[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LpE8PChWGH/springsettings.1032272.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 69ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd260092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4722 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1032272/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 407ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d0a650] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d0a650] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 640ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 718ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 101ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1032272/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (350ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1032272/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a61a30,0x67d8d350}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 592b0460e39270546d29198c48b97af0 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000009f62a410,00000000f1a1b420}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000e230ca30,0000000094645aa0}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5013,11.8002319,3843]: 0 finished unit Strike Commander [f=-000001] [0] Event [1216,11.7990723,2089]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2404, userid: 518109 [f=0000000] [0] KingLunchBox, team: 1, elo:2380, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] [5] Event [4944,11.796875,3760]: 0 finished unit Tank Foundry [f=0000005] Playback continued [f=0000016] [16] Event [1456,11.796875,2136]: 1 finished unit Cloakbot Factory [f=0000256] [256] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000284] [284] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000466] [466] Event [1465.59998,11.796875,2136]: 1 finished unit Conjurer [f=0000496] [496] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000629] [629] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000652] [652] Event [4944.04297,13.1168747,3732]: 0 finished unit Welder [f=0000663] [663] Event [1465.59998,11.796875,2136]: 1 finished unit Glaive [f=0000686] [686] Event [1256,11.796875,2008]: 1 finished unit Solar Collector [f=0000855] [855] Event [5192,11.796875,3848]: 0 finished unit Solar Collector [f=0001004] [1004] Event [1144,15.881897,1912]: 1 finished unit Solar Collector [f=0001023] [1023] Event [1465.59998,11.796875,2136]: 1 finished unit Glaive [f=0001184] [1184] Event [5128,11.796875,3768]: 0 finished unit Solar Collector [f=0001236] [1236] Event [1465.59998,11.796875,2136]: 1 finished unit Glaive [f=0001447] [1447] Event [1465.59998,11.796875,2136]: 1 finished unit Glaive [f=0001572] [1572] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0001611] [1611] Event [5080,11.796875,3688]: 0 finished unit Solar Collector [f=0001652] [1652] Event [736,136.777618,2032]: 1 finished unit Radar Tower [f=0001658] [1658] Event [1465.59998,11.796875,2136]: 1 finished unit Glaive [f=0001971] [1971] Event [4984,11.796875,3912]: 0 finished unit Solar Collector [f=0002035] [2035] Event [1465.59998,11.796875,2136]: 1 finished unit Conjurer [f=0002338] [2338] Event [5096,11.796875,4008]: 0 finished unit Solar Collector [f=0002354] [2354] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0002485] [2485] Event [1465.59998,11.796875,2136]: 1 finished unit Glaive [f=0002501] [2501] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0002530] [2530] Event [1232,11.796875,2080]: 1 finished unit Lotus [f=0002603] [2603] Event [5208,15.3664246,4024]: 0 finished unit Solar Collector [f=0002736] [2736] Event [1465.59998,11.796875,2136]: 1 finished unit Glaive [f=0002958] [2958] Event [5104,11.796875,3824]: 0 finished unit Lotus [f=0002985] [2985] Event [1465.59998,11.796875,2136]: 1 finished unit Glaive [f=0003026] [3026] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0003241] [3241] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0003287] [3287] Event [1465.59998,11.796875,2136]: 1 finished unit Glaive [f=0003585] [3585] Event [1465.59998,11.796875,2136]: 1 finished unit Glaive [f=0003686] [3686] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0003768] [3768] Event [1675.375,11.796875,2315.45898]: 1 lost unit Glaive [f=0003774] [3774] Event [1696.22803,11.8095007,2370.36914]: 1 lost unit Glaive [f=0003796] [3796] Event [1671.45483,11.796875,2361.19214]: 1 lost unit Glaive [f=0003801] [3801] Event [4944.04297,13.1168747,3732]: 0 finished unit Welder [f=0003954] [3954] Event [1419.59973,11.796875,2279.76196]: 1 lost unit Glaive [f=0003954] [3954] Event [1451.41663,11.796875,2267.06372]: 1 lost unit Glaive [f=0004030] [4030] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0004091] [4091] Event [1528.14478,11.796875,2279.8623]: 1 lost unit Glaive [f=0004142] [4142] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0004220] [4220] Event [1691.32544,11.796875,2240.80029]: 1 lost unit Glaive [f=0004304] [4304] Event [464,91.171875,384]: 1 finished unit Lotus [f=0004332] [4332] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004338] [4338] Event [1465.59998,11.6647329,2136]: 1 lost unit Conjurer [f=0004363] [4363] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0004416] [4416] Event [1820.51758,11.8048029,2344.14795]: 1 lost unit Glaive [f=0004467] [4467] Event [1852.98303,11.796875,2214.13867]: 1 lost unit Glaive [f=0004621] [4621] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004638] [4638] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004652] [4652] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004674] [4674] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004700] [4700] Event [2079.48413,13.450325,2227.36328]: 1 lost unit Glaive [f=0004709] [4709] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0004775] [4775] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0004825] [4825] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004832] [4832] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004851] [4851] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004862] [4862] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004877] [4877] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004892] [4892] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004907] [4907] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004922] [4922] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004938] [4938] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004952] [4952] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004967] [4967] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004982] [4982] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0004998] [4998] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0005012] [5012] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0005028] [5028] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0005042] [5042] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0005058] [5058] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0005072] [5072] Event [1465.59998,11.796875,2136]: 1 lost unit Conjurer [f=0005088] [5088] Event [1465.59998,11.796875,2136]: 1 lost unit Glaive [f=0005102] [5102] Event [1465.59998,11.796875,2136]: 1 lost unit Glaive [f=0005144] [5144] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0005322] [5322] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0005325] [5325] Event [3712,16.416748,3392]: 0 finished unit Radar Tower [f=0005375] [5375] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0005378] [5378] Event [1598.27625,11.796875,2211.66187]: 0 lost unit Kodachi [f=0005520] [5520] Event [1456,11.796875,2136]: 1 lost unit Cloakbot Factory [f=0005556] [5556] Event [1541.30347,12.4902611,2305.55615]: 0 lost unit Kodachi [f=0005875] [5875] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0006363] [6363] Event [6640,91.171875,4720]: 0 finished unit Lotus [f=0006431] [6431] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0006598] [6598] Event [2136,11.796875,1320]: 1 lost unit Metal Extractor [f=0006698] [6698] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0006698] [6698] Event [2008,11.8743896,1192]: 1 lost unit Metal Extractor [f=0006961] [6961] Event [2618.68604,14.7305298,2421.36499]: 0 finished unit Strike Commander [f=0006961] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0006961] [6961] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0006986] [6986] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0007088] [7088] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0007143] [7143] Event [904,87.1992493,4280]: 1 finished unit Wind/Tidal Generator [f=0007445] [7445] Event [904,87.1992493,4328]: 1 finished unit Wind/Tidal Generator [f=0007521] [7521] Event [5808,11.796875,2848]: 0 finished unit Lotus [f=0007541] [7541] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0007675] [7675] Event [1920,11.796875,2288]: 0 finished unit Picket [f=0007719] [7719] Event [856,87.1992493,4328]: 1 finished unit Wind/Tidal Generator [f=0007760] [7760] Event [1296,12.3784924,2256]: 1 finished unit Rover Assembly [f=0007831] [7831] Event [5752,11.796875,3000]: 0 finished unit Solar Collector [f=0007866] [7866] Event [1792,11.796875,2288]: 0 lost unit Picket [f=0007941] [7941] Event [808,87.1992493,4328]: 1 finished unit Wind/Tidal Generator [f=0008052] [8052] Event [1632.56628,12.1212301,2257.07837]: 1 finished unit Engineer Commander [f=0008052] [8052] Event [1632.56628,12.1212301,2257.07837]: 1 lost unit Engineer Commander [f=0008177] [8177] Event [808,87.1992493,4280]: 1 finished unit Wind/Tidal Generator [f=0008316] [8316] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0008331] [8331] Event [1470.05176,12.2384748,2343.40991]: 1 lost unit Engineer Commander [f=0008373] [8373] Event [5864,11.796875,3096]: 0 finished unit Solar Collector [f=0008379] [8379] Event [1313.99231,13.4015875,2255.97046]: 1 lost unit Dominatrix [f=0008394] [8394] Event [1313.99231,13.4015875,2255.97046]: 1 lost unit Dominatrix [f=0008399] gg [f=0008410] [8410] Event [1313.99231,13.4015875,2255.97046]: 1 lost unit Dominatrix [f=0008424] [8424] Event [1313.99231,13.4015875,2255.97046]: 1 lost unit Dominatrix [f=0008440] [8440] Event [1313.99231,12.9255037,2255.97046]: 1 lost unit Dominatrix [f=0008454] [8454] Event [1313.99231,12.9255037,2255.97046]: 1 lost unit Dominatrix [f=0008463] [8463] Event [undefined]: KingLunchBox resigned [f=0008463] game_message: KingLunchBox has been destroyed! [f=0008463] game_message: Masper wins! [f=0008463] Submitting stats [f=0008463] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008463] Part| Total Time|Time of the last 0.5s [f=0008463] Draw 7103.40ms 10.63% [f=0008463] Lua::Callins::Synced 4204.96ms 57.10% [f=0008463] Lua::Callins::Unsynced 9580.73ms 15.29% [f=0008463] Lua::CollectGarbage::Synced 216.19ms 0.00% [f=0008463] Lua::CollectGarbage::Unsynced 402.75ms 0.79% [f=0008463] Misc::Profiler::AddTime 29.35ms 0.00% [f=0008463] Sim 9275.65ms 78.15% [f=0008463] [8463] Received game_message: KingLunchBox has been destroyed! [f=0008463] [8463] Received game_message: Masper wins! [f=0008464] [8464] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,2430,4380,2430,4380,25.5150814,192.122772,25.5150814,192.122772,0,0,0,0,0,0,0,0,519.214844,80.8941345,519.214844,80.8941345,329.064026,1882.23315,329.064026,1882.23315,180,180,180,180,12,20,12,20,1330,1330,1330,1330,21.4666805,18.0589714,21.4666805,18.0589714,0,720,0,720,360,1730.66638,360,1730.66638,920,2150,920,2150,1730.66638,360,1730.66638,360,172.670273,170.75,172.670273,170.75,1918.96826,408.031036,1918.96826,408.031036 [f=0008464] [8464] Game End Stats Values: 17,2465,4880,2465,4880,25.5286674,198.695831,25.5286674,198.695831,0,0,0,0,0,0,0,0,690.989624,80.8941345,690.989624,80.8941345,329.064026,1882.23315,329.064026,1882.23315,180,180,180,180,12,20,12,20,1330,1560,1330,1560,22.6564827,20.7048721,22.6564827,20.7048721,0,900,0,900,360,1730.66638,360,1730.66638,955,2240,955,2240,1730.66638,360,1730.66638,360,245.339157,170.75,245.339157,170.75,1918.96826,408.031036,1918.96826,408.031036 [f=0008464] [8464] Game End Stats Values: 18,2500,5150,2500,5150,25.5536556,204.902008,25.5536556,204.902008,0,0,0,0,0,0,0,0,841.175415,80.8941345,841.175415,80.8941345,329.064026,1882.23315,329.064026,1882.23315,180,270,180,270,13.4632254,20,13.4632254,20,1330,1560,1330,1560,22.6794147,22.413744,22.6794147,22.413744,0,1080,0,1080,360,1730.66638,360,1730.66638,990,2240,990,2240,1730.66638,360,1730.66638,360,315.502502,170.75,315.502502,170.75,1918.96826,408.031036,1918.96826,408.031036 [f=0008464] [8464] Game End Stats Values: 19,3500,5320,3500,5320,27.4182606,204.987534,27.4182606,204.987534,0,0,0,0,0,0,0,0,946.741699,80.8941345,946.741699,80.8941345,555.554993,2164.66064,555.554993,2164.66064,180,370,180,370,15.4893351,20.9333324,15.4893351,20.9333324,1560,1560,1560,1560,20.1243019,22.005703,20.1243019,22.005703,0,1080,0,1080,384,1730.66638,384,1730.66638,1760,2310,1760,2310,1730.66638,384,1730.66638,384,341.000946,170.75,341.000946,170.75,2201.39551,634.522278,2201.39551,634.522278 [f=0008464] [8464] Game End Stats Values: 20,2030,5570,2030,5570,34.7973404,205.767731,34.7973404,205.767731,0,0,0,0,0,0,0,0,1519.12134,80.8941345,1519.12134,80.8941345,1341.59851,3480.68262,1341.59851,3480.68262,180,370,180,370,15.9554291,22.3076916,15.9554291,22.3076916,55,1560,55,1560,17.3368511,22.0600147,17.3368511,22.0600147,0,1260,0,1260,384,3381.66724,384,3381.66724,1795,2380,1795,2380,3381.66724,384,3381.66724,384,341.000946,170.75,341.000946,170.75,3661.21631,1539.40747,3661.21631,1539.40747 [f=0008484] gg [f=0008500] [8500] Event [1288,11.796875,2136]: 1 lost unit Metal Extractor [f=0008511] [8511] Event [1296,12.2804022,2256]: 1 lost unit Rover Assembly [f=0008511] [8511] Event [1232,11.9490347,2080]: 1 lost unit Lotus [f=0008645] Player Masper left the game: normal quit [f=0008645] [8645] Event [undefined]: Masper quit [f=0008704] Spectator KingLunchBox left the game: normal quit [f=0008704] [8704] Event [undefined]: KingLunchBox quit [f=0008710] No clients connected, shutting down server [f=0008710] Server shutdown [f=0008772] [8772] Event [5080,11.796875,3880]: 0 finished unit Caretaker [f=0008953] [8953] Event [5976,14.3432312,3192]: 0 finished unit Solar Collector [f=0009031] [9031] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0009279] [9279] Event [1597.5741,10.5130186,2406.4292]: 0 finished unit Strike Commander [f=0009279] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0009279] [9279] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0009421] [9421] Event [5944,11.796875,2824]: 0 finished unit Solar Collector [f=0009432] [9432] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0009703] [9703] Event [6040,11.796875,2936]: 0 finished unit Solar Collector [f=0009722] [9722] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0009988] [9988] Event [6120,11.796875,3048]: 0 finished unit Solar Collector [f=0010009] [10009] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0010296] [10296] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0010583] [10583] Event [4944.04297,13.1168747,3732]: 0 finished unit Kodachi [f=0012252] Autoquit sending quit command. [f=0012252] [QuitAction] user exited to system [f=0012252] [SpringApp::Kill][1] fromRun=1 [f=0012252] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012252] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012252] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012252] [ThreadPool::SetThreadCount][2] workers=0 [f=0012252] [SpringApp::Kill][2] [f=0012252] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012252] [Game::KillLua][3] dtor=0 luaUI=0x538748e0 [f=0012252] Start widgetHandler:Shutdown [f=0012252] Shutdown - SaveOrderList Complete [f=0012252] Writing last game win data [f=0012252] Shutdown - SaveConfigData Complete [f=0012252] Shutdown Widget - Chili Highlight [f=0012252] Shutdown Widget - Save/Load API [f=0012252] Shutdown Widget - Draw After Chili [f=0012252] Shutdown Widget - EPIC Menu [f=0012252] Shutdown Widget - Chili Minimap [f=0012252] Shutdown Widget - Chili Widget Selector [f=0012252] Shutdown Widget - Local Team Colors [f=0012252] Shutdown Widget - Display Keys 2 [f=0012252] Shutdown Widget - Save Game Menu [f=0012252] Shutdown Widget - HealthBars [f=0012252] Shutdown Widget - Noises [f=0012252] Shutdown Widget - Unit Icons [f=0012252] Shutdown Widget - Win Counter [f=0012252] Shutdown Widget - BuildETA [f=0012252] Shutdown Widget - SpringRTS Replay Stats [f=0012252] Shutdown Widget - Modular Comm Info [f=0012252] Shutdown Widget - CameraShake [f=0012252] Shutdown Widget - Chili Economy Panel Default [f=0012252] Shutdown Widget - Chili EndGame Window [f=0012252] Shutdown Widget - Chili Nuke Warning [f=0012252] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012252] Shutdown Widget - Chili Spectator Panels [f=0012252] Shutdown Widget - Context Menu [f=0012252] Shutdown Widget - Darkening [f=0012252] Shutdown Widget - MetalFeatures (new) [f=0012252] Shutdown Widget - Defense Range Zero-K [f=0012252] Shutdown Widget - Grab Input [f=0012252] Input grabbing is disabled! [f=0012252] Shutdown Widget - Highlight Geos [f=0012252] Shutdown Widget - Local Widgets Config [f=0012252] Shutdown Widget - MinimapEvents [f=0012252] Shutdown Widget - Missile Silo Range [f=0012252] Shutdown Widget - Point Tracker [f=0012252] Shutdown Widget - Showeco and Grid Drawer [f=0012252] Shutdown Widget - Stereo3D [f=0012252] Shutdown Widget - Music Player v2 [f=0012252] Shutdown Widget - State Reverse and Latency [f=0012252] Shutdown Widget - Attack AoE [f=0012252] Shutdown Widget - Map Edge Extension [f=0012252] Shutdown Widget - Selection Send [f=0012252] Shutdown Widget - LupsManager [f=0012252] Shutdown Widget - Newton Firezone [f=0012252] Shutdown Widget - Chili Pro Console [f=0012252] Shutdown Widget - Lasso Terraform GUI [f=0012252] Shutdown Widget - Chili Framework [f=0012252] Shutdown Widget - Lups [f=0012252] Shutdown Widget - Mex Placement Handler [f=0012252] Shutdown Widget - Custom Markers [f=0012252] Shutdown Widget - Chili Core Selector [f=0012252] Shutdown Widget - Select Keys [f=0012252] Shutdown Widget - Pause Screen [f=0012252] Shutdown Widget - Layout Handler [f=0012252] Shutdown Widget - Persistent Build Height [f=0012252] Shutdown Widget - Text To Speech Control [f=0012252] End widgetHandler:Shutdown [f=0012252] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={550851,67404695} {int,ext,rec}Allocs={21991553,0,0} {chunk,block}Bytes={67404695,0} [f=0012252] [Game::KillLua][1] dtor=0 luaGaia=0x67d8d350 [f=0012252] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={370145,56072652} {int,ext,rec}Allocs={21991554,0,0} {chunk,block}Bytes={56072652,0} [f=0012252] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={370145,56072652} {int,ext,rec}Allocs={21991554,0,0} {chunk,block}Bytes={56072652,0} [f=0012252] [Game::KillLua][2] dtor=0 luaRules=0x53a61a30 [f=0012252] Start gadgetHandler:Shutdown [f=0012252] Shutdown - StartSetup [f=0012252] Shutdown - UnitMorph [f=0012252] Shutdown - Carrier Drones [f=0012252] Shutdown - LupsNanoSpray [f=0012252] Shutdown - Missile Silo Controller [f=0012252] Shutdown - Modular Comm Info [f=0012252] Shutdown - Terrain Texture Handler [f=0012252] Shutdown - UnitCloakShield [f=0012252] Shutdown - Starlight Handler [f=0012252] End gadgetHandler:Shutdown [f=0012252] Start gadgetHandler:Shutdown [f=0012252] Shutdown - Save/Load [f=0012252] Shutdown - Teleport Throw [f=0012252] Shutdown - UnitMorph [f=0012252] Shutdown - Modular Comm Info [f=0012252] Shutdown - Retreat Command [f=0012252] Shutdown - Shockwaves [f=0012252] Shutdown - UnitCloakShield [f=0012252] Shutdown - Lups Cloak FX [f=0012252] Shutdown - Lups [f=0012252] Shutdown - Lups Shield [f=0012252] End gadgetHandler:Shutdown [f=0012252] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21991586,0,0} {chunk,block}Bytes={0,0} [f=0012252] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21991586,0,0} {chunk,block}Bytes={0,0} [f=0012252] [Game::KillLua][4] dtor=0 [f=0012252] [Game::~CGame][1] [f=0012252] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012252] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012252] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012252] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012252] [Game::KillLua][4] dtor=1 [f=0012252] [Game::KillMisc][1] [f=0012252] [Game::KillMisc][2] [f=0012252] [Game::KillMisc][3] [f=0012252] [Game::KillRendering][1] [f=0012252] [3DOParser::Kill] allocated 137 pieces [f=0012252] [S3OParser::Kill] allocated 2736 pieces [f=0012252] [AssParser::Kill] allocated 241 pieces [f=0012252] [Game::KillInterface][1] [f=0012252] [Game::KillInterface][2] [f=0012252] [Game::KillSimulation][1] [f=0012252] [Game::KillSimulation][2] [f=0012252] [CCollisionHandler] dis-/continuous tests: 0/92027 [f=0012252] [Game::KillSimulation][3] [f=0012252] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012252] [~CPathCache(28x20)] cacheHits=5 hitPercentage=10% numHashColls=0 maxCacheSize=5 [f=0012252] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012252] [~CPathCache(56x40)] cacheHits=136 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012252] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012252] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012252] [LosHandler::Kill] raycast instance cache-{hits,misses}={2627,4194}; shared=6%; cached=33% [f=0012252] [Game::KillSimulation][4] [f=0012252] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012252] [Game::~CGame][2] [f=0012252] [Game::~CGame][3] [f=0012252] [SpringApp::Kill][3] [f=0012252] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129030 bytes sent 99385 bytes recv'd [f=0012252] [SpringApp::Kill][4] font=0x45c39aa0 [f=0012252] [SpringApp::Kill][5] [f=0012252] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45cbc710) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3331ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=55ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=53ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=51ms file="luaui/configs/lang/campaign_units.en.json" indx=2858 inflSize=4kb readTime=38ms file="icons/gunshiparty.png" indx=1006 inflSize=64kb readTime=36ms file="objects3d/corvrad_big.s3o" indx=5067 inflSize=115kb readTime=31ms file="objects3d/cormart.s3o" indx=5043 inflSize=105kb readTime=31ms file="objects3d/corleveler_512.s3o" indx=5042 inflSize=83kb readTime=30ms file="luarules/configs/award_names.lua" indx=1227 inflSize=0kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 64568184 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45ddaac0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f729b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cba3d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd260092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]