[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vRtgB8ohPs/springsettings.1030996.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 414ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efcdc092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4971 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1030996/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 642ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467227e0] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467227e0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 982ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 7741ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 8983ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3811ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 984ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 297ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 181ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 424ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1578ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Masper was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1030996/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085d6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-d21085d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085e6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085e6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-d21085e6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (9609ms, checksum 99c23701)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11661,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1030996/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51bed7e0,0x620511d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 2b110260abebb63bee10a89e572f8789 [f=-000001] Connection attempt from Steel_Blue [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={0000000171cbc210,00000001010abb70}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Commander Tree! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000005ee44030,00000000da69a8d0}]" [f=-000001] [Game::ClientReadNet] added new player bloa with number 2 to team 0 [f=-000001] > SPRINGIE:User bloa|cloakskirm|3_5||False|Pirate||DE [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Reconnosance! [f=-000001] oh... you actually did :) [f=-000001] Allies: I choose: Commander Tree! [f=-000001] Allies: I choose: Recon! [f=-000001] gl hf [f=-000001] not having a good time with team games lately [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000d263b890,00000000f1963000}]" [f=-000001] [0] Event [3492,124.378296,1785]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4732,124.375732,5393]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 1, elo:3343, userid: 86744 [f=0000000] [0] Steel_Blue, team: 0, elo:2844, userid: 249489 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [3400,263.4375,1912]: 0 finished unit Spider Factory [f=0000008] [8] Event [4792,263.4375,5288]: 1 finished unit Spider Factory [f=0000010] Set water rendering mode to 0 (basic) [f=0000033] Playback paused [f=0000063] Playback continued [f=0000124] [124] Event [3400,263.4375,1948]: 0 finished unit Flea [f=0000153] [153] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0000215] [215] Event [3400,263.4375,1948]: 0 finished unit Flea [f=0000240] [240] Event [3656,124.375,1944]: 0 finished unit Metal Extractor [f=0000246] [246] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0000308] [308] Event [3400,263.4375,1948]: 0 finished unit Flea [f=0000447] [447] Event [4536,124.375,5224]: 1 finished unit Metal Extractor [f=0000660] [660] Event [3704,124.375,2152]: 0 finished unit Metal Extractor [f=0000773] [773] Event [4792.05518,263.4375,5252]: 1 finished unit Weaver [f=0000788] [788] Event [4488,124.375,5016]: 1 finished unit Metal Extractor [f=0000856] [856] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0000952] [952] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0000967] [967] Event [4472.58496,253.963913,4922.37939]: 0 lost unit Flea [f=0001029] [1029] Event [3400,263.4375,1948]: 0 finished unit Weaver [f=0001033] [1033] Event [3601.2478,230.498932,2132.51489]: 1 lost unit Flea [f=0001044] [1044] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0001050] [1050] Event [3928,124.375,2216]: 0 finished unit Metal Extractor [f=0001133] [1133] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0001194] [1194] Event [4264,124.375,4968]: 1 finished unit Metal Extractor [f=0001224] [1224] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0001315] [1315] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0001405] [1405] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0001461] [1461] Event [3688,124.375,2008]: 0 finished unit Solar Collector [f=0001496] [1496] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0001561] [1561] Event [4936,263.4375,5064]: 1 finished unit Wind/Tidal Generator [f=0001587] [1587] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0001668] [1668] Event [3768,124.375,2024]: 0 finished unit Solar Collector [f=0001678] [1678] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0001704] [1704] Event [4904,263.4375,4984]: 1 finished unit Wind/Tidal Generator [f=0001782] [1782] Event [3400,263.4375,1948]: 0 finished unit Venom [f=0001866] [1866] Event [3816,124.375,2168]: 0 finished unit Solar Collector [f=0001879] [1879] Event [4872,263.4375,4904]: 1 finished unit Wind/Tidal Generator [f=0002012] [2012] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0002016] [2016] Event [4104,24.3688965,4040]: 1 finished unit Metal Extractor [f=0002047] [2047] Event [3163.12842,103.382393,4233.93701]: 0 lost unit Flea [f=0002100] [2100] Event [3600,263.4375,2208]: 0 finished unit Lotus [f=0002101] [2101] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0002138] [2138] Event [4342.82275,124.375,2247.53906]: 1 lost unit Flea [f=0002191] [2191] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0002281] [2281] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0002281] [2281] Event [3400,263.4375,1948]: 0 finished unit Flea [f=0002323] [2323] Event [3251.58472,263.4375,1862.65039]: 0 lost unit Flea [f=0002370] [2370] Event [3400,263.4375,1948]: 0 finished unit Flea [f=0002371] [2371] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0002461] [2461] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0002487] [2487] Event [3049.05176,143.373169,1838.33862]: 1 lost unit Flea [f=0002551] [2551] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0002637] [2637] Event [3274.02905,263.4375,1847.45227]: 0 lost unit Flea [f=0002641] [2641] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0002731] [2731] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0002821] [2821] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0002995] [2995] Event [3400,263.4375,1948]: 0 finished unit Venom [f=0003337] [3337] Event [3624,24.3688965,3928]: 1 finished unit Metal Extractor [f=0003345] [3345] Event [4792.05518,263.4375,5252]: 1 finished unit Weaver [f=0003363] [3363] Event [3400,263.4375,1948]: 0 finished unit Venom [f=0003445] [3445] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0003536] [3536] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0003546] [3546] Event [3969.052,24.3688965,957.279846]: 1 lost unit Flea [f=0003579] [3579] Event [4002.67627,24.3688965,982.869446]: 1 lost unit Flea [f=0003612] [3612] Event [4023.37744,25.4152679,1027.6748]: 1 lost unit Flea [f=0003623] Playback paused [f=0003624] Playback continued [f=0003627] [3627] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0003646] [3646] Event [4047.50562,42.8838501,1094.50854]: 1 lost unit Flea [f=0003679] [3679] Event [4013.51489,36.6391602,1113.51819]: 1 lost unit Flea [f=0003682] [3682] Event [3696,24.3688965,3760]: 1 finished unit Lotus [f=0003685] [3685] Event [4030.79346,52.0895119,1156.76746]: 1 lost unit Flea [f=0003686] [3686] Event [3400,263.4375,1948]: 0 finished unit Weaver [f=0003705] [3705] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0003795] [3795] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0003885] [3885] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0003893] [3893] Event [5096,263.4375,5096]: 1 finished unit Wind/Tidal Generator [f=0003975] [3975] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0004181] [4181] Event [3400,263.4375,1948]: 0 finished unit Venom [f=0004267] [4267] Event [3280,7.63916016,3600]: 1 finished unit Lotus [f=0004284] [4284] Event [4744,24.3688965,6120]: 1 finished unit Metal Extractor [f=0004525] [4525] Event [3126.10083,-7.4216137,3461.7207]: 0 lost unit Venom [f=0004566] [4566] Event [4792.05518,263.4375,5252]: 1 finished unit Widow [f=0004571] Playback paused [f=0004572] Playback continued [f=0004577] [4577] Event [3432,24.3688965,1048]: 0 finished unit Metal Extractor [f=0004587] [4587] Event [5096,263.4375,5016]: 1 finished unit Wind/Tidal Generator [f=0004602] Playback paused [f=0004603] Playback continued [f=0004643] [4643] Event [5472,24.6374512,3088]: 0 finished unit Lotus [f=0004733] [4733] Event [5080,263.4375,4936]: 1 finished unit Wind/Tidal Generator [f=0004793] [4793] Event [3008,6.75415039,3616]: 1 finished unit Lotus [f=0004797] [4797] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0004849] [4849] Event [3448,263.4375,2200]: 0 finished unit Wind/Tidal Generator [f=0004897] [4897] Event [4488,24.3688965,6120]: 1 finished unit Metal Extractor [f=0004904] [4904] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0004956] [4956] Event [5080,263.4375,4856]: 1 finished unit Wind/Tidal Generator [f=0004995] [4995] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0005043] [5043] Event [3688,24.3688965,1048]: 0 finished unit Metal Extractor [f=0005085] [5085] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0005121] [5121] Event [5224,263.4375,5048]: 1 finished unit Wind/Tidal Generator [f=0005201] [5201] Event [5736,24.3688965,3336]: 0 finished unit Metal Extractor [f=0005271] [5271] Event [5208,263.4375,4968]: 1 finished unit Wind/Tidal Generator [f=0005284] [5284] Event [5163.48633,24.3688965,3139.81445]: 1 lost unit Flea [f=0005295] [5295] Event [5107.73193,124.375,974.251709]: 1 lost unit Flea [f=0005325] [5325] Event [5232.38721,124.375,2873.85767]: 1 lost unit Flea [f=0005364] [5364] Event [4616,24.3688965,6360]: 1 finished unit Metal Extractor [f=0005432] Playback paused [f=0005433] Playback continued [f=0005438] [5438] Event [5176,263.4375,4888]: 1 finished unit Wind/Tidal Generator [f=0005472] [5472] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0005524] [5524] Event [3400,263.4375,2200]: 0 finished unit Wind/Tidal Generator [f=0005532] [5532] Event [3560,24.3688965,808]: 0 finished unit Metal Extractor [f=0005567] [5567] Event [5928,24.3688965,3288]: 0 finished unit Metal Extractor [f=0005616] [5616] Event [5160,263.4375,4808]: 1 finished unit Wind/Tidal Generator [f=0005630] [5630] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0005650] [5650] Event [3400,263.4375,1948]: 0 finished unit Venom [f=0005715] [5715] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0005755] [5755] Event [5169.96045,24.3688965,3285.9729]: 1 lost unit Flea [f=0005783] [5783] Event [5289.90088,24.3688965,3206.34985]: 1 lost unit Flea [f=0005796] [5796] Event [5128,263.4375,4728]: 1 finished unit Wind/Tidal Generator [f=0005813] [5813] Event [5199.81641,24.3688965,3198.28516]: 1 lost unit Flea [f=0005817] [5817] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0005847] [5847] Event [5413.15479,24.8098583,3118.6936]: 1 lost unit Flea [f=0005878] [5878] Event [5483.11133,24.3688965,3184.22021]: 1 lost unit Flea [f=0005888] [5888] Event [5472,24.6374512,3088]: 0 lost unit Lotus [f=0005895] [5895] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0005985] [5985] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0005987] [5987] Event [3273.95898,24.3688965,1240.00098]: 1 lost unit Flea [f=0006075] [6075] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0006165] [6165] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0006206] [6206] Event [5726.64063,24.3688965,3228.1731]: 0 lost unit Engineer Commander [f=0006222] [6222] Event [5654.66553,21.5467663,3166.10303]: 1 lost unit Flea [f=0006222] [6222] Event [5671.11719,21.6373634,3148.39355]: 1 lost unit Flea [f=0006229] [6229] Event [5673.79639,22.6847115,3115.31909]: 1 lost unit Flea [f=0006255] [6255] Event [3400,263.4375,1948]: 0 finished unit Venom [f=0006255] [6255] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0006289] [6289] Event [5736,22.0520592,3336]: 0 lost unit Metal Extractor [f=0006345] [6345] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0006435] [6435] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0006440] [6440] Event [6008,24.3688965,6504]: 1 finished unit Metal Extractor [f=0006442] [6442] Event [5928,24.3688965,3288]: 0 lost unit Metal Extractor [f=0006456] [6456] Event [3600,24.3688965,944]: 0 finished unit Lotus [f=0006472] [6472] Event [2720,24.3688965,3664]: 1 finished unit Lotus [f=0006525] [6525] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0006615] [6615] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0006705] [6705] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0006795] [6795] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0006919] [6919] Event [6200,24.3688965,6408]: 1 finished unit Metal Extractor [f=0006982] [6982] Event [2824,-128.70728,1896]: 0 finished unit Storage [f=0007011] Playback paused [f=0007012] Playback continued [f=0007119] [7119] Event [3400,263.4375,1948]: 0 finished unit Weaver [f=0007248] [7248] Event [2440,24.3688965,3816]: 1 finished unit Metal Extractor [f=0007342] [7342] Event [4792.05518,263.4375,5252]: 1 finished unit Redback [f=0007377] Playback paused [f=0007381] Playback continued [f=0007531] [7531] Event [2168,24.3688965,680]: 0 finished unit Metal Extractor [f=0007565] [7565] Event [6080,24.3688965,6336]: 1 finished unit Lotus [f=0007717] [7717] Event [2248,24.3688965,3864]: 1 finished unit Metal Extractor [f=0007854] Playback paused [f=0007855] Playback continued [f=0007946] [7946] Event [2740.77051,124.375,6296.76025]: 0 lost unit Flea [f=0007967] [7967] Event [4984,263.4375,5288]: 1 finished unit Spider Plate [f=0008011] [8011] Event [1976,24.3688965,760]: 0 finished unit Metal Extractor [f=0008079] [8079] Event [3400,263.4375,1948]: 0 finished unit Weaver [f=0008082] [8082] Event [4792.05518,263.4375,5252]: 1 finished unit Redback [f=0008120] [8120] Event [5016,263.4375,5016]: 1 finished unit Wind/Tidal Generator [f=0008137] [8137] Event [2312,24.3688965,3656]: 1 finished unit Metal Extractor [f=0008223] [8223] Event [3400,263.4375,1948]: 0 finished unit Flea [f=0008290] [8290] Event [3576,24.3688965,1064]: 0 finished unit Solar Collector [f=0008314] Playback paused [f=0008315] Playback continued [f=0008424] [8424] Event [4888,263.4375,5288]: 1 finished unit Spider Plate [f=0008516] [8516] Event [4984,263.4375,4936]: 1 finished unit Wind/Tidal Generator [f=0008559] [8559] Event [2144,24.3688965,3648]: 1 finished unit Lotus [f=0008585] Playback paused [f=0008586] Playback continued [f=0008673] Playback paused [f=0008682] Playback continued [f=0008710] [8710] Event [3584,124.375,1840]: 0 finished unit Lotus [f=0008775] [8775] Event [4968,263.4375,4856]: 1 finished unit Wind/Tidal Generator [f=0008779] [8779] Event [6112,15.5371094,5072]: 1 finished unit Lotus [f=0008871] [8871] Event [3496,24.3688965,1016]: 0 finished unit Solar Collector [f=0008990] [8990] Event [4936,263.4375,4776]: 1 finished unit Wind/Tidal Generator [f=0008992] [8992] Event [2232,24.3688965,3752]: 1 finished unit Solar Collector [f=0009113] [9113] Event [3688,124.375,2088]: 0 finished unit Solar Collector [f=0009144] [9144] Event [4888.0459,263.4375,5258]: 1 finished unit Weaver [f=0009185] [9185] Event [4920,263.4375,4696]: 1 finished unit Wind/Tidal Generator [f=0009247] [9247] Event [3480,24.3688965,888]: 0 finished unit Solar Collector [f=0009263] [9263] Event [2408,24.3688965,3704]: 1 finished unit Solar Collector [f=0009372] [9372] Event [5147.57373,124.375,1823.67346]: 1 lost unit Flea [f=0009380] [9380] Event [4888,263.4375,4616]: 1 finished unit Wind/Tidal Generator [f=0009405] [9405] Event [5316.58789,124.375,1936.82178]: 1 lost unit Flea [f=0009413] [9413] Event [3400,263.4375,1948]: 0 finished unit Recluse [f=0009528] [9528] Event [6416,24.3688965,4480]: 1 finished unit Lotus [f=0009533] [9533] Event [2344,24.3688965,3816]: 1 finished unit Solar Collector [f=0009590] [9590] Event [4856,263.4375,4536]: 1 finished unit Wind/Tidal Generator [f=0009605] [9605] Event [3848,124.375,2088]: 0 finished unit Solar Collector [f=0009740] [9740] Event [4728,263.4375,4600]: 1 finished unit Wind/Tidal Generator [f=0009784] [9784] Event [5489.53174,124.375,1554.85083]: 1 lost unit Flea [f=0009826] [9826] Event [5544.88965,124.375,1511.30164]: 1 lost unit Flea [f=0009830] [9830] Event [4792.05518,263.4375,5252]: 1 finished unit Redback [f=0009841] [9841] Event [1968,24.3688965,816]: 0 finished unit Lotus [f=0009890] [9890] Event [4744,263.4375,4680]: 1 finished unit Wind/Tidal Generator [f=0009890] [9890] Event [3800,124.375,1944]: 0 finished unit Solar Collector [f=0009929] [9929] Event [2392,24.3688965,3608]: 1 finished unit Solar Collector [f=0010037] [10037] Event [4888.0459,263.4375,5258]: 1 finished unit Weaver [f=0010040] [10040] Event [4760,263.4375,4760]: 1 finished unit Wind/Tidal Generator [f=0010070] [10070] Event [5604.95068,124.375,2483.66089]: 1 lost unit Flea [f=0010190] [10190] Event [4776,263.4375,4840]: 1 finished unit Wind/Tidal Generator [f=0010208] [10208] Event [2296,24.3688965,3592]: 1 finished unit Solar Collector [f=0010216] [10216] Event [4984.0459,263.4375,5258]: 1 finished unit Recluse [f=0010257] [10257] Event [3512,124.375,1768]: 0 finished unit Caretaker [f=0010258] Playback paused [f=0010259] Playback continued [f=0010285] [10285] Event [3400,263.4375,1948]: 0 finished unit Recluse [f=0010292] [10292] Event [2096,24.3688965,1024]: 0 finished unit Lotus [f=0010307] [10307] Event [5984,23.1970215,4128]: 1 finished unit Lotus [f=0010370] [10370] Event [4776,263.4375,4920]: 1 finished unit Wind/Tidal Generator [f=0010478] [10478] Event [2216,24.3688965,3656]: 1 finished unit Solar Collector [f=0010550] [10550] Event [3356.70166,263.4375,2759.49512]: 1 lost unit Flea [f=0010583] [10583] Event [3045.15894,263.4375,2668.24438]: 1 lost unit Flea [f=0010697] [10697] Event [4792.05518,263.4375,5252]: 1 finished unit Redback [f=0010710] [10710] Event [3400,263.4375,1948]: 0 finished unit Weaver [f=0010759] [10759] Event [4992,263.4375,4736]: 1 finished unit Lotus [f=0010760] [10760] Event [2288,24.3688965,848]: 0 finished unit Lotus [f=0010770] Playback paused [f=0010773] Playback continued [f=0010811] [10811] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0010815] [10815] Event [2968,124.375,6200]: 1 finished unit Metal Extractor [f=0010827] [10827] Event [3344,263.4375,1824]: 0 finished unit Lotus [f=0010880] Playback paused [f=0010881] Playback continued [f=0010900] [10900] Event [4888.0459,263.4375,5258]: 1 finished unit Redback [f=0010908] [10908] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0010911] [10911] Event [5381.30273,23.1624393,4156.59473]: 0 lost unit Venom [f=0010922] Playback paused [f=0010939] Playback continued [f=0010994] [10994] Event [6089.54932,24.3688965,3986.84961]: 1 lost unit Flea [f=0011007] [11007] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0011057] [11057] Event [5460.07959,21.3134441,4288.54541]: 1 lost unit Flea [f=0011057] [11057] Event [5448.45801,21.6030693,4309.64111]: 1 lost unit Flea [f=0011098] [11098] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0011115] [11115] Event [6239.1167,24.3688965,3803.43799]: 0 lost unit Venom [f=0011132] [11132] Event [2072,24.3688965,712]: 0 finished unit Solar Collector [f=0011133] [11133] Event [5594.52051,6.46570349,4141.7998]: 1 lost unit Flea [f=0011154] [11154] Event [3400,263.4375,1948]: 0 finished unit Weaver [f=0011171] [11171] Event [4984.0459,263.4375,5258]: 1 finished unit Recluse [f=0011175] [11175] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0011179] [11179] Event [5630.16846,2.29108095,4155.43994]: 1 lost unit Flea [f=0011217] [11217] Event [5729.72607,-9.8372927,4324.62012]: 0 lost unit Venom [f=0011273] [11273] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0011280] gg [f=0011348] gg [f=0011351] [11351] Event [6064,24.3688965,3696]: 1 finished unit Lotus [f=0011374] [11374] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0011394] [11394] Event [undefined]: Steel_Blue resigned [f=0011402] [11402] Event [2648,124.375,6040]: 1 finished unit Metal Extractor [f=0011430] game_message: Steel_Blue has been destroyed! [f=0011430] game_message: Godde wins! [f=0011430] Submitting stats [f=0011430] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011430] Part| Total Time|Time of the last 0.5s [f=0011430] Draw 50763.38ms 4.83% [f=0011430] Lua::Callins::Synced 48420.77ms 9.46% [f=0011430] Lua::Callins::Unsynced 90559.41ms 27.12% [f=0011430] Lua::CollectGarbage::Synced 36151.88ms 16.60% [f=0011430] Lua::CollectGarbage::Unsynced 46301.58ms 5.60% [f=0011430] Misc::Profiler::AddTime 119.39ms 0.00% [f=0011430] Sim 140891.22ms 52.70% [f=0011430] [11430] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011430] [11430] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011430] [11430] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011430] [11430] Game End Stats Values: 2,2140,2115,2115,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.88888884,5.88888884,6.4000001,75,50,50,75,0,0,0,0,790,790,790,790,0,4.33333349,4.33333349,0,0,0,0,0,0,0,0,0 [f=0011430] [11430] Game End Stats Values: 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[11430] Game End Stats Values: 27,5105,9095,9095,5105,113.581055,11.3583736,11.3583736,113.581055,0,0,0,0,0,0,0,0,250.605652,332.92215,332.92215,250.605652,1312.33044,2636.69849,2636.69849,1312.33044,630,990,990,630,23.9227295,43.0727577,43.0727577,23.9227295,0,1275,1275,0,20.0381107,34.0365181,34.0365181,20.0381107,985,2540,2540,985,825,2470,2470,825,3490,4290,4290,3490,2470,879.333374,879.333374,2470,35.5109901,10.2516718,10.2516718,35.5109901,2722.91602,1410.12512,1410.12512,2722.91602 [f=0011430] [11430] Event [2248,24.3688965,728]: 0 finished unit Solar Collector [f=0011430] [11430] Received game_message: Steel_Blue has been destroyed! [f=0011430] [11430] Received game_message: Godde wins! [f=0011430] Playback paused [f=0011433] Playback continued [f=0011458] Playback paused [f=0011462] [11462] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0011472] Playback continued [f=0011479] Playback paused [f=0011494] Playback continued [f=0011550] [11550] Event [4792.05518,263.4375,5252]: 1 finished unit Flea [f=0011568] Autoquit sending quit command. [f=0011568] [QuitAction] user exited to system [f=0011568] [SpringApp::Kill][1] fromRun=1 [f=0011568] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011568] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011568] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011568] [ThreadPool::SetThreadCount][2] workers=0 [f=0011568] [SpringApp::Kill][2] [f=0011568] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011568] [Game::KillLua][3] dtor=0 luaUI=0x525c7cd0 [f=0011568] Start widgetHandler:Shutdown [f=0011568] Shutdown - SaveOrderList Complete [f=0011568] Writing last game win data [f=0011568] Shutdown - SaveConfigData Complete [f=0011568] Shutdown Widget - Chili Highlight [f=0011568] Shutdown Widget - Save/Load API [f=0011568] Shutdown Widget - Draw After Chili [f=0011568] Shutdown Widget - EPIC Menu [f=0011568] Shutdown Widget - Chili Minimap [f=0011568] Shutdown Widget - Chili Widget Selector [f=0011568] Shutdown Widget - Local Team Colors [f=0011568] Shutdown Widget - Display Keys 2 [f=0011568] Shutdown Widget - Save Game Menu [f=0011568] Shutdown Widget - HealthBars [f=0011568] Shutdown Widget - Noises [f=0011568] Shutdown Widget - Unit Icons [f=0011568] Shutdown Widget - Win Counter [f=0011568] Shutdown Widget - BuildETA [f=0011568] Shutdown Widget - SpringRTS Replay Stats [f=0011568] Shutdown Widget - Modular Comm Info [f=0011568] Shutdown Widget - CameraShake [f=0011568] Shutdown Widget - Chili Economy Panel Default [f=0011568] Shutdown Widget - Chili EndGame Window [f=0011568] Shutdown Widget - Chili Nuke Warning [f=0011568] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011568] Shutdown Widget - Chili Spectator Panels [f=0011568] Shutdown Widget - Context Menu [f=0011568] Shutdown Widget - Darkening [f=0011568] Shutdown Widget - MetalFeatures (new) [f=0011568] Shutdown Widget - Defense Range Zero-K [f=0011568] Shutdown Widget - Grab Input [f=0011568] Input grabbing is disabled! [f=0011568] Shutdown Widget - Highlight Geos [f=0011568] Shutdown Widget - Local Widgets Config [f=0011568] Shutdown Widget - MinimapEvents [f=0011568] Shutdown Widget - Missile Silo Range [f=0011568] Shutdown Widget - Point Tracker [f=0011568] Shutdown Widget - Showeco and Grid Drawer [f=0011568] Shutdown Widget - Stereo3D [f=0011568] Shutdown Widget - Music Player v2 [f=0011568] Shutdown Widget - State Reverse and Latency [f=0011568] Shutdown Widget - Attack AoE [f=0011568] Shutdown Widget - Map Edge Extension [f=0011568] Shutdown Widget - Selection Send [f=0011568] Shutdown Widget - LupsManager [f=0011568] Shutdown Widget - Newton Firezone [f=0011568] Shutdown Widget - Chili Pro Console [f=0011568] Shutdown Widget - Lasso Terraform GUI [f=0011568] Shutdown Widget - Chili Framework [f=0011568] Shutdown Widget - Lups [f=0011568] Shutdown Widget - Mex Placement Handler [f=0011568] Shutdown Widget - Custom Markers [f=0011568] Shutdown Widget - Chili Core Selector [f=0011568] Shutdown Widget - Select Keys [f=0011568] Shutdown Widget - Pause Screen [f=0011568] Shutdown Widget - Layout Handler [f=0011568] Shutdown Widget - Persistent Build Height [f=0011568] Shutdown Widget - Text To Speech Control [f=0011568] End widgetHandler:Shutdown [f=0011568] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2106333,205853496} {int,ext,rec}Allocs={26212745,0,0} {chunk,block}Bytes={205853496,0} [f=0011568] [Game::KillLua][1] dtor=0 luaGaia=0x620511d0 [f=0011568] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1931532,194777001} {int,ext,rec}Allocs={26212746,0,0} {chunk,block}Bytes={194777001,0} [f=0011568] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1931532,194777001} {int,ext,rec}Allocs={26212746,0,0} {chunk,block}Bytes={194777001,0} [f=0011568] [Game::KillLua][2] dtor=0 luaRules=0x51bed7e0 [f=0011568] Start gadgetHandler:Shutdown [f=0011568] Shutdown - StartSetup [f=0011568] Shutdown - UnitMorph [f=0011568] Shutdown - Carrier Drones [f=0011568] Shutdown - LupsNanoSpray [f=0011568] Shutdown - Missile Silo Controller [f=0011568] Shutdown - Modular Comm Info [f=0011568] Shutdown - Terrain Texture Handler [f=0011568] Shutdown - UnitCloakShield [f=0011568] Shutdown - Starlight Handler [f=0011568] End gadgetHandler:Shutdown [f=0011568] Start gadgetHandler:Shutdown [f=0011568] Shutdown - Save/Load [f=0011568] Shutdown - Teleport Throw [f=0011568] Shutdown - UnitMorph [f=0011568] Shutdown - Modular Comm Info [f=0011568] Shutdown - Retreat Command [f=0011568] Shutdown - Shockwaves [f=0011568] Shutdown - UnitCloakShield [f=0011568] Shutdown - Lups Cloak FX [f=0011568] Shutdown - Lups [f=0011568] Shutdown - Lups Shield [f=0011568] End gadgetHandler:Shutdown [f=0011568] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26212873,0,0} {chunk,block}Bytes={0,0} [f=0011568] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26212873,0,0} {chunk,block}Bytes={0,0} [f=0011568] [Game::KillLua][4] dtor=0 [f=0011568] [Game::~CGame][1] [f=0011568] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011568] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011568] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011568] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011568] [Game::KillLua][4] dtor=1 [f=0011568] [Game::KillMisc][1] [f=0011568] [Game::KillMisc][2] [f=0011568] [Game::KillMisc][3] [f=0011568] [Game::KillRendering][1] [f=0011568] [3DOParser::Kill] allocated 137 pieces [f=0011568] [S3OParser::Kill] allocated 2694 pieces [f=0011568] [AssParser::Kill] allocated 222 pieces [f=0011568] [Game::KillInterface][1] [f=0011568] [Game::KillInterface][2] [f=0011568] [Game::KillSimulation][1] [f=0011568] [Game::KillSimulation][2] [f=0011568] [CCollisionHandler] dis-/continuous tests: 0/247920 [f=0011568] [Game::KillSimulation][3] [f=0011568] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011568] [~CPathCache(32x28)] cacheHits=26 hitPercentage=16% numHashColls=0 maxCacheSize=26 [f=0011568] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011568] [~CPathCache(64x56)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011568] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011568] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011568] [LosHandler::Kill] raycast instance cache-{hits,misses}={10847,19074}; shared=3%; cached=34% [f=0011568] [Game::KillSimulation][4] [f=0011568] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011568] [Game::~CGame][2] [f=0011568] [Game::~CGame][3] [f=0011568] [SpringApp::Kill][3] [f=0011568] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124631 bytes sent 161946 bytes recv'd [f=0011568] [SpringApp::Kill][4] font=0x46652aa0 [f=0011568] [SpringApp::Kill][5] [f=0011568] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x466d0ce0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=12992ms file="luarules/gadgets/start_waterlevel.lua" indx=1705 inflSize=1kb readTime=1711ms file="luarules/utilities/debugfunctions.lua" indx=1893 inflSize=0kb readTime=1213ms file="luarules/gadgets/mission_galaxy_campaign_battle.lua" indx=1697 inflSize=50kb readTime=1125ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=391ms file="objects3d/amphdeploy.s3o" indx=4840 inflSize=229kb readTime=218ms file="objects3d/strikecom_3.dae" indx=5476 inflSize=1000kb readTime=165ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=157ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=152ms file="objects3d/amphassault.s3o" indx=4834 inflSize=151kb readTime=152ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=141ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 51816830 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x467b4930) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467ae9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4671e5e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efcdc092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]