[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jl9JqY0Myo/springsettings.1032085.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2d58092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4704 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1032085/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461d3ee0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461d3ee0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 684ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 762ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 110ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1032085/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (315ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1032085/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53eb0ac0,0x675e7890}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 73c20360996534e624977f6852e76435 [f=-000001] Connection attempt from Salamander69 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Salamander69 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from samuelaz20 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: samuelaz20 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Salamander69" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Salamander69" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[Game::Load][lua{Rules,Gaia}={00000000e93b09b0,00000000d19e3990}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Player Salamander69 left the game: timeout [f=-000001] [0] Event [undefined]: Salamander69 timed out [f=-000001] > SPRINGIE:User Salamander69|jumpaa|5_4||False|Seaman||AU [f=-000001] > SPRINGIE:User Salamander69|jumpaa|5_4||False|Seaman||AU [f=-000001] > SPRINGIE:User Salamander69|jumpaa|5_4||False|Seaman||AU [f=-000001] Connection attempt from Salamander69 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Salamander69 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Salamander69" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Salamander69" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Salamander69" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Salamander69" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Salamander69" string="[Game::Load][lua{Rules,Gaia}={000000007851d320,000000007adb4b40}]" [f=-000001] Allies: I choose: Anisbusta! [f=-000001] soz game crashed [f=-000001] [0] Event [582,26.128418,2664]: 0 finished unit Recon Commander [f=-000001] [0] Event [6336,26.1166992,4505]: 1 finished unit Engineer Commander [f=0000000] [0] Salamander69, team: 0, elo:1803, userid: 401923 [f=0000000] [0] samuelaz20, team: 1, elo:1261, userid: 506555 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000135] [135] Event [656,26.1159515,2624]: 0 finished unit Tank Foundry [f=0000246] [246] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0000481] [481] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0000487] [487] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000671] [671] Event [6344,26.1159515,4568]: 1 finished unit Solar Collector [f=0000851] [851] Event [6424,26.1159515,4520]: 1 finished unit Solar Collector [f=0000877] [877] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000909] [909] Event [684,27.4359512,2624]: 0 finished unit Welder [f=0000931] [931] Event [6304,26.1159515,4304]: 1 finished unit Rover Assembly [f=0000931] Playback paused [f=0000942] Playback continued [f=0001148] [1148] Event [520,26.1159515,2472]: 0 finished unit Solar Collector [f=0001231] [1231] Event [6286.00781,26.1159515,4304.02979]: 1 finished unit Mason [f=0001481] [1481] Event [600,26.1159515,2520]: 0 finished unit Solar Collector [f=0001501] [1501] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Mason [f=0001739] [1739] Event [6456,26.1159515,4376]: 1 finished unit Solar Collector [f=0001802] [1802] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Mason [f=0002028] [2028] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Scorcher [f=0002064] [2064] Event [6472,26.1159515,4280]: 1 finished unit Solar Collector [f=0002098] [2098] Event [648,26.1159515,2440]: 0 finished unit Solar Collector [f=0002451] [2451] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Scorcher [f=0002685] [2685] Event [568,26.1159515,2392]: 0 finished unit Solar Collector [f=0002844] [2844] Event [6472,26.1159515,4200]: 1 finished unit Solar Collector [f=0002854] [2854] Event [684,27.4359512,2624]: 0 finished unit Ogre [f=0002932] [2932] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Scorcher [f=0003241] [3241] Event [3200,33.6714172,3072]: 0 finished unit Radar Tower [f=0003271] [3271] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Scorcher [f=0003371] [3371] Event [552,26.1159515,2680]: 0 finished unit Solar Collector [f=0003605] [3605] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Scorcher [f=0003937] [3937] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Scorcher [f=0004081] [4081] Event [504,26.1159515,2600]: 0 finished unit Solar Collector [f=0004107] [4107] Event [3264,12.8961487,3104]: 0 finished unit Lotus [f=0004195] [4195] Event [684,27.4359512,2624]: 0 finished unit Welder [f=0004430] [4430] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Scorcher [f=0004467] [4467] Event [424,25.3377838,2648]: 0 finished unit Solar Collector [f=0004621] [4621] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0004655] [4655] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0004861] [4861] Event [472,23.8357391,2728]: 0 finished unit Solar Collector [f=0004889] [4889] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Scorcher [f=0004911] [4911] Event [5270.92773,25.567297,3638.46802]: 1 lost unit Scorcher [f=0005001] [5001] Event [5246.43457,24.700325,3525.15186]: 1 lost unit Scorcher [f=0005003] [5003] Event [5286.90625,25.5768013,3511.75903]: 0 lost unit Ogre [f=0005250] [5250] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0005292] [5292] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Scorcher [f=0005497] [5497] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0005611] [5611] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Scorcher [f=0005776] [5776] Event [5352,27.6903839,3944]: 1 finished unit Solar Collector [f=0005984] [5984] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Fencer [f=0006001] [6001] Event [1736,30.9749756,1064]: 0 finished unit Metal Extractor [f=0006303] [6303] Event [5432,26.1159515,3944]: 1 finished unit Solar Collector [f=0006343] [6343] Event [684,26.1159515,2624]: 0 finished unit Ogre [f=0006367] [6367] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Fencer [f=0006611] [6611] Event [1896,29.5000763,1128]: 0 finished unit Metal Extractor [f=0006621] [6621] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Fencer [f=0007032] [7032] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Fencer [f=0007047] [7047] Event [3272,26.1159515,3448]: 0 finished unit Stardust [f=0007201] [7201] Event [3880,26.1159515,3736]: 0 lost unit Metal Extractor [f=0007454] [7454] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Fencer [f=0007472] [7472] Event [3248,26.1159515,3312]: 0 finished unit Lotus [f=0007525] [7525] Event [3522.22388,26.1159515,3579.3291]: 1 lost unit Scorcher [f=0007550] [7550] Event [3451.57202,26.1159515,3552.78076]: 1 lost unit Scorcher [f=0007573] [7573] Event [3416.1792,26.11656,3586.01367]: 1 lost unit Scorcher [f=0007576] [7576] Event [3422.63599,26.1681042,3548.90405]: 1 lost unit Scorcher [f=0007592] [7592] Event [3397.49121,26.1666107,3564.85864]: 1 lost unit Scorcher [f=0007604] [7604] Event [3440.74121,26.0838623,3572.76025]: 1 lost unit Scorcher [f=0007604] [7604] Event [5912,23.8447876,4136]: 1 finished unit Energy Pylon [f=0007616] [7616] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0007636] [7636] Event [3487.28638,26.1354351,3529.92163]: 1 lost unit Scorcher [f=0007839] [7839] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Fencer [f=0007922] [7922] Event [5496,28.966217,4056]: 1 finished unit Solar Collector [f=0007938] [7938] Event [3200,26.1159515,3520]: 0 finished unit Lotus [f=0008037] [8037] Event [3880,24.9555397,3736]: 1 lost unit Metal Extractor [f=0008077] [8077] Event [684,27.4359512,2624]: 0 finished unit Ogre [f=0008089] [8089] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0008117] [8117] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Fencer [f=0008416] [8416] Event [5416,34.5310211,4104]: 1 finished unit Solar Collector [f=0008503] [8503] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Fencer [f=0008664] [8664] Event [4000.18311,24.1735439,3600.26587]: 1 lost unit Fencer [f=0008689] [8689] Event [3977.35571,25.5298996,3563.63599]: 1 lost unit Fencer [f=0008817] [8817] Event [5368,30.5677948,4024]: 1 finished unit Solar Collector [f=0008897] [8897] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Fencer [f=0009298] [9298] Event [5256,32.2870026,4008]: 1 finished unit Solar Collector [f=0009662] [9662] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Ravager [f=0009716] [9716] Event [3256,26.1159515,3384]: 0 finished unit Caretaker [f=0009737] [9737] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0009740] [9740] Event [5208,26.3331146,3928]: 1 finished unit Solar Collector [f=0010158] [10158] Event [697.888428,26.1159515,2712.34497]: 0 finished unit Recon Commander [f=0010158] game_message: Morph complete: Anisbusta lvl 1 -> Anisbusta lvl 2 [f=0010158] [10158] Received game_message: Morph complete: Anisbusta lvl 1 -> Anisbusta lvl 2 [f=0010164] [10164] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Ravager [f=0010204] [10204] Event [616,26.1159515,2792]: 0 finished unit Caretaker [f=0010310] [10310] Event [684,27.4359512,2624]: 0 finished unit Ogre [f=0010504] [10504] Event [664,26.1159515,2792]: 0 finished unit Caretaker [f=0010597] [10597] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0010709] [10709] Event [3120,41.0368652,1264]: 0 finished unit Radar Tower [f=0010823] [10823] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Ravager [f=0011328] [11328] Event [4920,26.1159515,2632]: 1 finished unit Solar Collector [f=0011348] [11348] Event [684,27.4359512,2624]: 0 finished unit Minotaur [f=0011491] [11491] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Ravager [f=0011499] [11499] Event [392,26.1159515,2408]: 0 finished unit Solar Collector [f=0011852] [11852] Event [376,26.1159515,2488]: 0 finished unit Solar Collector [f=0012037] [12037] Event [4856,173.877335,3704]: 1 finished unit Stinger [f=0012044] [12044] Event [4840,26.1159515,2648]: 1 finished unit Solar Collector [f=0012128] [12128] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Ravager [f=0012415] [12415] Event [360,26.0526123,2568]: 0 finished unit Solar Collector [f=0012739] [12739] Event [5000,26.1159515,2680]: 1 finished unit Solar Collector [f=0012828] [12828] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Ravager [f=0012981] [12981] Event [344,22.9670868,2648]: 0 finished unit Solar Collector [f=0013091] [13091] Event [4104,26.1159515,1720]: 0 finished unit Stardust [f=0013222] [13222] Event [684,27.4359512,2624]: 0 finished unit Minotaur [f=0013324] [13324] Event [344,18.8138428,2728]: 0 finished unit Solar Collector [f=0013499] [13499] Event [4296,26.1159515,344]: 0 finished unit Metal Extractor [f=0013687] [13687] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Ravager [f=0013767] [13767] Event [684,27.4359512,2624]: 0 finished unit Welder [f=0013914] [13914] Event [6280,26.1159515,4152]: 1 finished unit Caretaker [f=0013987] [13987] Event [4928,191.1418,3760]: 1 finished unit Advanced Radar [f=0014210] [14210] Event [684,27.4359512,2624]: 0 finished unit Kodachi [f=0014268] [14268] Event [4368,28.4414063,1552]: 0 finished unit Picket [f=0014420] [14420] Event [4344,26.1159515,104]: 0 finished unit Metal Extractor [f=0014526] [14526] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Ravager [f=0014797] [14797] Event [6392,26.1159515,4200]: 1 finished unit Caretaker [f=0014825] [14825] Event [684,27.4359512,2624]: 0 finished unit Blitz [f=0014852] [14852] Event [4400,21.3112183,1376]: 0 finished unit Radar Tower [f=0015093] [15093] Event [4852.12744,26.1159515,2513.73535]: 1 lost unit Mason [f=0015185] [15185] Event [4840,23.8618088,2568]: 1 lost unit Metal Extractor [f=0015219] [15219] Event [5000,25.8354492,2520]: 1 lost unit Gauss [f=0015366] [15366] Event [4968,26.1159515,2744]: 1 lost unit Metal Extractor [f=0015412] [15412] Event [3264,28.4414063,3728]: 0 finished unit Picket [f=0015464] [15464] Event [6376,26.1159515,4392]: 1 finished unit Caretaker [f=0015480] [15480] Event [684,27.4359512,2624]: 0 finished unit Blitz [f=0015487] [15487] Event [5000,26.021595,2680]: 1 lost unit Solar Collector [f=0015526] [15526] Event [5030.57422,23.7166214,2736.06201]: 1 lost unit Fencer [f=0015533] [15533] Event [4987.20947,24.8687992,2735.20459]: 1 lost unit Fencer [f=0015561] [15561] Event [5064.93018,26.3498573,2806.00781]: 1 lost unit Fencer [f=0015583] [15583] Event [5035.75439,26.4084091,2845.6333]: 1 lost unit Fencer [f=0015594] [15594] Event [4943.47461,24.8448315,2741.93701]: 1 lost unit Fencer [f=0015627] [15627] Event [5058.58594,23.8358402,2748.51782]: 0 lost unit Ogre [f=0015628] [15628] Event [5028.10742,24.1609783,2814.11914]: 1 lost unit Ravager [f=0015637] [15637] Event [6286.00781,26.7610531,4304.02979]: 1 finished unit Ravager [f=0015701] [15701] Event [5124.86816,25.1238117,2861.86035]: 1 lost unit Ravager [f=0015752] [15752] Event [5192.74072,26.3234406,2822.93506]: 1 lost unit Ravager [f=0015818] [15818] Event [5410.59229,26.1159515,2814.25171]: 0 lost unit Minotaur [f=0015819] [15819] Event [4994.58154,26.7578087,2570.73633]: 1 lost unit Fencer [f=0015946] [15946] Event [5325.98633,22.5707569,2698.70361]: 1 lost unit Ravager [f=0015996] [15996] Event [4840,26.0865402,2648]: 1 lost unit Solar Collector [f=0016008] [16008] Event [4798.94043,23.8493538,2700.84985]: 1 lost unit Fencer [f=0016064] [16064] Event [5133.21729,25.3500385,2703.91772]: 1 lost unit Ravager [f=0016079] [16079] Event [undefined]: samuelaz20 resigned [f=0016079] game_message: samuelaz20 has been destroyed! [f=0016079] game_message: Salamander69 wins! [f=0016079] Submitting stats [f=0016079] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016079] Part| Total Time|Time of the last 0.5s [f=0016079] Draw 19146.72ms 24.08% [f=0016079] Lua::Callins::Synced 5637.29ms 12.34% [f=0016079] Lua::Callins::Unsynced 22732.64ms 26.97% [f=0016079] Lua::CollectGarbage::Synced 375.83ms 0.20% [f=0016079] Lua::CollectGarbage::Unsynced 930.78ms 0.80% [f=0016079] Misc::Profiler::AddTime 67.26ms 0.00% [f=0016079] Sim 39905.21ms 61.39% [f=0016079] [16079] Received game_message: samuelaz20 has been destroyed! [f=0016079] [16079] Received game_message: Salamander69 wins! [f=0016080] [16080] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016080] [16080] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016080] [16080] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016080] [16080] Game End Stats Values: 2,1365,1975,1365,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,7.33333349,6.26666689,7.33333349,0,0,0,0,0,0,0,0,90,700,90,700,0,26.0000019,0,26.0000019,0,0,0,0,0,0,0,0 [f=0016080] [16080] Game End Stats Values: 3,1595,2155,1595,2155,0.00336553,0,0.00336553,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8.80000019,8,1275,1275,1275,1275,9.60022354,7.5999999,9.60022354,7.5999999,0,0,0,0,0,0,0,0,320,880,320,880,0,26.0000019,0,26.0000019,0,0,0,0,0,0,0,0 [f=0016080] [16080] Game End Stats Values: 4,2415,2425,2415,2425,11.9353428,0,11.9353428,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8.66666698,12,8.66666698,1275,1275,1275,1275,10.7954655,9.86666679,10.7954655,9.86666679,0,0,0,0,0,0,0,0,1140,1150,1140,1150,0,26.0000019,0,26.0000019,0,0,0,0,0,0,0,0 [f=0016080] [16080] Game End Stats Values: 5,2605,2495,2605,2495,16.459589,1.7074008,16.459589,1.7074008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.1333332,11.1999998,12.1333332,11.1999998,1275,1275,1275,1275,10.3016167,10.1138268,10.3016167,10.1138268,0,0,0,0,0,0,0,0,1330,1220,1330,1220,0,26.0000019,0,26.0000019,0,0,0,0,0,0,0,0 [f=0016080] [16080] Game End Stats Values: 6,2920,2565,2920,2565,20.8144646,3.02687049,20.8144646,3.02687049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.666667,12.5333338,14.666667,12.5333338,1275,1275,1275,1275,10.2903252,10.0879641,10.2903252,10.0879641,125,0,125,0,0,0,0,0,1520,1290,1520,1290,0,26.0000019,0,26.0000019,0,0,0,0,0,0,0,0 [f=0016080] [16080] Game End Stats Values: 7,3045,2635,3045,2635,31.4286385,7.89770889,31.4286385,7.89770889,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,14,16,14,1275,1275,1275,1275,10.7076111,10.3247232,10.7076111,10.3247232,250,0,250,0,0,0,0,0,1520,1360,1520,1360,0,26.0000019,0,26.0000019,0,0,0,0,0,0,0,0 [f=0016080] [16080] Game End Stats Values: 8,3240,3135,3240,3135,46.052372,15.9375916,46.052372,15.9375916,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.2000008,15.8666668,17.2000008,15.8666668,1275,1275,1275,1275,10.9749146,10.5359917,10.9749146,10.5359917,375,500,375,500,0,0,0,0,1590,1360,1590,1360,0,26.0000019,0,26.0000019,0,0,0,0,0,0,0,0 [f=0016080] [16080] Game End Stats Values: 9,3365,3260,3365,3260,64.3076859,27.8367958,64.3076859,27.8367958,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,16.7999992,18,16.7999992,1275,1330,1275,1330,11.217021,10.7932787,11.217021,10.7932787,500,500,500,500,0,0,0,0,1590,1430,1590,1430,0,26.0000019,0,26.0000019,0,0,0,0,0,0,0,0 [f=0016080] [16080] Game End Stats Values: 10,3615,3260,3615,3260,84.2459412,45.3379517,84.2459412,45.3379517,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,18,18,18,1275,1330,1275,1330,11.329215,11.1667423,11.329215,11.1667423,750,500,750,500,0,0,0,0,1590,1430,1590,1430,0,26.0000019,0,26.0000019,0,0,0,0,0,0,0,0 [f=0016080] [16080] Game End Stats Values: 11,3740,3690,3740,3690,105.324699,66.8225632,105.324699,66.8225632,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,18,19.6000004,18,19.6000004,1275,1330,1275,1330,11.4052515,11.4323072,11.4052515,11.4323072,875,500,875,500,0,0,0,0,1590,1770,1590,1770,0,26.0000019,0,26.0000019,0,0,0,0,0,0,0,0 [f=0016080] [16080] Game End Stats Values: 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[5096.23926,26.4400444,2719.76685]: 1 lost unit Ravager [f=0016099] [16099] Event [4960.54199,25.3226032,2528.2251]: 0 lost unit Ogre [f=0016113] [16113] Event [5059.8501,33.0616035,2411.25]: 1 lost unit Ravager [f=0016121] [16121] Event [4920,26.064167,2632]: 1 lost unit Solar Collector [f=0016126] [16126] Event [4978.84668,25.6091118,2687.77588]: 1 lost unit Ravager [f=0016203] Spectator samuelaz20 left the game: normal quit [f=0016203] [16203] Event [undefined]: samuelaz20 quit [f=0016365] No clients connected, shutting down server [f=0016365] Server shutdown [f=0016455] [16455] Event [684,27.4359512,2624]: 0 finished unit Ogre [f=0016910] [16910] Event [4088,26.1159515,1960]: 0 finished unit Stardust [f=0017362] [17362] Event [684,27.4359512,2624]: 0 finished unit Ogre [f=0018108] [18108] Event [80,6.11885071,2616]: 0 finished unit Fusion Reactor [f=0018379] [18379] Event [248,21.8450775,2568]: 0 finished unit Solar Collector [f=0018584] Autoquit sending quit command. [f=0018584] [QuitAction] user exited to system [f=0018584] [SpringApp::Kill][1] fromRun=1 [f=0018584] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018584] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018584] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018584] [ThreadPool::SetThreadCount][2] workers=0 [f=0018584] [SpringApp::Kill][2] [f=0018584] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018584] [Game::KillLua][3] dtor=0 luaUI=0x677bcdf0 [f=0018584] Start widgetHandler:Shutdown [f=0018584] Shutdown - SaveOrderList Complete [f=0018584] Writing last game win data [f=0018584] Shutdown - SaveConfigData Complete [f=0018584] Shutdown Widget - Chili Highlight [f=0018584] Shutdown Widget - Save/Load API [f=0018584] Shutdown Widget - Draw After Chili [f=0018584] Shutdown Widget - EPIC Menu [f=0018584] Shutdown Widget - Chili Minimap [f=0018584] Shutdown Widget - Chili Widget Selector [f=0018584] Shutdown Widget - Local Team Colors [f=0018584] Shutdown Widget - Display Keys 2 [f=0018584] Shutdown Widget - Save Game Menu [f=0018584] Shutdown Widget - HealthBars [f=0018584] Shutdown Widget - Noises [f=0018584] Shutdown Widget - Unit Icons [f=0018584] Shutdown Widget - Win Counter [f=0018584] Shutdown Widget - BuildETA [f=0018584] Shutdown Widget - SpringRTS Replay Stats [f=0018584] Shutdown Widget - Modular Comm Info [f=0018584] Shutdown Widget - CameraShake [f=0018584] Shutdown Widget - Chili Economy Panel Default [f=0018584] Shutdown Widget - Chili EndGame Window [f=0018584] Shutdown Widget - Chili Nuke Warning [f=0018584] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018584] Shutdown Widget - Chili Spectator Panels [f=0018584] Shutdown Widget - Context Menu [f=0018584] Shutdown Widget - Darkening [f=0018584] Shutdown Widget - MetalFeatures (new) [f=0018584] Shutdown Widget - Defense Range Zero-K [f=0018584] Shutdown Widget - Grab Input [f=0018584] Input grabbing is disabled! [f=0018584] Shutdown Widget - Highlight Geos [f=0018584] Shutdown Widget - Local Widgets Config [f=0018584] Shutdown Widget - MinimapEvents [f=0018584] Shutdown Widget - Missile Silo Range [f=0018584] Shutdown Widget - Point Tracker [f=0018584] Shutdown Widget - Showeco and Grid Drawer [f=0018584] Shutdown Widget - Stereo3D [f=0018584] Shutdown Widget - Music Player v2 [f=0018584] Shutdown Widget - State Reverse and Latency [f=0018584] Shutdown Widget - Attack AoE [f=0018584] Shutdown Widget - UnitShapes [f=0018584] Shutdown Widget - Map Edge Extension [f=0018584] Shutdown Widget - Selection Send [f=0018584] Shutdown Widget - LupsManager [f=0018584] Shutdown Widget - Newton Firezone [f=0018584] Shutdown Widget - Chili Pro Console [f=0018584] Shutdown Widget - Lasso Terraform GUI [f=0018584] Shutdown Widget - Chili Framework [f=0018584] Shutdown Widget - Lups [f=0018584] Shutdown Widget - Mex Placement Handler [f=0018584] Shutdown Widget - Custom Markers [f=0018584] Shutdown Widget - Chili Core Selector [f=0018584] Shutdown Widget - Select Keys [f=0018584] Shutdown Widget - Pause Screen [f=0018584] Shutdown Widget - Layout Handler [f=0018584] Shutdown Widget - Persistent Build Height [f=0018584] Shutdown Widget - Text To Speech Control [f=0018584] End widgetHandler:Shutdown [f=0018584] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={551401,65958790} {int,ext,rec}Allocs={27206582,0,0} {chunk,block}Bytes={65958790,0} [f=0018584] [Game::KillLua][1] dtor=0 luaGaia=0x675e7890 [f=0018584] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311888,51588873} {int,ext,rec}Allocs={27206583,0,0} {chunk,block}Bytes={51588873,0} [f=0018584] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311888,51588873} {int,ext,rec}Allocs={27206583,0,0} {chunk,block}Bytes={51588873,0} [f=0018584] [Game::KillLua][2] dtor=0 luaRules=0x53eb0ac0 [f=0018584] Start gadgetHandler:Shutdown [f=0018584] Shutdown - StartSetup [f=0018584] Shutdown - UnitMorph [f=0018584] Shutdown - Carrier Drones [f=0018584] Shutdown - LupsNanoSpray [f=0018584] Shutdown - Missile Silo Controller [f=0018584] Shutdown - Modular Comm Info [f=0018584] Shutdown - Terrain Texture Handler [f=0018584] Shutdown - UnitCloakShield [f=0018584] Shutdown - Starlight Handler [f=0018584] End gadgetHandler:Shutdown [f=0018584] Start gadgetHandler:Shutdown [f=0018584] Shutdown - Save/Load [f=0018584] Shutdown - Teleport Throw [f=0018584] Shutdown - UnitMorph [f=0018584] Shutdown - Modular Comm Info [f=0018584] Shutdown - Retreat Command [f=0018584] Shutdown - Shockwaves [f=0018584] Shutdown - UnitCloakShield [f=0018584] Shutdown - Lups Cloak FX [f=0018584] Shutdown - Lups [f=0018584] Shutdown - Lups Shield [f=0018584] End gadgetHandler:Shutdown [f=0018584] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27206615,0,0} {chunk,block}Bytes={0,0} [f=0018584] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27206615,0,0} {chunk,block}Bytes={0,0} [f=0018584] [Game::KillLua][4] dtor=0 [f=0018584] [Game::~CGame][1] [f=0018584] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018584] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018584] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018584] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018584] [Game::KillLua][4] dtor=1 [f=0018584] [Game::KillMisc][1] [f=0018584] [Game::KillMisc][2] [f=0018584] [Game::KillMisc][3] [f=0018584] [Game::KillRendering][1] [f=0018584] [3DOParser::Kill] allocated 137 pieces [f=0018584] [S3OParser::Kill] allocated 2770 pieces [f=0018584] [AssParser::Kill] allocated 263 pieces [f=0018584] [Game::KillInterface][1] [f=0018584] [Game::KillInterface][2] [f=0018584] [Game::KillSimulation][1] [f=0018584] [Game::KillSimulation][2] [f=0018584] [CCollisionHandler] dis-/continuous tests: 0/1010191 [f=0018584] [Game::KillSimulation][3] [f=0018584] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018584] [~CPathCache(28x20)] cacheHits=6 hitPercentage=12% numHashColls=0 maxCacheSize=4 [f=0018584] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018584] [~CPathCache(56x40)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018584] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018584] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018584] [LosHandler::Kill] raycast instance cache-{hits,misses}={2191,5256}; shared=3%; cached=26% [f=0018584] [Game::KillSimulation][4] [f=0018584] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018584] [Game::~CGame][2] [f=0018584] [Game::~CGame][3] [f=0018584] [SpringApp::Kill][3] [f=0018584] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 195676 bytes sent 125353 bytes recv'd [f=0018584] [SpringApp::Kill][4] font=0x46111aa0 [f=0018584] [SpringApp::Kill][5] [f=0018584] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4617ea60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4447ms file="unittextures/factoryveh1.png" indx=7166 inflSize=1077kb readTime=103ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=96ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=78ms file="luarules/gadgets/unit_factory_plate.lua" indx=1738 inflSize=7kb readTime=72ms file="luarules/gadgets/unit_enlarger.lua" indx=1734 inflSize=4kb readTime=71ms file="luarules/gadgets/unit_explosion_spawner.lua" indx=1735 inflSize=5kb readTime=64ms file="luarules/gadgets/unit_commander_upgrade.lua" indx=1727 inflSize=24kb readTime=64ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=55ms file="luarules/gadgets/unit_disable_buildoptions.lua" indx=1731 inflSize=3kb readTime=53ms file="objects3d/mbot.s3o" indx=5235 inflSize=47kb readTime=47ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 68123504 bytes cached in 2914 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x462621a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4641cde0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46186590) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2d58092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]