[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7CA0Z4eLnK/springsettings.1032326.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff3b0092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4490 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1032326/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45172b90] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45172b90] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1064ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1296ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 171ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 77ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 126ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Toad535 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1032326/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (548ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1032326/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e8c9e0,0x6697a500}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ee4304600f82f73707d08ce42c9ceb70 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000929dcf10,00000000eed14140}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000ec7255f0,00000000d0f57850}]" [f=-000001] Allies: I choose: BravoOne! [f=-000001] yoo [f=-000001] last game was good [f=-000001] sup [f=-000001] yes [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [561,26.1230469,2569]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6465,26.1188354,2454]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2405, userid: 518109 [f=0000000] [0] mad_kraft, team: 1, elo:2218, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [6464,26.1159515,2664]: 1 finished unit Cloakbot Factory [f=0000007] [7] Event [752,26.1159515,2600]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000241] [241] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000448] [448] Event [761.599976,26.1159515,2600]: 0 finished unit Conjurer [f=0000480] [480] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000481] [481] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0000665] [665] Event [6454.3999,26.1159515,2664]: 1 finished unit Conjurer [f=0000665] [665] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0000670] [670] Event [520,25.9802246,2744]: 0 finished unit Solar Collector [f=0000671] [671] Event [6552,26.1159515,2440]: 1 finished unit Solar Collector [f=0000851] [851] Event [6360,26.1159515,2568]: 1 finished unit Solar Collector [f=0000993] [993] Event [392,23.8085938,2664]: 0 finished unit Solar Collector [f=0001031] [1031] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0001113] [1113] Event [6184,26.1159515,2584]: 1 finished unit Solar Collector [f=0001180] [1180] Event [6454.3999,26.1159515,2664]: 1 finished unit Conjurer [f=0001323] [1323] Event [520,26.1159515,2440]: 0 finished unit Solar Collector [f=0001400] [1400] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0001455] [1455] Event [6008,26.1159515,2584]: 1 finished unit Solar Collector [f=0001561] [1561] Event [584,26.1159515,2360]: 0 finished unit Solar Collector [f=0001570] [1570] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0001852] [1852] Event [5832,26.1159515,2600]: 1 finished unit Solar Collector [f=0001925] [1925] Event [440,23.0032806,2744]: 0 finished unit Solar Collector [f=0002267] [2267] Event [5656,26.1159515,2600]: 1 finished unit Solar Collector [f=0002345] [2345] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0002362] [2362] Event [664,26.1159515,2392]: 0 finished unit Solar Collector [f=0002380] [2380] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0002440] [2440] Event [761.599976,26.1159515,2600]: 0 finished unit Conjurer [f=0002642] [2642] Event [5480,26.1159515,2616]: 1 finished unit Solar Collector [f=0002779] [2779] Event [664,26.1159515,2472]: 0 finished unit Solar Collector [f=0002900] [2900] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0003000] [3000] Event [5304,26.1159515,2616]: 1 finished unit Solar Collector [f=0003032] [3032] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0003062] [3062] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0003128] [3128] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0003162] [3162] Event [568,26.1159515,2664]: 0 finished unit Solar Collector [f=0003311] [3311] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0003357] [3357] Event [5128,26.1159515,2632]: 1 finished unit Solar Collector [f=0003433] [3433] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0003538] [3538] Event [6664,25.6273346,296]: 1 lost unit Metal Extractor [f=0003619] [3619] Event [480,26.1159515,2512]: 0 finished unit Lotus [f=0003680] [3680] Event [4952,26.1159515,2632]: 1 finished unit Solar Collector [f=0003686] [3686] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0003704] [3704] Event [6272,26.1159515,4432]: 1 finished unit Lotus [f=0003773] bastard [f=0003827] [3827] Event [7081.76367,33.2692528,122.693954]: 1 lost unit Conjurer [f=0003829] [3829] Event [5040,42.2674561,2384]: 1 finished unit Radar Tower [f=0003873] [3873] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0003964] [3964] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0004013] [4013] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0004187] [4187] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0004246] [4246] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0004248] [4248] Event [6454.3999,26.1159515,2664]: 1 finished unit Conjurer [f=0004394] [4394] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0004428] [4428] Event [6387.1875,-5.2696528,1604.93237]: 0 lost unit Glaive [f=0004474] [4474] Event [6330.21143,-6.0645542,1525.4375]: 0 lost unit Glaive [f=0004496] [4496] Event [6177.95166,-6.3203583,1400.22485]: 0 lost unit Glaive [f=0004589] [4589] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0004650] [4650] Event [4712,26.1159515,2280]: 1 finished unit Stardust [f=0004784] [4784] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0004818] [4818] Event [5264,41.3445129,4176]: 1 finished unit Lotus [f=0004835] [4835] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0004979] [4979] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0005267] [5267] Event [2304,26.1159515,2368]: 0 finished unit Radar Tower [f=0005340] [5340] Event [761.599976,26.1159515,2600]: 0 finished unit Conjurer [f=0005505] [5505] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0005540] [5540] Event [5504,26.1159515,3888]: 1 finished unit Lotus [f=0005560] [5560] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0005586] [5586] Event [5504,26.1159515,3888]: 1 lost unit Lotus [f=0005600] [5600] Event [6454.3999,26.1159515,2664]: 1 finished unit Conjurer [f=0005604] [5604] Event [4488,26.1159515,2952]: 1 finished unit Stardust [f=0005636] [5636] Event [5404.93457,26.2238407,3943.52466]: 1 lost unit Conjurer [f=0005692] [5692] Event [5237.96289,45.9684181,4212.1709]: 0 lost unit Glaive [f=0005740] [5740] Event [5264,41.3445129,4176]: 1 lost unit Lotus [f=0005760] [5760] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0005771] [5771] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0005958] [5958] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0005990] [5990] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0006165] [6165] Event [5426.02393,26.1159515,3020.7561]: 1 lost unit Glaive [f=0006194] [6194] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0006197] [6197] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0006204] [6204] Event [5428.73047,26.1159515,3239.43164]: 1 lost unit Glaive [f=0006251] [6251] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0006308] [6308] Event [6752,15.1039734,2272]: 1 finished unit Lotus [f=0006389] [6389] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0006414] [6414] Event [784,26.1159515,2432]: 0 finished unit Lotus [f=0006514] [6514] Event [5480,26.1159515,2616]: 1 lost unit Solar Collector [f=0006535] [6535] Event [5561.89014,26.2318058,2588.9375]: 1 lost unit Glaive [f=0006554] [6554] Event [5609.77393,26.1159515,2537.68359]: 0 lost unit Glaive [f=0006570] [6570] Event [5625.58252,26.1159515,2741.53833]: 1 lost unit Glaive [f=0006617] [6617] Event [5760.59131,26.1159515,2743.646]: 1 lost unit Glaive [f=0006724] [6724] Event [1560,22.9308929,4248]: 0 finished unit Stardust [f=0006758] [6758] Event [408,26.1159515,4680]: 0 finished unit Stardust [f=0006776] [6776] Event [4952,25.7268677,2472]: 1 finished unit Caretaker [f=0006788] [6788] Event [5656,26.1159515,2600]: 1 lost unit Solar Collector [f=0006809] [6809] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0006945] [6945] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0007015] [7015] Event [5703.87207,26.1168804,2724.90747]: 1 lost unit Glaive [f=0007142] [7142] Event [5832,26.1159515,2600]: 1 lost unit Solar Collector [f=0007154] [7154] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0007189] [7189] Event [4904,26.1159515,2888]: 1 finished unit Caretaker [f=0007349] [7349] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0007544] [7544] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0007559] [7559] Event [6008,26.1159515,2584]: 1 lost unit Solar Collector [f=0007601] [7601] Event [4440.11621,28.4414063,2091.54956]: 0 lost unit Glaive [f=0007732] [7732] Event [2296,26.1159515,2216]: 0 finished unit Stardust [f=0007739] [7739] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0007788] [7788] Event [4854.62158,26.1159515,2678.09619]: 1 finished unit Engineer Commander [f=0007876] [7876] Event [6184,26.1159515,2584]: 1 lost unit Solar Collector [f=0007980] [7980] Event [6387.88379,26.1159515,2460.88428]: 0 lost unit Glaive [f=0007989] [7989] Event [728,26.1159515,2776]: 0 finished unit Caretaker [f=0007996] [7996] Event [4728,26.1159515,2648]: 1 finished unit Stinger [f=0008049] [8049] Event [6440,26.1159515,2520]: 1 lost unit Metal Extractor [f=0008138] [8138] Event [4776,26.1159515,2552]: 1 finished unit Solar Collector [f=0008154] [8154] Event [6624,26.1159515,2800]: 1 finished unit Lotus [f=0008220] [8220] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0008304] [8304] Event [4824,26.1159515,2632]: 1 finished unit Solar Collector [f=0008347] [8347] Event [6280.83691,26.1159515,2482.80884]: 0 lost unit Glaive [f=0008382] [8382] Event [5938.25391,21.4921875,818.660156]: 1 lost unit Conjurer [f=0008410] [8410] Event [5896,20.7049713,712]: 1 lost unit Metal Extractor [f=0008516] [8516] Event [4904,26.1159515,2728]: 1 finished unit Solar Collector [f=0008599] [8599] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0008708] [8708] Event [761.599976,26.1159515,2600]: 0 finished unit Knight [f=0008740] [8740] Event [816,26.1159515,2736]: 0 finished unit Lotus [f=0008759] [8759] Event [4952,26.1159515,2808]: 1 finished unit Solar Collector [f=0008807] [8807] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0008976] [8976] Event [232,26.1159515,4728]: 0 finished unit Solar Collector [f=0009141] [9141] Event [6216,25.2729034,2584]: 1 finished unit Solar Collector [f=0009180] [9180] Event [6454.3999,26.1159515,2664]: 1 finished unit Conjurer [f=0009266] [9266] Event [761.599976,26.1159515,2600]: 0 finished unit Knight [f=0009271] [9271] Event [6736.0083,0.55189443,2114.77148]: 0 lost unit Glaive [f=0009368] [9368] Event [6807.95898,-2.1885576,2141.38843]: 0 lost unit Glaive [f=0009406] [9406] Event [6758.41797,3.02688503,2166.60107]: 0 lost unit Glaive [f=0009432] [9432] Event [6826.81104,-3.9412334,2126.25415]: 0 lost unit Glaive [f=0009450] [9450] Event [200,26.1159515,4616]: 0 finished unit Solar Collector [f=0009488] [9488] Event [6103.1582,26.3901424,2609.92725]: 1 lost unit Conjurer [f=0009529] [9529] Event [6040,25.5500031,2552]: 1 lost unit Solar Collector [f=0009567] [9567] Event [6454.3999,26.1159515,2664]: 1 finished unit Conjurer [f=0009697] [9697] Event [5801.48682,26.1159515,2335.54224]: 0 lost unit Glaive [f=0009714] [9714] Event [5769.37598,26.1159515,2307.61108]: 0 lost unit Glaive [f=0009748] [9748] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0009763] [9763] Event [5729.14502,26.1159515,2260.89038]: 1 lost unit Glaive [f=0009838] [9838] Event [5385.74463,-6.313736,2106.30957]: 0 lost unit Glaive [f=0009841] [9841] Event [2824,26.1159515,4984]: 0 finished unit Metal Extractor [f=0009903] [9903] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0009945] [9945] Event [168,26.1159515,4504]: 0 finished unit Solar Collector [f=0010046] [10046] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010047] [10047] Event [6440,24.9555397,2520]: 1 finished unit Metal Extractor [f=0010053] [10053] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0010075] [10075] Event [6512.71143,26.1159515,2807.85156]: 0 lost unit Glaive [f=0010085] [10085] Event [6380.38965,26.1159515,2797.23096]: 1 lost unit Glaive [f=0010089] [10089] Event [6454.29346,26.1159515,2773.4646]: 1 lost unit Conjurer [f=0010116] [10116] Event [6462.65381,26.1716957,2737.34131]: 1 lost unit Glaive [f=0010152] [10152] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010159] [10159] Event [6684.87305,26.1159515,2813.35205]: 0 lost unit Glaive [f=0010170] [10170] Event [6624,26.1159515,2800]: 1 lost unit Lotus [f=0010205] [10205] Event [6591.8042,25.5001888,2828.32617]: 1 lost unit Glaive [f=0010245] [10245] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0010258] [10258] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010259] [10259] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0010317] [10317] Event [6358.92578,26.1247253,2617.37817]: 1 lost unit Glaive [f=0010318] [10318] Event [6286.91016,26.2231903,2621.50439]: 0 lost unit Glaive [f=0010371] [10371] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010388] [10388] Event [6289.64648,26.1385937,2521.19678]: 1 lost unit Conjurer [f=0010393] ok ok bad start [f=0010454] [10454] Event [6454.3999,26.1159515,2664]: 1 finished unit Glaive [f=0010455] [10455] Event [120,26.1159515,4392]: 0 finished unit Solar Collector [f=0010480] [10480] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010480] [10480] Event [6440,24.9555397,2520]: 1 lost unit Metal Extractor [f=0010486] [10486] Event [2936,26.1159515,4760]: 0 finished unit Metal Extractor [f=0010494] [10494] Event [undefined]: mad_kraft resigned [f=0010494] game_message: mad_kraft has been destroyed! [f=0010494] game_message: Masper wins! [f=0010494] Submitting stats [f=0010494] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010494] Part| Total Time|Time of the last 0.5s [f=0010494] Draw 14989.79ms 22.50% [f=0010494] Lua::Callins::Synced 5945.66ms 14.30% [f=0010494] Lua::Callins::Unsynced 18254.74ms 27.10% [f=0010494] Lua::CollectGarbage::Synced 336.85ms 0.10% [f=0010494] Lua::CollectGarbage::Unsynced 720.71ms 0.50% [f=0010494] Misc::Profiler::AddTime 52.61ms 0.10% [f=0010494] Sim 27695.78ms 60.20% [f=0010494] [10494] Received game_message: mad_kraft has been destroyed! [f=0010494] [10494] Received game_message: Masper wins! [f=0010495] [10495] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010495] [10495] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010495] [10495] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010495] [10495] Game End Stats Values: 2,2065,2185,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.26666689,6.4000001,0,0,0,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010495] [10495] Game End Stats Values: 3,2415,2410,2415,2410,0,0.05762021,0,0.05762021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8.80000019,8.80000019,8.80000019,1275,1275,1275,1275,9.60000038,9.73717403,9.60000038,9.73717403,0,65,0,65,0,0,0,0,1140,1070,1140,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010495] [10495] Game End Stats Values: 4,2605,2615,2605,2615,3.44823694,0.52495456,3.44823694,0.52495456,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000002,11.333333,12.8000002,11.333333,1275,1275,1275,1275,10.2298822,10.0311556,10.2298822,10.0311556,0,130,0,130,0,0,0,0,1330,1210,1330,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010495] [10495] Game End Stats Values: 5,2740,2750,2740,2750,11.3737278,6.49732828,11.3737278,6.49732828,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.333333,14.666667,15.333333,14.666667,1275,1275,1275,1275,10.5283661,10.3981581,10.5283661,10.3981581,65,195,65,195,0,0,0,0,1400,1280,1400,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010495] [10495] Game End Stats Values: 6,2810,2820,2810,2820,25.4754715,19.1678448,25.4754715,19.1678448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.6000004,17.2000008,17.6000004,17.2000008,1275,1275,1275,1275,10.9401159,10.8446999,10.9401159,10.8446999,65,195,65,195,0,0,0,0,1470,1350,1470,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010495] [10495] Game End Stats Values: 7,3105,3010,3105,3010,43.4025612,37.6644707,43.4025612,37.6644707,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.7333336,19.333334,19.7333336,19.333334,1275,1275,1275,1275,12.3951397,11.2331076,12.3951397,11.2331076,130,195,130,195,0,0,0,0,1700,1540,1700,1540,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010495] [10495] Game End Stats Values: 8,3330,3235,3330,3235,67.3477325,61.8864899,67.3477325,61.8864899,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,22.5333328,21.4666672,22.5333328,21.4666672,1275,1275,1275,1275,13.596344,11.7481346,13.596344,11.7481346,195,260,195,260,0,0,0,0,1860,1700,1860,1700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010495] [10495] Game End Stats Values: 9,3465,3370,3465,3370,90.4241943,88.470787,90.4241943,88.470787,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1807356,0,13.1807356,0,0,0,0,24.9333324,23.7333336,24.9333324,23.7333336,1275,1275,1275,1275,15.4050961,13.7722864,15.4050961,13.7722864,260,325,260,325,0,13.1666651,0,13.1666651,1930,1770,1930,1770,13.1666651,0,13.1666651,0,0,0,0,0,13.1807356,0,13.1807356,0 [f=0010495] [10495] Game End Stats Values: 10,3625,3680,3625,3680,124.211502,117.492577,124.211502,117.492577,0,0,0,0,0,0,0,0,0,0,0,0,0,133.180695,0,133.180695,90,90,90,90,27.4666672,24,27.4666672,24,1330,1275,1330,1275,16.2524853,13.9347858,16.2524853,13.9347858,325,455,325,455,0,133.166672,0,133.166672,1880,1860,1880,1860,133.166672,0,133.166672,0,0,0,0,0,133.180695,2.96739125,133.180695,2.96739125 [f=0010495] [10495] Game End Stats Values: 11,3680,3705,3680,3705,150.367569,147.550339,150.367569,147.550339,0,0,0,0,0,0,0,0,0,0,0,0,195.000031,248.908981,195.000031,248.908981,90,90,90,90,28,24,28,24,1330,1275,1330,1275,15.7437372,16.9371834,15.7437372,16.9371834,260,390,260,390,195,133.166672,195,133.166672,2000,1950,2000,1950,198.166672,195,198.166672,195,0,0,0,0,254.561157,197.967422,254.561157,197.967422 [f=0010495] [10495] Game End Stats Values: 12,3990,3925,3990,3925,182.992722,177.877426,182.992722,177.877426,0,0,0,0,0,0,0,0,0,0,0,0,195.000031,248.908981,195.000031,248.908981,400,90,400,90,28,24,28,24,1330,1275,1330,1275,16.1750088,18.2884731,16.1750088,18.2884731,260,520,260,520,195,133.166672,195,133.166672,2000,2040,2000,2040,198.166672,195,198.166672,195,0,0,0,0,254.561157,197.967422,254.561157,197.967422 [f=0010495] [10495] Game End Stats Values: 13,3990,4165,3990,4165,216.161057,204.966537,216.161057,204.966537,0,0,0,0,0,0,0,0,0,0,0,0,195.000031,248.908981,195.000031,248.908981,400,90,400,90,28,24,28,24,1330,1330,1330,1330,16.2112236,19.8059368,16.2112236,19.8059368,260,585,260,585,195,133.166672,195,133.166672,2000,2160,2000,2160,198.166672,195,198.166672,195,0,0,0,0,254.561157,197.967422,254.561157,197.967422 [f=0010495] [10495] Game End Stats Values: 14,4120,4410,4120,4410,249.25441,209.654846,249.25441,209.654846,0,0,0,0,0,0,0,0,0,0,0,0,306.63031,551.797607,306.63031,551.797607,530,90,530,90,28,24,28,24,1330,1330,1330,1330,16.2062244,19.9125538,16.2062244,19.9125538,260,650,260,650,260,433.166687,260,433.166687,2000,2340,2000,2340,498.166687,260,498.166687,260,0,0,0,0,557.449646,373.527557,557.449646,373.527557 [f=0010495] [10495] Game End Stats Values: 15,4235,4540,4235,4540,288.071655,213.643677,288.071655,213.643677,0,0,0,0,0,0,0,0,0,0,0,0,374.879974,708.96521,374.879974,708.96521,530,90,530,90,28,24,28,24,1330,1330,1330,1330,18.1878147,22.2659225,18.1878147,22.2659225,195,780,195,780,260,563.166687,260,563.166687,2180,2340,2180,2340,628.166687,260,628.166687,260,0,0,0,0,717.584656,468.483612,717.584656,468.483612 [f=0010495] [10495] Game End Stats Values: 16,4060,4850,4060,4850,304.43454,235.310837,304.43454,235.310837,0,0,0,0,0,0,0,0,0,0,0,0,499.227203,1037.99084,499.227203,1037.99084,620,400,620,400,22.1333332,24,22.1333332,24,1330,1330,1330,1330,19.0908604,23.444479,19.0908604,23.444479,0,780,0,780,325,828.166687,325,828.166687,2110,2340,2110,2340,893.166687,325,893.166687,325,0,0,0,0,1062.33533,613.969971,1062.33533,613.969971 [f=0010495] [10495] Game End Stats Values: 17,4280,5135,4280,5135,318.292786,266.805969,318.292786,266.805969,0,0,0,0,0,0,0,0,0,0,0,0,552.640381,1176.85107,552.640381,1176.85107,620,620,620,620,21.333334,24,21.333334,24,1330,1330,1330,1330,18.9238834,24.0996723,18.9238834,24.0996723,0,845,0,845,325,1033.16675,325,1033.16675,2330,2340,2330,2340,1098.16675,390,1098.16675,390,0,0,0,0,1201.56311,681.300049,1201.56311,681.300049 [f=0010495] [10495] Game End Stats Values: 18,4210,5200,4210,5200,329.708923,269.144043,329.708923,269.144043,0,0,0,0,0,0,0,0,0,0,0,0,617.64032,1258.25183,617.64032,1258.25183,620,620,620,620,20.3999996,24,20.3999996,24,1330,1330,1330,1330,18.7610779,22.1558723,18.7610779,22.1558723,0,910,0,910,390,1103.16675,390,1103.16675,2260,2340,2260,2340,1168.16675,455,1168.16675,455,0,0,0,0,1282.96387,750.65332,1282.96387,750.65332 [f=0010495] [10495] Game End Stats Values: 19,4700,5600,4700,5600,329.708923,295.988312,329.708923,295.988312,0,0,0,0,0,0,0,0,0,0,0,0,653.634338,1409.80078,653.634338,1409.80078,1040,840,1040,840,17.4666672,24,17.4666672,24,1560,1330,1560,1330,18,23.7896194,18,23.7896194,0,910,0,910,455,1263.16675,455,1263.16675,2100,2520,2100,2520,1328.16675,520,1328.16675,520,0,0,0,0,1439.93494,819.250671,1439.93494,819.250671 [f=0010495] [10495] Game End Stats Values: 20,4945,5535,4945,5535,345.805176,312.436462,345.805176,312.436462,0,0,0,0,0,0,0,0,0,88.944519,0,88.944519,718.634644,1585.98706,718.634644,1585.98706,1130,840,1130,840,18.2666664,24,18.2666664,24,1560,1330,1560,1330,17.1841946,23.0965405,17.1841946,23.0965405,65,845,65,845,520,1408.8335,520,1408.8335,2190,2520,2190,2520,1473.8335,585,1473.8335,585,2.33333325,0,2.33333325,0,1616.85632,914.947937,1616.85632,914.947937 [f=0010495] [10495] Game End Stats Values: 21,5145,6045,5145,6045,379.990356,313.628723,379.990356,313.628723,0,0,0,0,0,0,0,0,0,88.944519,0,88.944519,718.634644,1585.98706,718.634644,1585.98706,1130,930,1130,930,24.9333324,24,24.9333324,24,1560,1330,1560,1330,20.0345631,22.0794849,20.0345631,22.0794849,195,1195,195,1195,520,1408.8335,520,1408.8335,2260,2590,2260,2590,1473.8335,585,1473.8335,585,28.1666317,0,28.1666317,0,1616.85632,914.947937,1616.85632,914.947937 [f=0010495] [10495] Game End Stats Values: 22,5245,6135,5245,6135,422.723785,329.347992,422.723785,329.347992,0,0,0,0,0,0,0,0,0,88.944519,0,88.944519,1018.06024,1768.04443,1018.06024,1768.04443,1040,930,1040,930,27.0666676,25.8666668,27.0666676,25.8666668,1560,1330,1560,1330,23.9933414,23.0479469,23.9933414,23.0479469,195,1285,195,1285,780,1408.8335,780,1408.8335,2450,2590,2450,2590,1563.8335,845,1563.8335,845,110.732849,0,110.732849,0,1832.60022,1214.51941,1832.60022,1214.51941 [f=0010495] [10495] Game End Stats Values: 23,5245,6100,5245,6100,458.722565,370.049072,458.722565,370.049072,0,0,0,0,0,0,0,0,0,303.53598,0,303.53598,1179.43115,1985.45325,1179.43115,1985.45325,1040,930,1040,930,24.7999992,27.8666668,24.7999992,27.8666668,1560,1330,1560,1330,29.09548,24.7133999,29.09548,24.7133999,195,1090,195,1090,975,1604.50012,975,1604.50012,2450,2750,2450,2750,1759.50012,1040,1759.50012,1040,283.90094,0,283.90094,0,2067.81274,1384.7926,2067.81274,1384.7926 [f=0010495] [10495] Game End Stats Values: 24,5060,6260,5060,6260,505.470917,385.684601,505.470917,385.684601,0,0,0,0,0,0,0,0,126.654144,362.922424,126.654144,362.922424,1374.01099,2578.26465,1374.01099,2578.26465,950,930,950,930,27.2000008,29.6000004,27.2000008,29.6000004,1560,1330,1560,1330,24.6098881,25.3090324,24.6098881,25.3090324,130,1090,130,1090,1105,1954.50012,1105,1954.50012,2420,2910,2420,2910,2229.5,1235,2229.5,1235,338.132629,0,338.132629,0,2663.37061,1621.45691,2663.37061,1621.45691 [f=0010495] [10495] Game End Stats Values: 25,4915,6550,4915,6550,521.81543,387.684906,521.81543,387.684906,0,0,0,0,0,0,0,0,193.336151,362.922424,193.336151,362.922424,1377.36584,2772.25366,1377.36584,2772.25366,950,930,950,930,25.6000004,30,25.6000004,30,1560,1330,1560,1330,23.3355904,26.4000607,23.3355904,26.4000607,195,1220,195,1220,1105,2164.5,1105,2164.5,2210,3070,2210,3070,2439.5,1235,2439.5,1235,343.79895,0,343.79895,0,2857.35962,1649.07214,2857.35962,1649.07214 [f=0010529] [10529] Event [6552,26.1159515,2440]: 1 lost unit Solar Collector [f=0010540] [10540] Event [6464,26.1425972,2664]: 1 lost unit Cloakbot Factory [f=0010542] [10542] Event [6216,25.2881851,2584]: 1 lost unit Solar Collector [f=0010543] [10543] Event [6360,26.1263046,2568]: 1 lost unit Solar Collector [f=0010588] [10588] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010624] Spectator mad_kraft left the game: normal quit [f=0010624] [10624] Event [undefined]: mad_kraft quit [f=0010653] Player Masper left the game: normal quit [f=0010653] [10653] Event [undefined]: Masper quit [f=0010659] No clients connected, shutting down server [f=0010659] Server shutdown [f=0010700] [10700] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010810] [10810] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010916] [10916] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010950] [10950] Event [88,26.1159515,4280]: 0 finished unit Solar Collector [f=0011022] [11022] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0011135] [11135] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0011245] [11245] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0011351] [11351] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0011457] [11457] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0011570] [11570] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0012686] Autoquit sending quit command. [f=0012686] [QuitAction] user exited to system [f=0012686] [SpringApp::Kill][1] fromRun=1 [f=0012686] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012686] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012686] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012686] [ThreadPool::SetThreadCount][2] workers=0 [f=0012686] [SpringApp::Kill][2] [f=0012686] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012686] [Game::KillLua][3] dtor=0 luaUI=0x66b613a0 [f=0012686] Start widgetHandler:Shutdown [f=0012686] Shutdown - SaveOrderList Complete [f=0012686] Writing last game win data [f=0012686] Shutdown - SaveConfigData Complete [f=0012686] Shutdown Widget - Chili Highlight [f=0012686] Shutdown Widget - Save/Load API [f=0012686] Shutdown Widget - Draw After Chili [f=0012686] Shutdown Widget - EPIC Menu [f=0012686] Shutdown Widget - Chili Minimap [f=0012686] Shutdown Widget - Chili Widget Selector [f=0012686] Shutdown Widget - Local Team Colors [f=0012686] Shutdown Widget - Display Keys 2 [f=0012686] Shutdown Widget - Save Game Menu [f=0012686] Shutdown Widget - HealthBars [f=0012686] Shutdown Widget - Noises [f=0012686] Shutdown Widget - Unit Icons [f=0012686] Shutdown Widget - Win Counter [f=0012686] Shutdown Widget - BuildETA [f=0012686] Shutdown Widget - SpringRTS Replay Stats [f=0012686] Shutdown Widget - Modular Comm Info [f=0012686] Shutdown Widget - CameraShake [f=0012686] Shutdown Widget - Chili Economy Panel Default [f=0012686] Shutdown Widget - Chili EndGame Window [f=0012686] Shutdown Widget - Chili Nuke Warning [f=0012686] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012686] Shutdown Widget - Chili Spectator Panels [f=0012686] Shutdown Widget - Context Menu [f=0012686] Shutdown Widget - Darkening [f=0012686] Shutdown Widget - MetalFeatures (new) [f=0012686] Shutdown Widget - Defense Range Zero-K [f=0012686] Shutdown Widget - Grab Input [f=0012686] Input grabbing is disabled! [f=0012686] Shutdown Widget - Highlight Geos [f=0012686] Shutdown Widget - Local Widgets Config [f=0012686] Shutdown Widget - MinimapEvents [f=0012686] Shutdown Widget - Missile Silo Range [f=0012686] Shutdown Widget - Point Tracker [f=0012686] Shutdown Widget - Showeco and Grid Drawer [f=0012686] Shutdown Widget - Stereo3D [f=0012686] Shutdown Widget - Music Player v2 [f=0012686] Shutdown Widget - State Reverse and Latency [f=0012686] Shutdown Widget - Attack AoE [f=0012686] Shutdown Widget - UnitShapes [f=0012686] Shutdown Widget - Map Edge Extension [f=0012686] Shutdown Widget - Selection Send [f=0012686] Shutdown Widget - LupsManager [f=0012686] Shutdown Widget - Newton Firezone [f=0012686] Shutdown Widget - Chili Pro Console [f=0012686] Shutdown Widget - Lasso Terraform GUI [f=0012686] Shutdown Widget - Chili Framework [f=0012686] Shutdown Widget - Lups [f=0012686] Shutdown Widget - Mex Placement Handler [f=0012686] Shutdown Widget - Custom Markers [f=0012686] Shutdown Widget - Chili Core Selector [f=0012686] Shutdown Widget - Select Keys [f=0012686] Shutdown Widget - Pause Screen [f=0012686] Shutdown Widget - Layout Handler [f=0012686] Shutdown Widget - Persistent Build Height [f=0012686] Shutdown Widget - Text To Speech Control [f=0012686] End widgetHandler:Shutdown [f=0012686] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={478793,60547755} {int,ext,rec}Allocs={23677944,0,0} {chunk,block}Bytes={60547755,0} [f=0012686] [Game::KillLua][1] dtor=0 luaGaia=0x6697a500 [f=0012686] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292302,48862290} {int,ext,rec}Allocs={23677945,0,0} {chunk,block}Bytes={48862290,0} [f=0012686] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292302,48862290} {int,ext,rec}Allocs={23677945,0,0} {chunk,block}Bytes={48862290,0} [f=0012686] [Game::KillLua][2] dtor=0 luaRules=0x52e8c9e0 [f=0012686] Start gadgetHandler:Shutdown [f=0012686] Shutdown - StartSetup [f=0012686] Shutdown - UnitMorph [f=0012686] Shutdown - Carrier Drones [f=0012686] Shutdown - LupsNanoSpray [f=0012686] Shutdown - Missile Silo Controller [f=0012686] Shutdown - Modular Comm Info [f=0012686] Shutdown - Terrain Texture Handler [f=0012686] Shutdown - UnitCloakShield [f=0012686] Shutdown - Starlight Handler [f=0012686] End gadgetHandler:Shutdown [f=0012686] Start gadgetHandler:Shutdown [f=0012686] Shutdown - Save/Load [f=0012686] Shutdown - Teleport Throw [f=0012686] Shutdown - UnitMorph [f=0012686] Shutdown - Modular Comm Info [f=0012686] Shutdown - Retreat Command [f=0012686] Shutdown - Shockwaves [f=0012686] Shutdown - UnitCloakShield [f=0012686] Shutdown - Lups Cloak FX [f=0012686] Shutdown - Lups [f=0012686] Shutdown - Lups Shield [f=0012686] End gadgetHandler:Shutdown [f=0012686] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23677995,0,0} {chunk,block}Bytes={0,0} [f=0012686] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23677995,0,0} {chunk,block}Bytes={0,0} [f=0012686] [Game::KillLua][4] dtor=0 [f=0012686] [Game::~CGame][1] [f=0012686] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012686] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012686] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012686] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012686] [Game::KillLua][4] dtor=1 [f=0012686] [Game::KillMisc][1] [f=0012686] [Game::KillMisc][2] [f=0012686] [Game::KillMisc][3] [f=0012686] [Game::KillRendering][1] [f=0012686] [3DOParser::Kill] allocated 137 pieces [f=0012686] [S3OParser::Kill] allocated 2726 pieces [f=0012686] [AssParser::Kill] allocated 220 pieces [f=0012686] [Game::KillInterface][1] [f=0012686] [Game::KillInterface][2] [f=0012686] [Game::KillSimulation][1] [f=0012686] [Game::KillSimulation][2] [f=0012686] [CCollisionHandler] dis-/continuous tests: 0/729094 [f=0012686] [Game::KillSimulation][3] [f=0012686] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012686] [~CPathCache(28x20)] cacheHits=89 hitPercentage=41% numHashColls=0 maxCacheSize=24 [f=0012686] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012686] [~CPathCache(56x40)] cacheHits=107 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012686] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012686] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012686] [LosHandler::Kill] raycast instance cache-{hits,misses}={6860,7119}; shared=12%; cached=37% [f=0012686] [Game::KillSimulation][4] [f=0012686] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012686] [Game::~CGame][2] [f=0012686] [Game::~CGame][3] [f=0012686] [SpringApp::Kill][3] [f=0012686] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133633 bytes sent 135088 bytes recv'd [f=0012686] [SpringApp::Kill][4] font=0x450a6aa0 [f=0012686] [SpringApp::Kill][5] [f=0012686] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45113da0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4007ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=60ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="objects3d/dante.s3o" indx=5092 inflSize=112kb readTime=45ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=40ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=40ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=32ms file="unitpics/bomberstrike.png" indx=6315 inflSize=10kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=29ms file="gamedata/modularcomms/functions.lua" indx=860 inflSize=5kb readTime=29ms file="units/factoryshield.lua" indx=6747 inflSize=2kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54288079 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45230de0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45268c30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45122d20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff3b0092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]