[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kTw43JZo46/springsettings.1033853.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdfc4092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4513 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1033853/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465e49a0] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465e49a0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 685ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 765ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1033853/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071d8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-25c071d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071e8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-25c071e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (161ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11662,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1033853/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529a9dd0,0x61c1f6a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f22d07602ce194423f8a0f24829dffc7 [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Chirbolg changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000e0c53580,0000000106829b80}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0xa94938b0,0x8d187060}]" [f=-000001] Allies: I choose: Boum! [f=-000001] [0] Event [3741,195.765259,5016]: 0 finished unit Engineer Commander [f=-000001] [0] Event [271,195.765442,1049]: 1 finished unit Engineer Commander [f=0000000] [0] Chirbolg, team: 1, elo:2349, userid: 503946 [f=0000000] [0] KingLunchBox, team: 0, elo:2341, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [3664,195.761719,4880]: 0 finished unit Tank Foundry [f=0000009] [9] Event [392,195.761719,1120]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000343] [343] Event [168,195.761719,984]: 1 finished unit Wind/Tidal Generator [f=0000378] [378] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000433] [433] Event [216,195.761719,888]: 1 finished unit Wind/Tidal Generator [f=0000493] [493] Event [392,195.761719,1129.59998]: 1 finished unit Conjurer [f=0000583] [583] Event [264,195.761719,792]: 1 finished unit Wind/Tidal Generator [f=0000692] [692] Event [392,195.761719,1129.59998]: 1 finished unit Glaive [f=0000748] [748] Event [360,195.761719,696]: 1 finished unit Wind/Tidal Generator [f=0000755] [755] Event [3664.04297,197.081726,4852]: 0 finished unit Kodachi [f=0000870] [870] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0001077] [1077] Event [3288,338.818359,4760]: 0 finished unit Wind/Tidal Generator [f=0001104] [1104] Event [392,195.761719,1129.59998]: 1 finished unit Glaive [f=0001182] [1182] Event [3288,338.818359,4712]: 0 finished unit Wind/Tidal Generator [f=0001255] [1255] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0001323] [1323] Event [3288,338.378906,4664]: 0 finished unit Wind/Tidal Generator [f=0001329] [1329] Event [3664.04297,197.081726,4852]: 0 finished unit Kodachi [f=0001360] [1360] Event [264,195.761719,696]: 1 finished unit Wind/Tidal Generator [f=0001460] [1460] Event [216,195.761719,1032]: 1 finished unit Wind/Tidal Generator [f=0001567] [1567] Event [216,195.761719,1080]: 1 finished unit Wind/Tidal Generator [f=0001702] [1702] Event [168,195.761719,1080]: 1 finished unit Wind/Tidal Generator [f=0001846] [1846] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0001861] [1861] Event [120,195.761719,1080]: 1 finished unit Wind/Tidal Generator [f=0002028] [2028] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0002179] [2179] Event [3664.04297,197.081726,4852]: 0 finished unit Welder [f=0002179] [2179] Event [392,195.761719,1129.59998]: 1 finished unit Glaive [f=0002416] [2416] Event [360,195.761719,696]: 1 lost unit Wind/Tidal Generator [f=0002460] [2460] Event [264,195.896149,696]: 1 lost unit Wind/Tidal Generator [f=0002541] [2541] Event [220.846588,195.761719,511.190643]: 1 lost unit Glaive [f=0002577] [2577] Event [131.359711,195.761719,454.02478]: 1 lost unit Glaive [f=0002586] [2586] Event [280,195.761719,1880]: 1 lost unit Metal Extractor [f=0002616] [2616] Event [477.700531,195.761719,1751.8374]: 1 lost unit Conjurer [f=0002732] [2732] Event [3088,338.818359,4592]: 0 finished unit Radar Tower [f=0002736] [2736] Event [3664.04297,197.081726,4852]: 0 finished unit Kodachi [f=0002856] [2856] Event [392,195.761719,1129.59998]: 1 finished unit Reaver [f=0002920] [2920] Event [408,195.761719,696]: 1 lost unit Metal Extractor [f=0002974] [2974] Event [616,195.761719,1384]: 1 lost unit Metal Extractor [f=0003000] [3000] Event [264,195.761719,792]: 1 lost unit Wind/Tidal Generator [f=0003060] [3060] Event [392,195.761719,1129.59998]: 1 finished unit Glaive [f=0003074] [3074] Event [216,195.810394,888]: 1 lost unit Wind/Tidal Generator [f=0003135] [3135] Event [168,195.85907,984]: 1 lost unit Wind/Tidal Generator [f=0003155] [3155] Event [256,195.761719,1216]: 1 finished unit Lotus [f=0003200] [3200] Event [120,195.761719,1032]: 1 lost unit Wind/Tidal Generator [f=0003248] [3248] Event [168,195.125275,1032]: 1 lost unit Metal Extractor [f=0003254] [3254] Event [216,195.739441,1032]: 1 lost unit Wind/Tidal Generator [f=0003255] [3255] Event [168,195.925751,1080]: 1 lost unit Wind/Tidal Generator [f=0003261] [3261] Event [216,195.869751,1080]: 1 lost unit Wind/Tidal Generator [f=0003345] [3345] Event [3664.04297,197.081726,4852]: 0 finished unit Kodachi [f=0003395] [3395] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0003832] [3832] Event [616,194.859161,1384]: 1 finished unit Metal Extractor [f=0003985] [3985] Event [664,195.366516,1384]: 1 finished unit Wind/Tidal Generator [f=0004072] [4072] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0004114] [4114] Event [664,195.66925,1432]: 1 finished unit Wind/Tidal Generator [f=0004188] [4188] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0004232] [4232] Event [616,195.366516,1432]: 1 finished unit Wind/Tidal Generator [f=0004292] [4292] Event [3664.04297,197.081726,4852]: 0 finished unit Welder [f=0004351] [4351] Event [568,195.66925,1432]: 1 finished unit Wind/Tidal Generator [f=0004470] [4470] Event [568,195.366516,1384]: 1 finished unit Wind/Tidal Generator [f=0004587] [4587] Event [568,195.66925,1336]: 1 finished unit Wind/Tidal Generator [f=0004770] [4770] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0004816] [4816] Event [2800,195.761719,5888]: 0 finished unit Lotus [f=0004895] [4895] Event [392,195.761719,1129.59998]: 1 finished unit Reaver [f=0005004] [5004] Event [2662.13452,195.761719,5823.74854]: 1 lost unit Glaive [f=0005083] [5083] Event [2841.37939,195.761719,5864.72363]: 1 lost unit Glaive [f=0005115] [5115] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0005158] [5158] Event [120,195.761719,1080]: 1 lost unit Wind/Tidal Generator [f=0005285] [5285] Event [392,195.761719,1129.59998]: 1 finished unit Conjurer [f=0005324] [5324] Event [95.840332,195.761719,1228.92932]: 0 lost unit Kodachi [f=0005501] [5501] Event [392,195.761719,1129.59998]: 1 finished unit Glaive [f=0005633] [5633] Event [664,195.66925,1432]: 1 lost unit Wind/Tidal Generator [f=0005651] [5651] Event [616,194.98642,1432]: 1 lost unit Wind/Tidal Generator [f=0005664] [5664] Event [664,194.900513,1384]: 1 lost unit Wind/Tidal Generator [f=0005664] [5664] Event [3137.75269,195.761719,3470.51074]: 1 lost unit Reaver [f=0005744] [5744] Event [568,195.366516,1384]: 1 lost unit Wind/Tidal Generator [f=0005751] [5751] Event [568,195.66925,1336]: 1 lost unit Wind/Tidal Generator [f=0005760] [5760] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0005793] [5793] Event [552.372192,195.296997,1305.01563]: 0 lost unit Kodachi [f=0005829] [5829] Event [3664.04297,197.081726,4852]: 0 finished unit Kodachi [f=0005848] [5848] Event [undefined]: Chirbolg resigned [f=0005848] game_message: Chirbolg has been destroyed! [f=0005848] game_message: KingLunchBox wins! [f=0005848] Submitting stats [f=0005848] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005848] Part| Total Time|Time of the last 0.5s [f=0005848] Draw 6333.55ms 9.97% [f=0005848] Lua::Callins::Synced 2488.56ms 30.21% [f=0005848] Lua::Callins::Unsynced 8942.77ms 16.75% [f=0005848] Lua::CollectGarbage::Synced 127.40ms 0.10% [f=0005848] Lua::CollectGarbage::Unsynced 305.47ms 0.10% [f=0005848] Misc::Profiler::AddTime 22.06ms 0.00% [f=0005848] Sim 5742.61ms 79.06% [f=0005848] [5848] Received game_message: Chirbolg has been destroyed! [f=0005848] [5848] Received game_message: KingLunchBox wins! [f=0005849] [5849] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005849] [5849] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005849] [5849] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005849] [5849] Game End Stats Values: 2,2065,2135,2135,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.55143452,7.55143452,7.4666667,1275,1275,1275,1275,5.73333311,6.26666689,6.26666689,5.73333311,0,0,0,0,0,0,0,0,790,860,860,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005849] [5849] Game End Stats Values: 3,2335,2390,2390,2335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.73773766,9.73773766,8,1275,1275,1275,1275,8,8,8,8,180,65,65,180,0,0,0,0,880,1050,1050,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005849] [5849] Game End Stats Values: 4,2620,2545,2545,2620,0,4.90125132,4.90125132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9206419,11.3262539,11.3262539,8.9206419,1275,1275,1275,1275,10,8.59341717,8.59341717,10,360,130,130,360,0,0,0,0,985,1140,1140,985,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005849] [5849] Game End Stats Values: 5,2620,2685,2685,2620,0,13.7473469,13.7473469,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8636913,14.4531889,14.4531889,11.8636913,1275,1275,1275,1275,10,10.5897398,10.5897398,10,360,130,130,360,0,0,0,0,985,1280,1280,985,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005849] [5849] Game End Stats Values: 6,2910,2875,2875,2910,0,31.3956261,31.3956261,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3383427,18.8843288,18.8843288,12.3383427,1275,1275,1275,1275,11.6000004,11.976552,11.976552,11.6000004,360,195,195,360,0,0,0,0,1275,1405,1405,1275,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005849] [5849] Game End Stats Values: 7,2910,2555,2555,2910,0,51.2534599,51.2534599,0,0,0,0,0,0,0,0,0,0,0,0,0,362.515137,82.2089691,82.2089691,362.515137,0,0,0,0,13.2410269,20.8070507,20.8070507,13.2410269,1275,1275,1275,1275,12,13.3238564,13.3238564,12,360,65,65,360,339.833344,0,0,339.833344,1275,1215,1215,1275,0,339.833344,339.833344,0,0,0,0,0,87.8507538,373.891876,373.891876,87.8507538 [f=0005849] [5849] Game End Stats Values: 8,3145,2555,2555,3145,0,62.4637909,62.4637909,0,0,0,0,0,0,0,0,0,0,0,0,0,617.530823,82.2089691,82.2089691,617.530823,0,0,0,0,12.8995218,17.8618469,17.8618469,12.8995218,1330,1275,1275,1330,12,11.4140215,11.4140215,12,540,350,350,540,624.833374,0,0,624.833374,1275,930,930,1275,0,624.833374,624.833374,0,0,0,0,0,87.8507538,651.938721,651.938721,87.8507538 [f=0005849] [5849] Game End Stats Values: 9,3415,2450,2450,3415,0,64.6862335,64.6862335,0,0,0,0,0,0,0,0,0,0,0,0,0,778.529602,132.581909,132.581909,778.529602,0,90,90,0,11.4481382,9.87156773,9.87156773,11.4481382,1330,1275,1275,1330,12.666667,9.21482849,9.21482849,12.666667,720,350,350,720,782.233398,0,0,782.233398,1365,735,735,1365,0,852.233398,852.233398,0,0,35.9999924,35.9999924,0,138.223755,885.425476,885.425476,138.223755 [f=0005849] [5849] Game End Stats Values: 10,3415,2575,2575,3415,0,64.6862335,64.6862335,0,0,0,0,0,0,0,0,0,0,0,0,0,778.529602,132.581909,132.581909,778.529602,0,90,90,0,11.799057,9.02694702,9.02694702,11.799057,1330,1275,1275,1330,14,6.80000019,6.80000019,14,720,350,350,720,782.233398,0,0,782.233398,1365,860,860,1365,0,852.233398,852.233398,0,0,35.9999924,35.9999924,0,138.223755,885.425476,885.425476,138.223755 [f=0005849] [5849] Game End Stats Values: 11,3795,2715,2715,3795,0,79.1483841,79.1483841,0,0,0,0,0,0,0,0,0,0,0,0,0,818.691895,132.581909,132.581909,818.691895,0,90,90,0,15.0282698,16.0054417,16.0054417,15.0282698,1330,1275,1275,1330,16.9333324,8.96414375,8.96414375,16.9333324,720,350,350,720,782.233398,0,0,782.233398,1745,1000,1000,1745,0,852.233398,852.233398,0,0,35.9999924,35.9999924,0,138.223755,925.587769,925.587769,138.223755 [f=0005849] [5849] Game End Stats Values: 12,3975,2970,2970,3975,0,103.572083,103.572083,0,0,0,0,0,0,0,0,0,0,0,0,0,839.888184,132.581909,132.581909,839.888184,90,90,90,90,15.1592598,23.5843887,23.5843887,15.1592598,1330,1275,1275,1330,18.666666,12.4549112,12.4549112,18.666666,720,570,570,720,782.233398,0,0,782.233398,1835,1035,1035,1835,0,852.233398,852.233398,0,0,84.400177,84.400177,0,138.223755,946.784058,946.784058,138.223755 [f=0005849] [5849] Game End Stats Values: 13,3885,2835,2835,3885,0,121.669006,121.669006,0,0,0,0,0,0,0,0,0,0,0,0,0,1073.59741,494.781738,494.781738,1073.59741,90,0,0,90,12.5486307,16.7393417,16.7393417,12.5486307,1330,1275,1275,1330,21.0666676,9.57979012,9.57979012,21.0666676,540,440,440,540,947.233398,180,180,947.233398,1925,1120,1120,1925,180,1107.2334,1107.2334,180,0,84.400177,84.400177,0,502.831055,1185.93384,1185.93384,502.831055 [f=0005849] [5849] Game End Stats Values: 14,3975,2505,2505,3975,0,133.619019,133.619019,0,0,0,0,0,0,0,0,0,0,0,0,0,1498.30542,1045.12427,1045.12427,1498.30542,90,0,0,90,12.1228666,13.363061,13.363061,12.1228666,1330,1275,1275,1330,22.2666664,12.5299988,12.5299988,22.2666664,540,285,285,540,1272.2334,360,360,1272.2334,2015,945,945,2015,360,1508.63342,1508.63342,360,0,145.066696,145.066696,0,1122.64417,1745.26697,1745.26697,1122.64417 [f=0005864] [5864] Event [2712,195.761719,6008]: 0 finished unit Solar Collector [f=0005888] [5888] Event [604.045105,195.761719,682.853577]: 1 lost unit Reaver [f=0005962] Spectator Chirbolg left the game: normal quit [f=0005962] [5962] Event [undefined]: Chirbolg quit [f=0005980] [5980] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0006133] No clients connected, shutting down server [f=0006133] Server shutdown [f=0006459] [6459] Event [2632,195.761719,6056]: 0 finished unit Solar Collector [f=0006465] [6465] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0006590] [6590] Event [3784,195.761719,5432]: 0 finished unit Solar Collector [f=0006758] [6758] Event [3664.04297,197.081726,4852]: 0 finished unit Kodachi [f=0006816] [6816] Event [2584,195.761719,5976]: 0 finished unit Solar Collector [f=0006966] [6966] Event [3896,195.761719,5304]: 0 finished unit Solar Collector [f=0007122] [7122] Event [2664,195.761719,5928]: 0 finished unit Solar Collector [f=0007334] [7334] Event [3992,195.761719,5176]: 0 finished unit Solar Collector [f=0007394] [7394] Event [3664.04297,197.081726,4852]: 0 finished unit Welder [f=0007513] [7513] Event [3000,195.761719,6088]: 0 finished unit Solar Collector [f=0007709] [7709] Event [3592,195.761719,5384]: 0 finished unit Solar Collector [f=0007798] [7798] Event [2872,195.761719,6056]: 0 finished unit Solar Collector [f=0007958] [7958] Event [3664.04297,197.081726,4852]: 0 finished unit Kodachi [f=0008039] [8039] Event [3464,195.761719,5288]: 0 finished unit Solar Collector [f=0008083] [8083] Event [2952,195.761719,6008]: 0 finished unit Solar Collector [f=0008399] [8399] Event [3336,195.761719,5176]: 0 finished unit Solar Collector [f=0008515] [8515] Event [3664.04297,197.081726,4852]: 0 finished unit Kodachi [f=0008789] [8789] Event [3208,195.761719,5080]: 0 finished unit Solar Collector [f=0009132] [9132] Event [3664.04297,197.081726,4852]: 0 finished unit Welder [f=0009149] [9149] Event [3080,195.761719,4984]: 0 finished unit Solar Collector [f=0009554] [9554] Event [2952,195.761719,4888]: 0 finished unit Solar Collector [f=0009687] [9687] Event [3664.04297,197.081726,4852]: 0 finished unit Kodachi [f=0010239] [10239] Event [3664.04297,197.081726,4852]: 0 finished unit Kodachi [f=0010856] [10856] Event [3664.04297,197.081726,4852]: 0 finished unit Welder [f=0011117] Autoquit sending quit command. [f=0011117] [QuitAction] user exited to system [f=0011117] [SpringApp::Kill][1] fromRun=1 [f=0011117] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011117] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011117] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011117] [ThreadPool::SetThreadCount][2] workers=0 [f=0011117] [SpringApp::Kill][2] [f=0011117] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011117] [Game::KillLua][3] dtor=0 luaUI=0x61b88810 [f=0011117] Start widgetHandler:Shutdown [f=0011117] Shutdown - SaveOrderList Complete [f=0011117] Writing last game win data [f=0011117] Shutdown - SaveConfigData Complete [f=0011117] Shutdown Widget - Chili Highlight [f=0011117] Shutdown Widget - Save/Load API [f=0011117] Shutdown Widget - Draw After Chili [f=0011117] Shutdown Widget - EPIC Menu [f=0011117] Shutdown Widget - Chili Minimap [f=0011117] Shutdown Widget - Chili Widget Selector [f=0011117] Shutdown Widget - Local Team Colors [f=0011117] Shutdown Widget - Display Keys 2 [f=0011117] Shutdown Widget - Save Game Menu [f=0011117] Shutdown Widget - HealthBars [f=0011117] Shutdown Widget - Noises [f=0011117] Shutdown Widget - Unit Icons [f=0011117] Shutdown Widget - Win Counter [f=0011117] Shutdown Widget - BuildETA [f=0011117] Shutdown Widget - SpringRTS Replay Stats [f=0011117] Shutdown Widget - Modular Comm Info [f=0011117] Shutdown Widget - CameraShake [f=0011117] Shutdown Widget - Chili Economy Panel Default [f=0011117] Shutdown Widget - Chili EndGame Window [f=0011117] Shutdown Widget - Chili Nuke Warning [f=0011117] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011117] Shutdown Widget - Chili Spectator Panels [f=0011117] Shutdown Widget - Context Menu [f=0011117] Shutdown Widget - Darkening [f=0011117] Shutdown Widget - MetalFeatures (new) [f=0011117] Shutdown Widget - Defense Range Zero-K [f=0011117] Shutdown Widget - Grab Input [f=0011117] Input grabbing is disabled! [f=0011117] Shutdown Widget - Highlight Geos [f=0011117] Shutdown Widget - Local Widgets Config [f=0011117] Shutdown Widget - MinimapEvents [f=0011117] Shutdown Widget - Missile Silo Range [f=0011117] Shutdown Widget - Point Tracker [f=0011117] Shutdown Widget - Showeco and Grid Drawer [f=0011117] Shutdown Widget - Stereo3D [f=0011117] Shutdown Widget - Music Player v2 [f=0011117] Shutdown Widget - State Reverse and Latency [f=0011117] Shutdown Widget - Attack AoE [f=0011117] Shutdown Widget - UnitShapes [f=0011117] Shutdown Widget - Map Edge Extension [f=0011117] Shutdown Widget - Selection Send [f=0011117] Shutdown Widget - LupsManager [f=0011117] Shutdown Widget - Newton Firezone [f=0011117] Shutdown Widget - Chili Pro Console [f=0011117] Shutdown Widget - Lasso Terraform GUI [f=0011117] Shutdown Widget - Chili Framework [f=0011117] Shutdown Widget - Lups [f=0011117] Shutdown Widget - Mex Placement Handler [f=0011117] Shutdown Widget - Custom Markers [f=0011117] Shutdown Widget - Chili Core Selector [f=0011117] Shutdown Widget - Select Keys [f=0011117] Shutdown Widget - Pause Screen [f=0011117] Shutdown Widget - Layout Handler [f=0011117] Shutdown Widget - Persistent Build Height [f=0011117] Shutdown Widget - Text To Speech Control [f=0011117] End widgetHandler:Shutdown [f=0011117] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={758736,98989210} {int,ext,rec}Allocs={21295413,0,0} {chunk,block}Bytes={98989210,0} [f=0011117] [Game::KillLua][1] dtor=0 luaGaia=0x61c1f6a0 [f=0011117] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={588658,88198211} {int,ext,rec}Allocs={21295414,0,0} {chunk,block}Bytes={88198211,0} [f=0011117] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={588658,88198211} {int,ext,rec}Allocs={21295414,0,0} {chunk,block}Bytes={88198211,0} [f=0011117] [Game::KillLua][2] dtor=0 luaRules=0x529a9dd0 [f=0011117] Start gadgetHandler:Shutdown [f=0011117] Shutdown - StartSetup [f=0011117] Shutdown - UnitMorph [f=0011117] Shutdown - Carrier Drones [f=0011117] Shutdown - LupsNanoSpray [f=0011117] Shutdown - Missile Silo Controller [f=0011117] Shutdown - Modular Comm Info [f=0011117] Shutdown - Terrain Texture Handler [f=0011117] Shutdown - UnitCloakShield [f=0011117] Shutdown - Starlight Handler [f=0011117] End gadgetHandler:Shutdown [f=0011117] Start gadgetHandler:Shutdown [f=0011117] Shutdown - Save/Load [f=0011117] Shutdown - Teleport Throw [f=0011117] Shutdown - UnitMorph [f=0011117] Shutdown - Modular Comm Info [f=0011117] Shutdown - Retreat Command [f=0011117] Shutdown - Shockwaves [f=0011117] Shutdown - UnitCloakShield [f=0011117] Shutdown - Lups Cloak FX [f=0011117] Shutdown - Lups [f=0011117] Shutdown - Lups Shield [f=0011117] End gadgetHandler:Shutdown [f=0011117] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21295446,0,0} {chunk,block}Bytes={0,0} [f=0011117] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21295446,0,0} {chunk,block}Bytes={0,0} [f=0011117] [Game::KillLua][4] dtor=0 [f=0011117] [Game::~CGame][1] [f=0011117] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011117] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011117] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011117] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011117] [Game::KillLua][4] dtor=1 [f=0011117] [Game::KillMisc][1] [f=0011117] [Game::KillMisc][2] [f=0011117] [Game::KillMisc][3] [f=0011117] [Game::KillRendering][1] [f=0011117] [3DOParser::Kill] allocated 137 pieces [f=0011117] [S3OParser::Kill] allocated 2685 pieces [f=0011117] [AssParser::Kill] allocated 220 pieces [f=0011117] [Game::KillInterface][1] [f=0011117] [Game::KillInterface][2] [f=0011117] [Game::KillSimulation][1] [f=0011117] [Game::KillSimulation][2] [f=0011117] [CCollisionHandler] dis-/continuous tests: 0/4958 [f=0011117] [Game::KillSimulation][3] [f=0011117] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011117] [~CPathCache(16x24)] cacheHits=34 hitPercentage=63% numHashColls=0 maxCacheSize=3 [f=0011117] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011117] [~CPathCache(32x48)] cacheHits=43 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011117] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011117] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011117] [LosHandler::Kill] raycast instance cache-{hits,misses}={378,3307}; shared=0%; cached=10% [f=0011117] [Game::KillSimulation][4] [f=0011117] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011117] [Game::~CGame][2] [f=0011117] [Game::~CGame][3] [f=0011117] [SpringApp::Kill][3] [f=0011117] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 116795 bytes sent 69754 bytes recv'd [f=0011117] [SpringApp::Kill][4] font=0x46517aa0 [f=0011117] [SpringApp::Kill][5] [f=0011117] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4659f640) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3893ms file="scripts/cloakheavyraid.lua" indx=5645 inflSize=6kb readTime=160ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=84ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=64ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=46ms file="objects3d/amphdeploy.s3o" indx=4840 inflSize=229kb readTime=39ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=35ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4597 inflSize=21kb readTime=32ms file="objects3d/weaver.s3o" indx=5514 inflSize=128kb readTime=26ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=24ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1824 inflSize=0kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 61943270 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x466b5010) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466c8b10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465e3300) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdfc4092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]