[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SyR2ak5P9z/springsettings.1030988.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 314ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efe20092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4966 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1030988/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 642ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45160b40] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45160b40] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 147ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5995ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 6720ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 25ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 138ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1361ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 182ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 45ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 339ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1018ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] GenocideisLit was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1030988/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (7982ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1030988/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Beginning demo playback [f=-000001] GameID: 2b0d026000020d9302244ae952e76435 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TeSparg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={0000000069b26d30,00000000cbff7a20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] Allies: I choose: EngineOne! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[Game::Load][lua{Rules,Gaia}={00000000dec7af00,00000000bdcd6ca0}]" [f=-000001] Allies: I choose: SpecialS! [f=-000001] [0] Event [5447,193.354248,2466]: 0 finished unit Engineer Commander [f=-000001] [0] Event [743,191.12854,3715]: 1 finished unit Engineer Commander [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=0000000] [0] WebFreaK, team: 1, elo:1773, userid: 493412 [f=0000000] [0] TeSparg, team: 0, elo:1660, userid: 526278 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000005] [5] Event [880,185.601318,3696]: 1 finished unit Tank Foundry [f=0000007] [7] Event [5320,191.297363,2472]: 0 finished unit Shieldbot Factory [f=0000017] Playback paused [f=0000032] Playback continued [f=0000037] Speed set to 20.0 [server] [f=0000037] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0000037] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0000037] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f537c0,0x66802200}]" [f=0000037] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=0000131] Playback paused [f=0000181] Playback continued [f=0000271] [271] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000317] [317] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000505] [505] Event [5528,192.162109,2504]: 0 finished unit Solar Collector [f=0000511] [511] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000541] [541] Event [5308,191.227539,2472]: 0 finished unit Convict [f=0000747] [747] Event [908,185.055939,3696]: 1 finished unit Welder [f=0000750] [750] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000826] [826] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0001016] [1016] Event [600,185.974609,3944]: 1 finished unit Solar Collector [f=0001211] [1211] Event [600,185.738281,3864]: 1 finished unit Solar Collector [f=0001251] [1251] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0001548] [1548] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0001612] [1612] Event [632,191.195313,3688]: 1 finished unit Solar Collector [f=0001684] [1684] Event [5480,188.037109,2280]: 0 finished unit Solar Collector [f=0001861] [1861] Event [632,191.216797,3608]: 1 finished unit Solar Collector [f=0001879] [1879] Event [5308,191.227539,2472]: 0 finished unit Convict [f=0001890] [1890] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0002028] [2028] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0002089] [2089] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0002095] [2095] Event [808,185.383789,3528]: 1 finished unit Solar Collector [f=0002172] [2172] Event [4312,185.168945,3032]: 0 finished unit Solar Collector [f=0002305] Playback paused [f=0002306] Playback continued [f=0002313] Playback paused [f=0002315] Playback continued [f=0002342] [2342] Event [5368,193.751953,2600]: 0 finished unit Solar Collector [f=0002365] [2365] Event [888,184.041016,3448]: 1 finished unit Solar Collector [f=0002376] [2376] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0002685] [2685] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0002700] [2700] Event [1056,187.081055,3808]: 1 finished unit Lotus [f=0002713] [2713] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0002867] [2867] Event [2224,138.085938,2992]: 1 finished unit Lotus [f=0002898] [2898] Event [1104,182.601563,3680]: 1 finished unit Radar Tower [f=0002950] [2950] Event [4256,183.571945,3072]: 0 finished unit Lotus [f=0002955] Playback paused [f=0002957] Playback continued [f=0003102] [3102] Event [5296,191.227539,2400]: 0 finished unit Lotus [f=0003135] [3135] Event [4232,187.124023,2984]: 0 finished unit Solar Collector [f=0003215] [3215] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0003317] [3317] Event [2320,155.305664,3216]: 1 finished unit Lotus [f=0003545] [3545] Event [5736,305.148438,2840]: 0 finished unit Wind/Tidal Generator [f=0003618] [3618] Event [2072,186.586914,3128]: 1 finished unit Solar Collector [f=0003654] [3654] Event [1064,181.119141,3400]: 1 finished unit Solar Collector [f=0003830] [3830] Event [5800,309.445313,2840]: 0 finished unit Wind/Tidal Generator [f=0003987] [3987] Event [1992,188.456055,3176]: 1 finished unit Solar Collector [f=0004036] [4036] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0004056] [4056] Event [1208,183.246094,3336]: 1 finished unit Solar Collector [f=0004128] [4128] Event [5880,334.678711,2856]: 0 finished unit Wind/Tidal Generator [f=0004275] [4275] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0004333] [4333] Event [1018.42749,188.471756,4118.7334]: 0 lost unit Bandit [f=0004353] [4353] Event [5672,274.919922,2792]: 0 finished unit Wind/Tidal Generator [f=0004366] [4366] Event [1944,187.414063,3096]: 1 finished unit Solar Collector [f=0004440] [4440] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0004508] [4508] Event [1352,186.382813,3272]: 1 finished unit Solar Collector [f=0004599] [4599] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0004650] [4650] Event [5308,191.227539,2472]: 0 finished unit Convict [f=0004653] [4653] Event [5592,203.473633,2712]: 0 finished unit Wind/Tidal Generator [f=0004665] [4665] Event [2024,183.643555,3048]: 1 finished unit Solar Collector [f=0004842] [4842] Event [1496,188.445313,3208]: 1 finished unit Solar Collector [f=0004859] [4859] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0004938] [4938] Event [5512,187.446289,2632]: 0 finished unit Wind/Tidal Generator [f=0005018] [5018] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0005101] [5101] Event [1832,183.632813,3160]: 1 finished unit Solar Collector [f=0005195] [5195] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0005240] [5240] Event [1640,188.273438,3144]: 1 finished unit Solar Collector [f=0005376] [5376] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0005387] [5387] Event [908,185.055939,3696]: 1 finished unit Welder [f=0005415] [5415] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0005453] [5453] Event [1752,183.170898,3208]: 1 finished unit Solar Collector [f=0005521] Playback paused [f=0005556] [5556] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0005585] Playback continued [f=0005723] [5723] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0005764] [5764] Event [1784,189.637695,3080]: 1 finished unit Solar Collector [f=0005992] [5992] Event [5308,191.227539,2472]: 0 finished unit Convict [f=0006075] [6075] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0006082] [6082] Event [2118.47852,263.994537,3563.72461]: 1 finished unit Engineer Commander [f=0006162] [6162] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0006182] [6182] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0006217] [6217] Event [2587.96875,54.2237091,2936.71509]: 0 lost unit Bandit [f=0006289] [6289] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0006330] [6330] Event [2416,326.321289,3696]: 1 finished unit Radar Tower [f=0006395] [6395] Event [4347.61816,186.454361,2960.00146]: 0 finished unit Engineer Commander [f=0006395] game_message: Morph complete: SpecialS lvl 1 -> SpecialS lvl 2 [f=0006395] [6395] Received game_message: Morph complete: SpecialS lvl 1 -> SpecialS lvl 2 [f=0006424] [6424] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0006434] [6434] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0006559] [6559] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0006561] [6561] Event [2384,331.037109,3664]: 1 finished unit Picket [f=0006645] [6645] Event [4256,108.566406,1680]: 0 finished unit Lotus [f=0006694] [6694] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0006801] [6801] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0006829] [6829] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0006857] [6857] Event [1984,182.708984,2928]: 1 finished unit Lotus [f=0006913] [6913] Event [2384,329.415039,3616]: 1 finished unit Picket [f=0006964] [6964] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0007098] [7098] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0007151] [7151] Event [4232,97.4804688,1592]: 0 finished unit Solar Collector [f=0007215] [7215] Event [2432,321.916992,3760]: 1 finished unit Picket [f=0007238] [7238] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0007483] [7483] Event [5308,191.227539,2472]: 0 finished unit Bandit [f=0007498] [7498] Event [1952,102.239258,4464]: 1 finished unit Lotus [f=0007526] [7526] Event [2432,320.692383,3792]: 1 finished unit Picket [f=0007542] [7542] Event [3728,326.536133,2304]: 0 finished unit Radar Tower [f=0007561] [7561] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0007688] [7688] Event [4328,109.049805,1576]: 0 finished unit Solar Collector [f=0007785] [7785] Event [5240,189.412109,2648]: 0 finished unit Caretaker [f=0007798] [7798] Event [2448,316.094727,3824]: 1 finished unit Picket [f=0007832] Playback paused [f=0007837] Playback continued [f=0007933] [7933] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0007947] [7947] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0007988] [7988] Event [2016,130.899414,4304]: 1 finished unit Lotus [f=0008166] [8166] Event [5128,188.499023,2632]: 0 finished unit Caretaker [f=0008195] [8195] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0008638] [8638] Event [5308,191.227539,2472]: 0 finished unit Felon [f=0008866] [8866] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0008883] [8883] Event [2392,324.162109,3912]: 1 finished unit Stinger [f=0008912] [8912] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0009026] [9026] Event [5308,191.227539,2472]: 0 finished unit Racketeer [f=0009198] [9198] Event [1120,187.134766,4656]: 1 finished unit Lotus [f=0009226] [9226] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0009467] [9467] Event [4464,307.178711,4048]: 0 finished unit Radar Tower [f=0009494] [9494] Event [2376,70.7539063,4376]: 1 finished unit Stardust [f=0009512] [9512] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0009693] Playback paused [f=0009694] Playback continued [f=0009708] [9708] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0009741] [9741] Event [728.796204,174.548874,4893.5957]: 0 lost unit Bandit [f=0009771] [9771] Event [789.750793,178.997742,4981.30176]: 0 lost unit Bandit [f=0009834] [9834] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0009837] [9837] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0009841] [9841] Event [730.621826,166.813293,5108.76318]: 0 lost unit Bandit [f=0009846] [9846] Event [672,177.047852,4704]: 1 finished unit Lotus [f=0009919] [9919] Event [623.849243,142.203247,5077.47266]: 0 lost unit Bandit [f=0009933] [9933] Event [656.479248,151.617783,5025.36377]: 0 lost unit Bandit [f=0009937] [9937] Event [4072,180.334961,3160]: 0 finished unit Stardust [f=0009953] [9953] Event [595.544006,149.289581,4825.84961]: 1 lost unit Blitz [f=0009975] [9975] Event [607.624023,142.20845,4950.27002]: 0 lost unit Bandit [f=0009997] [9997] Event [690.00177,166.795944,4899.51611]: 0 lost unit Bandit [f=0010062] [10062] Event [719.694153,172.100006,4908.25391]: 0 lost unit Bandit [f=0010078] [10078] Event [731.677185,170.987183,4955.57422]: 0 lost unit Bandit [f=0010079] [10079] Event [684.87793,163.084259,4938.08789]: 0 lost unit Bandit [f=0010087] [10087] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0010140] [10140] Event [706.390747,165.745056,4962.21045]: 0 lost unit Bandit [f=0010165] [10165] Event [524.726318,113.530525,4987.74072]: 0 lost unit Bandit [f=0010199] [10199] Event [649.936829,147.672836,5128.86572]: 0 lost unit Bandit [f=0010243] [10243] Event [636.793396,141.316833,5197.28711]: 0 lost unit Bandit [f=0010326] [10326] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0010440] [10440] Event [908,185.055939,3696]: 1 finished unit Welder [f=0010499] [10499] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0010645] [10645] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0010738] [10738] Event [5308,191.227539,2472]: 0 finished unit Racketeer [f=0010766] [10766] Event [1795.6842,221.261749,5369.11182]: 0 lost unit Bandit [f=0010772] [10772] Event [1605.77625,227.396591,5416.71143]: 1 lost unit Blitz [f=0010851] [10851] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0010935] [10935] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0011092] [11092] Event [2330.20874,247.164841,5147.03809]: 0 lost unit Bandit [f=0011145] [11145] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0011205] [11205] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0011355] [11355] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0011367] [11367] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0011565] [11565] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0011774] [11774] Event [3872,227.095703,720]: 0 finished unit Lotus [f=0011775] [11775] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0011930] [11930] Event [2262.44043,121.055244,4244.31055]: 1 finished unit Engineer Commander [f=0011996] [11996] Event [856,188.445313,3848]: 1 finished unit Caretaker [f=0012032] [12032] Event [2312,64.1152344,4440]: 1 finished unit Stinger [f=0012161] [12161] Event [5308,191.227539,2472]: 0 finished unit Racketeer [f=0012212] Playback paused [f=0012215] Playback continued [f=0012284] [12284] Event [3832,224.334961,824]: 0 finished unit Solar Collector [f=0012359] [12359] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0012395] [12395] Event [5704,313.946289,2904]: 0 finished unit Wind/Tidal Generator [f=0012424] [12424] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0012524] [12524] Event [2918.59961,96.1382599,4584.05713]: 0 lost unit Bandit [f=0012560] [12560] Event [904,188.477539,3848]: 1 finished unit Caretaker [f=0012569] [12569] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0012585] [12585] Event [2943.1394,98.5049744,4581.83057]: 0 lost unit Bandit [f=0012710] [12710] Event [5784,323.947266,2920]: 0 finished unit Wind/Tidal Generator [f=0012712] Playback paused [f=0012714] Playback continued [f=0012763] [12763] Event [968,188.660156,3848]: 1 finished unit Caretaker [f=0012779] [12779] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0012796] [12796] Event [3960,221.713867,824]: 0 finished unit Solar Collector [f=0012897] [12897] Event [896,189.089844,3952]: 1 finished unit Tank Plate [f=0012980] [12980] Event [5864,337.944336,2936]: 0 finished unit Wind/Tidal Generator [f=0012989] [12989] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0013014] [13014] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0013017] [13017] Event [2528,322.668945,4864]: 1 finished unit Picket [f=0013246] [13246] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0013335] [13335] Event [5944,359.407227,2952]: 0 finished unit Wind/Tidal Generator [f=0013339] [13339] Event [3005.60767,114.440063,4612.33252]: 1 lost unit Blitz [f=0013346] [13346] Event [2496,323.807617,4896]: 1 finished unit Picket [f=0013412] [13412] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0013448] [13448] Event [3664,314.848633,1200]: 0 finished unit Radar Tower [f=0013563] [13563] Event [2702.34131,54.9462585,4414.62109]: 1 lost unit Blitz [f=0013691] [13691] Event [5960,358.751953,2856]: 0 finished unit Wind/Tidal Generator [f=0013782] [13782] Event [5308,191.227539,2472]: 0 finished unit Racketeer [f=0013818] [13818] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0013840] [13840] Event [2630.01611,84.1445007,4642.86328]: 0 lost unit Thug [f=0013869] [13869] Event [2468.59229,66.1305923,4641.26514]: 1 lost unit Engineer Commander [f=0013892] [13892] Event [2608.29834,60.4062157,4587.74219]: 0 lost unit Thug [f=0013946] [13946] Event [2591.14136,55.4210663,4527.51221]: 1 lost unit Blitz [f=0013951] [13951] Event [4003.88257,184.208145,2961.91504]: 0 finished unit Engineer Commander [f=0013951] game_message: Morph complete: SpecialS lvl 2 -> SpecialS lvl 3 [f=0013951] [13951] Received game_message: Morph complete: SpecialS lvl 2 -> SpecialS lvl 3 [f=0013994] [13994] Event [2623.53906,58.305584,4493.91406]: 1 lost unit Blitz [f=0014000] [14000] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0014204] [14204] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0014242] [14242] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0014374] [14374] Event [2900.83057,115.855545,4654.42773]: 1 lost unit Blitz [f=0014398] [14398] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0014533] [14533] Event [696,191.195313,3640]: 1 finished unit Storage [f=0014543] Playback paused [f=0014546] Playback continued [f=0014593] [14593] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0014788] [14788] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0014937] [14937] Event [924,190.378906,3952]: 1 finished unit Blitz [f=0015128] [15128] Event [5992,388.819336,3032]: 0 finished unit Wind/Tidal Generator [f=0015159] [15159] Event [5308,191.227539,2472]: 0 finished unit Racketeer [f=0015349] [15349] Event [5944,353.767578,3048]: 0 finished unit Wind/Tidal Generator [f=0015359] [15359] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0015398] [15398] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0015493] [15493] Event [3280,117.879883,5616]: 0 lost unit Faraday [f=0015501] Playback paused [f=0015502] Playback continued [f=0015579] [15579] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0015599] [15599] Event [5864,327.911133,3032]: 0 finished unit Wind/Tidal Generator [f=0015616] Playback paused [f=0015620] Playback continued [f=0015636] [15636] Event [3438.6897,107.955444,5537.30859]: 0 lost unit Convict [f=0015700] [15700] Event [3528,98.296875,5576]: 0 lost unit Metal Extractor [f=0015778] [15778] Event [924,190.378906,3952]: 1 finished unit Blitz [f=0015848] [15848] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0015939] [15939] Event [5784,308.768555,3032]: 0 finished unit Wind/Tidal Generator [f=0015970] [15970] Event [4072,57.9277344,5848]: 0 lost unit Metal Extractor [f=0016047] [16047] Event [4312,56.6386719,5768]: 0 lost unit Metal Extractor [f=0016107] Playback paused [f=0016114] [16114] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0016122] Playback continued [f=0016126] Playback paused [f=0016128] Playback continued [f=0016155] Playback paused [f=0016156] Playback continued [f=0016159] [16159] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0016174] Playback paused [f=0016175] Playback continued [f=0016185] Playback paused [f=0016187] Playback continued [f=0016293] [16293] Event [924,190.378906,3952]: 1 finished unit Welder [f=0016316] [16316] Event [5704,297.757813,3016]: 0 finished unit Wind/Tidal Generator [f=0016425] [16425] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0016452] [16452] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0016527] [16527] Event [5496,57.9277344,5112]: 0 lost unit Metal Extractor [f=0016537] Playback paused [f=0016540] Playback continued [f=0016632] [16632] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0016705] Playback paused [f=0016706] Playback continued [f=0016718] [16718] Event [4472.01953,216.710281,3401.06714]: 0 finished unit Engineer Commander [f=0016718] game_message: Morph complete: SpecialS lvl 3 -> SpecialS lvl 4 [f=0016718] [16718] Received game_message: Morph complete: SpecialS lvl 3 -> SpecialS lvl 4 [f=0016718] Playback paused [f=0016719] [16719] Event [5624,277.111328,3000]: 0 finished unit Wind/Tidal Generator [f=0016719] Playback continued [f=0016767] [16767] Event [2224,138.085938,2992]: 1 lost unit Lotus [f=0016795] Playback paused [f=0016798] Playback continued [f=0016804] [16804] Event [2320,155.305664,3216]: 1 lost unit Lotus [f=0016850] [16850] Event [924,189.089844,3952]: 1 finished unit Blitz [f=0016897] [16897] Event [2072,186.586914,3128]: 1 lost unit Solar Collector [f=0016951] [16951] Event [5308,191.227539,2472]: 0 finished unit Racketeer [f=0016969] [16969] Event [1984,182.708984,2928]: 1 lost unit Lotus [f=0016973] [16973] Event [5544,238.396484,3000]: 0 finished unit Wind/Tidal Generator [f=0016988] Playback paused [f=0016989] Playback continued [f=0017001] [17001] Event [2093.15601,184.231476,2821.46387]: 1 lost unit Blitz [f=0017045] [17045] Event [2008,186.766022,3112]: 1 lost unit Metal Extractor [f=0017104] [17104] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0017137] [17137] Event [6040,187.714844,3496]: 0 lost unit Metal Extractor [f=0017149] [17149] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0017151] Playback paused [f=0017153] Playback continued [f=0017249] [17249] Event [1886.97888,184.168701,3041.08984]: 1 lost unit Welder [f=0017273] [17273] Event [2024,183.643555,3048]: 1 lost unit Solar Collector [f=0017288] [17288] Event [1944,187.532013,3096]: 1 lost unit Solar Collector [f=0017304] Playback paused [f=0017306] Playback continued [f=0017312] [17312] Event [1784,189.638306,3080]: 1 lost unit Solar Collector [f=0017332] [17332] Event [1992,188.631378,3176]: 1 lost unit Solar Collector [f=0017348] [17348] Event [5544,238.396484,3000]: 0 lost unit Wind/Tidal Generator [f=0017348] Playback paused [f=0017350] Playback continued [f=0017352] [17352] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0017388] [17388] Event [5624,277.315186,3000]: 0 lost unit Wind/Tidal Generator [f=0017392] [17392] Event [924,189.089844,3952]: 1 finished unit Blitz [f=0017520] [17520] Event [5512,187.446289,2632]: 0 lost unit Wind/Tidal Generator [f=0017567] [17567] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0017590] [17590] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0017668] [17668] Event [5592,203.760345,2712]: 0 lost unit Wind/Tidal Generator [f=0017680] [17680] Event [908,185.055939,3696]: 1 finished unit Blitz [f=0017683] [17683] Event [5672,275.063354,2792]: 0 lost unit Wind/Tidal Generator [f=0017737] Playback paused [f=0017738] Playback continued [f=0017758] [17758] Event [5576,193.794922,2440]: 0 lost unit Metal Extractor [f=0017875] [17875] Event [2312,59.3186264,4536]: 1 finished unit Caretaker [f=0017938] [17938] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [f=0017968] [17968] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0017999] [17999] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0018055] [18055] Event [924,190.378906,3952]: 1 finished unit Blitz [f=0018067] Playback paused [f=0018068] Playback continued [f=0018081] [18081] Event [1832,183.632813,3160]: 1 lost unit Solar Collector [f=0018164] [18164] Event [1768,184.639069,3144]: 1 lost unit Metal Extractor [f=0018201] [18201] Event [5721.85059,191.466949,2496.19385]: 1 lost unit Blitz [f=0018202] [18202] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0018270] [18270] Event [1640,188.406036,3144]: 1 lost unit Solar Collector [f=0018274] [18274] Event [1752,182.677826,3208]: 1 lost unit Solar Collector [f=0018450] Playback paused [f=0018451] Playback continued [f=0018458] [18458] Event [1496,188.445313,3208]: 1 lost unit Solar Collector [f=0018493] [18493] Event [1352,186.39151,3272]: 1 lost unit Solar Collector [f=0018519] [18519] Event [2464,320.520508,4928]: 1 finished unit Picket [f=0018559] [18559] Event [5308,191.227539,2472]: 0 finished unit Racketeer [f=0018579] [18579] Event [5807.43066,183.935898,2379.32544]: 0 lost unit Thug [f=0018607] [18607] Event [5620.56396,187.513184,2192.54883]: 0 lost unit Thug [f=0018638] [18638] Event [924,190.378906,3952]: 1 finished unit Blitz [f=0018659] [18659] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0018675] [18675] Event [1104,182.601563,3680]: 1 lost unit Radar Tower [f=0018686] Playback paused [f=0018688] Playback continued [f=0018726] [18726] Event [1208,183.246094,3336]: 1 lost unit Solar Collector [f=0018752] Playback paused [f=0018754] Playback continued [f=0018799] [18799] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0018824] Playback paused [f=0018826] Playback continued [f=0018869] [18869] Event [908,185.055939,3696]: 1 finished unit Kodachi [f=0018890] [18890] Event [1128,190.303711,3864]: 1 lost unit Stardust [f=0018907] Playback paused [f=0018908] Playback continued [f=0018926] [18926] Event [6038.0625,173.095505,2180.66919]: 1 lost unit Blitz [f=0018929] Playback paused [f=0018931] Playback continued [f=0018946] Playback paused [f=0018948] Playback continued [f=0018999] [18999] Event [1064,181.119141,3400]: 1 lost unit Solar Collector [f=0019038] [19038] Event [924,190.378906,3952]: 1 finished unit Blitz [f=0019039] [19039] Event [5568.78711,186.373672,2623.5498]: 1 lost unit Blitz [f=0019045] Playback paused [f=0019046] Playback continued [f=0019064] [19064] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0019090] Playback paused [f=0019091] Playback continued [f=0019124] Playback paused [f=0019125] Playback continued [f=0019147] [19147] Event [5741.01514,185.896515,2235.42627]: 1 lost unit Blitz [f=0019190] [19190] Event [1345.01318,184.11644,3762.15454]: 1 lost unit Blitz [f=0019223] Playback paused [f=0019225] Playback continued [f=0019274] Playback paused [f=0019275] Playback continued [f=0019280] [19280] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0019284] [19284] Event [5779.06543,189.204346,2441.16138]: 1 lost unit Blitz [f=0019347] Playback paused [f=0019348] Playback continued [f=0019391] [19391] Event [1322.39258,185.931274,3374.76465]: 1 lost unit Blitz [f=0019415] [19415] Event [1457.18628,181.09108,3583.94092]: 1 lost unit Blitz [f=0019437] Playback paused [f=0019443] Playback continued [f=0019473] [19473] Event [1639.06653,189.53183,3700.4165]: 1 lost unit Blitz [f=0019496] [19496] Event [1520.76245,184.593613,3650.15015]: 1 lost unit Kodachi [f=0019527] [19527] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0019554] [19554] Event [1655.41333,190.125488,3767.17383]: 1 lost unit Blitz [f=0019597] Playback paused [f=0019604] Playback continued [f=0019716] [19716] Event [5308,191.227539,2472]: 0 finished unit Thug [f=0019760] Playback paused [f=0019765] Playback continued [f=0019777] [19777] Event [1056,187.081055,3808]: 1 lost unit Lotus [f=0019786] [19786] Event [5320,184.383881,2680]: 0 finished unit Metal Extractor [f=0019808] Playback paused [f=0019809] [19809] Event [1160,191.216797,3928]: 1 lost unit Stardust [f=0019812] Playback continued [f=0019859] Playback paused [f=0019864] [19864] Event [908,185.055939,3696]: 1 lost unit Ogre [f=0019869] Playback continued [f=0019874] [19874] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0019891] [19891] Event [908,185.055939,3696]: 1 lost unit Ogre [f=0019896] GG [f=0019897] [19897] Event [968,189.26593,3848]: 1 lost unit Caretaker [f=0019905] [19905] Event [908,185.055939,3696]: 1 lost unit Ogre [f=0019911] Playback paused [f=0019919] [19919] Event [1282.96753,188.80159,4050.99243]: 1 lost unit Welder [f=0019924] Playback continued [f=0019926] [19926] Event [924,189.089844,3952]: 1 finished unit Blitz [f=0019928] [19928] Event [904,190.089935,3848]: 1 lost unit Caretaker [f=0019935] Playback paused [f=0019961] [19961] Event [908,185.055939,3696]: 1 lost unit Ogre [f=0019966] Playback continued [f=0019969] [19969] Event [924,189.089844,3952]: 1 lost unit Blitz [f=0019972] [19972] Event [908,185.055939,3696]: 1 lost unit Ogre [f=0019981] [19981] Event [908,185.055939,3696]: 1 lost unit Ogre [f=0020000] [20000] Event [undefined]: WebFreaK resigned [f=0020000] game_message: WebFreaK has been destroyed! [f=0020000] game_message: TeSparg wins! [f=0020000] Submitting stats [f=0020000] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020000] Part| Total Time|Time of the last 0.5s [f=0020000] Draw 81751.97ms 11.05% [f=0020000] Lua::Callins::Synced 113023.35ms 14.10% [f=0020000] Lua::Callins::Unsynced 127360.30ms 14.91% [f=0020000] Lua::CollectGarbage::Synced 91478.52ms 46.14% [f=0020000] Lua::CollectGarbage::Unsynced 124834.94ms 6.51% [f=0020000] Misc::Profiler::AddTime 159.23ms 0.00% [f=0020000] Sim 296636.44ms 31.92% [f=0020000] [20000] Received game_message: WebFreaK has been destroyed! [f=0020000] [20000] Received game_message: TeSparg wins! [f=0020000] Playback paused [f=0020001] [20001] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,5665,5975,5975,5665,249.427124,455.465485,455.465485,249.427124,0,0,0,0,0,0,0,0,103.168365,0,0,103.168365,11.212739,149.999939,149.999939,11.212739,270,560,560,270,27.4959831,44,44,27.4959831,1500,1615,1615,1500,25.8643913,22.5087242,22.5087242,25.8643913,1275,900,900,1275,0,150,150,0,2620,2900,2900,2620,150,0,0,150,0,0,0,0,149.999939,11.212739,11.212739,149.999939 [f=0020001] [20001] Game End Stats Values: 18,5960,6265,6265,5960,259.466736,531.32605,531.32605,259.466736,0,0,0,0,0,0,0,0,103.168365,0,0,103.168365,11.212739,220.909042,220.909042,11.212739,270,850,850,270,28.3654461,44,44,28.3654461,1555,1615,1615,1555,25.8248653,23.0573711,23.0573711,25.8248653,1425,900,900,1425,0,150,150,0,2710,2900,2900,2710,165.333344,0,0,165.333344,0,0,0,0,220.909042,11.212739,11.212739,220.909042 [f=0020001] [20001] Game End Stats Values: 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[f=0020001] [20001] Game End Stats Values: 46,16025,6415,6415,16025,1013.79694,1838.7406,1838.7406,1013.79694,0,0,0,0,0,0,0,0,265.500488,336.236572,336.236572,265.500488,9870.08594,4192.8291,4192.8291,9870.08594,580,2220,2220,580,42.1524849,14,14,42.1524849,3115,55,55,3115,29.6727657,31.6584454,31.6584454,29.6727657,8745,1200,1200,8745,9636.49902,3287.83325,3287.83325,9636.49902,3585,2940,2940,3585,3303.1665,9936.49902,9936.49902,3303.1665,25.6666775,912.190186,912.190186,25.6666775,5219.93066,10528.3066,10528.3066,5219.93066 [f=0020001] Playback continued [f=0020009] [20009] Event [2432,320.692383,3792]: 1 lost unit Picket [f=0020013] Playback paused [f=0020024] [20024] Event [2384,331.037109,3664]: 1 lost unit Picket [f=0020026] Playback continued [f=0020028] Playback paused [f=0020032] [20032] Event [880,183.735931,3696]: 1 lost unit Tank Foundry [f=0020033] Playback continued [f=0020038] [20038] Event [2416,326.326172,3696]: 1 lost unit Radar Tower [f=0020038] Autoquit sending quit command. [f=0020038] [QuitAction] user exited to system [f=0020038] [SpringApp::Kill][1] fromRun=1 [f=0020038] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020038] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020038] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020038] [ThreadPool::SetThreadCount][2] workers=0 [f=0020038] [SpringApp::Kill][2] [f=0020038] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020038] [Game::KillLua][3] dtor=0 luaUI=0x52f61de0 [f=0020038] Start widgetHandler:Shutdown [f=0020038] Shutdown - SaveOrderList Complete [f=0020038] Writing last game win data [f=0020038] Shutdown - SaveConfigData Complete [f=0020038] Shutdown Widget - Chili Highlight [f=0020038] Shutdown Widget - Save/Load API [f=0020038] Shutdown Widget - Draw After Chili [f=0020038] Shutdown Widget - EPIC Menu [f=0020038] Shutdown Widget - Chili Minimap [f=0020038] Shutdown Widget - Chili Widget Selector [f=0020038] Shutdown Widget - Local Team Colors [f=0020038] Shutdown Widget - Display Keys 2 [f=0020038] Shutdown Widget - Save Game Menu [f=0020038] Shutdown Widget - HealthBars [f=0020038] Shutdown Widget - Noises [f=0020038] Shutdown Widget - Unit Icons [f=0020038] Shutdown Widget - Win Counter [f=0020038] Shutdown Widget - BuildETA [f=0020038] Shutdown Widget - SpringRTS Replay Stats [f=0020038] Shutdown Widget - Modular Comm Info [f=0020038] Shutdown Widget - CameraShake [f=0020038] Shutdown Widget - Chili Economy Panel Default [f=0020038] Shutdown Widget - Chili EndGame Window [f=0020038] Shutdown Widget - Chili Nuke Warning [f=0020038] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020038] Shutdown Widget - Chili Spectator Panels [f=0020038] Shutdown Widget - Context Menu [f=0020038] Shutdown Widget - Darkening [f=0020038] Shutdown Widget - MetalFeatures (new) [f=0020038] Shutdown Widget - Defense Range Zero-K [f=0020038] Shutdown Widget - Grab Input [f=0020038] Input grabbing is disabled! [f=0020038] Shutdown Widget - Highlight Geos [f=0020038] Shutdown Widget - Local Widgets Config [f=0020038] Shutdown Widget - MinimapEvents [f=0020038] Shutdown Widget - Missile Silo Range [f=0020038] Shutdown Widget - Point Tracker [f=0020038] Shutdown Widget - Showeco and Grid Drawer [f=0020038] Shutdown Widget - Stereo3D [f=0020038] Shutdown Widget - Music Player v2 [f=0020038] Shutdown Widget - State Reverse and Latency [f=0020038] Shutdown Widget - Attack AoE [f=0020038] Shutdown Widget - Map Edge Extension [f=0020038] Shutdown Widget - Selection Send [f=0020038] Shutdown Widget - LupsManager [f=0020038] Shutdown Widget - Newton Firezone [f=0020038] Shutdown Widget - Chili Pro Console [f=0020038] Shutdown Widget - Lasso Terraform GUI [f=0020038] Shutdown Widget - Chili Framework [f=0020038] Shutdown Widget - Lups [f=0020038] Shutdown Widget - Mex Placement Handler [f=0020038] Shutdown Widget - Custom Markers [f=0020038] Shutdown Widget - Chili Core Selector [f=0020038] Shutdown Widget - Select Keys [f=0020038] Shutdown Widget - Pause Screen [f=0020038] Shutdown Widget - Layout Handler [f=0020038] Shutdown Widget - Persistent Build Height [f=0020038] Shutdown Widget - Text To Speech Control [f=0020038] End widgetHandler:Shutdown [f=0020038] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={5201412,475953263} {int,ext,rec}Allocs={31930060,0,0} {chunk,block}Bytes={475953263,0} [f=0020038] [Game::KillLua][1] dtor=0 luaGaia=0x66802200 [f=0020038] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4951051,461096204} {int,ext,rec}Allocs={31930061,0,0} {chunk,block}Bytes={461096204,0} [f=0020038] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4951051,461096204} {int,ext,rec}Allocs={31930061,0,0} {chunk,block}Bytes={461096204,0} [f=0020038] [Game::KillLua][2] dtor=0 luaRules=0x52f537c0 [f=0020038] Start gadgetHandler:Shutdown [f=0020038] Shutdown - StartSetup [f=0020038] Shutdown - UnitMorph [f=0020038] Shutdown - Carrier Drones [f=0020038] Shutdown - LupsNanoSpray [f=0020038] Shutdown - Missile Silo Controller [f=0020038] Shutdown - Modular Comm Info [f=0020038] Shutdown - Terrain Texture Handler [f=0020038] Shutdown - UnitCloakShield [f=0020038] Shutdown - Starlight Handler [f=0020038] End gadgetHandler:Shutdown [f=0020038] Start gadgetHandler:Shutdown [f=0020038] Shutdown - Save/Load [f=0020038] Shutdown - Teleport Throw [f=0020038] Shutdown - UnitMorph [f=0020038] Shutdown - Modular Comm Info [f=0020038] Shutdown - Retreat Command [f=0020038] Shutdown - Shockwaves [f=0020038] Shutdown - UnitCloakShield [f=0020038] Shutdown - Lups Cloak FX [f=0020038] Shutdown - Lups [f=0020038] Shutdown - Lups Shield [f=0020038] End gadgetHandler:Shutdown [f=0020038] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31930092,0,0} {chunk,block}Bytes={0,0} [f=0020038] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31930092,0,0} {chunk,block}Bytes={0,0} [f=0020038] [Game::KillLua][4] dtor=0 [f=0020038] [Game::~CGame][1] [f=0020038] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020038] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020038] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020038] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020038] [Game::KillLua][4] dtor=1 [f=0020038] [Game::KillMisc][1] [f=0020038] [Game::KillMisc][2] [f=0020038] [Game::KillMisc][3] [f=0020038] [Game::KillRendering][1] [f=0020038] [3DOParser::Kill] allocated 155 pieces [f=0020038] [S3OParser::Kill] allocated 2765 pieces [f=0020038] [AssParser::Kill] allocated 220 pieces [f=0020038] [Game::KillInterface][1] [f=0020038] [Game::KillInterface][2] [f=0020038] [Game::KillSimulation][1] [f=0020038] [Game::KillSimulation][2] [f=0020038] [CCollisionHandler] dis-/continuous tests: 0/1031959 [f=0020038] [Game::KillSimulation][3] [f=0020038] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020038] [~CPathCache(24x24)] cacheHits=138 hitPercentage=50% numHashColls=0 maxCacheSize=20 [f=0020038] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020038] [~CPathCache(48x48)] cacheHits=197 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020038] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020038] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020038] [LosHandler::Kill] raycast instance cache-{hits,misses}={16501,15557}; shared=7%; cached=44% [f=0020038] [Game::KillSimulation][4] [f=0020038] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020038] [Game::~CGame][2] [f=0020038] [Game::~CGame][3] [f=0020038] [SpringApp::Kill][3] [f=0020038] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 215348 bytes sent 189392 bytes recv'd [f=0020038] [SpringApp::Kill][4] font=0x4507daa0 [f=0020038] [SpringApp::Kill][5] [f=0020038] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x43e227c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=14849ms file="scripts/shieldscout.lua" indx=5792 inflSize=6kb readTime=2168ms file="objects3d/chicken.s3o" indx=4944 inflSize=26kb readTime=846ms file="scripts/jumpscout.lua" indx=5731 inflSize=7kb readTime=679ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=675ms file="effects/armdet.lua" indx=617 inflSize=0kb readTime=623ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=189ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=165ms file="luarules/gadgets/unit_stealth.lua" indx=1794 inflSize=0kb readTime=157ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=135ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=119ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 63720221 bytes cached in 2913 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x451e0060) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4536edd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4514d5c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efe20092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]