[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.X33P6qDZBn/springsettings.1030979.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1038ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8e04092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4957 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1030979/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 898ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449f7a00] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449f7a00] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 219ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 13264ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 16025ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 79ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1636ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 2492ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1030979/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (7141ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11662,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1030979/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52715cb0,0x668391c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 3e0c0260a884d60f03fb55d7f30d042d [f=-000001] Connection attempt from Bakuhatsu [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000013d9a3190,000000013d37b2f0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[Game::Load][lua{Rules,Gaia}={00000000c6f47230,00000000c2484060}]" [f=-000001] Allies: I choose: Grazer! [f=-000001] [Game::ClientReadNet] added new player SausageandMash with number 2 to team 0 [f=-000001] > SPRINGIE:User SausageandMash|staticnuke|4_4|donator_1|False|||GB [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [2089,11.8134766,1232]: 0 finished unit Strike Commander [f=-000001] [0] Event [5961,11.7981567,3066]: 1 finished unit Guardian Commander [f=0000000] [0] Bakuhatsu, team: 1, elo:2599, userid: 450871 [f=0000000] [0] Masper, team: 0, elo:2383, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [2216,11.796875,1184]: 0 finished unit Cloakbot Factory [f=0000020] [20] Event [6048,11.796875,2992]: 1 finished unit Rover Assembly [f=0000038] Playback continued [f=0000076] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0000095] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0000095] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={000000015143cd80,0000000079587b90}]" [f=0000284] [284] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000300] [300] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000436] [436] Event [2216,11.796875,1193.59998]: 0 finished unit Conjurer [f=0000507] [507] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Scorcher [f=0000569] [569] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000585] [585] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000631] [631] Event [2216,11.796875,1193.59998]: 0 finished unit Glaive [f=0000689] [689] Event [5943.80957,88.796875,3057.64355]: 1 finished unit Firefly [f=0000795] [795] Event [1976,11.796875,1272]: 0 finished unit Solar Collector [f=0000826] [826] Event [5832,11.796875,3000]: 1 finished unit Solar Collector [f=0000845] [845] Event [2216,11.796875,1193.59998]: 0 finished unit Glaive [f=0000870] Playback paused [f=0000874] Playback continued [f=0000933] [933] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Fencer [f=0001207] [1207] Event [2216,11.796875,1193.59998]: 0 finished unit Glaive [f=0001261] [1261] Event [1928,15.3664246,1176]: 0 finished unit Solar Collector [f=0001381] [1381] Event [5423.67432,11.796875,2668.63428]: 1 finished unit Guardian Commander [f=0001494] [1494] Event [2921.73999,16.7929173,2362.22925]: 0 lost unit Glaive [f=0001544] [1544] Event [2216,11.796875,1193.59998]: 0 finished unit Glaive [f=0001550] [1550] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Fencer [f=0001624] [1624] Event [2008,11.796875,1368]: 0 finished unit Solar Collector [f=0001858] [1858] Event [2216,11.796875,1193.59998]: 0 finished unit Glaive [f=0001989] [1989] Event [3360.54761,11.8492832,2454.55029]: 0 lost unit Glaive [f=0002032] [2032] Event [3502.30786,11.796875,2613.74634]: 1 lost unit Scorcher [f=0002045] [2045] Event [3446.46509,11.796875,2534.5332]: 0 lost unit Glaive [f=0002085] [2085] Event [2056,11.796875,1448]: 0 finished unit Solar Collector [f=0002116] [2116] Event [4517.97168,12.7890625,2266.2605]: 1 finished unit Guardian Commander [f=0002227] [2227] Event [2216,11.796875,1193.59998]: 0 finished unit Glaive [f=0002429] [2429] Event [4100.76123,93.78125,2293.27759]: 1 finished unit Firefly [f=0002660] [2660] Event [2144,11.796875,1392]: 0 finished unit Lotus [f=0002673] [2673] Event [2216,11.796875,1193.59998]: 0 finished unit Glaive [f=0002938] [2938] Event [2216,11.796875,1193.59998]: 0 finished unit Glaive [f=0003168] [3168] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0003206] [3206] Event [2216,11.796875,1193.59998]: 0 finished unit Glaive [f=0003398] [3398] Event [2571.05078,119.529556,1828.24377]: 1 lost unit Firefly [f=0003420] [3420] Event [2712,17.416687,1880]: 0 finished unit Solar Collector [f=0003429] [3429] Event [2580.61353,118.131523,1838.13391]: 1 lost unit Firefly [f=0003719] [3719] Event [2794.30273,96.7907104,2366.33716]: 1 finished unit Firefly [f=0003800] [3800] Event [4592,212.629578,1392]: 0 finished unit Picket [f=0003817] [3817] Event [2616.99878,121.474487,2024.55688]: 1 lost unit Firefly [f=0003951] [3951] Event [2640,17.3236694,1872]: 0 lost unit Lotus [f=0003958] [3958] Event [2712,17.416687,1880]: 0 lost unit Solar Collector [f=0004109] [4109] Event [2716.68774,100.026451,2242.90112]: 1 finished unit Firefly [f=0004168] [4168] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Fencer [f=0004260] [4260] Event [2384,13.78125,1584]: 0 finished unit Picket [f=0004276] [4276] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [f=0004278] [4278] Event [2667.42798,22.3429794,2123.64941]: 1 finished unit Guardian Commander [f=0004281] [4281] Event [2580.14307,118.817085,1692.42578]: 1 lost unit Firefly [f=0004336] [4336] Event [2216,11.796875,1193.59998]: 0 finished unit Ronin [f=0004420] [4420] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Dart [f=0004487] [4487] Event [4816,216.288269,1392]: 0 finished unit Picket [f=0004499] [4499] Event [2605.61646,100.270142,1971.05542]: 1 finished unit Firefly [f=0004516] [4516] Event [6084.35059,13.0802155,3159.17114]: 0 lost unit Glaive [f=0004554] [4554] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Dart [f=0004571] [4571] Event [2384,13.78125,1584]: 0 lost unit Picket [f=0004608] [4608] Event [2442.05322,116.145493,1552.81677]: 1 lost unit Firefly [f=0004627] [4627] Event [2216,11.796875,1193.59998]: 0 finished unit Ronin [f=0004889] [4889] Event [2536.01978,98.2544556,1755.00977]: 1 finished unit Firefly [f=0004904] [4904] Event [2216,11.796875,1193.59998]: 0 finished unit Ronin [f=0004960] [4960] Event [2332.35352,12.7890625,1433.95325]: 0 lost unit Ronin [f=0004989] [4989] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Fencer [f=0004992] [4992] Event [2326.8147,111.613571,1460.69812]: 1 lost unit Firefly [f=0005001] [5001] Event [2368,12.7890625,1344]: 0 finished unit Lotus [f=0005024] [5024] Event [6024,12.4518738,3128]: 1 lost unit Metal Extractor [f=0005119] [5119] Event [5899.74756,12.0141687,3079.65015]: 0 lost unit Glaive [f=0005145] [5145] Event [5979.14502,12.2063437,3041.24292]: 1 lost unit Dart [f=0005167] [5167] Event [6136.66357,11.966733,3110.3667]: 0 lost unit Glaive [f=0005174] [5174] Event [2216,11.796875,1193.59998]: 0 finished unit Ronin [f=0005183] [5183] Event [5834.16846,11.9624767,3069.46704]: 1 lost unit Dart [f=0005189] [5189] Event [5908.48145,11.8743515,3068.5022]: 0 lost unit Glaive [f=0005206] [5206] Event [2144,11.796875,1392]: 0 lost unit Lotus [f=0005322] [5322] Event [2257.69604,12.807373,1442.71497]: 0 lost unit Ronin [f=0005330] [5330] Event [2368,12.7890625,1344]: 0 lost unit Lotus [f=0005338] [5338] Event [2493.05249,98.2617493,1767.25684]: 1 finished unit Viper [f=0005355] [5355] Event [2481.04224,98.2566376,1746.13232]: 1 lost unit Firefly [f=0005385] Playback paused [f=0005386] Playback continued [f=0005405] [5405] Event [2496,13.78125,1392]: 0 lost unit Lotus [f=0005444] [5444] Event [2216,11.796875,1193.59998]: 0 finished unit Ronin [f=0005447] [5447] Event [6135.10059,11.796875,3010.52539]: 0 lost unit Glaive [f=0005478] [5478] Event [2452.99072,16.7423191,1861.33508]: 1 lost unit Fencer [f=0005486] [5486] Event [2479.6875,12.8048124,1288.20007]: 0 lost unit Ronin [f=0005583] [5583] Event [2549.5647,120.482048,1375.02197]: 1 lost unit Viper [f=0005584] [5584] Event [6179.31787,12.5403805,3117.07202]: 0 lost unit Glaive [f=0005669] [5669] Event [2478.86035,98.2362747,1773.37134]: 1 finished unit Firefly [f=0005714] [5714] Event [2216,11.796875,1193.59998]: 0 finished unit Ronin [f=0005777] [5777] Event [2587.23511,13.78125,1316.65686]: 0 lost unit Ronin [f=0005790] [5790] Event [2485.89282,118.184769,1379.27112]: 1 lost unit Firefly [f=0005802] [5802] Event [2448,14.8780823,1168]: 0 finished unit Lotus [f=0005863] Playback paused [f=0005894] [5894] Event [2544,17.75,1872]: 1 finished unit Lotus [f=0005914] Playback continued [f=0005984] [5984] Event [2216,11.796875,1193.59998]: 0 finished unit Ronin [f=0006118] [6118] Event [2573.56689,99.4203262,1840.45178]: 1 finished unit Viper [f=0006174] [6174] Event [2597.11475,14.0658617,1373.81165]: 0 lost unit Ronin [f=0006191] [6191] Event [2678.68677,15.1069613,1369.89514]: 0 lost unit Ronin [f=0006210] [6210] Event [2336,12.7233162,1280]: 0 finished unit Picket [f=0006243] Playback paused [f=0006244] Playback continued [f=0006245] [6245] Event [2520.94971,113.902847,1446.88879]: 1 lost unit Viper [f=0006254] [6254] Event [2216,11.796875,1193.59998]: 0 finished unit Ronin [f=0006298] [6298] Event [2614.45386,14.6352978,1387.6897]: 0 lost unit Ronin [f=0006345] [6345] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Ripper [f=0006418] [6418] Event [2500.98633,97.2734375,1654.95532]: 1 finished unit Firefly [f=0006479] [6479] Event [2336,12.7233162,1280]: 0 lost unit Picket [f=0006532] [6532] Event [2371.90601,114.853065,1314.99634]: 1 lost unit Firefly [f=0006595] [6595] Event [2056,11.796875,1448]: 0 lost unit Solar Collector [f=0006603] [6603] Event [2216,11.796875,1193.59998]: 0 finished unit Ronin [f=0006659] Playback paused [f=0006660] Playback continued [f=0006718] [6718] Event [2217.1272,95.7311325,1807.63538]: 1 finished unit Firefly [f=0006746] [6746] Event [2399.6084,13.7412653,1483.24976]: 0 lost unit Ronin [f=0006795] [6795] Event [2314.52832,12.6943569,1444.5802]: 0 lost unit Ronin [f=0006895] [6895] Event [2216,11.796875,1193.59998]: 0 finished unit Ronin [f=0006928] [6928] Event [2230.59546,115.147934,1442.35156]: 1 lost unit Firefly [f=0006938] [6938] Event [2576,13.7468605,1360]: 0 lost unit Picket [f=0006946] [6946] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Mason [f=0006999] [6999] Event [2416,12.8735504,1280]: 0 finished unit Picket [f=0007057] [7057] Event [2136,11.796875,1320]: 0 lost unit Metal Extractor [f=0007067] [7067] Event [2441.96704,15.0169296,1800.84717]: 1 lost unit Fencer [f=0007167] [7167] Event [2341.36499,96.0927124,1704.78748]: 1 finished unit Viper [f=0007193] [7193] Event [2480,13.6820889,1328]: 0 lost unit Picket [f=0007250] [7250] Event [2416,12.8735504,1280]: 0 lost unit Picket [f=0007313] [7313] Event [2349.08691,113.572838,1276.63721]: 1 lost unit Viper [f=0007467] [7467] Event [2348.43213,95.8961487,1605.70447]: 1 finished unit Firefly [f=0007489] [7489] Event [2216,11.796875,1193.59998]: 0 finished unit Glaive [f=0007501] [7501] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0007560] [7560] Event [2371.0166,115.825928,1506.40039]: 1 lost unit Firefly [f=0007601] [7601] Event [2278.99902,12.8534851,1427.7395]: 0 lost unit Glaive [f=0007645] [7645] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Fencer [f=0007668] [7668] Event [2316.86279,12.6236868,1258.22766]: 0 lost unit Ronin [f=0007706] [7706] Event [2216,11.796875,1193.59998]: 0 finished unit Glaive [f=0007767] [7767] Event [2145.56885,94.3082733,1652.02759]: 1 finished unit Firefly [f=0007799] [7799] Event [2284.66089,11.9163589,1260.21448]: 0 lost unit Glaive [f=0007899] [7899] Event [2512,12.7890625,1232]: 0 lost unit Lotus [f=0007917] [7917] Event [2108.86011,115.325706,1233.62268]: 1 lost unit Firefly [f=0007928] [7928] Event [2216,11.796875,1193.59998]: 0 lost unit Glaive [f=0008017] [8017] Event [2216,11.796875,1193.59998]: 0 lost unit Sling [f=0008107] [8107] Event [2216,11.796875,1193.59998]: 0 lost unit Sling [f=0008133] [8133] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Fencer [f=0008146] [8146] Event [2400,22.1915894,1168]: 0 finished unit Picket [f=0008147] Playback paused [f=0008149] Playback continued [f=0008197] [8197] Event [2216,11.796875,1193.59998]: 0 lost unit Sling [f=0008216] [8216] Event [2246.53687,95.2890625,1613.37158]: 1 finished unit Viper [f=0008287] [8287] Event [2216,11.796875,1193.59998]: 0 lost unit Sling [f=0008297] [8297] Event [2448,14.8780823,1168]: 0 lost unit Lotus [f=0008376] [8376] Event [2216,11.796875,1193.59998]: 0 lost unit Sling [f=0008381] [8381] Event [2400,21.5565186,1168]: 0 lost unit Picket [f=0008516] [8516] Event [2269.36255,95.3316345,1513.08118]: 1 finished unit Firefly [f=0008574] [8574] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Fencer [f=0008617] [8617] Event [2008,10.2346134,1368]: 0 lost unit Solar Collector [f=0008659] [8659] Event [2216,11.796875,1193.59998]: 0 lost unit Sling [f=0008659] [8659] Event [2216,11.796875,1184]: 0 lost unit Cloakbot Factory [f=0008663] [8663] Event [2285.28833,114.792572,1324.54199]: 1 lost unit Firefly [f=0008679] [8679] Event [2362.65527,114.737961,1203.62671]: 1 lost unit Viper [f=0008683] [8683] Event [2320,11.796875,1120]: 0 finished unit Picket [f=0008720] [8720] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0008758] [8758] Event [2320,11.796875,1120]: 0 lost unit Picket [f=0008816] [8816] Event [2269.36255,95.3316345,1513.08118]: 1 finished unit Firefly [f=0008941] [8941] Event [2008,11.8743896,1192]: 0 lost unit Metal Extractor [f=0009023] [9023] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Fencer [f=0009027] [9027] Event [2336,43.1785202,1040]: 0 lost unit Lotus [f=0009116] [9116] Event [2332.2229,95.1941757,1296.70129]: 1 finished unit Firefly [f=0009184] [9184] Event [2962.98511,114.764565,909.750854]: 1 lost unit Firefly [f=0009209] [9209] Event [1976,11.796875,1272]: 0 lost unit Solar Collector [f=0009345] [9345] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0009391] Playback paused [f=0009392] Playback continued [f=0009411] [9411] Event [3339.03003,118.23288,903.097351]: 1 lost unit Firefly [f=0009416] [9416] Event [2688.6123,96.28125,1105.98987]: 1 finished unit Firefly [f=0009472] [9472] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Fencer [f=0009606] [9606] Event [3618.40332,125.509613,949.698181]: 1 lost unit Firefly [f=0009770] [9770] Event [3917.63281,1.77377307,968.009644]: 0 finished unit Strike Commander [f=0009770] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0009770] [9770] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0009811] [9811] Event [7064,87.1992493,344]: 0 finished unit Solar Collector [f=0009865] [9865] Event [3204.11426,99.9139481,816.030457]: 1 finished unit Viper [f=0009882] [9882] Event [1928,14.7584095,1176]: 0 lost unit Solar Collector [f=0010114] [10114] Event [4816,216.288269,1392]: 0 lost unit Picket [f=0010198] [10198] Event [4413.6377,26.8223705,957.179504]: 0 lost unit Strike Commander [f=0010238] [10238] Event [4228.82861,104.283279,896.169983]: 1 lost unit Viper [f=0010243] Playback paused [f=0010244] Playback continued [f=0010245] [10245] Event [6952,87.1992493,280]: 0 finished unit Solar Collector [f=0010314] [10314] Event [3794.39673,99.9522476,891.376953]: 1 finished unit Viper [f=0010442] [10442] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Fencer [f=0010481] [10481] Event [4592,212.629578,1392]: 0 lost unit Picket [f=0010530] [10530] Event [6024,11.0013542,3128]: 1 finished unit Metal Extractor [f=0010614] [10614] Event [4066.25049,73.2366943,1101.65222]: 1 finished unit Firefly [f=0010768] [10768] Event [4712,212.885376,1320]: 0 lost unit Metal Extractor [f=0010914] [10914] Event [4309.73535,74.2272491,1420.1156]: 1 finished unit Firefly [f=0011214] [11214] Event [4087.65698,75.2447281,1568.98218]: 1 finished unit Firefly [f=0011246] [11246] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Fencer [f=0011514] [11514] Event [3698.1499,95.6013184,1572.23682]: 1 finished unit Firefly [f=0011541] Playback paused [f=0011542] Playback continued [f=0011561] [11561] Event [5896,10.3463554,2984]: 1 finished unit Metal Extractor [f=0011692] [11692] Event [6312,87.1992493,840]: 0 lost unit Metal Extractor [f=0011937] [11937] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0012180] [12180] Event [6952,87.1992493,280]: 0 lost unit Solar Collector [f=0012250] [12250] Event [6920,87.1992493,104]: 0 lost unit Metal Extractor [f=0012319] [12319] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0012392] [12392] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Fencer [f=0012452] [12452] Event [7064,87.1992493,344]: 0 lost unit Solar Collector [f=0012585] [12585] Event [5960,11.615696,3128]: 1 finished unit Solar Collector [f=0012762] [12762] Event [7064,87.1992493,248]: 0 lost unit Metal Extractor [f=0012780] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0012780] [12780] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0012836] [12836] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Fencer [f=0013130] Playback paused [f=0013131] Playback continued [f=0013200] [13200] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Mason [f=0013460] [13460] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Dart [f=0013549] [13549] Event [5096,11.796875,3736]: 1 finished unit Solar Collector [f=0013579] [13579] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Dart [f=0013720] [13720] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Dart [f=0013855] [13855] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Dart [f=0013963] Player Masper left the game: normal quit [f=0013963] [13963] Event [undefined]: Masper quit [f=0013985] game_message: Masper has been destroyed! [f=0013985] [13985] Event [undefined]: Masper resigned [f=0013985] game_message: Bakuhatsu wins! [f=0013985] Submitting stats [f=0013985] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013985] Part| Total Time|Time of the last 0.5s [f=0013985] Draw 33744.73ms 6.94% [f=0013985] Lua::Callins::Synced 75052.67ms 9.82% [f=0013985] Lua::Callins::Unsynced 64079.05ms 10.91% [f=0013985] Lua::CollectGarbage::Synced 45937.44ms 59.33% [f=0013985] Lua::CollectGarbage::Unsynced 26129.88ms 2.48% [f=0013985] Misc::Profiler::AddTime 80.74ms 0.00% [f=0013985] Sim 101897.30ms 19.74% [f=0013985] [13985] Event [6730.70996,25.3209171,2847.73975]: 0 lost unit Conjurer [f=0013985] [13985] Received game_message: Masper has been destroyed! [f=0013985] [13985] Received game_message: Bakuhatsu wins! [f=0013985] Playback paused [f=0013986] [13986] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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30,120,5415,5415,120,192.148743,18.5479431,18.5479431,192.148743,0,0,0,0,0,0,0,0,1002.65955,0,0,1002.65955,2969.23291,6439.78662,6439.78662,2969.23291,0,90,90,0,2,11.8666668,11.8666668,2,0,2110,2110,0,2.9333334,15.8054905,15.8054905,2.9333334,0,1780,1780,0,1141.19995,6161.25879,6161.25879,1141.19995,120,1320,1320,120,6203.05957,1141.19995,1141.19995,6203.05957,2,298.335968,298.335968,2,6626.71729,3302.3335,3302.3335,6626.71729 [f=0013986] [13986] Game End Stats Values: 31,120,5575,5575,120,192.148743,25.1954708,25.1954708,192.148743,0,0,0,0,0,0,0,0,1032.65955,0,0,1032.65955,2969.23291,6439.78662,6439.78662,2969.23291,0,90,90,0,2,12,12,2,0,2110,2110,0,2,19.1987247,19.1987247,2,0,1820,1820,0,1141.19995,6161.25879,6161.25879,1141.19995,120,1440,1440,120,6203.05957,1173.19995,1173.19995,6203.05957,2,328.00354,328.00354,2,6626.71729,3302.3335,3302.3335,6626.71729 [f=0013986] [13986] Game End Stats Values: 32,120,5765,5765,120,192.148743,30.6623039,30.6623039,192.148743,0,0,0,0,0,0,0,0,1062.65955,0,0,1062.65955,2969.23291,6532.79053,6532.79053,2969.23291,0,90,90,0,2,13.6000004,13.6000004,2,0,2110,2110,0,2,18.6222343,18.6222343,2,0,1940,1940,0,1141.19995,6161.25879,6161.25879,1141.19995,120,1510,1510,120,6203.05957,1173.19995,1173.19995,6203.05957,2,392.395233,392.395233,2,6719.72119,3302.3335,3302.3335,6719.72119 [f=0013986] [13986] Game End Stats Values: 33,120,5765,5765,120,192.148743,30.6623039,30.6623039,192.148743,0,0,0,0,0,0,0,0,1066.65955,0,0,1066.65955,2969.23291,6559.78662,6559.78662,2969.23291,0,90,90,0,2,14,14,2,0,2110,2110,0,2,14,14,2,0,1940,1940,0,1141.19995,6161.25879,6161.25879,1141.19995,120,1510,1510,120,6203.05957,1173.19995,1173.19995,6203.05957,2,392.395233,392.395233,2,6746.71729,3302.3335,3302.3335,6746.71729 [f=0013986] Playback continued [f=0013991] [13991] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Dart [f=0014100] Spectator SausageandMash left the game: normal quit [f=0014100] [14100] Event [undefined]: SausageandMash quit [f=0014126] [14126] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Dart [f=0014146] [14146] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0014262] [14262] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Dart [f=0014268] No clients connected, shutting down server [f=0014268] Server shutdown [f=0014397] [14397] Event [6047.99805,12.4419765,2974.00757]: 1 finished unit Dart [f=0014473] Autoquit sending quit command. [f=0014473] [QuitAction] user exited to system [f=0014473] [SpringApp::Kill][1] fromRun=1 [f=0014473] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014473] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014473] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014473] [ThreadPool::SetThreadCount][2] workers=0 [f=0014473] [SpringApp::Kill][2] [f=0014473] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014473] [Game::KillLua][3] dtor=0 luaUI=0x6608e9b0 [f=0014473] Start widgetHandler:Shutdown [f=0014473] Shutdown - SaveOrderList Complete [f=0014473] Writing last game win data [f=0014473] Shutdown - SaveConfigData Complete [f=0014473] Shutdown Widget - Chili Highlight [f=0014473] Shutdown Widget - Save/Load API [f=0014473] Shutdown Widget - Draw After Chili [f=0014473] Shutdown Widget - EPIC Menu [f=0014473] Shutdown Widget - Chili Minimap [f=0014473] Shutdown Widget - Chili Widget Selector [f=0014473] Shutdown Widget - Local Team Colors [f=0014473] Shutdown Widget - Display Keys 2 [f=0014473] Shutdown Widget - Save Game Menu [f=0014473] Shutdown Widget - HealthBars [f=0014473] Shutdown Widget - Noises [f=0014473] Shutdown Widget - Unit Icons [f=0014473] Shutdown Widget - Win Counter [f=0014473] Shutdown Widget - BuildETA [f=0014473] Shutdown Widget - SpringRTS Replay Stats [f=0014473] Shutdown Widget - Modular Comm Info [f=0014473] Shutdown Widget - CameraShake [f=0014473] Shutdown Widget - Chili Economy Panel Default [f=0014473] Shutdown Widget - Chili EndGame Window [f=0014473] Shutdown Widget - Chili Nuke Warning [f=0014473] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014473] Shutdown Widget - Chili Spectator Panels [f=0014473] Shutdown Widget - Context Menu [f=0014473] Shutdown Widget - Darkening [f=0014473] Shutdown Widget - MetalFeatures (new) [f=0014473] Shutdown Widget - Defense Range Zero-K [f=0014473] Shutdown Widget - Grab Input [f=0014473] Input grabbing is disabled! [f=0014473] Shutdown Widget - Highlight Geos [f=0014473] Shutdown Widget - Local Widgets Config [f=0014473] Shutdown Widget - MinimapEvents [f=0014473] Shutdown Widget - Missile Silo Range [f=0014473] Shutdown Widget - Point Tracker [f=0014473] Shutdown Widget - Showeco and Grid Drawer [f=0014473] Shutdown Widget - Stereo3D [f=0014473] Shutdown Widget - Music Player v2 [f=0014473] Shutdown Widget - State Reverse and Latency [f=0014473] Shutdown Widget - Attack AoE [f=0014473] Shutdown Widget - Map Edge Extension [f=0014473] Shutdown Widget - Selection Send [f=0014473] Shutdown Widget - LupsManager [f=0014473] Shutdown Widget - Newton Firezone [f=0014473] Shutdown Widget - Chili Pro Console [f=0014473] Shutdown Widget - Lasso Terraform GUI [f=0014473] Shutdown Widget - Chili Framework [f=0014473] Shutdown Widget - Lups [f=0014473] Shutdown Widget - Mex Placement Handler [f=0014473] Shutdown Widget - Custom Markers [f=0014473] Shutdown Widget - Chili Core Selector [f=0014473] Shutdown Widget - Select Keys [f=0014473] Shutdown Widget - Pause Screen [f=0014473] Shutdown Widget - Layout Handler [f=0014473] Shutdown Widget - Persistent Build Height [f=0014473] Shutdown Widget - Text To Speech Control [f=0014473] End widgetHandler:Shutdown [f=0014473] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2171251,237384626} {int,ext,rec}Allocs={24701449,0,0} {chunk,block}Bytes={237384626,0} [f=0014473] [Game::KillLua][1] dtor=0 luaGaia=0x668391c0 [f=0014473] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1970403,225036119} {int,ext,rec}Allocs={24701450,0,0} {chunk,block}Bytes={225036119,0} [f=0014473] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1970403,225036119} {int,ext,rec}Allocs={24701450,0,0} {chunk,block}Bytes={225036119,0} [f=0014473] [Game::KillLua][2] dtor=0 luaRules=0x52715cb0 [f=0014473] Start gadgetHandler:Shutdown [f=0014473] Shutdown - StartSetup [f=0014473] Shutdown - UnitMorph [f=0014473] Shutdown - Carrier Drones [f=0014473] Shutdown - LupsNanoSpray [f=0014473] Shutdown - Missile Silo Controller [f=0014473] Shutdown - Modular Comm Info [f=0014473] Shutdown - Terrain Texture Handler [f=0014473] Shutdown - UnitCloakShield [f=0014473] Shutdown - Starlight Handler [f=0014473] End gadgetHandler:Shutdown [f=0014473] Start gadgetHandler:Shutdown [f=0014473] Shutdown - Save/Load [f=0014473] Shutdown - Teleport Throw [f=0014473] Shutdown - UnitMorph [f=0014473] Shutdown - Modular Comm Info [f=0014473] Shutdown - Retreat Command [f=0014473] Shutdown - Shockwaves [f=0014473] Shutdown - UnitCloakShield [f=0014473] Shutdown - Lups Cloak FX [f=0014473] Shutdown - Lups [f=0014473] Shutdown - Lups Shield [f=0014473] End gadgetHandler:Shutdown [f=0014473] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24701515,0,0} {chunk,block}Bytes={0,0} [f=0014473] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24701515,0,0} {chunk,block}Bytes={0,0} [f=0014473] [Game::KillLua][4] dtor=0 [f=0014473] [Game::~CGame][1] [f=0014473] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014473] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014473] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014473] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014473] [Game::KillLua][4] dtor=1 [f=0014473] [Game::KillMisc][1] [f=0014473] [Game::KillMisc][2] [f=0014473] [Game::KillMisc][3] [f=0014473] [Game::KillRendering][1] [f=0014473] [3DOParser::Kill] allocated 137 pieces [f=0014473] [S3OParser::Kill] allocated 2721 pieces [f=0014473] [AssParser::Kill] allocated 245 pieces [f=0014473] [Game::KillInterface][1] [f=0014473] [Game::KillInterface][2] [f=0014473] [Game::KillSimulation][1] [f=0014473] [Game::KillSimulation][2] [f=0014473] [CCollisionHandler] dis-/continuous tests: 0/169116 [f=0014473] [Game::KillSimulation][3] [f=0014473] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014473] [~CPathCache(28x20)] cacheHits=68 hitPercentage=36% numHashColls=0 maxCacheSize=10 [f=0014473] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014473] [~CPathCache(56x40)] cacheHits=286 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014473] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014473] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014473] [LosHandler::Kill] raycast instance cache-{hits,misses}={3945,10051}; shared=3%; cached=25% [f=0014473] [Game::KillSimulation][4] [f=0014473] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014473] [Game::~CGame][2] [f=0014473] [Game::~CGame][3] [f=0014473] [SpringApp::Kill][3] [f=0014473] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156044 bytes sent 167375 bytes recv'd [f=0014473] [SpringApp::Kill][4] font=0x4492caa0 [f=0014473] [SpringApp::Kill][5] [f=0014473] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44999f80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=12920ms file="gamedata/weapondefs_post.lua" indx=928 inflSize=13kb readTime=1934ms file="weapons/estor_building.tdf" indx=7800 inflSize=0kb readTime=1409ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=632ms file="objects3d/amphassault.s3o" indx=4834 inflSize=151kb readTime=467ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=178ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=159ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=143ms file="objects3d/benzcom4.s3o" indx=4923 inflSize=297kb readTime=69ms file="objects3d/benzcom2.s3o" indx=4919 inflSize=223kb readTime=58ms file="unittextures/factoryveh2.png" indx=7168 inflSize=582kb readTime=56ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 56604834 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44a8c660) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a99310) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449adfd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8e04092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]