[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JDIGMnkL0M/springsettings.1032379.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6390092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4729 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1032379/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44955730] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44955730] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 623ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 704ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 781ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 134ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1032379/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4501a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4501a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-51b4501a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4502a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4502a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-51b4502a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum 4bc9e3b5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1032379/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50fd5000,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4d5904602eb7117496a2d9ae1edff22d [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from rifqifajarzain [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rifqifajarzain changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000eb4cb0e0,0000000000000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[Game::Load][lua{Rules,Gaia}={0000000109e46ef0,0000000000000000}]" [f=-000001] Allies: I choose: Kalysta Specialist! [f=-000001] [0] Event [1057,267.468262,303]: 0 finished unit Strike Commander [f=-000001] [0] Event [4397,269.310974,4554]: 1 finished unit Engineer Commander [f=0000000] [0] rifqifajarzain, team: 1, elo:1915, userid: 486824 [f=0000000] [0] eqdw, team: 0, elo:1613, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1144,267.446533,312]: 0 finished unit Shieldbot Factory [f=0000022] [22] Event [4320,269.727814,4456]: 1 finished unit Cloakbot Factory [f=0000238] [238] Event [4320,267.576965,4544]: 1 finished unit Radar Tower [f=0000329] [329] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000434] [434] Event [1144,267.446533,324]: 0 finished unit Convict [f=0000526] [526] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0000585] [585] Event [856,267.526245,216]: 0 finished unit Solar Collector [f=0000733] [733] Event [4664,316.217804,4504]: 1 finished unit Solar Collector [f=0000797] [797] Event [1144,267.446533,324]: 0 finished unit Convict [f=0001058] [1058] Event [4310.3999,268.019104,4456]: 1 finished unit Conjurer [f=0001179] [1179] Event [1144,267.446533,324]: 0 finished unit Convict [f=0001228] [1228] Event [4712,315.101624,4584]: 1 finished unit Solar Collector [f=0001260] [1260] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0001428] [1428] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001461] [1461] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0001498] [1498] Event [1144,267.446533,324]: 0 finished unit Bandit [f=0001672] [1672] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0001800] [1800] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0001883] [1883] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0002005] [2005] Event [1440,260.314575,1264]: 0 finished unit Radar Tower [f=0002024] [2024] Event [1144,267.446533,324]: 0 finished unit Bandit [f=0002133] [2133] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0002191] [2191] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0002327] [Game::ClientReadNet] added new player manero with number 2 to team 0 [f=0002327] > SPRINGIE:User manero|shipheavyarty|7_5|donator_3|False|||IT [f=0002343] Connection attempt from manero [f=0002343] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002343] -> Connection established (given id 2) [f=0002383] [2383] Event [1144,267.446533,324]: 0 finished unit Bandit [f=0002401] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0002401] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002450] [2450] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0002525] [2525] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0002739] [2739] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0002757] [2757] Event [1144,267.446533,324]: 0 finished unit Bandit [f=0002839] [2839] Event [4310.3999,268.019104,4456]: 1 finished unit Conjurer [f=0002865] [2865] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0002927] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=0002954] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=0002954] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={0000000061be6840,0000000000000000}]" [f=0003027] [3027] Event [1144,267.446533,324]: 0 finished unit Bandit [f=0003050] [3050] Event [72,420.877838,1048]: 0 finished unit Wind/Tidal Generator [f=0003053] [3053] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0003265] [3265] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0003337] [3337] Event [168,425.357056,1048]: 0 finished unit Wind/Tidal Generator [f=0003452] [3452] Event [925.907593,90.4245682,1947.43665]: 1 lost unit Glaive [f=0003476] [3476] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0003495] [3495] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0003587] [3587] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0003610] [3610] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0003639] [3639] Event [264,427.756104,1048]: 0 finished unit Wind/Tidal Generator [f=0003734] [3734] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0003872] [3872] Event [1144,267.446533,324]: 0 finished unit Outlaw [f=0003940] [3940] Event [360,433.79364,1048]: 0 finished unit Wind/Tidal Generator [f=0003943] [3943] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0004237] [4237] Event [456,441.063293,1048]: 0 finished unit Wind/Tidal Generator [f=0004316] [4316] Event [4310.3999,268.019104,4456]: 1 finished unit Conjurer [f=0004415] [4415] Event [1701.82788,97.9393005,1540.30188]: 1 lost unit Glaive [f=0004445] [4445] Event [1709.44934,97.9393005,1471.58496]: 0 lost unit Bandit [f=0004466] [4466] Event [1865.65466,97.9393005,1487.25134]: 1 lost unit Glaive [f=0004491] [4491] Event [1976.10095,97.9393005,1470.67529]: 1 lost unit Glaive [f=0004525] [4525] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0004541] [4541] Event [1502.84277,97.9393005,1689.75281]: 0 finished unit Strike Commander [f=0004541] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0004541] [4541] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0004574] [4574] Event [1144,267.446533,324]: 0 finished unit Convict [f=0004735] [4735] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0004800] [4800] Event [1144,267.446533,324]: 0 finished unit Bandit [f=0004845] [4845] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0004926] [4926] Event [552,444.404602,1048]: 0 finished unit Wind/Tidal Generator [f=0004936] [4936] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0004945] [4945] Event [4033.96509,202.251434,1146.07312]: 1 lost unit Glaive [f=0004955] [4955] Event [4112.87402,202.251434,1226.04565]: 0 lost unit Bandit [f=0005040] [5040] Event [1144,267.446533,324]: 0 finished unit Bandit [f=0005040] [5040] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0005051] [5051] Event [1904,97.9393005,1600]: 0 finished unit Picket [f=0005217] [5217] Event [648,444.404602,1048]: 0 finished unit Wind/Tidal Generator [f=0005249] [5249] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0005280] [5280] Event [1144,267.446533,324]: 0 finished unit Bandit [f=0005370] [5370] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0005415] [5415] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0005520] [5520] Event [1144,267.446533,324]: 0 finished unit Bandit [f=0005521] [5521] Event [744,444.404602,1048]: 0 finished unit Wind/Tidal Generator [f=0005550] [5550] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0005578] [5578] Event [undefined]: eqdw resigned [f=0005578] game_message: eqdw has been destroyed! [f=0005578] game_message: rifqifajarzain wins! [f=0005578] Submitting stats [f=0005578] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005578] Part| Total Time|Time of the last 0.5s [f=0005578] Draw 7509.46ms 22.52% [f=0005578] Lua::Callins::Synced 1951.47ms 11.81% [f=0005578] Lua::Callins::Unsynced 9108.61ms 27.38% [f=0005578] Lua::CollectGarbage::Synced 162.31ms 0.00% [f=0005578] Lua::CollectGarbage::Unsynced 324.58ms 2.18% [f=0005578] Misc::Profiler::AddTime 24.23ms 0.10% [f=0005578] Sim 7869.61ms 53.47% [f=0005578] [5578] Received game_message: eqdw has been destroyed! [f=0005578] [5578] Received game_message: rifqifajarzain wins! [f=0005579] [5579] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005579] [5579] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005579] [5579] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005579] [5579] Game End Stats Values: 2,2185,2030,2030,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1330,1330,1275,6.00823975,5.5999999,5.5999999,6.00823975,0,0,0,0,0,0,0,0,910,700,700,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005579] [5579] Game End Stats Values: 3,2375,2190,2190,2375,0.56357801,0,0,0.56357801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,8.53333378,8.53333378,9.19999981,1275,1330,1330,1275,8.07877159,7.4968791,7.4968791,8.07877159,0,0,0,0,0,0,0,0,1100,860,860,1100,0,0,0,0,0,1.72307694,1.72307694,0,0,0,0,0 [f=0005579] [5579] Game End Stats Values: 4,2495,2445,2445,2495,0.82368767,0.97954583,0.97954583,0.82368767,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,13.4000053,13.4000053,10,1275,1330,1330,1275,8.05853939,9.43983555,9.43983555,8.05853939,0,65,65,0,0,0,0,0,1220,1050,1050,1220,0,0,0,0,0.46153846,20.0615845,20.0615845,0.46153846,0,0,0,0 [f=0005579] [5579] Game End Stats Values: 5,2660,2575,2575,2660,2.27950501,4.96489334,4.96489334,2.27950501,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1923075,12,12,13.1923075,1275,1330,1330,1275,11.0539379,8.30688953,8.30688953,11.0539379,75,195,195,75,0,0,0,0,1310,1050,1050,1310,0,0,0,0,22.7693157,20.0615845,20.0615845,22.7693157,0,0,0,0 [f=0005579] [5579] Game End Stats Values: 6,2880,2795,2795,2880,2.42849994,6.16763401,6.16763401,2.42849994,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.607688,12,12,13.607688,1330,1330,1330,1330,11.340271,10.0970612,10.0970612,11.340271,150,325,325,150,0,0,0,0,1400,1140,1140,1400,0,0,0,0,40.0012398,20.0615845,20.0615845,40.0012398,0,0,0,0 [f=0005579] [5579] Game End Stats Values: 7,2955,2975,2975,2955,2.928792,10.2439756,10.2439756,2.928792,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.8256617,12,12,14.8256617,1330,1330,1330,1330,13.1760111,11.9266338,11.9266338,13.1760111,225,325,325,225,0,0,0,0,1400,1320,1320,1400,0,0,0,0,58.1069031,20.0615845,20.0615845,58.1069031,0,0,0,0 [f=0005579] [5579] Game End Stats Values: 8,3320,3160,3160,3320,3.24950361,15.0318623,15.0318623,3.24950361,0,0,0,0,0,0,0,0,0,0,0,0,2.3032608,0,0,2.3032608,0,0,0,0,14.5274944,12,12,14.5274944,1330,1330,1330,1330,16.5145073,14.5595903,14.5595903,16.5145073,375,390,390,375,0,0,0,0,1615,1440,1440,1615,0,0,0,0,80.0064011,20.0615845,20.0615845,80.0064011,0,2.3032608,2.3032608,0 [f=0005579] [5579] Game End Stats Values: 9,3355,3405,3405,3355,4.89958572,15.1874352,15.1874352,4.89958572,0,0,0,0,0,0,0,0,0,0,0,0,67.3032684,6.375,6.375,67.3032684,0,0,0,0,16.9172096,12,12,16.9172096,1330,1330,1330,1330,16.3163586,14.5229321,14.5229321,16.3163586,375,455,455,375,65,0,0,65,1650,1620,1620,1650,0,65,65,0,80.0112839,20.0615845,20.0615845,80.0112839,9.5625,67.3032684,67.3032684,9.5625 [f=0005579] [5579] Game End Stats Values: 10,3775,3535,3535,3775,9.698699,17.6300182,17.6300182,9.698699,0,0,0,0,0,0,0,0,0,0,0,0,67.3032684,6.375,6.375,67.3032684,0,0,0,0,19.9874668,12,12,19.9874668,1330,1330,1330,1330,19.3105049,18.349556,18.349556,19.3105049,635,585,585,635,65,0,0,65,1810,1620,1620,1810,0,65,65,0,96.7313614,20.0615845,20.0615845,96.7313614,9.5625,67.3032684,67.3032684,9.5625 [f=0005579] [5579] Game End Stats Values: 11,3735,3460,3460,3735,10.8375349,20.5723724,20.5723724,10.8375349,0,0,0,0,0,0,0,0,0,0,0,0,262.302887,121.943108,121.943108,262.302887,0,0,0,0,19.8668747,14.50002,14.50002,19.8668747,1330,1330,1330,1330,19.4070606,19.630085,19.630085,19.4070606,560,390,390,560,260,75,75,260,1845,1740,1740,1845,75,260,260,75,112.991371,38.2154922,38.2154922,112.991371,139.164719,262.302887,262.302887,139.164719 [f=0005579] [5579] Game End Stats Values: 12,4195,3705,3705,4195,15.2692003,20.6302795,20.6302795,15.2692003,0,0,0,0,0,0,0,0,0,0,0,0,327.302673,191.147751,191.147751,327.302673,0,0,0,0,20.8957119,15.0221968,15.0221968,20.8957119,1560,1330,1330,1560,20.4435463,18.8212948,18.8212948,20.4435463,635,455,455,635,325,75,75,325,2000,1920,1920,2000,75,325,325,75,140.018921,40.0655746,40.0655746,140.018921,210.755753,327.302673,327.302673,210.755753 [f=0005579] [5579] Game End Stats Values: 13,4405,3925,3925,4405,18.823185,21.8770771,21.8770771,18.823185,0,0,0,0,0,0,0,0,0,0,0,0,327.302673,194.556839,194.556839,327.302673,100,0,0,100,25.0292416,14.7419004,14.7419004,25.0292416,1560,1330,1330,1560,19.0929623,23.2104549,23.2104549,19.0929623,710,585,585,710,325,150,150,325,2035,2010,2010,2035,150,325,325,150,150.638184,54.4250565,54.4250565,150.638184,214.164841,327.302673,327.302673,214.164841 [f=0005579] [5579] Game End Stats Values: 14,4605,3990,3990,4605,18.823185,22.1621571,22.1621571,18.823185,0,0,0,0,0,0,0,0,0,0,0,0,327.302673,194.556839,194.556839,327.302673,100,0,0,100,26.7275867,19.0063534,19.0063534,26.7275867,1560,1330,1330,1560,21.2746944,25.6823864,25.6823864,21.2746944,785,650,650,785,325,150,150,325,2160,2010,2010,2160,150,325,325,150,162.023407,60.068634,60.068634,162.023407,214.164841,327.302673,327.302673,214.164841 [f=0005588] [5588] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0005688] Spectator eqdw left the game: normal quit [f=0005688] [5688] Event [undefined]: eqdw quit [f=0005694] Player rifqifajarzain left the game: normal quit [f=0005694] [5694] Event [undefined]: rifqifajarzain quit [f=0005821] [5821] Event [728,202.251434,4456]: 1 finished unit Metal Extractor [f=0005839] No clients connected, shutting down server [f=0005839] Server shutdown [f=0005970] [5970] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0005980] [5980] Event [4310.3999,268.019104,4456]: 1 finished unit Conjurer [f=0006225] [6225] Event [4864,2.94075012,2928]: 1 finished unit Lotus [f=0006527] [6527] Event [5008,3.53507996,2912]: 1 finished unit Lotus [f=0006648] [6648] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0006854] [6854] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0006977] [6977] Event [1592,202.251434,3448]: 1 finished unit Metal Extractor [f=0007060] [7060] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0007270] [7270] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0007481] [7481] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0007857] [7857] Event [4310.3999,268.019104,4456]: 1 finished unit Conjurer [f=0007935] [7935] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0008066] [8066] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0008100] [8100] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0008277] [8277] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0008280] [8280] Event [3328,97.9393005,3216]: 1 finished unit Lotus [f=0008488] [8488] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0008695] [8695] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0008865] [8865] Event [168,97.9393005,3544]: 1 finished unit Metal Extractor [f=0008905] [8905] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0009281] [9281] Event [4310.3999,268.019104,4456]: 1 finished unit Conjurer [f=0009491] [9491] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0009701] [9701] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0009911] [9911] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0010121] [10121] Event [4310.3999,268.019104,4456]: 1 finished unit Glaive [f=0010201] Autoquit sending quit command. [f=0010201] [QuitAction] user exited to system [f=0010201] [SpringApp::Kill][1] fromRun=1 [f=0010201] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010201] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010201] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010201] [ThreadPool::SetThreadCount][2] workers=0 [f=0010201] [SpringApp::Kill][2] [f=0010201] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010201] [Game::KillLua][3] dtor=0 luaUI=0x62a9d160 [f=0010201] Start widgetHandler:Shutdown [f=0010201] Shutdown - SaveOrderList Complete [f=0010201] Writing last game win data [f=0010201] Shutdown - SaveConfigData Complete [f=0010201] Shutdown Widget - Save/Load API [f=0010201] Shutdown Widget - Chili Highlight [f=0010201] Shutdown Widget - Draw After Chili [f=0010201] Shutdown Widget - EPIC Menu [f=0010201] Shutdown Widget - Chili Widget Selector [f=0010201] Shutdown Widget - Chili Minimap [f=0010201] Shutdown Widget - Local Team Colors [f=0010201] Shutdown Widget - Display Keys 2 [f=0010201] Shutdown Widget - Save Game Menu [f=0010201] Shutdown Widget - Unit Icons [f=0010201] Shutdown Widget - Noises [f=0010201] Shutdown Widget - HealthBars [f=0010201] Shutdown Widget - Win Counter [f=0010201] Shutdown Widget - BuildETA [f=0010201] Shutdown Widget - SpringRTS Replay Stats [f=0010201] Shutdown Widget - Modular Comm Info [f=0010201] Shutdown Widget - State Reverse and Latency [f=0010201] Shutdown Widget - Music Player v2 [f=0010201] Shutdown Widget - Stereo3D [f=0010201] Shutdown Widget - Showeco and Grid Drawer [f=0010201] Shutdown Widget - Point Tracker [f=0010201] Shutdown Widget - Missile Silo Range [f=0010201] Shutdown Widget - MinimapEvents [f=0010201] Shutdown Widget - Local Widgets Config [f=0010201] Shutdown Widget - Highlight Geos [f=0010201] Shutdown Widget - Grab Input [f=0010201] Input grabbing is disabled! [f=0010201] Shutdown Widget - Defense Range Zero-K [f=0010201] Shutdown Widget - MetalFeatures (new) [f=0010201] Shutdown Widget - Darkening [f=0010201] Shutdown Widget - Context Menu [f=0010201] Shutdown Widget - Chili Spectator Panels [f=0010201] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010201] Shutdown Widget - Chili Nuke Warning [f=0010201] Shutdown Widget - Chili EndGame Window [f=0010201] Shutdown Widget - Chili Economy Panel Default [f=0010201] Shutdown Widget - CameraShake [f=0010201] Shutdown Widget - Attack AoE [f=0010201] Shutdown Widget - Map Edge Extension [f=0010201] Shutdown Widget - Selection Send [f=0010201] Shutdown Widget - LupsManager [f=0010201] Shutdown Widget - Newton Firezone [f=0010201] Shutdown Widget - Chili Pro Console [f=0010201] Shutdown Widget - Lasso Terraform GUI [f=0010201] Shutdown Widget - Lups [f=0010201] Shutdown Widget - Chili Framework [f=0010201] Shutdown Widget - Chili Core Selector [f=0010201] Shutdown Widget - Custom Markers [f=0010201] Shutdown Widget - Mex Placement Handler [f=0010201] Shutdown Widget - Select Keys [f=0010201] Shutdown Widget - Pause Screen [f=0010201] Shutdown Widget - Text To Speech Control [f=0010201] Shutdown Widget - Persistent Build Height [f=0010201] Shutdown Widget - Layout Handler [f=0010201] End widgetHandler:Shutdown [f=0010201] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={581817,96032907} {int,ext,rec}Allocs={20266573,0,0} {chunk,block}Bytes={96032907,0} [f=0010201] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010201] [Game::KillLua][2] dtor=0 luaRules=0x50fd5000 [f=0010201] Start gadgetHandler:Shutdown [f=0010201] Shutdown - StartSetup [f=0010201] Shutdown - UnitMorph [f=0010201] Shutdown - Carrier Drones [f=0010201] Shutdown - LupsNanoSpray [f=0010201] Shutdown - Missile Silo Controller [f=0010201] Shutdown - Modular Comm Info [f=0010201] Shutdown - Terrain Texture Handler [f=0010201] Shutdown - UnitCloakShield [f=0010201] Shutdown - Starlight Handler [f=0010201] End gadgetHandler:Shutdown [f=0010201] Start gadgetHandler:Shutdown [f=0010201] Shutdown - Save/Load [f=0010201] Shutdown - Teleport Throw [f=0010201] Shutdown - UnitMorph [f=0010201] Shutdown - Modular Comm Info [f=0010201] Shutdown - Retreat Command [f=0010201] Shutdown - Shockwaves [f=0010201] Shutdown - we require more minerals v1.1 [f=0010201] Shutdown - UnitCloakShield [f=0010201] Shutdown - Lups Cloak FX [f=0010201] Shutdown - Lups [f=0010201] Shutdown - Lups Shield [f=0010201] End gadgetHandler:Shutdown [f=0010201] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20266641,0,0} {chunk,block}Bytes={0,0} [f=0010201] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20266641,0,0} {chunk,block}Bytes={0,0} [f=0010201] [Game::KillLua][4] dtor=0 [f=0010201] [Game::~CGame][1] [f=0010201] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010201] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010201] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010201] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010201] [Game::KillLua][4] dtor=1 [f=0010201] [Game::KillMisc][1] [f=0010201] [Game::KillMisc][2] [f=0010201] [Game::KillMisc][3] [f=0010201] [Game::KillRendering][1] [f=0010201] [3DOParser::Kill] allocated 137 pieces [f=0010201] [S3OParser::Kill] allocated 2703 pieces [f=0010201] [AssParser::Kill] allocated 222 pieces [f=0010201] [Game::KillInterface][1] [f=0010201] [Game::KillInterface][2] [f=0010201] [Game::KillSimulation][1] [f=0010201] [Game::KillSimulation][2] [f=0010201] [CCollisionHandler] dis-/continuous tests: 0/855321 [f=0010201] [Game::KillSimulation][3] [f=0010201] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010201] [~CPathCache(20x20)] cacheHits=16 hitPercentage=15% numHashColls=0 maxCacheSize=14 [f=0010201] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010201] [~CPathCache(40x40)] cacheHits=122 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010201] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010201] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010201] [LosHandler::Kill] raycast instance cache-{hits,misses}={5982,4579}; shared=1%; cached=55% [f=0010201] [Game::KillSimulation][4] [f=0010201] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010201] [Game::~CGame][2] [f=0010201] [Game::~CGame][3] [f=0010201] [SpringApp::Kill][3] [f=0010201] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 106957 bytes sent 79035 bytes recv'd [f=0010201] [SpringApp::Kill][4] font=0x44888aa0 [f=0010201] [SpringApp::Kill][5] [f=0010201] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x448f6ca0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3516ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=94ms file="objects3d/behecrash.s3o" indx=4903 inflSize=57kb readTime=60ms file="objects3d/amphraider3.s3o" indx=4845 inflSize=62kb readTime=49ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=49ms file="objects3d/m-5.s3o" indx=5229 inflSize=124kb readTime=43ms file="objects3d/amphraider.s3o" indx=4842 inflSize=346kb readTime=36ms file="objects3d/firewalker.s3o" indx=5154 inflSize=84kb readTime=35ms file="objects3d/can.s3o" indx=4937 inflSize=64kb readTime=34ms file="objects3d/chickenwurm.s3o" indx=4980 inflSize=16kb readTime=31ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54077862 bytes cached in 2881 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x44a22690) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a290a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44901d60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6390092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]