[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CHNsxUKqrI/springsettings.1033151.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fad24092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4785 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1033151/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4662bae0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4662bae0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 544ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 615ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 702ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1033151/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (196ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1033151/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52de4a40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 66ba05606776aa9f10058be3dbab37ef [f=-000001] Connection attempt from xdacc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: xdacc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Zallazar_ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zallazar_ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x47977360,(nil)}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[Game::Load][lua{Rules,Gaia}={000000010ed7aff0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4418,261.998535,4370]: 0 finished unit Recon Commander [f=-000001] [0] Event [752,262.019531,621]: 1 finished unit Engineer Commander [f=0000000] [0] xdacc, team: 0, elo:2054, userid: 525294 [f=0000000] [0] Zallazar_, team: 1, elo:1567, userid: 525304 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [872,261.995605,800]: 1 finished unit Cloakbot Factory [f=0000008] [8] Event [4400,261.995605,4272]: 0 finished unit Rover Assembly [f=0000241] [241] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000352] [352] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000431] [431] Event [888,261.995605,680]: 1 finished unit Solar Collector [f=0000442] [442] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0000611] [611] Event [808,261.995605,680]: 1 finished unit Solar Collector [f=0000623] [623] Event [4376,261.995605,4440]: 0 finished unit Solar Collector [f=0000628] [628] Event [872,261.995605,809.599976]: 1 finished unit Conjurer [f=0000813] [813] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Mason [f=0000826] [826] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0001021] [1021] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0001118] [1118] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001230] [1230] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0001419] [1419] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0001441] [1441] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0001590] [1590] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0001707] [1707] Event [4872,261.995605,4408]: 0 finished unit Solar Collector [f=0001783] [1783] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0002067] [2067] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0002129] [2129] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002184] [2184] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0002362] [2362] Event [760,261.995605,344]: 1 finished unit Solar Collector [f=0002540] [2540] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0002682] [2682] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0002723] [2723] Event [4424,261.995605,4856]: 0 finished unit Solar Collector [f=0002752] [2752] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0002793] [2793] Event [840,261.995605,264]: 1 finished unit Solar Collector [f=0002949] [2949] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0003086] [3086] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0003159] [3159] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0003185] [3185] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0003289] [3289] Event [4504,54.0183105,3000]: 0 finished unit Wind/Tidal Generator [f=0003376] [3376] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0003424] [3424] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0003771] [3771] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0003772] [3772] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Mason [f=0003780] [3780] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0003822] [3822] Event [4416,54.0305176,2976]: 0 finished unit Lotus [f=0003957] [3957] Event [168,261.995605,776]: 1 finished unit Wind/Tidal Generator [f=0004062] [4062] Event [248,261.995605,856]: 1 finished unit Wind/Tidal Generator [f=0004135] [4135] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0004212] [4212] Event [312,261.995605,936]: 1 finished unit Wind/Tidal Generator [f=0004377] [4377] Event [392,259.529785,1016]: 1 finished unit Wind/Tidal Generator [f=0004515] [4515] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0004542] [4542] Event [456,246.504883,1096]: 1 finished unit Wind/Tidal Generator [f=0004737] [4737] Event [536,230.171875,1176]: 1 finished unit Wind/Tidal Generator [f=0004917] [4917] Event [600,213.875488,1256]: 1 finished unit Wind/Tidal Generator [f=0004960] [4960] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0004982] [4982] Event [208,54.0366211,2432]: 1 finished unit Radar Tower [f=0005081] [5081] Event [4536,261.995605,4456]: 0 finished unit Caretaker [f=0005126] [5126] Event [872,261.995605,809.599976]: 1 finished unit Ronin [f=0005171] [5171] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0005667] [5667] Event [1268.06506,55.251194,2652.1709]: 1 lost unit Glaive [f=0005694] [5694] Event [1436.04102,55.2520943,2571.00171]: 1 lost unit Glaive [f=0005715] [5715] Event [2968,54.0305176,4520]: 0 finished unit Wind/Tidal Generator [f=0005725] [5725] Event [1239.00195,55.2085037,2627.14526]: 1 lost unit Glaive [f=0005769] [5769] Event [1293.95313,55.1107788,2583.86426]: 1 lost unit Glaive [f=0005773] [5773] Event [4440,261.995605,4552]: 0 finished unit Solar Collector [f=0005777] [5777] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0005790] [5790] Event [872,261.995605,809.599976]: 1 finished unit Reaver [f=0005795] [5795] Event [1447.32031,55.1898918,2626.30688]: 1 lost unit Glaive [f=0005811] [5811] Event [1608.42249,55.1310387,2717.06128]: 0 lost unit Scorcher [f=0005829] [5829] Event [1549.91821,55.1535645,2722.78857]: 1 lost unit Glaive [f=0005855] [5855] Event [1610.53064,55.4470596,2678.85034]: 0 lost unit Scorcher [f=0005905] [5905] Event [1824.94641,55.0956535,2742.26367]: 0 lost unit Scorcher [f=0005905] [5905] Event [1753.37073,55.1217384,2756.6687]: 1 lost unit Glaive [f=0005984] [5984] Event [1979.37488,55.4726715,2555.44775]: 1 lost unit Glaive [f=0006046] [6046] Event [2106.63477,54.0224037,2653.28955]: 1 lost unit Glaive [f=0006062] [6062] Event [4424,254.164795,1320]: 0 finished unit Wind/Tidal Generator [f=0006097] [6097] Event [4472,261.995605,4664]: 0 finished unit Solar Collector [f=0006109] [6109] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ripper [f=0006138] [6138] Event [2395.35278,55.5458145,2690.51587]: 1 lost unit Glaive [f=0006337] [6337] Event [4408,254,1224]: 0 finished unit Wind/Tidal Generator [f=0006392] [6392] Event [4616,261.995605,4520]: 0 finished unit Solar Collector [f=0006480] [6480] Event [1520,54.0366211,2224]: 1 finished unit Lotus [f=0006532] [6532] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0006647] [6647] Event [2928,54.0244141,4384]: 0 finished unit Lotus [f=0006697] [6697] Event [4728,261.995605,4488]: 0 finished unit Solar Collector [f=0006857] [6857] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Mason [f=0006868] [6868] Event [872,261.995605,809.599976]: 1 finished unit Knight [f=0007000] [7000] Event [4616,261.995605,4776]: 0 finished unit Solar Collector [f=0007029] [7029] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0007037] [7037] Event [1888,54.0366211,2160]: 1 finished unit Radar Tower [f=0007146] [7146] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0007170] [7170] Event [872,261.995605,809.599976]: 1 finished unit Sling [f=0007181] [7181] Event [3832,254.280762,824]: 0 finished unit Wind/Tidal Generator [f=0007286] [7286] Event [4728,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0007291] [7291] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0007356] [7356] Event [3880,254.115967,760]: 0 finished unit Wind/Tidal Generator [f=0007476] [7476] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0007588] [7588] Event [4808,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0007737] [7737] Event [4248,261.995605,4376]: 0 finished unit Caretaker [f=0007742] [7742] Event [872,261.995605,809.599976]: 1 finished unit Conjurer [f=0007762] [7762] Event [1888,54.0366211,2160]: 1 lost unit Radar Tower [f=0007763] [7763] Event [2005.927,54.0269127,2228.73584]: 0 lost unit Scorcher [f=0007851] [7851] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0007962] [7962] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0007977] [7977] Event [3568,253.572754,976]: 0 finished unit Radar Tower [f=0007986] [7986] Event [4888,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0008037] [8037] Event [4128,261.427979,4384]: 0 finished unit Lotus [f=0008171] [8171] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0008220] [8220] Event [1792,54.0244141,2224]: 1 finished unit Lotus [f=0008381] [8381] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0008403] [8403] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ripper [f=0008415] [8415] Event [4968,261.995605,4808]: 0 finished unit Wind/Tidal Generator [f=0008592] [8592] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0008606] [8606] Event [3552,253.42627,880]: 0 finished unit Picket [f=0008638] [8638] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0008802] [8802] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0008838] [8838] Event [5048,261.995605,4824]: 0 finished unit Wind/Tidal Generator [f=0008863] [8863] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Mason [f=0009012] [9012] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0009095] [9095] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0009162] [9162] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0009188] [9188] Event [3552,253.475098,800]: 0 finished unit Lotus [f=0009221] [9221] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0009225] [9225] Event [5080,261.995605,4728]: 0 finished unit Wind/Tidal Generator [f=0009280] [9280] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0009432] [9432] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0009471] [9471] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0009531] [9531] Event [5000,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0009642] [9642] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0009675] [9675] Event [1912,54.0504303,2232]: 1 finished unit Stinger [f=0009738] [9738] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0009824] [9824] Event [1088,253.67041,3936]: 0 finished unit Radar Tower [f=0009842] [9842] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0009849] [9849] Event [4920,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0009853] [9853] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0009915] [9915] Event [1792,54.0244141,2448]: 1 finished unit Lotus [f=0009981] [9981] Event [3496,57.7841797,3768]: 0 finished unit Wind/Tidal Generator [f=0010136] [10136] Event [4840,261.995605,4696]: 0 finished unit Wind/Tidal Generator [f=0010169] [10169] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0010228] [10228] Event [872,261.995605,809.599976]: 1 finished unit Conjurer [f=0010244] [10244] Event [4760,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0010437] [10437] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0010498] [10498] Event [1024,254.128174,3856]: 0 finished unit Lotus [f=0010555] [10555] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Badger [f=0010588] [10588] Event [4680,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0010647] [10647] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0010715] [10715] Event [576,254.189209,3776]: 1 lost unit Lotus [f=0010739] [10739] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0010858] [10858] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0010911] [10911] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ripper [f=0010924] [10924] Event [4600,261.995605,4664]: 0 finished unit Wind/Tidal Generator [f=0010971] [10971] Event [3720,57.717041,3512]: 0 finished unit Wind/Tidal Generator [f=0011048] [11048] Event [1032.81189,253.675522,3692.75928]: 1 lost unit Ronin [f=0011067] [11067] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0011067] [11067] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0011138] [11138] Event [960,254.024414,3920]: 0 finished unit Picket [f=0011168] [11168] Event [760,254.20752,3832]: 1 lost unit Metal Extractor [f=0011205] [11205] Event [560,254.219727,3696]: 1 lost unit Lotus [f=0011207] [11207] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Mason [f=0011277] [11277] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0011362] [11362] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0011365] [11365] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0011365] [11365] Event [1024,254.128174,3856]: 0 lost unit Lotus [f=0011452] [11452] Event [960,254.626984,3920]: 0 lost unit Picket [f=0011471] [11471] Event [1088,253.67041,3936]: 0 lost unit Radar Tower [f=0011487] [11487] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0011605] [11605] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0011697] [11697] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0011830] [11830] Event [1288,254.177002,4360]: 0 lost unit Metal Extractor [f=0011846] [11846] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0011907] [11907] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0011964] [11964] Event [3424,55.0620117,1984]: 0 finished unit Radar Tower [f=0012086] [12086] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0012095] [12095] Event [1854.68323,54.5613976,2243.5459]: 0 finished unit Claw [f=0012108] [12108] Event [1854.68323,54.5613976,2243.5459]: 0 lost unit Claw [f=0012117] [12117] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0012248] [12248] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0012251] [12251] Event [3368,55.2207031,1800]: 0 finished unit Wind/Tidal Generator [f=0012262] [12262] Event [1910.66553,50.6532021,2180.64966]: 0 finished unit Claw [f=0012273] [12273] Event [1910.66553,50.6532021,2180.64966]: 0 lost unit Claw [f=0012307] [12307] Event [2669.47046,54.4703445,2072.73096]: 1 lost unit Glaive [f=0012308] [12308] Event [2676.42871,55.3488998,2041.96167]: 1 lost unit Glaive [f=0012309] [12309] Event [2654.05908,55.2723656,2053.20142]: 1 lost unit Glaive [f=0012311] [12311] Event [2649.81396,53.7049332,2087.80591]: 1 lost unit Glaive [f=0012326] [12326] Event [2646.00342,53.7364769,2102.39697]: 1 lost unit Glaive [f=0012328] [12328] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0012344] [12344] Event [2725.35767,54.0278091,2139.58496]: 1 lost unit Glaive [f=0012358] [12358] Event [2716.46802,53.618,2138.01953]: 1 lost unit Glaive [f=0012368] [12368] Event [2386.11279,55.5197754,2370.95996]: 0 lost unit Scorcher [f=0012397] [12397] Event [1560,55.1901855,2824]: 1 finished unit Stardust [f=0012437] [12437] Event [2680.5127,53.1301994,2096.70239]: 0 finished unit Claw [f=0012444] [12444] Event [4904,453.945068,296]: 0 finished unit Wind/Tidal Generator [f=0012478] [12478] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Badger [f=0012482] [12482] Event [1792,54.0244141,2448]: 1 lost unit Lotus [f=0012502] [12502] Event [2251.77637,54.0272942,2434.75464]: 0 lost unit Badger [f=0012512] [12512] Event [1912,54.0504303,2232]: 1 lost unit Stinger [f=0012536] [12536] Event [1929.91504,47.1193466,2199.52002]: 0 lost unit Scorcher [f=0012538] [12538] Event [2001.10767,51.9481773,2247.60791]: 1 lost unit Glaive [f=0012551] [12551] Event [1959.18347,55.178688,2365.71509]: 0 lost unit Scorcher [f=0012558] [12558] Event [2015.76477,54.7541924,2289.9375]: 1 lost unit Glaive [f=0012558] [12558] Event [1792,54.6620407,2224]: 1 lost unit Lotus [f=0012583] [12583] Event [1956.19922,54.3300705,2341.22119]: 1 lost unit Glaive [f=0012590] [12590] Event [1945.71082,54.2202492,2336.88159]: 1 lost unit Glaive [f=0012594] [12594] Event [1918.901,52.6665459,2325.81763]: 1 lost unit Glaive [f=0012594] [12594] Event [1765.80444,54.5201836,2364.92261]: 0 lost unit Scorcher [f=0012601] [12601] Event [1699.74084,54.6758423,2256.52881]: 0 lost unit Scorcher [f=0012610] [12610] Event [1913.35559,51.4953384,2324.36035]: 1 lost unit Glaive [f=0012614] [12614] Event [1839.45337,55.2479134,2299.78711]: 1 lost unit Glaive [f=0012626] [12626] Event [4856,453.847412,200]: 0 finished unit Wind/Tidal Generator [f=0012648] [12648] Event [1663.14075,54.0366211,2142.97095]: 0 lost unit Scorcher [f=0012656] [12656] Event [1688.70496,54.3198013,2398.12329]: 0 lost unit Scorcher [f=0012673] [12673] Event [1520,54.0366211,2224]: 1 lost unit Lotus [f=0012685] [12685] Event [2330.68457,51.2859955,2164.05859]: 0 lost unit Scorcher [f=0012690] [12690] Event [3424,55.0620117,1984]: 0 finished unit Sparrow [f=0012690] game_message: Morph complete: Radar Tower -> Sparrow [f=0012690] [12690] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0012692] [12692] Event [1507.7644,55.4393883,2562.50586]: 0 lost unit Scorcher [f=0012704] [12704] Event [872,261.995605,809.599976]: 1 finished unit Conjurer [f=0012720] [12720] Event [2281.22559,54.1050911,2242.34546]: 1 lost unit Knight [f=0012727] [12727] Event [2269.14722,54.0349655,2197.52637]: 1 lost unit Sling [f=0012845] [12845] Event [2005.47424,55.1576347,2724.7439]: 0 lost unit Ripper [f=0012873] [12873] Event [4024,253.597168,4024]: 0 finished unit Energy Pylon [f=0012899] [12899] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ripper [f=0012912] [12912] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0012936] [12936] Event [1784.8606,53.8763351,2360.89282]: 1 lost unit Glaive [f=0012967] [12967] Event [1863.40015,55.6737061,2378.198]: 1 lost unit Glaive [f=0013005] [13005] Event [2015.70264,54.2579842,2378.26904]: 1 lost unit Glaive [f=0013022] [13022] Event [2014.02197,52.4640732,2415.84961]: 1 lost unit Glaive [f=0013056] [13056] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0013057] [13057] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0013122] [13122] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0013202] [13202] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Mason [f=0013327] [13327] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0013357] [13357] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0013504] [13504] Event [3736,55.0131836,3592]: 0 finished unit Wind/Tidal Generator [f=0013542] [13542] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0013600] [13600] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0013752] [13752] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0013789] [13789] Event [3560,57.6987305,3768]: 0 finished unit Wind/Tidal Generator [f=0013841] [13841] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0013963] [13963] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0014020] [14020] Event [1590.08252,384.589081,2436.42261]: 0 lost unit Sparrow [f=0014081] [14081] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0014173] [14173] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0014320] [14320] Event [1654.83398,55.1645813,2844.68506]: 0 finished unit Claw [f=0014334] [14334] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Badger [f=0014383] [14383] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0014482] [14482] Event [1593.03027,54.1950264,2724.54248]: 0 finished unit Claw [f=0014578] [14578] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ripper [f=0014588] [14588] Event [872,261.995605,809.599976]: 1 finished unit Ronin [f=0014649] [14649] Event [1540.94385,55.1622047,2847.49878]: 0 finished unit Claw [f=0014731] [14731] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0014762] [14762] Event [872,261.995605,809.599976]: 1 finished unit Ronin [f=0014811] [14811] Event [2034.98474,59.9906349,935.582336]: 1 lost unit Glaive [f=0014818] [14818] Event [1579.41638,55.229332,2749.91553]: 0 finished unit Claw [f=0014848] [14848] Event [2092.96704,54.1339951,1009.2702]: 1 lost unit Glaive [f=0014852] [14852] Event [2117.26392,53.7207451,990.331726]: 1 lost unit Glaive [f=0014867] [14867] Event [2139.28247,53.8826599,990.0578]: 1 lost unit Glaive [f=0014914] [14914] Event [4216,261.995605,4280]: 0 finished unit Caretaker [f=0014921] [14921] Event [872,261.995605,809.599976]: 1 finished unit Ronin [f=0014974] [14974] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Mason [f=0014983] [14983] Event [2184,54.012207,648]: 1 lost unit Metal Extractor [f=0014984] [14984] Event [1541.6748,55.0968857,2902.20459]: 0 finished unit Claw [f=0015069] [15069] Event [872,261.995605,809.599976]: 1 finished unit Ronin [f=0015127] [15127] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0015152] [15152] Event [1536.58643,55.0814819,2889.83789]: 0 finished unit Claw [f=0015206] [15206] Event [4272,261.995605,4176]: 0 finished unit Rover Plate [f=0015223] [15223] Event [872,261.995605,809.599976]: 1 finished unit Ronin [f=0015320] [15320] Event [1525.48682,55.1124077,2921.33203]: 0 finished unit Claw [f=0015348] [15348] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0015360] [15360] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0015449] [15449] Event [760,249.694733,3832]: 1 finished unit Metal Extractor [f=0015491] [15491] Event [1587.39209,55.1724052,2953.47607]: 0 finished unit Claw [f=0015506] [15506] Event [872,261.995605,809.599976]: 1 finished unit Ronin [f=0015514] [15514] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0015644] [15644] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0015660] [15660] Event [1628.31885,55.1387253,2833.61572]: 0 finished unit Claw [f=0015670] [15670] Event [872,261.995605,809.599976]: 1 finished unit Ronin [f=0015672] [15672] Event [1628.31885,55.1387253,2833.61572]: 0 lost unit Claw [f=0015810] [15810] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0015856] [15856] Event [1615.99121,55.5872192,2746.83789]: 0 finished unit Claw [f=0015871] [15871] Event [1615.99121,55.5872192,2746.83789]: 0 lost unit Claw [f=0015894] [15894] Event [872,261.995605,809.599976]: 1 finished unit Ronin [f=0015920] [15920] Event [1672,55.698761,1416]: 1 lost unit Metal Extractor [f=0015937] [15937] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0016021] [16021] Event [1464.67383,55.1546745,2891.69043]: 0 finished unit Claw [f=0016063] [16063] Event [872,261.995605,809.599976]: 1 finished unit Ronin [f=0016073] [Game::ClientReadNet] added new player Codmo with number 2 to team 0 [f=0016074] > SPRINGIE:User Codmo|chickenspire|5_4||False||Federation|CH [f=0016077] [16077] Event [1428.33838,55.0563927,1231.14453]: 1 lost unit Glaive [f=0016084] Connection attempt from Codmo [f=0016084] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0016084] -> Connection established (given id 2) [f=0016091] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0016091] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0016098] [16098] Event [1560,55.1901855,2824]: 1 lost unit Stardust [f=0016196] [16196] Event [1488.06213,47.8772049,2776.32666]: 0 finished unit Claw [f=0016196] [16196] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0016222] [16222] Event [872,261.995605,809.599976]: 1 finished unit Ronin [f=0016238] [16238] Event [1894.03271,78.3862915,1099.69348]: 1 lost unit Glaive [f=0016238] [16238] Event [1881.15271,84.9680862,1115.81799]: 1 lost unit Glaive [f=0016239] [16239] Event [1862.52478,74.6385422,1099.55518]: 1 lost unit Glaive [f=0016240] [16240] Event [1876.29993,67.7739639,1083.38013]: 1 lost unit Glaive [f=0016269] [16269] Event [1841.60938,61.0299263,1084.16113]: 1 lost unit Glaive [f=0016270] [16270] Event [1832.91077,60.2514915,1111.59204]: 1 lost unit Glaive [f=0016357] [16357] Event [872,261.995605,809.599976]: 1 finished unit Glaive [f=0016374] [16374] Event [664,54.0366211,2184]: 1 lost unit Metal Extractor [f=0016399] [16399] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Badger [f=0016422] [16422] Event [1867.68726,67.6246033,1090.44226]: 1 lost unit Ronin [f=0016426] [16426] Event [1835.76514,57.6199646,1117.53345]: 1 lost unit Ronin [f=0016452] [16452] Event [1856.2478,67.9576111,1119.16443]: 1 lost unit Ronin [f=0016458] [16458] Event [1889.99304,60.1670799,1068.05823]: 1 lost unit Ronin [f=0016493] [16493] Event [1912.79712,83.6909332,1114.51379]: 1 lost unit Ronin [f=0016500] [16500] Event [1916.39465,66.9498596,1083.86731]: 1 lost unit Ronin [f=0016500] [16500] Event [1894.76721,65.2884369,1082.88806]: 1 lost unit Ronin [f=0016551] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0016553] [16553] Event [4504,452.760986,584]: 0 finished unit Energy Pylon [f=0016560] [16560] Event [872,261.995605,809.599976]: 1 finished unit Ronin [f=0016566] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0016566] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={0x487c26d0,(nil)}]" [f=0016651] [16651] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0016677] [16677] Event [undefined]: Zallazar_ resigned [f=0016677] game_message: Zallazar_ has been destroyed! [f=0016677] game_message: xdacc wins! [f=0016677] Submitting stats [f=0016677] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016677] Part| Total Time|Time of the last 0.5s [f=0016677] Draw 11495.27ms 10.36% [f=0016677] Lua::Callins::Synced 7512.18ms 15.94% [f=0016677] Lua::Callins::Unsynced 16621.46ms 15.04% [f=0016677] Lua::CollectGarbage::Synced 308.62ms 0.20% [f=0016677] Lua::CollectGarbage::Unsynced 639.61ms 0.30% [f=0016677] Misc::Profiler::AddTime 61.56ms 0.00% [f=0016677] Sim 23239.46ms 79.18% [f=0016677] [16677] Received game_message: Zallazar_ has been destroyed! [f=0016677] [16677] Received game_message: xdacc wins! [f=0016678] [16678] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016678] [16678] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016678] [16678] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016678] [16678] Game End Stats Values: 2,2135,2190,2135,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.28000021,5.87200022,6.28000021,5.87200022,0,125,0,125,0,0,0,0,860,790,860,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016678] [16678] Game End Stats Values: 3,2390,2380,2390,2380,2.66892982,0.00074308,2.66892982,0.00074308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,9.0666666,10.9333334,9.0666666,1275,1275,1275,1275,8.21792889,8.04004955,8.21792889,8.04004955,65,125,65,125,0,0,0,0,1050,980,1050,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016678] [16678] Game End Stats Values: 4,2520,2470,2520,2470,8.55020046,0.80026835,8.55020046,0.80026835,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10,12,10,1275,1275,1275,1275,8.43208408,8.90930271,8.43208408,8.90930271,195,125,195,125,0,0,0,0,1050,1070,1050,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016678] [16678] Game End Stats Values: 5,2740,2665,2740,2665,12.6855001,2.13721466,12.6855001,2.13721466,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10.2666664,12,10.2666664,1275,1275,1275,1275,9.13168716,10.1691303,9.13168716,10.1691303,325,250,325,250,0,0,0,0,1140,1140,1140,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016678] [16678] Game End Stats Values: 6,2805,2880,2805,2880,17.8235931,6.63662529,17.8235931,6.63662529,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12,12,12,1275,1275,1275,1275,10.4225397,10.7879601,10.4225397,10.7879601,390,375,390,375,0,0,0,0,1140,1230,1140,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016678] [16678] Game End Stats Values: 7,2940,3005,2940,3005,26.7837219,6.99456644,26.7837219,6.99456644,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.333333,12,13.333333,12,1275,1275,1275,1275,10.6773405,12.1438599,10.6773405,12.1438599,455,500,455,500,0,0,0,0,1210,1230,1210,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016678] [16678] Game End Stats Values: 8,3165,3165,3165,3165,42.8176231,12.5325537,42.8176231,12.5325537,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.333333,13.7333336,15.333333,13.7333336,1275,1275,1275,1275,12.7809277,12.6251993,12.7809277,12.6251993,520,500,520,500,0,0,0,0,1370,1390,1370,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016678] [16678] Game End Stats Values: 9,3385,3325,3385,3325,57.181694,15.4852638,57.181694,15.4852638,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.333334,14.319231,17.333334,14.319231,1275,1275,1275,1275,13.9549322,14.3568459,13.9549322,14.3568459,650,625,650,625,0,0,0,0,1460,1425,1460,1425,0,0,0,0,5.03332996,0,5.03332996,0,0,0,0,0 [f=0016678] [16678] Game End Stats Values: 10,3510,3625,3510,3625,78.5340576,20.5916576,78.5340576,20.5916576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,18.1800613,14.5410109,18.1800613,14.5410109,1275,1275,1275,1275,17.2025948,15.5884247,17.2025948,15.5884247,650,625,650,625,0,0,0,0,1585,1635,1585,1635,0,0,0,0,14.0000734,0,14.0000734,0,0,0,0,0 [f=0016678] [16678] Game End Stats Values: 11,3615,3750,3615,3750,113.125771,20.9418449,113.125771,20.9418449,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,19.6429024,14.2407331,19.6429024,14.2407331,1275,1275,1275,1275,18.9727745,16.2233448,18.9727745,16.2233448,650,750,650,750,0,0,0,0,1690,1635,1690,1635,0,0,0,0,20.1333694,0,20.1333694,0,0,0,0,0 [f=0016678] [16678] Game End Stats Values: 12,3720,3875,3720,3875,147.152176,21.1290379,147.152176,21.1290379,0,0,0,0,0,0,0,0,25.8186646,0,25.8186646,0,0,0,0,0,0,90,0,90,19.6838169,14.254034,19.6838169,14.254034,1275,1275,1275,1275,18.4706497,16.2124786,18.4706497,16.2124786,650,875,650,875,0,0,0,0,1795,1635,1795,1635,0,0,0,0,20.1333694,0,20.1333694,0,0,0,0,0 [f=0016678] [16678] Game End Stats Values: 13,3865,4270,3865,4270,191.555817,21.892662,191.555817,21.892662,0,0,0,0,0,0,0,0,135.230896,0,135.230896,0,0,0,0,0,0,90,0,90,25.0896225,15.0191231,25.0896225,15.0191231,1330,1275,1330,1275,19.160244,17.066906,19.160244,17.066906,740,1000,740,1000,0,0,0,0,1795,1905,1795,1905,0,0,0,0,20.1333694,0,20.1333694,0,0,0,0,0 [f=0016678] [16678] Game End Stats Values: 14,3695,4340,3695,4340,241.572754,22.886301,241.572754,22.886301,0,0,0,0,0,0,0,0,287.586212,0,287.586212,0,294.777985,402.338715,294.777985,402.338715,0,90,0,90,25.8564892,15.4259186,25.8564892,15.4259186,1330,1275,1330,1275,19.5344601,18.4422379,19.5344601,18.4422379,570,875,570,875,125,390,125,390,1795,2100,1795,2100,390,125,390,125,20.1333694,0,20.1333694,0,408.273499,319.261536,408.273499,319.261536 [f=0016678] [16678] Game End Stats Values: 15,3435,4435,3435,4435,286.734406,24.1034622,286.734406,24.1034622,0,0,0,0,0,0,0,0,419.352844,0,419.352844,0,389.788757,640.944397,389.788757,640.944397,0,90,0,90,22.5232735,18.0904846,22.5232735,18.0904846,1330,1275,1330,1275,19.2107754,20.3611431,19.2107754,20.3611431,310,865,310,865,375,650,375,650,1795,2205,1795,2205,650,375,650,375,20.1333694,0,20.1333694,0,665.552185,421.484344,665.552185,421.484344 [f=0016678] [16678] Game End Stats Values: 16,3525,4825,3525,4825,308.413116,25.1860428,308.413116,25.1860428,0,0,0,0,0,0,0,0,450.430237,0,450.430237,0,389.788757,640.944397,389.788757,640.944397,90,180,90,180,21.461359,21.4897289,21.461359,21.4897289,1330,1275,1330,1275,17.6452446,20.3521709,17.6452446,20.3521709,310,990,310,990,375,650,375,650,1795,2380,1795,2380,650,375,650,375,20.1333694,0,20.1333694,0,665.552185,421.484344,665.552185,421.484344 [f=0016678] [16678] Game End Stats Values: 17,4030,5265,4030,5265,336.177948,27.6227722,336.177948,27.6227722,0,0,0,0,0,0,0,0,478.411133,0,478.411133,0,389.788757,640.944397,389.788757,640.944397,90,180,90,180,24.705162,27.0522537,24.705162,27.0522537,1385,1275,1385,1275,18.0509892,20.9864464,18.0509892,20.9864464,760,1115,760,1115,375,650,375,650,1795,2695,1795,2695,650,375,650,375,20.1333694,0,20.1333694,0,665.552185,421.484344,665.552185,421.484344 [f=0016678] [16678] Game End Stats Values: 18,4120,5495,4120,5495,386.661987,44.9745255,386.661987,44.9745255,0,0,0,0,0,0,0,0,656.216187,0,656.216187,0,389.788757,640.944397,389.788757,640.944397,90,180,90,180,26.5831566,32.8312149,26.5831566,32.8312149,1385,1275,1385,1275,23.2367115,23.4767799,23.2367115,23.4767799,760,1240,760,1240,375,650,375,650,1885,2800,1885,2800,684.666687,375,684.666687,375,20.1333694,0,20.1333694,0,665.552185,421.484344,665.552185,421.484344 [f=0016678] [16678] Game End Stats Values: 19,4250,5855,4250,5855,436.293243,86.9401627,436.293243,86.9401627,0,0,0,0,0,0,0,0,868.596436,0,868.596436,0,514.789063,695.944397,514.789063,695.944397,90,270,90,270,26.6014824,35.9057884,26.6014824,35.9057884,1330,1330,1330,1330,24.8820801,25.1177063,24.8820801,25.1177063,825,1240,825,1240,500,705,500,705,2005,3015,2005,3015,739.666687,500,739.666687,500,70.1334991,0,70.1334991,0,720.552185,546.484375,720.552185,546.484375 [f=0016678] [16678] Game End Stats Values: 20,4470,6130,4470,6130,478.955658,136.936981,478.955658,136.936981,0,0,0,0,0,0,0,0,984.589722,0,984.589722,0,514.789063,695.944397,514.789063,695.944397,180,270,180,270,26.6198196,37.4614792,26.6198196,37.4614792,1330,1330,1330,1330,21.0841618,25.6531181,21.0841618,25.6531181,955,1480,955,1480,500,705,500,705,2005,3050,2005,3050,739.666687,500,739.666687,500,70.1334991,0,70.1334991,0,720.552185,546.484375,720.552185,546.484375 [f=0016678] [16678] Game End Stats Values: 21,4600,6510,4600,6510,511.538483,202.804764,511.538483,202.804764,0,0,0,0,0,0,0,0,1030.25195,0,1030.25195,0,514.789063,695.944397,514.789063,695.944397,180,370,180,370,28.251379,41.6309013,28.251379,41.6309013,1330,1330,1330,1330,20.4121838,26.7111816,20.4121838,26.7111816,1085,1605,1085,1605,500,705,500,705,2005,3205,2005,3205,739.666687,500,739.666687,500,70.1334991,0,70.1334991,0,720.552185,546.484375,720.552185,546.484375 [f=0016678] [16678] Game End Stats Values: 22,4885,6850,4885,6850,523.657349,285.495026,523.657349,285.495026,0,0,0,0,0,0,0,0,1030.25195,0,1030.25195,0,514.789063,695.944397,514.789063,695.944397,180,460,180,460,31.0695248,48.2716293,31.0695248,48.2716293,1330,1330,1330,1330,19.5919189,28.9206829,19.5919189,28.9206829,1280,1730,1280,1730,500,705,500,705,2095,3330,2095,3330,739.666687,500,739.666687,500,70.1334991,0,70.1334991,0,720.552185,546.484375,720.552185,546.484375 [f=0016678] [16678] Game End Stats Values: 23,5435,7565,5435,7565,548.894836,373.592529,548.894836,373.592529,0,0,0,0,0,0,0,0,1030.25195,0,1030.25195,0,514.789063,695.944397,514.789063,695.944397,600,460,600,460,30.7313938,50.5055809,30.7313938,50.5055809,1330,1385,1330,1385,21.9625015,30.7771645,21.9625015,30.7771645,1410,2230,1410,2230,500,705,500,705,2095,3490,2095,3490,739.666687,500,739.666687,500,70.1334991,0,70.1334991,0,720.552185,546.484375,720.552185,546.484375 [f=0016678] [16678] Game End Stats Values: 24,5645,7920,5645,7920,595.995728,466.312683,595.995728,466.312683,0,0,0,0,0,0,0,0,1030.25195,0,1030.25195,0,514.789063,695.944397,514.789063,695.944397,690,460,690,460,29.6700325,53.1637726,29.6700325,53.1637726,1330,1385,1330,1385,23.4200649,32.5813408,23.4200649,32.5813408,1410,2480,1410,2480,500,705,500,705,2215,3595,2215,3595,739.666687,500,739.666687,500,70.1334991,0,70.1334991,0,720.552185,546.484375,720.552185,546.484375 [f=0016678] [16678] Game End Stats Values: 25,5775,8395,5775,8395,648.057495,572.735291,648.057495,572.735291,0,0,0,0,0,0,0,0,1139.229,0,1139.229,0,514.789063,778.155823,514.789063,778.155823,690,550,690,550,29.9269104,58.2447243,29.9269104,58.2447243,1330,1385,1330,1385,28.3107929,33.6308365,28.3107929,33.6308365,1540,2740,1540,2740,500,760.833435,500,760.833435,2215,3720,2215,3720,795.500122,500,795.500122,500,156.581253,0,156.581253,0,802.763611,546.484375,802.763611,546.484375 [f=0016678] [16678] Game End Stats Values: 26,5725,9050,5725,9050,705.185608,696.57782,705.185608,696.57782,0,0,0,0,0,0,0,0,1509.36719,0,1509.36719,0,576.699951,1009.20111,576.699951,1009.20111,690,650,690,650,31.4864902,66.0204391,31.4864902,66.0204391,1330,1385,1330,1385,35.2303276,36.6961708,35.2303276,36.6961708,1580,3105,1580,3105,500,958.833435,500,958.833435,2125,3910,2125,3910,993.500122,500,993.500122,500,310.614899,0,310.614899,0,1033.80884,608.395264,1033.80884,608.395264 [f=0016678] [16678] Game End Stats Values: 27,5920,9270,5920,9270,762.997253,838.795959,762.997253,838.795959,0,0,0,0,0,0,0,0,1769.19141,0,1769.19141,0,759.031555,1084.99744,759.031555,1084.99744,690,460,690,460,31.1583443,67.0666122,31.1583443,67.0666122,1330,1330,1330,1330,26.6541023,39.281208,26.6541023,39.281208,1775,3480,1775,3480,745,958.833435,745,958.833435,2125,4000,2125,4000,993.500122,745,993.500122,745,378.213867,0,378.213867,0,1109.60657,796.301819,1109.60657,796.301819 [f=0016678] [16678] Game End Stats Values: 28,6050,9735,6050,9735,800.135132,896.297058,800.135132,896.297058,0,0,0,0,0,0,0,0,1843.38477,0,1843.38477,0,854.031616,1085.53003,854.031616,1085.53003,690,460,690,460,26.1054802,52.1056404,26.1054802,52.1056404,1330,1385,1330,1385,20.7158508,33.0894051,20.7158508,33.0894051,1905,3980,1905,3980,835,958.833435,835,958.833435,2125,3910,2125,3910,993.500122,835,993.500122,835,378.213867,0,378.213867,0,1137.29736,891.30188,1137.29736,891.30188 [f=0016678] [16678] Game End Stats Values: 29,4955,9395,4955,9395,832.722839,976.464539,832.722839,976.464539,0,0,0,0,0,0,0,0,1877.45117,0,1877.45117,0,1794.18103,2568.49097,1794.18103,2568.49097,310,460,310,460,25.4250355,51.1215019,25.4250355,51.1215019,1330,1385,1330,1385,20.4125099,35.1444931,20.4125099,35.1444931,1190,3480,1190,3480,1345,2338.8335,1345,2338.8335,2125,4070,2125,4070,2373.5,1595,2373.5,1595,378.213867,0,378.213867,0,2660.97827,2192.09131,2660.97827,2192.09131 [f=0016678] [16678] Game End Stats Values: 30,4210,9060,4210,9060,868.367249,1059.55396,868.367249,1059.55396,0,0,0,0,0,0,0,0,1971.36121,0,1971.36121,0,2424.05469,3622.60669,2424.05469,3622.60669,220,460,220,460,22.4857597,44.2945709,22.4857597,44.2945709,1330,1330,1330,1330,20.6162777,36.0192909,20.6162777,36.0192909,415,2965,415,2965,2210,3268.8335,2210,3268.8335,2245,4305,2245,4305,3303.5,2585,3303.5,2585,378.213867,0,378.213867,0,3727.11816,2962.12915,3727.11816,2962.12915 [f=0016678] [16678] Game End Stats Values: 31,4430,9430,4430,9430,911.31012,1149.69849,911.31012,1149.69849,0,0,0,0,0,0,0,0,2298.03931,0,2298.03931,0,2431.10474,3622.60669,2431.10474,3622.60669,220,460,220,460,21.7941685,42.2752724,21.7941685,42.2752724,1330,1330,1330,1330,31.5108528,36.4896317,31.5108528,36.4896317,545,3215,545,3215,2210,3268.8335,2210,3268.8335,2335,4425,2335,4425,3303.5,2585,3303.5,2585,507.81189,0,507.81189,0,3727.11816,2969.1792,3727.11816,2969.1792 [f=0016678] [16678] Game End Stats Values: 32,4560,10000,4560,10000,963.78595,1277.59814,963.78595,1277.59814,0,0,0,0,0,0,0,0,2515.05664,0,2515.05664,0,2431.10474,3622.60669,2431.10474,3622.60669,220,460,220,460,26.8067856,60.6445503,26.8067856,60.6445503,1330,1330,1330,1330,23.7783833,39.0066414,23.7783833,39.0066414,675,3715,675,3715,2210,3268.8335,2210,3268.8335,2335,4495,2335,4495,3303.5,2585,3303.5,2585,507.81189,0,507.81189,0,3727.11816,2969.1792,3727.11816,2969.1792 [f=0016678] [16678] Game End Stats Values: 33,4755,10275,4755,10275,1019.18518,1435.89856,1019.18518,1435.89856,0,0,0,0,0,0,0,0,2734.66406,0,2734.66406,0,2659.05469,3622.60669,2659.05469,3622.60669,220,460,220,460,28.9550457,69.6632767,28.9550457,69.6632767,1330,1330,1330,1330,23.9732742,43.3666496,23.9732742,43.3666496,870,3990,870,3990,2445,3268.8335,2445,3268.8335,2335,4495,2335,4495,3303.5,2820,3303.5,2820,507.81189,39.8333435,507.81189,39.8333435,3727.11816,3197.12915,3727.11816,3197.12915 [f=0016678] [16678] Game End Stats Values: 34,4805,10640,4805,10640,1050.30103,1585.85938,1050.30103,1585.85938,0,0,0,0,0,0,0,0,2814.24878,196.01825,2814.24878,196.01825,2687.76563,3920.92432,2687.76563,3920.92432,220,460,220,460,27.4462624,64.0740204,27.4462624,64.0740204,1330,1330,1330,1330,24.3766041,45.1107559,24.3766041,45.1107559,920,4355,920,4355,2445,3398.8335,2445,3398.8335,2335,4495,2335,4495,3441.16675,2820,3441.16675,2820,535.314453,109.499496,535.314453,109.499496,4025.51147,3228.57446,4025.51147,3228.57446 [f=0016678] [16678] Game End Stats Values: 35,4855,11215,4855,11215,1050.64038,1699.26294,1050.64038,1699.26294,0,0,0,0,0,0,0,0,2814.24878,259.45401,2814.24878,259.45401,2689.13281,4121.35938,2689.13281,4121.35938,220,460,220,460,26.2924881,59.7998848,26.2924881,59.7998848,1330,1330,1330,1330,19.9675159,41.4735832,19.9675159,41.4735832,1060,4480,1060,4480,2445,3618.8335,2445,3618.8335,2245,4945,2245,4945,3661.16675,2820,3661.16675,2820,543.982178,161.166885,543.982178,161.166885,4225.94678,3238.98462,4225.94678,3238.98462 [f=0016678] [16678] Game End Stats Values: 36,5190,11965,5190,11965,1051.11707,1730.58521,1051.11707,1730.58521,0,0,0,0,0,0,0,0,2814.24878,259.45401,2814.24878,259.45401,2694.13281,4150.7002,2694.13281,4150.7002,220,460,220,460,24.6908379,53.8665848,24.6908379,53.8665848,1330,1330,1330,1330,19.4957752,36.3348389,19.4957752,36.3348389,1305,5230,1305,5230,2445,3618.8335,2445,3618.8335,2335,4945,2335,4945,3661.16675,2820,3661.16675,2820,543.982178,213.501816,543.982178,213.501816,4255.2876,3243.98462,4255.2876,3243.98462 [f=0016678] [16678] Game End Stats Values: 37,4995,12715,4995,12715,1057.86047,1754.63452,1057.86047,1754.63452,0,0,0,0,0,0,0,0,2814.24878,259.45401,2814.24878,259.45401,2920.7561,4324.06006,2920.7561,4324.06006,0,460,0,460,22.5963726,46.1076546,22.5963726,46.1076546,1330,1330,1330,1330,20.8415623,36.2499657,20.8415623,36.2499657,1420,5980,1420,5980,2445,3993.8335,2445,3993.8335,2245,4945,2245,4945,4036.16675,2820,4036.16675,2820,562.383301,277.668457,562.383301,277.668457,4452.12012,3570.95923,4452.12012,3570.95923 [f=0016678] [16678] Game End Stats Values: 38,4130,13175,4130,13175,1070.75037,1808.94543,1070.75037,1808.94543,0,0,0,0,0,0,0,0,2814.24878,259.45401,2814.24878,259.45401,3050.19824,5341.35352,3050.19824,5341.35352,0,460,0,460,22.4166775,45.4419708,22.4166775,45.4419708,1330,1330,1330,1330,18.0113182,37.7007637,18.0113182,37.7007637,645,6240,645,6240,2445,4833.8335,2445,4833.8335,2155,5145,2155,5145,5146.16699,2820,5146.16699,2820,562.383301,334.664978,562.383301,334.664978,5562.12207,3737.37231,5562.12207,3737.37231 [f=0016678] [16678] Game End Stats Values: 39,4130,13425,4130,13425,1070.75037,1813.29028,1070.75037,1813.29028,0,0,0,0,0,0,0,0,2814.24878,259.45401,2814.24878,259.45401,3050.19824,5341.35352,3050.19824,5341.35352,0,460,0,460,21.9973869,43.8887253,21.9973869,43.8887253,1330,1330,1330,1330,16.1999989,39.8248215,16.1999989,39.8248215,645,6490,645,6490,2445,4833.8335,2445,4833.8335,2155,5145,2155,5145,5146.16699,2820,5146.16699,2820,562.383301,339.33136,562.383301,339.33136,5562.12207,3737.37231,5562.12207,3737.37231 [f=0016745] [16745] Event [1487.75562,55.1185303,1496.30701]: 0 finished unit Claw [f=0016800] [16800] Event [1295.59192,57.786396,1579.30359]: 0 finished unit Claw [f=0016805] [16805] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ripper [f=0016863] Spectator Zallazar_ left the game: normal quit [f=0016863] [16863] Event [undefined]: Zallazar_ quit [f=0016906] Player xdacc left the game: normal quit [f=0016906] [16906] Event [undefined]: xdacc quit [f=0016940] No clients connected, shutting down server [f=0016940] Server shutdown [f=0017038] [17038] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0017082] [17082] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0017333] [17333] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0017370] [17370] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Mason [f=0017612] [17612] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0017647] [17647] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0017901] [17901] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0018027] [18027] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0018264] [18264] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0018396] [18396] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0018634] [18634] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0018767] [18767] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ravager [f=0019015] [19015] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0019155] [19155] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Badger [f=0019389] [19389] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0019518] [19518] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Ripper [f=0019754] [19754] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0019780] [19780] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0020042] [20042] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0020053] [20053] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Mason [f=0020163] [20163] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0020433] [20433] Event [4272.02783,261.995605,4158]: 0 finished unit Ravager [f=0020520] Autoquit sending quit command. [f=0020520] [QuitAction] user exited to system [f=0020520] [SpringApp::Kill][1] fromRun=1 [f=0020520] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020520] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020520] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020520] [ThreadPool::SetThreadCount][2] workers=0 [f=0020520] [SpringApp::Kill][2] [f=0020520] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020520] [Game::KillLua][3] dtor=0 luaUI=0x61e29b30 [f=0020520] Start widgetHandler:Shutdown [f=0020520] Shutdown - SaveOrderList Complete [f=0020520] Writing last game win data [f=0020520] Shutdown - SaveConfigData Complete [f=0020520] Shutdown Widget - Save/Load API [f=0020520] Shutdown Widget - Chili Highlight [f=0020520] Shutdown Widget - Draw After Chili [f=0020520] Shutdown Widget - EPIC Menu [f=0020520] Shutdown Widget - Chili Widget Selector [f=0020520] Shutdown Widget - Chili Minimap [f=0020520] Shutdown Widget - Local Team Colors [f=0020520] Shutdown Widget - Display Keys 2 [f=0020520] Shutdown Widget - Save Game Menu [f=0020520] Shutdown Widget - Unit Icons [f=0020520] Shutdown Widget - Noises [f=0020520] Shutdown Widget - HealthBars [f=0020520] Shutdown Widget - Win Counter [f=0020520] Shutdown Widget - BuildETA [f=0020520] Shutdown Widget - SpringRTS Replay Stats [f=0020520] Shutdown Widget - Modular Comm Info [f=0020520] Shutdown Widget - State Reverse and Latency [f=0020520] Shutdown Widget - Music Player v2 [f=0020520] Shutdown Widget - Stereo3D [f=0020520] Shutdown Widget - Showeco and Grid Drawer [f=0020520] Shutdown Widget - Point Tracker [f=0020520] Shutdown Widget - Missile Silo Range [f=0020520] Shutdown Widget - MinimapEvents [f=0020520] Shutdown Widget - Local Widgets Config [f=0020520] Shutdown Widget - Highlight Geos [f=0020520] Shutdown Widget - Grab Input [f=0020520] Input grabbing is disabled! [f=0020520] Shutdown Widget - Defense Range Zero-K [f=0020520] Shutdown Widget - MetalFeatures (new) [f=0020520] Shutdown Widget - Darkening [f=0020520] Shutdown Widget - Context Menu [f=0020520] Shutdown Widget - Chili Spectator Panels [f=0020520] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020520] Shutdown Widget - Chili Nuke Warning [f=0020520] Shutdown Widget - Chili EndGame Window [f=0020520] Shutdown Widget - Chili Economy Panel Default [f=0020520] Shutdown Widget - CameraShake [f=0020520] Shutdown Widget - Attack AoE [f=0020520] Shutdown Widget - Map Edge Extension [f=0020520] Shutdown Widget - Selection Send [f=0020520] Shutdown Widget - LupsManager [f=0020520] Shutdown Widget - Newton Firezone [f=0020520] Shutdown Widget - Chili Pro Console [f=0020520] Shutdown Widget - Lasso Terraform GUI [f=0020520] Shutdown Widget - Lups [f=0020520] Shutdown Widget - Chili Framework [f=0020520] Shutdown Widget - Chili Core Selector [f=0020520] Shutdown Widget - Custom Markers [f=0020520] Shutdown Widget - Mex Placement Handler [f=0020520] Shutdown Widget - Select Keys [f=0020520] Shutdown Widget - Pause Screen [f=0020520] Shutdown Widget - Text To Speech Control [f=0020520] Shutdown Widget - Persistent Build Height [f=0020520] Shutdown Widget - Layout Handler [f=0020520] End widgetHandler:Shutdown [f=0020520] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={471291,64476042} {int,ext,rec}Allocs={23604751,0,0} {chunk,block}Bytes={64476042,0} [f=0020520] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020520] [Game::KillLua][2] dtor=0 luaRules=0x52de4a40 [f=0020520] Start gadgetHandler:Shutdown [f=0020520] Shutdown - StartSetup [f=0020520] Shutdown - UnitMorph [f=0020520] Shutdown - Carrier Drones [f=0020520] Shutdown - LupsNanoSpray [f=0020520] Shutdown - Missile Silo Controller [f=0020520] Shutdown - Modular Comm Info [f=0020520] Shutdown - Terrain Texture Handler [f=0020520] Shutdown - UnitCloakShield [f=0020520] Shutdown - Starlight Handler [f=0020520] End gadgetHandler:Shutdown [f=0020520] Start gadgetHandler:Shutdown [f=0020520] Shutdown - Save/Load [f=0020520] Shutdown - Teleport Throw [f=0020520] Shutdown - UnitMorph [f=0020520] Shutdown - Modular Comm Info [f=0020520] Shutdown - Retreat Command [f=0020520] Shutdown - Shockwaves [f=0020520] Shutdown - UnitCloakShield [f=0020520] Shutdown - Lups Cloak FX [f=0020520] Shutdown - Lups [f=0020520] Shutdown - Lups Shield [f=0020520] End gadgetHandler:Shutdown [f=0020520] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23604783,0,0} {chunk,block}Bytes={0,0} [f=0020520] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23604783,0,0} {chunk,block}Bytes={0,0} [f=0020520] [Game::KillLua][4] dtor=0 [f=0020520] [Game::~CGame][1] [f=0020520] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020520] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020520] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020520] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020520] [Game::KillLua][4] dtor=1 [f=0020520] [Game::KillMisc][1] [f=0020520] [Game::KillMisc][2] [f=0020520] [Game::KillMisc][3] [f=0020520] [Game::KillRendering][1] [f=0020520] [3DOParser::Kill] allocated 137 pieces [f=0020520] [S3OParser::Kill] allocated 2808 pieces [f=0020520] [AssParser::Kill] allocated 245 pieces [f=0020520] [Game::KillInterface][1] [f=0020520] [Game::KillInterface][2] [f=0020520] [Game::KillSimulation][1] [f=0020520] [Game::KillSimulation][2] [f=0020520] [CCollisionHandler] dis-/continuous tests: 0/414097 [f=0020520] [Game::KillSimulation][3] [f=0020520] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020520] [~CPathCache(20x20)] cacheHits=81 hitPercentage=36% numHashColls=0 maxCacheSize=14 [f=0020520] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020520] [~CPathCache(40x40)] cacheHits=728 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020520] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020520] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020520] [LosHandler::Kill] raycast instance cache-{hits,misses}={10940,15657}; shared=5%; cached=37% [f=0020520] [Game::KillSimulation][4] [f=0020520] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020520] [Game::~CGame][2] [f=0020520] [Game::~CGame][3] [f=0020520] [SpringApp::Kill][3] [f=0020520] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 216964 bytes sent 223591 bytes recv'd [f=0020520] [SpringApp::Kill][4] font=0x46562aa0 [f=0020520] [SpringApp::Kill][5] [f=0020520] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x453077c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3699ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=105ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=62ms file="objects3d/venom.s3o" indx=5510 inflSize=118kb readTime=50ms file="objects3d/corcan.s3o" indx=5017 inflSize=42kb readTime=46ms file="objects3d/vehaa.s3o" indx=5506 inflSize=93kb readTime=40ms file="objects3d/cremcom3.s3o" indx=5081 inflSize=200kb readTime=37ms file="objects3d/hunchback.s3o" indx=5203 inflSize=75kb readTime=37ms file="objects3d/corwolv.s3o" indx=5069 inflSize=117kb readTime=36ms file="objects3d/corvrad_big.s3o" indx=5067 inflSize=115kb readTime=35ms file="objects3d/skuttle.s3o" indx=5427 inflSize=29kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 59085389 bytes cached in 2918 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x466be050) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466bd5d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465d4890) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fad24092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]