[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.duHkWP8vPr/springsettings.1031473.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 221ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1490092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5053 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1031473/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1016ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467aa1b0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467aa1b0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 163ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3685ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3890ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 52ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 103ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 123ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 302ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 2008ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1031473/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (7398ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1031473/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53165320,0x643ca030}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 3de302608255463362f4ff435d12fe90 [f=-000001] Connection attempt from Winsalot [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TeSparg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={0x6bd89b60,0x5a621720}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[Game::Load][lua{Rules,Gaia}={00000000550464e0,00000000b0b22b60}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Nerd Commander! [f=-000001] hi [f=-000001] hi gl hf [f=-000001] [0] Event [4662,192.62738,3771]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1094,187.612,432]: 1 finished unit Engineer Commander [f=0000000] [0] TeSparg, team: 1, elo:1806, userid: 526278 [f=0000000] [0] Winsalot, team: 0, elo:1693, userid: 397663 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000008] [8] Event [1016,192.923965,472]: 1 finished unit Shieldbot Factory [f=0000009] [9] Event [4560,190.873566,3744]: 0 finished unit Rover Assembly [f=0000038] Playback paused [f=0000041] gl hf bro [f=0000136] Playback continued [f=0000240] [240] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000281] [281] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000286] Playback paused [f=0000288] [288] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Dart [f=0000291] Playback continued [f=0000462] [462] Event [1160,189.893188,312]: 1 finished unit Solar Collector [f=0000601] [601] Event [1016,192.146912,484]: 1 finished unit Convict [f=0000615] [615] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000666] [666] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Mason [f=0000691] [691] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000804] [804] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Dart [f=0000847] [847] Event [1016,192.146912,484]: 1 finished unit Bandit [f=0000931] [931] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Dart [f=0000975] [975] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0001086] [1086] Event [1016,192.146912,484]: 1 finished unit Bandit [f=0001230] [1230] Event [4856,192.937317,4120]: 0 finished unit Solar Collector [f=0001338] [1338] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0001403] [1403] Event [1016,192.146912,484]: 1 finished unit Bandit [f=0001420] [1420] Event [4872,192.906799,3928]: 0 finished unit Solar Collector [f=0001602] [1602] Event [4776,189.603271,3928]: 0 finished unit Solar Collector [f=0001720] [1720] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0001780] [1780] Event [4616,192.105713,3944]: 0 finished unit Solar Collector [f=0001961] [1961] Event [4616,186.826172,4040]: 0 finished unit Solar Collector [f=0002008] Playback paused [f=0002015] [2015] Event [984,192.922058,312]: 1 finished unit Solar Collector [f=0002030] [2030] Event [1016,192.146912,484]: 1 finished unit Bandit [f=0002061] Playback continued [f=0002158] [2158] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0002317] [2317] Event [1016,192.146912,484]: 1 finished unit Bandit [f=0002367] [2367] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Scorcher [f=0002523] [2523] Event [4384,187.756958,3840]: 0 finished unit Lotus [f=0002656] [2656] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0002779] [2779] Event [4768,183.087769,3680]: 0 finished unit Lotus [f=0002860] [2860] Event [1224,187.169495,440]: 1 finished unit Solar Collector [f=0002923] [2923] Event [752,183.545532,1376]: 1 finished unit Radar Tower [f=0002983] [2983] Event [3800,192.937317,4568]: 0 lost unit Solar Collector [f=0003004] [3004] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Scorcher [f=0003101] [3101] Event [1016,192.146912,484]: 1 finished unit Convict [f=0003115] [3115] Event [4528,162.724915,3568]: 0 finished unit Picket [f=0003248] [3248] Event [3736,192.922058,4472]: 0 lost unit Metal Extractor [f=0003259] [3259] Event [688,190.404358,1488]: 1 finished unit Lotus [f=0003478] [3478] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Scorcher [f=0003702] [3702] Event [3182.95654,68.9321823,3649.98999]: 0 lost unit Scorcher [f=0003947] [3947] Event [3648,192.431335,4432]: 0 finished unit Lotus [f=0004320] [4320] Event [3436.97827,74.2721024,3317.86743]: 0 finished unit Engineer Commander [f=0004320] game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0004320] [4320] Received game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0004327] [4327] Event [603.384766,192.937317,1377.06519]: 1 finished unit Engineer Commander [f=0004531] [4531] Event [1016,192.146912,484]: 1 finished unit Thug [f=0004662] [4662] Event [3064,73.8882446,3032]: 0 finished unit Metal Extractor [f=0004876] [4876] Event [3736,191.761627,4472]: 0 finished unit Metal Extractor [f=0004926] [4926] Event [1152,191.358032,480]: 1 finished unit Lotus [f=0004986] [4986] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0005056] [5056] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Fencer [f=0005081] [5081] Event [1016,192.146912,484]: 1 finished unit Thug [f=0005306] [5306] Event [658.141724,192.831375,2517.94189]: 0 lost unit Dart [f=0005316] [5316] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0005500] [5500] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Fencer [f=0005747] [5747] Event [1016,192.146912,484]: 1 finished unit Thug [f=0005820] [5820] Event [2784,189.61853,4512]: 0 finished unit Lotus [f=0005880] [5880] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Scorcher [f=0006097] [6097] Event [2505.70996,75.1832581,2833.50391]: 1 lost unit Bandit [f=0006451] [6451] Event [2800,192.716064,4608]: 0 finished unit Picket [f=0006454] [6454] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0006492] [6492] Event [3859.48657,46.1212234,2350.25415]: 0 finished unit Engineer Commander [f=0006492] game_message: Morph complete: Nerd Commander lvl 2 -> Nerd Commander lvl 3 [f=0006492] [6492] Received game_message: Morph complete: Nerd Commander lvl 2 -> Nerd Commander lvl 3 [f=0006511] [6511] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Scorcher [f=0006851] [6851] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0006897] [6897] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Mason [f=0007169] [7169] Event [3809.71216,124.638763,2817.01099]: 0 finished unit Firefly [f=0007171] [7171] Event [904,192.822876,360]: 1 finished unit Wind/Tidal Generator [f=0007261] [7261] Event [3016,192.929688,4648]: 0 finished unit Solar Collector [f=0007580] [7580] Event [661.415588,188.576126,3309.51929]: 1 finished unit Engineer Commander [f=0007625] [7625] Event [824,192.449036,360]: 1 finished unit Wind/Tidal Generator [f=0007713] [7713] Event [688,183.904114,3200]: 1 finished unit Lotus [f=0007777] [7777] Event [2920,192.655029,4712]: 0 finished unit Solar Collector [f=0007879] [7879] Event [744,190.663757,360]: 1 finished unit Wind/Tidal Generator [f=0008116] [8116] Event [3912,41.4633179,2648]: 0 finished unit Geothermal Generator [f=0008134] [8134] Event [664,190.648499,360]: 1 finished unit Wind/Tidal Generator [f=0008356] [8356] Event [2856,192.929688,4616]: 0 finished unit Solar Collector [f=0008374] [8374] Event [632,188.48938,424]: 1 finished unit Wind/Tidal Generator [f=0008644] [8644] Event [584,192.822876,504]: 1 finished unit Wind/Tidal Generator [f=0008777] [8777] Event [3720,90.4354858,2664]: 0 finished unit Stardust [f=0008871] [8871] Event [1016,192.146912,484]: 1 finished unit Aspis [f=0008876] [8876] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Ripper [f=0008914] [8914] Event [552,191.342773,584]: 1 finished unit Wind/Tidal Generator [f=0008974] [8974] Event [2992,217.252808,3248]: 0 finished unit Radar Tower [f=0009005] [9005] Event [2920,187.108459,4536]: 0 finished unit Solar Collector [f=0009148] [9148] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0009183] [9183] Event [504,190.587463,664]: 1 finished unit Wind/Tidal Generator [f=0009240] [9240] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Mason [f=0009248] [9248] Event [1016,192.146912,484]: 1 finished unit Convict [f=0009447] Playback paused [f=0009453] [9453] Event [456,191.739502,744]: 1 finished unit Wind/Tidal Generator [f=0009493] Playback continued [f=0009690] [9690] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0009883] [9883] Event [168,106.603088,4968]: 1 finished unit Metal Extractor [f=0009935] [9935] Event [440,192.754211,840]: 1 finished unit Solar Collector [f=0010035] [10035] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Badger [f=0010305] [10305] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0010317] [10317] Event [1016,192.146912,484]: 1 finished unit Racketeer [f=0010429] [10429] Event [456,192.937317,952]: 1 finished unit Solar Collector [f=0010438] [10438] Event [872,106.664124,4936]: 1 finished unit Metal Extractor [f=0010843] [10843] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Badger [f=0010921] [10921] Event [4088,68.3950806,3064]: 0 finished unit Energy Pylon [f=0010923] [10923] Event [488,192.937317,1080]: 1 finished unit Solar Collector [f=0010935] [10935] Event [2736,185.414734,320]: 1 finished unit Radar Tower [f=0011142] [11142] Event [1016,192.146912,484]: 1 finished unit Racketeer [f=0011288] [11288] Event [2800,191.060486,256]: 1 finished unit Lotus [f=0011433] [11433] Event [520,192.937317,1208]: 1 finished unit Solar Collector [f=0011666] [11666] Event [2664,192.914429,200]: 1 finished unit Solar Collector [f=0011678] [11678] Event [2760,117.252808,3128]: 0 finished unit Stardust [f=0011686] [11686] Event [1016,192.146912,484]: 1 finished unit Outlaw [f=0011729] [11729] Event [4616,137.601318,3480]: 0 finished unit Energy Pylon [f=0011775] [11775] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Badger [f=0011924] [11924] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0011943] [11943] Event [552,192.922058,1336]: 1 finished unit Solar Collector [f=0011992] [11992] Event [1520,157.62085,4320]: 1 finished unit Radar Tower [f=0012207] [12207] Event [1568,173.406067,4400]: 1 finished unit Lotus [f=0012222] [12222] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Fencer [f=0012811] [12811] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0012927] [12927] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Fencer [f=0012966] [12966] Event [1016,192.146912,484]: 1 finished unit Felon [f=0013098] Playback paused [f=0013111] Playback continued [f=0013370] [13370] Event [2904,24.0768433,2904]: 0 finished unit Caretaker [f=0013411] [13411] Event [4952,192.937317,2312]: 0 finished unit Solar Collector [f=0013511] [13511] Event [1016,192.146912,484]: 1 finished unit Thug [f=0013566] [13566] Event [5032,192.761841,2408]: 0 finished unit Solar Collector [f=0013733] [13733] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Fencer [f=0014024] [14024] Event [2104,188.474121,4568]: 1 finished unit Stardust [f=0014049] [14049] Event [1048,209.859314,600]: 1 finished unit Caretaker [f=0014052] [14052] Event [1016,192.146912,484]: 1 finished unit Thug [f=0014134] [14134] Event [2341.74365,193.176361,4705.65332]: 0 lost unit Mason [f=0014277] [14277] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Fencer [f=0014338] [14338] Event [1016,192.146912,484]: 1 finished unit Thug [f=0014626] [14626] Event [1144,201.360168,600]: 1 finished unit Caretaker [f=0014674] [14674] Event [2070.46899,57.6115265,2226.20947]: 0 lost unit Ripper [f=0014732] [14732] Event [2504,76.9552612,2488]: 0 finished unit Stinger [f=0014732] [14732] Event [2014.82349,55.68787,2292.47583]: 0 lost unit Fencer [f=0014766] [14766] Event [1896.38,55.9010887,2187.96851]: 0 finished unit Claw [f=0014771] [14771] Event [1896.38,55.9010887,2187.96851]: 0 lost unit Claw [f=0014893] [14893] Event [1016,192.146912,484]: 1 finished unit Racketeer [f=0014894] [14894] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Fencer [f=0014903] [14903] Event [4238.68555,56.0426025,2017.78625]: 0 finished unit Engineer Commander [f=0014903] game_message: Morph complete: Nerd Commander lvl 3 -> Nerd Commander lvl 4 [f=0014903] [14903] Received game_message: Morph complete: Nerd Commander lvl 3 -> Nerd Commander lvl 4 [f=0014906] [14906] Event [2072.04077,55.2674446,2478.34375]: 0 lost unit Scorcher [f=0015044] [15044] Event [1904.12805,56.1806221,2176.05835]: 0 finished unit Claw [f=0015082] [15082] Event [2208,191.243591,4576]: 1 lost unit Faraday [f=0015125] [15125] Event [2204.43091,55.7048492,2366.2334]: 0 lost unit Scorcher [f=0015579] [15579] Event [3728,74.4909668,1648]: 0 finished unit Picket [f=0015757] [15757] Event [3424,76.2533569,1392]: 0 finished unit Picket [f=0015759] [15759] Event [1016,192.146912,484]: 1 finished unit Thug [f=0015785] [15785] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0015851] [15851] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0016143] Playback paused [f=0016144] Playback continued [f=0016299] [16299] Event [2265.25952,56.4171028,2341.35522]: 0 lost unit Fencer [f=0016315] [16315] Event [1904.12805,56.1806221,2176.05835]: 0 lost unit Claw [f=0016394] [16394] Event [2496.34155,76.5838928,2386.70166]: 0 lost unit Fencer [f=0016448] [16448] Event [2104,190.183105,4472]: 1 finished unit Stinger [f=0016451] [16451] Event [2229.39014,67.5056152,2550.82471]: 0 lost unit Scorcher [f=0016563] [16563] Event [536,192.922058,1400]: 1 finished unit Wind/Tidal Generator [f=0016672] [16672] Event [2583.87451,192.922897,4712.87256]: 0 lost unit Fencer [f=0016748] [16748] Event [2400.86938,70.8122101,2267.58789]: 0 lost unit Scorcher [f=0016774] [16774] Event [1016,192.146912,484]: 1 finished unit Thug [f=0016807] [16807] Event [2551.90503,192.937317,4494.02051]: 0 lost unit Fencer [f=0016900] [16900] Event [4608,187.261047,640]: 1 finished unit Lotus [f=0016933] [16933] Event [2632,191.487732,4664]: 0 lost unit Gauss [f=0017023] [17023] Event [536,190.404358,1480]: 1 finished unit Wind/Tidal Generator [f=0017131] [17131] Event [1016,192.146912,484]: 1 finished unit Thug [f=0017340] Playback paused [f=0017341] Playback continued [f=0017406] [17406] Event [2004.65076,192.876129,4523.19727]: 1 finished unit Engineer Commander [f=0017445] [17445] Event [520,199.58252,1560]: 1 finished unit Wind/Tidal Generator [f=0017646] [17646] Event [4504,192.296448,520]: 1 finished unit Solar Collector [f=0017667] [17667] Event [1016,192.146912,484]: 1 finished unit Racketeer [f=0017764] [17764] Event [520,198.789063,1640]: 1 finished unit Wind/Tidal Generator [f=0017859] [17859] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0017907] [17907] Event [1016,192.146912,484]: 1 finished unit Thug [f=0018064] [18064] Event [504,199.284973,1720]: 1 finished unit Wind/Tidal Generator [f=0018106] [18106] Event [1016,192.146912,484]: 1 finished unit Thug [f=0018211] [18211] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Mason [f=0018316] [18316] Event [1016,192.146912,484]: 1 finished unit Thug [f=0018358] [18358] Event [504,192.662659,1800]: 1 finished unit Wind/Tidal Generator [f=0018643] [18643] Event [488,192.952576,1880]: 1 finished unit Wind/Tidal Generator [f=0018701] [18701] Event [1016,192.146912,484]: 1 finished unit Racketeer [f=0018740] [18740] Event [1910.76062,179.578888,1683.74329]: 0 lost unit Firefly [f=0018748] [18748] Event [2360,74.5977783,2184]: 0 finished unit Gauss [f=0018902] [18902] Event [1016,192.146912,484]: 1 finished unit Thug [f=0018915] [18915] Event [3936,73.5525513,1136]: 1 lost unit Picket [f=0018930] [18930] Event [488,190.328064,1960]: 1 finished unit Wind/Tidal Generator [f=0019049] [19049] Event [2426.88062,155.906326,2452.80786]: 0 finished unit Firefly [f=0019074] [19074] Event [2363.79614,62.6358871,2327.67163]: 1 lost unit Bandit [f=0019095] [19095] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Mason [f=0019127] [19127] Event [1016,192.146912,484]: 1 finished unit Thug [f=0019129] [19129] Event [2242.38794,57.1382103,2293.71777]: 0 finished unit Claw [f=0019131] [19131] Event [2433.5874,72.4881287,2300.73267]: 0 finished unit Claw [f=0019133] [19133] Event [2351.18799,61.3096046,2327.20508]: 0 finished unit Claw [f=0019170] [19170] Event [2360,74.5977783,2184]: 0 lost unit Gauss [f=0019232] [19232] Event [472,185.742798,2040]: 1 finished unit Wind/Tidal Generator [f=0019250] [19250] Event [2433.5874,72.4881439,2300.73267]: 0 lost unit Claw [f=0019258] [19258] Event [2168,55.7150269,2312]: 0 lost unit Gauss [f=0019283] [19283] Event [2437.9917,177.395294,2503.33936]: 0 lost unit Firefly [f=0019294] [19294] Event [2351.18799,-938.69037,2327.20508]: 0 lost unit Claw [f=0019294] [19294] Event [2242.38794,-942.86182,2293.71777]: 0 lost unit Claw [f=0019309] [19309] Event [2348.85596,76.5467987,2576.66846]: 0 lost unit Fencer [f=0019340] [19340] Event [2308.49976,75.2426987,2579.35522]: 0 lost unit Fencer [f=0019353] [19353] Event [1016,192.146912,484]: 1 finished unit Thug [f=0019447] [19447] Event [2504,76.9552612,2488]: 0 lost unit Stinger [f=0019555] [19555] Event [392,192.365112,2120]: 1 finished unit Wind/Tidal Generator [f=0019556] [19556] Event [2191.15894,55.6322746,2765.31226]: 0 lost unit Mason [f=0019593] [19593] Event [2568.1748,76.9621887,2870.021]: 1 lost unit Bandit [f=0019606] [19606] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Mason [f=0019621] Playback paused [f=0019622] Playback continued [f=0019689] [19689] Event [2747.86255,159.582947,2947.68701]: 0 finished unit Firefly [f=0019703] [19703] Event [2454.98145,76.8927536,2686.02393]: 0 finished unit Claw [f=0019737] [19737] Event [2766.22607,183.696762,2951.40186]: 0 lost unit Firefly [f=0019768] [19768] Event [2712,186.116638,4712]: 0 finished unit Gauss [f=0019782] [19782] Event [1016,192.146912,484]: 1 finished unit Racketeer [f=0019867] [19867] Event [2670.28101,77.2528076,2853.75977]: 0 finished unit Claw [f=0019867] [19867] Event [312,191.625061,2104]: 1 finished unit Wind/Tidal Generator [f=0019948] [19948] Event [2864.39111,77.2528076,3158.2832]: 0 lost unit Engineer Commander [f=0019958] Playback paused [f=0019961] Playback continued [f=0019962] [19962] Event [2760,113.795135,3128]: 0 lost unit Stardust [f=0019989] [19989] Event [1016,192.146912,484]: 1 finished unit Thug [f=0020176] [20176] Event [232,192.922058,2104]: 1 finished unit Wind/Tidal Generator [f=0020195] [20195] Event [2163.45703,60.0734138,2611.57813]: 0 lost unit Badger [f=0020203] [20203] Event [1016,192.146912,484]: 1 finished unit Thug [f=0020238] [20238] Event [4696,190.343323,3800]: 0 finished unit Caretaker [f=0020414] [20414] Event [1016,192.146912,484]: 1 finished unit Thug [f=0020636] [20636] Event [4712,190.663757,3704]: 0 finished unit Caretaker [f=0020660] Playback paused [f=0020661] Playback continued [f=0020769] [20769] Event [1016,192.146912,484]: 1 finished unit Racketeer [f=0020911] [20911] Event [688,186.421814,1872]: 1 finished unit Lotus [f=0020914] [20914] Event [4712,177.747192,3624]: 0 finished unit Caretaker [f=0020940] [20940] Event [2321.24805,73.1829834,3964.29541]: 0 lost unit Badger [f=0020946] [20946] Event [1016,192.146912,484]: 1 finished unit Thug [f=0021011] [21011] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Fencer [f=0021013] [21013] Event [2033.26343,190.101288,4483.94092]: 0 finished unit Claw [f=0021070] [21070] Event [1514.33667,142.823013,4254.01318]: 0 lost unit Badger [f=0021127] [21127] Event [1016,192.146912,484]: 1 finished unit Thug [f=0021260] [21260] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Ripper [f=0021269] Playback paused [f=0021272] Playback continued [f=0021307] [21307] Event [1016,192.146912,484]: 1 finished unit Thug [f=0021379] [21379] Event [4712,190.823975,4168]: 0 finished unit Storage [f=0021464] [21464] Event [3904,74.3002319,1168]: 1 lost unit Lotus [f=0021596] [21596] Event [3064,73.8882446,3032]: 0 lost unit Metal Extractor [f=0021615] [21615] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Ravager [f=0021637] [21637] Event [1016,192.146912,484]: 1 finished unit Racketeer [f=0021646] [21646] Event [320,192.403259,2304]: 1 finished unit Lotus [f=0021699] [21699] Event [3058.43042,66.8336029,2960.87622]: 0 lost unit Mason [f=0021815] [21815] Event [1016,192.146912,484]: 1 finished unit Thug [f=0021954] [21954] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Ravager [f=0021997] [21997] Event [1016,192.146912,484]: 1 finished unit Thug [f=0022019] Playback paused [f=0022021] Playback continued [f=0022096] [22096] Event [4968,120.44281,3544]: 0 finished unit Solar Collector [f=0022176] [22176] Event [1016,192.146912,484]: 1 finished unit Thug [f=0022309] damn [f=0022459] I am out opf ideas :) [f=0022506] [22506] Event [1016,192.146912,484]: 1 finished unit Racketeer [f=0022511] [22511] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Badger [f=0022606] [22606] Event [4904,114.888611,3448]: 0 finished unit Solar Collector [f=0022618] [22618] Event [4242.65479,74.5763092,3319.27271]: 0 lost unit Dart [f=0022652] [22652] Event [4552,192.876282,4456]: 0 finished unit Energy Pylon [f=0022679] [22679] Event [4088,68.3950806,3064]: 0 lost unit Energy Pylon [f=0022685] [22685] Event [1016,192.146912,484]: 1 finished unit Thug [f=0022781] [22781] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Fencer [f=0022858] [22858] Event [4091.41504,77.2528076,3452.42969]: 0 lost unit Ravager [f=0022866] [22866] Event [1016,192.146912,484]: 1 finished unit Thug [f=0022934] [22934] Event [4308.00244,76.3546371,3342.01587]: 0 lost unit Dart [f=0022990] [22990] Event [4179.021,79.4005356,3565.04028]: 0 lost unit Fencer [f=0023003] [23003] Event [4856,101.300659,3352]: 0 finished unit Solar Collector [f=0023008] [23008] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Scorcher [f=0023009] [23009] Event [4369.55176,76.7567139,3248.19141]: 0 lost unit Fencer [f=0023046] [23046] Event [1016,192.146912,484]: 1 finished unit Thug [f=0023057] [23057] Event [4214.26904,77.659462,3431.83594]: 0 lost unit Ravager [f=0023063] [23063] Event [4390.87402,120.644234,3511.13062]: 0 lost unit Ripper [f=0023110] Playback paused [f=0023112] Playback continued [f=0023137] [23137] Event [4377.26074,141.478012,3599.95508]: 0 lost unit Scorcher [f=0023160] [23160] Event [4542.00781,190.344498,3744.02954]: 0 finished unit Scorcher [f=0023170] [23170] Event [4528,162.724915,3568]: 0 lost unit Picket [f=0023200] Playback paused [f=0023201] Playback continued [f=0023217] [23217] Event [4375.78369,152.291733,3662.88306]: 0 lost unit Scorcher [f=0023229] gg [f=0023242] [23242] Event [4616,137.601318,3480]: 0 lost unit Energy Pylon [f=0023264] [23264] Event [4446.02637,173.769547,3662.68726]: 0 lost unit Mason [f=0023307] [23307] Event [undefined]: Winsalot resigned [f=0023307] game_message: Winsalot has been destroyed! [f=0023307] game_message: TeSparg wins! [f=0023307] Submitting stats [f=0023307] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023307] Part| Total Time|Time of the last 0.5s [f=0023307] Draw 51803.13ms 10.51% [f=0023307] Lua::Callins::Synced 99070.30ms 9.23% [f=0023307] Lua::Callins::Unsynced 90577.59ms 12.57% [f=0023307] Lua::CollectGarbage::Synced 59262.05ms 24.26% [f=0023307] Lua::CollectGarbage::Unsynced 55020.41ms 36.94% [f=0023307] Misc::Profiler::AddTime 170.24ms 0.00% [f=0023307] Sim 174557.45ms 23.08% [f=0023307] [23307] Received game_message: Winsalot has been destroyed! [f=0023307] [23307] Received game_message: TeSparg wins! [f=0023308] [23308] Game End Stats Header: 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52,6910,17675,17675,6910,2544.22949,887.349548,887.349548,2544.22949,0,0,0,0,0,0,0,0,3501.55884,2736.26343,2736.26343,3501.55884,1672.46826,9367.90234,9367.90234,1672.46826,1380,1360,1360,1380,52.3333321,38.0561447,38.0561447,52.3333321,0,3220,3220,0,24.6809406,31.9990425,31.9990425,24.6809406,1030,8980,8980,1030,294.233398,8186.5,8186.5,294.233398,4500,4115,4115,4500,8501.5,644.233398,644.233398,8501.5,1188.422,0.00906006,0.00906006,1188.422,9695.8252,2930.4375,2930.4375,9695.8252 [f=0023308] [23308] Game End Stats Values: 53,5790,17850,17850,5790,2616.77466,891.68634,891.68634,2616.77466,0,0,0,0,0,0,0,0,3501.55884,2750.93555,2750.93555,3501.55884,1672.46826,10647.9102,10647.9102,1672.46826,1280,1360,1360,1280,54.5,38.2357445,38.2357445,54.5,0,3220,3220,0,25.0454102,31.3613987,31.3613987,25.0454102,260,9155,9155,260,294.233398,9626.5,9626.5,294.233398,4250,4115,4115,4250,9941.5,644.233398,644.233398,9941.5,1188.422,0.00906006,0.00906006,1188.422,11058.7588,3131.52466,3131.52466,11058.7588 [f=0023308] Autoquit sending quit command. [f=0023308] [QuitAction] user exited to system [f=0023308] Playback paused [f=0023308] [SpringApp::Kill][1] fromRun=1 [f=0023308] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023308] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023308] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023308] [ThreadPool::SetThreadCount][2] workers=0 [f=0023308] [SpringApp::Kill][2] [f=0023308] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023308] [Game::KillLua][3] dtor=0 luaUI=0x53468910 [f=0023308] Start widgetHandler:Shutdown [f=0023308] Shutdown - SaveOrderList Complete [f=0023308] Writing last game win data [f=0023308] Shutdown - SaveConfigData Complete [f=0023308] Shutdown Widget - Chili Highlight [f=0023308] Shutdown Widget - Save/Load API [f=0023308] Shutdown Widget - Draw After Chili [f=0023308] Shutdown Widget - EPIC Menu [f=0023308] Shutdown Widget - Chili Minimap [f=0023308] Shutdown Widget - Chili Widget Selector [f=0023308] Shutdown Widget - Local Team Colors [f=0023308] Shutdown Widget - Display Keys 2 [f=0023308] Shutdown Widget - Save Game Menu [f=0023308] Shutdown Widget - HealthBars [f=0023308] Shutdown Widget - Noises [f=0023308] Shutdown Widget - Unit Icons [f=0023308] Shutdown Widget - Win Counter [f=0023308] Shutdown Widget - BuildETA [f=0023308] Shutdown Widget - SpringRTS Replay Stats [f=0023308] Shutdown Widget - Modular Comm Info [f=0023308] Shutdown Widget - CameraShake [f=0023308] Shutdown Widget - Chili Economy Panel Default [f=0023308] Shutdown Widget - Chili EndGame Window [f=0023308] Shutdown Widget - Chili Nuke Warning [f=0023308] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023308] Shutdown Widget - Chili Spectator Panels [f=0023308] Shutdown Widget - Context Menu [f=0023308] Shutdown Widget - Darkening [f=0023308] Shutdown Widget - MetalFeatures (new) [f=0023308] Shutdown Widget - Defense Range Zero-K [f=0023308] Shutdown Widget - Grab Input [f=0023308] Input grabbing is disabled! [f=0023308] Shutdown Widget - Highlight Geos [f=0023308] Shutdown Widget - Local Widgets Config [f=0023308] Shutdown Widget - MinimapEvents [f=0023308] Shutdown Widget - Missile Silo Range [f=0023308] Shutdown Widget - Point Tracker [f=0023308] Shutdown Widget - Showeco and Grid Drawer [f=0023308] Shutdown Widget - Stereo3D [f=0023308] Shutdown Widget - Music Player v2 [f=0023308] Shutdown Widget - State Reverse and Latency [f=0023308] Shutdown Widget - Attack AoE [f=0023308] Shutdown Widget - Map Edge Extension [f=0023308] Shutdown Widget - Selection Send [f=0023308] Shutdown Widget - LupsManager [f=0023308] Shutdown Widget - Newton Firezone [f=0023308] Shutdown Widget - Chili Pro Console [f=0023308] Shutdown Widget - Lasso Terraform GUI [f=0023308] Shutdown Widget - Chili Framework [f=0023308] Shutdown Widget - Lups [f=0023308] Shutdown Widget - Mex Placement Handler [f=0023308] Shutdown Widget - Custom Markers [f=0023308] Shutdown Widget - Chili Core Selector [f=0023308] Shutdown Widget - Select Keys [f=0023308] Shutdown Widget - Pause Screen [f=0023308] Shutdown Widget - Layout Handler [f=0023308] Shutdown Widget - Persistent Build Height [f=0023308] Shutdown Widget - Text To Speech Control [f=0023308] End widgetHandler:Shutdown [f=0023308] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4228315,437315620} {int,ext,rec}Allocs={27950598,0,0} {chunk,block}Bytes={437315620,0} [f=0023308] [Game::KillLua][1] dtor=0 luaGaia=0x643ca030 [f=0023308] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3989971,422999147} {int,ext,rec}Allocs={27950599,0,0} {chunk,block}Bytes={422999147,0} [f=0023308] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3989971,422999147} {int,ext,rec}Allocs={27950599,0,0} {chunk,block}Bytes={422999147,0} [f=0023308] [Game::KillLua][2] dtor=0 luaRules=0x53165320 [f=0023308] Start gadgetHandler:Shutdown [f=0023308] Shutdown - StartSetup [f=0023308] Shutdown - UnitMorph [f=0023308] Shutdown - Carrier Drones [f=0023308] Shutdown - LupsNanoSpray [f=0023308] Shutdown - Missile Silo Controller [f=0023308] Shutdown - Modular Comm Info [f=0023308] Shutdown - Terrain Texture Handler [f=0023308] Shutdown - UnitCloakShield [f=0023308] Shutdown - Starlight Handler [f=0023308] End gadgetHandler:Shutdown [f=0023308] Start gadgetHandler:Shutdown [f=0023308] Shutdown - Save/Load [f=0023308] Shutdown - Teleport Throw [f=0023308] Shutdown - UnitMorph [f=0023308] Shutdown - Modular Comm Info [f=0023308] Shutdown - Retreat Command [f=0023308] Shutdown - Shockwaves [f=0023308] Shutdown - UnitCloakShield [f=0023308] Shutdown - Lups Cloak FX [f=0023308] Shutdown - Lups [f=0023308] Shutdown - Lups Shield [f=0023308] End gadgetHandler:Shutdown [f=0023308] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27950630,0,0} {chunk,block}Bytes={0,0} [f=0023308] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27950630,0,0} {chunk,block}Bytes={0,0} [f=0023308] [Game::KillLua][4] dtor=0 [f=0023308] [Game::~CGame][1] [f=0023308] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023308] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023308] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023308] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023308] [Game::KillLua][4] dtor=1 [f=0023308] [Game::KillMisc][1] [f=0023308] [Game::KillMisc][2] [f=0023308] [Game::KillMisc][3] [f=0023308] [Game::KillRendering][1] [f=0023308] [3DOParser::Kill] allocated 155 pieces [f=0023308] [S3OParser::Kill] allocated 2866 pieces [f=0023308] [AssParser::Kill] allocated 272 pieces [f=0023308] [Game::KillInterface][1] [f=0023308] [Game::KillInterface][2] [f=0023308] [Game::KillSimulation][1] [f=0023308] [Game::KillSimulation][2] [f=0023308] [CCollisionHandler] dis-/continuous tests: 0/1494798 [f=0023308] [Game::KillSimulation][3] [f=0023308] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023308] [~CPathCache(20x20)] cacheHits=201 hitPercentage=50% numHashColls=0 maxCacheSize=25 [f=0023308] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023308] [~CPathCache(40x40)] cacheHits=388 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023308] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023308] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023308] [LosHandler::Kill] raycast instance cache-{hits,misses}={9568,15022}; shared=3%; cached=36% [f=0023308] [Game::KillSimulation][4] [f=0023308] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023308] [Game::~CGame][2] [f=0023308] [Game::~CGame][3] [f=0023308] [SpringApp::Kill][3] [f=0023308] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 250338 bytes sent 202324 bytes recv'd [f=0023308] [SpringApp::Kill][4] font=0x466daaa0 [f=0023308] [SpringApp::Kill][5] [f=0023308] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x46748260) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=12274ms file="unittextures/tatex/arm32lt.tga" indx=7451 inflSize=16kb readTime=831ms file="objects3d/behecrash.s3o" indx=4903 inflSize=57kb readTime=701ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=604ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=327ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=206ms file="unittextures/gauss3_tex1.png" indx=7179 inflSize=1103kb readTime=175ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=156ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=147ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=94ms file="objects3d/benzcom5.s3o" indx=4925 inflSize=326kb readTime=67ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 59712856 bytes cached in 2929 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4683afd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469d59b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46752ae0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1490092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]