[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cotRjj4svD/springsettings.1031953.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efd0c092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4486 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1031953/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 227ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462399f0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462399f0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2081ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2359ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 60ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 129ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1031953/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (563ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1031953/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5408e5d0,0x549f0940}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6e8b0360ad2ef0c1d77e0b8d48b97af0 [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000e0c45410,00000000e0c5fea0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000c98d3530,00000000b7a54040}]" [f=-000001] Allies: I choose: sniper! [f=-000001] Allies: I choose: EngineOne! [f=-000001] Allies: I choose: sniper! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [1106,26.1247559,505]: 0 finished unit Strike Commander [f=-000001] [0] Event [6536,26.1160889,2410]: 1 finished unit Engineer Commander [f=0000000] [0] WebFreaK, team: 1, elo:1796, userid: 493412 [f=0000000] [0] brianfreeman, team: 0, elo:1770, userid: 420866 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [6416,26.1159515,2352]: 1 finished unit Tank Foundry [f=0000195] [195] Event [904,26.1159515,816]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000481] [481] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0000669] [669] Event [904,26.1159515,825.599976]: 0 finished unit Conjurer [f=0000671] [671] Event [6504,26.1159515,2536]: 1 finished unit Solar Collector [f=0000851] [851] Event [6616,26.1159515,2424]: 1 finished unit Solar Collector [f=0000873] [873] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0001074] [1074] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0001079] [1079] Event [1736,30.9749756,1064]: 0 finished unit Metal Extractor [f=0001106] [1106] Event [6264,26.1159515,2568]: 1 finished unit Solar Collector [f=0001196] [1196] Event [6388,27.4359512,2352]: 1 finished unit Welder [f=0001280] [1280] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0001351] [1351] Event [1816,30.8935394,1096]: 0 finished unit Solar Collector [f=0001399] [1399] Event [6120,26.1159515,2568]: 1 finished unit Solar Collector [f=0001545] [1545] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0001594] [1594] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0001862] [1862] Event [5976,26.1159515,2584]: 1 finished unit Solar Collector [f=0002077] [2077] Event [1896,29.5000763,1128]: 0 finished unit Metal Extractor [f=0002090] [2090] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0002668] [2668] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0002770] [2770] Event [6388,27.4359512,2352]: 1 finished unit Blitz [f=0002784] [2784] Event [6376,26.1159515,2600]: 1 finished unit Solar Collector [f=0002822] [2822] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0003188] [3188] Event [5832,26.1159515,2584]: 1 finished unit Solar Collector [f=0003277] [3277] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0003427] [3427] Event [904,26.1159515,825.599976]: 0 finished unit Reaver [f=0003665] [3665] Event [5696,16.9951019,960]: 1 finished unit Lotus [f=0003704] [3704] Event [728,26.1159515,680]: 0 finished unit Solar Collector [f=0003747] [3747] Event [5688,26.1159515,2584]: 1 finished unit Solar Collector [f=0003760] [3760] Event [1912,26.1159515,1240]: 0 finished unit Stardust [f=0003909] [3909] Event [5704.00635,13.4743252,518.955078]: 0 lost unit Glaive [f=0003943] [3943] Event [6388,27.4359512,2352]: 1 finished unit Welder [f=0004003] [4003] Event [904,26.1159515,825.599976]: 0 finished unit Conjurer [f=0004031] [4031] Event [5707.57715,26.6590023,573.749329]: 0 lost unit Glaive [f=0004075] [4075] Event [5664,19.700592,736]: 1 finished unit Lotus [f=0004077] [4077] Event [5807.92236,19.1757813,673.053345]: 0 lost unit Glaive [f=0004111] [4111] Event [5811.20508,19.1757813,746.315125]: 0 lost unit Glaive [f=0004201] [4201] Event [5544,26.1159515,2600]: 1 finished unit Solar Collector [f=0004236] [4236] Event [5669.34326,20.0126038,538.620117]: 0 lost unit Glaive [f=0004249] [4249] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0004296] [4296] Event [648,26.1159515,728]: 0 finished unit Solar Collector [f=0004409] [4409] Event [6632,22.089386,2264]: 1 finished unit Wind/Tidal Generator [f=0004459] [4459] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0004587] [4587] Event [5400,26.1159515,2600]: 1 finished unit Solar Collector [f=0004665] [4665] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0004809] [4809] Event [600,26.1159515,648]: 0 finished unit Solar Collector [f=0004813] [4813] Event [6568,21.130249,2168]: 1 finished unit Wind/Tidal Generator [f=0004872] [4872] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0004985] [4985] Event [5256,25.8444977,2600]: 1 finished unit Solar Collector [f=0005088] [5088] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0005268] [5268] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0005338] [5338] Event [6388,27.4359512,2352]: 1 finished unit Blitz [f=0005363] [5363] Event [6504,19.2481689,2072]: 1 finished unit Wind/Tidal Generator [f=0005384] [5384] Event [680,26.1159515,600]: 0 finished unit Solar Collector [f=0005509] [5509] Event [5112,26.1159515,2616]: 1 finished unit Solar Collector [f=0005538] [5538] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0005683] [5683] Event [6440,16.3255157,1976]: 1 finished unit Wind/Tidal Generator [f=0005726] [5726] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0006002] [6002] Event [4968,26.1159515,2616]: 1 finished unit Solar Collector [f=0006051] [6051] Event [6392,12.5070648,1880]: 1 finished unit Wind/Tidal Generator [f=0006073] [6073] Event [920,26.1159515,568]: 0 finished unit Solar Collector [f=0006092] [6092] Event [904,26.1159515,825.599976]: 0 finished unit Reaver [f=0006094] [6094] Event [6848,26.1159515,448]: 1 finished unit Lotus [f=0006416] [6416] Event [6328,10.6702271,1784]: 1 finished unit Wind/Tidal Generator [f=0006475] [6475] Event [6624,21.4921875,464]: 1 finished unit Lotus [f=0006491] [6491] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0006491] [6491] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0006633] [6633] Event [6264,8.3538208,1688]: 1 finished unit Wind/Tidal Generator [f=0006643] [6643] Event [904,26.1159515,825.599976]: 0 finished unit Conjurer [f=0006753] [6753] Event [840,26.1159515,616]: 0 finished unit Solar Collector [f=0006865] [6865] Event [6728,26.1159515,312]: 1 finished unit Solar Collector [f=0006882] [6882] Event [6388,27.4359512,2352]: 1 finished unit Blitz [f=0006920] [6920] Event [6200,5.79310608,1592]: 1 finished unit Wind/Tidal Generator [f=0006930] [6930] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0006936] [6936] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0007132] [7132] Event [552,26.1159515,2680]: 0 finished unit Solar Collector [f=0007173] [7173] Event [6136,2.11038208,1496]: 1 finished unit Wind/Tidal Generator [f=0007220] [7220] Event [4912,26.1159515,2864]: 1 finished unit Lotus [f=0007246] [7246] Event [6648,23.9443207,360]: 1 finished unit Solar Collector [f=0007248] [7248] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0007389] [7389] Event [6072,0,1400]: 1 finished unit Wind/Tidal Generator [f=0007505] [7505] Event [792,26.1159515,536]: 0 finished unit Solar Collector [f=0007606] [7606] Event [2584,361.542419,72]: 0 finished unit Geothermal Generator [f=0007643] [7643] Event [6388,27.4359512,2352]: 1 finished unit Welder [f=0007646] [7646] Event [6600,19.9358521,280]: 1 finished unit Solar Collector [f=0007652] [7652] Event [904,26.1159515,825.599976]: 0 finished unit Ronin [f=0007703] [7703] Event [6008,0,1304]: 1 finished unit Wind/Tidal Generator [f=0007734] [7734] Event [4672,26.1159515,2496]: 1 finished unit Lotus [f=0007759] [7759] Event [472,23.8357391,2728]: 0 finished unit Solar Collector [f=0007978] [7978] Event [4912,26.1159515,2704]: 1 finished unit Radar Tower [f=0008026] [8026] Event [6680,25.4825592,232]: 1 finished unit Solar Collector [f=0008028] [Game::ClientReadNet] added new player rifqifajarzain with number 2 to team 0 [f=0008029] > SPRINGIE:User rifqifajarzain|turretmissile|4_3||False|||ID [f=0008032] [8032] Event [5960,0,1208]: 1 finished unit Wind/Tidal Generator [f=0008059] Connection attempt from rifqifajarzain [f=0008059] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008059] -> Connection established (given id 2) [f=0008074] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0008074] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008078] [8078] Event [904,26.1159515,825.599976]: 0 finished unit Ronin [f=0008087] [8087] Event [6635.27246,30.0438862,3361.58716]: 0 lost unit Glaive [f=0008165] [8165] Event [6574.08105,20.3885021,3130.64014]: 0 lost unit Glaive [f=0008243] [8243] Event [6661.3208,26.1159515,2892.33179]: 0 lost unit Glaive [f=0008245] [8245] Event [4822.29736,26.1159515,2637.55151]: 1 finished unit Engineer Commander [f=0008282] [8282] Event [872,26.1159515,488]: 0 finished unit Solar Collector [f=0008314] [8314] Event [5896,5.15971375,1112]: 1 finished unit Wind/Tidal Generator [f=0008323] [8323] Event [6920,26.1159515,312]: 1 finished unit Solar Collector [f=0008399] [8399] Event [6567.40381,26.1159515,2660.62646]: 0 lost unit Glaive [f=0008408] [8408] Event [6432,26.1159515,2720]: 1 finished unit Lotus [f=0008422] [8422] Event [6384.33008,26.1159515,2753.45093]: 0 lost unit Glaive [f=0008529] [8529] Event [424,25.3377838,2648]: 0 finished unit Solar Collector [f=0008543] [8543] Event [5832,17.6737366,1016]: 1 finished unit Wind/Tidal Generator [f=0008595] [8595] Event [904,26.1159515,825.599976]: 0 finished unit Ronin [f=0008606] [8606] Event [6840,26.1159515,360]: 1 finished unit Solar Collector [f=0008768] [8768] Event [6388,27.4359512,2352]: 1 finished unit Blitz [f=0008798] [8798] Event [5768,19.1757813,920]: 1 finished unit Wind/Tidal Generator [f=0008894] [8894] Event [6872,23.8357391,232]: 1 finished unit Solar Collector [f=0008971] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0008992] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0008992] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[Game::Load][lua{Rules,Gaia}={000000010b2a9070,0000000101eb9140}]" [f=0009135] [9135] Event [904,26.1159515,825.599976]: 0 finished unit Ronin [f=0009502] [9502] Event [504,26.1159515,2600]: 0 finished unit Solar Collector [f=0009683] [9683] Event [6388,27.4359512,2352]: 1 finished unit Blitz [f=0009714] [9714] Event [6432,26.1159515,2240]: 1 finished unit Tank Plate [f=0009732] [9732] Event [904,26.1159515,825.599976]: 0 finished unit Ronin [f=0009860] [9860] Event [4824,26.1159515,2632]: 1 finished unit Solar Collector [f=0010100] [10100] Event [4776,26.1159515,2552]: 1 finished unit Solar Collector [f=0010262] [10262] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0010339] [10339] Event [4856,26.1159515,2504]: 1 finished unit Solar Collector [f=0010394] [10394] Event [648,26.1159515,2472]: 0 finished unit Solar Collector [f=0010434] [10434] Event [6256,26.1159515,2080]: 1 finished unit Tank Plate [f=0010463] [10463] Event [5032,26.1159515,2760]: 1 finished unit Solar Collector [f=0010583] [10583] Event [4952,26.1159515,2808]: 1 finished unit Solar Collector [f=0010598] [10598] Event [6388,27.4359512,2352]: 1 finished unit Blitz [f=0010688] [10688] Event [744,26.1159515,760]: 0 finished unit Caretaker [f=0010980] [10980] Event [4344,26.1159515,104]: 1 finished unit Metal Extractor [f=0011087] [11087] Event [4792,26.1159515,2760]: 1 finished unit Stardust [f=0011364] [11364] Event [904,26.1159515,825.599976]: 0 finished unit Knight [f=0011405] [11405] Event [4296,26.1159515,344]: 1 finished unit Metal Extractor [f=0011415] [11415] Event [568,26.1159515,2520]: 0 finished unit Solar Collector [f=0011478] [11478] Event [6404,26.1159515,2240]: 1 finished unit Blitz [f=0011496] [11496] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0011554] [11554] Event [4882.56641,26.1159515,3064.2356]: 1 finished unit Engineer Commander [f=0011577] [11577] Event [5672,19.3115082,840]: 1 finished unit Solar Collector [f=0011842] [11842] Event [4384,26.1159515,448]: 1 finished unit Lotus [f=0011957] [11957] Event [744,26.1159515,888]: 0 finished unit Caretaker [f=0011961] [11961] Event [6659.56055,26.1159515,3034.37842]: 0 lost unit Reaver [f=0012014] [12014] Event [6388,27.4359512,2352]: 1 finished unit Blitz [f=0012017] [12017] Event [4904,26.1159515,3272]: 1 finished unit Stardust [f=0012054] [12054] Event [5752,19.1757813,792]: 1 finished unit Solar Collector [f=0012224] [12224] Event [6535.4126,26.1651096,3588.37817]: 0 lost unit Reaver [f=0012272] [12272] Event [904,26.1159515,825.599976]: 0 finished unit Reaver [f=0012304] [12304] Event [2440,363.569275,104]: 0 finished unit Gunship Plant [f=0012330] [12330] Event [4096,25.165863,448]: 1 finished unit Lotus [f=0012420] [12420] Event [520,26.1159515,2440]: 0 finished unit Solar Collector [f=0012434] [12434] Event [408,26.1159515,4888]: 0 finished unit Solar Collector [f=0012441] [12441] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0012568] [12568] Event [5960,19.7729797,728]: 1 finished unit Solar Collector [f=0012582] [12582] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0012607] [12607] Event [6404,26.1159515,2240]: 1 finished unit Blitz [f=0012759] [12759] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0012853] [12853] Event [5880,21.4921875,776]: 1 finished unit Solar Collector [f=0012935] [12935] Event [6388,27.4359512,2352]: 1 finished unit Blitz [f=0013225] [13225] Event [4232,26.1159515,472]: 1 finished unit Stardust [f=0013231] [13231] Event [2584,361.542419,72]: 0 finished unit Advanced Geothermal [f=0013231] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0013231] [13231] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0013248] [13248] Event [5832,19.1757813,696]: 1 finished unit Solar Collector [f=0013329] [13329] Event [904,26.1159515,825.599976]: 0 finished unit Reaver [f=0013423] [13423] Event [328,21.9898529,4936]: 0 finished unit Solar Collector [f=0013509] [13509] Event [6256,26.1159515,2108]: 1 finished unit Blitz [f=0013510] [13510] Event [4360,26.1159515,360]: 1 finished unit Solar Collector [f=0013514] [13514] Event [600,26.1159515,2392]: 0 finished unit Solar Collector [f=0013526] [13526] Event [6404,26.1159515,2240]: 1 finished unit Blitz [f=0013580] [13580] Event [904,26.1159515,825.599976]: 0 finished unit Conjurer [f=0013642] [13642] Event [5912,18.994812,648]: 1 finished unit Solar Collector [f=0013720] [13720] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0013795] [13795] Event [4280,26.1159515,408]: 1 finished unit Solar Collector [f=0013863] [13863] Event [904,26.1159515,825.599976]: 0 finished unit Glaive [f=0013896] [13896] Event [2312,357.606354,104]: 0 finished unit Energy Pylon [f=0013979] [13979] Event [6088,10.6068878,664]: 1 finished unit Solar Collector [f=0014160] [14160] Event [280,26.1159515,4856]: 0 finished unit Solar Collector [f=0014162] [14162] Event [6184,0,648]: 1 finished unit Wind/Tidal Generator [f=0014193] [14193] Event [6388,27.4359512,2352]: 1 finished unit Blitz [f=0014222] [14222] Event [4232,26.1159515,328]: 1 finished unit Solar Collector [f=0014233] [14233] Event [904,26.1159515,825.599976]: 0 finished unit Reaver [f=0014411] [14411] Event [6280,0,600]: 1 finished unit Wind/Tidal Generator [f=0014488] [14488] Event [520,24.1252899,4840]: 0 lost unit Metal Extractor [f=0014526] [14526] Event [449.249176,26.0595112,4829.44287]: 0 lost unit Conjurer [f=0014565] [14565] Event [6256,26.1159515,2108]: 1 finished unit Blitz [f=0014585] [14585] Event [6404,26.1159515,2240]: 1 finished unit Blitz [f=0014598] [14598] Event [4312,26.1159515,280]: 1 finished unit Solar Collector [f=0014604] [14604] Event [360,26.1159515,4808]: 0 lost unit Solar Collector [f=0014642] [14642] Event [344,26.1159515,4872]: 0 lost unit Metal Extractor [f=0014671] [14671] Event [6376,14.5882111,536]: 1 finished unit Wind/Tidal Generator [f=0014851] [14851] Event [904,26.1159515,825.599976]: 0 finished unit Knight [f=0014854] [14854] Event [408,26.1159515,4888]: 0 lost unit Solar Collector [f=0014894] [14894] Event [4408,26.1159515,120]: 1 finished unit Solar Collector [f=0014953] [14953] Event [6472,21.736496,488]: 1 finished unit Wind/Tidal Generator [f=0014985] [14985] Event [280,26.1434174,4856]: 0 lost unit Solar Collector [f=0014989] [14989] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0015048] [15048] Event [904,26.1159515,825.599976]: 0 finished unit Sling [f=0015177] [15177] Event [328,21.9898529,4936]: 0 lost unit Solar Collector [f=0015219] [15219] Event [6568,19.1757813,424]: 1 finished unit Wind/Tidal Generator [f=0015247] [15247] Event [904,26.1159515,825.599976]: 0 finished unit Sling [f=0015310] [15310] Event [4328,26.1159515,168]: 1 finished unit Solar Collector [f=0015395] [15395] Event [6360,36.5035858,472]: 1 finished unit Wind/Tidal Generator [f=0015485] [15485] Event [904,26.1159515,825.599976]: 0 finished unit Sling [f=0015509] [15509] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0015576] [15576] Event [6344,43.7061615,424]: 1 finished unit Wind/Tidal Generator [f=0015652] [15652] Event [6256,26.1159515,2108]: 1 finished unit Blitz [f=0015672] [15672] Event [6404,26.1159515,2240]: 1 finished unit Blitz [f=0015685] [15685] Event [4280,26.1159515,88]: 1 finished unit Solar Collector [f=0015786] [15786] Event [6344,53.5327911,376]: 1 finished unit Wind/Tidal Generator [f=0015846] [15846] Event [775.703064,26.1159515,2752.01733]: 0 lost unit Ronin [f=0015873] [15873] Event [846.532593,26.1159515,2769.66138]: 0 lost unit Glaive [f=0015901] [15901] Event [6388,27.4359512,2352]: 1 finished unit Ogre [f=0015905] [15905] Event [835.209717,26.1389217,2786.45166]: 0 lost unit Glaive [f=0015932] [15932] Event [716.301941,23.5291538,3025.22119]: 1 lost unit Blitz [f=0015944] [15944] Event [472,23.8357391,2728]: 0 lost unit Solar Collector [f=0015992] [15992] Event [4800,144.116943,3632]: 1 finished unit Radar Tower [f=0016000] [16000] Event [6328,58.798996,328]: 1 finished unit Wind/Tidal Generator [f=0016017] [16017] Event [446.849915,22.747139,2773.89233]: 1 lost unit Blitz [f=0016023] [16023] Event [488,25.9614754,2664]: 0 lost unit Metal Extractor [f=0016060] [16060] Event [4360,26.1159515,40]: 1 finished unit Solar Collector [f=0016101] [16101] Event [426.564758,23.3885689,2709.13501]: 0 lost unit Glaive [f=0016123] [16123] Event [328.193024,19.0250931,2706.99951]: 0 lost unit Glaive [f=0016179] [16179] Event [6328,83.9084778,280]: 1 finished unit Wind/Tidal Generator [f=0016364] [16364] Event [6312,115.514755,232]: 1 finished unit Wind/Tidal Generator [f=0016425] [16425] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0016632] [16632] Event [6256,26.1159515,2108]: 1 finished unit Blitz [f=0016646] [16646] Event [6404,26.1159515,2240]: 1 finished unit Blitz [f=0016656] [16656] Event [6296,134.453186,184]: 1 finished unit Wind/Tidal Generator [f=0016661] [16661] Event [1400,40.6477814,408]: 0 finished unit Energy Pylon [f=0016849] [16849] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0016854] [16854] Event [2440,384.569275,104]: 0 finished unit Nimbus [f=0016971] [16971] Event [744,26.1159515,888]: 0 lost unit Caretaker [f=0017127] [17127] Event [775.286011,26.1159515,791.843933]: 0 lost unit Conjurer [f=0017136] [17136] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0017205] [17205] Event [744,26.1159515,760]: 0 lost unit Caretaker [f=0017205] [17205] Event [808.271729,26.6174717,907.525024]: 1 lost unit Blitz [f=0017269] [17269] Event [731.334534,23.1618481,897.693237]: 0 lost unit Glaive [f=0017283] [17283] Event [628.88147,26.1159515,959.72168]: 0 lost unit Glaive [f=0017348] [17348] Event [616.138794,26.1159515,875.28363]: 0 lost unit Glaive [f=0017429] [17429] Event [904,26.1159515,825.599976]: 0 finished unit Phantom [f=0017439] [17439] Event [664,26.1159515,664]: 0 lost unit Metal Extractor [f=0017462] [17462] Event [508.49704,26.2480297,732.672852]: 1 lost unit Blitz [f=0017535] [17535] Event [489.612183,30.908844,808.009155]: 1 lost unit Blitz [f=0017548] [17548] Event [6256,26.1159515,2108]: 1 finished unit Blitz [f=0017563] [17563] Event [6404,26.1159515,2240]: 1 finished unit Blitz [f=0017782] [17782] Event [3880,26.1159515,3736]: 1 finished unit Metal Extractor [f=0017973] [17973] Event [1880,41.8783722,920]: 0 finished unit Energy Pylon [f=0018001] [18001] Event [718.368164,26.1159515,1192.18591]: 1 lost unit Blitz [f=0018002] [18002] Event [995.883484,26.1159515,891.572205]: 0 lost unit Sling [f=0018032] [18032] Event [843.799255,26.1159515,1018.30634]: 1 lost unit Blitz [f=0018084] [18084] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0018108] [18108] Event [976.828735,26.1159515,469.563721]: 1 lost unit Blitz [f=0018128] [18128] Event [1120.45093,26.1159515,922.782288]: 1 lost unit Blitz [f=0018139] [18139] Event [904,26.1159515,825.599976]: 0 finished unit Gremlin [f=0018181] [18181] Event [601.532349,26.145216,865.323975]: 1 lost unit Blitz [f=0018463] [18463] Event [6256,26.1159515,2108]: 1 finished unit Blitz [f=0018478] [18478] Event [6404,26.1159515,2240]: 1 finished unit Blitz [f=0018518] [18518] Event [795.748291,26.1159515,2602.61206]: 0 lost unit Conjurer [f=0018529] [18529] Event [6388,27.4359512,2352]: 1 finished unit Minotaur [f=0018536] [18536] Event [1352,19.1757813,4408]: 0 finished unit Solar Collector [f=0018608] [18608] Event [904,26.1159515,825.599976]: 0 finished unit Gremlin [f=0018848] [18848] Event [760,26.1159515,2680]: 0 lost unit Amphbot Factory [f=0018911] [18911] Event [648,26.1159515,2472]: 0 lost unit Solar Collector [f=0018937] [18937] Event [2936,26.1159515,4760]: 1 finished unit Metal Extractor [f=0018944] [18944] Event [904,26.1159515,825.599976]: 0 finished unit Ronin [f=0018973] [18973] Event [584,26.1159515,2456]: 0 lost unit Metal Extractor [f=0019079] [19079] Event [1272,19.1757813,4456]: 0 finished unit Solar Collector [f=0019139] [19139] Event [504,26.1178398,2600]: 0 lost unit Solar Collector [f=0019230] [19230] Event [552,26.1235237,2680]: 0 lost unit Solar Collector [f=0019267] [19267] Event [2824,26.1159515,4984]: 1 finished unit Metal Extractor [f=0019319] [19319] Event [904,26.1159515,825.599976]: 0 finished unit Ronin [f=0019351] [19351] Event [568,26.1159515,2520]: 0 lost unit Solar Collector [f=0019366] [19366] Event [1736,26.1159515,1192]: 0 finished unit Stardust [f=0019374] [19374] Event [520,26.1613274,2440]: 0 lost unit Solar Collector [f=0019378] [19378] Event [6256,26.1159515,2108]: 1 finished unit Blitz [f=0019393] [19393] Event [6404,26.1159515,2240]: 1 finished unit Blitz [f=0019588] [19588] Event [1224,21.4559937,4376]: 0 finished unit Solar Collector [f=0019617] [19617] Event [904,26.1159515,825.599976]: 0 finished unit Ronin [f=0019805] [19805] Event [892.067322,26.1159515,1443.58862]: 1 lost unit Blitz [f=0019867] [19867] Event [793.783508,26.1159515,1414.94482]: 1 lost unit Blitz [f=0019903] [19903] Event [904,26.1159515,825.599976]: 0 finished unit Ronin [f=0020073] [20073] Event [2440,384.569275,104]: 0 finished unit Revenant [f=0020117] [20117] Event [752.357422,25.7272511,1382.66772]: 0 lost unit Ronin [f=0020145] [20145] Event [600,26.1159515,2392]: 0 lost unit Solar Collector [f=0020155] [20155] Event [1304,20.777359,4328]: 0 finished unit Solar Collector [f=0020198] [20198] Event [84.8350601,165.617783,1549.99646]: 0 lost unit Ronin [f=0020207] [20207] Event [1083.81592,26.1159515,2435.48169]: 0 lost unit Ronin [f=0020256] [20256] Event [904,26.1159515,825.599976]: 0 finished unit Ronin [f=0020293] [20293] Event [6256,26.1159515,2108]: 1 finished unit Blitz [f=0020308] [20308] Event [6404,26.1159515,2240]: 1 finished unit Blitz [f=0020308] [20308] Event [1512,19.953949,4264]: 0 lost unit Solar Collector [f=0020315] [20315] Event [1121.87415,26.1159515,1420.14563]: 1 lost unit Blitz [f=0020420] [20420] Event [2440,384.569275,104]: 0 finished unit Gnat [f=0020435] [20435] Event [993.536316,26.1159515,1272.31384]: 1 lost unit Blitz [f=0020437] [20437] Event [1448,19.1757813,4248]: 0 lost unit Metal Extractor [f=0020478] [20478] Event [836.495667,26.1159515,1223.93774]: 0 lost unit Knight [f=0020527] [20527] Event [1382.60803,19.0385609,4234.13672]: 0 lost unit Conjurer [f=0020548] [20548] Event [537.068542,26.1159515,1096.06482]: 1 lost unit Blitz [f=0020584] [20584] Event [801.502197,26.1159515,1127.07935]: 1 lost unit Blitz [f=0020635] [20635] Event [1288,20.4516144,4392]: 0 lost unit Metal Extractor [f=0020638] [20638] Event [1016,26.1159515,1016]: 0 finished unit Stardust [f=0020652] [20652] Event [6388,27.4359512,2352]: 1 finished unit Emissary [f=0020653] [20653] Event [520.411377,26.156929,1120.01318]: 0 lost unit Ronin [f=0020664] [20664] Event [741.645874,26.1159515,1139.96277]: 1 lost unit Blitz [f=0020692] [20692] Event [653.767334,26.1159515,1148.74988]: 1 lost unit Blitz [f=0020732] [20732] Event [681.70343,26.4354248,934.055664]: 0 lost unit Reaver [f=0020751] [20751] Event [607.498108,26.1159515,1027.78857]: 1 lost unit Blitz [f=0020758] [20758] Event [2440,384.569275,104]: 0 finished unit Gnat [f=0020820] [20820] Event [743.855042,25.6161366,1132.76563]: 1 lost unit Blitz [f=0020825] [20825] Event [1019.13269,26.1159515,1458.54456]: 1 lost unit Ogre [f=0020829] [20829] Event [576.828125,26.1159515,952.587952]: 1 lost unit Blitz [f=0020923] [20923] Event [403.62149,26.1683388,883.663513]: 1 lost unit Blitz [f=0020992] [20992] Event [1304,20.777359,4328]: 0 lost unit Solar Collector [f=0021082] [21082] Event [1272,19.2175903,4456]: 0 lost unit Solar Collector [f=0021128] Spectator rifqifajarzain left the game: normal quit [f=0021128] [21128] Event [undefined]: rifqifajarzain quit [f=0021143] [21143] Event [2440,384.569275,104]: 0 finished unit Gnat [f=0021157] [21157] Event [1336,19.2318573,4216]: 1 finished unit Stardust [f=0021182] [21182] Event [1352,19.1757813,4408]: 0 lost unit Solar Collector [f=0021208] [21208] Event [6256,26.1159515,2108]: 1 finished unit Blitz [f=0021223] [21223] Event [6404,26.1159515,2240]: 1 finished unit Blitz [f=0021251] [21251] Event [1224,21.4836502,4376]: 0 lost unit Solar Collector [f=0021267] [21267] Event [1432,19.0655746,4312]: 0 lost unit Solar Collector [f=0021436] Player brianfreeman left the game: normal quit [f=0021436] [21436] Event [undefined]: brianfreeman quit [f=0021544] [21544] Event [2440,384.569275,104]: 0 finished unit Gnat [f=0021545] [21545] Event [1240,20.0561943,4232]: 1 finished unit Stardust [f=0021601] [21601] Event [6388,27.4359512,2352]: 1 finished unit Blitz [f=0021663] [21663] Event [904,26.1159515,825.599976]: 0 finished unit Knight [f=0021672] WebFreaK has forced a win due to dropped opposition. [f=0021672] game_message: brianfreeman has been destroyed! [f=0021672] [21672] Event [undefined]: brianfreeman resigned [f=0021672] game_message: WebFreaK wins! [f=0021672] Submitting stats [f=0021672] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021672] Part| Total Time|Time of the last 0.5s [f=0021672] Draw 30072.82ms 38.62% [f=0021672] Lua::Callins::Synced 13496.02ms 5.59% [f=0021672] Lua::Callins::Unsynced 36100.80ms 42.42% [f=0021672] Lua::CollectGarbage::Synced 800.67ms 0.10% [f=0021672] Lua::CollectGarbage::Unsynced 1436.00ms 2.40% [f=0021672] Misc::Profiler::AddTime 121.15ms 0.10% [f=0021672] Sim 68631.49ms 39.32% [f=0021672] [21672] Received game_message: brianfreeman has been destroyed! [f=0021672] [21672] Received game_message: WebFreaK wins! [f=0021673] [21673] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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47,11005,15110,15110,11005,2803.01294,5283.10059,5283.10059,2803.01294,0,0,0,0,0,0,0,0,0,2147.18652,2147.18652,0,6419.22021,6470.38037,6470.38037,6419.22021,660,1470,1470,660,136,150.707321,150.707321,136,1275,2015,2015,1275,24.8347588,56.7031898,56.7031898,24.8347588,4320,4750,4750,4320,5400,5126.6748,5126.6748,5400,4750,6875,6875,4750,5216.6748,5400,5400,5216.6748,0,140.252014,140.252014,0,7095.73242,6498.34277,6498.34277,7095.73242 [f=0021673] [21673] Game End Stats Values: 48,10825,13410,13410,10825,2935.22485,5504.79492,5504.79492,2935.22485,0,0,0,0,0,0,0,0,0,2247.75806,2247.75806,0,7558.29688,6991.8291,6991.8291,7558.29688,660,1470,1470,660,128,149.288406,149.288406,128,1275,2015,2015,1275,20.8140888,54.7796364,54.7796364,20.8140888,4280,3050,3050,4280,7100,5486.6748,5486.6748,7100,4610,6875,6875,4610,5576.6748,7100,7100,5576.6748,0,140.252014,140.252014,0,7622.85352,7648.21924,7648.21924,7622.85352 [f=0021673] [21673] Game End Stats Values: 49,10775,14450,14450,10775,3068.33301,5666.2627,5666.2627,3068.33301,0,0,0,0,0,0,0,0,0,2247.75806,2247.75806,0,7558.29688,7055.17578,7055.17578,7558.29688,660,1910,1910,660,128,122.985527,122.985527,128,1275,2015,2015,1275,20.8738613,50.7645226,50.7645226,20.8738613,4370,3650,3650,4370,7100,5644.1748,5644.1748,7100,4470,6875,6875,4470,5734.1748,7100,7100,5734.1748,0,140.252014,140.252014,0,7686.2002,7673.56055,7673.56055,7686.2002 [f=0021673] [21673] Game End Stats Values: 50,11125,14750,14750,11125,3095.0708,5702.88867,5702.88867,3095.0708,0,0,0,0,0,0,0,0,0,2247.75806,2247.75806,0,7558.29688,7055.17578,7055.17578,7558.29688,660,1910,1910,660,128,107.75753,107.75753,128,1275,2015,2015,1275,20.9125385,52.2086182,52.2086182,20.9125385,4720,3950,3950,4720,7100,5644.1748,5644.1748,7100,4470,6875,6875,4470,5734.1748,7100,7100,5734.1748,0,140.252014,140.252014,0,7686.2002,7673.56055,7673.56055,7686.2002 [f=0021685] [21685] Event [808,26.1159515,1176]: 0 finished unit Stardust [f=0021807] Player WebFreaK left the game: normal quit [f=0021807] [21807] Event [undefined]: WebFreaK quit [f=0021813] No clients connected, shutting down server [f=0021813] Server shutdown [f=0021813] End of demo reached [f=0022206] [22206] Event [6256,26.1159515,2108]: 1 finished unit Blitz [f=0022216] [22216] Event [6404,26.1159515,2240]: 1 finished unit Blitz [f=0022412] [22412] Event [6032,26.1159515,2080]: 1 finished unit Tank Foundry [f=0022604] [22604] Event [6388,27.4359512,2352]: 1 finished unit Blitz [f=0022998] [22998] Event [1407.69592,18.9540691,4389.86035]: 1 finished unit Engineer Commander [f=0023204] [23204] Event [6388,27.4359512,2352]: 1 finished unit Kodachi [f=0023218] [23218] Event [6404,26.1159515,2240]: 1 finished unit Blitz [f=0023219] [23219] Event [6256,26.1159515,2108]: 1 finished unit Blitz [f=0023230] [23230] Event [6120,26.1159515,2040]: 1 finished unit Caretaker [f=0023431] Autoquit sending quit command. [f=0023431] [QuitAction] user exited to system [f=0023431] [SpringApp::Kill][1] fromRun=1 [f=0023431] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023431] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023431] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023431] [ThreadPool::SetThreadCount][2] workers=0 [f=0023431] [SpringApp::Kill][2] [f=0023431] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023431] [Game::KillLua][3] dtor=0 luaUI=0x685f30a0 [f=0023431] Start widgetHandler:Shutdown [f=0023431] Shutdown - SaveOrderList Complete [f=0023431] Writing last game win data [f=0023431] Shutdown - SaveConfigData Complete [f=0023431] Shutdown Widget - Save/Load API [f=0023431] Shutdown Widget - Chili Highlight [f=0023431] Shutdown Widget - Draw After Chili [f=0023431] Shutdown Widget - EPIC Menu [f=0023431] Shutdown Widget - Chili Widget Selector [f=0023431] Shutdown Widget - Chili Minimap [f=0023431] Shutdown Widget - Local Team Colors [f=0023431] Shutdown Widget - Display Keys 2 [f=0023431] Shutdown Widget - Save Game Menu [f=0023431] Shutdown Widget - Unit Icons [f=0023431] Shutdown Widget - Noises [f=0023431] Shutdown Widget - HealthBars [f=0023431] Shutdown Widget - Win Counter [f=0023431] Shutdown Widget - SpringRTS Replay Stats [f=0023431] Shutdown Widget - BuildETA [f=0023431] Shutdown Widget - Modular Comm Info [f=0023431] Shutdown Widget - State Reverse and Latency [f=0023431] Shutdown Widget - Music Player v2 [f=0023431] Shutdown Widget - Stereo3D [f=0023431] Shutdown Widget - Showeco and Grid Drawer [f=0023431] Shutdown Widget - Point Tracker [f=0023431] Shutdown Widget - Missile Silo Range [f=0023431] Shutdown Widget - MinimapEvents [f=0023431] Shutdown Widget - Local Widgets Config [f=0023431] Shutdown Widget - Highlight Geos [f=0023431] Shutdown Widget - Grab Input [f=0023431] Input grabbing is disabled! [f=0023431] Shutdown Widget - Defense Range Zero-K [f=0023431] Shutdown Widget - MetalFeatures (new) [f=0023431] Shutdown Widget - Darkening [f=0023431] Shutdown Widget - Context Menu [f=0023431] Shutdown Widget - Chili Spectator Panels [f=0023431] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023431] Shutdown Widget - Chili Nuke Warning [f=0023431] Shutdown Widget - Chili EndGame Window [f=0023431] Shutdown Widget - Chili Economy Panel Default [f=0023431] Shutdown Widget - CameraShake [f=0023431] Shutdown Widget - Attack AoE [f=0023431] Shutdown Widget - UnitShapes [f=0023431] Shutdown Widget - Map Edge Extension [f=0023431] Shutdown Widget - Selection Send [f=0023431] Shutdown Widget - LupsManager [f=0023431] Shutdown Widget - Newton Firezone [f=0023431] Shutdown Widget - Chili Pro Console [f=0023431] Shutdown Widget - Lasso Terraform GUI [f=0023431] Shutdown Widget - Lups [f=0023431] Shutdown Widget - Chili Framework [f=0023431] Shutdown Widget - Chili Core Selector [f=0023431] Shutdown Widget - Custom Markers [f=0023431] Shutdown Widget - Mex Placement Handler [f=0023431] Shutdown Widget - Select Keys [f=0023431] Shutdown Widget - Pause Screen [f=0023431] Shutdown Widget - Text To Speech Control [f=0023431] Shutdown Widget - Persistent Build Height [f=0023431] Shutdown Widget - Layout Handler [f=0023431] End widgetHandler:Shutdown [f=0023431] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={529622,65606943} {int,ext,rec}Allocs={32558841,0,0} {chunk,block}Bytes={65606943,0} [f=0023431] [Game::KillLua][1] dtor=0 luaGaia=0x549f0940 [f=0023431] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297306,51586058} {int,ext,rec}Allocs={32558842,0,0} {chunk,block}Bytes={51586058,0} [f=0023431] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297306,51586058} {int,ext,rec}Allocs={32558842,0,0} {chunk,block}Bytes={51586058,0} [f=0023431] [Game::KillLua][2] dtor=0 luaRules=0x5408e5d0 [f=0023431] Start gadgetHandler:Shutdown [f=0023431] Shutdown - StartSetup [f=0023431] Shutdown - UnitMorph [f=0023431] Shutdown - Carrier Drones [f=0023431] Shutdown - LupsNanoSpray [f=0023431] Shutdown - Missile Silo Controller [f=0023431] Shutdown - Modular Comm Info [f=0023431] Shutdown - Terrain Texture Handler [f=0023431] Shutdown - UnitCloakShield [f=0023431] Shutdown - Starlight Handler [f=0023431] End gadgetHandler:Shutdown [f=0023431] Start gadgetHandler:Shutdown [f=0023431] Shutdown - Save/Load [f=0023431] Shutdown - Teleport Throw [f=0023431] Shutdown - UnitMorph [f=0023431] Shutdown - Modular Comm Info [f=0023431] Shutdown - Retreat Command [f=0023431] Shutdown - Shockwaves [f=0023431] Shutdown - UnitCloakShield [f=0023431] Shutdown - Lups Cloak FX [f=0023431] Shutdown - Lups [f=0023431] Shutdown - Lups Shield [f=0023431] End gadgetHandler:Shutdown [f=0023431] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32558874,0,0} {chunk,block}Bytes={0,0} [f=0023431] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32558874,0,0} {chunk,block}Bytes={0,0} [f=0023431] [Game::KillLua][4] dtor=0 [f=0023431] [Game::~CGame][1] [f=0023431] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023431] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023431] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023431] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023431] [Game::KillLua][4] dtor=1 [f=0023431] [Game::KillMisc][1] [f=0023431] [Game::KillMisc][2] [f=0023431] [Game::KillMisc][3] [f=0023431] [Game::KillRendering][1] [f=0023431] [3DOParser::Kill] allocated 137 pieces [f=0023431] [S3OParser::Kill] allocated 2832 pieces [f=0023431] [AssParser::Kill] allocated 225 pieces [f=0023431] [Game::KillInterface][1] [f=0023431] [Game::KillInterface][2] [f=0023431] [Game::KillSimulation][1] [f=0023431] [Game::KillSimulation][2] [f=0023431] [CCollisionHandler] dis-/continuous tests: 0/1348857 [f=0023431] [Game::KillSimulation][3] [f=0023431] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023431] [~CPathCache(28x20)] cacheHits=102 hitPercentage=36% numHashColls=0 maxCacheSize=14 [f=0023431] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023431] [~CPathCache(56x40)] cacheHits=73 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023431] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023431] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023431] [LosHandler::Kill] raycast instance cache-{hits,misses}={11498,13740}; shared=3%; cached=43% [f=0023431] [Game::KillSimulation][4] [f=0023431] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023431] [Game::~CGame][2] [f=0023431] [Game::~CGame][3] [f=0023431] [SpringApp::Kill][3] [f=0023431] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 247686 bytes sent 182147 bytes recv'd [f=0023431] [SpringApp::Kill][4] font=0x46163aa0 [f=0023431] [SpringApp::Kill][5] [f=0023431] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x461d2640) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4974ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=72ms file="luaui/configs/lang/campaign_units.en.json" indx=2858 inflSize=4kb readTime=60ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=59ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=56ms file="luaui/widgets/gui_command_indicator.lua" indx=4625 inflSize=6kb readTime=46ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=42ms file="luaui/widgets/gui_chili_chat2_1.lua" indx=4591 inflSize=32kb readTime=32ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=30ms file="luaui/headers/allyteam_selection_utilities.lua" indx=2946 inflSize=1kb readTime=29ms file="objects3d/behe_coroner.s3o" indx=4901 inflSize=70kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 64842621 bytes cached in 2918 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x462cc830) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462bf850) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461e0ee0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efd0c092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]