[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3YYyvKNN4q/springsettings.1032392.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9a80092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4731 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1032392/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ee72d0] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ee72d0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 657ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 742ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 104ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1032392/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972aa file="cache/104dev-maintenance/paths/Prestige v1.00.pe-ad4972aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972ba file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-ad4972ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (281ms, checksum 4314b7cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1032392/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53baf9a0,0x671d6680}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 165c0460e145350a7e67960ebf54ffe2 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000006fc6a5a0,00000000e5ba0e40}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000ab0ce880,00000000d21f58a0}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1124,47.0743408,4137]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5969,47.0749512,4286]: 1 finished unit Guardian Commander [f=0000000] [0] izirayd, team: 1, elo:2881, userid: 352411 [f=0000000] [0] Masper, team: 0, elo:2426, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1200,47.0703125,3968]: 0 finished unit Tank Foundry [f=0000024] [24] Event [5944,298.632813,4392]: 1 finished unit Spider Factory [f=0000124] [124] Event [5908,298.632813,4392]: 1 finished unit Flea [f=0000216] [216] Event [5908,298.632813,4392]: 1 finished unit Flea [f=0000240] [240] Event [1192,47.0703125,4232]: 0 finished unit Metal Extractor [f=0000300] [300] Event [5928,47.0703125,4232]: 1 finished unit Metal Extractor [f=0000480] [480] Event [1000,47.0703125,4008]: 0 finished unit Metal Extractor [f=0000612] [612] Event [888,298.632813,4104]: 0 finished unit Wind/Tidal Generator [f=0000653] [653] Event [1228,48.3903122,3968]: 0 finished unit Welder [f=0000689] [689] Event [6091.64502,124.070313,4116.04053]: 1 finished unit Firefly [f=0000702] [702] Event [968,298.632813,4184]: 0 finished unit Wind/Tidal Generator [f=0000742] [742] Event [5908,298.632813,4392]: 1 finished unit Weaver [f=0000750] [750] Event [6168,47.0703125,4024]: 1 finished unit Metal Extractor [f=0000827] [827] Event [5908,298.632813,4392]: 1 finished unit Flea [f=0000888] [888] Event [1032,298.632813,4264]: 0 finished unit Wind/Tidal Generator [f=0000917] [917] Event [5908,298.632813,4392]: 1 finished unit Flea [f=0000969] [969] Event [6024,298.632813,4344]: 1 finished unit Wind/Tidal Generator [f=0001007] [1007] Event [5908,298.632813,4392]: 1 finished unit Flea [f=0001094] [1094] Event [1112,298.632813,4344]: 0 finished unit Wind/Tidal Generator [f=0001097] [1097] Event [5908,298.632813,4392]: 1 finished unit Flea [f=0001187] [1187] Event [5908,298.632813,4392]: 1 finished unit Flea [f=0001194] [1194] Event [6104,298.632813,4280]: 1 finished unit Wind/Tidal Generator [f=0001210] [1210] Event [1083.00427,47.0703125,3879.71094]: 1 lost unit Flea [f=0001277] [1277] Event [5908,298.632813,4392]: 1 finished unit Flea [f=0001330] [1330] Event [1176,298.632813,4376]: 0 finished unit Wind/Tidal Generator [f=0001405] [1405] Event [6184,298.632813,4200]: 1 finished unit Wind/Tidal Generator [f=0001616] [1616] Event [6264,298.632813,4136]: 1 finished unit Wind/Tidal Generator [f=0001891] [1891] Event [6344,298.632813,4056]: 1 finished unit Wind/Tidal Generator [f=0001992] [1992] Event [1228,48.3903122,3968]: 0 finished unit Kodachi [f=0002046] [2046] Event [928,298.632813,4176]: 0 finished unit Picket [f=0002047] [2047] Event [6360,298.632813,4120]: 1 finished unit Wind/Tidal Generator [f=0002061] [2061] Event [897.773621,298.632813,4192.10156]: 1 lost unit Flea [f=0002197] [2197] Event [6280,298.632813,4184]: 1 finished unit Wind/Tidal Generator [f=0002265] [2265] Event [1176,298.632813,4376]: 0 lost unit Wind/Tidal Generator [f=0002347] [2347] Event [6200,298.632813,4264]: 1 finished unit Wind/Tidal Generator [f=0002380] [2380] Event [1112,298.580322,4344]: 0 lost unit Wind/Tidal Generator [f=0002393] [2393] Event [5908,298.632813,4392]: 1 finished unit Venom [f=0002411] [2411] Event [808,47.0703125,2680]: 0 finished unit Metal Extractor [f=0002502] [2502] Event [6120,298.632813,4328]: 1 finished unit Wind/Tidal Generator [f=0002512] [2512] Event [1183.72437,254.848389,4341.92383]: 1 lost unit Flea [f=0002678] [2678] Event [798.683716,298.632813,4136.54102]: 1 lost unit Flea [f=0002716] [2716] Event [1030.77246,298.717438,4328.03906]: 1 lost unit Flea [f=0002733] [2733] Event [1072,298.632813,4304]: 0 finished unit Picket [f=0002856] [2856] Event [6040,298.632813,4408]: 1 finished unit Wind/Tidal Generator [f=0002976] [2976] Event [5064,47.0703125,3160]: 1 finished unit Metal Extractor [f=0003218] [3218] Event [1176,297.601624,4392]: 0 finished unit Wind/Tidal Generator [f=0003310] [3310] Event [808,47.0703125,2456]: 0 finished unit Metal Extractor [f=0003358] [3358] Event [4445.12012,130.114914,3625.62964]: 1 lost unit Firefly [f=0003405] [3405] Event [1272,298.805542,4392]: 0 finished unit Wind/Tidal Generator [f=0003440] [3440] Event [1228,48.3903122,3968]: 0 finished unit Kodachi [f=0003502] [3502] Event [4872,47.0703125,2968]: 1 finished unit Metal Extractor [f=0003516] [3516] Event [6432,298.632813,4032]: 1 finished unit Lotus [f=0003552] [3552] Event [1112,297.614136,4376]: 0 finished unit Wind/Tidal Generator [f=0003659] [3659] Event [4917.58057,124.070313,3090.02783]: 1 finished unit Firefly [f=0003997] [3997] Event [5908,298.632813,4392]: 1 finished unit Venom [f=0004050] [4050] Event [6168,47.0703125,4024]: 1 lost unit Metal Extractor [f=0004158] [4158] Event [6079.04395,47.0703125,4158.41406]: 0 lost unit Kodachi [f=0004247] [4247] Event [928,47.0703125,2544]: 0 finished unit Lotus [f=0004268] [4268] Event [1228,48.3903122,3968]: 0 finished unit Kodachi [f=0004524] [4524] Event [5908,298.632813,4392]: 1 finished unit Weaver [f=0004617] [4617] Event [680,47.0703125,2360]: 0 finished unit Solar Collector [f=0004730] [4730] Event [4848,47.0703125,3152]: 1 finished unit Lotus [f=0005050] [5050] Event [5872,47.0703125,4176]: 1 finished unit Picket [f=0005057] [5057] Event [6168,45.9098816,4024]: 1 finished unit Metal Extractor [f=0005190] [5190] Event [3953.72778,27.9296875,4134.06982]: 0 lost unit Kodachi [f=0005260] [5260] Event [4222.48828,128.639175,2992.24658]: 1 lost unit Firefly [f=0005262] [5262] Event [5908,298.632813,4392]: 1 finished unit Venom [f=0005366] [5366] Event [1112,47.0703125,3800]: 0 finished unit Caretaker [f=0005416] [5416] Event [1228,48.3903122,3968]: 0 finished unit Kodachi [f=0005440] [5440] Event [696,47.0703125,2472]: 0 finished unit Solar Collector [f=0005579] [5579] Event [4867.95459,124.070313,3131.2583]: 1 finished unit Firefly [f=0005655] [5655] Event [4736,47.0703125,3088]: 1 finished unit Picket [f=0005904] [5904] Event [5530.54443,46.6289177,4040.36328]: 0 lost unit Kodachi [f=0006035] [6035] Event [5908,298.632813,4392]: 1 finished unit Redback [f=0006113] [6113] Event [1216,298.059082,4384]: 0 finished unit Lotus [f=0006400] [6400] Event [1072,298.655701,4400]: 0 finished unit Lotus [f=0006594] [6594] Event [6240,47.0703125,2640]: 1 finished unit Lotus [f=0006639] [6639] Event [712,47.0703125,2584]: 0 finished unit Solar Collector [f=0006651] [6651] Event [1228,48.3903122,3968]: 0 finished unit Kodachi [f=0006657] [6657] Event [1136,298.684082,4432]: 0 finished unit Picket [f=0006846] [6846] Event [1224,47.0703125,4136]: 0 finished unit Solar Collector [f=0006862] [6862] Event [5908,298.632813,4392]: 1 finished unit Redback [f=0007032] [7032] Event [1112,47.0703125,4104]: 0 finished unit Solar Collector [f=0007231] [7231] Event [6288,47.0703125,2848]: 1 finished unit Lotus [f=0007353] [7353] Event [4808,47.0703125,2136]: 1 finished unit Metal Extractor [f=0007484] [7484] Event [1228,48.3903122,3968]: 0 finished unit Kodachi [f=0007496] [7496] Event [728,47.0703125,2696]: 0 finished unit Solar Collector [f=0007589] [7589] Event [6328,47.0703125,2680]: 1 finished unit Metal Extractor [f=0007626] [7626] Event [1011.51349,290.196533,4446.90332]: 1 lost unit Venom [f=0007642] [7642] Event [3569.13989,27.9296875,4261.41113]: 0 lost unit Kodachi [f=0007658] [7658] Event [1112,297.614136,4376]: 0 lost unit Wind/Tidal Generator [f=0007747] [7747] Event [1072,298.118591,4400]: 0 lost unit Lotus [f=0007893] [7893] Event [4600,47.0703125,1944]: 1 finished unit Metal Extractor [f=0007916] [7916] Event [1136,298.684082,4432]: 0 lost unit Picket [f=0008065] [8065] Event [6328,47.0703125,2456]: 1 finished unit Metal Extractor [f=0008234] [8234] Event [4704,47.0703125,1824]: 1 finished unit Lotus [f=0008379] [8379] Event [5908,298.632813,4392]: 1 finished unit Recluse [f=0008455] [8455] Event [1066.63782,289.614868,4503.32031]: 1 lost unit Venom [f=0008566] [8566] Event [1228,48.3903122,3968]: 0 finished unit Blitz [f=0008625] [8625] Event [2552,47.0703125,3160]: 0 finished unit Metal Extractor [f=0008639] [8639] Event [4832,47.0703125,1712]: 1 finished unit Lotus [f=0008757] [Game::ClientReadNet] added new player KingLunchBox with number 2 to team 0 [f=0008757] > SPRINGIE:User KingLunchBox|turretemp|6_5|donator_0|False|||GB [f=0008770] Connection attempt from KingLunchBox [f=0008770] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008770] -> Connection established (given id 2) [f=0008778] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=0008778] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008955] [8955] Event [2344,47.0703125,2968]: 0 finished unit Metal Extractor [f=0008958] [8958] Event [5908,298.632813,4392]: 1 finished unit Recluse [f=0009097] [9097] Event [1228,48.3903122,3968]: 0 finished unit Blitz [f=0009181] [9181] Event [4798.10352,47.0703125,2079.29736]: 0 lost unit Kodachi [f=0009252] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=0009267] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=0009267] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={0000000048628b10,00000000d7029180}]" [f=0009275] [9275] Event [2672,100.390625,3216]: 0 finished unit Radar Tower [f=0009278] [9278] Event [6176,47.0703125,2400]: 1 finished unit Picket [f=0009461] [9461] Event [1111.38037,29.1448669,2272.19849]: 1 lost unit Flea [f=0009512] [9512] Event [5908,298.632813,4392]: 1 finished unit Recluse [f=0009615] [9615] Event [2688,100.390625,3136]: 0 finished unit Lotus [f=0009618] [9618] Event [1228,48.3903122,3968]: 0 finished unit Kodachi [f=0009882] [9882] Event [2608,100.390625,2976]: 0 finished unit Picket [f=0009959] [9959] Event [5908,298.632813,4392]: 1 finished unit Redback [f=0010116] [10116] Event [2216,47.0703125,3032]: 0 finished unit Solar Collector [f=0010301] [10301] Event [2328,47.0703125,3064]: 0 finished unit Solar Collector [f=0010366] [10366] Event [1228,48.3903122,3968]: 0 finished unit Kodachi [f=0010379] [10379] Event [5908,298.632813,4392]: 1 finished unit Redback [f=0010394] [10394] Event [4992,47.0703125,2128]: 1 finished unit Lotus [f=0010415] [10415] Event [1072,298.632813,4304]: 0 lost unit Picket [f=0010457] [10457] Event [928,298.632813,4176]: 0 lost unit Picket [f=0010495] [10495] Event [1176,297.601624,4392]: 0 lost unit Wind/Tidal Generator [f=0010513] [10513] Event [1216,297.428894,4384]: 0 lost unit Lotus [f=0010522] [10522] Event [1272,298.773193,4392]: 0 lost unit Wind/Tidal Generator [f=0010540] [10540] Event [1032,298.632813,4264]: 0 lost unit Wind/Tidal Generator [f=0010563] [10563] Event [888,298.632813,4104]: 0 lost unit Wind/Tidal Generator [f=0010590] [10590] Event [968,298.872986,4184]: 0 lost unit Wind/Tidal Generator [f=0010615] [10615] Event [1000,47.0703125,1144]: 0 finished unit Metal Extractor [f=0010754] [10754] Event [1228,48.3903122,3968]: 0 finished unit Welder [f=0010769] [10769] Event [6160,47.0703125,2624]: 1 finished unit Lotus [f=0010788] [10788] Event [1000,47.0703125,4008]: 0 lost unit Metal Extractor [f=0010828] [10828] Event [5908,298.632813,4392]: 1 finished unit Redback [f=0010865] [10865] Event [1192,47.0703125,4232]: 0 lost unit Metal Extractor [f=0011048] [11048] Event [1112,47.0703125,3800]: 0 lost unit Caretaker [f=0011131] [11131] Event [1288,47.0703125,904]: 0 finished unit Metal Extractor [f=0011164] [11164] Event [5313.38574,129.608414,2377.28442]: 1 lost unit Firefly [f=0011201] [11201] Event [1200,47.0703125,3968]: 0 lost unit Tank Foundry [f=0011284] [11284] Event [1112,47.3210526,4104]: 0 lost unit Solar Collector [f=0011489] [11489] Event [4882.06348,124.070313,2070.99268]: 1 finished unit Firefly [f=0011502] nice attack from slightly below gimmick [f=0011526] [11526] Event [1224,47.0703125,4136]: 0 lost unit Solar Collector [f=0011575] [11575] Event [undefined]: Masper resigned [f=0011575] game_message: Masper has been destroyed! [f=0011575] game_message: izirayd wins! [f=0011575] Submitting stats [f=0011575] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011575] Part| Total Time|Time of the last 0.5s [f=0011575] Draw 10779.93ms 16.93% [f=0011575] Lua::Callins::Synced 3622.55ms 11.45% [f=0011575] Lua::Callins::Unsynced 15155.94ms 23.31% [f=0011575] Lua::CollectGarbage::Synced 237.16ms 0.20% [f=0011575] Lua::CollectGarbage::Unsynced 628.82ms 0.10% [f=0011575] Misc::Profiler::AddTime 50.95ms 0.10% [f=0011575] Sim 22933.32ms 69.02% [f=0011575] [11575] Received game_message: Masper has been destroyed! [f=0011575] [11575] Received game_message: izirayd wins! [f=0011576] [11576] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011576] [11576] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011576] [11576] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011576] [11576] Game End Stats Values: 2,2065,2115,2115,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.19999981,6,6,6.19999981,0,50,50,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011576] [11576] Game End Stats Values: 3,2460,2420,2420,2460,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.71758747,8,8,8.71758747,1275,1275,1275,1275,8.80000019,7.9000001,7.9000001,8.80000019,0,75,75,0,0,0,0,0,1185,1050,1050,1185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011576] [11576] Game End Stats Values: 4,2530,2590,2590,2530,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,19.5329628,19.5329628,25,0,0,0,0,11.5143328,9.08318233,9.08318233,11.5143328,1275,1275,1275,1275,9,9,9,9,0,175,175,0,25,0,0,25,1255,1120,1120,1255,0,25,25,0,0,0,0,0,19.5329628,25,25,19.5329628 [f=0011576] [11576] Game End Stats Values: 5,2530,2660,2660,2530,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,19.5329628,19.5329628,25,0,0,0,0,14.5299978,11.9706898,11.9706898,14.5299978,1275,1275,1275,1275,9,9,9,9,0,175,175,0,25,0,0,25,1255,1190,1190,1255,0,25,25,0,0,0,0,0,19.5329628,25,25,19.5329628 [f=0011576] [11576] Game End Stats Values: 6,2810,2740,2740,2810,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,50,76.8085403,76.8085403,50,100,0,0,100,14.3241558,17.3448238,17.3448238,14.3241558,1275,1275,1275,1275,9,12.0666838,12.0666838,9,180,150,150,180,50,0,0,50,1255,1295,1295,1255,0,50,50,0,0,67.7775879,67.7775879,0,76.8085403,50,50,76.8085403 [f=0011576] [11576] Game End Stats Values: 7,2830,2960,2960,2830,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93.9994354,128.672424,128.672424,93.9994354,100,0,0,100,11.9841576,18.9537296,18.9537296,11.9841576,1275,1275,1275,1275,9.80000019,10.9333057,10.9333057,9.80000019,180,300,300,180,100,70,70,100,1275,1365,1365,1275,70,100,100,70,0,99.9996872,99.9996872,0,149.054321,100,100,149.054321 [f=0011576] [11576] Game End Stats Values: 8,2930,3060,3060,2930,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,129.922272,162.356628,162.356628,129.922272,200,0,0,200,11.4666424,19.0289688,19.0289688,11.4666424,1275,1275,1275,1275,11.4333324,9.53333378,9.53333378,11.4333324,180,275,275,180,125,70,70,125,1275,1490,1490,1275,70,125,125,70,14.3999949,99.9996872,99.9996872,14.3999949,182.738525,135.922836,135.922836,182.738525 [f=0011576] [11576] Game End Stats Values: 9,3305,3220,3220,3305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,191.155838,214.20961,214.20961,191.155838,200,90,90,200,13.0990906,20.7433128,20.7433128,13.0990906,1275,1275,1275,1275,12.2333336,11.2666664,11.2666664,12.2333336,360,275,275,360,145,70,70,145,1470,1580,1580,1470,70,145,145,70,28.7999821,99.9996872,99.9996872,28.7999821,234.591507,197.156403,197.156403,234.591507 [f=0011576] [11576] Game End Stats Values: 10,3305,3350,3350,3305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,281.155762,214.20961,214.20961,281.155762,200,90,90,200,15.8027029,21.0097733,21.0097733,15.8027029,1275,1275,1275,1275,12,13,13,12,360,475,475,360,235,70,70,235,1470,1490,1490,1470,70,235,235,70,28.7999821,99.9996872,99.9996872,28.7999821,243.400665,287.156342,287.156342,243.400665 [f=0011576] [11576] Game End Stats Values: 11,3395,3350,3350,3395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,328.434021,313.506134,313.506134,328.434021,290,90,90,290,16.985754,22.9806461,22.9806461,16.985754,1275,1275,1275,1275,12,16.1833248,16.1833248,12,360,475,475,360,235,250,250,235,1470,1490,1490,1470,250,235,235,250,28.7999821,172.249695,172.249695,28.7999821,350.109375,354.05191,354.05191,350.109375 [f=0011576] [11576] Game End Stats Values: 12,3465,3610,3610,3465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,349.14447,330.971069,330.971069,349.14447,290,180,180,290,18.5905876,23.432951,23.432951,18.5905876,1275,1275,1275,1275,12,14.1166639,14.1166639,12,360,475,475,360,235,250,250,235,1540,1660,1660,1540,250,235,235,250,28.7999821,208.499695,208.499695,28.7999821,367.57431,374.76236,374.76236,367.57431 [f=0011576] [11576] Game End Stats Values: 13,3465,3980,3980,3465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,412.566956,502.10318,502.10318,412.566956,290,280,280,290,22.8828201,29.4729099,29.4729099,22.8828201,1275,1275,1275,1275,12,12.5,12.5,12,180,675,675,180,255,430,430,255,1720,1750,1750,1720,430,255,255,430,28.7999821,208.499695,208.499695,28.7999821,538.706421,438.184845,438.184845,538.706421 [f=0011576] [11576] Game End Stats Values: 14,3715,4100,4100,3715,8.68330669,0,0,8.68330669,0,0,0,0,0,0,0,0,0,0,0,0,456.491119,655.784058,655.784058,456.491119,290,380,380,290,25.0802746,30.4682274,30.4682274,25.0802746,1275,1275,1275,1275,12.912219,13,13,12.912219,360,675,675,360,255,430,430,255,1790,1750,1750,1790,430,255,255,430,34.1333122,208.499695,208.499695,34.1333122,692.387329,482.109009,482.109009,692.387329 [f=0011576] [11576] Game End Stats Values: 15,3625,4340,4340,3625,18.4333057,0,0,18.4333057,0,0,0,0,0,0,0,0,0,0,0,0,496.515076,680.222595,680.222595,496.515076,380,380,380,380,23.0455647,26.4121819,26.4121819,23.0455647,1275,1275,1275,1275,12.6499996,13,13,12.6499996,180,915,915,180,255,610,610,255,1790,1750,1750,1790,610,255,255,610,34.1333122,208.499695,208.499695,34.1333122,716.825867,539.897644,539.897644,716.825867 [f=0011576] [11576] Game End Stats Values: 16,4065,4430,4430,4065,30.7813816,0,0,30.7813816,0,0,0,0,0,0,0,0,0,0,0,0,496.515076,680.222595,680.222595,496.515076,570,470,470,570,22.5365772,25.1199856,25.1199856,22.5365772,1275,1275,1275,1275,13.156538,13,13,13.156538,360,915,915,360,255,610,610,255,1860,1750,1750,1860,610,255,255,610,39.4666252,208.499695,208.499695,39.4666252,716.825867,539.897644,539.897644,716.825867 [f=0011576] [11576] Game End Stats Values: 17,4205,4670,4670,4205,56.3046341,0,0,56.3046341,0,0,0,0,0,0,0,0,0,0,0,0,496.515076,717.839905,717.839905,496.515076,570,470,470,570,26.8953018,26.3839684,26.3839684,26.8953018,1275,1275,1275,1275,13.7015495,13,13,13.7015495,360,1155,1155,360,255,610,610,255,2000,1750,1750,2000,610,255,255,610,39.4666252,208.499695,208.499695,39.4666252,754.443176,539.897644,539.897644,754.443176 [f=0011576] [11576] Game End Stats Values: 18,4275,4740,4740,4275,92.5039444,0,0,92.5039444,0,0,0,0,0,0,0,0,0,0,0,0,725.639343,1028.1095,1028.1095,725.639343,570,560,560,570,29.6190758,27.1157455,27.1157455,29.6190758,1275,1275,1275,1275,15.0799551,14.166667,14.166667,15.0799551,360,955,955,360,455,790,790,455,2070,1930,1930,2070,790,455,455,790,50.1332512,208.499695,208.499695,50.1332512,1064.93848,773.57135,773.57135,1064.93848 [f=0011576] [11576] Game End Stats Values: 19,4050,4920,4920,4050,130.913849,0,0,130.913849,0,0,0,0,0,0,0,0,0,0,0,0,771.37323,1158.2749,1158.2749,771.37323,380,560,560,380,28.0134315,24.6341305,24.6341305,28.0134315,1275,1275,1275,1275,14.5606575,17.166666,17.166666,14.5606575,360,955,955,360,455,1015,1015,455,2035,2110,2110,2035,1015,455,455,1015,50.1332512,208.499695,208.499695,50.1332512,1238.12378,828.291382,828.291382,1238.12378 [f=0011576] [11576] Game End Stats Values: 20,4050,5090,5090,4050,156.492722,0,0,156.492722,0,0,0,0,0,0,0,0,0,0,0,0,806.979309,1204.87195,1204.87195,806.979309,380,650,650,380,26.8862114,22.1525249,22.1525249,26.8862114,1275,1275,1275,1275,13.7052593,20,20,13.7052593,360,1035,1035,360,655,1015,1015,655,2035,2110,2110,2035,1015,655,655,1015,50.1332512,208.499695,208.499695,50.1332512,1287.99548,863.897461,863.897461,1287.99548 [f=0011576] [11576] Game End Stats Values: 21,4530,5460,5460,4530,167.679504,0,0,167.679504,0,0,0,0,0,0,0,0,0,0,0,0,806.979309,1225.69556,1225.69556,806.979309,380,740,740,380,28.4673023,24.9366074,24.9366074,28.4673023,1275,1275,1275,1275,14.2124519,20,20,14.2124519,660,1315,1315,660,655,1015,1015,655,2215,2110,2110,2215,1015,655,655,1015,50.1332512,208.499695,208.499695,50.1332512,1308.81909,863.897461,863.897461,1308.81909 [f=0011576] [11576] Game End Stats Values: 22,4705,5560,5560,4705,201.779343,0,0,201.779343,0,0,0,0,0,0,0,0,0,0,0,0,886.905212,1448.94946,1448.94946,886.905212,380,840,840,380,30.8723431,31.3232727,31.3232727,30.8723431,1330,1275,1275,1330,18.273325,21.5777874,21.5777874,18.273325,780,1315,1315,780,655,1195,1195,655,2215,2110,2110,2215,1195,655,655,1195,50.1332512,246.500854,246.500854,50.1332512,1532.073,948.969116,948.969116,1532.073 [f=0011576] [11576] Game End Stats Values: 23,5075,5815,5815,5075,237.733978,0,0,237.733978,0,0,0,0,0,0,0,0,0,0,0,0,905.655212,1448.94946,1448.94946,905.655212,570,840,840,570,31.0855217,33.5939484,33.5939484,31.0855217,1330,1275,1275,1330,18.3969784,25.1110783,25.1110783,18.3969784,960,1570,1570,960,680,1195,1195,680,2215,2110,2110,2215,1195,680,680,1195,50.1332512,343.503815,343.503815,50.1332512,1532.073,967.719116,967.719116,1532.073 [f=0011576] [11576] Game End Stats Values: 24,5215,6055,6055,5215,278.599548,0,0,278.599548,0,0,0,0,0,0,0,0,0,0,0,0,905.655212,1476.88977,1476.88977,905.655212,570,840,840,570,32.5546989,31.5097637,31.5097637,32.5546989,1330,1275,1275,1330,18.724371,23.111124,23.111124,18.724371,960,1810,1810,960,680,1195,1195,680,2355,2110,2110,2355,1195,680,680,1195,50.1332512,380.838287,380.838287,50.1332512,1560.01331,967.719116,967.719116,1560.01331 [f=0011576] [11576] Game End Stats Values: 25,5130,6475,6475,5130,318.641724,0,0,318.641724,0,0,0,0,0,0,0,0,0,0,0,0,989.390259,2151.49731,2151.49731,989.390259,280,1020,1020,280,30.2488785,30.7307529,30.7307529,30.2488785,1330,1275,1275,1330,19.3028049,20,20,19.3028049,1140,2050,2050,1140,680,1715,1715,680,2380,2110,2110,2380,1750,680,680,1750,63.8665619,380.838287,380.838287,63.8665619,2245.11133,1090.1864,1090.1864,2245.11133 [f=0011576] [11576] Game End Stats Values: 26,4250,6695,6695,4250,353.127563,0,0,353.127563,0,0,0,0,0,0,0,0,0,0,0,0,1009.39026,3265.52271,3265.52271,1009.39026,280,1020,1020,280,28.1999893,26.0986443,26.0986443,28.1999893,1330,1275,1275,1330,24.7657127,20,20,24.7657127,1140,2290,2290,1140,700,2685,2685,700,1500,2110,2110,1500,2800.58325,700,700,2800.58325,186.399673,380.838287,380.838287,186.399673,3398.11499,1110.1864,1110.1864,3398.11499 [f=0011576] [11576] Game End Stats Values: 27,4110,6715,6715,4110,380.627563,0,0,380.627563,0,0,0,0,0,0,0,0,0,0,0,0,1009.39026,3332.9856,3332.9856,1009.39026,280,1020,1020,280,20.363636,25.8726921,25.8726921,20.363636,1330,1275,1275,1330,18.5,20,20,18.5,1140,2290,2290,1140,700,2825,2825,700,1360,2110,2110,1360,2940.58325,700,700,2940.58325,186.399673,380.838287,380.838287,186.399673,3465.84302,1110.1864,1110.1864,3465.84302 [f=0011596] [11596] Event [5391.4458,27.9296875,3308.32642]: 0 lost unit Blitz [f=0011619] [11619] Event [5258.35205,20.0687027,4319.25195]: 0 lost unit Kodachi [f=0011624] [11624] Event [5295.52588,27.9296875,3238.61035]: 0 lost unit Kodachi [f=0011710] Spectator Masper left the game: normal quit [f=0011710] [11710] Event [undefined]: Masper quit [f=0011728] [11728] Event [5888,47.0703125,4272]: 1 finished unit Lotus [f=0011735] [11735] Event [5908,298.632813,4392]: 1 finished unit Redback [f=0011848] Spectator KingLunchBox left the game: normal quit [f=0011848] [11848] Event [undefined]: KingLunchBox quit [f=0011854] No clients connected, shutting down server [f=0011854] Server shutdown [f=0012475] [12475] Event [5908,298.632813,4392]: 1 finished unit Redback [f=0013210] [13210] Event [5908,298.632813,4392]: 1 finished unit Redback [f=0013946] [13946] Event [5908,298.632813,4392]: 1 finished unit Redback [f=0014547] Autoquit sending quit command. [f=0014547] [QuitAction] user exited to system [f=0014547] [SpringApp::Kill][1] fromRun=1 [f=0014547] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014547] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014547] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014547] [ThreadPool::SetThreadCount][2] workers=0 [f=0014547] [SpringApp::Kill][2] [f=0014547] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014547] [Game::KillLua][3] dtor=0 luaUI=0x536c7060 [f=0014547] Start widgetHandler:Shutdown [f=0014547] Shutdown - SaveOrderList Complete [f=0014547] Writing last game win data [f=0014547] Shutdown - SaveConfigData Complete [f=0014547] Shutdown Widget - Save/Load API [f=0014547] Shutdown Widget - Chili Highlight [f=0014547] Shutdown Widget - Draw After Chili [f=0014547] Shutdown Widget - EPIC Menu [f=0014547] Shutdown Widget - Chili Widget Selector [f=0014547] Shutdown Widget - Chili Minimap [f=0014547] Shutdown Widget - Local Team Colors [f=0014547] Shutdown Widget - Display Keys 2 [f=0014547] Shutdown Widget - Save Game Menu [f=0014547] Shutdown Widget - Unit Icons [f=0014547] Shutdown Widget - Noises [f=0014547] Shutdown Widget - HealthBars [f=0014547] Shutdown Widget - Win Counter [f=0014547] Shutdown Widget - BuildETA [f=0014547] Shutdown Widget - SpringRTS Replay Stats [f=0014547] Shutdown Widget - Modular Comm Info [f=0014547] Shutdown Widget - State Reverse and Latency [f=0014547] Shutdown Widget - Music Player v2 [f=0014547] Shutdown Widget - Stereo3D [f=0014547] Shutdown Widget - Showeco and Grid Drawer [f=0014547] Shutdown Widget - Point Tracker [f=0014547] Shutdown Widget - Missile Silo Range [f=0014547] Shutdown Widget - MinimapEvents [f=0014547] Shutdown Widget - Local Widgets Config [f=0014547] Shutdown Widget - Highlight Geos [f=0014547] Shutdown Widget - Grab Input [f=0014547] Input grabbing is disabled! [f=0014547] Shutdown Widget - Defense Range Zero-K [f=0014547] Shutdown Widget - MetalFeatures (new) [f=0014547] Shutdown Widget - Darkening [f=0014547] Shutdown Widget - Context Menu [f=0014547] Shutdown Widget - Chili Spectator Panels [f=0014547] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014547] Shutdown Widget - Chili Nuke Warning [f=0014547] Shutdown Widget - Chili EndGame Window [f=0014547] Shutdown Widget - Chili Economy Panel Default [f=0014547] Shutdown Widget - CameraShake [f=0014547] Shutdown Widget - Attack AoE [f=0014547] Shutdown Widget - UnitShapes [f=0014547] Shutdown Widget - Map Edge Extension [f=0014547] Shutdown Widget - Selection Send [f=0014547] Shutdown Widget - LupsManager [f=0014547] Shutdown Widget - Newton Firezone [f=0014547] Shutdown Widget - Chili Pro Console [f=0014547] Shutdown Widget - Lasso Terraform GUI [f=0014547] Shutdown Widget - Lups [f=0014547] Shutdown Widget - Chili Framework [f=0014547] Shutdown Widget - Chili Core Selector [f=0014547] Shutdown Widget - Custom Markers [f=0014547] Shutdown Widget - Mex Placement Handler [f=0014547] Shutdown Widget - Select Keys [f=0014547] Shutdown Widget - Pause Screen [f=0014547] Shutdown Widget - Text To Speech Control [f=0014547] Shutdown Widget - Persistent Build Height [f=0014547] Shutdown Widget - Layout Handler [f=0014547] End widgetHandler:Shutdown [f=0014547] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={622775,70846781} {int,ext,rec}Allocs={23270695,0,0} {chunk,block}Bytes={70846781,0} [f=0014547] [Game::KillLua][1] dtor=0 luaGaia=0x671d6680 [f=0014547] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={422484,58540746} {int,ext,rec}Allocs={23270696,0,0} {chunk,block}Bytes={58540746,0} [f=0014547] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={422484,58540746} {int,ext,rec}Allocs={23270696,0,0} {chunk,block}Bytes={58540746,0} [f=0014547] [Game::KillLua][2] dtor=0 luaRules=0x53baf9a0 [f=0014547] Start gadgetHandler:Shutdown [f=0014547] Shutdown - StartSetup [f=0014547] Shutdown - UnitMorph [f=0014547] Shutdown - Carrier Drones [f=0014547] Shutdown - LupsNanoSpray [f=0014547] Shutdown - Missile Silo Controller [f=0014547] Shutdown - Modular Comm Info [f=0014547] Shutdown - Terrain Texture Handler [f=0014547] Shutdown - UnitCloakShield [f=0014547] Shutdown - Starlight Handler [f=0014547] End gadgetHandler:Shutdown [f=0014547] Start gadgetHandler:Shutdown [f=0014547] Shutdown - Save/Load [f=0014547] Shutdown - Teleport Throw [f=0014547] Shutdown - UnitMorph [f=0014547] Shutdown - Modular Comm Info [f=0014547] Shutdown - Retreat Command [f=0014547] Shutdown - Shockwaves [f=0014547] Shutdown - UnitCloakShield [f=0014547] Shutdown - Lups Cloak FX [f=0014547] Shutdown - Lups [f=0014547] Shutdown - Lups Shield [f=0014547] End gadgetHandler:Shutdown [f=0014547] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23270746,0,0} {chunk,block}Bytes={0,0} [f=0014547] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23270746,0,0} {chunk,block}Bytes={0,0} [f=0014547] [Game::KillLua][4] dtor=0 [f=0014547] [Game::~CGame][1] [f=0014547] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014547] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014547] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014547] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014547] [Game::KillLua][4] dtor=1 [f=0014547] [Game::KillMisc][1] [f=0014547] [Game::KillMisc][2] [f=0014547] [Game::KillMisc][3] [f=0014547] [Game::KillRendering][1] [f=0014547] [3DOParser::Kill] allocated 137 pieces [f=0014547] [S3OParser::Kill] allocated 2726 pieces [f=0014547] [AssParser::Kill] allocated 220 pieces [f=0014547] [Game::KillInterface][1] [f=0014547] [Game::KillInterface][2] [f=0014547] [Game::KillSimulation][1] [f=0014547] [Game::KillSimulation][2] [f=0014547] [CCollisionHandler] dis-/continuous tests: 0/407447 [f=0014547] [Game::KillSimulation][3] [f=0014547] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014547] [~CPathCache(28x20)] cacheHits=18 hitPercentage=22% numHashColls=0 maxCacheSize=8 [f=0014547] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014547] [~CPathCache(56x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014547] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014547] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014547] [LosHandler::Kill] raycast instance cache-{hits,misses}={2758,7479}; shared=0%; cached=27% [f=0014547] [Game::KillSimulation][4] [f=0014547] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014547] [Game::~CGame][2] [f=0014547] [Game::~CGame][3] [f=0014547] [SpringApp::Kill][3] [f=0014547] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154465 bytes sent 142990 bytes recv'd [f=0014547] [SpringApp::Kill][4] font=0x45e1aaa0 [f=0014547] [SpringApp::Kill][5] [f=0014547] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45e88450) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3895ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=60ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=58ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=57ms file="objects3d/weaver.s3o" indx=5514 inflSize=128kb readTime=34ms file="objects3d/amphteleport.s3o" indx=4849 inflSize=58kb readTime=33ms file="scripts/amphassault.lua" indx=5566 inflSize=11kb readTime=30ms file="luaui/widgets/gfx_stereo3d.lua" indx=4578 inflSize=15kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=29ms file="objects3d/spiderriot.s3o" indx=5446 inflSize=134kb readTime=28ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1823 inflSize=1kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 62841527 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x45f7aba0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4610a4e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e9c870) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9a80092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]