[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GSghdY0SdC/springsettings.1033114.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f292c092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4783 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1033114/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456127c0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456127c0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 649ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 61ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 121ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1033114/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (294ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1033114/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x534d62e0,0x66af7f00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 71a905604d948041b88bfae9e2511be5 [f=-000001] Connection attempt from Zallazar_ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zallazar_ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[Game::Load][lua{Rules,Gaia}={00000000f6929f30,00000000e43e6a40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={0000000074216020,00000000be7add60}]" [f=-000001] Allies: I choose: EngineOne! [f=-000001] [0] Event [731,191.202515,3736]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5227,191.231689,2541]: 1 finished unit Engineer Commander [f=0000000] [0] WebFreaK, team: 0, elo:1838, userid: 493412 [f=0000000] [0] Zallazar_, team: 1, elo:1393, userid: 525304 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000007] [7] Event [5136,190.808594,2440]: 1 finished unit Cloakbot Factory [f=0000007] [7] Event [864,186.785645,3712]: 0 finished unit Tank Foundry [f=0000241] [241] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000396] [396] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000488] [488] Event [5126.3999,188.907227,2440]: 1 finished unit Conjurer [f=0000629] [629] Event [5176,191.227539,2536]: 1 finished unit Solar Collector [f=0000695] [695] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0000705] [705] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000806] [806] Event [5096,191.098633,2536]: 1 finished unit Solar Collector [f=0000848] [848] Event [892,186.093643,3712]: 0 finished unit Welder [f=0000901] [901] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0000924] [924] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001203] [1203] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0001291] [1291] Event [760,188.112305,3464]: 0 finished unit Solar Collector [f=0001466] [1466] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0001691] [1691] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0001726] [1726] Event [5288,186.898438,2264]: 1 finished unit Wind/Tidal Generator [f=0001836] [1836] Event [760,187.74707,3544]: 0 finished unit Solar Collector [f=0001969] [1969] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0002192] [2192] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0002222] [2222] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0002264] [2264] Event [5336,190.765625,2344]: 1 finished unit Wind/Tidal Generator [f=0002282] [2282] Event [892,186.093643,3712]: 0 finished unit Kodachi [f=0002438] [2438] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0002449] [2449] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0002468] [2468] Event [648,191.18457,3704]: 0 finished unit Solar Collector [f=0002533] [2533] Event [5368,191.313477,2424]: 1 finished unit Wind/Tidal Generator [f=0002660] [2660] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0002874] [2874] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0002897] [2897] Event [2080,179.905273,2944]: 0 finished unit Lotus [f=0002953] [2953] Event [664,185.813477,3880]: 0 finished unit Solar Collector [f=0003083] [3083] Event [4992,185.695313,2240]: 1 finished unit Radar Tower [f=0003185] [3185] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0003264] [3264] Event [892,186.093643,3712]: 0 finished unit Kodachi [f=0003500] [3500] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0003578] [3578] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0003835] [3835] Event [872,188.101563,3352]: 0 finished unit Solar Collector [f=0003864] [3864] Event [5128,182.966797,2168]: 1 finished unit Solar Collector [f=0003866] [3866] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0003892] [3892] Event [104,186.930664,2664]: 0 lost unit Metal Extractor [f=0003913] [3913] Event [322.950073,173.912918,2627.71631]: 1 lost unit Glaive [f=0004040] [4040] Event [581.287354,188.028168,2877.03467]: 0 lost unit Welder [f=0004069] [4069] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0004091] [4091] Event [1016,184.674805,3336]: 0 finished unit Solar Collector [f=0004179] [4179] Event [892,186.093643,3712]: 0 finished unit Blitz [f=0004204] [4204] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0004363] [4363] Event [4136,190.916016,2888]: 1 finished unit Solar Collector [f=0004437] [4437] Event [1079.84949,220.933868,2735.07178]: 1 lost unit Glaive [f=0004481] [4481] Event [893.704468,200.900238,2748.12744]: 1 lost unit Glaive [f=0004537] [4537] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0004641] [4641] Event [4280,191.152344,2824]: 1 finished unit Solar Collector [f=0004665] [4665] Event [5176,184.234375,2008]: 1 finished unit Solar Collector [f=0004792] [4792] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0005005] [5005] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0005088] [5088] Event [5320.31787,189.333023,3363.45483]: 1 lost unit Glaive [f=0005094] [5094] Event [892,186.093643,3712]: 0 finished unit Blitz [f=0005125] [5125] Event [1192,182.945313,3272]: 0 finished unit Solar Collector [f=0005215] [5215] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0005238] [5238] Event [5288,188.810547,1800]: 1 finished unit Solar Collector [f=0005305] [5305] Event [5281.88428,192.973175,3049.70337]: 1 lost unit Glaive [f=0005351] [5351] Event [5378.63428,189.02388,2905.25684]: 1 lost unit Glaive [f=0005410] [5410] Event [5548.61816,186.579193,2650.31006]: 0 lost unit Kodachi [f=0005420] [5420] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0005425] [5425] Event [1336,186.597656,3256]: 0 finished unit Solar Collector [f=0005490] [5490] Event [3680,103.291992,3392]: 1 finished unit Lotus [f=0005624] [5624] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0005710] [5710] Event [892,186.093643,3712]: 0 finished unit Welder [f=0005755] [5755] Event [1480,188.359375,3240]: 0 finished unit Solar Collector [f=0005758] [5758] Event [1796.49268,115.697151,4634.10986]: 1 lost unit Glaive [f=0005779] [5779] Event [5288,193.09668,1592]: 1 finished unit Solar Collector [f=0005819] [5819] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0005840] [5840] Event [1628.32068,186.271225,4787.10938]: 0 lost unit Blitz [f=0006027] [6027] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0006247] [6247] Event [614.713501,184.888824,4007.67017]: 1 lost unit Glaive [f=0006331] [6331] Event [864,188.466797,3824]: 0 finished unit Tank Plate [f=0006334] [6334] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [f=0006403] [6403] Event [5126.3999,188.907227,2440]: 1 finished unit Conjurer [f=0006436] [6436] Event [707.89624,181.02919,3984.75146]: 1 lost unit Glaive [f=0006570] [6570] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0006613] [6613] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0006626] [6626] Event [892,186.093643,3712]: 0 finished unit Blitz [f=0006823] [6823] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0007030] [7030] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0007095] [7095] Event [664,180.001068,3944]: 0 finished unit Metal Extractor [f=0007199] [7199] Event [892,188.466797,3824]: 0 finished unit Welder [f=0007240] [7240] Event [892,186.093643,3712]: 0 finished unit Welder [f=0007280] [7280] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0007300] [7300] Event [680,181.341217,4008]: 0 finished unit Solar Collector [f=0007353] [7353] Event [864,188.262695,3920]: 0 finished unit Tank Plate [f=0007563] [7563] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0007625] [7625] Event [712,184.911133,4152]: 0 finished unit Solar Collector [f=0007704] [7704] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0007822] [7822] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0008115] [8115] Event [744,185.544922,4296]: 0 finished unit Solar Collector [f=0008126] [8126] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0008189] [8189] Event [4504,148.355469,1496]: 1 finished unit Wind/Tidal Generator [f=0008366] [8366] Event [1624,185.834961,3224]: 0 finished unit Solar Collector [f=0008420] [8420] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0008486] [8486] Event [4048,183.600586,3400]: 1 finished unit Cloakbot Factory [f=0008530] [8530] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0008560] [8560] Event [4424,143.274414,1752]: 1 finished unit Wind/Tidal Generator [f=0008653] [8653] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0008666] [8666] Event [776,188.509766,4440]: 0 finished unit Solar Collector [f=0008820] [8820] Event [4280,109.952148,1672]: 1 finished unit Wind/Tidal Generator [f=0008862] [8862] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0008942] [8942] Event [892,186.093643,3712]: 0 finished unit Blitz [f=0009072] [9072] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0009078] [9078] Event [808,187.929688,4584]: 0 lost unit Solar Collector [f=0009095] [9095] Event [892,188.466797,3824]: 0 finished unit Blitz [f=0009168] [9168] Event [1816,183.912109,3208]: 0 finished unit Solar Collector [f=0009283] [9283] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0009283] [9283] Event [892,188.262695,3920]: 0 finished unit Blitz [f=0009450] [9450] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0009491] [9491] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0009605] [9605] Event [768.291016,182.42836,5439.82471]: 1 lost unit Glaive [f=0009700] [9700] Event [2336,114.496094,4240]: 0 lost unit Lotus [f=0009702] [9702] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0009707] [9707] Event [2457.10449,138.43486,4136.49707]: 1 lost unit Glaive [f=0009732] [9732] Event [808,187.929688,4584]: 0 finished unit Solar Collector [f=0009740] [9740] Event [2469.2312,117.981018,4179.04492]: 0 lost unit Welder [f=0009851] [9851] Event [2632,67.5527344,4280]: 0 lost unit Stardust [f=0009852] [9852] Event [2180.06152,150.338745,4170.37012]: 1 lost unit Glaive [f=0009912] [9912] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0009922] [9922] Event [2057.51025,171.918625,4144.0459]: 1 lost unit Glaive [f=0009930] [9930] Event [1998.57874,183.037384,4109.8042]: 1 lost unit Glaive [f=0009963] [9963] Event [1934.76428,159.720917,4236.99707]: 0 lost unit Blitz [f=0009990] [9990] Event [1960,188.208984,3208]: 0 finished unit Solar Collector [f=0010078] [10078] Event [2138.67407,80.8500748,4465.35059]: 1 lost unit Glaive [f=0010094] [10094] Event [840,188.552734,4728]: 0 finished unit Solar Collector [f=0010122] [10122] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0010235] [10235] Event [2159.93848,75.8888626,4634.7373]: 1 lost unit Glaive [f=0010333] [10333] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0010530] [10530] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0010541] [10541] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0010650] [10650] Event [872,189.551758,4872]: 0 finished unit Solar Collector [f=0010752] [10752] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0010789] [10789] Event [2496,73.6220703,4320]: 1 finished unit Lotus [f=0010812] [10812] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0010962] [10962] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0010980] [10980] Event [892,186.093643,3712]: 0 finished unit Blitz [f=0011097] [11097] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0011106] [11106] Event [892,188.466797,3824]: 0 finished unit Blitz [f=0011295] [11295] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0011330] [11330] Event [892,188.262695,3920]: 0 finished unit Blitz [f=0011338] [11338] Event [5126.3999,188.907227,2440]: 1 finished unit Conjurer [f=0011360] [11360] Event [5728,115.344727,3808]: 1 finished unit Lotus [f=0011383] [11383] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0011546] [11546] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0011666] [11666] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0011757] [11757] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0011924] [11924] Event [2296,116.719727,3016]: 0 finished unit Stardust [f=0011952] [11952] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0011967] [11967] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0012074] [12074] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0012145] [12145] Event [1016,184.674805,3336]: 0 lost unit Solar Collector [f=0012149] [12149] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0012177] [12177] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0012237] [12237] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0012246] [12246] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0012316] [12316] Event [594.984863,191.048874,3670.15161]: 1 lost unit Glaive [f=0012329] [12329] Event [568,189.197266,3704]: 0 lost unit Metal Extractor [f=0012388] [12388] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0012448] [12448] Event [710.412842,191.081589,3644.03247]: 1 lost unit Glaive [f=0012489] [12489] Event [839.110962,189.902191,3273.97314]: 1 lost unit Glaive [f=0012493] [12493] Event [1976,92.2919922,4600]: 0 lost unit Metal Extractor [f=0012522] [12522] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0012526] [12526] Event [872,188.101563,3352]: 0 lost unit Solar Collector [f=0012567] [12567] Event [844.81488,190.239838,3112.64795]: 1 lost unit Glaive [f=0012573] [12573] Event [892,186.093643,3712]: 0 finished unit Blitz [f=0012579] [12579] Event [1885.8728,98.5415573,4580.58252]: 1 lost unit Glaive [f=0012589] [12589] Event [953.503662,190.293228,3038.24536]: 1 lost unit Glaive [f=0012597] [12597] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0012621] [12621] Event [1877.36548,102.089714,4525.45215]: 1 lost unit Glaive [f=0012654] [12654] Event [892,188.466797,3824]: 0 finished unit Blitz [f=0012657] [12657] Event [1752,120.586914,4552]: 0 lost unit Metal Extractor [f=0012668] [12668] Event [1065.24377,187.408264,3176.0498]: 1 lost unit Glaive [f=0012675] [12675] Event [1925.30054,100.474396,4495.61182]: 1 lost unit Glaive [f=0012735] [12735] Event [1875.30493,101.899452,4521.53662]: 1 lost unit Glaive [f=0012803] [12803] Event [1812.24976,109.050804,4570.17432]: 1 lost unit Glaive [f=0012807] [12807] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0012807] [12807] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0012807] [12807] Event [892,188.262695,3920]: 0 finished unit Blitz [f=0012936] [12936] Event [1529.16211,144.991653,4515.47998]: 1 lost unit Glaive [f=0012939] [12939] Event [1514.89893,147.557297,4492.43164]: 1 lost unit Glaive [f=0012958] [12958] Event [1546.54456,143.501785,4538.74316]: 1 lost unit Glaive [f=0013006] [13006] Event [1529.82922,154.415268,4617.24609]: 1 lost unit Glaive [f=0013014] [13014] Event [1529.29224,147.531891,4572.97461]: 1 lost unit Glaive [f=0013017] [13017] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0013057] [13057] Event [2296,102.59375,4296]: 1 finished unit Stinger [f=0013091] [13091] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0013226] [13226] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0013242] [13242] Event [2117.8103,111.881172,4336.30273]: 0 lost unit Kodachi [f=0013376] [13376] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0013424] [13424] Event [2163.20703,112.892967,4314.80127]: 0 lost unit Blitz [f=0013437] [13437] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0013496] [13496] Event [2296,102.59375,4296]: 1 lost unit Stinger [f=0013525] [13525] Event [2167.85059,95.7760239,4378.34229]: 0 lost unit Blitz [f=0013647] [13647] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0013651] [13651] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0013662] [13662] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0013711] [13711] Event [2496,73.6220703,4320]: 1 lost unit Lotus [f=0013711] [13711] Event [2326.70117,116.919228,4225.68457]: 0 lost unit Blitz [f=0013857] [13857] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0013947] [13947] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0014067] [14067] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0014139] [14139] Event [892,186.093643,3712]: 0 finished unit Blitz [f=0014232] [14232] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0014248] [14248] Event [892,188.466797,3824]: 0 finished unit Blitz [f=0014261] [14261] Event [1424,180.829102,4336]: 0 finished unit Lotus [f=0014277] [14277] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0014307] [14307] Event [1726.83167,188.417709,3993.60132]: 1 lost unit Ronin [f=0014320] [14320] Event [1708.56543,187.500061,3995.20459]: 1 lost unit Ronin [f=0014347] [14347] Event [1747.22571,188.642715,3960.81396]: 1 lost unit Ronin [f=0014368] [14368] Event [1693.44702,188.466797,3895.44482]: 1 lost unit Ronin [f=0014377] [14377] Event [892,188.262695,3920]: 0 finished unit Blitz [f=0014386] [14386] Event [1701.12683,188.568787,3853.57349]: 1 lost unit Ronin [f=0014439] [14439] Event [1785.1333,188.466797,3847.00586]: 1 lost unit Ronin [f=0014477] [14477] Event [1761.2843,188.466797,3715.4082]: 1 lost unit Ronin [f=0014479] [14479] Event [2384,124.317657,4192]: 1 finished unit Lotus [f=0014487] [14487] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0014517] [14517] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0014523] [14523] Event [1687.91687,188.466797,3585.98169]: 1 lost unit Ronin [f=0014534] [14534] Event [1830.76721,192.476379,3644.63672]: 1 lost unit Ronin [f=0014553] [14553] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0014601] [14601] Event [1787.22937,187.138947,3389.78003]: 1 lost unit Ronin [f=0014623] [14623] Event [1899.30139,186.531036,3123.73096]: 1 lost unit Glaive [f=0014662] [14662] Event [2008,187.306641,3112]: 0 lost unit Metal Extractor [f=0014674] [14674] Event [1948.04443,184.559631,3056.17627]: 1 lost unit Glaive [f=0014697] [14697] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0014708] [14708] Event [1910.97351,181.614548,3007.0896]: 1 lost unit Glaive [f=0014708] [14708] Event [1925.24414,180.79657,2980.01758]: 1 lost unit Glaive [f=0014715] [14715] Event [2576,57.0251541,4384]: 1 finished unit Lotus [f=0014724] [14724] Event [1765.47571,188.769806,3086.13818]: 1 lost unit Glaive [f=0014760] [14760] Event [1718.72119,209.424438,2917.57422]: 1 lost unit Glaive [f=0014801] [14801] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0014907] [14907] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0015000] [15000] Event [2608,56.0263672,4512]: 1 finished unit Lotus [f=0015088] [15088] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0015104] [15104] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0015312] [15312] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0015372] [15372] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0015522] [15522] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0015571] [15571] Event [824,181.512024,3464]: 0 finished unit Metal Extractor [f=0015649] [15649] Event [4696,185.147461,2456]: 1 finished unit Solar Collector [f=0015657] [15657] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0015659] [15659] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0015760] [15760] Event [892,186.093643,3712]: 0 finished unit Blitz [f=0015855] [15855] Event [892,188.466797,3824]: 0 finished unit Blitz [f=0015898] [15898] Event [5126.3999,188.907227,2440]: 1 finished unit Conjurer [f=0015943] [15943] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0015954] [15954] Event [122.366371,55.7068977,1849.3158]: 1 lost unit Glaive [f=0016005] [16005] Event [175.683228,62.6561966,1927.02271]: 1 lost unit Glaive [f=0016072] [16072] Event [892,188.262695,3920]: 0 finished unit Blitz [f=0016090] [16090] Event [4712,187.027344,2536]: 1 finished unit Solar Collector [f=0016106] [16106] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0016107] [16107] Event [2400,92.7353821,4288]: 1 finished unit Picket [f=0016226] [16226] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0016317] [16317] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0016359] [16359] Event [2416,70.6647186,4368]: 1 finished unit Picket [f=0016371] [16371] Event [1910.25952,127.351677,4359.86182]: 1 lost unit Glaive [f=0016377] [16377] Event [1929.94543,107.944206,4440.68506]: 1 lost unit Glaive [f=0016383] [16383] Event [568,185.135834,3704]: 0 finished unit Metal Extractor [f=0016391] [16391] Event [1847.48975,134.211945,4362.36475]: 1 lost unit Glaive [f=0016409] [16409] Event [1913.8717,114.70845,4413.28564]: 1 lost unit Glaive [f=0016512] [16512] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0016527] [16527] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0016543] [16543] Event [2246.47607,77.0104141,4409.54541]: 1 lost unit Glaive [f=0016553] [16553] Event [4744,188.445313,2616]: 1 finished unit Solar Collector [f=0016556] [16556] Event [2183.23584,122.346283,4271.87012]: 1 lost unit Glaive [f=0016563] [16563] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0016597] [16597] Event [2194.8291,67.5989914,4578.8335]: 1 lost unit Glaive [f=0016614] [16614] Event [2432,55.9941406,4480]: 1 finished unit Picket [f=0016634] [16634] Event [2115.62598,79.8815002,4593.51123]: 1 lost unit Glaive [f=0016636] [16636] Event [2344,108.184433,4248]: 1 lost unit Stinger [f=0016659] [16659] Event [2344,70.0032196,4392]: 1 lost unit Stinger [f=0016663] [16663] Event [2059.64844,98.8257904,4417.81836]: 0 lost unit Blitz [f=0016699] [16699] Event [2240.4248,106.4198,4291.95752]: 0 lost unit Blitz [f=0016711] [16711] Event [2254.93921,61.2979736,4564.28125]: 1 lost unit Glaive [f=0016737] [16737] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0016749] [16749] Event [2416,70.6647186,4368]: 1 lost unit Picket [f=0016754] [16754] Event [2261.79224,94.3860855,4319.9585]: 0 lost unit Blitz [f=0016758] [16758] Event [2400,92.7353821,4288]: 1 lost unit Picket [f=0016789] [16789] Event [2360,58.4326172,4552]: 1 lost unit Stinger [f=0016797] [16797] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0016861] [16861] Event [2309.02539,73.3586502,4386.46484]: 0 lost unit Blitz [f=0016867] [16867] Event [2432,55.9941406,4480]: 1 lost unit Picket [f=0016919] [16919] Event [2277.48291,82.1250229,4361.10742]: 0 lost unit Blitz [f=0016947] [16947] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0016958] [16958] Event [892,186.093643,3712]: 0 finished unit Blitz [f=0017031] [17031] Event [892,188.466797,3824]: 0 finished unit Blitz [f=0017034] [17034] Event [2326.48584,63.0526505,4444.91602]: 0 lost unit Blitz [f=0017049] [17049] Event [4760,186.919922,2696]: 1 finished unit Solar Collector [f=0017083] [17083] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0017102] [17102] Event [2384,124.317657,4192]: 1 lost unit Lotus [f=0017151] [17151] Event [2353.84277,85.2897186,4316.42334]: 0 lost unit Blitz [f=0017158] [17158] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0017176] [17176] Event [892,188.262695,3920]: 0 finished unit Blitz [f=0017367] [17367] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0017368] [17368] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0017416] [17416] Event [2464.95776,65.3478241,4361.06787]: 0 lost unit Blitz [f=0017515] [17515] Event [4792,186.318359,2776]: 1 finished unit Solar Collector [f=0017577] [17577] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0017652] [17652] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0017787] [17787] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0017817] [17817] Event [2174.5918,190.257141,2669.77612]: 1 lost unit Glaive [f=0017827] [17827] Event [2346.65942,59.2998123,4455.99951]: 0 lost unit Blitz [f=0017833] [17833] Event [2051.85693,184.738251,2666.57007]: 1 lost unit Glaive [f=0017847] [17847] Event [2115.75024,189.112503,2712.02124]: 1 lost unit Glaive [f=0017909] [17909] Event [2369.76196,137.682892,2701.69775]: 1 lost unit Ronin [f=0017929] [17929] Event [2335.71826,154.378998,2661.54565]: 1 lost unit Ronin [f=0017937] [17937] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0017960] [17960] Event [2335.30127,152.086639,2684.3064]: 1 lost unit Ronin [f=0017997] [17997] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0018006] [18006] Event [2200.9519,188.196136,2672.573]: 1 lost unit Ronin [f=0018009] [18009] Event [4808,188.660156,2856]: 1 finished unit Solar Collector [f=0018060] [18060] Event [2034.92542,183.020416,2716.3916]: 1 lost unit Ronin [f=0018134] [18134] Event [2080,179.905273,2944]: 0 lost unit Lotus [f=0018164] [18164] Event [892,186.093643,3712]: 0 finished unit Blitz [f=0018207] [18207] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0018222] [18222] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0018348] gg [f=0018393] [18393] Event [892,188.466797,3824]: 0 finished unit Blitz [f=0018417] [18417] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0018428] [18428] Event [undefined]: WebFreaK resigned [f=0018428] game_message: WebFreaK has been destroyed! [f=0018428] game_message: Zallazar_ wins! [f=0018428] Submitting stats [f=0018428] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018428] Part| Total Time|Time of the last 0.5s [f=0018428] Draw 22631.92ms 26.92% [f=0018428] Lua::Callins::Synced 10724.98ms 9.47% [f=0018428] Lua::Callins::Unsynced 28751.97ms 32.20% [f=0018428] Lua::CollectGarbage::Synced 560.57ms 1.50% [f=0018428] Lua::CollectGarbage::Unsynced 1109.40ms 0.50% [f=0018428] Misc::Profiler::AddTime 107.46ms 0.10% [f=0018428] Sim 59049.90ms 52.64% [f=0018428] [18428] Received game_message: WebFreaK has been destroyed! [f=0018428] [18428] Received game_message: Zallazar_ wins! [f=0018429] [18429] Game End Stats Header: 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42,8310,7325,8310,7325,369.10022,1636.52161,369.10022,1636.52161,0,0,0,0,0,0,0,0,757.243042,11.3045959,757.243042,11.3045959,8152.26318,6001.42627,8152.26318,6001.42627,360,310,360,310,48.1663322,40.7999992,48.1663322,40.7999992,1330,1275,1330,1275,32.7066498,20.4860954,32.7066498,20.4860954,2470,2700,2470,2700,5885.0498,5577.7998,5885.0498,5577.7998,4150,3040,4150,3040,5642.7998,5885.0498,5642.7998,5885.0498,462.696594,727.899048,462.696594,727.899048,6780.6665,8470.77051,6780.6665,8470.77051 [f=0018431] [18431] Event [1816,183.912109,3208]: 0 lost unit Solar Collector [f=0018441] [18441] Event [1960,188.281464,3208]: 0 lost unit Solar Collector [f=0018456] [18456] Event [1192,182.971313,3272]: 0 lost unit Solar Collector [f=0018471] [18471] Event [1624,185.891846,3224]: 0 lost unit Solar Collector [f=0018477] [18477] Event [2296,116.719727,3016]: 0 lost unit Stardust [f=0018488] [18488] Event [4840,191.453125,2936]: 1 finished unit Solar Collector [f=0018507] [18507] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0018564] Spectator WebFreaK left the game: normal quit [f=0018564] [18564] Event [undefined]: WebFreaK quit [f=0018570] Player Zallazar_ left the game: normal quit [f=0018570] [18570] Event [undefined]: Zallazar_ quit [f=0018576] No clients connected, shutting down server [f=0018576] Server shutdown [f=0018627] [18627] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0018792] [18792] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0018837] [18837] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0018966] [18966] Event [4856,191.313477,3016]: 1 finished unit Solar Collector [f=0019048] [19048] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0019077] [19077] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0019258] [19258] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0019363] [19363] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0019447] [19447] Event [4888,191.882813,3096]: 1 finished unit Solar Collector [f=0019466] [19466] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0019513] [19513] Event [2864,58.3681641,4416]: 1 finished unit Aegis [f=0019646] [19646] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0019676] [19676] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0019887] [19887] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0019932] [19932] Event [4038.3999,183.600586,3400]: 1 finished unit Ronin [f=0019933] [19933] Event [4904,199.166016,3176]: 1 finished unit Solar Collector [f=0020097] [20097] Event [5126.3999,188.907227,2440]: 1 finished unit Glaive [f=0020191] Autoquit sending quit command. [f=0020191] [QuitAction] user exited to system [f=0020191] [SpringApp::Kill][1] fromRun=1 [f=0020191] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020191] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020191] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020191] [ThreadPool::SetThreadCount][2] workers=0 [f=0020191] [SpringApp::Kill][2] [f=0020191] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020191] [Game::KillLua][3] dtor=0 luaUI=0x66b0c420 [f=0020191] Start widgetHandler:Shutdown [f=0020191] Shutdown - SaveOrderList Complete [f=0020191] Writing last game win data [f=0020191] Shutdown - SaveConfigData Complete [f=0020191] Shutdown Widget - Chili Highlight [f=0020191] Shutdown Widget - Save/Load API [f=0020191] Shutdown Widget - Draw After Chili [f=0020191] Shutdown Widget - EPIC Menu [f=0020191] Shutdown Widget - Chili Minimap [f=0020191] Shutdown Widget - Chili Widget Selector [f=0020191] Shutdown Widget - Local Team Colors [f=0020191] Shutdown Widget - Display Keys 2 [f=0020191] Shutdown Widget - Save Game Menu [f=0020191] Shutdown Widget - HealthBars [f=0020191] Shutdown Widget - Noises [f=0020191] Shutdown Widget - Unit Icons [f=0020191] Shutdown Widget - Win Counter [f=0020191] Shutdown Widget - BuildETA [f=0020191] Shutdown Widget - SpringRTS Replay Stats [f=0020191] Shutdown Widget - Modular Comm Info [f=0020191] Shutdown Widget - CameraShake [f=0020191] Shutdown Widget - Chili Economy Panel Default [f=0020191] Shutdown Widget - Chili EndGame Window [f=0020191] Shutdown Widget - Chili Nuke Warning [f=0020191] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020191] Shutdown Widget - Chili Spectator Panels [f=0020191] Shutdown Widget - Context Menu [f=0020191] Shutdown Widget - Darkening [f=0020191] Shutdown Widget - MetalFeatures (new) [f=0020191] Shutdown Widget - Defense Range Zero-K [f=0020191] Shutdown Widget - Grab Input [f=0020191] Input grabbing is disabled! [f=0020191] Shutdown Widget - Highlight Geos [f=0020191] Shutdown Widget - Local Widgets Config [f=0020191] Shutdown Widget - MinimapEvents [f=0020191] Shutdown Widget - Missile Silo Range [f=0020191] Shutdown Widget - Point Tracker [f=0020191] Shutdown Widget - Showeco and Grid Drawer [f=0020191] Shutdown Widget - Stereo3D [f=0020191] Shutdown Widget - Music Player v2 [f=0020191] Shutdown Widget - State Reverse and Latency [f=0020191] Shutdown Widget - Attack AoE [f=0020191] Shutdown Widget - UnitShapes [f=0020191] Shutdown Widget - Map Edge Extension [f=0020191] Shutdown Widget - Selection Send [f=0020191] Shutdown Widget - LupsManager [f=0020191] Shutdown Widget - Newton Firezone [f=0020191] Shutdown Widget - Chili Pro Console [f=0020191] Shutdown Widget - Lasso Terraform GUI [f=0020191] Shutdown Widget - Chili Framework [f=0020191] Shutdown Widget - Lups [f=0020191] Shutdown Widget - Mex Placement Handler [f=0020191] Shutdown Widget - Custom Markers [f=0020191] Shutdown Widget - Chili Core Selector [f=0020191] Shutdown Widget - Select Keys [f=0020191] Shutdown Widget - Pause Screen [f=0020191] Shutdown Widget - Layout Handler [f=0020191] Shutdown Widget - Persistent Build Height [f=0020191] Shutdown Widget - Text To Speech Control [f=0020191] End widgetHandler:Shutdown [f=0020191] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={646631,73158364} {int,ext,rec}Allocs={28919112,0,0} {chunk,block}Bytes={73158364,0} [f=0020191] [Game::KillLua][1] dtor=0 luaGaia=0x66af7f00 [f=0020191] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={399801,58483166} {int,ext,rec}Allocs={28919113,0,0} {chunk,block}Bytes={58483166,0} [f=0020191] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={399801,58483166} {int,ext,rec}Allocs={28919113,0,0} {chunk,block}Bytes={58483166,0} [f=0020191] [Game::KillLua][2] dtor=0 luaRules=0x534d62e0 [f=0020191] Start gadgetHandler:Shutdown [f=0020191] Shutdown - StartSetup [f=0020191] Shutdown - UnitMorph [f=0020191] Shutdown - Carrier Drones [f=0020191] Shutdown - LupsNanoSpray [f=0020191] Shutdown - Missile Silo Controller [f=0020191] Shutdown - Modular Comm Info [f=0020191] Shutdown - Terrain Texture Handler [f=0020191] Shutdown - UnitCloakShield [f=0020191] Shutdown - Starlight Handler [f=0020191] End gadgetHandler:Shutdown [f=0020191] Start gadgetHandler:Shutdown [f=0020191] Shutdown - Save/Load [f=0020191] Shutdown - Teleport Throw [f=0020191] Shutdown - UnitMorph [f=0020191] Shutdown - Modular Comm Info [f=0020191] Shutdown - Retreat Command [f=0020191] Shutdown - Shockwaves [f=0020191] Shutdown - UnitCloakShield [f=0020191] Shutdown - Lups Cloak FX [f=0020191] Shutdown - Lups [f=0020191] Shutdown - Lups Shield [f=0020191] End gadgetHandler:Shutdown [f=0020191] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28919169,0,0} {chunk,block}Bytes={0,0} [f=0020191] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28919169,0,0} {chunk,block}Bytes={0,0} [f=0020191] [Game::KillLua][4] dtor=0 [f=0020191] [Game::~CGame][1] [f=0020191] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020191] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020191] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020191] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020191] [Game::KillLua][4] dtor=1 [f=0020191] [Game::KillMisc][1] [f=0020191] [Game::KillMisc][2] [f=0020191] [Game::KillMisc][3] [f=0020191] [Game::KillRendering][1] [f=0020191] [3DOParser::Kill] allocated 137 pieces [f=0020191] [S3OParser::Kill] allocated 2770 pieces [f=0020191] [AssParser::Kill] allocated 222 pieces [f=0020191] [Game::KillInterface][1] [f=0020191] [Game::KillInterface][2] [f=0020191] [Game::KillSimulation][1] [f=0020191] [Game::KillSimulation][2] [f=0020191] [CCollisionHandler] dis-/continuous tests: 0/1175772 [f=0020191] [Game::KillSimulation][3] [f=0020191] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020191] [~CPathCache(24x24)] cacheHits=256 hitPercentage=59% numHashColls=0 maxCacheSize=15 [f=0020191] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020191] [~CPathCache(48x48)] cacheHits=267 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020191] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020191] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020191] [LosHandler::Kill] raycast instance cache-{hits,misses}={11986,15428}; shared=8%; cached=36% [f=0020191] [Game::KillSimulation][4] [f=0020191] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020191] [Game::~CGame][2] [f=0020191] [Game::~CGame][3] [f=0020191] [SpringApp::Kill][3] [f=0020191] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 213145 bytes sent 223494 bytes recv'd [f=0020191] [SpringApp::Kill][4] font=0x45542aa0 [f=0020191] [SpringApp::Kill][5] [f=0020191] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x442e77c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3494ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=73ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=58ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=56ms file="luaui/widgets/gui_chili_minimap.lua" indx=4612 inflSize=32kb readTime=36ms file="unitpics/energygeo.png" indx=6408 inflSize=10kb readTime=35ms file="objects3d/corvrad_big.s3o" indx=5067 inflSize=115kb readTime=32ms file="unittextures/factorytank_1_flip.png" indx=7160 inflSize=1214kb readTime=30ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=28ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4611 inflSize=31kb readTime=26ms file="objects3d/vehscout.s3o" indx=5508 inflSize=115kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 63725774 bytes cached in 2910 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x456a35e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456956e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455ba740) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f292c092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]