[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZD0acIXhEo/springsettings.1031641.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 252ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f45b4092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5114 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1031641/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 310ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fa45b0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fa45b0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 185ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5143ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 7236ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 29ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 251ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1197ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 652ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 146ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 14ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 2247ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jmicz3d was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1031641/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (8186ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1031641/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53d28e40,0x5433baf0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: a12f036079b3ff1bbce6514148b97af0 [f=-000001] Connection attempt from Madehonestly [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Steel_Blue [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=-000001] > SPRINGIE:User Danielsonx|chicken_digger|4_4||False||Empire|US [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madehonestly" string="[Game::Load][lua{Rules,Gaia}={0000000078e0c020,0000000076df98f0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={0000000103ff9220,00000000e5567940}]" [f=-000001] Allies: I choose: Commander Tree! [f=-000001] glhf [f=-000001] u2 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000001427612e0,00000000c3ccea20}]" [f=-000001] [0] Event [5058,11.7995605,3730]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1393,11.8010864,2157]: 1 finished unit Recon Commander [f=0000000] [0] Steel_Blue, team: 0, elo:2843, userid: 249489 [f=0000000] [0] Madehonestly, team: 1, elo:2581, userid: 513116 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1488,11.796875,2160]: 1 finished unit Tank Foundry [f=0000005] [5] Event [4936,11.796875,3624]: 0 finished unit Amphbot Factory [f=0000240] [240] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000359] [359] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000480] [480] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000544] [544] Event [4936.05518,11.796875,3588]: 0 finished unit Conch [f=0000590] [590] Event [1516,13.1168747,2160]: 1 finished unit Kodachi [f=0000670] [670] Event [5160,11.796875,3832]: 0 finished unit Solar Collector [f=0000833] [833] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000850] [850] Event [5224,12.9983521,3736]: 0 finished unit Solar Collector [f=0001080] [1080] Event [4992,11.796875,3808]: 0 finished unit Lotus [f=0001104] [1104] Event [1272,11.796875,2008]: 1 finished unit Solar Collector [f=0001233] [1233] Event [1516,13.1168747,2160]: 1 finished unit Kodachi [f=0001338] [1338] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0001500] [1500] Event [5808,11.796875,2944]: 0 finished unit Lotus [f=0001674] [1674] Event [5043.94141,11.796875,3344.76465]: 0 lost unit Duck [f=0001764] [1764] Event [4936.05518,11.796875,3588]: 0 lost unit Duck [f=0001772] [1772] Event [4936.05518,11.796875,3588]: 0 lost unit Duck [f=0001785] [1785] Event [1516,13.1168747,2160]: 1 finished unit Kodachi [f=0001788] [1788] Event [4936.05518,11.796875,3588]: 0 lost unit Duck [f=0001908] [1908] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0001980] [1980] Event [5586.63574,11.796875,3007.9939]: 1 lost unit Kodachi [f=0002137] [2137] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0002171] [2171] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0002277] Playback paused [f=0002287] Playback continued [f=0002418] [2418] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0002578] [2578] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0002587] [2587] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0002757] [2757] Event [6040,11.796875,3048]: 0 finished unit Solar Collector [f=0002815] [2815] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0002858] [2858] Event [2120,11.796875,1208]: 1 finished unit Solar Collector [f=0003000] [3000] Event [5615.07764,15.100831,3088.14404]: 0 lost unit Duck [f=0003043] [3043] Event [5992,11.796875,2968]: 0 finished unit Solar Collector [f=0003158] [3158] Event [2120,11.796875,1448]: 1 finished unit Solar Collector [f=0003187] [3187] Event [3816,21.5637207,3496]: 0 finished unit Solar Collector [f=0003272] [3272] Event [1516,13.1168747,2160]: 1 finished unit Welder [f=0003285] [3285] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0003360] [3360] Event [5808,11.796875,2944]: 0 lost unit Lotus [f=0003462] [3462] Event [5896,12.0132065,2984]: 0 lost unit Metal Extractor [f=0003491] [3491] Event [2304,12.7890625,1520]: 1 finished unit Radar Tower [f=0003495] [3495] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0003560] [3560] Event [5659.14453,11.796875,2927.8064]: 0 lost unit Duck [f=0003594] [3594] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0003833] [3833] Event [6024,12.4518738,3128]: 0 lost unit Metal Extractor [f=0003841] [3841] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0003904] [3904] Event [3752,15.1222534,3416]: 0 finished unit Solar Collector [f=0004076] [4076] Event [5841.41943,11.7699909,3022.96655]: 0 lost unit Conch [f=0004157] [4157] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0004172] [4172] Event [5749.9292,11.5379705,2921.13599]: 1 lost unit Kodachi [f=0004193] [4193] Event [4000,188.464386,3504]: 0 finished unit Lotus [f=0004212] [4212] Event [5432.97314,11.796875,2984.70874]: 1 lost unit Kodachi [f=0004426] [4426] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0004594] [4594] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0004890] [4890] Event [4936.05518,11.796875,3588]: 0 finished unit Conch [f=0005178] [5178] Event [4936.05518,11.796875,3588]: 0 finished unit Conch [f=0005316] [5316] Event [1516,13.1168747,2160]: 1 finished unit Welder [f=0005384] [5384] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0005468] [5468] Event [3240,12.7735596,2264]: 1 lost unit Stinger [f=0005471] [5471] Event [4936.05518,11.796875,3588]: 0 finished unit Conch [f=0005662] [5662] Event [3352,13.9324036,1752]: 1 lost unit Metal Extractor [f=0005756] [5756] Event [3397.42188,12.7890625,1922.38599]: 0 lost unit Duck [f=0005817] [5817] Event [3140.9729,13.4523382,2065.05322]: 1 lost unit Welder [f=0005902] [5902] Event [3432,15.0533638,1672]: 1 lost unit Solar Collector [f=0005994] [5994] Event [3400,17.0601196,1544]: 1 lost unit Metal Extractor [f=0006076] [6076] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0006126] [6126] Event [3296,11.796875,2192]: 0 finished unit Lotus [f=0006201] [6201] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0006223] [6223] Event [2222.25146,12.7890625,1719.41406]: 1 finished unit Recon Commander [f=0006223] [6223] Event [2222.25146,12.7890625,1719.41406]: 1 lost unit Recon Commander [f=0006240] [6240] Event [2136,11.796875,1640]: 1 finished unit Solar Collector [f=0006360] [6360] Event [3200,13.1456299,2240]: 0 finished unit Lotus [f=0006367] [6367] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0006488] [6488] Event [2024,11.796875,1800]: 1 finished unit Solar Collector [f=0006627] [6627] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0006645] [6645] Event [3088,19.0561218,2224]: 0 finished unit Lotus [f=0006679] [6679] Event [1516,13.1168747,2160]: 1 finished unit Blitz [f=0006818] [6818] Event [1896,11.796875,1944]: 1 finished unit Solar Collector [f=0007012] [7012] Event [5896,10.5626869,2984]: 0 finished unit Metal Extractor [f=0007192] Playback paused [f=0007193] Playback continued [f=0007239] [7239] Event [5096,11.796875,3736]: 0 finished unit Caretaker [f=0007361] [7361] Event [4936.05518,11.796875,3588]: 0 finished unit Buoy [f=0007492] [7492] Event [6024,11.0013542,3128]: 0 finished unit Metal Extractor [f=0007510] [7510] Event [2304,12.7890625,1520]: 1 lost unit Radar Tower [f=0007526] Spectator Danielsonx left the game: normal quit [f=0007526] [7526] Event [undefined]: Danielsonx quit [f=0007598] [7598] Event [1516,13.1168747,2160]: 1 finished unit Blitz [f=0007607] [7607] Event [424,91.171875,424]: 1 finished unit Solar Collector [f=0007632] [7632] Event [2136,11.796875,1320]: 1 lost unit Metal Extractor [f=0007645] gg [f=0007706] [7706] Event [undefined]: Madehonestly resigned [f=0007706] game_message: Madehonestly has been destroyed! [f=0007706] game_message: Steel_Blue wins! [f=0007706] Submitting stats [f=0007706] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007706] Part| Total Time|Time of the last 0.5s [f=0007706] Draw 21052.70ms 7.11% [f=0007706] Lua::Callins::Synced 17702.38ms 28.06% [f=0007706] Lua::Callins::Unsynced 34796.84ms 17.89% [f=0007706] Lua::CollectGarbage::Synced 3571.55ms 3.16% [f=0007706] Lua::CollectGarbage::Unsynced 4144.40ms 17.79% [f=0007706] Misc::Profiler::AddTime 42.21ms 0.00% [f=0007706] Sim 29765.62ms 55.93% [f=0007706] [7706] Received game_message: Madehonestly has been destroyed! [f=0007706] [7706] Received game_message: Steel_Blue wins! [f=0007707] [7707] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007707] [7707] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007707] [7707] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007707] [7707] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.4000001,5.86666679,6.4000001,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007707] [7707] Game End Stats Values: 3,2335,2445,2335,2445,0,0.00278145,0,0.00278145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8,8.80000019,1275,1275,1275,1275,8.13333321,9.7335186,8.13333321,9.7335186,180,0,180,0,0,0,0,0,880,1170,880,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007707] [7707] Game End Stats Values: 4,2585,2615,2585,2615,1.00058031,1.77020729,1.00058031,1.77020729,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,8.9333334,12,8.9333334,12,1275,1275,1275,1275,10.0667057,10.1178274,10.0667057,10.1178274,360,80,360,80,0,0,0,0,950,1170,950,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007707] [7707] Game End Stats Values: 5,2765,2625,2765,2625,1.0031302,5.9971323,1.0031302,5.9971323,0,0,0,0,0,0,0,0,0,0,0,0,132.066681,130.978119,132.066681,130.978119,0,180,0,180,10,12,10,12,1275,1275,1275,1275,10.0001688,10.2817945,10.0001688,10.2817945,540,0,540,0,131.999954,0,131.999954,0,950,1170,950,1170,0,131.999954,0,131.999954,0,0,0,0,150.776291,132.066681,150.776291,132.066681 [f=0007707] [7707] Game End Stats Values: 6,2675,2795,2675,2795,1.37740469,10.0132942,1.37740469,10.0132942,0,0,0,0,0,0,0,0,0,0,0,0,132.066681,160.202148,132.066681,160.202148,0,180,0,180,10,12,10,12,1275,1275,1275,1275,10.2916174,11.6010771,10.2916174,11.6010771,360,80,360,80,131.999954,180,131.999954,180,1040,1260,1040,1260,180,131.999954,180,131.999954,0,0,0,0,180.00032,132.066681,180.00032,132.066681 [f=0007707] [7707] Game End Stats Values: 7,2765,2975,2765,2975,1.58005893,10.998476,1.58005893,10.998476,0,0,0,0,0,0,0,0,0,0,0,0,132.066681,160.202148,132.066681,160.202148,0,180,0,180,10,12,10,12,1275,1275,1275,1275,12.2801781,13.5323448,12.2801781,13.5323448,360,80,360,80,131.999954,180,131.999954,180,1130,1440,1130,1440,180,131.999954,180,131.999954,0,0,0,0,180.00032,132.066681,180.00032,132.066681 [f=0007707] [7707] Game End Stats Values: 8,2835,3115,2835,3115,2.18577099,12.2088728,2.18577099,12.2088728,0,0,0,0,0,0,0,0,0,0,0,0,212.066696,201.36264,212.066696,201.36264,0,180,0,180,11.0666666,13.8666668,11.0666666,13.8666668,1275,1275,1275,1275,14.0403805,16.0806923,14.0403805,16.0806923,360,80,360,80,211.999954,180,211.999954,180,1200,1580,1200,1580,180,211.999954,180,211.999954,0,0,0,0,235.139664,212.066696,235.139664,212.066696 [f=0007707] [7707] Game End Stats Values: 9,3160,3175,3160,3175,13.4519463,15.5986013,13.4519463,15.5986013,0,0,0,0,0,0,0,0,0,0,0,0,518.192444,365.466644,518.192444,365.466644,0,90,0,90,13.7333336,17.0666676,13.7333336,17.0666676,1330,1275,1330,1275,14.7510786,16.0926495,14.7510786,16.0926495,360,160,360,160,471.999939,180,471.999939,180,1470,1650,1470,1650,180,471.999939,180,471.999939,0,0,0,0,411.764801,527.346741,411.764801,527.346741 [f=0007707] [7707] Game End Stats Values: 10,3160,3235,3160,3235,45.1738205,20.0517788,45.1738205,20.0517788,0,0,0,0,0,0,0,0,0,0,0,0,757.672546,365.466644,757.672546,365.466644,0,90,0,90,14,14.3999996,14,14.3999996,1330,1275,1330,1275,16.11479,15.4968777,16.11479,15.4968777,360,240,360,240,561.999939,180,561.999939,180,1470,1630,1470,1630,180,561.999939,180,561.999939,0,0,0,0,483.875153,772.294373,483.875153,772.294373 [f=0007707] [7707] Game End Stats Values: 11,2800,3335,2800,3335,60.8746147,32.4548035,60.8746147,32.4548035,0,0,0,0,0,0,0,0,108.524414,0,108.524414,0,821.185913,431.664917,821.185913,431.664917,0,180,0,180,14,19.8666668,14,19.8666668,1330,1275,1330,1275,21.4911575,14.826869,21.4911575,14.826869,0,400,0,400,711.999939,540,711.999939,540,1470,1480,1470,1480,636.666565,711.999939,636.666565,711.999939,0,0,0,0,550.073425,838.474487,550.073425,838.474487 [f=0007707] [7707] Game End Stats Values: 12,2890,3485,2890,3485,60.8746147,59.8327293,60.8746147,59.8327293,0,0,0,0,0,0,0,0,108.524414,0,108.524414,0,821.185913,431.664917,821.185913,431.664917,0,180,0,180,14,20,14,20,1330,1275,1330,1275,15.333333,15.8251953,15.333333,15.8251953,0,400,0,400,711.999939,540,711.999939,540,1560,1630,1560,1630,636.666565,711.999939,636.666565,711.999939,0,0,0,0,550.073425,838.474487,550.073425,838.474487 [f=0007707] [7707] Game End Stats Values: 13,3180,3635,3180,3635,61.8925133,81.6739426,61.8925133,81.6739426,0,0,0,0,0,0,0,0,108.524414,0,108.524414,0,1061.04053,938.216431,1061.04053,938.216431,0,180,0,180,14,20,14,20,1330,1275,1330,1275,16.0678616,15.4560823,16.0678616,15.4560823,0,400,0,400,711.999939,540,711.999939,540,1850,1780,1850,1780,636.666565,711.999939,636.666565,711.999939,0,0,0,0,1056.625,1078.3291,1056.625,1078.3291 [f=0007707] [7707] Game End Stats Values: 14,2890,3705,2890,3705,62.3747635,117.180374,62.3747635,117.180374,0,0,0,0,0,0,0,0,108.524414,0,108.524414,0,1162.30261,1644.6123,1162.30261,1644.6123,0,180,0,180,14,20,14,20,1330,1275,1330,1275,17.2321491,18.8701897,17.2321491,18.8701897,0,320,0,320,791.999939,1017.73212,791.999939,1017.73212,1560,1930,1560,1930,1114.39868,791.999939,1114.39868,791.999939,0,37.5854797,0,37.5854797,1784.43652,1181.59119,1784.43652,1181.59119 [f=0007707] [7707] Game End Stats Values: 15,3100,3955,3100,3955,62.7889709,134.814728,62.7889709,134.814728,0,0,0,0,0,0,0,0,108.524414,0,108.524414,0,1162.30261,1746.98792,1162.30261,1746.98792,0,270,0,270,14.1333332,20,14.1333332,20,1560,1275,1560,1275,14.8276119,15.1756229,14.8276119,15.1756229,0,480,0,480,791.999939,1121.48218,791.999939,1121.48218,1540,1930,1540,1930,1218.14868,791.999939,1218.14868,791.999939,0,37.5854797,0,37.5854797,1886.81213,1181.59119,1886.81213,1181.59119 [f=0007707] [7707] Game End Stats Values: 16,3470,4295,3470,4295,68.1161804,140.096695,68.1161804,140.096695,0,0,0,0,0,0,0,0,108.524414,0,108.524414,0,1162.30261,1746.98792,1162.30261,1746.98792,0,450,0,450,16.9333324,20,16.9333324,20,1560,1275,1560,1275,14.3551464,16.7576866,14.3551464,16.7576866,300,640,300,640,791.999939,1121.48218,791.999939,1121.48218,1610,1930,1610,1930,1218.14868,791.999939,1218.14868,791.999939,0,80.0370789,0,80.0370789,1886.81213,1181.59119,1886.81213,1181.59119 [f=0007707] [7707] Game End Stats Values: 17,3540,4385,3540,4385,80.6876297,143.913971,80.6876297,143.913971,0,0,0,0,0,0,0,0,108.524414,0,108.524414,0,1162.30261,1746.98792,1162.30261,1746.98792,0,450,0,450,19.4666672,20,19.4666672,20,1560,1275,1560,1275,14.8380957,20.1378174,14.8380957,20.1378174,300,640,300,640,791.999939,1121.48218,791.999939,1121.48218,1680,2020,1680,2020,1218.14868,791.999939,1218.14868,791.999939,0,152.287079,0,152.287079,1886.81213,1181.59119,1886.81213,1181.59119 [f=0007707] [7707] Game End Stats Values: 18,3765,4935,3765,4935,91.7856979,145.41069,91.7856979,145.41069,0,0,0,0,0,0,0,0,108.524414,0,108.524414,0,1202.30261,1954.39294,1202.30261,1954.39294,0,450,0,450,20,20,20,20,1505,1275,1505,1275,14.7398701,21.433115,14.7398701,21.433115,600,920,600,920,791.999939,1266.48218,791.999939,1266.48218,1660,2290,1660,2290,1363.14868,791.999939,1363.14868,791.999939,0,231.787079,0,231.787079,2094.21704,1221.59119,2094.21704,1221.59119 [f=0007707] [7707] Game End Stats Values: 19,3765,4935,3765,4935,95.1663208,145.41069,95.1663208,145.41069,0,0,0,0,0,0,0,0,108.524414,0,108.524414,0,1202.30261,2013.71008,1202.30261,2013.71008,0,450,0,450,22,20,22,20,1505,1275,1505,1275,14.6903133,25.5,14.6903133,25.5,600,920,600,920,791.999939,1266.48218,791.999939,1266.48218,1660,2290,1660,2290,1363.14868,791.999939,1363.14868,791.999939,0,246.037079,0,246.037079,2155.01074,1221.59119,2155.01074,1221.59119 [f=0007719] [7719] Event [2008,11.8743896,1192]: 1 lost unit Metal Extractor [f=0007720] [7720] Event [2120,11.8739319,1208]: 1 lost unit Solar Collector [f=0007750] [7750] Event [2120,11.8609333,1448]: 1 lost unit Solar Collector [f=0007751] [7751] Event [2284.48608,12.7904062,1388.59937]: 1 lost unit Blitz [f=0007760] [7760] Event [5272,15.8547668,3832]: 0 finished unit Solar Collector [f=0007799] gg [f=0007804] [7804] Event [4936.05518,11.796875,3588]: 0 finished unit Buoy [f=0007843] Player Steel_Blue left the game: normal quit [f=0007843] [7843] Event [undefined]: Steel_Blue quit [f=0007909] [7909] Event [5096,11.796875,3912]: 0 finished unit Solar Collector [f=0007989] [7989] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0007989] No clients connected, shutting down server [f=0007989] Server shutdown [f=0008123] [8123] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0008185] [8185] Event [5080,11.796875,3992]: 0 finished unit Solar Collector [f=0008287] [8287] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0008382] [8382] Event [5048,12.8316956,4072]: 0 finished unit Solar Collector [f=0008467] [8467] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0008572] [8572] Event [5080,18.7266846,4152]: 0 finished unit Solar Collector [f=0008647] [8647] Event [4936.05518,11.796875,3588]: 0 finished unit Duck [f=0008656] Autoquit sending quit command. [f=0008656] [QuitAction] user exited to system [f=0008656] [SpringApp::Kill][1] fromRun=1 [f=0008656] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008656] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008656] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008656] [ThreadPool::SetThreadCount][2] workers=0 [f=0008656] [SpringApp::Kill][2] [f=0008656] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008656] [Game::KillLua][3] dtor=0 luaUI=0x543243c0 [f=0008656] Start widgetHandler:Shutdown [f=0008656] Shutdown - SaveOrderList Complete [f=0008656] Writing last game win data [f=0008656] Shutdown - SaveConfigData Complete [f=0008656] Shutdown Widget - Save/Load API [f=0008656] Shutdown Widget - Chili Highlight [f=0008656] Shutdown Widget - Draw After Chili [f=0008656] Shutdown Widget - EPIC Menu [f=0008656] Shutdown Widget - Chili Widget Selector [f=0008656] Shutdown Widget - Chili Minimap [f=0008656] Shutdown Widget - Local Team Colors [f=0008656] Shutdown Widget - Display Keys 2 [f=0008656] Shutdown Widget - Save Game Menu [f=0008656] Shutdown Widget - Unit Icons [f=0008656] Shutdown Widget - Noises [f=0008656] Shutdown Widget - HealthBars [f=0008656] Shutdown Widget - Win Counter [f=0008656] Shutdown Widget - SpringRTS Replay Stats [f=0008656] Shutdown Widget - BuildETA [f=0008656] Shutdown Widget - Modular Comm Info [f=0008656] Shutdown Widget - State Reverse and Latency [f=0008656] Shutdown Widget - Music Player v2 [f=0008656] Shutdown Widget - Stereo3D [f=0008656] Shutdown Widget - Showeco and Grid Drawer [f=0008656] Shutdown Widget - Point Tracker [f=0008656] Shutdown Widget - Missile Silo Range [f=0008656] Shutdown Widget - MinimapEvents [f=0008656] Shutdown Widget - Local Widgets Config [f=0008656] Shutdown Widget - Highlight Geos [f=0008656] Shutdown Widget - Grab Input [f=0008656] Input grabbing is disabled! [f=0008656] Shutdown Widget - Defense Range Zero-K [f=0008656] Shutdown Widget - MetalFeatures (new) [f=0008656] Shutdown Widget - Darkening [f=0008656] Shutdown Widget - Context Menu [f=0008656] Shutdown Widget - Chili Spectator Panels [f=0008656] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008656] Shutdown Widget - Chili Nuke Warning [f=0008656] Shutdown Widget - Chili EndGame Window [f=0008656] Shutdown Widget - Chili Economy Panel Default [f=0008656] Shutdown Widget - CameraShake [f=0008656] Shutdown Widget - Attack AoE [f=0008656] Shutdown Widget - Map Edge Extension [f=0008656] Shutdown Widget - Selection Send [f=0008656] Shutdown Widget - LupsManager [f=0008656] Shutdown Widget - Newton Firezone [f=0008656] Shutdown Widget - Chili Pro Console [f=0008656] Shutdown Widget - Lasso Terraform GUI [f=0008656] Shutdown Widget - Lups [f=0008656] Shutdown Widget - Chili Framework [f=0008656] Shutdown Widget - Chili Core Selector [f=0008656] Shutdown Widget - Custom Markers [f=0008656] Shutdown Widget - Mex Placement Handler [f=0008656] Shutdown Widget - Select Keys [f=0008656] Shutdown Widget - Pause Screen [f=0008656] Shutdown Widget - Text To Speech Control [f=0008656] Shutdown Widget - Persistent Build Height [f=0008656] Shutdown Widget - Layout Handler [f=0008656] End widgetHandler:Shutdown [f=0008656] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1817052,207217431} {int,ext,rec}Allocs={21704356,0,0} {chunk,block}Bytes={207217431,0} [f=0008656] [Game::KillLua][1] dtor=0 luaGaia=0x5433baf0 [f=0008656] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1668825,197526176} {int,ext,rec}Allocs={21704357,0,0} {chunk,block}Bytes={197526176,0} [f=0008656] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1668825,197526176} {int,ext,rec}Allocs={21704357,0,0} {chunk,block}Bytes={197526176,0} [f=0008656] [Game::KillLua][2] dtor=0 luaRules=0x53d28e40 [f=0008656] Start gadgetHandler:Shutdown [f=0008656] Shutdown - StartSetup [f=0008656] Shutdown - UnitMorph [f=0008656] Shutdown - Carrier Drones [f=0008656] Shutdown - LupsNanoSpray [f=0008656] Shutdown - Missile Silo Controller [f=0008656] Shutdown - Modular Comm Info [f=0008656] Shutdown - Terrain Texture Handler [f=0008656] Shutdown - UnitCloakShield [f=0008656] Shutdown - Starlight Handler [f=0008656] End gadgetHandler:Shutdown [f=0008656] Start gadgetHandler:Shutdown [f=0008656] Shutdown - Save/Load [f=0008656] Shutdown - Teleport Throw [f=0008656] Shutdown - UnitMorph [f=0008656] Shutdown - Modular Comm Info [f=0008656] Shutdown - Retreat Command [f=0008656] Shutdown - Shockwaves [f=0008656] Shutdown - UnitCloakShield [f=0008656] Shutdown - Lups Cloak FX [f=0008656] Shutdown - Lups [f=0008656] Shutdown - Lups Shield [f=0008656] End gadgetHandler:Shutdown [f=0008656] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21704388,0,0} {chunk,block}Bytes={0,0} [f=0008656] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21704388,0,0} {chunk,block}Bytes={0,0} [f=0008656] [Game::KillLua][4] dtor=0 [f=0008656] [Game::~CGame][1] [f=0008656] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008656] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008656] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008656] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008656] [Game::KillLua][4] dtor=1 [f=0008656] [Game::KillMisc][1] [f=0008656] [Game::KillMisc][2] [f=0008656] [Game::KillMisc][3] [f=0008656] [Game::KillRendering][1] [f=0008656] [3DOParser::Kill] allocated 137 pieces [f=0008656] [S3OParser::Kill] allocated 2718 pieces [f=0008656] [AssParser::Kill] allocated 220 pieces [f=0008656] [Game::KillInterface][1] [f=0008656] [Game::KillInterface][2] [f=0008656] [Game::KillSimulation][1] [f=0008656] [Game::KillSimulation][2] [f=0008656] [CCollisionHandler] dis-/continuous tests: 0/55864 [f=0008656] [Game::KillSimulation][3] [f=0008656] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008656] [~CPathCache(28x20)] cacheHits=5 hitPercentage=18% numHashColls=0 maxCacheSize=4 [f=0008656] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008656] [~CPathCache(56x40)] cacheHits=82 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008656] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008656] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008656] [LosHandler::Kill] raycast instance cache-{hits,misses}={1442,3822}; shared=10%; cached=18% [f=0008656] [Game::KillSimulation][4] [f=0008656] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0008656] [Game::~CGame][2] [f=0008656] [Game::~CGame][3] [f=0008656] [SpringApp::Kill][3] [f=0008656] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 93448 bytes sent 123888 bytes recv'd [f=0008656] [SpringApp::Kill][4] font=0x45f31aa0 [f=0008656] [SpringApp::Kill][5] [f=0008656] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45f9f750) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=14875ms file="luaui/widgets/unit_smart_bombers.lua" indx=4761 inflSize=4kb readTime=2206ms file="unittextures/tatex/armv3d00.tga" indx=7493 inflSize=8kb readTime=920ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=633ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=368ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=321ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=189ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=175ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=125ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=93ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=83ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 62633234 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x460ca680) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460ddb30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fad620) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f45b4092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]