65,0,0,0,0,101.418724,65.0000534,101.418724,65.0000534 [f=0005770] [5770] Game End Stats Values: 8,3065,3025,3065,3025,1.85562229,0.8227402,1.85562229,0.8227402,0,0,0,0,0,0,0,0,0,0,0,0,65.0000534,98.5359116,65.0000534,98.5359116,90,0,90,0,10,11.263052,10,11.263052,1275,1275,1275,1275,11.5483341,17.0558472,11.5483341,17.0558472,660,195,660,195,65,0,65,0,1040,1555,1040,1555,0,65,0,65,0,0,0,0,101.418724,65.0000534,101.418724,65.0000534 [f=0005770] [5770] Game End Stats Values: 9,3155,3125,3155,3125,2.46560478,1.36764932,2.46560478,1.36764932,0,0,0,0,0,0,0,0,0,38.9572449,0,38.9572449,65.0000534,98.5359116,65.0000534,98.5359116,90,0,90,0,10,11.086834,10,11.086834,1275,1275,1275,1275,14.5059986,18.7659283,14.5059986,18.7659283,660,260,660,260,65,0,65,0,1130,1590,1130,1590,0,65,0,65,26.3999844,0,26.3999844,0,101.418724,65.0000534,101.418724,65.0000534 [f=0005770] [5770] Game End Stats Values: 10,3420,3065,3420,3065,6.5707531,2.57365346,6.5707531,2.57365346,0,0,0,0,0,0,0,0,0,132.943054,0,132.943054,195.000153,98.5359116,195.000153,98.5359116,90,0,90,0,10,13.0254889,10,13.0254889,1275,1275,1275,1275,13.6176758,18.9324017,13.6176758,18.9324017,925,130,925,130,195,0,195,0,1130,1660,1130,1660,0,195,0,195,26.3999844,0,26.3999844,0,101.418724,195.000153,101.418724,195.000153 [f=0005770] [5770] Game End Stats Values: 11,3555,3575,3555,3575,6.77491283,4.52044106,6.77491283,4.52044106,0,0,0,0,0,0,0,0,0,136.652679,0,136.652679,195.000153,98.5359116,195.000153,98.5359116,90,220,90,220,10,22.6671124,10,22.6671124,1275,1275,1275,1275,16.8242741,18.9817867,16.8242741,18.9817867,1060,195,1060,195,195,0,195,0,1130,1885,1130,1885,0,195,0,195,79.2001572,0,79.2001572,0,101.418724,195.000153,101.418724,195.000153 [f=0005770] [5770] Game End Stats Values: 12,3600,3810,3600,3810,7.56295538,8.93894958,7.56295538,8.93894958,0,0,0,0,0,0,0,0,0,136.652679,0,136.652679,195.000153,98.5359116,195.000153,98.5359116,90,220,90,220,10,29.6533222,10,29.6533222,1275,1275,1275,1275,13.396534,19.1465702,13.396534,19.1465702,1105,325,1105,325,195,0,195,0,1130,1990,1130,1990,0,195,0,195,79.2001572,0,79.2001572,0,101.418724,195.000153,101.418724,195.000153 [f=0005770] [5770] Game End Stats Values: 13,3645,4035,3645,4035,8.06926632,10.0377865,8.06926632,10.0377865,0,0,0,0,0,0,0,0,0,136.652679,0,136.652679,294.869843,124.660912,294.869843,124.660912,90,310,90,310,10,24.9576893,10,24.9576893,1275,1275,1275,1275,13.7449532,18.9252586,13.7449532,18.9252586,1060,390,1060,390,195,0,195,0,1220,2060,1220,2060,45,195,45,195,79.2001572,0,79.2001572,0,127.543724,354.448669,127.543724,354.448669 [f=0005770] [5770] Game End Stats Values: 14,2995,4595,2995,4595,12.8152742,12.3761492,12.8152742,12.3761492,0,0,0,0,0,0,0,0,133.887207,136.652679,133.887207,136.652679,881.511597,978.537781,881.511597,978.537781,90,310,90,310,10,24.5393677,10,24.5393677,1505,1505,1505,1505,15.5450764,19.0318775,15.5450764,19.0318775,180,540,180,540,195,660,195,660,1220,2240,1220,2240,925,195,925,195,79.2001572,0,79.2001572,0,981.420593,985.65802,981.420593,985.65802 [f=0005798] [5798] Event [3840,338.179993,1424]: 0 finished unit Radar Tower [f=0005914] Player mad_kraft left the game: normal quit [f=0005914] [5914] Event [undefined]: mad_kraft quit [f=0005920] Spectator Qrow left the game: normal quit [f=0005920] [5920] Event [undefined]: Qrow quit [f=0005926] No clients connected, shutting down server [f=0005926] Server shutdown [f=0006105] [6105] Event [3168,230.161987,752]: 0 finished unit Lotus [f=0006138] [6138] Event [3904,341.137238,1456]: 0 finished unit Picket [f=0006339] [6339] Event [4376,341.510864,1016]: 0 finished unit Hacksaw [f=0006357] [6357] Event [4246.3999,341.200562,920]: 0 finished unit Gremlin [f=0006425] [6425] Event [3776,338.946228,1312]: 0 finished unit Picket [f=0006515] [6515] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0006823] [6823] Event [3712,341.289215,1168]: 0 finished unit Picket [f=0006828] [6828] Event [4246.3999,341.200562,920]: 0 finished unit Conjurer [f=0006949] [6949] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0007080] [7080] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0007267] [7267] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0007454] [7454] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0007725] [7725] Event [4280,341.675476,1304]: 0 finished unit Razor [f=0007852] [7852] Event [4246.3999,341.200562,920]: 0 finished unit Gremlin [f=0008181] [8181] Event [4246.3999,341.200562,920]: 0 finished unit Gremlin [f=0008341] [8341] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0008603] [8603] Event [4246.3999,341.200562,920]: 0 finished unit Conjurer [f=0008727] [8727] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0008854] [8854] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0008975] [8975] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0009080] [9080] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0009250] [9250] Event [4246.3999,341.200562,920]: 0 finished unit Gremlin [f=0009507] [9507] Event [4246.3999,341.200562,920]: 0 finished unit Gremlin [f=0009603] [9603] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0009806] [9806] Event [4246.3999,341.200562,920]: 0 finished unit Conjurer [f=0009904] [9904] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0009984] [9984] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0010071] [10071] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0010161] [10161] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0010326] [10326] Event [4246.3999,341.200562,920]: 0 finished unit Gremlin [f=0010489] [10489] Event [4246.3999,341.200562,920]: 0 finished unit Gremlin [f=0010567] [10567] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0010704] [10704] Event [4246.3999,341.200562,920]: 0 finished unit Conjurer [f=0010791] [10791] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0010866] [10866] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0010937] [10937] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0011012] [11012] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0011151] [11151] Event [4246.3999,341.200562,920]: 0 finished unit Gremlin [f=0011285] [11285] Event [4246.3999,341.200562,920]: 0 finished unit Gremlin [f=0011370] [11370] Event [4246.3999,341.200562,920]: 0 finished unit Glaive [f=0011403] Autoquit sending quit command. [f=0011403] [QuitAction] user exited to system [f=0011403] [SpringApp::Kill][1] fromRun=1 [f=0011403] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011403] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011403] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011403] [ThreadPool::SetThreadCount][2] workers=0 [f=0011403] [SpringApp::Kill][2] [f=0011403] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011403] [Game::KillLua][3] dtor=0 luaUI=0x52341a40 [f=0011403] Start widgetHandler:Shutdown [f=0011403] Shutdown - SaveOrderList Complete [f=0011403] Writing last game win data [f=0011403] Shutdown - SaveConfigData Complete [f=0011403] Shutdown Widget - Save/Load API [f=0011403] Shutdown Widget - Chili Highlight [f=0011403] Shutdown Widget - Draw After Chili [f=0011403] Shutdown Widget - EPIC Menu [f=0011403] Shutdown Widget - Chili Widget Selector [f=0011403] Shutdown Widget - Chili Minimap [f=0011403] Shutdown Widget - Local Team Colors [f=0011403] Shutdown Widget - Display Keys 2 [f=0011403] Shutdown Widget - Save Game Menu [f=0011403] Shutdown Widget - Unit Icons [f=0011403] Shutdown Widget - Noises [f=0011403] Shutdown Widget - HealthBars [f=0011403] Shutdown Widget - Win Counter [f=0011403] Shutdown Widget - SpringRTS Replay Stats [f=0011403] Shutdown Widget - BuildETA [f=0011403] Shutdown Widget - Modular Comm Info [f=0011403] Shutdown Widget - State Reverse and Latency [f=0011403] Shutdown Widget - Music Player v2 [f=0011403] Shutdown Widget - Stereo3D [f=0011403] Shutdown Widget - Showeco and Grid Drawer [f=0011403] Shutdown Widget - Point Tracker [f=0011403] Shutdown Widget - Missile Silo Range [f=0011403] Shutdown Widget - MinimapEvents [f=0011403] Shutdown Widget - Local Widgets Config [f=0011403] Shutdown Widget - Highlight Geos [f=0011403] Shutdown Widget - Grab Input [f=0011403] Input grabbing is disabled! [f=0011403] Shutdown Widget - Defense Range Zero-K [f=0011403] Shutdown Widget - MetalFeatures (new) [f=0011403] Shutdown Widget - Darkening [f=0011403] Shutdown Widget - Context Menu [f=0011403] Shutdown Widget - Chili Spectator Panels [f=0011403] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011403] Shutdown Widget - Chili Nuke Warning [f=0011403] Shutdown Widget - Chili EndGame Window [f=0011403] Shutdown Widget - Chili Economy Panel Default [f=0011403] Shutdown Widget - CameraShake [f=0011403] Shutdown Widget - Attack AoE [f=0011403] Shutdown Widget - UnitShapes [f=0011403] Shutdown Widget - Map Edge Extension [f=0011403] Shutdown Widget - Selection Send [f=0011403] Shutdown Widget - LupsManager [f=0011403] Shutdown Widget - Newton Firezone [f=0011403] Shutdown Widget - Chili Pro Console [f=0011403] Shutdown Widget - Lasso Terraform GUI [f=0011403] Shutdown Widget - Lups [f=0011403] Shutdown Widget - Chili Framework [f=0011403] Shutdown Widget - Chili Core Selector [f=0011403] Shutdown Widget - Custom Markers [f=0011403] Shutdown Widget - Mex Placement Handler [f=0011403] Shutdown Widget - Select Keys [f=0011403] Shutdown Widget - Pause Screen [f=0011403] Shutdown Widget - Text To Speech Control [f=0011403] Shutdown Widget - Persistent Build Height [f=0011403] Shutdown Widget - Layout Handler [f=0011403] End widgetHandler:Shutdown [f=0011403] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={394890,56625948} {int,ext,rec}Allocs={21496482,0,0} {chunk,block}Bytes={56625948,0} [f=0011403] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011403] [Game::KillLua][2] dtor=0 luaRules=0x516d09b0 [f=0011403] Start gadgetHandler:Shutdown [f=0011403] Shutdown - StartSetup [f=0011403] Shutdown - UnitMorph [f=0011403] Shutdown - Carrier Drones [f=0011403] Shutdown - LupsNanoSpray [f=0011403] Shutdown - Missile Silo Controller [f=0011403] Shutdown - Modular Comm Info [f=0011403] Shutdown - Terrain Texture Handler [f=0011403] Shutdown - UnitCloakShield [f=0011403] Shutdown - Starlight Handler [f=0011403] End gadgetHandler:Shutdown [f=0011403] Start gadgetHandler:Shutdown [f=0011403] Shutdown - Save/Load [f=0011403] Shutdown - Teleport Throw [f=0011403] Shutdown - UnitMorph [f=0011403] Shutdown - Modular Comm Info [f=0011403] Shutdown - Retreat Command [f=0011403] Shutdown - Shockwaves [f=0011403] Shutdown - UnitCloakShield [f=0011403] Shutdown - Lups Cloak FX [f=0011403] Shutdown - Lups [f=0011403] Shutdown - Lups Shield [f=0011403] End gadgetHandler:Shutdown [f=0011403] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21496610,0,0} {chunk,block}Bytes={0,0} [f=0011403] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21496610,0,0} {chunk,block}Bytes={0,0} [f=0011403] [Game::KillLua][4] dtor=0 [f=0011403] [Game::~CGame][1] [f=0011403] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011403] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011403] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011403] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011403] [Game::KillLua][4] dtor=1 [f=0011403] [Game::KillMisc][1] [f=0011403] [Game::KillMisc][2] [f=0011403] [Game::KillMisc][3] [f=0011403] [Game::KillRendering][1] [f=0011403] [3DOParser::Kill] allocated 137 pieces [f=0011403] [S3OParser::Kill] allocated 2765 pieces [f=0011403] [AssParser::Kill] allocated 220 pieces [f=0011403] [Game::KillInterface][1] [f=0011403] [Game::KillInterface][2] [f=0011403] [Game::KillSimulation][1] [f=0011403] [Game::KillSimulation][2] [f=0011403] [CCollisionHandler] dis-/continuous tests: 0/1000057 [f=0011403] [Game::KillSimulation][3] [f=0011403] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011403] [~CPathCache(20x20)] cacheHits=1 hitPercentage=3% numHashColls=0 maxCacheSize=9 [f=0011403] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011403] [~CPathCache(40x40)] cacheHits=166 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011403] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011403] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011403] [LosHandler::Kill] raycast instance cache-{hits,misses}={1611,3658}; shared=1%; cached=30% [f=0011403] [Game::KillSimulation][4] [f=0011403] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011403] [Game::~CGame][2] [f=0011403] [Game::~CGame][3] [f=0011403] [SpringApp::Kill][3] [f=0011403] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 119492 bytes sent 83196 bytes recv'd [f=0011403] [SpringApp::Kill][4] font=0x44fa1aa0 [f=0011403] [SpringApp::Kill][5] [f=0011403] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4506e200) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3849ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=110ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=74ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=56ms file="objects3d/cremcom3.s3o" indx=5081 inflSize=200kb readTime=47ms file="objects3d/puppy.s3o" indx=5302 inflSize=34kb readTime=47ms file="luaui/widgets/gui_epicmenu.lua" indx=4634 inflSize=100kb readTime=37ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4605 inflSize=32kb readTime=33ms file="objects3d/welder.s3o" indx=5516 inflSize=48kb readTime=29ms file="objects3d/correap.s3o" indx=5052 inflSize=61kb readTime=28ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54118153 bytes cached in 2887 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45142d70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4515cbe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45024280) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3988092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]