[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6TecDYENxG/springsettings.1033938.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6754092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4435 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1033938/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f91990] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f91990] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 961ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 56ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1033938/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (401ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1033938/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53c62980,0x673daac0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e34807603fcdf5858127f1d952e76435 [f=-000001] Connection attempt from Flubbred [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Flubbred changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flubbred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flubbred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Drazmax [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Drazmax changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Drazmax" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Drazmax" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flubbred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flubbred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flubbred" string="[Game::Load][lua{Rules,Gaia}={00000000cbe145f0,00000000caaa6900}]" [f=-000001] Allies: I choose: Brap! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Drazmax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Drazmax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Drazmax" string="[Game::Load][lua{Rules,Gaia}={000000009eac41e0,00000000bd01fd40}]" [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [398,91.1758423,449]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4982,11.8010254,3585]: 1 finished unit Recon Commander [f=0000000] [0] Flubbred, team: 1, elo:1751, userid: 480465 [f=0000000] [0] Drazmax, team: 0, elo:1500, userid: 526277 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4880,12.5594254,3504]: 1 finished unit Tank Foundry [f=0000291] [291] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0000375] [375] Event [272,91.171875,232]: 0 finished unit Cloakbot Factory [f=0000503] [503] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000599] [599] Event [4852,14.1090622,3504]: 1 finished unit Kodachi [f=0000630] [630] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0000819] [819] Event [5096,11.796875,3848]: 1 finished unit Solar Collector [f=0001002] [1002] Event [281.600006,91.171875,232]: 0 finished unit Conjurer [f=0001100] [1100] Event [232,91.171875,440]: 0 finished unit Solar Collector [f=0001164] [1164] Event [5176,11.796875,3832]: 1 finished unit Solar Collector [f=0001222] [1222] Event [4852,14.1090622,3504]: 1 finished unit Kodachi [f=0001375] [1375] Event [281.600006,91.171875,232]: 0 finished unit Conjurer [f=0001746] [1746] Event [281.600006,91.171875,232]: 0 finished unit Conjurer [f=0001775] [1775] Event [472,91.171875,232]: 0 finished unit Solar Collector [f=0001845] [1845] Event [208,91.171875,624]: 0 finished unit Lotus [f=0002026] [2026] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0002123] [2123] Event [281.600006,91.171875,232]: 0 finished unit Conjurer [f=0002232] [2232] Event [4852,14.1090622,3504]: 1 finished unit Welder [f=0002333] [2333] Event [281.600006,91.171875,232]: 0 finished unit Glaive [f=0002544] [2544] Event [281.600006,91.171875,232]: 0 finished unit Glaive [f=0002646] [2646] Event [1206.71716,137.800812,1088.00195]: 0 lost unit Conjurer [f=0002755] [2755] Event [281.600006,91.171875,232]: 0 finished unit Glaive [f=0002808] [2808] Event [1144.65332,109.756676,734.001282]: 0 lost unit Glaive [f=0002837] [2837] Event [4864,11.796875,3600]: 1 finished unit Lotus [f=0002965] [2965] Event [281.600006,91.171875,232]: 0 finished unit Glaive [f=0003059] [3059] Event [4852,14.1090622,3504]: 1 finished unit Welder [f=0003182] [3182] Event [842.029785,91.171875,223.388611]: 0 lost unit Glaive [f=0003240] [3240] Event [997.348633,91.171875,298.233063]: 0 lost unit Glaive [f=0003302] [3302] Event [1113.07837,91.56147,443.180695]: 0 lost unit Glaive [f=0003675] [3675] Event [4852,14.1090622,3504]: 1 finished unit Kodachi [f=0003864] [3864] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0004156] [4156] Event [5832,11.796875,3000]: 1 finished unit Solar Collector [f=0004541] [4541] Event [5880,11.796875,2920]: 1 finished unit Solar Collector [f=0004600] [4600] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0004613] [4613] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0004846] [4846] Event [281.600006,91.171875,232]: 0 finished unit Scythe [f=0005073] [5073] Event [3752,14.4013672,3384]: 1 finished unit Solar Collector [f=0005318] [5318] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0005521] [5521] Event [3800,13.78125,3304]: 1 finished unit Solar Collector [f=0005645] [5645] Event [281.600006,91.171875,232]: 0 finished unit Scythe [f=0005715] [5715] Event [5960,12.3007202,3144]: 1 finished unit Solar Collector [f=0005979] [5979] Event [3200,14.7734375,560]: 0 finished unit Lotus [f=0006006] [6006] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0006098] [6098] Event [2102.54102,11.796875,1152.39722]: 0 lost unit Conjurer [f=0006108] [6108] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0006118] [6118] Event [6008,11.796875,3064]: 1 finished unit Solar Collector [f=0006228] [6228] Event [2008,11.8743896,1192]: 0 lost unit Metal Extractor [f=0006274] [6274] Event [4852,14.1090622,3504]: 1 finished unit Ogre [f=0006423] [6423] Event [3704,16.6337891,3592]: 1 finished unit Solar Collector [f=0006707] [6707] Event [3752,16.3857422,3512]: 1 finished unit Solar Collector [f=0007168] [7168] Event [1375.78064,137.800812,1072.03918]: 0 lost unit Scythe [f=0007186] [7186] Event [1426.87439,137.800812,1040.74146]: 0 lost unit Scythe [f=0007305] [7305] Event [281.600006,91.171875,232]: 0 finished unit Scythe [f=0007627] [7627] Event [3272,12.130188,456]: 0 finished unit Solar Collector [f=0007965] [7965] Event [281.600006,91.171875,232]: 0 finished unit Reaver [f=0008401] [8401] Event [4852,14.1090622,3504]: 1 finished unit Welder [f=0008445] [8445] Event [281.600006,91.171875,232]: 0 finished unit Reaver [f=0008616] [8616] Event [1104,137.800812,1648]: 0 lost unit Lotus [f=0008706] [8706] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0008868] [8868] Event [654.828552,137.800812,1505.73669]: 0 lost unit Conjurer [f=0008942] [8942] Event [281.600006,91.171875,232]: 0 finished unit Reaver [f=0009015] [9015] Event [4852,14.1090622,3504]: 1 finished unit Welder [f=0009549] [9549] Event [281.600006,91.171875,232]: 0 finished unit Reaver [f=0009794] [9794] Event [4144,277.705353,3376]: 1 finished unit Advanced Radar [f=0009843] [9843] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0010009] [10009] Event [4744,12.7890625,3720]: 1 finished unit Caretaker [f=0010324] [10324] Event [4792,11.796875,3720]: 1 finished unit Caretaker [f=0010478] [10478] Event [281.600006,91.171875,232]: 0 finished unit Reaver [f=0011086] [11086] Event [4792,211.342834,1304]: 0 finished unit Solar Collector [f=0011444] [11444] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0011454] [11454] Event [281.600006,91.171875,232]: 0 finished unit Reaver [f=0011740] [11740] Event [3288,18.96698,1768]: 1 finished unit Solar Collector [f=0012226] [12226] Event [3336,18.8623352,1688]: 1 finished unit Solar Collector [f=0012336] [12336] Event [281.600006,91.171875,232]: 0 finished unit Conjurer [f=0012719] [12719] Event [281.600006,91.171875,232]: 0 finished unit Conjurer [f=0012899] [12899] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0013037] [13037] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0013106] [13106] Event [281.600006,91.171875,232]: 0 finished unit Conjurer [f=0013240] [13240] Event [3792.79736,-2.6775532,1446.56433]: 0 lost unit Scythe [f=0013316] [13316] Event [3336,26.2339783,1560]: 1 finished unit Solar Collector [f=0013431] [13431] Event [4852,14.1090622,3504]: 1 finished unit Cyclops [f=0013482] [13482] Event [281.600006,91.171875,232]: 0 finished unit Conjurer [f=0013493] [13493] Event [6312,87.1992493,840]: 0 lost unit Metal Extractor [f=0013786] [13786] Event [4852,14.1090622,3504]: 1 finished unit Welder [f=0013791] [13791] Event [3384,19.025116,1480]: 1 finished unit Solar Collector [f=0013857] [13857] Event [281.600006,91.171875,232]: 0 finished unit Conjurer [f=0013992] [13992] Event [6480,87.1992493,784]: 1 finished unit Lotus [f=0014223] [14223] Event [2843.11401,13.78125,2454.4563]: 1 lost unit Kodachi [f=0014233] [14233] Event [281.600006,91.171875,232]: 0 finished unit Conjurer [f=0014240] [14240] Event [2783.55688,12.8120613,2526.6438]: 1 lost unit Kodachi [f=0014339] [14339] Event [2741.5188,17.4945545,2334.47876]: 0 lost unit Reaver [f=0014428] [14428] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0014515] [14515] Event [2799.89795,18.9022694,2332.72876]: 0 lost unit Reaver [f=0014583] [14583] Event [2821.1897,15.3972197,2379.14331]: 0 lost unit Reaver [f=0014590] [14590] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0014608] [14608] Event [281.600006,91.171875,232]: 0 finished unit Conjurer [f=0014659] [14659] Event [2901.2832,17.0144558,2361.34253]: 0 lost unit Reaver [f=0014747] [14747] Event [6480,87.1992493,624]: 1 finished unit Lotus [f=0014927] [14927] Event [6680,91.171875,4840]: 1 finished unit Solar Collector [f=0014949] [14949] Event [undefined]: Drazmax resigned [f=0014949] game_message: Drazmax has been destroyed! [f=0014949] game_message: Flubbred wins! [f=0014949] Submitting stats [f=0014949] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014949] Part| Total Time|Time of the last 0.5s [f=0014949] Draw 12052.82ms 11.25% [f=0014949] Lua::Callins::Synced 4400.77ms 19.92% [f=0014949] Lua::Callins::Unsynced 15767.78ms 14.24% [f=0014949] Lua::CollectGarbage::Synced 229.73ms 0.10% [f=0014949] Lua::CollectGarbage::Unsynced 594.22ms 0.40% [f=0014949] Misc::Profiler::AddTime 53.52ms 0.00% [f=0014949] Sim 12317.37ms 78.88% [f=0014949] [14949] Received game_message: Drazmax has been destroyed! [f=0014949] [14949] Received game_message: Flubbred wins! [f=0014950] [14950] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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21,3665,5035,5035,3665,82.0102158,509.328888,509.328888,82.0102158,0,0,0,0,0,0,0,0,16.60495,632.253113,632.253113,16.60495,304.119446,1213.80383,1213.80383,304.119446,180,90,90,180,14,28,28,14,1275,1275,1275,1275,12.0304518,22.0192757,22.0192757,12.0304518,910,1040,1040,910,0,1214.5,1214.5,0,1300,2630,2630,1300,1214.5,0,0,1214.5,0.00200556,0,0,0.00200556,1214.50989,316.959381,316.959381,1214.50989 [f=0014950] [14950] Game End Stats Values: 22,3665,5235,5235,3665,86.0631332,583.212402,583.212402,86.0631332,0,0,0,0,0,0,0,0,16.60495,829.006836,829.006836,16.60495,304.119446,1213.80383,1213.80383,304.119446,180,90,90,180,14,28,28,14,1275,1275,1275,1275,12.2701931,24.9255772,24.9255772,12.2701931,910,1040,1040,910,0,1214.5,1214.5,0,1300,2830,2830,1300,1214.5,0,0,1214.5,0.00200556,0,0,0.00200556,1214.50989,316.959381,316.959381,1214.50989 [f=0014950] [14950] Game End Stats Values: 23,3975,5735,5735,3975,87.0280991,649.575195,649.575195,87.0280991,0,0,0,0,0,0,0,0,16.60495,983.143555,983.143555,16.60495,444.307892,1213.80383,1213.80383,444.307892,180,90,90,180,14,28.0000019,28.0000019,14,1275,1775,1775,1275,12.0643311,24.4241619,24.4241619,12.0643311,1130,1040,1040,1130,0,1214.5,1214.5,0,1390,2830,2830,1390,1214.5,0,0,1214.5,0.00200556,0,0,0.00200556,1214.50989,457.147827,457.147827,1214.50989 [f=0014950] [14950] Game End Stats Values: 24,3975,6095,6095,3975,87.4597626,710.235962,710.235962,87.4597626,0,0,0,0,0,0,0,0,16.60495,1130.89124,1130.89124,16.60495,444.307892,1213.80383,1213.80383,444.307892,180,90,90,180,14,28,28,14,1275,1775,1775,1275,15.5287771,24.044035,24.044035,15.5287771,1130,1040,1040,1130,0,1214.5,1214.5,0,1390,3190,3190,1390,1214.5,0,0,1214.5,0.00200556,0,0,0.00200556,1214.50989,457.147827,457.147827,1214.50989 [f=0014950] [14950] Game End Stats Values: 25,4195,6095,6095,4195,87.9882889,778.560303,778.560303,87.9882889,0,0,0,0,0,0,0,0,16.60495,1426.96899,1426.96899,16.60495,444.307892,1213.80383,1213.80383,444.307892,180,90,90,180,14,28,28,14,1275,1775,1775,1275,15.5352345,24.5549793,24.5549793,15.5352345,1350,1040,1040,1350,0,1214.5,1214.5,0,1390,3190,3190,1390,1214.5,0,0,1214.5,0.00200556,0,0,0.00200556,1214.50989,457.147827,457.147827,1214.50989 [f=0014950] [14950] Game End Stats Values: 26,4265,6095,6095,4265,90.9838638,778.560303,778.560303,90.9838638,0,0,0,0,0,0,0,0,16.60495,1426.96899,1426.96899,16.60495,444.307892,1213.80383,1213.80383,444.307892,180,90,90,180,14.5333338,28,28,14.5333338,1275,1775,1775,1275,15.6997061,20,20,15.6997061,1350,1040,1040,1350,0,1214.5,1214.5,0,1460,3190,3190,1460,1214.5,0,0,1214.5,0.00200556,0,0,0.00200556,1214.50989,457.147827,457.147827,1214.50989 [f=0014950] [14950] Game End Stats Values: 27,4485,6185,6185,4485,107.975281,778.560303,778.560303,107.975281,0,0,0,0,0,0,0,0,16.60495,1426.96899,1426.96899,16.60495,444.307892,1213.80383,1213.80383,444.307892,180,90,90,180,16,28,28,16,1275,1775,1775,1275,16.632761,20.9333324,20.9333324,16.632761,1570,1040,1040,1570,0,1214.5,1214.5,0,1460,3280,3280,1460,1214.5,0,0,1214.5,0.00200556,0,0,0.00200556,1214.50989,457.147827,457.147827,1214.50989 [f=0014950] [14950] Game End Stats Values: 28,4485,6255,6255,4485,134.672821,793.467285,793.467285,134.672821,0,0,0,0,0,0,0,0,42.7533875,1426.96899,1426.96899,42.7533875,444.307892,1213.80383,1213.80383,444.307892,180,90,90,180,16,29.6000004,29.6000004,16,1275,1775,1775,1275,26.2131653,22.9937992,22.9937992,26.2131653,1570,1040,1040,1570,0,1214.5,1214.5,0,1460,3350,3350,1460,1348.5,0,0,1348.5,0.00200556,0,0,0.00200556,1214.50989,457.147827,457.147827,1214.50989 [f=0014950] [14950] Game End Stats Values: 29,4605,6325,6325,4605,160.293884,820.257385,820.257385,160.293884,0,0,0,0,0,0,0,0,146.376282,1426.96899,1426.96899,146.376282,444.307892,1213.80383,1213.80383,444.307892,180,90,90,180,16,31.4666672,31.4666672,16,1275,1775,1775,1275,17.2080688,23.7860069,23.7860069,17.2080688,1570,1040,1040,1570,0,1214.5,1214.5,0,1580,3420,3420,1580,1348.5,0,0,1348.5,0.00200556,0,0,0.00200556,1214.50989,457.147827,457.147827,1214.50989 [f=0014950] [14950] Game End Stats Values: 30,4815,6415,6415,4815,169.427109,848.193115,848.193115,169.427109,0,0,0,0,0,0,0,0,172.008911,1426.96899,1426.96899,172.008911,611.627991,1340.70178,1340.70178,611.627991,180,90,90,180,16,31.333334,31.333334,16,1275,1775,1775,1275,16.108881,24.3957253,24.3957253,16.108881,1570,1040,1040,1570,0,1214.5,1214.5,0,1790,3510,3510,1790,1348.5,0,0,1348.5,0.00200556,0,0,0.00200556,1341.40784,625.029907,625.029907,1341.40784 [f=0014950] [14950] Game End Stats Values: 31,4715,8685,8685,4715,201.180801,877.031494,877.031494,201.180801,0,0,0,0,0,0,0,0,316.767731,1426.96899,1426.96899,316.767731,687.619629,1553.80359,1553.80359,687.619629,180,90,90,180,16,32.6666679,32.6666679,16,1275,1775,1775,1275,19.4835796,25.9225674,25.9225674,19.4835796,1320,3240,3240,1320,0,1554.5,1554.5,0,1940,3580,3580,1940,1688.5,0,0,1688.5,0.00200556,0,0,0.00200556,1554.50964,702.287231,702.287231,1554.50964 [f=0014950] [14950] Game End Stats Values: 32,4835,8955,8955,4835,238.090469,912.578979,912.578979,238.090469,0,0,0,0,0,0,0,0,448.513611,1426.96899,1426.96899,448.513611,687.619629,1553.80359,1553.80359,687.619629,180,90,90,180,16,34.5333328,34.5333328,16,1275,1775,1775,1275,18.093977,26.3698254,26.3698254,18.093977,1320,3240,3240,1320,0,1554.5,1554.5,0,2060,3850,3850,2060,1688.5,0,0,1688.5,0.00200556,0,0,0.00200556,1554.50964,702.287231,702.287231,1554.50964 [f=0014950] [14950] Game End Stats Values: 33,4735,8685,8685,4735,262.433533,953.99408,953.99408,262.433533,0,0,0,0,0,0,0,0,507.024231,1426.96899,1426.96899,507.024231,1182.86389,1969.23999,1969.23999,1182.86389,180,180,180,180,16,36,36,16,1275,1775,1775,1275,17.1228714,26.7610035,26.7610035,17.1228714,1100,2880,2880,1100,360,1774.5,1774.5,360,2180,3850,3850,2180,1908.5,360,360,1908.5,0.00200556,0,0,0.00200556,1969.94604,1199.42712,1199.42712,1969.94604 [f=0014950] [14950] Game End Stats Values: 34,4285,8865,8865,4285,266.464874,993.520386,993.520386,266.464874,0,0,0,0,0,0,0,0,511.546936,1426.96899,1426.96899,511.546936,1562.59119,2716.38208,2716.38208,1562.59119,180,270,270,180,16,36,36,16,1275,1775,1775,1275,16.7020912,28.3684216,28.3684216,16.7020912,440,2880,2880,440,360,2434.5,2434.5,360,2390,3940,3940,2390,2568.5,360,360,2568.5,0.00200556,0,0,0.00200556,2729.38696,1591.31653,1591.31653,2729.38696 [f=0014950] [14950] Game End Stats Values: 35,4285,8935,8935,4285,266.464874,1000.84198,1000.84198,266.464874,0,0,0,0,0,0,0,0,511.546936,1426.96899,1426.96899,511.546936,1562.59119,2716.38208,2716.38208,1562.59119,180,270,270,180,16,36,36,16,1275,1775,1775,1275,17.5,27.8304024,27.8304024,17.5,440,2880,2880,440,360,2434.5,2434.5,360,2390,4010,4010,2390,2568.5,360,360,2568.5,0.00200556,0,0,0.00200556,2729.38696,1591.31653,1591.31653,2729.38696 [f=0014967] [14967] Event [2422.26782,16.4162731,2072.18164]: 0 lost unit Reaver [f=0014974] [14974] Event [2461.99463,17.6208534,2074.2688]: 0 lost unit Engineer Commander [f=0014983] [14983] Event [281.600006,91.1914063,232]: 0 finished unit Conjurer [f=0015003] Spectator Drazmax left the game: normal quit [f=0015003] [15003] Event [undefined]: Drazmax quit [f=0015233] No clients connected, shutting down server [f=0015233] Server shutdown [f=0015443] [15443] Event [6728,91.171875,4760]: 1 finished unit Solar Collector [f=0015487] [15487] Event [6464,87.1992493,416]: 1 finished unit Lotus [f=0015865] [15865] Event [3096,72.7890625,2712]: 1 finished unit Stardust [f=0016085] [16085] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0016332] [16332] Event [6312,85.7487488,840]: 1 finished unit Metal Extractor [f=0016481] [16481] Event [6808,91.171875,4712]: 1 finished unit Solar Collector [f=0016570] [16570] Event [6248,87.0061493,856]: 1 finished unit Wind/Tidal Generator [f=0016855] [16855] Event [6856,91.171875,4632]: 1 finished unit Solar Collector [f=0016935] [16935] Event [6296,87.0061493,776]: 1 finished unit Solar Collector [f=0017152] [17152] Event [4852,14.1090622,3504]: 1 finished unit Cyclops [f=0017748] [17748] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0017873] [17873] Event [6488,91.171875,4520]: 1 finished unit Energy Pylon [f=0018060] [18060] Event [6856,87.1992493,120]: 1 finished unit Solar Collector [f=0018384] [18384] Event [6904,87.1992493,40]: 1 finished unit Solar Collector [f=0018867] [18867] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0019197] [19197] Event [7000,87.1992493,264]: 1 finished unit Solar Collector [f=0019240] [19240] Event [5832,137.800812,4056]: 1 finished unit Energy Pylon [f=0019491] [19491] Event [7048,87.1992493,184]: 1 finished unit Solar Collector [f=0019542] Autoquit sending quit command. [f=0019542] [QuitAction] user exited to system [f=0019542] [SpringApp::Kill][1] fromRun=1 [f=0019542] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019542] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019542] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019542] [ThreadPool::SetThreadCount][2] workers=0 [f=0019542] [SpringApp::Kill][2] [f=0019542] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019542] [Game::KillLua][3] dtor=0 luaUI=0x53a66c10 [f=0019542] Start widgetHandler:Shutdown [f=0019542] Shutdown - SaveOrderList Complete [f=0019542] Writing last game win data [f=0019542] Shutdown - SaveConfigData Complete [f=0019542] Shutdown Widget - Chili Highlight [f=0019542] Shutdown Widget - Save/Load API [f=0019542] Shutdown Widget - Draw After Chili [f=0019542] Shutdown Widget - EPIC Menu [f=0019542] Shutdown Widget - Chili Minimap [f=0019542] Shutdown Widget - Chili Widget Selector [f=0019542] Shutdown Widget - Local Team Colors [f=0019542] Shutdown Widget - Display Keys 2 [f=0019542] Shutdown Widget - Save Game Menu [f=0019542] Shutdown Widget - HealthBars [f=0019542] Shutdown Widget - Noises [f=0019542] Shutdown Widget - Unit Icons [f=0019542] Shutdown Widget - Win Counter [f=0019542] Shutdown Widget - BuildETA [f=0019542] Shutdown Widget - SpringRTS Replay Stats [f=0019542] Shutdown Widget - Modular Comm Info [f=0019542] Shutdown Widget - CameraShake [f=0019542] Shutdown Widget - Chili Economy Panel Default [f=0019542] Shutdown Widget - Chili EndGame Window [f=0019542] Shutdown Widget - Chili Nuke Warning [f=0019542] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019542] Shutdown Widget - Chili Spectator Panels [f=0019542] Shutdown Widget - Context Menu [f=0019542] Shutdown Widget - Darkening [f=0019542] Shutdown Widget - MetalFeatures (new) [f=0019542] Shutdown Widget - Defense Range Zero-K [f=0019542] Shutdown Widget - Grab Input [f=0019542] Input grabbing is disabled! [f=0019542] Shutdown Widget - Highlight Geos [f=0019542] Shutdown Widget - Local Widgets Config [f=0019542] Shutdown Widget - MinimapEvents [f=0019542] Shutdown Widget - Missile Silo Range [f=0019542] Shutdown Widget - Point Tracker [f=0019542] Shutdown Widget - Showeco and Grid Drawer [f=0019542] Shutdown Widget - Stereo3D [f=0019542] Shutdown Widget - Music Player v2 [f=0019542] Shutdown Widget - State Reverse and Latency [f=0019542] Shutdown Widget - Attack AoE [f=0019542] Shutdown Widget - Map Edge Extension [f=0019542] Shutdown Widget - Selection Send [f=0019542] Shutdown Widget - LupsManager [f=0019542] Shutdown Widget - Newton Firezone [f=0019542] Shutdown Widget - Chili Pro Console [f=0019542] Shutdown Widget - Lasso Terraform GUI [f=0019542] Shutdown Widget - Chili Framework [f=0019542] Shutdown Widget - Lups [f=0019542] Shutdown Widget - Mex Placement Handler [f=0019542] Shutdown Widget - Custom Markers [f=0019542] Shutdown Widget - Chili Core Selector [f=0019542] Shutdown Widget - Select Keys [f=0019542] Shutdown Widget - Pause Screen [f=0019542] Shutdown Widget - Layout Handler [f=0019542] Shutdown Widget - Persistent Build Height [f=0019542] Shutdown Widget - Text To Speech Control [f=0019542] End widgetHandler:Shutdown [f=0019542] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={731236,83416679} {int,ext,rec}Allocs={23611227,0,0} {chunk,block}Bytes={83416679,0} [f=0019542] [Game::KillLua][1] dtor=0 luaGaia=0x673daac0 [f=0019542] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={485143,68770596} {int,ext,rec}Allocs={23611228,0,0} {chunk,block}Bytes={68770596,0} [f=0019542] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={485143,68770596} {int,ext,rec}Allocs={23611228,0,0} {chunk,block}Bytes={68770596,0} [f=0019542] [Game::KillLua][2] dtor=0 luaRules=0x53c62980 [f=0019542] Start gadgetHandler:Shutdown [f=0019542] Shutdown - StartSetup [f=0019542] Shutdown - UnitMorph [f=0019542] Shutdown - Carrier Drones [f=0019542] Shutdown - LupsNanoSpray [f=0019542] Shutdown - Missile Silo Controller [f=0019542] Shutdown - Modular Comm Info [f=0019542] Shutdown - Terrain Texture Handler [f=0019542] Shutdown - UnitCloakShield [f=0019542] Shutdown - Starlight Handler [f=0019542] End gadgetHandler:Shutdown [f=0019542] Start gadgetHandler:Shutdown [f=0019542] Shutdown - Save/Load [f=0019542] Shutdown - Teleport Throw [f=0019542] Shutdown - UnitMorph [f=0019542] Shutdown - Modular Comm Info [f=0019542] Shutdown - Retreat Command [f=0019542] Shutdown - Shockwaves [f=0019542] Shutdown - UnitCloakShield [f=0019542] Shutdown - Lups Cloak FX [f=0019542] Shutdown - Lups [f=0019542] Shutdown - Lups Shield [f=0019542] End gadgetHandler:Shutdown [f=0019542] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23611260,0,0} {chunk,block}Bytes={0,0} [f=0019542] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23611260,0,0} {chunk,block}Bytes={0,0} [f=0019542] [Game::KillLua][4] dtor=0 [f=0019542] [Game::~CGame][1] [f=0019542] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019542] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019542] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019542] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019542] [Game::KillLua][4] dtor=1 [f=0019542] [Game::KillMisc][1] [f=0019542] [Game::KillMisc][2] [f=0019542] [Game::KillMisc][3] [f=0019542] [Game::KillRendering][1] [f=0019542] [3DOParser::Kill] allocated 137 pieces [f=0019542] [S3OParser::Kill] allocated 2726 pieces [f=0019542] [AssParser::Kill] allocated 222 pieces [f=0019542] [Game::KillInterface][1] [f=0019542] [Game::KillInterface][2] [f=0019542] [Game::KillSimulation][1] [f=0019542] [Game::KillSimulation][2] [f=0019542] [CCollisionHandler] dis-/continuous tests: 0/138547 [f=0019542] [Game::KillSimulation][3] [f=0019542] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019542] [~CPathCache(28x20)] cacheHits=9 hitPercentage=13% numHashColls=0 maxCacheSize=9 [f=0019542] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019542] [~CPathCache(56x40)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019542] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019542] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019542] [LosHandler::Kill] raycast instance cache-{hits,misses}={1104,5661}; shared=0%; cached=16% [f=0019542] [Game::KillSimulation][4] [f=0019542] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019542] [Game::~CGame][2] [f=0019542] [Game::~CGame][3] [f=0019542] [SpringApp::Kill][3] [f=0019542] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 204249 bytes sent 130903 bytes recv'd [f=0019542] [SpringApp::Kill][4] font=0x45ec8aa0 [f=0019542] [SpringApp::Kill][5] [f=0019542] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45f360b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3940ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=73ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=71ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=57ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=45ms file="luaui/configs/lang/campaign_units.en.json" indx=2858 inflSize=4kb readTime=36ms file="objects3d/strikecom_4.dae" indx=5478 inflSize=1000kb readTime=35ms file="luaui/widgets/gui_epicmenu.lua" indx=4634 inflSize=100kb readTime=32ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=31ms file="units/cloakcon.lua" indx=6708 inflSize=2kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 62921708 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x4601cbd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461beae0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f404b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6754092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]