[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2dCXIvfKaQ/springsettings.1032980.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc14c092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4776 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1032980/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f199b0] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f199b0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 587ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 99ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TROGLODITA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1032980/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071d8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-25c071d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071e8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-25c071e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (160ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1032980/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512de160,0x6001aba0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ec2b056002821068c540ec504596f592 [f=-000001] Connection attempt from Astran [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Astran changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Lord_Stronghold [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Lord_Stronghold changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[Game::Load][lua{Rules,Gaia}={000000009fd0b030,00000000e8f42f50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[Game::Load][lua{Rules,Gaia}={0000000064b06690,00000000b6aa70a0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Buildmaster2000! [f=-000001] glhf [f=-000001] [0] Event [3750,195.791016,5200]: 0 finished unit Engineer Commander [f=-000001] [0] Event [227,195.764526,1114]: 1 finished unit Recon Commander [f=0000000] [0] Astran, team: 0, elo:2211, userid: 397066 [f=0000000] [0] Lord_Stronghold, team: 1, elo:1848, userid: 402916 [f=0000000] [0] ?, team: 2, elo:0 [f=0000007] [7] Event [272,195.761719,992]: 1 finished unit Rover Assembly [f=0000011] Playback continued [f=0000018] [18] Event [3616,195.761719,5152]: 0 finished unit Tank Foundry [f=0000085] glhf [f=0000448] [448] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000466] [466] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000541] [541] Event [272.029633,196.406815,1009.99231]: 1 finished unit Mason [f=0000616] [616] Event [3616.04297,197.081726,5124]: 0 finished unit Kodachi [f=0000681] [681] Event [272.029633,196.406815,1009.99231]: 1 finished unit Dart [f=0000720] [720] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000859] [859] Event [168,195.761719,1096]: 1 finished unit Solar Collector [f=0000913] [913] Event [3912,195.761719,5176]: 0 finished unit Solar Collector [f=0001074] [1074] Event [272.029633,196.406815,1009.99231]: 1 finished unit Scorcher [f=0001297] [1297] Event [3800,195.761719,5320]: 0 finished unit Solar Collector [f=0001416] [1416] Event [72,195.761719,1096]: 1 finished unit Solar Collector [f=0001485] [1485] Event [3616.04297,197.081726,5124]: 0 finished unit Kodachi [f=0001659] [1659] Event [3752,195.761719,5448]: 0 finished unit Solar Collector [f=0001791] [1791] Event [272.029633,196.406815,1009.99231]: 1 finished unit Scorcher [f=0001979] [1979] Event [3696,195.761719,5200]: 0 finished unit Lotus [f=0002038] [2038] Event [392,195.761719,760]: 1 finished unit Solar Collector [f=0002276] [2276] Event [1519.19495,195.761719,3387.03101]: 0 lost unit Kodachi [f=0002294] [2294] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0002420] [2420] Event [272.029633,196.406815,1009.99231]: 1 finished unit Scorcher [f=0002574] [2574] Event [3456,195.761719,5376]: 0 finished unit Lotus [f=0002645] [2645] Event [3616.04297,197.081726,5124]: 0 finished unit Kodachi [f=0002694] [2694] Event [314.416321,195.761719,542.655701]: 1 lost unit Scorcher [f=0002919] [2919] Event [472,195.761719,696]: 1 finished unit Solar Collector [f=0003015] [3015] Event [272.029633,196.406815,1009.99231]: 1 finished unit Scorcher [f=0003264] [3264] Event [3616.04297,197.081726,5124]: 0 finished unit Welder [f=0003267] [3267] Event [618.393188,195.761719,1124.15173]: 1 finished unit Recon Commander [f=0003730] [3730] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0003805] [3805] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0003965] [3965] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0004028] [4028] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0004229] [4229] Event [3312,337.330078,4768]: 0 finished unit Picket [f=0004332] [4332] Event [272.029633,196.406815,1009.99231]: 1 finished unit Ripper [f=0004480] [4480] Event [3616.04297,197.081726,5124]: 0 finished unit Welder [f=0004600] [4600] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0004739] [4739] Event [1024,338.818359,1488]: 1 finished unit Radar Tower [f=0004877] [4877] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0004924] [4924] Event [272.029633,196.406815,1009.99231]: 1 finished unit Scorcher [f=0005003] [5003] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0005077] [5077] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0005191] [5191] Event [1114.96924,195.761719,2771.12427]: 1 lost unit Scorcher [f=0005318] [5318] Event [3728,195.761719,4464]: 0 finished unit Lotus [f=0005560] [5560] Event [3128,338.056641,4568]: 0 finished unit Stardust [f=0005651] [5651] Event [2464,223.242188,5920]: 0 finished unit Picket [f=0005755] [5755] Event [272.029633,196.406815,1009.99231]: 1 finished unit Scorcher [f=0005938] [5938] Event [3264,338.818359,4640]: 0 finished unit Radar Tower [f=0006152] [6152] Event [3400,195.761719,4664]: 0 finished unit Solar Collector [f=0006232] [6232] Event [272.029633,196.406815,1009.99231]: 1 finished unit Mason [f=0006340] [6340] Event [3464,195.761719,4584]: 0 finished unit Solar Collector [f=0006361] [6361] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0006490] [6490] Event [1448,195.761719,152]: 1 lost unit Metal Extractor [f=0006520] [6520] Event [3528,195.761719,4504]: 0 finished unit Solar Collector [f=0006564] [6564] Event [3856,195.761719,4320]: 0 finished unit Lotus [f=0006608] [6608] Event [1160,195.761719,72]: 1 lost unit Metal Extractor [f=0006636] [6636] Event [272.029633,196.406815,1009.99231]: 1 finished unit Mason [f=0006754] [6754] Event [3616.04297,197.081726,5124]: 0 finished unit Kodachi [f=0006775] [6775] Event [3592,195.761719,4424]: 0 finished unit Solar Collector [f=0006853] [6853] Event [2656,195.761719,5776]: 0 finished unit Lotus [f=0006916] [6916] Event [272.029633,196.406815,1009.99231]: 1 finished unit Scorcher [f=0007003] [7003] Event [274.882111,195.761719,639.083435]: 1 lost unit Scorcher [f=0007015] [7015] Event [3640,195.761719,4344]: 0 finished unit Solar Collector [f=0007158] [7158] Event [408,195.761719,696]: 1 lost unit Metal Extractor [f=0007185] [7185] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0007202] [7202] Event [272.029633,196.406815,1009.99231]: 1 finished unit Scorcher [f=0007272] [7272] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0007285] [7285] Event [3704,195.761719,4264]: 0 finished unit Solar Collector [f=0007348] [7348] Event [2760,195.761719,5896]: 0 finished unit Solar Collector [f=0007487] [7487] Event [272.029633,196.406815,1009.99231]: 1 finished unit Scorcher [f=0007538] [7538] Event [3616.04297,197.081726,5124]: 0 finished unit Kodachi [f=0007570] [7570] Event [3768,195.767578,4184]: 0 finished unit Solar Collector [f=0007710] [7710] Event [2840,195.761719,5944]: 0 finished unit Solar Collector [f=0007770] [7770] Event [272.029633,196.406815,1009.99231]: 1 finished unit Scorcher [f=0007921] [7921] Event [2295.83716,195.761719,5406.77979]: 1 lost unit Scorcher [f=0008039] [8039] Event [2920,195.761719,5992]: 0 finished unit Solar Collector [f=0008055] [8055] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0008094] [8094] Event [3616.04297,197.081726,5124]: 0 finished unit Kodachi [f=0008494] [8494] Event [2784,195.761719,5744]: 0 finished unit Lotus [f=0008531] [8531] Event [392,195.761719,904]: 1 finished unit Caretaker [f=0008665] [8665] Event [3352,255.761719,3640]: 0 finished unit Stardust [f=0008685] [8685] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0009163] [9163] Event [456,195.761719,904]: 1 finished unit Caretaker [f=0009188] [9188] Event [417.174805,195.761719,2544.43506]: 1 lost unit Scorcher [f=0009240] [9240] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0009312] [9312] Event [248,195.761719,2728]: 1 lost unit Metal Extractor [f=0009384] [9384] Event [328,195.761719,2584]: 1 lost unit Metal Extractor [f=0009402] [9402] Event [493.602081,195.761719,2814.93188]: 1 lost unit Scorcher [f=0009426] [9426] Event [272.029633,196.406815,1009.99231]: 1 finished unit Dominatrix [f=0009531] [9531] Event [143.803406,195.761719,3000.85132]: 1 lost unit Scorcher [f=0009605] [9605] Event [600,195.761719,808]: 1 finished unit Solar Collector [f=0009765] [9765] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0010095] [10095] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0010116] [10116] Event [272.029633,196.406815,1009.99231]: 1 finished unit Ripper [f=0010210] [10210] Event [680,195.761719,808]: 1 finished unit Solar Collector [f=0010272] [10272] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0010297] [10297] Event [1193.89038,195.761719,634.221741]: 0 lost unit Kodachi [f=0010509] [10509] Event [3488,195.761719,3200]: 0 finished unit Picket [f=0010701] [10701] Event [3616.04297,197.081726,5124]: 0 finished unit Blitz [f=0010805] [10805] Event [272.029633,196.406815,1009.99231]: 1 finished unit Ravager [f=0010862] [10862] Event [680,195.761719,888]: 1 finished unit Solar Collector [f=0010903] [10903] Event [3104,195.761719,5328]: 0 finished unit Picket [f=0010988] [10988] Event [408,194.859161,696]: 1 finished unit Metal Extractor [f=0011135] [11135] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0011181] [11181] Event [3368.24072,195.761719,3316.95483]: 0 finished unit Engineer Commander [f=0011181] game_message: Morph complete: Buildmaster2000 lvl 1 -> Buildmaster2000 lvl 2 [f=0011181] [11181] Received game_message: Morph complete: Buildmaster2000 lvl 1 -> Buildmaster2000 lvl 2 [f=0011206] [11206] Event [600,195.761719,888]: 1 finished unit Solar Collector [f=0011445] [11445] Event [272.029633,196.406815,1009.99231]: 1 finished unit Ravager [f=0011556] [11556] Event [600,195.761719,968]: 1 finished unit Solar Collector [f=0011621] [11621] Event [3616.04297,197.081726,5124]: 0 finished unit Blitz [f=0011627] [11627] Event [3336,195.761719,5224]: 0 finished unit Caretaker [f=0011633] [11633] Event [3160,195.761719,3304]: 0 finished unit Stinger [f=0011729] [11729] Event [3216,195.761719,3360]: 0 finished unit Radar Tower [f=0011882] [11882] Event [680,195.761719,968]: 1 finished unit Solar Collector [f=0012041] [12041] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0012061] [12061] Event [912,195.761719,2336]: 1 finished unit Radar Tower [f=0012087] [12087] Event [3616.04297,197.081726,5124]: 0 finished unit Blitz [f=0012248] [12248] Event [3256,195.761719,5416]: 0 finished unit Storage [f=0012375] [12375] Event [272.029633,196.406815,1009.99231]: 1 finished unit Dominatrix [f=0012465] [12465] Event [1160,194.859161,72]: 1 finished unit Metal Extractor [f=0012483] [12483] Event [632,195.761719,584]: 1 finished unit Solar Collector [f=0012817] [12817] Event [272.029633,196.406815,1009.99231]: 1 finished unit Ravager [f=0012853] [12853] Event [552,195.761719,584]: 1 finished unit Solar Collector [f=0012866] [12866] Event [3304,195.761719,2808]: 0 finished unit Stinger [f=0012940] [12940] Event [3616.04297,197.081726,5124]: 0 finished unit Blitz [f=0013210] [13210] Event [2968,285.761719,5240]: 0 finished unit Stardust [f=0013221] [13221] Event [1352.61438,195.761719,791.428345]: 1 lost unit Dominatrix [f=0013236] [13236] Event [272.029633,196.406815,1009.99231]: 1 finished unit Ravager [f=0013263] [13263] Event [472,195.761719,568]: 1 finished unit Solar Collector [f=0013283] [13283] Event [328,194.859161,2584]: 1 finished unit Metal Extractor [f=0013534] [13534] Event [3616.04297,197.081726,5124]: 0 finished unit Blitz [f=0013543] [13543] Event [1448,194.859161,152]: 1 finished unit Metal Extractor [f=0013578] [13578] Event [272.029633,196.406815,1009.99231]: 1 finished unit Ravager [f=0013635] [13635] Event [392,195.76355,568]: 1 finished unit Solar Collector [f=0013696] [13696] Event [408,194.859161,696]: 1 lost unit Metal Extractor [f=0013787] [13787] Event [392,195.761719,904]: 1 lost unit Caretaker [f=0013859] [13859] Event [456,195.761719,904]: 1 lost unit Caretaker [f=0013907] [13907] Event [431.465454,195.761719,1027.80127]: 0 lost unit Kodachi [f=0014014] [14014] Event [3616.04297,197.081726,5124]: 0 finished unit Blitz [f=0014120] [14120] Event [312,195.396576,552]: 1 finished unit Solar Collector [f=0014139] [14139] Event [248,194.859161,2728]: 1 finished unit Metal Extractor [f=0014329] [14329] Event [272.029633,196.406815,1009.99231]: 1 finished unit Ripper [f=0014343] oh my god!! [f=0014488] [Game::ClientReadNet] added new player Sortale with number 2 to team 0 [f=0014488] > SPRINGIE:User Sortale|factorycloak|6_6|donator_2|False|RSN|Empire|AU [f=0014494] [14494] Event [3616.04297,197.081726,5124]: 0 finished unit Blitz [f=0014504] Connection attempt from Sortale [f=0014504] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0014504] -> Connection established (given id 2) [f=0014515] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0014515] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0014837] [14837] Event [2408,195.761719,2024]: 1 lost unit Metal Extractor [f=0014906] [14906] Event [2446.88013,195.761719,2344.31421]: 1 lost unit Dart [f=0014937] [14937] Event [2824,195.761719,2600]: 0 finished unit Caretaker [f=0014951] [14951] Event [2497.96265,195.761719,2524.25781]: 0 lost unit Blitz [f=0014968] [14968] Event [2364.85547,195.761719,2457.09253]: 1 lost unit Kodachi [f=0014969] [14969] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0014973] [14973] Event [3616.04297,197.081726,5124]: 0 finished unit Blitz [f=0015046] [15046] Event [2564.79858,195.761719,2536.62915]: 1 lost unit Scorcher [f=0015058] [15058] Event [2776,195.761719,2408]: 0 lost unit Stinger [f=0015070] [15070] Event [2472.36401,195.761719,2578.84131]: 1 lost unit Kodachi [f=0015108] [15108] Event [2696,195.761719,2504]: 0 lost unit Stinger [f=0015140] [15140] Event [2781.50977,195.761719,2511.20117]: 1 lost unit Scorcher [f=0015270] [15270] Event [2908.14307,195.761719,2680.62671]: 1 lost unit Scorcher [f=0015388] [15388] Event [2824,195.761719,2600]: 0 lost unit Caretaker [f=0015425] [15425] Event [2981.51489,195.761719,2794.15698]: 1 lost unit Ravager [f=0015436] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=0015452] [15452] Event [3616.04297,197.081726,5124]: 0 finished unit Blitz [f=0015452] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=0015452] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[Game::Load][lua{Rules,Gaia}={000000006751bb00,00000000cf9de530}]" [f=0015471] [15471] Event [3151.5625,195.761719,2870.23486]: 1 lost unit Ravager [f=0015522] [15522] Event [2918.44458,195.782898,2640.86426]: 1 lost unit Ravager [f=0015539] [15539] Event [2885.69019,195.761719,2820.96875]: 1 lost unit Ravager [f=0015570] [15570] Event [2853.23413,195.761719,2744.60645]: 1 lost unit Ripper [f=0015612] [15612] Event [272.029633,196.406815,1009.99231]: 1 finished unit Dominatrix [f=0015631] [15631] Event [3009.69678,195.761719,2930.11548]: 1 lost unit Ravager [f=0015635] [15635] Event [200,195.761719,872]: 1 finished unit Caretaker [f=0015934] [15934] Event [3616.04297,197.081726,5124]: 0 finished unit Blitz [f=0016040] [16040] Event [264,195.761719,872]: 1 finished unit Caretaker [f=0016093] [16093] Event [232,195.761719,552]: 1 finished unit Solar Collector [f=0016158] [16158] Event [3160,195.761719,1656]: 1 finished unit Metal Extractor [f=0016313] [16313] Event [120,195.761719,824]: 1 finished unit Caretaker [f=0016401] [16401] Event [3128,195.761719,3048]: 0 finished unit Stinger [f=0016413] [16413] Event [3616.04297,197.081726,5124]: 0 finished unit Blitz [f=0016704] [16704] Event [3272,195.761719,3032]: 0 finished unit Caretaker [f=0016724] [16724] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0016822] [16822] Event [272.029633,196.406815,1009.99231]: 1 finished unit Ripper [f=0016870] [16870] Event [408,194.031372,696]: 1 finished unit Metal Extractor [f=0016893] [16893] Event [3616.04297,197.081726,5124]: 0 finished unit Blitz [f=0016916] [16916] Event [3064,195.761719,5928]: 0 finished unit Solar Collector [f=0017018] [17018] Event [3208,195.761719,2776]: 0 finished unit Caretaker [f=0017046] [17046] Event [272.029633,196.406815,1009.99231]: 1 finished unit Ripper [f=0017282] [17282] Event [272.029633,196.406815,1009.99231]: 1 finished unit Ripper [f=0017285] [17285] Event [1992,195.761719,2840]: 1 finished unit Stinger [f=0017337] [17337] Event [3416,195.761719,4808]: 0 finished unit Solar Collector [f=0017373] [17373] Event [3616.04297,197.081726,5124]: 0 finished unit Blitz [f=0017433] [17433] Event [2408,194.859161,2024]: 1 finished unit Metal Extractor [f=0017498] [17498] Event [272.029633,196.406815,1009.99231]: 1 finished unit Ripper [f=0017559] [17559] Event [2360.06567,195.761719,3319.2002]: 1 lost unit Ripper [f=0017563] [17563] Event [2510.75781,195.436966,3427.25757]: 1 lost unit Blitz [f=0017585] [17585] Event [3256,195.761719,4920]: 0 finished unit Solar Collector [f=0017609] [17609] Event [2439.07446,195.761719,3190.86084]: 0 lost unit Blitz [f=0017628] [17628] Event [2506.88354,195.789581,3373.54224]: 1 lost unit Blitz [f=0017706] [17706] Event [2064.74365,195.761719,3388.36987]: 1 lost unit Ripper [f=0017710] [17710] Event [272.029633,196.406815,1009.99231]: 1 finished unit Ripper [f=0017765] [17765] Event [3176,195.761719,4984]: 0 finished unit Solar Collector [f=0017783] [17783] Event [1866.91272,195.761719,3282.14893]: 1 lost unit Dominatrix [f=0017804] [17804] Event [1851.46899,195.761749,3334.59863]: 1 lost unit Dominatrix [f=0017834] [17834] Event [1801.83179,195.761719,3142.29541]: 0 lost unit Blitz [f=0017843] [17843] Event [2792,195.761719,2936]: 0 finished unit Caretaker [f=0017849] [17849] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0017888] [17888] Event [1844.94006,195.761719,3066.4248]: 0 lost unit Blitz [f=0017975] [17975] Event [3048,195.761719,4856]: 0 finished unit Solar Collector [f=0018006] [18006] Event [1861.54333,195.761719,3126.75391]: 0 lost unit Blitz [f=0018036] [18036] Event [2013.69788,195.761719,3181.52002]: 1 lost unit Recon Commander [f=0018111] [18111] Event [272.029633,196.406815,1009.99231]: 1 finished unit Dominatrix [f=0018162] [18162] Event [1957.74915,194.443863,3070.84473]: 0 lost unit Blitz [f=0018170] [18170] Event [2968,195.761719,4936]: 0 finished unit Solar Collector [f=0018184] [18184] Event [undefined]: Lord_Stronghold resigned [f=0018184] game_message: Lord_Stronghold has been destroyed! [f=0018184] game_message: Astran wins! [f=0018184] Submitting stats [f=0018184] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018184] Part| Total Time|Time of the last 0.5s [f=0018184] Draw 12580.68ms 10.88% [f=0018184] Lua::Callins::Synced 8195.67ms 25.25% [f=0018184] Lua::Callins::Unsynced 17827.19ms 16.97% [f=0018184] Lua::CollectGarbage::Synced 394.10ms 0.70% [f=0018184] Lua::CollectGarbage::Unsynced 713.57ms 1.20% [f=0018184] Misc::Profiler::AddTime 64.98ms 0.10% [f=0018184] Sim 21636.27ms 76.45% [f=0018184] [18184] Received game_message: Lord_Stronghold has been destroyed! [f=0018184] [18184] Received game_message: Astran wins! [f=0018185] [18185] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,7640,9430,7640,9430,195.568146,767.698303,195.568146,767.698303,0,0,0,0,0,0,0,0,442.90332,822.714478,442.90332,822.714478,1083.86584,2646.33862,1083.86584,2646.33862,0,2440,0,2440,38,34,38,34,1465,1610,1465,1610,29,30.4108505,29,30.4108505,3165,2100,3165,2100,360,2285,360,2285,3010,3280,3010,3280,2583.16602,720,2583.16602,720,180.834152,0,180.834152,0,2949.73706,1410.11865,2949.73706,1410.11865 [f=0018185] [18185] Game End Stats Values: 35,6955,9610,6955,9610,210.568146,784.958191,210.568146,784.958191,0,0,0,0,0,0,0,0,618.068359,822.714478,618.068359,822.714478,2642.95288,3601.98584,2642.95288,3601.98584,0,2440,0,2440,38,34,38,34,1465,1610,1465,1610,28.333334,29.1506557,28.333334,29.1506557,2390,2100,2390,2100,741.000061,3060,741.000061,3060,3100,3460,3100,3460,3358.16602,1101,3358.16602,1101,180.834152,0,180.834152,0,3914.39819,2979.77002,3914.39819,2979.77002 [f=0018185] [18185] Game End Stats Values: 36,6065,9730,6065,9730,225.568146,837.430054,225.568146,837.430054,0,0,0,0,0,0,0,0,841.394348,822.714478,841.394348,822.714478,3483.95581,4682.12646,3483.95581,4682.12646,0,2440,0,2440,38,34,38,34,1465,1610,1465,1610,29,31.4981289,29,31.4981289,1320,2400,1320,2400,921.000061,4550,921.000061,4550,3280,3280,3280,3280,4848.16602,1281,4848.16602,1281,180.834152,0,180.834152,0,5076.88867,3841.09131,5076.88867,3841.09131 [f=0018185] [18185] Game End Stats Values: 37,6405,10030,6405,10030,240.568146,841.372803,240.568146,841.372803,0,0,0,0,0,0,0,0,962.555359,822.714478,962.555359,822.714478,3483.95581,4682.12646,3483.95581,4682.12646,0,2440,0,2440,38.2666664,34,38.2666664,34,1465,1610,1465,1610,29,28.2628517,29,28.2628517,1320,2700,1320,2700,921.000061,4550,921.000061,4550,3620,3280,3620,3280,4848.16602,1281,4848.16602,1281,180.834152,0,180.834152,0,5076.88867,3841.09131,5076.88867,3841.09131 [f=0018185] [18185] Game End Stats Values: 38,6585,10750,6585,10750,255.342773,844.572815,255.342773,844.572815,0,0,0,0,0,0,0,0,1394.9198,822.714478,1394.9198,822.714478,3483.95581,4682.12646,3483.95581,4682.12646,0,2860,0,2860,40,34,40,34,1465,1610,1465,1610,47.3183212,28.213335,47.3183212,28.213335,1320,3000,1320,3000,921.000061,4550,921.000061,4550,3800,3280,3800,3280,4848.16602,1281,4848.16602,1281,448.50415,0,448.50415,0,5076.88867,3841.09131,5076.88867,3841.09131 [f=0018185] [18185] Game End Stats Values: 39,7245,11480,7245,11480,257.342773,844.572815,257.342773,844.572815,0,0,0,0,0,0,0,0,1412.58435,822.714478,1412.58435,822.714478,3483.95581,4682.12646,3483.95581,4682.12646,0,2860,0,2860,40,34.6666679,40,34.6666679,1465,1610,1465,1610,34.3777924,28,34.3777924,28,1800,3300,1800,3300,921.000061,4550,921.000061,4550,3980,3710,3980,3710,4848.16602,1281,4848.16602,1281,484.505249,2,484.505249,2,5076.88867,3841.09131,5076.88867,3841.09131 [f=0018185] [18185] Game End Stats Values: 40,8535,11550,8535,11550,263.462921,859.487305,263.462921,859.487305,0,0,0,0,0,0,0,0,1412.58435,822.714478,1412.58435,822.714478,3891.61694,4809.18555,3891.61694,4809.18555,420,2860,420,2860,40,36.7999992,40,36.7999992,1465,1610,1465,1610,36.4968948,38.1720428,36.4968948,38.1720428,2580,3300,2580,3300,921.000061,4550,921.000061,4550,4070,3780,4070,3780,4848.16602,1281,4848.16602,1281,484.505249,147.666748,484.505249,147.666748,5203.94775,4248.75293,5203.94775,4248.75293 [f=0018185] [18185] Game End Stats Values: 41,7245,10740,7245,10740,269.61734,880.44812,269.61734,880.44812,0,0,0,0,0,0,0,0,1412.58435,822.714478,1412.58435,822.714478,4737.05615,7334.7832,4737.05615,7334.7832,420,2860,420,2860,38.7999992,40.4000015,38.7999992,40.4000015,1465,1610,1465,1610,36.1436272,39.1751251,36.1436272,39.1751251,1200,2100,1200,2100,1821,6470,1821,6470,4160,4170,4160,4170,6768.16602,2181,6768.16602,2181,484.505249,294.66626,484.505249,294.66626,7789.97314,5105.53467,7789.97314,5105.53467 [f=0018185] [18185] Game End Stats Values: 42,6310,10210,6310,10210,274.624115,898.107483,274.624115,898.107483,0,0,0,0,0,0,0,0,1442.84949,883.718506,1442.84949,883.718506,5542.03418,7719.79443,5542.03418,7719.79443,420,2860,420,2860,34,43.7142868,34,43.7142868,110,1610,110,1610,34.4295425,39.2370186,34.4295425,39.2370186,1620,1500,1620,1500,2421,7825,2421,7825,4160,4240,4160,4240,8123.16602,2781,8123.16602,2781,484.505249,348.001221,484.505249,348.001221,8174.98438,5931.97168,8174.98438,5931.97168 [f=0018222] [18222] Event [2074.14453,196.193756,2940.50269]: 1 lost unit Ripper [f=0018230] [18230] Event [1992,195.761719,2840]: 1 lost unit Stinger [f=0018306] Spectator Sortale left the game: normal quit [f=0018306] [18306] Event [undefined]: Sortale quit [f=0018312] Player Astran left the game: normal quit [f=0018312] [18312] Event [undefined]: Astran quit [f=0018353] Spectator Lord_Stronghold left the game: normal quit [f=0018353] [18353] Event [undefined]: Lord_Stronghold quit [f=0018359] No clients connected, shutting down server [f=0018359] Server shutdown [f=0018440] [18440] Event [2888,195.761719,5016]: 0 finished unit Solar Collector [f=0018791] [18791] Event [2808,195.761719,5096]: 0 finished unit Solar Collector [f=0022417] Autoquit sending quit command. [f=0022417] [QuitAction] user exited to system [f=0022417] [SpringApp::Kill][1] fromRun=1 [f=0022417] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022417] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022417] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022417] [ThreadPool::SetThreadCount][2] workers=0 [f=0022417] [SpringApp::Kill][2] [f=0022417] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022417] [Game::KillLua][3] dtor=0 luaUI=0x6044f9e0 [f=0022417] Start widgetHandler:Shutdown [f=0022417] Shutdown - SaveOrderList Complete [f=0022417] Writing last game win data [f=0022417] Shutdown - SaveConfigData Complete [f=0022417] Shutdown Widget - Save/Load API [f=0022417] Shutdown Widget - Chili Highlight [f=0022417] Shutdown Widget - Draw After Chili [f=0022417] Shutdown Widget - EPIC Menu [f=0022417] Shutdown Widget - Chili Widget Selector [f=0022417] Shutdown Widget - Chili Minimap [f=0022417] Shutdown Widget - Local Team Colors [f=0022417] Shutdown Widget - Display Keys 2 [f=0022417] Shutdown Widget - Save Game Menu [f=0022417] Shutdown Widget - Unit Icons [f=0022417] Shutdown Widget - Noises [f=0022417] Shutdown Widget - HealthBars [f=0022417] Shutdown Widget - Win Counter [f=0022417] Shutdown Widget - BuildETA [f=0022417] Shutdown Widget - SpringRTS Replay Stats [f=0022417] Shutdown Widget - Modular Comm Info [f=0022417] Shutdown Widget - State Reverse and Latency [f=0022417] Shutdown Widget - Music Player v2 [f=0022417] Shutdown Widget - Stereo3D [f=0022417] Shutdown Widget - Showeco and Grid Drawer [f=0022417] Shutdown Widget - Point Tracker [f=0022417] Shutdown Widget - Missile Silo Range [f=0022417] Shutdown Widget - MinimapEvents [f=0022417] Shutdown Widget - Local Widgets Config [f=0022417] Shutdown Widget - Highlight Geos [f=0022417] Shutdown Widget - Grab Input [f=0022417] Input grabbing is disabled! [f=0022417] Shutdown Widget - Defense Range Zero-K [f=0022417] Shutdown Widget - MetalFeatures (new) [f=0022417] Shutdown Widget - Darkening [f=0022417] Shutdown Widget - Context Menu [f=0022417] Shutdown Widget - Chili Spectator Panels [f=0022417] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022417] Shutdown Widget - Chili Nuke Warning [f=0022417] Shutdown Widget - Chili EndGame Window [f=0022417] Shutdown Widget - Chili Economy Panel Default [f=0022417] Shutdown Widget - CameraShake [f=0022417] Shutdown Widget - Attack AoE [f=0022417] Shutdown Widget - Map Edge Extension [f=0022417] Shutdown Widget - Selection Send [f=0022417] Shutdown Widget - LupsManager [f=0022417] Shutdown Widget - Newton Firezone [f=0022417] Shutdown Widget - Chili Pro Console [f=0022417] Shutdown Widget - Lasso Terraform GUI [f=0022417] Shutdown Widget - Lups [f=0022417] Shutdown Widget - Chili Framework [f=0022417] Shutdown Widget - Chili Core Selector [f=0022417] Shutdown Widget - Custom Markers [f=0022417] Shutdown Widget - Mex Placement Handler [f=0022417] Shutdown Widget - Select Keys [f=0022417] Shutdown Widget - Pause Screen [f=0022417] Shutdown Widget - Text To Speech Control [f=0022417] Shutdown Widget - Persistent Build Height [f=0022417] Shutdown Widget - Layout Handler [f=0022417] End widgetHandler:Shutdown [f=0022417] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={499553,61735454} {int,ext,rec}Allocs={24958529,0,0} {chunk,block}Bytes={61735454,0} [f=0022417] [Game::KillLua][1] dtor=0 luaGaia=0x6001aba0 [f=0022417] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={266520,47755312} {int,ext,rec}Allocs={24958530,0,0} {chunk,block}Bytes={47755312,0} [f=0022417] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={266520,47755312} {int,ext,rec}Allocs={24958530,0,0} {chunk,block}Bytes={47755312,0} [f=0022417] [Game::KillLua][2] dtor=0 luaRules=0x512de160 [f=0022417] Start gadgetHandler:Shutdown [f=0022417] Shutdown - StartSetup [f=0022417] Shutdown - UnitMorph [f=0022417] Shutdown - Carrier Drones [f=0022417] Shutdown - LupsNanoSpray [f=0022417] Shutdown - Missile Silo Controller [f=0022417] Shutdown - Modular Comm Info [f=0022417] Shutdown - Terrain Texture Handler [f=0022417] Shutdown - UnitCloakShield [f=0022417] Shutdown - Starlight Handler [f=0022417] End gadgetHandler:Shutdown [f=0022417] Start gadgetHandler:Shutdown [f=0022417] Shutdown - Save/Load [f=0022417] Shutdown - Teleport Throw [f=0022417] Shutdown - UnitMorph [f=0022417] Shutdown - Modular Comm Info [f=0022417] Shutdown - Retreat Command [f=0022417] Shutdown - Shockwaves [f=0022417] Shutdown - UnitCloakShield [f=0022417] Shutdown - Lups Cloak FX [f=0022417] Shutdown - Lups [f=0022417] Shutdown - Lups Shield [f=0022417] End gadgetHandler:Shutdown [f=0022417] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24958562,0,0} {chunk,block}Bytes={0,0} [f=0022417] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24958562,0,0} {chunk,block}Bytes={0,0} [f=0022417] [Game::KillLua][4] dtor=0 [f=0022417] [Game::~CGame][1] [f=0022417] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022417] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022417] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022417] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022417] [Game::KillLua][4] dtor=1 [f=0022417] [Game::KillMisc][1] [f=0022417] [Game::KillMisc][2] [f=0022417] [Game::KillMisc][3] [f=0022417] [Game::KillRendering][1] [f=0022417] [3DOParser::Kill] allocated 137 pieces [f=0022417] [S3OParser::Kill] allocated 2721 pieces [f=0022417] [AssParser::Kill] allocated 243 pieces [f=0022417] [Game::KillInterface][1] [f=0022417] [Game::KillInterface][2] [f=0022417] [Game::KillSimulation][1] [f=0022417] [Game::KillSimulation][2] [f=0022417] [CCollisionHandler] dis-/continuous tests: 0/85345 [f=0022417] [Game::KillSimulation][3] [f=0022417] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022417] [~CPathCache(16x24)] cacheHits=31 hitPercentage=27% numHashColls=0 maxCacheSize=24 [f=0022417] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022417] [~CPathCache(32x48)] cacheHits=59 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022417] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022417] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022417] [LosHandler::Kill] raycast instance cache-{hits,misses}={2920,13217}; shared=1%; cached=18% [f=0022417] [Game::KillSimulation][4] [f=0022417] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022417] [Game::~CGame][2] [f=0022417] [Game::~CGame][3] [f=0022417] [SpringApp::Kill][3] [f=0022417] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 236057 bytes sent 188178 bytes recv'd [f=0022417] [SpringApp::Kill][4] font=0x44e38aa0 [f=0022417] [SpringApp::Kill][5] [f=0022417] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44eae8e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3440ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=55ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=48ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=46ms file="luaui/widgets/gui_ingame_guide.lua" indx=4645 inflSize=5kb readTime=41ms file="luaui/widgets/api_set_springsettings.lua" indx=3811 inflSize=0kb readTime=32ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=32ms file="objects3d/corseal_dead.s3o" indx=5055 inflSize=86kb readTime=31ms file="luaui/widgets/gui_command_alpha.lua" indx=4624 inflSize=2kb readTime=29ms file="luarules/gadgets/weapon_impulse.lua" indx=1825 inflSize=13kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 63873476 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x44f9a810) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4512d6b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ebb900) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc14c092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]