[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iY5AcsRaur/springsettings.1033221.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbdc0092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4796 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1033221/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467e2b80] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467e2b80] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 713ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 784ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 731ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] XanthussMarduk was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1033221/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (193ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1033221/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5316ef90,0x63dd9a70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9bd105603b716dfe689e643f9a071acf [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from acidpepsy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: acidpepsy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="acidpepsy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="acidpepsy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000b0c7d220,00000000fc52e7e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="acidpepsy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="acidpepsy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="acidpepsy" string="[Game::Load][lua{Rules,Gaia}={00000000fa23ab70,00000000c24f4630}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4701,188.676086,392]: 0 finished unit Engineer Commander [f=-000001] [0] Event [698,188.67334,4382]: 1 finished unit Guardian Commander [f=0000000] [0] Masper, team: 0, elo:2398, userid: 518109 [f=0000000] [0] acidpepsy, team: 1, elo:1675, userid: 525963 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4624,188.671875,480]: 0 finished unit Tank Foundry [f=0000025] [25] Event [800,188.671875,4440]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000346] [346] Event [4760,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0000420] [420] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0000492] [492] Event [809.599976,188.671875,4440]: 1 finished unit Conjurer [f=0000581] [581] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000646] [646] Event [952,188.671875,4408]: 1 finished unit Solar Collector [f=0000653] [653] Event [4624,189.991882,508]: 0 finished unit Welder [f=0000689] [689] Event [836.766602,265.671875,4355.34521]: 1 finished unit Firefly [f=0000821] [821] Event [4904,188.671875,408]: 0 finished unit Solar Collector [f=0000859] [859] Event [809.599976,188.671875,4440]: 1 finished unit Conjurer [f=0000871] [871] Event [952,188.630371,4280]: 1 finished unit Solar Collector [f=0001103] [1103] Event [4904,188.671875,600]: 0 finished unit Wind/Tidal Generator [f=0001370] [1370] Event [4920,188.671875,504]: 0 finished unit Wind/Tidal Generator [f=0001408] [1408] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0001646] [1646] Event [4904,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0001828] [1828] Event [1152,137.098083,4624]: 1 finished unit Lotus [f=0001844] [1844] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001864] [1864] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0001901] [1901] Event [4624,189.991882,508]: 0 finished unit Kodachi [f=0001917] [1917] Event [4904,188.671875,760]: 0 finished unit Wind/Tidal Generator [f=0001959] [1959] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0002178] [2178] Event [4888,188.671875,872]: 0 finished unit Solar Collector [f=0002410] [2410] Event [4824,161.123657,1000]: 0 finished unit Wind/Tidal Generator [f=0002517] [2517] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0002662] [2662] Event [4808,118.338318,1112]: 0 finished unit Wind/Tidal Generator [f=0002787] [2787] Event [1104,140.133057,4896]: 1 finished unit Lotus [f=0002847] [2847] Event [4624,189.991882,508]: 0 finished unit Welder [f=0002919] [2919] Event [4808,109.197083,1224]: 0 finished unit Wind/Tidal Generator [f=0002954] [2954] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0002989] [2989] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0003055] [3055] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0003162] [3162] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0003260] [3260] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0003325] [3325] Event [4808,92.3724365,1336]: 0 finished unit Solar Collector [f=0003493] [3493] Event [1967.18799,21.322937,3288.25024]: 1 lost unit Glaive [f=0003514] [3514] Event [1994.71118,22.5314636,3246.65356]: 1 lost unit Glaive [f=0003528] [3528] Event [2058.83472,22.8746052,3217.30444]: 1 lost unit Glaive [f=0003625] [3625] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0003637] [3637] Event [2094.49121,23.7329216,3635.79834]: 1 lost unit Glaive [f=0003707] [3707] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0003753] [3753] Event [4792,77.996521,1464]: 0 finished unit Solar Collector [f=0003824] [3824] Event [4624,189.991882,508]: 0 finished unit Kodachi [f=0003901] [3901] Event [656,182.498169,4176]: 1 finished unit Lotus [f=0003955] [3955] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0004000] [4000] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0004038] [4038] Event [328,188.671875,4776]: 1 finished unit Solar Collector [f=0004045] [4045] Event [4792,77.104187,1592]: 0 finished unit Solar Collector [f=0004237] [4237] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0004330] [4330] Event [4776,77.104187,1720]: 0 finished unit Solar Collector [f=0004425] [4425] Event [4624,189.991882,508]: 0 finished unit Welder [f=0004614] [4614] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0004626] [4626] Event [304,188.671875,4208]: 1 finished unit Lotus [f=0004655] [4655] Event [4776,77.104187,1848]: 0 finished unit Solar Collector [f=0004659] [4659] Event [2136,77.104187,4856]: 1 finished unit Solar Collector [f=0004777] [4777] Event [200,188.671875,4776]: 1 finished unit Solar Collector [f=0004853] [4853] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0005026] [5026] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0005165] [5165] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0005184] [5184] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0005242] [5242] Event [2120,77.104187,4648]: 1 finished unit Solar Collector [f=0005264] [5264] Event [872,188.671875,4344]: 1 finished unit Solar Collector [f=0005476] [5476] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0005507] [5507] Event [4624,189.991882,508]: 0 finished unit Welder [f=0005513] [5513] Event [264,188.671875,4696]: 1 finished unit Solar Collector [f=0005607] [5607] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0005729] [5729] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0005771] [5771] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0005780] [5780] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0005893] [5893] Event [4632,77.104187,1960]: 0 finished unit Solar Collector [f=0005929] [5929] Event [4392,188.671875,504]: 0 finished unit Caretaker [f=0006029] [6029] Event [2136,77.2442627,4520]: 1 finished unit Solar Collector [f=0006061] [6061] Event [4616,188.671875,200]: 0 finished unit Wind/Tidal Generator [f=0006095] [6095] Event [4624,189.991882,508]: 0 finished unit Kodachi [f=0006107] [6107] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0006118] [6118] Event [1992.60095,43.0414658,3978.68945]: 1 lost unit Glaive [f=0006144] [6144] Event [1902.51038,50.5997353,3987.64795]: 1 lost unit Glaive [f=0006154] [6154] Event [4536,188.671875,200]: 0 finished unit Wind/Tidal Generator [f=0006172] [6172] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0006178] [6178] Event [1806.61536,56.8476868,3947.40039]: 1 lost unit Glaive [f=0006184] [6184] Event [1810.22119,56.6266975,3925.35864]: 1 lost unit Glaive [f=0006190] [6190] Event [1663.87134,50.8439178,3758.06104]: 0 lost unit Kodachi [f=0006344] [6344] Event [4456,188.671875,216]: 0 finished unit Wind/Tidal Generator [f=0006410] [6410] Event [4624,189.991882,508]: 0 finished unit Kodachi [f=0006423] [6423] Event [440,188.671875,4888]: 1 finished unit Solar Collector [f=0006441] [6441] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0006704] [6704] Event [2136,77.104187,4728]: 1 finished unit Solar Collector [f=0006706] [6706] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0006708] [6708] Event [4624,189.991882,508]: 0 finished unit Kodachi [f=0006790] [6790] Event [1936,159.338989,592]: 0 finished unit Radar Tower [f=0006904] [6904] Event [1939.40271,45.9095764,3659.79395]: 1 lost unit Firefly [f=0006943] [6943] Event [4376,188.671875,216]: 0 finished unit Wind/Tidal Generator [f=0006951] [6951] Event [809.599976,188.671875,4440]: 1 finished unit Glaive [f=0006979] [6979] Event [4856,24.1088867,4632]: 0 finished unit Metal Extractor [f=0007007] [7007] Event [4624,189.991882,508]: 0 finished unit Kodachi [f=0007059] [7059] Event [4296,188.671875,216]: 0 finished unit Wind/Tidal Generator [f=0007144] [7144] Event [904,188.671875,4200]: 1 finished unit Stinger [f=0007177] [7177] Event [4216,187.34375,216]: 0 finished unit Wind/Tidal Generator [f=0007229] [7229] Event [728.020081,265.671875,4241.46777]: 1 finished unit Firefly [f=0007297] [7297] Event [4136,178.544922,232]: 0 finished unit Wind/Tidal Generator [f=0007375] [7375] Event [4632,77.104187,1464]: 0 finished unit Solar Collector [f=0007395] [7395] Event [2064,77.8823853,4432]: 1 finished unit Lotus [f=0007414] [7414] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0007417] [7417] Event [4056,152.09137,232]: 0 finished unit Wind/Tidal Generator [f=0007504] [7504] Event [360,187.909241,4936]: 1 finished unit Solar Collector [f=0007555] [7555] Event [4472,77.104187,1432]: 0 finished unit Solar Collector [f=0007616] [7616] Event [3976,127.998352,232]: 0 finished unit Wind/Tidal Generator [f=0007650] [7650] Event [2861.21191,40.909317,3674.48145]: 1 lost unit Glaive [f=0007665] [7665] Event [2882.34985,41.9684448,3667.6272]: 1 lost unit Glaive [f=0007688] [7688] Event [2921.93481,45.071949,3628.98975]: 1 lost unit Glaive [f=0007740] [7740] Event [3121.34668,64.8373108,3486.87915]: 1 lost unit Glaive [f=0007741] [7741] Event [3211.49438,65.4204254,3533.22852]: 0 lost unit Kodachi [f=0007796] [7796] Event [3896,111.676941,248]: 0 finished unit Wind/Tidal Generator [f=0007811] [7811] Event [4312,74.4116211,1416]: 0 finished unit Solar Collector [f=0007832] [7832] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0007919] [7919] Event [809.599976,188.671875,4440]: 1 finished unit Reaver [f=0007980] [7980] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0007991] [7991] Event [3816,105.881958,248]: 0 finished unit Wind/Tidal Generator [f=0008110] [8110] Event [4152,66.479187,1384]: 0 finished unit Solar Collector [f=0008111] [8111] Event [296,188.671875,4856]: 1 finished unit Solar Collector [f=0008128] [8128] Event [4040,24.9026489,3064]: 0 lost unit Metal Extractor [f=0008139] [8139] Event [2000,77.104187,4576]: 1 finished unit Lotus [f=0008150] [8150] Event [4624,189.991882,508]: 0 finished unit Kodachi [f=0008186] [8186] Event [3736,100.994873,248]: 0 finished unit Wind/Tidal Generator [f=0008220] [8220] Event [4200,27.963562,3176]: 0 lost unit Metal Extractor [f=0008355] [8355] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0008366] [8366] Event [3656,97.046814,248]: 0 finished unit Wind/Tidal Generator [f=0008378] [8378] Event [4624,189.991882,508]: 0 finished unit Kodachi [f=0008440] [8440] Event [3992,66.479187,1304]: 0 finished unit Solar Collector [f=0008561] [8561] Event [3576,83.6306763,264]: 0 finished unit Wind/Tidal Generator [f=0008603] [8603] Event [4624,189.991882,508]: 0 finished unit Kodachi [f=0008720] [8720] Event [4429.44336,66.479187,3813.50342]: 1 lost unit Glaive [f=0008755] [8755] Event [3864,66.479187,1208]: 0 finished unit Solar Collector [f=0008755] [8755] Event [4397.77832,66.479187,3789.63818]: 1 lost unit Glaive [f=0008756] [8756] Event [3496,78.2714844,264]: 0 finished unit Wind/Tidal Generator [f=0008774] [8774] Event [4338.4585,66.479187,3781.72729]: 1 lost unit Glaive [f=0008775] [8775] Event [4416.76709,66.479187,3702.62085]: 1 lost unit Glaive [f=0008809] [8809] Event [4372.32373,66.479187,3620.40845]: 0 lost unit Welder [f=0008810] [8810] Event [4313.91553,66.479187,3702.09985]: 1 lost unit Glaive [f=0008827] [8827] Event [4624,189.991882,508]: 0 finished unit Kodachi [f=0008842] [8842] Event [809.599976,188.671875,4440]: 1 finished unit Reaver [f=0008951] [8951] Event [3416,77.104187,264]: 0 finished unit Wind/Tidal Generator [f=0008968] [8968] Event [1984,77.104187,4736]: 1 finished unit Lotus [f=0008979] [8979] Event [248,187.302246,4168]: 1 finished unit Stinger [f=0009053] [9053] Event [4624,189.991882,508]: 0 finished unit Kodachi [f=0009131] [9131] Event [3336,77.104187,280]: 0 finished unit Wind/Tidal Generator [f=0009277] [9277] Event [4624,189.991882,508]: 0 finished unit Kodachi [f=0009325] [9325] Event [3256,77.104187,280]: 0 finished unit Wind/Tidal Generator [f=0009502] [9502] Event [4624,189.991882,508]: 0 finished unit Kodachi [f=0009505] [9505] Event [3176,77.104187,280]: 0 finished unit Wind/Tidal Generator [f=0009682] [9682] Event [809.599976,188.671875,4440]: 1 finished unit Reaver [f=0009694] [9694] Event [1984,77.104187,4864]: 1 finished unit Lotus [f=0009700] [9700] Event [3096,77.104187,280]: 0 finished unit Wind/Tidal Generator [f=0009749] [9749] Event [4624,189.991882,508]: 0 finished unit Welder [f=0009895] [9895] Event [3016,77.104187,296]: 0 finished unit Wind/Tidal Generator [f=0009907] [9907] Event [1886.31628,41.7788315,3815.5498]: 0 lost unit Kodachi [f=0009991] [9991] Event [1740.64026,35.4777374,3560.41187]: 0 lost unit Kodachi [f=0010075] [10075] Event [2936,78.5775757,296]: 0 finished unit Wind/Tidal Generator [f=0010080] [10080] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0010130] [10130] Event [3784,66.479187,1096]: 0 finished unit Geothermal Generator [f=0010380] [10380] Event [2968,77.104187,440]: 0 finished unit Solar Collector [f=0010445] [10445] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0010485] [10485] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0010643] [10643] Event [809.599976,188.671875,4440]: 1 finished unit Reaver [f=0010700] [10700] Event [1952,77.104187,4368]: 1 finished unit Lotus [f=0010803] [10803] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0010861] [10861] Event [3880,66.479187,1480]: 0 finished unit Stardust [f=0010962] [10962] Event [3864,66.479187,1384]: 0 finished unit Wind/Tidal Generator [f=0011052] [11052] Event [3784,64.5855713,1400]: 0 finished unit Wind/Tidal Generator [f=0011142] [11142] Event [3704,59.0707397,1416]: 0 finished unit Wind/Tidal Generator [f=0011165] [11165] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0011207] [11207] Event [528,188.671875,4480]: 1 finished unit Strider Hub [f=0011232] [11232] Event [3624,55.0085449,1416]: 0 finished unit Wind/Tidal Generator [f=0011438] [11438] Event [1792,76.5386963,4384]: 1 finished unit Lotus [f=0011442] [11442] Event [3544,49.9139404,1432]: 0 finished unit Wind/Tidal Generator [f=0011487] [11487] Event [4408,188.671875,376]: 0 finished unit Caretaker [f=0011500] [11500] Event [809.599976,188.671875,4440]: 1 finished unit Reaver [f=0011694] [11694] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0011745] [11745] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0011832] [11832] Event [4040,23.7422371,3064]: 0 finished unit Metal Extractor [f=0011848] [11848] Event [4504,188.671875,328]: 0 finished unit Caretaker [f=0011995] [11995] Event [1624,25.2294922,2440]: 0 finished unit Stardust [f=0012048] [12048] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0012161] [12161] Event [4616,188.671875,328]: 0 finished unit Caretaker [f=0012224] [12224] Event [880,74.3441772,3376]: 1 finished unit Lotus [f=0012326] [12326] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0012415] [12415] Event [4200,26.8031502,3176]: 0 finished unit Metal Extractor [f=0012440] [12440] Event [1616,72.3623657,4384]: 1 finished unit Lotus [f=0012512] [12512] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0012533] [12533] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0012646] [12646] Event [3320,58.9202881,968]: 0 finished unit Stardust [f=0012744] [12744] Event [809.599976,188.671875,4440]: 1 finished unit Scythe [f=0012794] [12794] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0013017] [13017] Event [1070.94885,29.930357,2617.57568]: 0 lost unit Welder [f=0013048] [13048] Event [936,41.0684204,2696]: 0 lost unit Stardust [f=0013058] [13058] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0013104] [13104] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0013134] [13134] Event [3412.35742,56.0238228,1168.95007]: 0 finished unit Engineer Commander [f=0013134] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0013134] [13134] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0013216] [13216] Event [1382.58594,21.322937,2646.41113]: 1 lost unit Reaver [f=0013221] [13221] Event [880,73.8046265,3584]: 1 finished unit Lotus [f=0013270] [13270] Event [1437.06006,21.322937,2624.62793]: 1 lost unit Reaver [f=0013275] [13275] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0013289] [13289] Event [1420.59741,21.3209171,2625.57861]: 1 lost unit Reaver [f=0013318] [13318] Event [1487.09778,21.322937,2571.23438]: 0 lost unit Kodachi [f=0013354] [13354] Event [1469.83081,21.322937,2640.8811]: 0 lost unit Kodachi [f=0013362] [13362] Event [1332.81482,24.0122356,2743.50562]: 1 lost unit Reaver [f=0013393] [13393] Event [1524.08301,21.322937,2736.0835]: 0 lost unit Kodachi [f=0013444] [13444] Event [344,77.104187,3320]: 1 finished unit Solar Collector [f=0013447] [13447] Event [1440,67.5479126,4400]: 1 finished unit Lotus [f=0013478] [13478] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0013520] [13520] Event [2424,26.18927,520]: 0 finished unit Energy Pylon [f=0013686] [13686] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0013756] [13756] Event [344,77.104187,3192]: 1 finished unit Solar Collector [f=0013824] [13824] Event [2200,27.0452881,392]: 0 finished unit Solar Collector [f=0013939] [13939] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0013940] [13940] Event [809.599976,188.671875,4440]: 1 finished unit Scythe [f=0014063] [14063] Event [536,77.104187,3272]: 1 finished unit Solar Collector [f=0014120] [14120] Event [864,70.1367188,3808]: 1 finished unit Lotus [f=0014229] [14229] Event [4624,189.991882,508]: 0 finished unit Blitz [f=0014305] [14305] Event [2072,22.651062,296]: 0 finished unit Solar Collector [f=0014305] [14305] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0014380] [14380] Event [536,76.8862915,3144]: 1 finished unit Solar Collector [f=0014729] [14729] Event [4048.32788,50.0602951,1960.86902]: 0 finished unit Engineer Commander [f=0014729] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0014729] [14729] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0014754] [14754] Event [1960,26.9467163,216]: 0 finished unit Solar Collector [f=0014825] [14825] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0015132] [15132] Event [1832,21.322937,232]: 0 finished unit Solar Collector [f=0015278] [15278] Event [4392,43.7454224,2360]: 0 finished unit Energy Pylon [f=0015354] [15354] Event [809.599976,188.671875,4440]: 1 finished unit Reaver [f=0015502] [15502] Event [2952,21.322937,4888]: 0 finished unit Solar Collector [f=0015546] [15546] Event [1704,22.651062,248]: 0 finished unit Solar Collector [f=0015568] [15568] Event [1000,66.479187,3688]: 1 finished unit Stardust [f=0015829] [15829] Event [3080,24.0621948,4904]: 0 finished unit Solar Collector [f=0016008] [16008] Event [809.599976,188.671875,4440]: 1 finished unit Sling [f=0016400] [16400] Event [1000,66.8890381,3528]: 1 finished unit Stardust [f=0016438] [16438] Event [809.599976,188.671875,4440]: 1 finished unit Sling [f=0016603] [16603] Event [4072,23.9820099,3192]: 0 finished unit Energy Pylon [f=0016769] [16769] Event [1256,21.7327881,392]: 0 finished unit Energy Pylon [f=0016837] [16837] Event [809.599976,188.671875,4440]: 1 finished unit Sling [f=0016879] [16879] Event [3176,22.7340698,4808]: 0 finished unit Energy Pylon [f=0017064] [17064] Event [760,77.104187,3608]: 1 finished unit Stinger [f=0017238] [17238] Event [809.599976,188.671875,4440]: 1 finished unit Sling [f=0017256] [17256] Event [4232,186.420288,328]: 0 finished unit Singularity Reactor [f=0017354] [17354] Event [1016,65.1925659,3352]: 1 finished unit Stardust [f=0017574] [17574] Event [809.599976,188.671875,4440]: 1 finished unit Sling [f=0017601] [17601] Event [4488,66.479187,3880]: 0 finished unit Energy Pylon [f=0017893] [17893] Event [809.599976,188.671875,4440]: 1 finished unit Sling [f=0018037] [18037] Event [424,26.3085938,616]: 0 finished unit Energy Pylon [f=0018101] [18101] Event [4008,23.5745239,4712]: 0 finished unit Energy Pylon [f=0018256] [18256] Event [809.599976,188.671875,4440]: 1 finished unit Sling [f=0018306] [18306] Event [4792,27.8961182,4392]: 0 finished unit Energy Pylon [f=0018689] [18689] Event [809.599976,188.671875,4440]: 1 finished unit Sling [f=0018796] [18796] Event [1480,66.479187,4200]: 1 finished unit Stardust [f=0019072] [19072] Event [809.599976,188.671875,4440]: 1 finished unit Sling [f=0019147] [19147] Event [904,66.479187,1240]: 0 finished unit Energy Pylon [f=0019721] [19721] Event [3208,65.5609131,3288]: 0 finished unit Energy Pylon [f=0019770] [19770] Event [2984,22.651062,4584]: 0 lost unit Metal Extractor [f=0019837] [19837] Event [1688,66.4013672,4232]: 1 finished unit Stardust [f=0019870] [19870] Event [2824,22.2671509,4664]: 0 lost unit Metal Extractor [f=0019997] [19997] Event [2952,21.322937,4888]: 0 lost unit Solar Collector [f=0020081] [20081] Event [4232,186.954651,440]: 0 finished unit Singularity Reactor [f=0020081] [20081] Event [3080,24.1119194,4904]: 0 lost unit Solar Collector [f=0020197] [20197] Event [3176,22.7340698,4808]: 0 lost unit Energy Pylon [f=0020327] [20327] Event [4624,189.991882,508]: 0 finished unit Tremor [f=0020376] [20376] Event [1016,26.2307739,1976]: 0 finished unit Energy Pylon [f=0020377] [20377] Event [2584,52.2796631,3112]: 0 finished unit Energy Pylon [f=0020476] [20476] Event [4184,188.651123,584]: 0 finished unit Caretaker [f=0020483] [20483] Event [809.599976,188.671875,4440]: 1 finished unit Knight [f=0020883] [20883] Event [1880,61.7269897,4232]: 1 finished unit Stardust [f=0021248] [21248] Event [4248,188.671875,600]: 0 finished unit Caretaker [f=0021261] [21261] Event [4696,25.307312,4760]: 0 lost unit Metal Extractor [f=0021267] [21267] Event [4624,189.991882,508]: 0 finished unit Tremor [f=0021408] [21408] Event [4856,24.1088867,4632]: 0 lost unit Metal Extractor [f=0021430] [21430] Event [4312,188.671875,600]: 0 finished unit Caretaker [f=0021567] [21567] Event [4376,188.671875,616]: 0 finished unit Caretaker [f=0021635] [21635] Event [4624,189.991882,508]: 0 finished unit Welder [f=0021664] [21664] Event [809.599976,188.671875,4440]: 1 finished unit Knight [f=0021775] [21775] Event [4440,188.671875,632]: 0 finished unit Caretaker [f=0021853] [21853] Event [4624,189.991882,508]: 0 finished unit Welder [f=0021908] [21908] Event [4008,23.5745239,4712]: 0 lost unit Energy Pylon [f=0021916] [21916] Event [3972.04028,18.9043808,4643.84521]: 1 lost unit Scythe [f=0021934] [21934] Event [3924.45557,20.6768379,4582.80078]: 1 lost unit Scythe [f=0021955] [Game::ClientReadNet] added new player Codmo with number 2 to team 0 [f=0021955] > SPRINGIE:User Codmo|chickenspire|5_4||False||Federation|CH [f=0021976] Connection attempt from Codmo [f=0021976] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0021976] -> Connection established (given id 2) [f=0021981] [21981] Event [4504,188.671875,632]: 0 finished unit Caretaker [f=0021983] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0021983] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0022001] [22001] Event [624,188.671875,4560]: 1 finished unit Dante [f=0022064] [22064] Event [4624,189.991882,508]: 0 finished unit Welder [f=0022188] [22188] Event [4568,188.671875,648]: 0 finished unit Caretaker [f=0022270] [22270] Event [4624,189.991882,508]: 0 finished unit Welder [f=0022382] [22382] Event [809.599976,188.671875,4440]: 1 finished unit Knight [f=0022384] [22384] Event [4624,189.991882,508]: 0 finished unit Welder [f=0022446] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0022449] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0022449] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={0x586b8400,0x8e929db0}]" [f=0022471] [22471] Event [3936,141.658325,576]: 0 finished unit Lotus [f=0022535] [22535] Event [3936,128.325195,480]: 0 finished unit Lotus [f=0022630] [22630] Event [3936,122.187805,384]: 0 finished unit Lotus [f=0022662] [22662] Event [2260.74219,134.216064,4094.79297]: 1 lost unit Firefly [f=0022746] [22746] Event [3936,120.672913,288]: 0 finished unit Lotus [f=0022879] [22879] Event [3984,182.518921,656]: 0 finished unit Lotus [f=0022957] [22957] Event [4080,188.671875,672]: 0 finished unit Lotus [f=0022967] [22967] Event [809.599976,188.671875,4440]: 1 finished unit Knight [f=0022979] [22979] Event [1782.52026,137.270096,4184.47705]: 1 finished unit Firefly [f=0023389] [23389] Event [2304,31.4031982,3296]: 0 finished unit Lucifer [f=0023431] [23431] Event [2522.73877,44.2636223,3245.07056]: 0 finished unit Engineer Commander [f=0023431] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0023431] [23431] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0023455] [23455] Event [2155.72559,126.82695,3356.85083]: 1 lost unit Firefly [f=0023718] [23718] Event [4624,189.991882,508]: 0 finished unit Tremor [f=0023723] [23723] Event [4176,188.671875,704]: 0 finished unit Lotus [f=0023759] [23759] Event [1779.276,137.544708,4189.97266]: 1 finished unit Firefly [f=0023770] [23770] Event [2304,31.4031982,3296]: 0 lost unit Lucifer [f=0023802] [23802] Event [2443.57788,34.6240768,3388.44458]: 0 lost unit Kodachi [f=0023812] [23812] Event [2463.26172,36.280098,3402.50317]: 0 lost unit Kodachi [f=0023843] [23843] Event [2477.59351,36.0151863,3454.76123]: 0 lost unit Blitz [f=0023854] [23854] Event [2475.06152,36.5548859,3414.48291]: 0 lost unit Blitz [f=0023867] [23867] Event [2516.23584,37.4907722,3465.46362]: 0 lost unit Blitz [f=0023878] [23878] Event [2545.08618,40.8808746,3437.85474]: 0 lost unit Blitz [f=0023884] [23884] Event [2516.15576,38.5955353,3404.46387]: 0 lost unit Blitz [f=0023935] [23935] Event [2579.78271,41.9495125,3435.80493]: 0 lost unit Welder [f=0024000] [24000] Event [2637.05542,47.4406929,3317.09668]: 0 lost unit Kodachi [f=0024041] [24041] Event [4272,188.671875,720]: 0 finished unit Lotus [f=0024043] [24043] Event [809.599976,188.671875,4440]: 1 finished unit Knight [f=0024066] [24066] Event [2687.46387,49.2511063,3320.54321]: 0 lost unit Welder [f=0024116] [24116] Event [2583.22729,38.1698799,3492.302]: 1 lost unit Reaver [f=0024186] [24186] Event [2708.45313,44.5366402,3425.02759]: 0 lost unit Welder [f=0024189] [24189] Event [2496.38721,39.5823784,3313.9209]: 0 lost unit Welder [f=0024260] [24260] Event [4624,189.991882,508]: 0 finished unit Minotaur [f=0024278] [24278] Event [2632.0083,46.6759567,3342.57739]: 0 lost unit Blitz [f=0024282] [24282] Event [4368,188.671875,736]: 0 finished unit Lotus [f=0024448] [24448] Event [2576.45654,39.8401718,3461.92017]: 0 lost unit Blitz [f=0024560] [24560] Event [4624,189.991882,508]: 0 finished unit Minotaur [f=0024588] [24588] Event [4480,188.671875,576]: 0 finished unit Lotus [f=0024722] [24722] Event [2392,52.2796631,2856]: 0 finished unit Caretaker [f=0024902] [24902] Event [4624,189.991882,508]: 0 finished unit Minotaur [f=0024936] [24936] Event [4496,188.671875,480]: 0 finished unit Lotus [f=0025123] [25123] Event [809.599976,188.671875,4440]: 1 finished unit Knight [f=0025207] [25207] Event [4624,189.991882,508]: 0 finished unit Minotaur [f=0025231] [25231] Event [4512,188.671875,384]: 0 finished unit Lotus [f=0025462] [25462] Event [4624,189.991882,508]: 0 finished unit Minotaur [f=0025482] [25482] Event [4464,188.671875,288]: 0 finished unit Lotus [f=0025653] [25653] Event [880,74.3441772,3376]: 1 lost unit Lotus [f=0025714] [25714] Event [4624,189.991882,508]: 0 finished unit Minotaur [f=0025927] [25927] Event [2225.60645,31.6840668,3141.63867]: 0 lost unit Kodachi [f=0025929] [25929] Event [2091.91479,25.236351,3220.19531]: 1 lost unit Reaver [f=0025950] [25950] Event [809.599976,188.671875,4440]: 1 finished unit Scythe [f=0025963] [25963] Event [4624,189.991882,508]: 0 finished unit Minotaur [f=0026078] [26078] Event [2140.38696,31.9870586,2954.14307]: 0 lost unit Tremor [f=0026116] [26116] Event [2226.22583,28.1116104,3191.24487]: 0 lost unit Kodachi [f=0026149] [26149] Event [2186.39038,29.6968098,3148.49487]: 0 lost unit Kodachi [f=0026164] [26164] Event [2093.61841,22.5170498,3298.63208]: 0 lost unit Blitz [f=0026193] [26193] Event [2078.6604,23.506916,3265.83838]: 1 lost unit Knight [f=0026211] [26211] Event [1000,66.8890381,3528]: 1 lost unit Stardust [f=0026218] [26218] Event [4624,189.991882,508]: 0 finished unit Minotaur [f=0026242] [26242] Event [2161.33667,23.8362293,3389.82324]: 1 lost unit Dante [f=0026242] [26242] Event [2080.04492,22.9994221,3358.46997]: 0 lost unit Blitz [f=0026245] [26245] Event [2213.95752,23.5725536,3402.36963]: 0 lost unit Blitz [f=0026247] [26247] Event [2163.76855,22.7720203,3332.54443]: 0 lost unit Blitz [f=0026293] [26293] Event [2108.68701,20.7944374,3441.04321]: 1 lost unit Knight [f=0026414] [26414] Event [2162.74146,25.6091232,3689.80811]: 1 lost unit Knight [f=0026469] [26469] Event [undefined]: acidpepsy resigned [f=0026469] game_message: acidpepsy has been destroyed! [f=0026469] game_message: Masper wins! [f=0026469] Submitting stats [f=0026469] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0026469] Part| Total Time|Time of the last 0.5s [f=0026469] Draw 36037.71ms 39.60% [f=0026469] Lua::Callins::Synced 16925.77ms 6.30% [f=0026469] Lua::Callins::Unsynced 46956.00ms 45.90% [f=0026469] Lua::CollectGarbage::Synced 743.48ms 2.80% [f=0026469] Lua::CollectGarbage::Unsynced 2114.97ms 0.40% [f=0026469] Misc::Profiler::AddTime 153.32ms 0.10% [f=0026469] Sim 90992.17ms 39.20% [f=0026469] [26469] Received game_message: acidpepsy has been destroyed! [f=0026469] [26469] Received game_message: Masper wins! [f=0026470] [26470] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0026470] [26470] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0026470] [26470] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0026470] [26470] Game End Stats Values: 2,2065,2100,2065,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.61155081,7.4666667,7.61155081,1275,1275,1275,1275,5.5999999,6.4000001,5.5999999,6.4000001,0,0,0,0,0,0,0,0,790,825,790,825,0,0,0,0,0,0,0,0,0,0,0,0 [f=0026470] [26470] Game End Stats Values: 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6,2775,2940,2775,2940,11.5796061,18.7105465,11.5796061,18.7105465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12,14.6324549,12,14.6324549,1275,1275,1275,1275,9.79464626,12.163435,9.79464626,12.163435,130,180,130,180,0,0,0,0,1260,1485,1260,1485,55.6667747,0,55.6667747,0,0,0,0,0,0,0,0,0 [f=0026470] [26470] Game End Stats Values: 7,2840,3010,2840,3010,16.3214264,31.3566322,16.3214264,31.3566322,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12,18.6851254,12,18.6851254,1275,1275,1275,1275,10.3161211,12.8430729,10.3161211,12.8430729,195,180,195,180,0,0,0,0,1260,1555,1260,1555,55.6667747,0,55.6667747,0,0,0,0,0,0,0,0,0 [f=0026470] [26470] Game End Stats Values: 8,3085,3335,3085,3335,20.7604427,50.0083542,20.7604427,50.0083542,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,12,21.1158524,12,21.1158524,1275,1275,1275,1275,10.9626007,13.5101156,10.9626007,13.5101156,260,180,260,180,0,0,0,0,1350,1880,1350,1880,55.6667747,0,55.6667747,0,0,0,0,0,0,0,0,0 [f=0026470] [26470] Game End Stats Values: 9,3045,3405,3045,3405,21.6037731,72.0460358,21.6037731,72.0460358,0,0,0,0,0,0,0,0,0,0,0,0,45.1343346,235.550385,45.1343346,235.550385,180,0,180,0,12,24.7070923,12,24.7070923,1275,1275,1275,1275,13.7895546,15.4691792,13.7895546,15.4691792,130,180,130,180,0,195,0,195,1440,1950,1440,1950,250.666779,0,250.666779,0,0,0,0,0,247.52066,62.0597115,247.52066,62.0597115 [f=0026470] [26470] Game End Stats Values: 10,3360,3815,3360,3815,22.0868282,98.3335419,22.0868282,98.3335419,0,0,0,0,0,0,0,0,0,0,0,0,50.7761269,248.029755,50.7761269,248.029755,270,0,270,0,12,25.947134,12,25.947134,1275,1275,1275,1275,14.298871,17.0858326,14.298871,17.0858326,195,360,195,360,0,260,0,260,1600,2180,1600,2180,315.666779,0,315.666779,0,0,0,0,0,260.000031,70.5223923,260.000031,70.5223923 [f=0026470] [26470] Game End Stats Values: 11,3425,4085,3425,4085,22.7928047,116.247627,22.7928047,116.247627,0,0,0,0,0,0,0,0,0,0,0,0,50.7761269,248.029755,50.7761269,248.029755,270,0,270,0,13.8666668,22.5700703,13.8666668,22.5700703,1275,1275,1275,1275,16.0470657,17.1942711,16.0470657,17.1942711,260,360,260,360,0,260,0,260,1600,2450,1600,2450,315.666779,0,315.666779,0,0,0,0,0,260.000031,70.5223923,260.000031,70.5223923 [f=0026470] [26470] Game End Stats Values: 12,3785,4155,3785,4155,26.0219059,136.616913,26.0219059,136.616913,0,0,0,0,0,0,0,0,0,0,0,0,50.7761269,248.029755,50.7761269,248.029755,360,0,360,0,15.6000004,25.2285461,15.6000004,25.2285461,1275,1275,1275,1275,16.2152729,17.3579521,16.2152729,17.3579521,390,360,390,360,0,260,0,260,1740,2520,1740,2520,315.666779,0,315.666779,0,0,0,0,0,260.000031,70.5223923,260.000031,70.5223923 [f=0026470] [26470] Game End Stats Values: 13,3990,4335,3990,4335,33.7199211,178.515427,33.7199211,178.515427,0,0,0,0,0,0,0,0,0,0,0,0,50.7761269,248.029755,50.7761269,248.029755,360,0,360,0,18.9333324,36.9990578,18.9333324,36.9990578,1275,1275,1275,1275,16.5132008,21.0599003,16.5132008,21.0599003,455,360,455,360,0,260,0,260,1880,2700,1880,2700,315.666779,0,315.666779,0,0,0,0,0,260.000031,70.5223923,260.000031,70.5223923 [f=0026470] [26470] Game End Stats Values: 14,4190,4805,4190,4805,51.4623756,225.001007,51.4623756,225.001007,0,0,0,0,0,0,0,0,0,0,0,0,50.7761269,248.029755,50.7761269,248.029755,360,0,360,0,23.333334,38.8111954,23.333334,38.8111954,1275,1275,1275,1275,17.1828308,24.5657063,17.1828308,24.5657063,585,360,585,360,0,260,0,260,1950,3170,1950,3170,315.666779,0,315.666779,0,0,0,0,0,260.000031,70.5223923,260.000031,70.5223923 [f=0026470] [26470] Game End Stats Values: 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59,15345,35425,15345,35425,3223.83545,14914.4063,3223.83545,14914.4063,0,0,0,0,0,0,0,0,263.778137,1135.39063,263.778137,1135.39063,13019.542,6461.16016,13019.542,6461.16016,3840,1830,3840,1830,42,602.939026,42,602.939026,1275,3260,1275,3260,25.5001888,101.196167,25.5001888,101.196167,6750,11910,6750,11910,10136.75,2675,10136.75,2675,3460,18425,3460,18425,3453.00073,11453.3564,3453.00073,11453.3564,0.00100166,1220.25098,0.00100166,1220.25098,8079.15381,13975.1309,8079.15381,13975.1309 [f=0026470] [26470] Game End Stats Values: 60,10575,34715,10575,34715,3294.323,15466.1338,3294.323,15466.1338,0,0,0,0,0,0,0,0,269.26886,1135.39063,269.26886,1135.39063,13883.6875,7383.91846,13883.6875,7383.91846,3620,1830,3620,1830,42,596.887451,42,596.887451,1275,3260,1275,3260,25.4221783,98.7866592,25.4221783,98.7866592,2200,11200,2200,11200,11696.75,7225,11696.75,7225,3460,18425,3460,18425,8223.00098,13013.3564,8223.00098,13013.3564,0.00100166,1462.75098,0.00100166,1462.75098,9502.45313,14990.1582,9502.45313,14990.1582 [f=0026473] [26473] Event [4624,189.991882,508]: 0 finished unit Minotaur [f=0026474] [26474] Event [1016,65.1925659,3352]: 1 lost unit Stardust [f=0026505] [26505] Event [1000,66.479187,3688]: 1 lost unit Stardust [f=0026640] [26640] Event [4624,189.991882,508]: 0 finished unit Ogre [f=0026646] Spectator Codmo left the game: normal quit [f=0026646] [26646] Event [undefined]: Codmo quit [f=0026754] No clients connected, shutting down server [f=0026754] Server shutdown [f=0026805] [26805] Event [4624,189.991882,508]: 0 finished unit Ogre [f=0026970] [26970] Event [4624,189.991882,508]: 0 finished unit Ogre [f=0027135] [27135] Event [4624,189.991882,508]: 0 finished unit Ogre [f=0027300] [27300] Event [4624,189.991882,508]: 0 finished unit Ogre [f=0028090] Autoquit sending quit command. [f=0028090] [QuitAction] user exited to system [f=0028090] [SpringApp::Kill][1] fromRun=1 [f=0028090] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0028090] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028090] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028090] [ThreadPool::SetThreadCount][2] workers=0 [f=0028090] [SpringApp::Kill][2] [f=0028090] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0028090] [Game::KillLua][3] dtor=0 luaUI=0x52c81df0 [f=0028090] Start widgetHandler:Shutdown [f=0028090] Shutdown - SaveOrderList Complete [f=0028090] Writing last game win data [f=0028090] Shutdown - SaveConfigData Complete [f=0028090] Shutdown Widget - Save/Load API [f=0028090] Shutdown Widget - Chili Highlight [f=0028090] Shutdown Widget - Draw After Chili [f=0028090] Shutdown Widget - EPIC Menu [f=0028090] Shutdown Widget - Chili Widget Selector [f=0028090] Shutdown Widget - Chili Minimap [f=0028090] Shutdown Widget - Local Team Colors [f=0028090] Shutdown Widget - Display Keys 2 [f=0028090] Shutdown Widget - Save Game Menu [f=0028090] Shutdown Widget - Unit Icons [f=0028090] Shutdown Widget - Noises [f=0028090] Shutdown Widget - HealthBars [f=0028090] Shutdown Widget - Win Counter [f=0028090] Shutdown Widget - BuildETA [f=0028090] Shutdown Widget - SpringRTS Replay Stats [f=0028090] Shutdown Widget - Modular Comm Info [f=0028090] Shutdown Widget - State Reverse and Latency [f=0028090] Shutdown Widget - Music Player v2 [f=0028090] Shutdown Widget - Stereo3D [f=0028090] Shutdown Widget - Showeco and Grid Drawer [f=0028090] Shutdown Widget - Point Tracker [f=0028090] Shutdown Widget - Missile Silo Range [f=0028090] Shutdown Widget - MinimapEvents [f=0028090] Shutdown Widget - Local Widgets Config [f=0028090] Shutdown Widget - Highlight Geos [f=0028090] Shutdown Widget - Grab Input [f=0028090] Input grabbing is disabled! [f=0028090] Shutdown Widget - Defense Range Zero-K [f=0028090] Shutdown Widget - MetalFeatures (new) [f=0028090] Shutdown Widget - Darkening [f=0028090] Shutdown Widget - Context Menu [f=0028090] Shutdown Widget - Chili Spectator Panels [f=0028090] Shutdown Widget - Chili Selections & CursorTip v2 [f=0028090] Shutdown Widget - Chili Nuke Warning [f=0028090] Shutdown Widget - Chili EndGame Window [f=0028090] Shutdown Widget - Chili Economy Panel Default [f=0028090] Shutdown Widget - CameraShake [f=0028090] Shutdown Widget - Attack AoE [f=0028090] Shutdown Widget - Map Edge Extension [f=0028090] Shutdown Widget - Selection Send [f=0028090] Shutdown Widget - LupsManager [f=0028090] Shutdown Widget - Newton Firezone [f=0028090] Shutdown Widget - Chili Pro Console [f=0028090] Shutdown Widget - Lasso Terraform GUI [f=0028090] Shutdown Widget - Lups [f=0028090] Shutdown Widget - Chili Framework [f=0028090] Shutdown Widget - Chili Core Selector [f=0028090] Shutdown Widget - Custom Markers [f=0028090] Shutdown Widget - Mex Placement Handler [f=0028090] Shutdown Widget - Select Keys [f=0028090] Shutdown Widget - Pause Screen [f=0028090] Shutdown Widget - Text To Speech Control [f=0028090] Shutdown Widget - Persistent Build Height [f=0028090] Shutdown Widget - Layout Handler [f=0028090] End widgetHandler:Shutdown [f=0028090] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={558344,66380952} {int,ext,rec}Allocs={37104021,0,0} {chunk,block}Bytes={66380952,0} [f=0028090] [Game::KillLua][1] dtor=0 luaGaia=0x63dd9a70 [f=0028090] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={319720,52121095} {int,ext,rec}Allocs={37104022,0,0} {chunk,block}Bytes={52121095,0} [f=0028090] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={319720,52121095} {int,ext,rec}Allocs={37104022,0,0} {chunk,block}Bytes={52121095,0} [f=0028090] [Game::KillLua][2] dtor=0 luaRules=0x5316ef90 [f=0028090] Start gadgetHandler:Shutdown [f=0028090] Shutdown - StartSetup [f=0028090] Shutdown - UnitMorph [f=0028090] Shutdown - Carrier Drones [f=0028090] Shutdown - LupsNanoSpray [f=0028090] Shutdown - Missile Silo Controller [f=0028090] Shutdown - Modular Comm Info [f=0028090] Shutdown - Terrain Texture Handler [f=0028090] Shutdown - UnitCloakShield [f=0028090] Shutdown - Starlight Handler [f=0028090] End gadgetHandler:Shutdown [f=0028090] Start gadgetHandler:Shutdown [f=0028090] Shutdown - Save/Load [f=0028090] Shutdown - Teleport Throw [f=0028090] Shutdown - UnitMorph [f=0028090] Shutdown - Modular Comm Info [f=0028090] Shutdown - Retreat Command [f=0028090] Shutdown - Shockwaves [f=0028090] Shutdown - UnitCloakShield [f=0028090] Shutdown - Lups Cloak FX [f=0028090] Shutdown - Lups [f=0028090] Shutdown - Lups Shield [f=0028090] End gadgetHandler:Shutdown [f=0028090] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37104054,0,0} {chunk,block}Bytes={0,0} [f=0028090] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37104054,0,0} {chunk,block}Bytes={0,0} [f=0028090] [Game::KillLua][4] dtor=0 [f=0028090] [Game::~CGame][1] [f=0028090] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0028090] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0028090] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0028090] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0028090] [Game::KillLua][4] dtor=1 [f=0028090] [Game::KillMisc][1] [f=0028090] [Game::KillMisc][2] [f=0028090] [Game::KillMisc][3] [f=0028090] [Game::KillRendering][1] [f=0028090] [3DOParser::Kill] allocated 137 pieces [f=0028090] [S3OParser::Kill] allocated 2762 pieces [f=0028090] [AssParser::Kill] allocated 233 pieces [f=0028090] [Game::KillInterface][1] [f=0028090] [Game::KillInterface][2] [f=0028090] [Game::KillSimulation][1] [f=0028090] [Game::KillSimulation][2] [f=0028090] [CCollisionHandler] dis-/continuous tests: 0/322392 [f=0028090] [Game::KillSimulation][3] [f=0028090] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028090] [~CPathCache(20x20)] cacheHits=162 hitPercentage=37% numHashColls=0 maxCacheSize=26 [f=0028090] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028090] [~CPathCache(40x40)] cacheHits=139 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0028090] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028090] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028090] [LosHandler::Kill] raycast instance cache-{hits,misses}={13504,16066}; shared=3%; cached=42% [f=0028090] [Game::KillSimulation][4] [f=0028090] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0028090] [Game::~CGame][2] [f=0028090] [Game::~CGame][3] [f=0028090] [SpringApp::Kill][3] [f=0028090] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 297083 bytes sent 288912 bytes recv'd [f=0028090] [SpringApp::Kill][4] font=0x4671faa0 [f=0028090] [SpringApp::Kill][5] [f=0028090] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4678ca10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3804ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=82ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=78ms file="luaui/configs/lang/campaign_units.en.json" indx=2858 inflSize=4kb readTime=52ms file="objects3d/core_diplomat.s3o" indx=5033 inflSize=104kb readTime=51ms file="objects3d/catapult.s3o" indx=4940 inflSize=217kb readTime=36ms file="objects3d/corcv.s3o" indx=5031 inflSize=92kb readTime=35ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=32ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=31ms file="scripts/chickenflyerqueen.lua" indx=5630 inflSize=7kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 63547108 bytes cached in 2918 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x468705a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46ba14d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46799150) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbdc0092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]