[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OzaivOe5G6/springsettings.1034651.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0024092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4561 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1034651/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e98b30] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e98b30] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 592ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 664ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1034651/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (208ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1034651/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f6b890,0x63d94450}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c3b10860139277870206ee9e9a071acf [f=-000001] Connection attempt from dunno [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: dunno changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Zallazar_ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zallazar_ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dunno" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dunno" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dunno" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dunno" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dunno" string="[Game::Load][lua{Rules,Gaia}={0x5f01e800,0x66b4d8c0}]" [f=-000001] Allies: I choose: Guardian com! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[Game::Load][lua{Rules,Gaia}={00000000dc5d6080,00000001019da140}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5776,4.4375,2904]: 0 finished unit Guardian Commander [f=-000001] [0] Event [285,4.04394531,2353]: 1 finished unit Engineer Commander [f=0000000] [0] dunno, team: 0, elo:1926, userid: 505371 [f=0000000] [0] Zallazar_, team: 1, elo:1592, userid: 525304 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000008] [8] Event [400,13.709259,2264]: 1 finished unit Cloakbot Factory [f=0000015] [15] Event [5696,3.97384644,2784]: 0 finished unit Tank Foundry [f=0000313] [313] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0000344] [344] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000403] [403] Event [280,4.0335083,2296]: 1 finished unit Wind/Tidal Generator [f=0000493] [493] Event [280,4.02297974,2216]: 1 finished unit Wind/Tidal Generator [f=0000570] [570] Event [5848,4.28619385,3000]: 0 finished unit Solar Collector [f=0000670] [670] Event [409.600006,17.4328613,2264]: 1 finished unit Conjurer [f=0000673] [673] Event [5668,5.27770233,2784]: 0 finished unit Kodachi [f=0000689] [689] Event [5796.83984,81.9385452,2946.42651]: 0 finished unit Firefly [f=0000825] [825] Event [5928,4.01947021,2920]: 0 finished unit Solar Collector [f=0000876] [876] Event [409.600006,17.4328613,2264]: 1 finished unit Glaive [f=0001086] [1086] Event [409.600006,17.4328613,2264]: 1 finished unit Glaive [f=0001232] [1232] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0001296] [1296] Event [409.600006,17.4328613,2264]: 1 finished unit Glaive [f=0001430] [1430] Event [5668,5.27770233,2784]: 0 finished unit Welder [f=0001507] [1507] Event [409.600006,17.4328613,2264]: 1 finished unit Glaive [f=0001583] [1583] Event [6008,3.94577026,2680]: 0 finished unit Solar Collector [f=0001718] [1718] Event [409.600006,17.4328613,2264]: 1 finished unit Glaive [f=0001914] [1914] Event [1471.44775,5.18992043,2370.64355]: 1 lost unit Glaive [f=0001952] [1952] Event [1595.66968,13.8980045,2411.01025]: 1 lost unit Glaive [f=0002036] [2036] Event [5668,5.27770233,2784]: 0 finished unit Kodachi [f=0002042] [2042] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0002263] [2263] Event [975.883057,23.1716137,2619.99878]: 1 lost unit Glaive [f=0002266] [2266] Event [4736,53.7985229,1984]: 0 finished unit Radar Tower [f=0002332] [2332] Event [1198.79053,-3.7965295,2530.45288]: 1 lost unit Glaive [f=0002412] [2412] Event [1517.50903,-4.3192425,2583.54932]: 1 lost unit Glaive [f=0002485] [2485] Event [409.600006,17.4328613,2264]: 1 finished unit Scythe [f=0002580] [2580] Event [5668,5.27770233,2784]: 0 finished unit Kodachi [f=0002850] [2850] Event [104,52.7526855,3096]: 1 finished unit Metal Extractor [f=0002907] [2907] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0002964] [2964] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0003248] [3248] Event [409.600006,17.4328613,2264]: 1 finished unit Scythe [f=0003338] [3338] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0003617] [3617] Event [4736,166.362915,3872]: 0 finished unit Radar Tower [f=0003625] [3625] Event [409.600006,17.4328613,2264]: 1 finished unit Conjurer [f=0003853] [3853] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0003999] [3999] Event [409.600006,17.4328613,2264]: 1 finished unit Conjurer [f=0004054] [4054] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0004198] [4198] Event [4984,103.233643,1528]: 0 finished unit Solar Collector [f=0004260] [4260] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0004284] [4284] Event [409.600006,17.4328613,2264]: 1 finished unit Ronin [f=0004511] [4511] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0004579] [4579] Event [5080,103.233643,1464]: 0 finished unit Solar Collector [f=0004592] [4592] Event [409.600006,17.4328613,2264]: 1 finished unit Ronin [f=0004964] [4964] Event [4984,103.233643,1352]: 0 finished unit Solar Collector [f=0005001] [5001] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0005196] [5196] Event [576,0.00106812,2400]: 1 finished unit Lotus [f=0005210] [5210] Event [409.600006,17.4328613,2264]: 1 finished unit Ronin [f=0005221] [5221] Event [5668,5.27770233,2784]: 0 finished unit Kodachi [f=0005249] [5249] Event [5160,103.233643,1368]: 0 finished unit Solar Collector [f=0005481] [5481] Event [5061.99463,157.350464,4274.6665]: 0 finished unit Guardian Commander [f=0005481] game_message: Morph complete: Guardian com lvl 1 -> Guardian com lvl 2 [f=0005481] [5481] Received game_message: Morph complete: Guardian com lvl 1 -> Guardian com lvl 2 [f=0005488] [5488] Event [5190.63135,153.260742,3950.39111]: 1 lost unit Scythe [f=0005499] [5499] Event [409.600006,17.4328613,2264]: 1 finished unit Ronin [f=0005723] [5723] Event [5064,157.350464,4424]: 0 finished unit Solar Collector [f=0005801] [5801] Event [409.600006,17.4328613,2264]: 1 finished unit Ronin [f=0005888] [5888] Event [5668,5.27770233,2784]: 0 finished unit Welder [f=0005897] [5897] Event [2044.86694,24.0413952,2448.54761]: 1 lost unit Ronin [f=0006084] [6084] Event [1141.99561,0.34674034,2379.54199]: 1 lost unit Ronin [f=0006118] [6118] Event [1084.51636,-3.2766008,2514.33862]: 1 lost unit Ronin [f=0006123] [6123] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0006160] [6160] Event [4704,157.350464,4304]: 0 finished unit Lotus [f=0006273] [6273] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0006340] [6340] Event [576,0.00106812,2400]: 1 lost unit Lotus [f=0006444] [6444] Event [5668,5.27770233,2784]: 0 finished unit Kodachi [f=0006466] [6466] Event [409.600006,17.4328613,2264]: 1 finished unit Glaive [f=0006486] [6486] Event [409.600006,17.4328613,2264]: 1 lost unit Glaive [f=0006498] [6498] Event [409.600006,17.4328613,2264]: 1 lost unit Glaive [f=0006516] [6516] Event [595.049622,12.3871298,2264]: 1 lost unit Glaive [f=0006528] [6528] Event [511.805359,-2.0948904,2437.74487]: 1 lost unit Conjurer [f=0006540] [6540] Event [409.600006,17.4328613,2264]: 1 lost unit Glaive [f=0006556] [6556] Event [409.600006,17.4328613,2264]: 1 lost unit Glaive [f=0006563] [6563] Event [529.832214,-1.1673888,2415.84082]: 1 lost unit Conjurer [f=0006589] [6589] Event [409.600006,17.4328613,2264]: 1 lost unit Glaive [f=0006606] [6606] Event [409.600006,17.4328613,2264]: 1 lost unit Glaive [f=0006616] [6616] Event [409.600006,17.4328613,2264]: 1 lost unit Glaive [f=0006629] [6629] Event [280,4.0335083,2296]: 1 lost unit Wind/Tidal Generator [f=0006729] [6729] Event [136,4.01947021,2296]: 1 lost unit Metal Extractor [f=0006782] [6782] Event [280,4.08126831,2216]: 1 lost unit Wind/Tidal Generator [f=0006824] [6824] Event [409.600006,17.4067116,2264]: 1 finished unit Glaive [f=0006882] [6882] Event [4339.51221,3.84212255,2474.6001]: 1 lost unit Scythe [f=0006936] [6936] Event [360,4.01596069,2056]: 1 lost unit Metal Extractor [f=0006986] [6986] Event [553.2276,10.2329998,2315.49194]: 1 lost unit Ronin [f=0007000] [7000] Event [5668,5.27770233,2784]: 0 finished unit Kodachi [f=0007004] [7004] Event [505.052795,18.0551376,2204.92896]: 1 lost unit Glaive [f=0007019] [7019] Event [409.600006,17.4328613,2264]: 1 finished unit Glaive [f=0007022] [7022] Event [409.600006,17.4328613,2264]: 1 lost unit Glaive [f=0007036] [7036] Event [409.600006,17.4328613,2264]: 1 lost unit Glaive [f=0007052] [7052] Event [409.600006,17.4328613,2264]: 1 lost unit Glaive [f=0007074] [7074] Event [409.600006,17.4328613,2264]: 1 lost unit Glaive [f=0007082] [7082] Event [409.600006,17.4328613,2264]: 1 lost unit Glaive [f=0007088] [7088] Event [441.744904,17.4328613,2242.38892]: 0 lost unit Kodachi [f=0007115] [7115] Event [426.213074,8.77216911,2137.1709]: 0 lost unit Kodachi [f=0007137] [7137] Event [537.260376,18.0602913,2173.86914]: 1 lost unit Glaive [f=0007142] [7142] Event [409.600006,17.4125481,2264]: 1 lost unit Glaive [f=0007156] [7156] Event [409.600006,17.4125481,2264]: 1 lost unit Glaive [f=0007219] [7219] Event [undefined]: Zallazar_ resigned [f=0007219] game_message: Zallazar_ has been destroyed! [f=0007219] game_message: dunno wins! [f=0007219] Submitting stats [f=0007219] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007219] Part| Total Time|Time of the last 0.5s [f=0007219] Draw 6529.93ms 11.14% [f=0007219] Lua::Callins::Synced 2919.02ms 29.45% [f=0007219] Lua::Callins::Unsynced 8611.26ms 16.42% [f=0007219] Lua::CollectGarbage::Synced 161.21ms 0.00% [f=0007219] Lua::CollectGarbage::Unsynced 314.09ms 0.30% [f=0007219] Misc::Profiler::AddTime 24.50ms 0.00% [f=0007219] Sim 6924.49ms 73.83% [f=0007219] [7219] Received game_message: Zallazar_ has been destroyed! [f=0007219] [7219] Received game_message: dunno wins! [f=0007220] [7220] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007220] [7220] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007220] [7220] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007220] [7220] Game End Stats Values: 2,2100,2065,2100,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.30000019,6.0666666,6.30000019,6.0666666,0,0,0,0,0,0,0,0,825,790,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007220] [7220] Game End Stats Values: 3,2320,2405,2320,2405,0,0.00046227,0,0.00046227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4019823,9.46666622,10.4019823,9.46666622,1275,1275,1275,1275,9.5,9.50003052,9.5,9.50003052,65,180,65,180,0,0,0,0,980,930,980,930,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007220] [7220] Game End Stats Values: 4,2450,2495,2450,2495,0,5.23244095,0,5.23244095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.1181593,12,12.1181593,12,1275,1275,1275,1275,9.5,10.315465,9.5,10.315465,195,180,195,180,0,0,0,0,980,1020,980,1020,0,0,0,0,0.00076,0,0.00076,0,0,0,0,0 [f=0007220] [7220] Game End Stats Values: 5,2580,2765,2580,2765,0,10.1735134,0,10.1735134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5561333,12.8000002,12.5561333,12.8000002,1275,1275,1275,1275,9.5,13.3294048,9.5,13.3294048,325,180,325,180,0,0,0,0,980,1290,980,1290,0,0,0,0,0.00100666,0,0.00100666,0,0,0,0,0 [f=0007220] [7220] Game End Stats Values: 6,2540,2945,2540,2945,0,19.8664589,0,19.8664589,0,0,0,0,0,0,0,0,0,0,0,0,31.0298557,216.495636,31.0298557,216.495636,0,0,0,0,11.6834469,14,11.6834469,14,1275,1275,1275,1275,10.666667,13.6461964,10.666667,13.6461964,195,360,195,360,0,130,0,130,1070,1290,1070,1290,130,0,130,0,0.00100666,0,0.00100666,0,216.495636,31.0298557,216.495636,31.0298557 [f=0007220] [7220] Game End Stats Values: 7,2595,3180,2595,3180,0,28.1006641,0,28.1006641,0,0,0,0,0,0,0,0,0,0,0,0,169.253632,361.672394,169.253632,361.672394,0,0,0,0,11.3323717,14,11.3323717,14,1275,1330,1275,1330,13,13.5489473,13,13.5489473,250,540,250,540,0,325,0,325,1070,1290,1070,1290,325,0,325,0,0.00100666,0,0.00100666,0,361.672394,177.716309,361.672394,177.716309 [f=0007220] [7220] Game End Stats Values: 8,2685,3360,2685,3360,0,29.6721458,0,29.6721458,0,0,0,0,0,0,0,0,0,0,0,0,169.253632,361.672394,169.253632,361.672394,0,0,0,0,11.4199619,14,11.4199619,14,1275,1330,1275,1330,14.1999998,14.7047663,14.1999998,14.7047663,250,540,250,540,0,325,0,325,1160,1470,1160,1470,325,0,325,0,0.00100666,0,0.00100666,0,361.672394,177.716309,361.672394,177.716309 [f=0007220] [7220] Game End Stats Values: 9,2935,3450,2935,3450,0,30.8571281,0,30.8571281,0,0,0,0,0,0,0,0,0,0,0,0,169.253632,361.672394,169.253632,361.672394,0,0,0,0,11.7922192,14,11.7922192,14,1275,1330,1275,1330,15,18.0123329,15,18.0123329,500,540,500,540,0,325,0,325,1160,1560,1160,1560,325,0,325,0,0.00100666,0,0.00100666,0,361.672394,177.716309,361.672394,177.716309 [f=0007220] [7220] Game End Stats Values: 10,3175,3595,3175,3595,0,31.8729038,0,31.8729038,0,0,0,0,0,0,0,0,0,0,0,0,169.253632,361.672394,169.253632,361.672394,0,0,0,0,11.4356518,14,11.4356518,14,1275,1385,1275,1385,15,19.7343845,15,19.7343845,500,540,500,540,0,325,0,325,1400,1650,1400,1650,325,0,325,0,0.00100666,0,0.00100666,0,361.672394,177.716309,361.672394,177.716309 [f=0007220] [7220] Game End Stats Values: 11,3355,3755,3355,3755,0,34.5671463,0,34.5671463,0,0,0,0,0,0,0,0,0,0,0,0,169.253632,361.672394,169.253632,361.672394,0,0,0,0,8.38605595,15.1999998,8.38605595,15.1999998,1275,1385,1275,1385,15.9333334,22.9129505,15.9333334,22.9129505,590,540,590,540,0,325,0,325,1490,1810,1490,1810,325,0,325,0,0.00100666,0,0.00100666,0,361.672394,177.716309,361.672394,177.716309 [f=0007220] [7220] Game End Stats Values: 12,3445,3915,3445,3915,0,37.2261314,0,37.2261314,0,0,0,0,0,0,0,0,0,0,0,0,269.999573,423.683228,269.999573,423.683228,0,0,0,0,8.27038383,17.4666672,8.27038383,17.4666672,1275,1385,1275,1385,17,24.9106007,17,24.9106007,680,540,680,540,0,325,0,325,1490,1970,1490,1970,325,0,325,0,0.00100666,0,0.00100666,0,423.683228,278.462341,423.683228,278.462341 [f=0007220] [7220] Game End Stats Values: 13,3625,4325,3625,4325,0,40.7681694,0,40.7681694,0,0,0,0,0,0,0,0,11.0117493,106.437134,11.0117493,106.437134,326.277771,515.756104,326.277771,515.756104,90,0,90,0,10.9004498,20.2666664,10.9004498,20.2666664,1275,1385,1275,1385,17,26.836134,17,26.836134,770,720,770,720,0,325,0,325,1490,2200,1490,2200,325,0,325,0,0.00100666,0,0.00100666,0,515.756104,334.74054,515.756104,334.74054 [f=0007220] [7220] Game End Stats Values: 14,3555,4625,3555,4625,0,58.270813,0,58.270813,0,0,0,0,0,0,0,0,101.54718,317.617493,101.54718,317.617493,354.41687,707.377502,354.41687,707.377502,90,0,90,0,11.3505611,22.3999996,11.3505611,22.3999996,1275,1615,1275,1615,17,28.1668434,17,28.1668434,700,720,700,720,0,575,0,575,1490,2270,1490,2270,575,0,575,0,0.00100666,0,0.00100666,0,707.377502,362.879639,707.377502,362.879639 [f=0007220] [7220] Game End Stats Values: 15,3375,5005,3375,5005,0,73.5063553,0,73.5063553,0,0,0,0,0,0,0,0,306.014099,414.026093,306.014099,414.026093,459.169678,1072.38635,459.169678,1072.38635,90,90,90,90,11.4720755,24,11.4720755,24,1275,1615,1275,1615,23.1333427,28.0157032,23.1333427,28.0157032,430,720,430,720,0,845,0,845,1580,2560,1580,2560,929.000122,0,929.000122,0,0.00100666,0,0.00100666,0,1072.38635,538.613037,1072.38635,538.613037 [f=0007220] [7220] Game End Stats Values: 16,2920,5185,2920,5185,0,122.414841,0,122.414841,0,0,0,0,0,0,0,0,509.690216,750.776855,509.690216,750.776855,533.074585,1699.13281,533.074585,1699.13281,0,90,0,90,11.1597071,24,11.1597071,24,1275,1615,1275,1615,21.4000034,32.1272316,21.4000034,32.1272316,430,900,430,900,0,1267,0,1267,1215,2560,1215,2560,1471.00024,0,1471.00024,0,36.1676559,0,36.1676559,0,1743.6554,668.217773,1743.6554,668.217773 [f=0007220] [7220] Game End Stats Values: 17,2455,5005,2455,5005,0,184.714722,0,184.714722,0,0,0,0,0,0,0,0,616.189941,1103.75269,616.189941,1103.75269,731.02002,2396.64453,731.02002,2396.64453,0,90,0,90,8.36409187,24,8.36409187,24,1275,1615,1275,1615,14.1000004,33.1533241,14.1000004,33.1533241,90,720,90,720,360,1865.66663,360,1865.66663,1090,2560,1090,2560,2071.00024,360,2071.00024,360,36.1676559,0,36.1676559,0,2500.16626,998.213745,2500.16626,998.213745 [f=0007220] [7220] Game End Stats Values: 18,2455,5005,2455,5005,0,187.493759,0,187.493759,0,0,0,0,0,0,0,0,618.189636,1125.53235,618.189636,1125.53235,731.02002,2396.64453,731.02002,2396.64453,0,90,0,90,8,24,8,24,1275,1615,1275,1615,12,31.7790394,12,31.7790394,90,720,90,720,360,1865.66663,360,1865.66663,1090,2560,1090,2560,2071.00024,360,2071.00024,360,36.1676559,0,36.1676559,0,2500.16626,998.213745,2500.16626,998.213745 [f=0007231] [7231] Event [409.600006,17.4328613,2264]: 1 lost unit Glaive [f=0007268] [7268] Event [885.957703,56.7035255,1734.79602]: 1 lost unit Ronin [f=0007268] [7268] Event [400,17.4328613,2264]: 1 lost unit Cloakbot Factory [f=0007368] Spectator Zallazar_ left the game: normal quit [f=0007368] [7368] Event [undefined]: Zallazar_ quit [f=0007417] Player dunno left the game: normal quit [f=0007417] [7417] Event [undefined]: dunno quit [f=0007423] No clients connected, shutting down server [f=0007423] Server shutdown [f=0007423] Playback paused [f=0007423] Autoquit sending quit command. [f=0007423] [QuitAction] user exited to system [f=0007423] [SpringApp::Kill][1] fromRun=1 [f=0007423] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0007423] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007423] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007423] [ThreadPool::SetThreadCount][2] workers=0 [f=0007423] [SpringApp::Kill][2] [f=0007423] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0007423] [Game::KillLua][3] dtor=0 luaUI=0x64026290 [f=0007423] Start widgetHandler:Shutdown [f=0007423] Shutdown - SaveOrderList Complete [f=0007423] Writing last game win data [f=0007423] Shutdown - SaveConfigData Complete [f=0007423] Shutdown Widget - Save/Load API [f=0007423] Shutdown Widget - Chili Highlight [f=0007423] Shutdown Widget - Draw After Chili [f=0007423] Shutdown Widget - EPIC Menu [f=0007423] Shutdown Widget - Chili Widget Selector [f=0007423] Shutdown Widget - Chili Minimap [f=0007423] Shutdown Widget - Local Team Colors [f=0007423] Shutdown Widget - Display Keys 2 [f=0007423] Shutdown Widget - Save Game Menu [f=0007423] Shutdown Widget - Unit Icons [f=0007423] Shutdown Widget - Noises [f=0007423] Shutdown Widget - HealthBars [f=0007423] Shutdown Widget - Win Counter [f=0007423] Shutdown Widget - BuildETA [f=0007423] Shutdown Widget - SpringRTS Replay Stats [f=0007423] Shutdown Widget - Modular Comm Info [f=0007423] Shutdown Widget - State Reverse and Latency [f=0007423] Shutdown Widget - Music Player v2 [f=0007423] Shutdown Widget - Stereo3D [f=0007423] Shutdown Widget - Showeco and Grid Drawer [f=0007423] Shutdown Widget - Point Tracker [f=0007423] Shutdown Widget - Missile Silo Range [f=0007423] Shutdown Widget - MinimapEvents [f=0007423] Shutdown Widget - Local Widgets Config [f=0007423] Shutdown Widget - Highlight Geos [f=0007423] Shutdown Widget - Grab Input [f=0007423] Input grabbing is disabled! [f=0007423] Shutdown Widget - Defense Range Zero-K [f=0007423] Shutdown Widget - MetalFeatures (new) [f=0007423] Shutdown Widget - Darkening [f=0007423] Shutdown Widget - Context Menu [f=0007423] Shutdown Widget - Chili Spectator Panels [f=0007423] Shutdown Widget - Chili Selections & CursorTip v2 [f=0007423] Shutdown Widget - Chili Nuke Warning [f=0007423] Shutdown Widget - Chili EndGame Window [f=0007423] Shutdown Widget - Chili Economy Panel Default [f=0007423] Shutdown Widget - CameraShake [f=0007423] Shutdown Widget - Attack AoE [f=0007423] Shutdown Widget - Map Edge Extension [f=0007423] Shutdown Widget - Selection Send [f=0007423] Shutdown Widget - LupsManager [f=0007423] Shutdown Widget - Newton Firezone [f=0007423] Shutdown Widget - Chili Pro Console [f=0007423] Shutdown Widget - Lasso Terraform GUI [f=0007423] Shutdown Widget - Lups [f=0007423] Shutdown Widget - Chili Framework [f=0007423] Shutdown Widget - Chili Core Selector [f=0007423] Shutdown Widget - Custom Markers [f=0007423] Shutdown Widget - Mex Placement Handler [f=0007423] Shutdown Widget - Select Keys [f=0007423] Shutdown Widget - Pause Screen [f=0007423] Shutdown Widget - Text To Speech Control [f=0007423] Shutdown Widget - Persistent Build Height [f=0007423] Shutdown Widget - Layout Handler [f=0007423] End widgetHandler:Shutdown [f=0007423] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={568127,67390842} {int,ext,rec}Allocs={22147450,0,0} {chunk,block}Bytes={67390842,0} [f=0007423] [Game::KillLua][1] dtor=0 luaGaia=0x63d94450 [f=0007423] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={431874,58312885} {int,ext,rec}Allocs={22147451,0,0} {chunk,block}Bytes={58312885,0} [f=0007423] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={431874,58312885} {int,ext,rec}Allocs={22147451,0,0} {chunk,block}Bytes={58312885,0} [f=0007423] [Game::KillLua][2] dtor=0 luaRules=0x52f6b890 [f=0007423] Start gadgetHandler:Shutdown [f=0007423] Shutdown - StartSetup [f=0007423] Shutdown - UnitMorph [f=0007423] Shutdown - Carrier Drones [f=0007423] Shutdown - LupsNanoSpray [f=0007423] Shutdown - Missile Silo Controller [f=0007423] Shutdown - Modular Comm Info [f=0007423] Shutdown - Terrain Texture Handler [f=0007423] Shutdown - UnitCloakShield [f=0007423] Shutdown - Starlight Handler [f=0007423] End gadgetHandler:Shutdown [f=0007423] Start gadgetHandler:Shutdown [f=0007423] Shutdown - Save/Load [f=0007423] Shutdown - Teleport Throw [f=0007423] Shutdown - UnitMorph [f=0007423] Shutdown - Modular Comm Info [f=0007423] Shutdown - Retreat Command [f=0007423] Shutdown - Shockwaves [f=0007423] Shutdown - UnitCloakShield [f=0007423] Shutdown - Lups Cloak FX [f=0007423] Shutdown - Lups [f=0007423] Shutdown - Lups Shield [f=0007423] End gadgetHandler:Shutdown [f=0007423] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22147489,0,0} {chunk,block}Bytes={0,0} [f=0007423] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22147489,0,0} {chunk,block}Bytes={0,0} [f=0007423] [Game::KillLua][4] dtor=0 [f=0007423] [Game::~CGame][1] [f=0007423] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0007423] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0007423] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0007423] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0007423] [Game::KillLua][4] dtor=1 [f=0007423] [Game::KillMisc][1] [f=0007423] [Game::KillMisc][2] [f=0007423] [Game::KillMisc][3] [f=0007423] [Game::KillRendering][1] [f=0007423] [3DOParser::Kill] allocated 137 pieces [f=0007423] [S3OParser::Kill] allocated 2701 pieces [f=0007423] [AssParser::Kill] allocated 224 pieces [f=0007423] [Game::KillInterface][1] [f=0007423] [Game::KillInterface][2] [f=0007423] [Game::KillSimulation][1] [f=0007423] [Game::KillSimulation][2] [f=0007423] [CCollisionHandler] dis-/continuous tests: 0/215870 [f=0007423] [Game::KillSimulation][3] [f=0007423] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007423] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0007423] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007423] [~CPathCache(48x40)] cacheHits=155 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0007423] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007423] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007423] [LosHandler::Kill] raycast instance cache-{hits,misses}={980,4672}; shared=0%; cached=17% [f=0007423] [Game::KillSimulation][4] [f=0007423] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0007423] [Game::~CGame][2] [f=0007423] [Game::~CGame][3] [f=0007423] [SpringApp::Kill][3] [f=0007423] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 80607 bytes sent 106213 bytes recv'd [f=0007423] [SpringApp::Kill][4] font=0x45dceaa0 [f=0007423] [SpringApp::Kill][5] [f=0007423] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45e3c0e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3601ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=81ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=71ms file="luarules/gadgets/weapon_single_hit.lua" indx=1832 inflSize=2kb readTime=49ms file="objects3d/rocko_d.dae" indx=5381 inflSize=153kb readTime=36ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1823 inflSize=1kb readTime=34ms file="objects3d/cremcom3.s3o" indx=5081 inflSize=200kb readTime=33ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=31ms file="luaui/configs/unit_state_defaults.lua" indx=2926 inflSize=1kb readTime=29ms file="luarules/gadgets/weapon_torpedo_stay_underwater.lua" indx=1834 inflSize=2kb readTime=28ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1826 inflSize=2kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 62349176 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x45f6cb80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f5b490) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e4fd90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0024092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]